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Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/brush.c8
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/blenkernel/intern/material.c6
-rw-r--r--source/blender/blenkernel/intern/particle.c4
5 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index fde95e0767e..ce39eea5ceb 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -529,7 +529,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
unsigned char *dst, crgb[3];
const float alpha = BKE_brush_alpha_get(scene, brush);
float brush_rgb[3];
-
+
imbflag = (flt) ? IB_rectfloat : IB_rect;
xoff = -bufsize / 2.0f + 0.5f;
yoff = -bufsize / 2.0f + 0.5f;
@@ -563,7 +563,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
else {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3v3(dstf, rgba, brush_rgb);
- dstf[3] = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ dstf[3] = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
}
}
@@ -594,7 +594,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
else if (texfall == 2) {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3(rgba, brush->rgb);
- alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
rgb_float_to_uchar(dst, rgba);
@@ -602,7 +602,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
}
else {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
- alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
dst[0] = crgb[0];
dst[1] = crgb[1];
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 7d061d9641b..d55848514cc 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -4224,7 +4224,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force
/* Only continue if surrounding point has higher wetness */
if (ePoint->wetness < pPoint->wetness || ePoint->wetness < MIN_WETNESS) continue;
- w_factor = 1.0f / numOfNeighs *MIN2(ePoint->wetness, 1.0f) * speed_scale;
+ w_factor = 1.0f / numOfNeighs * MIN2(ePoint->wetness, 1.0f) * speed_scale;
CLAMP(w_factor, 0.0f, 1.0f);
/* mix new wetness and color */
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 5f9c420e395..953ee673f6b 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1765,7 +1765,7 @@ void do_versions_ipos_to_animato(Main *main)
/* Any actuators set to ACT_IPO at this point are actually Action Actuators that
need this converted IPO to finish converting the actuator. */
if (act->type == ACT_IPO) {
- aa = (bActionActuator*)act->data;
+ aa = (bActionActuator *)act->data;
aa->act = ob->adt->action;
act->type = ACT_ACTION;
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 5b766d0ee32..bea0e33da9a 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1327,9 +1327,9 @@ void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
r_col[2] = facm * (r_col[2]) + fac * (r_col[2]) / col[2];
break;
case MA_RAMP_DIFF:
- r_col[0] = facm * (r_col[0]) + fac *fabsf(r_col[0] - col[0]);
- r_col[1] = facm * (r_col[1]) + fac *fabsf(r_col[1] - col[1]);
- r_col[2] = facm * (r_col[2]) + fac *fabsf(r_col[2] - col[2]);
+ r_col[0] = facm * (r_col[0]) + fac * fabsf(r_col[0] - col[0]);
+ r_col[1] = facm * (r_col[1]) + fac * fabsf(r_col[1] - col[1]);
+ r_col[2] = facm * (r_col[2]) + fac * fabsf(r_col[2] - col[2]);
break;
case MA_RAMP_DARK:
tmp = col[0] + ((1 - col[0]) * facm);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 8956944a63f..e8af794eaea 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3776,7 +3776,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f;
- ptex->length = 1.0f - part->randlength *PSYS_FRAND(child_index + 26);
+ ptex->length = 1.0f - part->randlength * PSYS_FRAND(child_index + 26);
ptex->length *= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f;
for (m = 0; m < MAX_MTEX; m++, mtexp++) {
@@ -3968,7 +3968,7 @@ float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED
size *= part->childsize;
if (part->childrandsize != 0.0f)
- size *= 1.0f - part->childrandsize *PSYS_FRAND(cpa - psys->child + 26);
+ size *= 1.0f - part->childrandsize * PSYS_FRAND(cpa - psys->child + 26);
return size;
}