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Diffstat (limited to 'source/blender/blenkernel/intern/type_conversions.cc')
-rw-r--r--source/blender/blenkernel/intern/type_conversions.cc363
1 files changed, 363 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/type_conversions.cc b/source/blender/blenkernel/intern/type_conversions.cc
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+++ b/source/blender/blenkernel/intern/type_conversions.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_type_conversions.hh"
+
+#include "FN_multi_function_builder.hh"
+
+#include "BLI_color.hh"
+#include "BLI_math_vec_types.hh"
+
+namespace blender::bke {
+
+using fn::MFDataType;
+
+template<typename From, typename To, To (*ConversionF)(const From &)>
+static void add_implicit_conversion(DataTypeConversions &conversions)
+{
+ static const CPPType &from_type = CPPType::get<From>();
+ static const CPPType &to_type = CPPType::get<To>();
+ static const std::string conversion_name = from_type.name() + " to " + to_type.name();
+
+ static fn::CustomMF_SI_SO<From, To> multi_function{conversion_name.c_str(), ConversionF};
+ static auto convert_single_to_initialized = [](const void *src, void *dst) {
+ *(To *)dst = ConversionF(*(const From *)src);
+ };
+ static auto convert_single_to_uninitialized = [](const void *src, void *dst) {
+ new (dst) To(ConversionF(*(const From *)src));
+ };
+ conversions.add(fn::MFDataType::ForSingle<From>(),
+ fn::MFDataType::ForSingle<To>(),
+ multi_function,
+ convert_single_to_initialized,
+ convert_single_to_uninitialized);
+}
+
+static float2 float_to_float2(const float &a)
+{
+ return float2(a);
+}
+static float3 float_to_float3(const float &a)
+{
+ return float3(a);
+}
+static int32_t float_to_int(const float &a)
+{
+ return (int32_t)a;
+}
+static bool float_to_bool(const float &a)
+{
+ return a > 0.0f;
+}
+static ColorGeometry4f float_to_color(const float &a)
+{
+ return ColorGeometry4f(a, a, a, 1.0f);
+}
+
+static float3 float2_to_float3(const float2 &a)
+{
+ return float3(a.x, a.y, 0.0f);
+}
+static float float2_to_float(const float2 &a)
+{
+ return (a.x + a.y) / 2.0f;
+}
+static int float2_to_int(const float2 &a)
+{
+ return (int32_t)((a.x + a.y) / 2.0f);
+}
+static bool float2_to_bool(const float2 &a)
+{
+ return !is_zero_v2(a);
+}
+static ColorGeometry4f float2_to_color(const float2 &a)
+{
+ return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f);
+}
+
+static bool float3_to_bool(const float3 &a)
+{
+ return !is_zero_v3(a);
+}
+static float float3_to_float(const float3 &a)
+{
+ return (a.x + a.y + a.z) / 3.0f;
+}
+static int float3_to_int(const float3 &a)
+{
+ return (int)((a.x + a.y + a.z) / 3.0f);
+}
+static float2 float3_to_float2(const float3 &a)
+{
+ return float2(a);
+}
+static ColorGeometry4f float3_to_color(const float3 &a)
+{
+ return ColorGeometry4f(a.x, a.y, a.z, 1.0f);
+}
+
+static bool int_to_bool(const int32_t &a)
+{
+ return a > 0;
+}
+static float int_to_float(const int32_t &a)
+{
+ return (float)a;
+}
+static float2 int_to_float2(const int32_t &a)
+{
+ return float2((float)a);
+}
+static float3 int_to_float3(const int32_t &a)
+{
+ return float3((float)a);
+}
+static ColorGeometry4f int_to_color(const int32_t &a)
+{
+ return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
+}
+
+static float bool_to_float(const bool &a)
+{
+ return (bool)a;
+}
+static int32_t bool_to_int(const bool &a)
+{
+ return (int32_t)a;
+}
+static float2 bool_to_float2(const bool &a)
+{
+ return (a) ? float2(1.0f) : float2(0.0f);
+}
+static float3 bool_to_float3(const bool &a)
+{
+ return (a) ? float3(1.0f) : float3(0.0f);
+}
+static ColorGeometry4f bool_to_color(const bool &a)
+{
+ return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f);
+}
+
+static bool color_to_bool(const ColorGeometry4f &a)
+{
+ return rgb_to_grayscale(a) > 0.0f;
+}
+static float color_to_float(const ColorGeometry4f &a)
+{
+ return rgb_to_grayscale(a);
+}
+static int32_t color_to_int(const ColorGeometry4f &a)
+{
+ return (int)rgb_to_grayscale(a);
+}
+static float2 color_to_float2(const ColorGeometry4f &a)
+{
+ return float2(a.r, a.g);
+}
+static float3 color_to_float3(const ColorGeometry4f &a)
+{
+ return float3(a.r, a.g, a.b);
+}
+
+static DataTypeConversions create_implicit_conversions()
+{
+ DataTypeConversions conversions;
+
+ add_implicit_conversion<float, float2, float_to_float2>(conversions);
+ add_implicit_conversion<float, float3, float_to_float3>(conversions);
+ add_implicit_conversion<float, int32_t, float_to_int>(conversions);
+ add_implicit_conversion<float, bool, float_to_bool>(conversions);
+ add_implicit_conversion<float, ColorGeometry4f, float_to_color>(conversions);
+
+ add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
+ add_implicit_conversion<float2, float, float2_to_float>(conversions);
+ add_implicit_conversion<float2, int32_t, float2_to_int>(conversions);
+ add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
+ add_implicit_conversion<float2, ColorGeometry4f, float2_to_color>(conversions);
+
+ add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
+ add_implicit_conversion<float3, float, float3_to_float>(conversions);
+ add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
+ add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
+ add_implicit_conversion<float3, ColorGeometry4f, float3_to_color>(conversions);
+
+ add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
+ add_implicit_conversion<int32_t, float, int_to_float>(conversions);
+ add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
+ add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
+ add_implicit_conversion<int32_t, ColorGeometry4f, int_to_color>(conversions);
+
+ add_implicit_conversion<bool, float, bool_to_float>(conversions);
+ add_implicit_conversion<bool, int32_t, bool_to_int>(conversions);
+ add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
+ add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
+ add_implicit_conversion<bool, ColorGeometry4f, bool_to_color>(conversions);
+
+ add_implicit_conversion<ColorGeometry4f, bool, color_to_bool>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float, color_to_float>(conversions);
+ add_implicit_conversion<ColorGeometry4f, int32_t, color_to_int>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float2, color_to_float2>(conversions);
+ add_implicit_conversion<ColorGeometry4f, float3, color_to_float3>(conversions);
+
+ return conversions;
+}
+
+const DataTypeConversions &get_implicit_type_conversions()
+{
+ static const DataTypeConversions conversions = create_implicit_conversions();
+ return conversions;
+}
+
+void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
+ const CPPType &to_type,
+ const void *from_value,
+ void *to_value) const
+{
+ if (from_type == to_type) {
+ from_type.copy_construct(from_value, to_value);
+ return;
+ }
+
+ const ConversionFunctions *functions = this->get_conversion_functions(
+ MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
+ BLI_assert(functions != nullptr);
+
+ functions->convert_single_to_uninitialized(from_value, to_value);
+}
+
+void DataTypeConversions::convert_to_initialized_n(fn::GSpan from_span,
+ fn::GMutableSpan to_span) const
+{
+ const CPPType &from_type = from_span.type();
+ const CPPType &to_type = to_span.type();
+ BLI_assert(from_span.size() == to_span.size());
+ BLI_assert(this->is_convertible(from_type, to_type));
+ const fn::MultiFunction *fn = this->get_conversion_multi_function(
+ MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
+ fn::MFParamsBuilder params{*fn, from_span.size()};
+ params.add_readonly_single_input(from_span);
+ to_type.destruct_n(to_span.data(), to_span.size());
+ params.add_uninitialized_single_output(to_span);
+ fn::MFContextBuilder context;
+ fn->call_auto(IndexRange(from_span.size()), params, context);
+}
+
+class GVArray_For_ConvertedGVArray : public fn::GVArrayImpl {
+ private:
+ fn::GVArray varray_;
+ const CPPType &from_type_;
+ ConversionFunctions old_to_new_conversions_;
+
+ public:
+ GVArray_For_ConvertedGVArray(fn::GVArray varray,
+ const CPPType &to_type,
+ const DataTypeConversions &conversions)
+ : fn::GVArrayImpl(to_type, varray.size()),
+ varray_(std::move(varray)),
+ from_type_(varray_.type())
+ {
+ old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
+ }
+
+ private:
+ void get(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_.get(index, buffer);
+ old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void get_to_uninitialized(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_.get(index, buffer);
+ old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+};
+
+class GVMutableArray_For_ConvertedGVMutableArray : public fn::GVMutableArrayImpl {
+ private:
+ fn::GVMutableArray varray_;
+ const CPPType &from_type_;
+ ConversionFunctions old_to_new_conversions_;
+ ConversionFunctions new_to_old_conversions_;
+
+ public:
+ GVMutableArray_For_ConvertedGVMutableArray(fn::GVMutableArray varray,
+ const CPPType &to_type,
+ const DataTypeConversions &conversions)
+ : fn::GVMutableArrayImpl(to_type, varray.size()),
+ varray_(std::move(varray)),
+ from_type_(varray_.type())
+ {
+ old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
+ new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_);
+ }
+
+ private:
+ void get(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_.get(index, buffer);
+ old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void get_to_uninitialized(const int64_t index, void *r_value) const override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ varray_.get(index, buffer);
+ old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
+ from_type_.destruct(buffer);
+ }
+
+ void set_by_move(const int64_t index, void *value) override
+ {
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ new_to_old_conversions_.convert_single_to_uninitialized(value, buffer);
+ varray_.set_by_relocate(index, buffer);
+ }
+};
+
+fn::GVArray DataTypeConversions::try_convert(fn::GVArray varray, const CPPType &to_type) const
+{
+ const CPPType &from_type = varray.type();
+ if (from_type == to_type) {
+ return varray;
+ }
+ if (!this->is_convertible(from_type, to_type)) {
+ return {};
+ }
+ return fn::GVArray::For<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
+}
+
+fn::GVMutableArray DataTypeConversions::try_convert(fn::GVMutableArray varray,
+ const CPPType &to_type) const
+{
+ const CPPType &from_type = varray.type();
+ if (from_type == to_type) {
+ return varray;
+ }
+ if (!this->is_convertible(from_type, to_type)) {
+ return {};
+ }
+ return fn::GVMutableArray::For<GVMutableArray_For_ConvertedGVMutableArray>(
+ std::move(varray), to_type, *this);
+}
+
+} // namespace blender::bke