diff options
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/DerivedMesh.cc | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires_reshape_smooth.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.cc | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node_tree_update.cc | 31 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_eval.c | 54 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_mesh.c | 39 |
6 files changed, 129 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc index fb44fc46531..5cf0ca6e062 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.cc +++ b/source/blender/blenkernel/intern/DerivedMesh.cc @@ -1165,6 +1165,10 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph, BKE_id_free(nullptr, mesh_orco_cloth); } + /* Remove temporary data layer only needed for modifier evaluation. + * Save some memory, and ensure GPU subdivision does not need to deal with this. */ + CustomData_free_layers(&mesh_final->vdata, CD_CLOTH_ORCO, mesh_final->totvert); + /* Compute normals. */ if (is_own_mesh) { mesh_calc_modifier_final_normals(mesh_input, &final_datamask, sculpt_dyntopo, mesh_final); diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c index b76e2b3aec6..8246de12ebf 100644 --- a/source/blender/blenkernel/intern/multires_reshape_smooth.c +++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c @@ -1073,7 +1073,9 @@ static void reshape_subdiv_create(MultiresReshapeSmoothContext *reshape_smooth_c converter_init(reshape_smooth_context, &converter); Subdiv *reshape_subdiv = BKE_subdiv_new_from_converter(settings, &converter); - BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL); + + OpenSubdiv_EvaluatorSettings evaluator_settings = {0}; + BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL, &evaluator_settings); reshape_smooth_context->reshape_subdiv = reshape_subdiv; diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc index 49a8406d92d..cf3b4f7bdf2 100644 --- a/source/blender/blenkernel/intern/node.cc +++ b/source/blender/blenkernel/intern/node.cc @@ -670,6 +670,7 @@ void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree) ntree->progress = nullptr; ntree->execdata = nullptr; + ntree->runtime_flag = 0; ntree->field_inferencing_interface = nullptr; BKE_ntree_update_tag_missing_runtime_data(ntree); diff --git a/source/blender/blenkernel/intern/node_tree_update.cc b/source/blender/blenkernel/intern/node_tree_update.cc index baf3a0c8d22..8afe7ce7520 100644 --- a/source/blender/blenkernel/intern/node_tree_update.cc +++ b/source/blender/blenkernel/intern/node_tree_update.cc @@ -12,6 +12,7 @@ #include "DNA_node_types.h" #include "BKE_anim_data.h" +#include "BKE_image.h" #include "BKE_main.h" #include "BKE_node.h" #include "BKE_node_tree_update.h" @@ -984,6 +985,7 @@ class NodeTreeMainUpdater { this->remove_unused_previews_when_necessary(ntree); this->ensure_tree_ref(ntree, tree_ref); + this->update_has_image_animation(*tree_ref); if (ntree.type == NTREE_GEOMETRY) { if (node_field_inferencing::update_field_inferencing(*tree_ref)) { result.interface_changed = true; @@ -1254,6 +1256,35 @@ class NodeTreeMainUpdater { BKE_node_preview_remove_unused(&ntree); } + void update_has_image_animation(const NodeTreeRef &tree_ref) + { + bNodeTree &ntree = *tree_ref.btree(); + ntree.runtime_flag &= ~NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION; + if (ntree.type != NTREE_SHADER) { + return; + } + + /* Check if a used node group has an animated image. */ + for (const NodeRef *group_node : tree_ref.nodes_by_type("NodeGroup")) { + const bNodeTree *group = reinterpret_cast<bNodeTree *>(group_node->bnode()->id); + if (group != nullptr) { + if (group->runtime_flag & NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION) { + ntree.runtime_flag |= NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION; + return; + } + } + } + /* Check if the tree itself has an animated image. */ + for (const StringRefNull idname : {"ShaderNodeTexImage", "ShaderNodeTexEnvironment"}) + for (const NodeRef *node : tree_ref.nodes_by_type(idname)) { + Image *image = reinterpret_cast<Image *>(node->bnode()->id); + if (image != nullptr && BKE_image_is_animated(image)) { + ntree.runtime_flag |= NTREE_RUNTIME_FLAG_HAS_IMAGE_ANIMATION; + return; + } + } + } + void update_node_levels(bNodeTree &ntree) { ntreeUpdateNodeLevels(&ntree); diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c index 37978d5c2cc..562bf2e7d61 100644 --- a/source/blender/blenkernel/intern/subdiv_eval.c +++ b/source/blender/blenkernel/intern/subdiv_eval.c @@ -48,7 +48,8 @@ static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type( bool BKE_subdiv_eval_begin(Subdiv *subdiv, eSubdivEvaluatorType evaluator_type, - OpenSubdiv_EvaluatorCache *evaluator_cache) + OpenSubdiv_EvaluatorCache *evaluator_cache, + const OpenSubdiv_EvaluatorSettings *settings) { BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); if (subdiv->topology_refiner == NULL) { @@ -61,7 +62,7 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv, opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type); BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner( - subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache); + subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache, settings); BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE); if (subdiv->evaluator == NULL) { return false; @@ -183,13 +184,52 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv, MEM_freeN(buffer); } +static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh) +{ + const float(*orco)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO); + const float(*cloth_orco)[3] = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO); + + if (orco || cloth_orco) { + OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner; + OpenSubdiv_Evaluator *evaluator = subdiv->evaluator; + const int num_verts = topology_refiner->getNumVertices(topology_refiner); + + if (orco && cloth_orco) { + /* Set one by one if have both. */ + for (int i = 0; i < num_verts; i++) { + float data[6]; + copy_v3_v3(data, orco[i]); + copy_v3_v3(data + 3, cloth_orco[i]); + evaluator->setVertexData(evaluator, data, i, 1); + } + } + else { + /* Faster single call if we have either. */ + if (orco) { + evaluator->setVertexData(evaluator, orco[0], 0, num_verts); + } + else if (cloth_orco) { + evaluator->setVertexData(evaluator, cloth_orco[0], 0, num_verts); + } + } + } +} + +static void get_mesh_evaluator_settings(OpenSubdiv_EvaluatorSettings *settings, const Mesh *mesh) +{ + settings->num_vertex_data = (CustomData_has_layer(&mesh->vdata, CD_ORCO) ? 3 : 0) + + (CustomData_has_layer(&mesh->vdata, CD_CLOTH_ORCO) ? 3 : 0); +} + bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv, const Mesh *mesh, const float (*coarse_vertex_cos)[3], eSubdivEvaluatorType evaluator_type, OpenSubdiv_EvaluatorCache *evaluator_cache) { - if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache)) { + OpenSubdiv_EvaluatorSettings settings = {0}; + get_mesh_evaluator_settings(&settings, mesh); + if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache, &settings)) { return false; } return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos); @@ -212,6 +252,8 @@ bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv, const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index); set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index); } + /* Set vertex data to orco. */ + set_vertex_data_from_orco(subdiv, mesh); /* Update evaluator to the new coarse geometry. */ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE); subdiv->evaluator->refine(subdiv->evaluator); @@ -287,6 +329,12 @@ void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv, normalize_v3(r_N); } +void BKE_subdiv_eval_vertex_data( + Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_vertex_data[]) +{ + subdiv->evaluator->evaluateVertexData(subdiv->evaluator, ptex_face_index, u, v, r_vertex_data); +} + void BKE_subdiv_eval_face_varying(Subdiv *subdiv, const int face_varying_channel, const int ptex_face_index, diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c index 83427adcb43..e846dc2d807 100644 --- a/source/blender/blenkernel/intern/subdiv_mesh.c +++ b/source/blender/blenkernel/intern/subdiv_mesh.c @@ -44,6 +44,9 @@ typedef struct SubdivMeshContext { /* UV layers interpolation. */ int num_uv_layers; MLoopUV *uv_layers[MAX_MTFACE]; + /* Orco interpolation. */ + float (*orco)[3]; + float (*cloth_orco)[3]; /* Per-subdivided vertex counter of averaged values. */ int *accumulated_counters; bool have_displacement; @@ -69,6 +72,9 @@ static void subdiv_mesh_ctx_cache_custom_data_layers(SubdivMeshContext *ctx) ctx->poly_origindex = CustomData_get_layer(&subdiv_mesh->pdata, CD_ORIGINDEX); /* UV layers interpolation. */ subdiv_mesh_ctx_cache_uv_layers(ctx); + /* Orco interpolation. */ + ctx->orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_ORCO); + ctx->cloth_orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_CLOTH_ORCO); } static void subdiv_mesh_prepare_accumulator(SubdivMeshContext *ctx, int num_vertices) @@ -417,6 +423,34 @@ static void subdiv_mesh_tls_free(void *tls_v) /** \} */ /* -------------------------------------------------------------------- */ +/** \name Evaluation helper functions + * \{ */ + +static void subdiv_vertex_orco_evaluate(const SubdivMeshContext *ctx, + const int ptex_face_index, + const float u, + const float v, + const int subdiv_vertex_index) +{ + if (ctx->orco || ctx->cloth_orco) { + float vertex_data[6]; + BKE_subdiv_eval_vertex_data(ctx->subdiv, ptex_face_index, u, v, vertex_data); + + if (ctx->orco) { + copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data); + if (ctx->cloth_orco) { + copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data + 3); + } + } + else if (ctx->cloth_orco) { + copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data); + } + } +} + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name Accumulation helpers * \{ */ @@ -530,6 +564,8 @@ static void evaluate_vertex_and_apply_displacement_copy(const SubdivMeshContext BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co); /* Apply displacement. */ add_v3_v3(subdiv_vert->co, D); + /* Evaluate undeformed texture coordinate. */ + subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index); /* Remove facedot flag. This can happen if there is more than one subsurf modifier. */ BLI_BITMAP_DISABLE(ctx->subdiv_mesh->runtime.subsurf_face_dot_tags, subdiv_vertex_index); } @@ -556,6 +592,8 @@ static void evaluate_vertex_and_apply_displacement_interpolate( BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co); /* Apply displacement. */ add_v3_v3(subdiv_vert->co, D); + /* Evaluate undeformed texture coordinate. */ + subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index); } static void subdiv_mesh_vertex_displacement_every_corner_or_edge( @@ -723,6 +761,7 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context subdiv_vertex_data_interpolate(ctx, subdiv_vert, &tls->vertex_interpolation, u, v); BKE_subdiv_eval_final_point(subdiv, ptex_face_index, u, v, subdiv_vert->co); subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vertex_index, u, v, subdiv_mesh); + subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index); } /** \} */ |