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Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/anim.c8
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/blenkernel/intern/scene.c29
-rw-r--r--source/blender/blenkernel/intern/sequencer.c4
-rw-r--r--source/blender/blenkernel/intern/workspace.c5
5 files changed, 21 insertions, 29 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 62df97c6afa..0b964145c7f 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -278,8 +278,6 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets)
/* update scene for current frame */
static void motionpaths_calc_update_scene(Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
struct Depsgraph *depsgraph)
{
/* Do all updates
@@ -292,7 +290,7 @@ static void motionpaths_calc_update_scene(Main *bmain,
*
* TODO(sergey): Use evaluation context dedicated to motion paths.
*/
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
}
/* ........ */
@@ -369,7 +367,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* calculate path over requested range */
for (CFRA = sfra; CFRA <= efra; CFRA++) {
/* update relevant data for new frame */
- motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, eval_ctx->depsgraph);
/* perform baking for targets */
motionpaths_calc_bake_targets(scene, targets);
@@ -377,7 +375,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
/* reset original environment */
CFRA = cfra;
- motionpaths_calc_update_scene(bmain, scene, eval_ctx->view_layer, eval_ctx->depsgraph);
+ motionpaths_calc_update_scene(bmain, eval_ctx->depsgraph);
/* clear recalc flags from targets */
for (mpt = targets->first; mpt; mpt = mpt->next) {
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index afaf68dde24..50314daa014 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3679,7 +3679,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
stime = ptime = PIL_check_seconds_timer();
for (int fr = CFRA; fr <= endframe; fr += baker->quick_step, CFRA = fr) {
- BKE_scene_graph_update_for_newframe(G.main->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
if (baker->update_progress) {
float progress = ((float)(CFRA - startframe)/(float)(endframe - startframe));
@@ -3765,7 +3765,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
CFRA = cfrao;
if (bake) { /* already on cfra unless baking */
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
}
/* TODO: call redraw all windows somehow */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 596599deb75..9a7c10d31de 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1387,17 +1387,12 @@ static void prepare_mesh_for_viewport_render(
/* TODO(sergey): This actually should become view_layer_graph or so.
* Same applies to update_for_newframe.
*/
-void BKE_scene_graph_update_tagged(EvaluationContext *eval_ctx,
- Depsgraph *depsgraph,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer)
+void BKE_scene_graph_update_tagged(Depsgraph *depsgraph,
+ Main *bmain)
{
- /* TODO(sergey): Temporary solution for until pipeline.c is ported. */
- if (view_layer == NULL) {
- view_layer = DEG_get_evaluated_view_layer(depsgraph);
- BLI_assert(view_layer != NULL);
- }
+ Scene *scene = DEG_get_input_scene(depsgraph);
+ ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
+
/* TODO(sergey): Some functions here are changing global state,
* for example, clearing update tags from bmain.
*/
@@ -1412,7 +1407,7 @@ void BKE_scene_graph_update_tagged(EvaluationContext *eval_ctx,
/* Update all objects: drivers, matrices, displists, etc. flags set
* by depgraph or manual, no layer check here, gets correct flushed.
*/
- DEG_evaluate_on_refresh(eval_ctx, depsgraph);
+ DEG_evaluate_on_refresh(depsgraph);
/* Update sound system animation (TODO, move to depsgraph). */
BKE_sound_update_scene(bmain, scene);
/* Inform editors about possible changes. */
@@ -1422,12 +1417,12 @@ void BKE_scene_graph_update_tagged(EvaluationContext *eval_ctx,
}
/* applies changes right away, does all sets too */
-void BKE_scene_graph_update_for_newframe(EvaluationContext *eval_ctx,
- Depsgraph *depsgraph,
- Main *bmain,
- Scene *scene,
- ViewLayer *view_layer)
+void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph,
+ Main *bmain)
{
+ Scene *scene = DEG_get_input_scene(depsgraph);
+ ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
+
/* TODO(sergey): Some functions here are changing global state,
* for example, clearing update tags from bmain.
*/
@@ -1452,7 +1447,7 @@ void BKE_scene_graph_update_for_newframe(EvaluationContext *eval_ctx,
/* Update all objects: drivers, matrices, displists, etc. flags set
* by depgraph or manual, no layer check here, gets correct flushed.
*/
- DEG_evaluate_on_framechange(eval_ctx, bmain, depsgraph, ctime);
+ DEG_evaluate_on_framechange(bmain, depsgraph, ctime);
/* Update sound system animation (TODO, move to depsgraph). */
BKE_sound_update_scene(bmain, scene);
/* Notify editors and python about recalc. */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index e7f34257d04..58b83a754d8 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3334,7 +3334,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
/* opengl offscreen render */
RenderEngineType *engine_type = RE_engines_find(scene->view_render.engine_id);
depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
- BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
ibuf = sequencer_view3d_cb(
/* set for OpenGL render (NULL when scrubbing) */
context->eval_ctx, scene, view_layer, engine_type,
@@ -3425,7 +3425,7 @@ finally:
scene->r.subframe = orig_data.subframe;
if (is_frame_update && (depsgraph != NULL)) {
- BKE_scene_graph_update_for_newframe(context->eval_ctx, depsgraph, context->bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, context->bmain);
}
#ifdef DURIAN_CAMERA_SWITCH
diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c
index 26a680c881f..afceea9dd5f 100644
--- a/source/blender/blenkernel/intern/workspace.c
+++ b/source/blender/blenkernel/intern/workspace.c
@@ -499,8 +499,7 @@ void BKE_workspace_use_scene_settings_set(WorkSpace *workspace, bool value)
/* Update / evaluate */
-void BKE_workspace_update_tagged(struct EvaluationContext *eval_ctx,
- Main *bmain,
+void BKE_workspace_update_tagged(Main *bmain,
WorkSpace *workspace,
Scene *scene)
{
@@ -508,7 +507,7 @@ void BKE_workspace_update_tagged(struct EvaluationContext *eval_ctx,
struct Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene,
view_layer,
true);
- BKE_scene_graph_update_tagged(eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
}