diff options
Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_ccg.c')
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_ccg.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c index 03937b270bc..e7f89a625b3 100644 --- a/source/blender/blenkernel/intern/subdiv_ccg.c +++ b/source/blender/blenkernel/intern/subdiv_ccg.c @@ -171,7 +171,7 @@ static void subdiv_ccg_eval_grid_element_limit(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, - unsigned char *element) + uchar *element) { Subdiv *subdiv = data->subdiv; SubdivCCG *subdiv_ccg = data->subdiv_ccg; @@ -195,7 +195,7 @@ static void subdiv_ccg_eval_grid_element_mask(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, - unsigned char *element) + uchar *element) { SubdivCCG *subdiv_ccg = data->subdiv_ccg; if (!subdiv_ccg->has_mask) { @@ -214,7 +214,7 @@ static void subdiv_ccg_eval_grid_element(CCGEvalGridsData *data, const int ptex_face_index, const float u, const float v, - unsigned char *element) + uchar *element) { subdiv_ccg_eval_grid_element_limit(data, ptex_face_index, u, v, element); subdiv_ccg_eval_grid_element_mask(data, ptex_face_index, u, v, element); @@ -232,7 +232,7 @@ static void subdiv_ccg_eval_regular_grid(CCGEvalGridsData *data, const int face_ const SubdivCCGFace *face = &faces[face_index]; for (int corner = 0; corner < face->num_grids; corner++) { const int grid_index = face->start_grid_index + corner; - unsigned char *grid = (unsigned char *)subdiv_ccg->grids[grid_index]; + uchar *grid = (uchar *)subdiv_ccg->grids[grid_index]; for (int y = 0; y < grid_size; y++) { const float grid_v = y * grid_size_1_inv; for (int x = 0; x < grid_size; x++) { @@ -264,7 +264,7 @@ static void subdiv_ccg_eval_special_grid(CCGEvalGridsData *data, const int face_ for (int corner = 0; corner < face->num_grids; corner++) { const int grid_index = face->start_grid_index + corner; const int ptex_face_index = data->face_ptex_offset[face_index] + corner; - unsigned char *grid = (unsigned char *)subdiv_ccg->grids[grid_index]; + uchar *grid = (uchar *)subdiv_ccg->grids[grid_index]; for (int y = 0; y < grid_size; y++) { const float u = 1.0f - (y * grid_size_1_inv); for (int x = 0; x < grid_size; x++) { |