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Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c352
1 files changed, 204 insertions, 148 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e4fcd002822..732e7fe108a 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -52,6 +52,7 @@
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
+#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -639,6 +640,16 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
return ((int *) ccgSubSurf_getFaceUserData(ss, f))[1];
}
+static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
+{
+ if(min[0] > vec[0]) min[0]= vec[0];
+ if(min[1] > vec[1]) min[1]= vec[1];
+ if(min[2] > vec[2]) min[2]= vec[2];
+ if(max[0] < vec[0]) max[0]= vec[0];
+ if(max[1] < vec[1]) max[1]= vec[1];
+ if(max[2] < vec[2]) max[2]= vec[2];
+}
+
static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
@@ -646,9 +657,12 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
+ CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
+ CCG_key_top_level(&key, ss);
+
if (!ccgSubSurf_getNumVerts(ss))
min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
@@ -656,15 +670,15 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
- DO_MINMAX(co, min_r, max_r);
+ minmax_v3_v3v3(co, min_r, max_r);
}
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
- for (i = 0; i < edgeSize; i++)
- DO_MINMAX(edgeData[i].co, min_r, max_r);
+ for (i=0; i < edgeSize; i++)
+ minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
}
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
@@ -672,11 +686,11 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
- DO_MINMAX(faceGridData[y * gridSize + x].co, min_r, max_r);
+ minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r);
}
}
@@ -718,9 +732,11 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData *vd;
+ CCGElem *vd;
+ CCGKey key;
int i;
+ CCG_key_top_level(&key, ss);
memset(mv, 0, sizeof(*mv));
if ((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
@@ -752,16 +768,16 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
offset = vertNum - ccgdm->faceMap[i].startVert;
if (offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridSideEnd) {
offset -= 1;
grid = offset / gridSideVerts;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridInternalEnd) {
offset -= gridSideEnd;
@@ -770,8 +786,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
y = offset / gridSideVerts + 1;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridData(ss, f, grid, x, y);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
else if ((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
@@ -789,8 +805,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
x = vertNum - ccgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else {
/* this vert comes from vert data */
@@ -799,8 +815,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
v = ccgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
@@ -1025,28 +1041,31 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData *vd;
+ CCGElem *vd;
+ CCGKey key;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
+ CCG_key_top_level(&key, ss);
+
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd = ccgSubSurf_getFaceCenterData(f);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
@@ -1054,8 +1073,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
}
@@ -1068,13 +1087,13 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for (x = 1; x < edgeSize - 1; x++, i++) {
vd = ccgSubSurf_getEdgeData(ss, e, x);
- copy_v3_v3(mvert[i].co, vd->co);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
/* This gives errors with -debug-fpe
* the normals don't seem to be unit length.
* this is most likely caused by edges with no
* faces which are now zerod out, see comment in:
* ccgSubSurf__calcVertNormals(), - campbell */
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
@@ -1083,8 +1102,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
CCGVert *v = ccgdm->vertMap[index].vert;
vd = ccgSubSurf_getVertData(ss, v);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
}
}
@@ -1406,14 +1425,16 @@ static void ccgDM_foreachMappedVert(
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
+ CCGKey key;
+ CCG_key_top_level(&key, ccgdm->ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
+ CCGElem *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
if (index != -1)
- func(userData, index, vd->co, vd->no, NULL);
+ func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd), NULL);
}
ccgVertIterator_free(vi);
@@ -1427,16 +1448,19 @@ static void ccgDM_foreachMappedEdge(
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
+ CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
+
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
if (index != -1) {
for (i = 0; i < edgeSize - 1; i++)
- func(userData, index, edgeData[i].co, edgeData[i + 1].co);
+ func(userData, index, CCG_elem_offset_co(&key, edgeData, i), CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
@@ -1508,18 +1532,20 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
int totedge = ccgSubSurf_getNumEdges(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int useAging;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
@@ -1534,8 +1560,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
@@ -1552,22 +1578,22 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
- glVertex3fv(faceGridData[x].co);
+ glVertex3fv(CCG_elem_offset_co(&key, faceGridData, x));
glEnd();
for (y = 1; y < gridSize - 1; y++) {
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
- glVertex3fv(faceGridData[y * gridSize + x].co);
+ glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
for (x = 1; x < gridSize - 1; x++) {
glBegin(GL_LINE_STRIP);
for (y = 0; y < gridSize; y++)
- glVertex3fv(faceGridData[y * gridSize + x].co);
+ glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
}
@@ -1579,18 +1605,21 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int totedge = ccgSubSurf_getNumEdges(ss);
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
+
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
@@ -1616,12 +1645,14 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int step = (fast) ? gridSize - 1 : 1;
int i, totface = ccgSubSurf_getNumFaces(ss);
int drawcurrent = 0, matnr = -1, shademodel = -1;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
@@ -1661,19 +1692,19 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
continue;
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (shademodel == GL_SMOOTH) {
for (y = 0; y < gridSize - 1; y += step) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridSize; x += step) {
- DMGridData *a = &faceGridData[(y + 0) * gridSize + x];
- DMGridData *b = &faceGridData[(y + step) * gridSize + x];
+ CCGElem *a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ CCGElem *b = CCG_grid_elem(&key, faceGridData, x, y + step);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
}
glEnd();
}
@@ -1682,10 +1713,10 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
glBegin(GL_QUADS);
for (y = 0; y < gridSize - 1; y += step) {
for (x = 0; x < gridSize - 1; x += step) {
- float *a = faceGridData[(y + 0) * gridSize + x].co;
- float *b = faceGridData[(y + 0) * gridSize + x + step].co;
- float *c = faceGridData[(y + step) * gridSize + x + step].co;
- float *d = faceGridData[(y + step) * gridSize + x].co;
+ float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0);
+ float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step);
+ float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step);
ccgDM_glNormalFast(a, b, c, d);
@@ -1709,6 +1740,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
@@ -1718,6 +1750,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
doDraw = 0;
@@ -1775,40 +1808,40 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
continue;
}
- glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *vda, *vdb;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
@@ -1819,10 +1852,10 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *aco = faceGridData[(y + 0) * gridSize + x].co;
- float *bco = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *cco = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *dco = faceGridData[(y + 1) * gridSize + x].co;
+ float *aco = CCG_grid_elem_co(&key, faceGridData, x, y);
+ float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y);
+ float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
@@ -1856,6 +1889,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -1864,6 +1898,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, numVerts, matnr, new_matnr, totface;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
matnr = -1;
@@ -1927,40 +1962,40 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
/* draw face*/
- glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *vda, *vdb;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
@@ -1969,12 +2004,12 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
else {
glBegin(GL_QUADS);
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- float *aco = faceGridData[(y + 0) * gridSize + x].co;
- float *bco = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *cco = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *dco = faceGridData[(y + 1) * gridSize + x].co;
+ for (y=0; y < gridFaces; y++) {
+ for (x=0; x < gridFaces; x++) {
+ float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
@@ -2006,6 +2041,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
DMFlagMat *faceFlags = ccgdm->faceFlags;
@@ -2015,6 +2051,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
(void) compareDrawOptions;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (!mcol)
@@ -2063,26 +2100,26 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *a, *b;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *a, *b;
if (drawSmooth) {
glShadeModel(GL_SMOOTH);
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
- for (x = 0; x < gridFaces; x++) {
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ for (x=0; x<gridFaces; x++) {
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
@@ -2090,18 +2127,18 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
if (cp) cp += 16;
@@ -2114,10 +2151,10 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *a_co = faceGridData[(y + 0) * gridSize + x].co;
- float *b_co = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *c_co = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *d_co = faceGridData[(y + 1) * gridSize + x].co;
+ float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
@@ -2205,12 +2242,15 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
MCol *mcol = NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int useColors = flag & DM_DRAW_USE_COLORS;
int gridFaces = gridSize - 1, totface;
+ CCG_key_top_level(&key, ss);
+
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
@@ -2257,37 +2297,37 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
* normals are already used to change shading */
glShadeModel(GL_SMOOTH);
- for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ for (S=0; S<numVerts; S++) {
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
- DMGridData *a, *b;
+ CCGElem *a, *b;
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (cp) cp += 16;
}
}
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (cp) cp += 16;
@@ -2298,10 +2338,10 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *a = faceGridData[(y + 0) * gridSize + x].co;
- float *b = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *c = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *d = faceGridData[(y + 1) * gridSize + x].co;
+ float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a, b, c, d);
@@ -2334,13 +2374,15 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm,
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
+ CCGKey key;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2351,8 +2393,8 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm,
}
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
glEnd();
@@ -2368,14 +2410,16 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2388,7 +2432,7 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
- glVertex3fv(edgeData[i].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
}
}
glEnd();
@@ -2404,17 +2448,20 @@ static void ccgDM_foreachMappedFaceCenter(
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
+ CCG_key_top_level(&key, ss);
+
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int index = ccgDM_getFaceMapIndex(ss, f);
if (index != -1) {
- /* Face center data normal isn't updated atm. */
- DMGridData *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
+ /* Face center data normal isn't updated atm. */
+ CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
- func(userData, index, vd->co, vd->no);
+ func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd));
}
}
@@ -2727,7 +2774,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData **gridData;
+ CCGElem **gridData;
DMGridAdjacency *gridAdjacency, *adj;
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
@@ -2753,7 +2800,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
}
/* compute grid data */
- gridData = MEM_mallocN(sizeof(DMGridData *) * numGrids, "ccgdm.gridData");
+ gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData");
gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency");
gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces");
gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats");
@@ -2792,7 +2839,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
ccgdm->gridFlagMats = gridFlagMats;
}
-static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
+static CCGElem **ccgDM_getGridData(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -2816,6 +2863,12 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm)
return ccgdm->gridOffset;
}
+static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCG_key_top_level(key, ccgdm->ss);
+}
+
static DMFlagMat *ccgDM_getGridFlagMats(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -2862,7 +2915,10 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
- int gridSize, numGrids, grid_pbvh;
+ CCGKey key;
+ int numGrids, grid_pbvh;
+
+ CCG_key_top_level(&key, ccgdm->ss);
if (!ob) {
ccgdm->pbvh = NULL;
@@ -2896,16 +2952,15 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
if (grid_pbvh) {
ccgdm_create_grids(dm);
- gridSize = ccgDM_getGridSize(dm);
numGrids = ccgDM_getNumGrids(dm);
ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
- numGrids, gridSize, (void **)ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
+ numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
- else if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
- ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
+ else if(ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+ ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert);
@@ -3022,6 +3077,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
+ ccgdm->dm.getGridKey = ccgDM_getGridKey;
ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats;
ccgdm->dm.getGridHidden = ccgDM_getGridHidden;
ccgdm->dm.getPolyMap = ccgDM_getPolyMap;