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Diffstat (limited to 'source/blender/blenkernel/intern/subdiv_modifier.c')
-rw-r--r--source/blender/blenkernel/intern/subdiv_modifier.c162
1 files changed, 162 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c
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+++ b/source/blender/blenkernel/intern/subdiv_modifier.c
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "BKE_subdiv_modifier.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_modifier.h"
+#include "BKE_subdiv.h"
+
+#include "GPU_capabilities.h"
+#include "GPU_context.h"
+
+#include "opensubdiv_capi.h"
+
+void BKE_subsurf_modifier_subdiv_settings_init(SubdivSettings *settings,
+ const SubsurfModifierData *smd,
+ const bool use_render_params)
+{
+ const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
+
+ settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
+ settings->is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
+ settings->level = settings->is_simple ?
+ 1 :
+ (settings->is_adaptive ? smd->quality : requested_levels);
+ settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
+ settings->vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
+ smd->boundary_smooth);
+ settings->fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
+ smd->uv_smooth);
+}
+
+static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
+ const Object *ob,
+ int required_mode)
+{
+ ModifierData *md = ob->modifiers.last;
+
+ while (md) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode)) {
+ break;
+ }
+
+ md = md->prev;
+ }
+
+ return md;
+}
+
+bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const Scene *scene,
+ const Object *ob,
+ const SubsurfModifierData *smd,
+ int required_mode,
+ bool skip_check_is_last)
+{
+ if ((U.gpu_flag & USER_GPU_FLAG_SUBDIVISION_EVALUATION) == 0) {
+ return false;
+ }
+
+ if (!skip_check_is_last) {
+ ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
+ if (md != (const ModifierData *)smd) {
+ return false;
+ }
+ }
+
+ /* Only OpenGL is supported for OpenSubdiv evaluation for now. */
+ if (GPU_backend_get_type() != GPU_BACKEND_OPENGL) {
+ return false;
+ }
+
+ if (!GPU_compute_shader_support()) {
+ return false;
+ }
+
+ const int available_evaluators = openSubdiv_getAvailableEvaluators();
+ if ((available_evaluators & OPENSUBDIV_EVALUATOR_GLSL_COMPUTE) == 0) {
+ return false;
+ }
+
+ return true;
+}
+
+bool BKE_subsurf_modifier_can_do_gpu_subdiv(const Scene *scene,
+ const Object *ob,
+ int required_mode)
+{
+ ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
+
+ if (!md) {
+ return false;
+ }
+
+ if (md->type != eModifierType_Subsurf) {
+ return false;
+ }
+
+ return BKE_subsurf_modifier_can_do_gpu_subdiv_ex(
+ scene, ob, (SubsurfModifierData *)md, required_mode, true);
+}
+
+void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
+
+/* Main goal of this function is to give usable subdivision surface descriptor
+ * which matches settings and topology. */
+Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(const SubsurfModifierData *smd,
+ const SubdivSettings *subdiv_settings,
+ const Mesh *mesh,
+ const bool for_draw_code)
+{
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
+ BKE_subdiv_free(runtime_data->subdiv);
+ runtime_data->subdiv = NULL;
+ }
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh);
+ runtime_data->subdiv = subdiv;
+ runtime_data->set_by_draw_code = for_draw_code;
+ return subdiv;
+}
+
+SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(SubsurfModifierData *smd)
+{
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data == NULL) {
+ runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
+ smd->modifier.runtime = runtime_data;
+ }
+ return runtime_data;
+}
+
+int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode)
+{
+ if (is_final_render) {
+ return eModifierMode_Render;
+ }
+
+ return eModifierMode_Realtime | (is_edit_mode ? eModifierMode_Editmode : 0);
+}