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Diffstat (limited to 'source/blender/blenkernel/intern/subsurf_ccg.c')
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c20
1 files changed, 18 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 2c30a6f9c7e..764df797ef6 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -3429,6 +3429,11 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
int gridFaces = gridSize - 1, totface;
int prev_mat_nr = -1;
+ if (ccgdm->pbvh) {
+ if (G.debug_value == 14)
+ BKE_pbvh_draw_BB(ccgdm->pbvh);
+ }
+
#ifdef WITH_OPENSUBDIV
if (ccgdm->useGpuBackend) {
int new_matnr;
@@ -4162,7 +4167,8 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
if (!ob->sculpt)
return NULL;
- grid_pbvh = ccgDM_use_grid_pbvh(ccgdm);
+ /* In vwpaint, we always use a grid_pbvh for multires/subsurf */
+ grid_pbvh = (!(ob->mode & OB_MODE_SCULPT) || ccgDM_use_grid_pbvh(ccgdm));
if (ob->sculpt->pbvh) {
if (grid_pbvh) {
@@ -4178,12 +4184,18 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
ccgdm->pbvh = ob->sculpt->pbvh;
}
- if (ccgdm->pbvh)
+ if (ccgdm->pbvh) {
+ /* For vertex paint, keep track of ccgdm */
+ if (!(ob->mode & OB_MODE_SCULPT)) {
+ BKE_pbvh_set_ccgdm(ccgdm->pbvh, ccgdm);
+ }
return ccgdm->pbvh;
+ }
/* no pbvh exists yet, we need to create one. only in case of multires
* we build a pbvh over the modified mesh, in other cases the base mesh
* is being sculpted, so we build a pbvh from that. */
+ /* Note: vwpaint always builds a pbvh over the modified mesh. */
if (grid_pbvh) {
ccgdm_create_grids(dm);
@@ -4214,6 +4226,10 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
if (ccgdm->pbvh)
pbvh_show_diffuse_color_set(ccgdm->pbvh, ob->sculpt->show_diffuse_color);
+ /* For vertex paint, keep track of ccgdm */
+ if (!(ob->mode & OB_MODE_SCULPT) && ccgdm->pbvh) {
+ BKE_pbvh_set_ccgdm(ccgdm->pbvh, ccgdm);
+ }
return ccgdm->pbvh;
}