diff options
Diffstat (limited to 'source/blender/blenkernel/intern/world.c')
-rw-r--r-- | source/blender/blenkernel/intern/world.c | 102 |
1 files changed, 51 insertions, 51 deletions
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index 07a83da3d8c..303098ea0bd 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -51,13 +51,13 @@ #include "BKE_node.h" #include "BKE_world.h" -void free_world(World *wrld) +void BKE_world_free(World *wrld) { MTex *mtex; int a; - for (a=0; a<MAX_MTEX; a++) { - mtex= wrld->mtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = wrld->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } @@ -71,40 +71,40 @@ void free_world(World *wrld) MEM_freeN(wrld->nodetree); } - BKE_icon_delete((struct ID*)wrld); + BKE_icon_delete((struct ID *)wrld); wrld->id.icon_id = 0; } World *add_world(const char *name) { - Main *bmain= G.main; + Main *bmain = G.main; World *wrld; - wrld= alloc_libblock(&bmain->world, ID_WO, name); + wrld = BKE_libblock_alloc(&bmain->world, ID_WO, name); - wrld->horr= 0.05f; - wrld->horg= 0.05f; - wrld->horb= 0.05f; - wrld->zenr= 0.01f; - wrld->zeng= 0.01f; - wrld->zenb= 0.01f; - wrld->skytype= 0; - wrld->stardist= 15.0f; - wrld->starsize= 2.0f; - - wrld->exp= 0.0f; - wrld->exposure=wrld->range= 1.0f; - - wrld->aodist= 10.0f; - wrld->aosamp= 5; - wrld->aoenergy= 1.0f; - wrld->ao_env_energy= 1.0f; - wrld->ao_indirect_energy= 1.0f; - wrld->ao_indirect_bounces= 1; - wrld->aobias= 0.05f; + wrld->horr = 0.05f; + wrld->horg = 0.05f; + wrld->horb = 0.05f; + wrld->zenr = 0.01f; + wrld->zeng = 0.01f; + wrld->zenb = 0.01f; + wrld->skytype = 0; + wrld->stardist = 15.0f; + wrld->starsize = 2.0f; + + wrld->exp = 0.0f; + wrld->exposure = wrld->range = 1.0f; + + wrld->aodist = 10.0f; + wrld->aosamp = 5; + wrld->aoenergy = 1.0f; + wrld->ao_env_energy = 1.0f; + wrld->ao_indirect_energy = 1.0f; + wrld->ao_indirect_bounces = 1; + wrld->aobias = 0.05f; wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; - wrld->ao_approx_error= 0.25f; + wrld->ao_approx_error = 0.25f; wrld->preview = NULL; wrld->miststa = 5.0f; @@ -113,23 +113,23 @@ World *add_world(const char *name) return wrld; } -World *copy_world(World *wrld) +World *BKE_world_copy(World *wrld) { World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn = BKE_libblock_copy(&wrld->id); - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (wrld->mtex[a]) { - wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); + wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "BKE_world_copy"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); id_us_plus((ID *)wrldn->mtex[a]->tex); } } if (wrld->nodetree) - wrldn->nodetree= ntreeCopyTree(wrld->nodetree); + wrldn->nodetree = ntreeCopyTree(wrld->nodetree); if (wrld->preview) wrldn->preview = BKE_previewimg_copy(wrld->preview); @@ -142,12 +142,12 @@ World *localize_world(World *wrld) World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn = BKE_libblock_copy(&wrld->id); BLI_remlink(&G.main->world, wrldn); - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (wrld->mtex[a]) { - wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_world"); + wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_world"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); /* free world decrements */ id_us_plus((ID *)wrldn->mtex[a]->tex); @@ -155,51 +155,51 @@ World *localize_world(World *wrld) } if (wrld->nodetree) - wrldn->nodetree= ntreeLocalize(wrld->nodetree); + wrldn->nodetree = ntreeLocalize(wrld->nodetree); - wrldn->preview= NULL; + wrldn->preview = NULL; return wrldn; } -void make_local_world(World *wrld) +void BKE_world_make_local(World *wrld) { - Main *bmain= G.main; + Main *bmain = G.main; Scene *sce; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (wrld->id.lib==NULL) return; - if (wrld->id.us==1) { + if (wrld->id.lib == NULL) return; + if (wrld->id.us == 1) { id_clear_lib_data(bmain, &wrld->id); return; } - for (sce= bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce= sce->id.next) { + for (sce = bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce = sce->id.next) { if (sce->world == wrld) { - if (sce->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (sce->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - if (is_local && is_lib==FALSE) { + if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &wrld->id); } else if (is_local && is_lib) { - World *wrld_new= copy_world(wrld); - wrld_new->id.us= 0; + World *wrld_new = BKE_world_copy(wrld); + wrld_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrld_new->id); - for (sce= bmain->scene.first; sce; sce= sce->id.next) { + for (sce = bmain->scene.first; sce; sce = sce->id.next) { if (sce->world == wrld) { - if (sce->id.lib==NULL) { - sce->world= wrld_new; + if (sce->id.lib == NULL) { + sce->world = wrld_new; wrld_new->id.us++; wrld->id.us--; } |