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Diffstat (limited to 'source/blender/blenkernel/intern/text.c')
-rw-r--r--source/blender/blenkernel/intern/text.c194
1 files changed, 6 insertions, 188 deletions
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 6def9e3e503..fdc2edba57f 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -171,14 +171,17 @@ void BKE_text_free_lines(Text *text)
text->curl = text->sell = NULL;
}
+/** Free (or release) any data used by this text (does not free the text itself). */
void BKE_text_free(Text *text)
{
+ /* No animdata here. */
+
BKE_text_free_lines(text);
- if (text->name) MEM_freeN(text->name);
- MEM_freeN(text->undo_buf);
+ MEM_SAFE_FREE(text->name);
+ MEM_SAFE_FREE(text->undo_buf);
#ifdef WITH_PYTHON
- if (text->compiled) BPY_text_free_code(text);
+ BPY_text_free_code(text);
#endif
}
@@ -495,191 +498,6 @@ Text *BKE_text_copy(Main *bmain, Text *ta)
return tan;
}
-void BKE_text_unlink(Main *bmain, Text *text)
-{
- bScreen *scr;
- ScrArea *area;
- SpaceLink *sl;
- Object *ob;
- bController *cont;
- bActuator *act;
- bConstraint *con;
- bNodeTree *ntree;
- bNode *node;
- Material *mat;
- Lamp *la;
- Tex *te;
- World *wo;
- FreestyleLineStyle *linestyle;
- Scene *sce;
- SceneRenderLayer *srl;
- FreestyleModuleConfig *module;
- bool update;
-
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
- /* game controllers */
- for (cont = ob->controllers.first; cont; cont = cont->next) {
- if (cont->type == CONT_PYTHON) {
- bPythonCont *pc;
-
- pc = cont->data;
- if (pc->text == text) pc->text = NULL;
- }
- }
- /* game actuators */
- for (act = ob->actuators.first; act; act = act->next) {
- if (act->type == ACT_2DFILTER) {
- bTwoDFilterActuator *tfa;
-
- tfa = act->data;
- if (tfa->text == text) tfa->text = NULL;
- }
- }
-
- /* pyconstraints */
- update = 0;
-
- if (ob->type == OB_ARMATURE && ob->pose) {
- bPoseChannel *pchan;
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- for (con = pchan->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text == text) data->text = NULL;
- update = 1;
-
- }
- }
- }
- }
-
- for (con = ob->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_PYTHON) {
- bPythonConstraint *data = con->data;
- if (data->text == text) data->text = NULL;
- update = 1;
- }
- }
-
- if (update)
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- }
-
- /* nodes */
- for (la = bmain->lamp.first; la; la = la->id.next) {
- ntree = la->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
- ntree = linestyle->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (mat = bmain->mat.first; mat; mat = mat->id.next) {
- ntree = mat->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (te = bmain->tex.first; te; te = te->id.next) {
- ntree = te->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (wo = bmain->world.first; wo; wo = wo->id.next) {
- ntree = wo->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- ntree = sce->nodetree;
- if (!ntree)
- continue;
- for (node = ntree->nodes.first; node; node = node->next) {
- if (node->type == NODE_FRAME) {
- Text *ntext = (Text *)node->id;
- if (ntext == text) node->id = NULL;
- }
- }
-
- /* Freestyle (while looping over the scene) */
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
- if (module->script == text)
- module->script = NULL;
- }
- }
- }
-
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
- for (node = ntree->nodes.first; node; node = node->next) {
- if (ELEM(node->type, SH_NODE_SCRIPT, NODE_FRAME)) {
- if ((Text *)node->id == text) {
- node->id = NULL;
- }
- }
- }
- }
-
- /* text space */
- for (scr = bmain->screen.first; scr; scr = scr->id.next) {
- for (area = scr->areabase.first; area; area = area->next) {
- for (sl = area->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_TEXT) {
- SpaceText *st = (SpaceText *) sl;
-
- if (st->text == text) {
- st->text = NULL;
- st->top = 0;
- }
- }
- }
- }
- }
-
- text->id.us = 0;
-}
-
void BKE_text_clear(Text *text) /* called directly from rna */
{
int oldstate;