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Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c50
1 files changed, 45 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 11dc9150d8f..79c348ac181 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -41,6 +41,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -2291,18 +2292,23 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
DMSetDrawOptionsTex drawParams,
DMSetDrawOptions drawParamsMapped,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ MTFace *tf_stencil_base = NULL;
+ MTFace *tf_stencil = NULL;
+ MTFace *tf_base;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
DMFlagMat *faceFlags = ccgdm->faceFlags;
DMDrawOption draw_option;
int i, totface, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
+ int gridOffset = 0;
+ int mat_nr_cache = -1;
(void) compareDrawOptions;
@@ -2316,6 +2322,12 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
+
+ if (flag & DM_DRAW_USE_TEXPAINT_UV) {
+ int stencil = CustomData_get_stencil_layer(&dm->faceData, CD_MTFACE);
+ tf_stencil_base = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, stencil);
+ }
+
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -2334,6 +2346,18 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
mat_nr = 0;
}
+ /* texture painting, handle the correct uv layer here */
+ if (flag & DM_DRAW_USE_TEXPAINT_UV) {
+ if (mat_nr != mat_nr_cache) {
+ tf_base = DM_paint_uvlayer_active_get(dm, mat_nr);
+
+ mat_nr_cache = mat_nr;
+ }
+ tf = tf_base + gridOffset;
+ tf_stencil = tf_stencil_base + gridOffset;
+ gridOffset += gridFaces * gridFaces * numVerts;
+ }
+
if (drawParams)
draw_option = drawParams(tf, (mcol != NULL), mat_nr);
else if (index != ORIGINDEX_NONE)
@@ -2374,26 +2398,31 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3sv(ln[0][1]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3sv(ln[0][2]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3sv(ln[0][3]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3sv(ln[0][0]);
glVertex3fv(a_co);
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
ln++;
}
@@ -2409,17 +2438,20 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
}
}
@@ -2428,16 +2460,19 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
glEnd();
@@ -2456,22 +2491,27 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a_co);
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
}
}
@@ -2484,17 +2524,17 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
static void ccgDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
- ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
+ ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData, flag);
}
static void ccgDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
- ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
+ ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData, flag);
}
static void ccgDM_drawUVEdges(DerivedMesh *dm)