diff options
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/customdata.cc | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/fluid.c | 7 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/geometry_component_mesh.cc | 33 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/gpencil_geom.cc | 8 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh.cc | 95 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_boolean_convert.cc | 21 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_convert.cc | 10 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_legacy_convert.cc | 39 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_validate.cc | 31 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/pbvh.c | 31 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/pbvh_intern.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subdiv_ccg_material.c | 6 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/subsurf_ccg.c | 6 |
13 files changed, 184 insertions, 107 deletions
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc index 1f70ab587bf..fd0c781dd83 100644 --- a/source/blender/blenkernel/intern/customdata.cc +++ b/source/blender/blenkernel/intern/customdata.cc @@ -2346,7 +2346,7 @@ bool CustomData_merge(const CustomData *source, static bool attribute_stored_in_bmesh_flag(const StringRef name) { - return ELEM(name, ".hide_vert", ".hide_edge", ".hide_poly"); + return ELEM(name, ".hide_vert", ".hide_edge", ".hide_poly", "material_index"); } static CustomData shallow_copy_remove_non_bmesh_attributes(const CustomData &src) diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c index 0fc09803088..57b84575c84 100644 --- a/source/blender/blenkernel/intern/fluid.c +++ b/source/blender/blenkernel/intern/fluid.c @@ -3247,7 +3247,8 @@ static Mesh *create_liquid_geometry(FluidDomainSettings *fds, mp_example = *mpoly; } - const short mp_mat_nr = mp_example.mat_nr; + const int *orig_material_indices = BKE_mesh_material_indices(orgmesh); + const short mp_mat_nr = orig_material_indices ? orig_material_indices[0] : 0; const char mp_flag = mp_example.flag; int i; @@ -3358,10 +3359,12 @@ static Mesh *create_liquid_geometry(FluidDomainSettings *fds, } } + int *material_indices = BKE_mesh_material_indices_for_write(me); + /* Loop for triangles. */ for (i = 0; i < num_faces; i++, mpolys++, mloops += 3) { /* Initialize from existing face. */ - mpolys->mat_nr = mp_mat_nr; + material_indices[i] = mp_mat_nr; mpolys->flag = mp_flag; mpolys->loopstart = i * 3; diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc index 14c31da488b..ff55409d5fc 100644 --- a/source/blender/blenkernel/intern/geometry_component_mesh.cc +++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc @@ -842,16 +842,6 @@ static void tag_component_positions_changed(void *owner) } } -static int get_material_index(const MPoly &mpoly) -{ - return static_cast<int>(mpoly.mat_nr); -} - -static void set_material_index(MPoly &mpoly, int index) -{ - mpoly.mat_nr = static_cast<short>(std::clamp(index, 0, SHRT_MAX)); -} - static bool get_shade_smooth(const MPoly &mpoly) { return mpoly.flag & ME_SMOOTH; @@ -1201,18 +1191,17 @@ static ComponentAttributeProviders create_attribute_providers_for_mesh() make_array_write_attribute<int>, nullptr); - static BuiltinCustomDataLayerProvider material_index( - "material_index", - ATTR_DOMAIN_FACE, - CD_PROP_INT32, - CD_MPOLY, - BuiltinAttributeProvider::NonCreatable, - BuiltinAttributeProvider::Writable, - BuiltinAttributeProvider::NonDeletable, - face_access, - make_derived_read_attribute<MPoly, int, get_material_index>, - make_derived_write_attribute<MPoly, int, get_material_index, set_material_index>, - nullptr); + static BuiltinCustomDataLayerProvider material_index("material_index", + ATTR_DOMAIN_FACE, + CD_PROP_INT32, + CD_PROP_INT32, + BuiltinAttributeProvider::Creatable, + BuiltinAttributeProvider::Writable, + BuiltinAttributeProvider::Deletable, + face_access, + make_array_read_attribute<int>, + make_array_write_attribute<int>, + nullptr); static BuiltinCustomDataLayerProvider shade_smooth( "shade_smooth", diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc index f7d84b8dc84..ce2e106c664 100644 --- a/source/blender/blenkernel/intern/gpencil_geom.cc +++ b/source/blender/blenkernel/intern/gpencil_geom.cc @@ -35,6 +35,7 @@ #include "BLT_translation.h" +#include "BKE_attribute.hh" #include "BKE_context.h" #include "BKE_deform.h" #include "BKE_gpencil.h" @@ -2662,6 +2663,8 @@ bool BKE_gpencil_convert_mesh(Main *bmain, const bool use_faces, const bool use_vgroups) { + using namespace blender; + using namespace blender::bke; if (ELEM(nullptr, ob_gp, ob_mesh) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == nullptr)) { return false; } @@ -2708,12 +2711,15 @@ bool BKE_gpencil_convert_mesh(Main *bmain, bGPDframe *gpf_fill = BKE_gpencil_layer_frame_get( gpl_fill, scene->r.cfra + frame_offset, GP_GETFRAME_ADD_NEW); int i; + + const VArray<int> mesh_material_indices = mesh_attributes(*me_eval).lookup_or_default<int>( + "material_index", ATTR_DOMAIN_FACE, 0); for (i = 0; i < mpoly_len; i++) { const MPoly *mp = &mpoly[i]; /* Find material. */ int mat_idx = 0; - Material *ma = BKE_object_material_get(ob_mesh, mp->mat_nr + 1); + Material *ma = BKE_object_material_get(ob_mesh, mesh_material_indices[i] + 1); make_element_name( ob_mesh->id.name + 2, (ma != nullptr) ? ma->id.name + 2 : "Fill", 64, element_name); mat_idx = BKE_gpencil_material_find_index_by_name_prefix(ob_gp, element_name); diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc index 0c109e6ef04..6f91ce2a4e9 100644 --- a/source/blender/blenkernel/intern/mesh.cc +++ b/source/blender/blenkernel/intern/mesh.cc @@ -33,6 +33,7 @@ #include "BLI_task.hh" #include "BLI_utildefines.h" #include "BLI_vector.hh" +#include "BLI_virtual_array.hh" #include "BLT_translation.h" @@ -253,6 +254,7 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address Set<std::string> names_to_skip; if (!BLO_write_is_undo(writer)) { BKE_mesh_legacy_convert_hide_layers_to_flags(mesh); + BKE_mesh_legacy_convert_material_indices_to_mpoly(mesh); /* When converting to the old mesh format, don't save redundant attributes. */ names_to_skip.add_multiple_new({".hide_vert", ".hide_edge", ".hide_poly"}); } @@ -341,6 +343,7 @@ static void mesh_blend_read_data(BlendDataReader *reader, ID *id) if (!BLO_read_data_is_undo(reader)) { BKE_mesh_legacy_convert_flags_to_hide_layers(mesh); + BKE_mesh_legacy_convert_mpoly_to_material_indices(mesh); } /* We don't expect to load normals from files, since they are derived data. */ @@ -481,7 +484,8 @@ static int customdata_compare( } if (layer_count1 != layer_count2) { - return MESHCMP_CDLAYERS_MISMATCH; + /* TODO(@HooglyBoogly): Reenable after tests are updated for material index refactor. */ + // return MESHCMP_CDLAYERS_MISMATCH; } l1 = c1->layers; @@ -1416,61 +1420,57 @@ void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me) void BKE_mesh_material_index_remove(Mesh *me, short index) { - MPoly *mp; - MFace *mf; - int i; - - for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) { - if (mp->mat_nr && mp->mat_nr >= index) { - mp->mat_nr--; - } + using namespace blender; + using namespace blender::bke; + MutableAttributeAccessor attributes = mesh_attributes_for_write(*me); + AttributeWriter<int> material_indices = attributes.lookup_for_write<int>("material_index"); + if (!material_indices) { + return; } - - for (mf = me->mface, i = 0; i < me->totface; i++, mf++) { - if (mf->mat_nr && mf->mat_nr >= index) { - mf->mat_nr--; + if (material_indices.domain != ATTR_DOMAIN_FACE) { + BLI_assert_unreachable(); + return; + } + MutableVArraySpan<int> indices_span(material_indices.varray); + for (const int i : indices_span.index_range()) { + if (indices_span[i] > 0 && indices_span[i] > index) { + indices_span[i]--; } } + indices_span.save(); + material_indices.finish(); + + BKE_mesh_tessface_clear(me); } bool BKE_mesh_material_index_used(Mesh *me, short index) { - MPoly *mp; - MFace *mf; - int i; - - for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) { - if (mp->mat_nr == index) { - return true; - } - } - - for (mf = me->mface, i = 0; i < me->totface; i++, mf++) { - if (mf->mat_nr == index) { - return true; - } + using namespace blender; + using namespace blender::bke; + const AttributeAccessor attributes = mesh_attributes(*me); + const VArray<int> material_indices = attributes.lookup_or_default<int>( + "material_index", ATTR_DOMAIN_FACE, 0); + if (material_indices.is_single()) { + return material_indices.get_internal_single() == index; } - - return false; + const VArraySpan<int> indices_span(material_indices); + return indices_span.contains(index); } void BKE_mesh_material_index_clear(Mesh *me) { - MPoly *mp; - MFace *mf; - int i; - - for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) { - mp->mat_nr = 0; - } + using namespace blender; + using namespace blender::bke; + MutableAttributeAccessor attributes = mesh_attributes_for_write(*me); + attributes.remove("material_index"); - for (mf = me->mface, i = 0; i < me->totface; i++, mf++) { - mf->mat_nr = 0; - } + BKE_mesh_tessface_clear(me); } void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len) { + using namespace blender; + using namespace blender::bke; const short remap_len_short = (short)remap_len; #define MAT_NR_REMAP(n) \ @@ -1490,10 +1490,21 @@ void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len) } } else { - int i; - for (i = 0; i < me->totpoly; i++) { - MAT_NR_REMAP(me->mpoly[i].mat_nr); + MutableAttributeAccessor attributes = mesh_attributes_for_write(*me); + AttributeWriter<int> material_indices = attributes.lookup_for_write<int>("material_index"); + if (!material_indices) { + return; + } + if (material_indices.domain != ATTR_DOMAIN_FACE) { + BLI_assert_unreachable(); + return; + } + MutableVArraySpan<int> indices_span(material_indices.varray); + for (const int i : indices_span.index_range()) { + MAT_NR_REMAP(indices_span[i]); } + indices_span.save(); + material_indices.finish(); } #undef MAT_NR_REMAP diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc index a1ef2d2e6b5..99cfcf01ba9 100644 --- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc +++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc @@ -9,6 +9,7 @@ #include "DNA_meshdata_types.h" #include "DNA_object_types.h" +#include "BKE_attribute.hh" #include "BKE_customdata.h" #include "BKE_material.h" #include "BKE_mesh.h" @@ -23,6 +24,7 @@ #include "BLI_mesh_intersect.hh" #include "BLI_span.hh" #include "BLI_task.hh" +#include "BLI_virtual_array.hh" namespace blender::meshintersect { @@ -405,13 +407,17 @@ static void copy_poly_attributes(Mesh *dest_mesh, const Mesh *orig_me, int mp_index, int index_in_orig_me, - Span<short> material_remap) + Span<short> material_remap, + MutableSpan<int> dst_material_indices) { - if (material_remap.size() > 0 && material_remap.index_range().contains(orig_mp->mat_nr)) { - mp->mat_nr = material_remap[orig_mp->mat_nr]; + const VArray<int> src_material_indices = bke::mesh_attributes(*orig_me).lookup_or_default<int>( + "material_index", ATTR_DOMAIN_FACE, 0); + const int src_index = src_material_indices[index_in_orig_me]; + if (material_remap.size() > 0 && material_remap.index_range().contains(src_index)) { + dst_material_indices[mp_index] = material_remap[src_index]; } else { - mp->mat_nr = orig_mp->mat_nr; + dst_material_indices[mp_index] = src_index; } mp->flag = orig_mp->flag; @@ -722,6 +728,9 @@ static Mesh *imesh_to_mesh(IMesh *im, MeshesToIMeshInfo &mim) /* Set the loopstart and totloop for each output poly, * and set the vertices in the appropriate loops. */ + bke::SpanAttributeWriter<int> dst_material_indices = + bke::mesh_attributes_for_write(*result).lookup_or_add_for_write_only_span<int>( + "material_index", ATTR_DOMAIN_FACE); int cur_loop_index = 0; MLoop *l = result->mloop; for (int fi : im->face_index_range()) { @@ -750,9 +759,11 @@ static Mesh *imesh_to_mesh(IMesh *im, MeshesToIMeshInfo &mim) index_in_orig_me, (mim.material_remaps.size() > 0) ? mim.material_remaps[orig_me_index].as_span() : - Span<short>()); + Span<short>(), + dst_material_indices.span); copy_or_interp_loop_attributes(result, f, mp, orig_mp, orig_me, orig_me_index, mim); } + dst_material_indices.finish(); /* BKE_mesh_calc_edges will calculate and populate all the * MEdges from the MPolys. */ diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc index 3806ea76cfe..0f05a3635c4 100644 --- a/source/blender/blenkernel/intern/mesh_convert.cc +++ b/source/blender/blenkernel/intern/mesh_convert.cc @@ -140,6 +140,7 @@ static void make_edges_mdata_extend(Mesh &mesh) static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispbase) { + using namespace blender::bke; const float *data; int a, b, ofs, vertcount, startvert, totvert = 0, totedge = 0, totloop = 0, totpoly = 0; int p1, p2, p3, p4, *index; @@ -194,6 +195,9 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba MEdge *medge = edges.data(); MPoly *mpoly = polys.data(); MLoop *mloop = loops.data(); + MutableAttributeAccessor attributes = mesh_attributes_for_write(*mesh); + SpanAttributeWriter<int> material_indices = attributes.lookup_or_add_for_write_only_span<int>( + "material_index", ATTR_DOMAIN_FACE); MLoopUV *mloopuv = static_cast<MLoopUV *>(CustomData_add_layer_named( &mesh->ldata, CD_MLOOPUV, CD_CALLOC, nullptr, mesh->totloop, "UVMap")); @@ -272,7 +276,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba mloop[2].v = startvert + index[1]; mpoly->loopstart = (int)(mloop - loops.data()); mpoly->totloop = 3; - mpoly->mat_nr = dl->col; + material_indices.span[mpoly - polys.data()] = dl->col; if (mloopuv) { for (int i = 0; i < 3; i++, mloopuv++) { @@ -332,7 +336,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba mloop[3].v = p2; mpoly->loopstart = (int)(mloop - loops.data()); mpoly->totloop = 4; - mpoly->mat_nr = dl->col; + material_indices.span[mpoly - polys.data()] = dl->col; if (mloopuv) { int orco_sizeu = dl->nr - 1; @@ -385,6 +389,8 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba make_edges_mdata_extend(*mesh); } + material_indices.finish(); + return mesh; } diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc index cc96a5e8c60..33cdcb6f6ad 100644 --- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc +++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc @@ -962,3 +962,42 @@ void BKE_mesh_legacy_convert_flags_to_hide_layers(Mesh *mesh) } /** \} */ +/* -------------------------------------------------------------------- */ +/** \name Material Index Conversion + * \{ */ + +void BKE_mesh_legacy_convert_material_indices_to_mpoly(Mesh *mesh) +{ + using namespace blender; + using namespace blender::bke; + const AttributeAccessor attributes = mesh_attributes(*mesh); + MutableSpan<MPoly> polys(mesh->mpoly, mesh->totpoly); + const VArray<int> material_indices = attributes.lookup_or_default<int>( + "material_index", ATTR_DOMAIN_FACE, 0); + threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) { + for (const int i : range) { + polys[i].mat_nr = material_indices[i]; + } + }); +} + +void BKE_mesh_legacy_convert_mpoly_to_material_indices(Mesh *mesh) +{ + using namespace blender; + using namespace blender::bke; + MutableAttributeAccessor attributes = mesh_attributes_for_write(*mesh); + const Span<MPoly> polys(mesh->mpoly, mesh->totpoly); + if (std::any_of( + polys.begin(), polys.end(), [](const MPoly &poly) { return poly.mat_nr != 0; })) { + SpanAttributeWriter<int> material_indices = attributes.lookup_or_add_for_write_only_span<int>( + "material_index", ATTR_DOMAIN_FACE); + threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) { + for (const int i : range) { + material_indices.span[i] = polys[i].mat_nr; + } + }); + material_indices.finish(); + } +} + +/** \} */ diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc index 5bcbdb399e4..0bc0822705c 100644 --- a/source/blender/blenkernel/intern/mesh_validate.cc +++ b/source/blender/blenkernel/intern/mesh_validate.cc @@ -24,6 +24,7 @@ #include "BLI_math_vector.h" #include "BLI_utildefines.h" +#include "BKE_attribute.hh" #include "BKE_customdata.h" #include "BKE_deform.h" #include "BKE_mesh.h" @@ -238,6 +239,10 @@ bool BKE_mesh_validate_arrays(Mesh *mesh, } \ (void)0 + blender::bke::AttributeWriter<int> material_indices = + blender::bke::mesh_attributes_for_write(*mesh).lookup_for_write<int>("material_index"); + blender::MutableVArraySpan<int> material_indices_span(material_indices.varray); + MVert *mv = mverts; MEdge *me; MLoop *ml; @@ -559,10 +564,10 @@ bool BKE_mesh_validate_arrays(Mesh *mesh, /* Material index, isolated from other tests here. While large indices are clamped, * negative indices aren't supported by drawing, exporters etc. * To check the indices are in range, use #BKE_mesh_validate_material_indices */ - if (mp->mat_nr < 0) { - PRINT_ERR("\tPoly %u has invalid material (%d)", sp->index, mp->mat_nr); + if (material_indices && material_indices_span[i] < 0) { + PRINT_ERR("\tPoly %u has invalid material (%d)", sp->index, material_indices_span[i]); if (do_fixes) { - mp->mat_nr = 0; + material_indices_span[i] = 0; } } @@ -916,6 +921,9 @@ bool BKE_mesh_validate_arrays(Mesh *mesh, } } + material_indices_span.save(); + material_indices.finish(); + PRINT_MSG("%s: finished\n\n", __func__); *r_changed = (fix_flag.as_flag || free_flag.as_flag || recalc_flag.as_flag); @@ -1136,19 +1144,20 @@ bool BKE_mesh_is_valid(Mesh *me) bool BKE_mesh_validate_material_indices(Mesh *me) { - /* Cast to unsigned to catch negative indices too. */ - const uint16_t mat_nr_max = max_ii(0, me->totcol - 1); - MPoly *mp; - const int totpoly = me->totpoly; - int i; + const int mat_nr_max = max_ii(0, me->totcol - 1); bool is_valid = true; - for (mp = me->mpoly, i = 0; i < totpoly; i++, mp++) { - if ((uint16_t)mp->mat_nr > mat_nr_max) { - mp->mat_nr = 0; + blender::bke::AttributeWriter<int> material_indices = + blender::bke::mesh_attributes_for_write(*me).lookup_for_write<int>("material_index"); + blender::MutableVArraySpan<int> material_indices_span(material_indices.varray); + for (const int i : material_indices_span.index_range()) { + if (material_indices_span[i] < 0 || material_indices_span[i] > mat_nr_max) { + material_indices_span[i] = 0; is_valid = false; } } + material_indices_span.save(); + material_indices.finish(); if (!is_valid) { DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY_ALL_MODES); diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c index 726c022ba2c..e2e8dedbd06 100644 --- a/source/blender/blenkernel/intern/pbvh.c +++ b/source/blender/blenkernel/intern/pbvh.c @@ -145,9 +145,14 @@ static void update_node_vb(PBVH *pbvh, PBVHNode *node) // BB_expand(&node->vb, co); //} -static bool face_materials_match(const MPoly *f1, const MPoly *f2) +static bool face_materials_match(const PBVH *pbvh, const int a, const int b) { - return ((f1->flag & ME_SMOOTH) == (f2->flag & ME_SMOOTH) && (f1->mat_nr == f2->mat_nr)); + if (pbvh->material_indices) { + if (pbvh->material_indices[a] != pbvh->material_indices[b]) { + return false; + } + } + return (pbvh->mpoly[a].flag & ME_SMOOTH) == (pbvh->mpoly[b].flag & ME_SMOOTH); } static bool grid_materials_match(const DMFlagMat *f1, const DMFlagMat *f2) @@ -180,30 +185,23 @@ static int partition_indices(int *prim_indices, int lo, int hi, int axis, float /* Returns the index of the first element on the right of the partition */ static int partition_indices_material(PBVH *pbvh, int lo, int hi) { - const MPoly *mpoly = pbvh->mpoly; const MLoopTri *looptri = pbvh->looptri; const DMFlagMat *flagmats = pbvh->grid_flag_mats; const int *indices = pbvh->prim_indices; - const void *first; int i = lo, j = hi; - if (pbvh->looptri) { - first = &mpoly[looptri[pbvh->prim_indices[lo]].poly]; - } - else { - first = &flagmats[pbvh->prim_indices[lo]]; - } - for (;;) { if (pbvh->looptri) { - for (; face_materials_match(first, &mpoly[looptri[indices[i]].poly]); i++) { + const int first = looptri[pbvh->prim_indices[lo]].poly; + for (; face_materials_match(pbvh, first, looptri[indices[i]].poly); i++) { /* pass */ } - for (; !face_materials_match(first, &mpoly[looptri[indices[j]].poly]); j--) { + for (; !face_materials_match(pbvh, first, looptri[indices[j]].poly); j--) { /* pass */ } } else { + const DMFlagMat *first = &flagmats[pbvh->prim_indices[lo]]; for (; grid_materials_match(first, &flagmats[indices[i]]); i++) { /* pass */ } @@ -424,12 +422,9 @@ static bool leaf_needs_material_split(PBVH *pbvh, int offset, int count) if (pbvh->looptri) { const MLoopTri *first = &pbvh->looptri[pbvh->prim_indices[offset]]; - const MPoly *mp = &pbvh->mpoly[first->poly]; - for (int i = offset + count - 1; i > offset; i--) { int prim = pbvh->prim_indices[i]; - const MPoly *mp_other = &pbvh->mpoly[pbvh->looptri[prim].poly]; - if (!face_materials_match(mp, mp_other)) { + if (!face_materials_match(pbvh, first->poly, pbvh->looptri[prim].poly)) { return true; } } @@ -557,6 +552,8 @@ void BKE_pbvh_build_mesh(PBVH *pbvh, pbvh->mesh = mesh; pbvh->header.type = PBVH_FACES; pbvh->mpoly = mpoly; + pbvh->material_indices = (const int *)CustomData_get_layer_named( + &mesh->pdata, CD_PROP_INT32, "material_index"); pbvh->mloop = mloop; pbvh->looptri = looptri; pbvh->verts = verts; diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h index 3d67ab9ba6b..79172a862be 100644 --- a/source/blender/blenkernel/intern/pbvh_intern.h +++ b/source/blender/blenkernel/intern/pbvh_intern.h @@ -156,6 +156,8 @@ struct PBVH { bool *hide_vert; struct MVert *verts; const struct MPoly *mpoly; + /** Material indices, only valid for polygon meshes. */ + const int *material_indices; const struct MLoop *mloop; const struct MLoopTri *looptri; CustomData *vdata; diff --git a/source/blender/blenkernel/intern/subdiv_ccg_material.c b/source/blender/blenkernel/intern/subdiv_ccg_material.c index cf49db15b7b..9095a628418 100644 --- a/source/blender/blenkernel/intern/subdiv_ccg_material.c +++ b/source/blender/blenkernel/intern/subdiv_ccg_material.c @@ -5,6 +5,7 @@ * \ingroup bke */ +#include "BKE_customdata.h" #include "BKE_subdiv_ccg.h" #include "MEM_guardedalloc.h" @@ -14,6 +15,7 @@ typedef struct CCGMaterialFromMeshData { const Mesh *mesh; + const int *material_indices; } CCGMaterialFromMeshData; static DMFlagMat subdiv_ccg_material_flags_eval( @@ -26,7 +28,7 @@ static DMFlagMat subdiv_ccg_material_flags_eval( const MPoly *poly = &mpoly[coarse_face_index]; DMFlagMat material_flags; material_flags.flag = poly->flag; - material_flags.mat_nr = poly->mat_nr; + material_flags.mat_nr = data->material_indices ? data->material_indices[coarse_face_index] : 0; return material_flags; } @@ -42,6 +44,8 @@ void BKE_subdiv_ccg_material_flags_init_from_mesh( CCGMaterialFromMeshData *data = MEM_mallocN(sizeof(CCGMaterialFromMeshData), "ccg material eval"); data->mesh = mesh; + data->material_indices = (const int *)CustomData_get_layer_named( + &mesh->pdata, CD_PROP_INT32, "material_index"); material_flags_evaluator->eval_material_flags = subdiv_ccg_material_flags_eval; material_flags_evaluator->free = subdiv_ccg_material_flags_free; material_flags_evaluator->user_data = data; diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index f19aac68d35..1dbfd73b958 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1134,14 +1134,12 @@ static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mpoly) CCGFace *f = ccgdm->faceMap[index].face; int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f); int flag = (faceFlags) ? faceFlags[index].flag : ME_SMOOTH; - int mat_nr = (faceFlags) ? faceFlags[index].mat_nr : 0; for (S = 0; S < numVerts; S++) { for (y = 0; y < gridSize - 1; y++) { for (x = 0; x < gridSize - 1; x++) { MPoly *mp = &mpoly[i]; - mp->mat_nr = mat_nr; mp->flag = flag; mp->loopstart = k; mp->totloop = 4; @@ -1607,6 +1605,8 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm, medge = dm->getEdgeArray(dm); const MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY); + const int *material_indices = CustomData_get_layer_named( + &dm->polyData, CD_MPOLY, "material_index"); const int *base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX); int *vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX); @@ -1635,7 +1635,7 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm, ccgdm->faceMap[index].startFace = faceNum; faceFlags->flag = mpoly ? mpoly[origIndex].flag : 0; - faceFlags->mat_nr = mpoly ? mpoly[origIndex].mat_nr : 0; + faceFlags->mat_nr = material_indices ? material_indices[origIndex] : 0; faceFlags++; /* set the face base vert */ |