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Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r--source/blender/blenkernel/intern/BME_Customdata.c4
-rw-r--r--source/blender/blenkernel/intern/BME_conversions.c15
-rw-r--r--source/blender/blenkernel/intern/BME_eulers.c106
-rw-r--r--source/blender/blenkernel/intern/BME_mesh.c40
-rw-r--r--source/blender/blenkernel/intern/BME_structure.c67
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c113
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c1397
-rw-r--r--source/blender/blenkernel/intern/anim.c31
-rw-r--r--source/blender/blenkernel/intern/armature.c1
-rw-r--r--source/blender/blenkernel/intern/blender.c18
-rw-r--r--source/blender/blenkernel/intern/booleanops.c603
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c8
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c798
-rw-r--r--source/blender/blenkernel/intern/cloth.c15
-rw-r--r--source/blender/blenkernel/intern/constraint.c16
-rw-r--r--source/blender/blenkernel/intern/curve.c1
-rw-r--r--source/blender/blenkernel/intern/customdata.c481
-rw-r--r--source/blender/blenkernel/intern/deform.c9
-rw-r--r--source/blender/blenkernel/intern/displist.c10
-rw-r--r--source/blender/blenkernel/intern/editderivedbmesh.c1709
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/exotic.c4
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c5
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c2
-rw-r--r--source/blender/blenkernel/intern/idcode.c128
-rw-r--r--source/blender/blenkernel/intern/key.c72
-rw-r--r--source/blender/blenkernel/intern/lattice.c1
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c417
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c226
-rw-r--r--source/blender/blenkernel/intern/multires.c139
-rw-r--r--source/blender/blenkernel/intern/node.c3
-rw-r--r--source/blender/blenkernel/intern/object.c29
-rw-r--r--source/blender/blenkernel/intern/particle.c43
-rw-r--r--source/blender/blenkernel/intern/particle_system.c34
-rw-r--r--source/blender/blenkernel/intern/seqcache.c267
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c10
-rw-r--r--source/blender/blenkernel/intern/smoke.c14
-rw-r--r--source/blender/blenkernel/intern/softbody.c19
-rw-r--r--source/blender/blenkernel/intern/sound.c6
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c1418
-rw-r--r--source/blender/blenkernel/intern/verse_bitmap_node.c451
-rw-r--r--source/blender/blenkernel/intern/verse_geometry_node.c2101
-rw-r--r--source/blender/blenkernel/intern/verse_method.c523
-rw-r--r--source/blender/blenkernel/intern/verse_node.c750
-rw-r--r--source/blender/blenkernel/intern/verse_object_node.c620
-rw-r--r--source/blender/blenkernel/intern/verse_session.c480
47 files changed, 10932 insertions, 2276 deletions
diff --git a/source/blender/blenkernel/intern/BME_Customdata.c b/source/blender/blenkernel/intern/BME_Customdata.c
index 1087b3a873c..139f07c3902 100644
--- a/source/blender/blenkernel/intern/BME_Customdata.c
+++ b/source/blender/blenkernel/intern/BME_Customdata.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_customdata.c jan 2007
*
@@ -82,7 +83,7 @@ void BME_CD_Create(BME_CustomData *data, BME_CustomDataInit *init, int initalloc
if(data->totlayer){
/*alloc memory*/
data->layers = MEM_callocN(sizeof(BME_CustomDataLayer)*data->totlayer, "BMesh Custom Data Layers");
- data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, 0);
+ data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, 1);
/*initialize layer data*/
for(i=0; i < BME_CD_NUMTYPES; i++){
if(init->layout[i]){
@@ -195,3 +196,4 @@ void BME_CD_set_default(BME_CustomData *data, void **block)
typeInfo->set_default((char*)*block + offset, 1);
}
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c
index 341eb38b388..439b77db9a6 100644
--- a/source/blender/blenkernel/intern/BME_conversions.c
+++ b/source/blender/blenkernel/intern/BME_conversions.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_mesh.c jan 2007
*
@@ -260,7 +261,7 @@ BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em) {
CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -455,7 +456,7 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
CustomData_copy(&dm->faceData, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -467,10 +468,10 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
mvert = dm->getVertArray(dm);
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
vert_array = MEM_mallocN(sizeof(*vert_array)*totvert,"BME_derivedmesh_to_bmesh BME_Vert* array");
@@ -567,7 +568,8 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
/*convert back to mesh*/
- result = CDDM_from_template(dm,totvert,totedge,totface);
+ /*BMESH_TODO this should add in mloops and mpolys as well*/
+ result = CDDM_from_template(dm,totvert,totedge,totface, 0, 0);
CustomData_merge(&bm->vdata, &result->vertData, CD_MASK_BMESH, CD_CALLOC, totvert);
CustomData_merge(&bm->edata, &result->edgeData, CD_MASK_BMESH, CD_CALLOC, totedge);
CustomData_merge(&bm->pdata, &result->faceData, CD_MASK_BMESH, CD_CALLOC, totface);
@@ -610,7 +612,7 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
}
if(totface){
- mface = CDDM_get_faces(result);
+ mface = CDDM_get_tessfaces(result);
origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
/*make faces*/
for(i=0,f=bm->polys.first;f;f=f->next){
@@ -639,3 +641,4 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
BLI_edgehash_free(edge_hash, NULL);
return result;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_eulers.c b/source/blender/blenkernel/intern/BME_eulers.c
index 036cd4a23e2..baa490bbeb5 100644
--- a/source/blender/blenkernel/intern/BME_eulers.c
+++ b/source/blender/blenkernel/intern/BME_eulers.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_eulers.c jan 2007
*
@@ -126,13 +127,13 @@ BME_Edge *BME_ME(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2){
#ifndef BME_FASTEULER
/*count valance of v1*/
- if(v1->edge){
- d1 = BME_disk_getpointer(v1->edge,v1);
+ if(v1->e){
+ d1 = BME_disk_getpointer(v1->e,v1);
if(d1) valance1 = BME_cycle_length(d1);
else BME_error();
}
- if(v2->edge){
- d2 = BME_disk_getpointer(v2->edge,v2);
+ if(v2->e){
+ d2 = BME_disk_getpointer(v2->e,v2);
if(d2) valance2 = BME_cycle_length(d2);
else BME_error();
}
@@ -200,7 +201,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
elist[i]->eflag1 |= MF_CANDIDATE;
/*if elist[i] has a loop, count its radial length*/
- if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->loop->radial));
+ if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->l->radial));
else elist[i]->eflag2 = 0;
}
@@ -270,8 +271,8 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
for(i=0;i<len;i++){
curvert = vlist[i];
l = BME_create_loop(bm,curvert,NULL,f,NULL);
- if(!(f->loopbase)) f->loopbase = l;
- BME_cycle_append(f->loopbase, l);
+ if(!(f->loopbase)) f->lbase = l;
+ BME_cycle_append(f->lbase, l);
}
/*take care of edge pointers and radial cycle*/
@@ -295,7 +296,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
f->len = len;
/*Validation Loop cycle*/
- edok = BME_cycle_validate(len, f->loopbase);
+ edok = BME_cycle_validate(len, f->lbase);
if(!edok) BME_error();
for(i=0, l = f->loopbase; i<len; i++, l=l->next){
/*validate loop vert pointers*/
@@ -323,7 +324,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
*/
int BME_KV(BME_Mesh *bm, BME_Vert *v){
- if(v->edge == NULL){
+ if(v->e == NULL){
BLI_remlink(&(bm->verts), v);
BME_free_vert(bm,v);
return 1;
@@ -346,7 +347,7 @@ int BME_KE(BME_Mesh *bm, BME_Edge *e){
int edok;
/*Make sure that no faces!*/
- if(e->loop == NULL){
+ if(e->l == NULL){
BME_disk_remove_edge(e, e->v1);
BME_disk_remove_edge(e, e->v2);
@@ -382,14 +383,14 @@ int BME_KF(BME_Mesh *bm, BME_Poly *bply){
/*add validation to make sure that radial cycle is cleaned up ok*/
/*deal with radial cycle first*/
- len = BME_cycle_length(bply->loopbase);
+ len = BME_cycle_length(bply->lbase);
for(i=0, curloop=bply->loopbase; i < len; i++, curloop = curloop->next)
BME_radial_remove_loop(curloop, curloop->e);
/*now deallocate the editloops*/
for(i=0; i < len; i++){
- newbase = bply->loopbase->next;
- oldbase = bply->loopbase;
+ newbase = bply->lbase->next;
+ oldbase = bply->lbase;
BME_cycle_remove(oldbase, oldbase);
BME_free_loop(bm, oldbase);
bply->loopbase = newbase;
@@ -449,24 +450,24 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
/*add ne to tv's disk cycle*/
BME_disk_append_edge(ne, tv);
/*verify disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(nv->edge,nv);
+ diskbase = BME_disk_getpointer(nv->e,nv);
edok = BME_cycle_validate(2, diskbase);
if(!edok) BME_error();
/*Split the radial cycle if present*/
- if(e->loop){
+ if(e->l){
BME_Loop *nl,*l;
BME_CycleNode *radEBase=NULL, *radNEBase=NULL;
- int radlen = BME_cycle_length(&(e->loop->radial));
+ int radlen = BME_cycle_length(&(e->l->radial));
/*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
- while(e->loop){
- l=e->loop;
+ while(e->l){
+ l=e->l;
l->f->len++;
BME_radial_remove_loop(l,e);
@@ -519,17 +520,17 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
}
- e->loop = radEBase->data;
- ne->loop = radNEBase->data;
+ e->l = radEBase->data;
+ ne->l = radNEBase->data;
/*verify length of radial cycle*/
- edok = BME_cycle_validate(radlen,&(e->loop->radial));
+ edok = BME_cycle_validate(radlen,&(e->l->radial));
if(!edok) BME_error();
- edok = BME_cycle_validate(radlen,&(ne->loop->radial));
+ edok = BME_cycle_validate(radlen,&(ne->l->radial));
if(!edok) BME_error();
/*verify loop->v and loop->next->v pointers for e*/
- for(i=0,l=e->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=e->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == e)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != ne && l->next->e != ne) BME_error();
@@ -538,11 +539,11 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
/*verify loop->v and loop->next->v pointers for ne*/
- for(i=0,l=ne->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=ne->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == ne)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != e && l->next->e != e) BME_error();
@@ -551,7 +552,7 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f. Redundant*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
}
@@ -596,7 +597,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*verify that v1 and v2 are in face.*/
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for(i = 0, curloop = f->loopbase; i < len; i++, curloop = curloop->next){
if(curloop->v == v1) v1loop = curloop;
else if(curloop->v == v2) v2loop = curloop;
@@ -630,7 +631,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
/*go through all of f2's loops and make sure they point to it properly.*/
- f2len = BME_cycle_length(f2->loopbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = curloop->next) curloop->f = f2;
/*link up the new loops into the new edges radial*/
@@ -640,7 +641,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
f2->len = f2len;
- f1len = BME_cycle_length(f->loopbase);
+ f1len = BME_cycle_length(f->lbase);
f->len = f1len;
if(rl) *rl = f2loop;
@@ -688,7 +689,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
int len,radlen=0, halt = 0, i, valance1, valance2,edok;
if(BME_vert_in_edge(ke,kv) == 0) return 0;
- diskbase = BME_disk_getpointer(kv->edge, kv);
+ diskbase = BME_disk_getpointer(kv->e, kv);
len = BME_cycle_length(diskbase);
if(len == 2){
@@ -701,9 +702,9 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
else{
/*For verification later, count valance of ov and tv*/
- diskbase = BME_disk_getpointer(ov->edge, ov);
+ diskbase = BME_disk_getpointer(ov->e, ov);
valance1 = BME_cycle_length(diskbase);
- diskbase = BME_disk_getpointer(tv->edge, tv);
+ diskbase = BME_disk_getpointer(tv->e, tv);
valance2 = BME_cycle_length(diskbase);
/*remove oe from kv's disk cycle*/
@@ -718,10 +719,10 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*deal with radial cycle of ke*/
- if(ke->loop){
+ if(ke->l){
/*first step, fix the neighboring loops of all loops in ke's radial cycle*/
- radlen = BME_cycle_length(&(ke->loop->radial));
- for(i=0,killoop = ke->loop; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
+ radlen = BME_cycle_length(&(ke->l->radial));
+ for(i=0,killoop = ke->l; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
/*relink loops and fix vertex pointer*/
killoop->next->prev = killoop->prev;
killoop->prev->next = killoop->next;
@@ -729,11 +730,11 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*fix len attribute of face*/
killoop->f->len--;
- if(killoop->f->loopbase == killoop) killoop->f->loopbase = killoop->next;
+ if(killoop->f->loopbase == killoop) killoop->f->lbase = killoop->next;
}
/*second step, remove all the hanging loops attached to ke*/
- killoop = ke->loop;
- radlen = BME_cycle_length(&(ke->loop->radial));
+ killoop = ke->l;
+ radlen = BME_cycle_length(&(ke->l->radial));
/*make sure we have enough room in bm->lpar*/
if(bm->lparlen < radlen){
MEM_freeN(bm->lpar);
@@ -744,7 +745,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i=0;
while(i<radlen){
bm->lpar[i] = killoop;
- killoop = killoop->radial.next->data;
+ killoop = killoop->radial_next;
i++;
}
i=0;
@@ -753,22 +754,22 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i++;
}
/*Validate radial cycle of oe*/
- edok = BME_cycle_validate(radlen,&(oe->loop->radial));
+ edok = BME_cycle_validate(radlen,&(oe->l->radial));
}
/*Validate disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
/*Validate loop cycle of all faces attached to oe*/
- for(i=0,nextl = oe->loop; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
- edok = BME_cycle_validate(nextl->f->len,nextl->f->loopbase);
+ for(i=0,nextl = oe->l; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
+ edok = BME_cycle_validate(nextl->f->len,nextl->f->lbase);
if(!edok) BME_error();
}
/*deallocate edge*/
@@ -898,8 +899,8 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
if(f1 == f2) return NULL; //can't join a face to itself
/*verify that e is in both f1 and f2*/
- f1len = BME_cycle_length(f1->loopbase);
- f2len = BME_cycle_length(f2->loopbase);
+ f1len = BME_cycle_length(f1->lbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = curloop->next){
if(curloop->e == e){
f1loop = curloop;
@@ -938,19 +939,19 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
f2loop->prev->next = f1loop->next;
/*if f1loop was baseloop, give f1loop->next the base.*/
- if(f1->loopbase == f1loop) f1->loopbase = f1loop->next;
+ if(f1->loopbase == f1loop) f1->lbase = f1loop->next;
/*validate the new loop*/
- loopok = BME_cycle_validate((f1len+f2len)-2, f1->loopbase);
+ loopok = BME_cycle_validate((f1len+f2len)-2, f1->lbase);
if(!loopok) BME_error();
/*make sure each loop points to the proper face*/
- newlen = BME_cycle_length(f1->loopbase);
+ newlen = BME_cycle_length(f1->lbase);
for(i = 0, curloop = f1->loopbase; i < newlen; i++, curloop = curloop->next) curloop->f = f1;
f1->len = newlen;
- edok = BME_cycle_validate(f1->len, f1->loopbase);
+ edok = BME_cycle_validate(f1->len, f1->lbase);
if(!edok) BME_error();
/*remove edge from the disk cycle of its two vertices.*/
@@ -966,3 +967,4 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
BME_free_poly(bm, f2);
return f1;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_mesh.c b/source/blender/blenkernel/intern/BME_mesh.c
index 1bb419937b0..938b193a433 100644
--- a/source/blender/blenkernel/intern/BME_mesh.c
+++ b/source/blender/blenkernel/intern/BME_mesh.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_mesh.c jan 2007
*
@@ -51,10 +52,10 @@ BME_Mesh *BME_make_mesh(int allocsize[4])
/*allocate the structure*/
BME_Mesh *bm = MEM_callocN(sizeof(BME_Mesh),"BMesh");
/*allocate the memory pools for the mesh elements*/
- bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], 0);
- bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], 0);
- bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], 0);
- bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], 0);
+ bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], 1, 0);
+ bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], 1, 0);
+ bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], 1, 0);
+ bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], 1, 0);
return bm;
}
/*
@@ -78,7 +79,7 @@ void BME_free_mesh(BME_Mesh *bm)
do{
CustomData_bmesh_free_block(&bm->ldata, &l->data);
l = l->next;
- }while(l!=f->loopbase);
+ }while(l!=f->lbase);
}
/*Free custom data pools, This should probably go in CustomData_free?*/
@@ -192,9 +193,9 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(e->v1 == e->v2) VHALT(halt);
/*validate e->d1.data and e->d2.data*/
if(e->d1.data != e || e->d2.data != e) VHALT(halt);
- /*validate e->loop->e*/
- if(e->loop){
- if(e->loop->e != e) VHALT(halt);
+ /*validate e->l->e*/
+ if(e->l){
+ if(e->l->e != e) VHALT(halt);
}
}
@@ -206,17 +207,17 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
}
/*Validate vertices and disk cycle*/
for(v=bm->verts.first; v; v=v->next){
- /*validate v->edge pointer*/
+ /*validate v->e pointer*/
if(v->tflag1){
- if(v->edge){
- ok = BME_vert_in_edge(v->edge,v);
+ if(v->e){
+ ok = BME_vert_in_edge(v->e,v);
if(!ok) VHALT(halt);
/*validate length of disk cycle*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
ok = BME_cycle_validate(v->tflag1, diskbase);
if(!ok) VHALT(halt);
/*validate that each edge in disk cycle contains V*/
- for(i=0, e=v->edge; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
+ for(i=0, e=v->e; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
ok = BME_vert_in_edge(e, v);
if(!ok) VHALT(halt);
}
@@ -238,7 +239,7 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
for(e=bm->edges.first; e; e=e->next) e->tflag2 = 0; //store incident faces
/*Validate the loop cycle integrity.*/
for(f=bm->polys.first; f; f=f->next){
- ok = BME_cycle_length(f->loopbase);
+ ok = BME_cycle_length(f->lbase);
if(ok > 1){
f->tflag1 = ok;
}
@@ -249,11 +250,11 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(!ok) VHALT(halt);
/*verify radial node data pointer*/
if(l->radial.data != l) VHALT(halt);
- /*validate l->e->loop poitner*/
- if(l->e->loop == NULL) VHALT(halt);
+ /*validate l->e->l poitner*/
+ if(l->e->l == NULL) VHALT(halt);
/*validate l->f pointer*/
if(l->f != f) VHALT(halt);
- /*see if l->e->loop is actually in radial cycle*/
+ /*see if l->e->l is actually in radial cycle*/
l->e->tflag2++;
}
@@ -261,8 +262,8 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
/*validate length of radial cycle*/
for(e=bm->edges.first; e; e=e->next){
- if(e->loop){
- ok = BME_cycle_validate(e->tflag2,&(e->loop->radial));
+ if(e->l){
+ ok = BME_cycle_validate(e->tflag2,&(e->l->radial));
if(!ok) VHALT(halt);
}
}
@@ -279,3 +280,4 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
void BME_error(void){
printf("BME modelling error!");
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_structure.c b/source/blender/blenkernel/intern/BME_structure.c
index de3eb94beac..53cf93c43af 100644
--- a/source/blender/blenkernel/intern/BME_structure.c
+++ b/source/blender/blenkernel/intern/BME_structure.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_structure.c jan 2007
*
@@ -31,7 +32,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
-
+#if 0
#include <limits.h>
#include "MEM_guardedalloc.h"
@@ -84,7 +85,7 @@ BME_Vert *BME_addvertlist(BME_Mesh *bm, BME_Vert *example){
v->EID = bm->nextv;
v->co[0] = v->co[1] = v->co[2] = 0.0f;
v->no[0] = v->no[1] = v->no[2] = 0.0f;
- v->edge = NULL;
+ v->e = NULL;
v->data = NULL;
v->eflag1 = v->eflag2 = v->tflag1 = v->tflag2 = 0;
v->flag = v->h = 0;
@@ -112,7 +113,7 @@ BME_Edge *BME_addedgelist(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge *ex
e->d1.next = e->d1.prev = e->d2.next = e->d2.prev = NULL;
e->d1.data = e;
e->d2.data = e;
- e->loop = NULL;
+ e->l = NULL;
e->data = NULL;
e->eflag1 = e->eflag2 = e->tflag1 = e->tflag2 = 0;
e->flag = e->h = 0;
@@ -237,7 +238,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
* BME_disk_getpointer
*
* 2: The Radial Cycle - A circle of face edges (BME_Loop) around an edge
- * Base: edge->loop->radial structure.
+ * Base: edge->l->radial structure.
*
* The radial cycle is similar to the radial cycle in the radial edge data structure.*
* Unlike the radial edge however, the radial cycle does not require a large amount of memory
@@ -253,7 +254,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
*
*
* 3: The Loop Cycle - A circle of face edges around a polygon.
- * Base: polygon->loopbase.
+ * Base: polygon->lbase.
*
* The loop cycle keeps track of a faces vertices and edges. It should be noted that the
* direction of a loop cycle is either CW or CCW depending on the face normal, and is
@@ -441,15 +442,15 @@ int BME_disk_append_edge(BME_Edge *e, BME_Vert *v)
if(BME_vert_in_edge(e, v) == 0) return 0; /*check to make sure v is in e*/
/*check for loose vert first*/
- if(v->edge == NULL){
- v->edge = e;
+ if(v->e == NULL){
+ v->e = e;
base = tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail); /*circular reference is ok!*/
return 1;
}
- /*insert e at the end of disk cycle and make it the new v->edge*/
- base = BME_disk_getpointer(v->edge, v);
+ /*insert e at the end of disk cycle and make it the new v->e*/
+ base = BME_disk_getpointer(v->e, v);
tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail);
return 1;
@@ -472,18 +473,18 @@ void BME_disk_remove_edge(BME_Edge *e, BME_Vert *v)
BME_Edge *newbase;
int len;
- base = BME_disk_getpointer(v->edge, v);
+ base = BME_disk_getpointer(v->e, v);
remnode = BME_disk_getpointer(e, v);
- /*first deal with v->edge pointer...*/
+ /*first deal with v->e pointer...*/
len = BME_cycle_length(base);
if(len == 1) newbase = NULL;
- else if(v->edge == e) newbase = base->next-> data;
- else newbase = v->edge;
+ else if(v->e == e) newbase = base->next-> data;
+ else newbase = v->e;
/*remove and rebase*/
BME_cycle_remove(base, remnode);
- v->edge = newbase;
+ v->e = newbase;
}
/**
@@ -536,12 +537,12 @@ int BME_disk_count_edgeflag(BME_Vert *v, int eflag, int tflag){
BME_Edge *curedge;
int i, len=0, count=0;
- if(v->edge){
+ if(v->e){
if(eflag && tflag) return 0; /*tflag and eflag are reserved for different functions!*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(tflag){
if(curedge->tflag1 == tflag) count++;
}
@@ -559,11 +560,11 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
BME_Edge *curedge;
int i, len=0;
- if(v->edge){
- diskbase = BME_disk_getpointer(v->edge,v);
+ if(v->e){
+ diskbase = BME_disk_getpointer(v->e,v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(curedge == e) return 1;
else curedge=BME_disk_nextedge(curedge, v);
}
@@ -573,12 +574,12 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
/*end disk cycle routines*/
BME_Loop *BME_radial_nextloop(BME_Loop *l){
- return (BME_Loop*)(l->radial.next->data);
+ return (BME_Loop*)(l->radial_next);
}
void BME_radial_append(BME_Edge *e, BME_Loop *l){
- if(e->loop == NULL) e->loop = l;
- BME_cycle_append(&(e->loop->radial), &(l->radial));
+ if(e->l == NULL) e->l = l;
+ BME_cycle_append(&(e->l->radial), &(l->radial));
}
void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
@@ -586,15 +587,15 @@ void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
BME_Loop *newbase;
int len;
- /*deal with edge->loop pointer*/
- len = BME_cycle_length(&(e->loop->radial));
+ /*deal with edge->l pointer*/
+ len = BME_cycle_length(&(e->l->radial));
if(len == 1) newbase = NULL;
- else if(e->loop == l) newbase = e->loop->radial.next->data;
- else newbase = e->loop;
+ else if(e->l == l) newbase = e->l->radial_next;
+ else newbase = e->l;
/*remove and rebase*/
- BME_cycle_remove(&(e->loop->radial), &(l->radial));
- e->loop = newbase;
+ BME_cycle_remove(&(e->l->radial), &(l->radial));
+ e->l = newbase;
}
int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
@@ -603,8 +604,8 @@ int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
BME_Loop *curloop;
int i, len;
- len = BME_cycle_length(&(e->loop->radial));
- for(i = 0, curloop = e->loop; i < len; i++, curloop = curloop->radial.next->data){
+ len = BME_cycle_length(&(e->l->radial));
+ for(i = 0, curloop = e->l; i < len; i++, curloop = curloop->radial_next){
if(curloop->f == f) return 1;
}
return 0;
@@ -614,9 +615,11 @@ struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v) {
BME_Loop *l;
int i, len;
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for (i = 0, l=f->loopbase; i < len; i++, l=l->next) {
if (l->v == v) return l;
}
return NULL;
}
+#endif
+#endif
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index 7d9c9a431f8..66df8f2ad6a 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -1,3 +1,4 @@
+#if 0
/**
* BME_tools.c jan 2007
*
@@ -40,6 +41,7 @@
#include "BKE_bmesh.h"
#include "BLI_math.h"
+#include "BLI_cellalloc.h"
/*split this all into a seperate bevel.c file in src*/
@@ -112,20 +114,20 @@ static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) {
BME_Loop *l;
int len, count, flag;
- if (v->edge == NULL) {
+ if (v->e == NULL) {
/* loose vert */
return 1;
}
/* count edges while looking for non-manifold edges */
- oe = v->edge;
- for (len=0,e=v->edge; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
- if (e->loop == NULL) {
+ oe = v->e;
+ for (len=0,e=v->e; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
+ if (e->l == NULL) {
/* loose edge */
return 1;
}
- if (BME_cycle_length(&(e->loop->radial)) > 2) {
+ if (BME_cycle_length(&(e->l->radial)) > 2) {
/* edge shared by more than two faces */
return 1;
}
@@ -134,28 +136,28 @@ static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) {
count = 1;
flag = 1;
e = NULL;
- oe = v->edge;
- l = oe->loop;
+ oe = v->e;
+ l = oe->l;
while(e != oe) {
if (l->v == v) l = l->prev;
else l = l->next;
e = l->e;
count++; /* count the edges */
- if (flag && l->radial.next->data == l) {
+ if (flag && l->radial_next == l) {
/* we've hit the edge of an open mesh, reset once */
flag = 0;
count = 1;
oe = e;
e = NULL;
- l = oe->loop;
+ l = oe->l;
}
- else if (l->radial.next->data == l) {
+ else if (l->radial_next == l) {
/* break the loop */
e = oe;
}
else {
- l = l->radial.next->data;
+ l = l->radial_next;
}
}
@@ -172,8 +174,8 @@ static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) {
static BME_Poly *BME_JFKE_safe(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e) {
BME_Loop *l1, *l2;
- l1 = e->loop;
- l2 = l1->radial.next->data;
+ l1 = e->l;
+ l2 = l1->radial_next;
if (l1->v == l2->v) {
BME_loop_reverse(bm, f2);
}
@@ -225,8 +227,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2
w[0] = 1.0f - fac;
w[1] = fac;
- if(!e1->loop) return;
- l = e1->loop;
+ if(!e1->l) return;
+ l = e1->l;
do{
if(l->v == v1){
v1loop = l;
@@ -243,8 +245,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2
src[1] = v2loop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, vloop->data);
- l = l->radial.next->data;
- }while(l!=e1->loop);
+ l = l->radial_next;
+ }while(l!=e1->l);
}
@@ -281,8 +283,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
w[0] = 1.0f - fac;
w[1] = fac;
- if(ke->loop){
- l = ke->loop;
+ if(ke->l){
+ l = ke->l;
do{
if(l->v == tv && l->next->v == kv){
tvloop = l;
@@ -292,8 +294,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
src[1] = tvloop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, kvloop->data);
}
- l=l->radial.next->data;
- }while(l!=ke->loop);
+ l=l->radial_next;
+ }while(l!=ke->l);
}
BME_JEKV(bm,ke,kv);
}
@@ -399,12 +401,12 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
* so... here we walk around edges to find the needed verts */
forward = 1;
is_split_vert = 0;
- if (v->edge == NULL) {
+ if (v->e == NULL) {
//printf("We can't split a loose vert's edge!\n");
return NULL;
}
- e1 = v->edge; /* we just use the first two edges */
- e2 = BME_disk_nextedge(v->edge, v);
+ e1 = v->e; /* we just use the first two edges */
+ e2 = BME_disk_nextedge(v->e, v);
if (e1 == e2) {
//printf("You need at least two edges to use BME_bevel_split_edge()\n");
return NULL;
@@ -585,8 +587,8 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int options, BME_TransData_Head *td) {
BME_Vert *ov1, *ov2, *v1, *v2;
- ov1 = BME_edge_getothervert(v->edge, v);
- ov2 = BME_edge_getothervert(BME_disk_nextedge(v->edge, v), v);
+ ov1 = BME_edge_getothervert(v->e, v);
+ ov2 = BME_edge_getothervert(BME_disk_nextedge(v->e, v), v);
/* split the edges */
v1 = BME_bevel_split_edge(bm,v,ov1,NULL,NULL,value,td);
@@ -601,7 +603,7 @@ static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res,
/* remove the original vert */
if (res) {
- BME_JEKV(bm,v->edge,v);
+ BME_JEKV(bm,v->e,v);
}
return v1;
@@ -626,7 +628,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
/* first, check to see if this edge was inset previously */
if ((l->prev->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->prev->radial.next->data;
+ kl = l->prev->radial_next;
if (kl->v == l->v) kl = kl->prev;
else kl = kl->next;
kv = l->v;
@@ -646,14 +648,14 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
l = l->next;
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -664,7 +666,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
/* first, check to see if this edge was inset previously */
if ((l->next->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->next->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->next->radial.next->data;
+ kl = l->next->radial_next;
if (kl->v == l->next->v) kl = kl->prev;
else kl = kl->next;
kv = l->next->v;
@@ -683,13 +685,13 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
if (kv) {
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -698,7 +700,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
if ((v1->tflag1 & BME_BEVEL_NONMAN)==0 || (v2->tflag1 & BME_BEVEL_NONMAN)==0) {
BME_split_face(bm,f,v2,v1,&l,e);
l->e->tflag1 = BME_BEVEL_BEVEL;
- l = l->radial.next->data;
+ l = l->radial_next;
}
if (l->f != f){
@@ -864,8 +866,8 @@ static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) {
BME_Loop *l1, *l2;
float vec1[3], vec2[3], vec3[3], vec4[3];
- l1 = e->loop;
- l2 = e->loop->radial.next->data;
+ l1 = e->l;
+ l2 = e->l->radial_next;
if (l1->v == v) {
v1 = l1->prev->v;
v2 = l1->next->v;
@@ -904,7 +906,7 @@ static int BME_face_sharededges(BME_Poly *f1, BME_Poly *f2){
do{
if(BME_radial_find_face(l->e,f2)) count++;
l = l->next;
- }while(l != f1->loopbase);
+ }while(l != f1->lbase);
return count;
}
@@ -949,11 +951,11 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int defgrp_inde
*/
/* get disk cycle length */
- if (v->edge == NULL) {
+ if (v->e == NULL) {
len = 0;
}
else {
- len = BME_cycle_length(BME_disk_getpointer(v->edge,v));
+ len = BME_cycle_length(BME_disk_getpointer(v->e,v));
/* we'll assign a default transform data to every vert (except the loose ones) */
vtd = BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
}
@@ -1020,13 +1022,13 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int defgrp_inde
* i.e. the vert's weight is the average of the weights of its weighted edges
*/
- if (e->loop == NULL) {
+ if (e->l == NULL) {
len = 0;
e->v1->tflag1 |= BME_BEVEL_NONMAN;
e->v2->tflag1 |= BME_BEVEL_NONMAN;
}
else {
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
}
if (len > 2) {
@@ -1090,7 +1092,7 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int defgrp_inde
for (e=bm->edges.first; e; e=e->next){
if(e->tflag1 & BME_BEVEL_BEVEL){
int count = 0;
- count = BME_face_sharededges(e->loop->f, ((BME_Loop*)e->loop->radial.next->data)->f);
+ count = BME_face_sharededges(e->l->f, ((BME_Loop*)e->l->radial_next)->f);
if(count > 1){
e->tflag1 &= ~BME_BEVEL_BEVEL;
}
@@ -1140,26 +1142,26 @@ static void bmesh_dissolve_disk(BME_Mesh *bm, BME_Vert *v){
BME_Edge *e;
int done, len;
- if(v->edge){
+ if(v->e){
done = 0;
while(!done){
done = 1;
- e = v->edge; /*loop the edge looking for a edge to dissolve*/
+ e = v->e; /*loop the edge looking for a edge to dissolve*/
do{
f = NULL;
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
if(len == 2){
- f = BME_JFKE_safe(bm,e->loop->f, ((BME_Loop*)(e->loop->radial.next->data))->f, e);
+ f = BME_JFKE_safe(bm,e->l->f, ((BME_Loop*)(e->l->radial_next))->f, e);
}
if(f){
done = 0;
break;
}
e = BME_disk_nextedge(e,v);
- }while(e != v->edge);
+ }while(e != v->e);
}
- BME_collapse_vert(bm, v->edge, v, 1.0);
- //BME_JEKV(bm,v->edge,v);
+ BME_collapse_vert(bm, v->e, v, 1.0);
+ //BME_JEKV(bm,v->e,v);
}
}
static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int defgrp_index, BME_TransData_Head *td) {
@@ -1185,7 +1187,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
else if (res && ((v->tflag1 & BME_BEVEL_BEVEL) && (v->tflag1 & BME_BEVEL_ORIG))) {
int count = 0;
/* first, make sure we're not sitting on an edge to be removed */
- oe = v->edge;
+ oe = v->e;
e = BME_disk_nextedge(oe,v);
while ((e->tflag1 & BME_BEVEL_BEVEL) && (e->tflag1 & BME_BEVEL_ORIG)) {
e = BME_disk_nextedge(e,v);
@@ -1199,7 +1201,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
while ( (e = BME_disk_next_edgeflag(oe, v, 0, BME_BEVEL_ORIG | BME_BEVEL_BEVEL)) ) {
count++;
/* join the faces (we'll split them later) */
- f = BME_JFKE_safe(bm,e->loop->f,((BME_Loop*)e->loop->radial.next->data)->f,e);
+ f = BME_JFKE_safe(bm,e->l->f,((BME_Loop*)e->l->radial_next)->f,e);
if (!f){
//printf("Non-manifold geometry not getting tagged right?\n");
}
@@ -1210,10 +1212,10 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
/* all original edges marked to be beveled have been removed;
* now we need to link up the edges for this "corner" */
- len = BME_cycle_length(BME_disk_getpointer(v->edge, v));
- for (i=0,e=v->edge; i < len; i++,e=BME_disk_nextedge(e,v)) {
- l = e->loop;
- l2 = l->radial.next->data;
+ len = BME_cycle_length(BME_disk_getpointer(v->e, v));
+ for (i=0,e=v->e; i < len; i++,e=BME_disk_nextedge(e,v)) {
+ l = e->l;
+ l2 = l->radial_next;
if (l->v != v) l = l->next;
if (l2->v != v) l2 = l2->next;
/* look for faces that have had the original edges removed via JFKE */
@@ -1319,3 +1321,4 @@ BME_Mesh *BME_bevel(BME_Mesh *bm, float value, int res, int options, int defgrp_
BME_free_transdata(td);
return bm;
}
+#endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index de7b962e38a..950ac6f3f4f 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -42,6 +42,7 @@
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
+#include "BLI_array.h"
#include "BLI_pbvh.h"
#include "BKE_cdderivedmesh.h"
@@ -53,6 +54,9 @@
#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+#include "BKE_bvhutils.h"
#include "BLO_sys_types.h" // for intptr_t support
@@ -101,9 +105,9 @@ static MFace *dm_getFaceArray(DerivedMesh *dm)
if (!mface) {
mface = CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL,
- dm->getNumFaces(dm));
+ dm->getNumTessFaces(dm));
CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY);
- dm->copyFaceArray(dm, mface);
+ dm->copyTessFaceArray(dm, mface);
}
return mface;
@@ -131,41 +135,74 @@ static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
static MFace *dm_dupFaceArray(DerivedMesh *dm)
{
- MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumFaces(dm),
+ MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumTessFaces(dm),
"dm_dupFaceArray tmp");
- if(tmp) dm->copyFaceArray(dm, tmp);
+ if(tmp) dm->copyTessFaceArray(dm, tmp);
return tmp;
}
+CustomData *dm_getVertCData(DerivedMesh *dm)
+{
+ return &dm->vertData;
+}
+
+CustomData *dm_getEdgeCData(DerivedMesh *dm)
+{
+ return &dm->edgeData;
+}
+
+CustomData *dm_getFaceCData(DerivedMesh *dm)
+{
+ return &dm->faceData;
+}
+
+CustomData *dm_getLoopCData(DerivedMesh *dm)
+{
+ return &dm->loopData;
+}
+
+CustomData *dm_getPolyCData(DerivedMesh *dm)
+{
+ return &dm->polyData;
+}
+
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
dm->getVertArray = dm_getVertArray;
dm->getEdgeArray = dm_getEdgeArray;
- dm->getFaceArray = dm_getFaceArray;
+ dm->getTessFaceArray = dm_getFaceArray;
dm->dupVertArray = dm_dupVertArray;
dm->dupEdgeArray = dm_dupEdgeArray;
- dm->dupFaceArray = dm_dupFaceArray;
+ dm->dupTessFaceArray = dm_dupFaceArray;
+
+ dm->getVertDataLayout = dm_getVertCData;
+ dm->getEdgeDataLayout = dm_getEdgeCData;
+ dm->getTessFaceDataLayout = dm_getFaceCData;
+ dm->getLoopDataLayout = dm_getLoopCData;
+ dm->getFaceDataLayout = dm_getPolyCData;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_face_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
bvhcache_init(&dm->bvhCache);
}
-void DM_init(DerivedMesh *dm, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numFaces, int numLoops, int numPoly)
{
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numFaceData = numFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPoly;
DM_init_funcs(dm);
@@ -173,7 +210,8 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type,
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys)
{
CustomData_copy(&source->vertData, &dm->vertData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numVerts);
@@ -181,11 +219,17 @@ void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type
CD_CALLOC, numEdges);
CustomData_copy(&source->faceData, &dm->faceData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numFaces);
+ CustomData_copy(&source->loopData, &dm->loopData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numLoops);
+ CustomData_copy(&source->polyData, &dm->polyData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numPolys);
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numFaceData = numFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPolys;
DM_init_funcs(dm);
@@ -200,6 +244,8 @@ int DM_release(DerivedMesh *dm)
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numFaceData);
+ CustomData_free(&dm->loopData, dm->numLoopData);
+ CustomData_free(&dm->polyData, dm->numPolyData);
return 1;
}
@@ -207,28 +253,139 @@ int DM_release(DerivedMesh *dm)
CustomData_free_temporary(&dm->vertData, dm->numVertData);
CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
CustomData_free_temporary(&dm->faceData, dm->numFaceData);
+ CustomData_free_temporary(&dm->loopData, dm->numLoopData);
+ CustomData_free_temporary(&dm->polyData, dm->numPolyData);
return 0;
}
}
+void dm_add_polys_from_iter(CustomData *ldata, CustomData *pdata, DerivedMesh *dm, int totloop)
+{
+ DMFaceIter *iter = dm->newFaceIter(dm);
+ DMLoopIter *liter;
+ CustomData *oldata, *opdata;
+ MPoly *mpoly;
+ MLoop *mloop;
+ int p, l, i, j, lasttype;
+
+ oldata = dm->getLoopDataLayout(dm);
+ opdata = dm->getFaceDataLayout(dm);
+
+ CustomData_copy(oldata, ldata, CD_MASK_DERIVEDMESH, CD_CALLOC, totloop);
+ CustomData_copy(opdata, pdata, CD_MASK_DERIVEDMESH, CD_CALLOC, dm->getNumFaces(dm));
+
+ mloop = MEM_callocN(sizeof(MLoop)*totloop, "MLoop from dm_add_polys_from_iter");
+ CustomData_add_layer(ldata, CD_MLOOP, CD_ASSIGN, mloop, totloop);
+ mpoly = MEM_callocN(sizeof(MPoly)*dm->getNumFaces(dm), "MPoly from dm_add_polys_from_iter");
+ CustomData_add_layer(pdata, CD_MPOLY, CD_ASSIGN, mpoly, dm->getNumFaces(dm));
+
+ l = 0;
+ for (p=0; !iter->done; iter->step(iter), mpoly++, p++) {
+ mpoly->flag = iter->flags;
+ mpoly->loopstart = l;
+ mpoly->totloop = iter->len;
+ mpoly->mat_nr = iter->mat_nr;
+
+ j = 0;
+ lasttype = -1;
+ for (i=0; i<opdata->totlayer; i++) {
+ void *e1, *e2;
+
+ if (opdata->layers[i].type == lasttype)
+ j++;
+ else
+ j = 0;
+
+ if (opdata->layers[i].type == CD_MPOLY)
+ continue;
+
+ e1 = iter->getCDData(iter, opdata->layers[i].type, j);
+ e2 = (char*)CustomData_get_n(pdata, opdata->layers[i].type, p, j);
+
+ if (!e2)
+ continue;
+
+ CustomData_copy_elements(opdata->layers[i].type, e1, e2, 1);
+
+ lasttype = opdata->layers[i].type;
+ }
+
+ liter = iter->getLoopsIter(iter);
+ for (; !liter->done; liter->step(liter), mloop++, l++) {
+ mloop->v = liter->vindex;
+ mloop->e = liter->eindex;
+
+ j = 0;
+ lasttype = -1;
+ for (i=0; i<oldata->totlayer; i++) {
+ void *e1, *e2;
+
+ if (oldata->layers[i].type == CD_MLOOP)
+ continue;
+
+ if (oldata->layers[i].type == lasttype)
+ j++;
+ else
+ j = 0;
+
+ e1 = liter->getLoopCDData(liter, oldata->layers[i].type, j);
+ e2 = CustomData_get_n(ldata, oldata->layers[i].type, l, j);
+
+ if (!e2)
+ continue;
+
+ CustomData_copy_elements(oldata->layers[i].type, e1, e2, 1);
+ lasttype = oldata->layers[i].type;
+ }
+ }
+ }
+ iter->free(iter);
+}
+
+void DM_DupPolys(DerivedMesh *source, DerivedMesh *target)
+{
+ DMFaceIter *iter = source->newFaceIter(source);
+ DMLoopIter *liter;
+ int totloop = source->numLoopData;
+
+ dm_add_polys_from_iter(&target->loopData, &target->polyData, source, totloop);
+
+ target->numLoopData = totloop;
+ target->numPolyData = source->getNumFaces(source);
+}
+
void DM_to_mesh(DerivedMesh *dm, Mesh *me)
{
/* dm might depend on me, so we need to do everything with a local copy */
Mesh tmp = *me;
- int totvert, totedge, totface;
+ DMFaceIter *iter;
+ int totvert, totedge, totface, totloop, totpoly;
memset(&tmp.vdata, 0, sizeof(tmp.vdata));
memset(&tmp.edata, 0, sizeof(tmp.edata));
memset(&tmp.fdata, 0, sizeof(tmp.fdata));
+ memset(&tmp.ldata, 0, sizeof(tmp.ldata));
+ memset(&tmp.pdata, 0, sizeof(tmp.pdata));
totvert = tmp.totvert = dm->getNumVerts(dm);
totedge = tmp.totedge = dm->getNumEdges(dm);
- totface = tmp.totface = dm->getNumFaces(dm);
+ totface = tmp.totface = dm->getNumTessFaces(dm);
+ totpoly = tmp.totpoly = dm->getNumFaces(dm);
+
+ totloop = 0;
+ for (iter=dm->newFaceIter(dm); !iter->done; iter->step(iter)) {
+ totloop += iter->len;
+ }
+ iter->free(iter);
+
+ tmp.totloop = totloop;
CustomData_copy(&dm->vertData, &tmp.vdata, CD_MASK_MESH, CD_DUPLICATE, totvert);
CustomData_copy(&dm->edgeData, &tmp.edata, CD_MASK_MESH, CD_DUPLICATE, totedge);
CustomData_copy(&dm->faceData, &tmp.fdata, CD_MASK_MESH, CD_DUPLICATE, totface);
+ CustomData_copy(&dm->loopData, &tmp.ldata, CD_MASK_MESH, CD_DUPLICATE, totloop);
+ CustomData_copy(&dm->polyData, &tmp.pdata, CD_MASK_MESH, CD_DUPLICATE, totpoly);
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
we set them here in case they are missing */
@@ -237,16 +394,23 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me)
if(!CustomData_has_layer(&tmp.edata, CD_MEDGE))
CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN, dm->dupEdgeArray(dm), totedge);
if(!CustomData_has_layer(&tmp.fdata, CD_MFACE))
- CustomData_add_layer(&tmp.fdata, CD_MFACE, CD_ASSIGN, dm->dupFaceArray(dm), totface);
+ CustomData_add_layer(&tmp.fdata, CD_MFACE, CD_ASSIGN, dm->dupTessFaceArray(dm), totface);
+ if(!CustomData_has_layer(&tmp.pdata, CD_MPOLY))
+ dm_add_polys_from_iter(&tmp.ldata, &tmp.pdata, dm, totloop);
mesh_update_customdata_pointers(&tmp);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
- /* if the number of verts has changed, remove invalid data */
+ /* BMESH_TODO/XXX: ok, this should use new CD shapekey data,
+ which shouuld be fed through the modifier
+ stack*/
if(tmp.totvert != me->totvert) {
+ printf("YEEK! this should be recoded! Shape key loss!!!\n");
if(tmp.key) tmp.key->id.us--;
tmp.key = NULL;
}
@@ -291,11 +455,21 @@ void DM_add_edge_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
}
-void DM_add_face_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+void DM_add_tessface_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
{
CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numFaceData);
}
+void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData);
+}
+
+void DM_add_face_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
+}
+
void *DM_get_vert_data(DerivedMesh *dm, int index, int type)
{
return CustomData_get(&dm->vertData, index, type);
@@ -327,14 +501,19 @@ void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
return CustomData_get_layer(&dm->edgeData, type);
}
-void *DM_get_face_data_layer(DerivedMesh *dm, int type)
+void *DM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_MFACE)
- return dm->getFaceArray(dm);
+ return dm->getTessFaceArray(dm);
return CustomData_get_layer(&dm->faceData, type);
}
+void *DM_get_face_data_layer(DerivedMesh *dm, int type)
+{
+ return CustomData_get_layer(&dm->polyData, type);
+}
+
void DM_set_vert_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->vertData, index, type, data);
@@ -364,13 +543,27 @@ void DM_copy_edge_data(DerivedMesh *source, DerivedMesh *dest,
source_index, dest_index, count);
}
-void DM_copy_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_copy_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->faceData, &dest->faceData,
source_index, dest_index, count);
}
+void DM_copy_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->loopData, &dest->loopData,
+ source_index, dest_index, count);
+}
+
+void DM_copy_face_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->polyData, &dest->polyData,
+ source_index, dest_index, count);
+}
+
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->vertData, index, count);
@@ -381,11 +574,21 @@ void DM_free_edge_data(struct DerivedMesh *dm, int index, int count)
CustomData_free_elem(&dm->edgeData, index, count);
}
-void DM_free_face_data(struct DerivedMesh *dm, int index, int count)
+void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->faceData, index, count);
}
+void DM_free_loop_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->loopData, index, count);
+}
+
+void DM_free_face_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->polyData, index, count);
+}
+
void DM_interp_vert_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index)
@@ -403,7 +606,7 @@ void DM_interp_edge_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_interp_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index)
@@ -412,13 +615,28 @@ void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_swap_face_data(DerivedMesh *dm, int index, const int *corner_indices)
+void DM_swap_tessface_data(DerivedMesh *dm, int index, const int *corner_indices)
{
CustomData_swap(&dm->faceData, index, corner_indices);
}
-///
+void DM_interp_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->loopData, &dest->loopData, src_indices,
+ weights, NULL, count, dest_index);
+}
+
+void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->polyData, &dest->polyData, src_indices,
+ weights, NULL, count, dest_index);
+}
+///
static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me, ob);
@@ -434,987 +652,6 @@ static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3]
return dm;
}
-///
-
-typedef struct {
- DerivedMesh dm;
-
- EditMesh *em;
- float (*vertexCos)[3];
- float (*vertexNos)[3];
- float (*faceNos)[3];
-} EditMeshDerivedMesh;
-
-static void emDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- func(userData, i, emdm->vertexCos[i], emdm->vertexNos[i], NULL);
- } else {
- func(userData, i, eve->co, eve->no, NULL);
- }
- }
-}
-static void emDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
- func(userData, i, emdm->vertexCos[(int) eed->v1->tmp.l], emdm->vertexCos[(int) eed->v2->tmp.l]);
- } else {
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
- func(userData, i, eed->v1->co, eed->v2->co);
- }
-}
-static void emDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- glBegin(GL_LINES);
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
- }
- }
- glEnd();
- } else {
- glBegin(GL_LINES);
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- glVertex3fv(eed->v1->co);
- glVertex3fv(eed->v2->co);
- }
- }
- glEnd();
- }
-}
-static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
-{
- emDM_drawMappedEdges(dm, NULL, NULL);
-}
-static void emDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- setDrawInterpOptions(userData, i, 0.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
- setDrawInterpOptions(userData, i, 1.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
- }
- }
- glEnd();
- } else {
- glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- setDrawInterpOptions(userData, i, 0.0);
- glVertex3fv(eed->v1->co);
- setDrawInterpOptions(userData, i, 1.0);
- glVertex3fv(eed->v2->co);
- }
- }
- glEnd();
- }
-}
-
-static void emDM_drawUVEdges(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
- MTFace *tf;
-
- glBegin(GL_LINES);
- for(efa= emdm->em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&emdm->em->fdata, efa->data, CD_MTFACE);
-
- if(tf && !(efa->h)) {
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
-
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
-
- if (!efa->v4) {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[0]);
- } else {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[0]);
- }
- }
- }
- glEnd();
-}
-
-static void emDM__calcFaceCent(EditFace *efa, float cent[3], float (*vertexCos)[3])
-{
- if (vertexCos) {
- VECCOPY(cent, vertexCos[(int) efa->v1->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v2->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v3->tmp.l]);
- if (efa->v4) add_v3_v3(cent, vertexCos[(int) efa->v4->tmp.l]);
- } else {
- VECCOPY(cent, efa->v1->co);
- add_v3_v3(cent, efa->v2->co);
- add_v3_v3(cent, efa->v3->co);
- if (efa->v4) add_v3_v3(cent, efa->v4->co);
- }
-
- if (efa->v4) {
- mul_v3_fl(cent, 0.25f);
- } else {
- mul_v3_fl(cent, 0.33333333333f);
- }
-}
-static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- EditFace *efa;
- float cent[3];
- int i;
-
- if (emdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
- }
-
- for(i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- emDM__calcFaceCent(efa, cent, emdm->vertexCos);
- func(userData, i, cent, emdm->vertexCos?emdm->faceNos[i]:efa->n);
- }
-}
-static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
- int i, draw;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
- if(draw) {
- if (draw==2) { /* enabled with stipple */
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(stipple_quarttone);
- }
-
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(emdm->faceNos[i]);
- glVertex3fv(emdm->vertexCos[(int) efa->v1->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v2->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v3->tmp.l]);
- if(efa->v4) glVertex3fv(emdm->vertexCos[(int) efa->v4->tmp.l]);
- } else {
- glNormal3fv(emdm->vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v1->tmp.l]);
- glNormal3fv(emdm->vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v2->tmp.l]);
- glNormal3fv(emdm->vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v3->tmp.l]);
- if(efa->v4) {
- glNormal3fv(emdm->vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) efa->v4->tmp.l]);
- }
- }
- glEnd();
-
- if (draw==2)
- glDisable(GL_POLYGON_STIPPLE);
- }
- }
- } else {
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
- if(draw) {
- if (draw==2) { /* enabled with stipple */
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(stipple_quarttone);
- }
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(efa->n);
- glVertex3fv(efa->v1->co);
- glVertex3fv(efa->v2->co);
- glVertex3fv(efa->v3->co);
- if(efa->v4) glVertex3fv(efa->v4->co);
- } else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- if(efa->v4) {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- glEnd();
-
- if (draw==2)
- glDisable(GL_POLYGON_STIPPLE);
- }
- }
- }
-}
-
-static void emDM_drawFacesTex_common(DerivedMesh *dm,
- int (*drawParams)(MTFace *tface, MCol *mcol, int matnr),
- int (*drawParamsMapped)(void *userData, int index),
- void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditFace *efa;
- int i;
-
- /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
- glShadeModel(GL_SMOOTH);
-
- if (vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
- int flag;
-
- if(drawParams)
- flag= drawParams(tf, mcol, efa->mat_nr);
- else if(drawParamsMapped)
- flag= drawParamsMapped(userData, i);
- else
- flag= 1;
-
- if(flag != 0) { /* flag 0 == the face is hidden or invisible */
-
- /* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- } else {
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
- }
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(emdm->faceNos[i]);
-
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- } else {
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- }
- glEnd();
- }
- }
- } else {
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
- int flag;
-
- if(drawParams)
- flag= drawParams(tf, mcol, efa->mat_nr);
- else if(drawParamsMapped)
- flag= drawParamsMapped(userData, i);
- else
- flag= 1;
-
- if(flag != 0) { /* flag 0 == the face is hidden or invisible */
- /* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- } else {
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
- }
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(efa->n);
-
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(efa->v1->co);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(efa->v2->co);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(efa->v4->co);
- }
- } else {
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- glEnd();
- }
- }
- }
-}
-
-static void emDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, MCol *mcol, int matnr))
-{
- emDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
-}
-
-static void emDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- emDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
-}
-
-static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
- int (*setMaterial)(int, void *attribs),
- int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditVert *eve;
- EditFace *efa;
- DMVertexAttribs attribs;
- GPUVertexAttribs gattribs;
- MTFace *tf;
- int transp, new_transp, orig_transp, tfoffset;
- int i, b, matnr, new_matnr, dodraw, layer;
-
- dodraw = 0;
- matnr = -1;
-
- transp = GPU_get_material_blend_mode();
- orig_transp = transp;
- layer = CustomData_get_layer_index(&em->fdata, CD_MTFACE);
- tfoffset = (layer == -1)? -1: em->fdata.layers[layer].offset;
-
- memset(&attribs, 0, sizeof(attribs));
-
- /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
- glShadeModel(GL_SMOOTH);
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
-#define PASSATTRIB(efa, eve, vert) { \
- if(attribs.totorco) { \
- float *orco = attribs.orco.array[eve->tmp.l]; \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
- } \
- for(b = 0; b < attribs.tottface; b++) { \
- MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].emOffset); \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
- } \
- for(b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].emOffset); \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
- } \
- if(attribs.tottang) { \
- float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
- } \
-}
-
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth= (efa->flag & ME_SMOOTH);
-
- if(setDrawOptions && !setDrawOptions(userData, i))
- continue;
-
- new_matnr = efa->mat_nr + 1;
- if(new_matnr != matnr) {
- dodraw = setMaterial(matnr = new_matnr, &gattribs);
- if(dodraw)
- DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
- }
-
- if(tfoffset != -1) {
- tf = (MTFace*)((char*)efa->data)+tfoffset;
- new_transp = tf->transp;
-
- if(new_transp != transp) {
- if(new_transp == GPU_BLEND_SOLID && orig_transp != GPU_BLEND_SOLID)
- GPU_set_material_blend_mode(orig_transp);
- else
- GPU_set_material_blend_mode(new_transp);
- transp = new_transp;
- }
- }
-
- if(dodraw) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- if(vertexCos) glNormal3fv(emdm->faceNos[i]);
- else glNormal3fv(efa->n);
-
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- else glVertex3fv(efa->v1->co);
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- else glVertex3fv(efa->v2->co);
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- else glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- else glVertex3fv(efa->v4->co);
- }
- } else {
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- }
- else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- }
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- }
- else {
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- }
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- }
- else {
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- }
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- }
- glEnd();
- }
- }
-}
-
-static void emDM_drawFacesGLSL(DerivedMesh *dm,
- int (*setMaterial)(int, void *attribs))
-{
- dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
-}
-
-static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- if (emdm->em->verts.first) {
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve= eve->next) {
- if (emdm->vertexCos) {
- DO_MINMAX(emdm->vertexCos[i], min_r, max_r);
- } else {
- DO_MINMAX(eve->co, min_r, max_r);
- }
- }
- } else {
- min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
- }
-}
-static int emDM_getNumVerts(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->verts);
-}
-
-static int emDM_getNumEdges(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->edges);
-}
-
-static int emDM_getNumFaces(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->faces);
-}
-
-static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
- } else {
- copy_v3_v3(cos_r[i], eve->co);
- }
- }
-}
-
-static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
-{
- EditVert *ev = ((EditMeshDerivedMesh *)dm)->em->verts.first;
- int i;
-
- for(i = 0; i < index; ++i) ev = ev->next;
-
- VECCOPY(vert_r->co, ev->co);
-
- vert_r->no[0] = ev->no[0] * 32767.0;
- vert_r->no[1] = ev->no[1] * 32767.0;
- vert_r->no[2] = ev->no[2] * 32767.0;
-
- /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
- vert_r->mat_nr = 0;
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
-}
-
-static void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev, *v1, *v2;
- int i;
-
- for(i = 0; i < index; ++i) ee = ee->next;
-
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- /* goddamn, we have to search all verts to find indices */
- v1 = ee->v1;
- v2 = ee->v2;
- for(i = 0, ev = em->verts.first; v1 || v2; i++, ev = ev->next) {
- if(ev == v1) {
- edge_r->v1 = i;
- v1 = NULL;
- }
- if(ev == v2) {
- edge_r->v2 = i;
- v2 = NULL;
- }
- }
-}
-
-static void emDM_getFace(DerivedMesh *dm, int index, MFace *face_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev, *v1, *v2, *v3, *v4;
- int i;
-
- for(i = 0; i < index; ++i) ef = ef->next;
-
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
-
- /* goddamn, we have to search all verts to find indices */
- v1 = ef->v1;
- v2 = ef->v2;
- v3 = ef->v3;
- v4 = ef->v4;
- if(!v4) face_r->v4 = 0;
-
- for(i = 0, ev = em->verts.first; v1 || v2 || v3 || v4;
- i++, ev = ev->next) {
- if(ev == v1) {
- face_r->v1 = i;
- v1 = NULL;
- }
- if(ev == v2) {
- face_r->v2 = i;
- v2 = NULL;
- }
- if(ev == v3) {
- face_r->v3 = i;
- v3 = NULL;
- }
- if(ev == v4) {
- face_r->v4 = i;
- v4 = NULL;
- }
- }
-
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
-}
-
-static void emDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *ev = emdm->em->verts.first;
- int i;
-
- for(i=0; ev; ev = ev->next, ++vert_r, ++i) {
- if(emdm->vertexCos)
- copy_v3_v3(vert_r->co, emdm->vertexCos[i]);
- else
- copy_v3_v3(vert_r->co, ev->co);
-
- vert_r->no[0] = ev->no[0] * 32767.0;
- vert_r->no[1] = ev->no[1] * 32767.0;
- vert_r->no[2] = ev->no[2] * 32767.0;
-
- /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
- vert_r->mat_nr = 0;
- vert_r->flag = 0;
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
- }
-}
-
-static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev;
- int i;
-
- /* store vertex indices in tmp union */
- for(ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
-
- for( ; ee; ee = ee->next, ++edge_r) {
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- edge_r->v1 = (int)ee->v1->tmp.l;
- edge_r->v2 = (int)ee->v2->tmp.l;
- }
-}
-
-static void emDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev;
- int i;
-
- /* store vertexes indices in tmp union */
- for(ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
-
- for( ; ef; ef = ef->next, ++face_r) {
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
-
- face_r->v1 = (int)ef->v1->tmp.l;
- face_r->v2 = (int)ef->v2->tmp.l;
- face_r->v3 = (int)ef->v3->tmp.l;
- if(ef->v4) face_r->v4 = (int)ef->v4->tmp.l;
- else face_r->v4 = 0;
-
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
- }
-}
-
-static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- EditFace *efa;
- char *data, *emdata;
- void *datalayer;
- int index, offset, size;
-
- datalayer = DM_get_face_data_layer(dm, type);
- if(datalayer)
- return datalayer;
-
- /* layers are store per face for editmesh, we convert to a temporary
- * data layer array in the derivedmesh when these are requested */
- if(type == CD_MTFACE || type == CD_MCOL) {
- index = CustomData_get_layer_index(&em->fdata, type);
-
- if(index != -1) {
- offset = em->fdata.layers[index].offset;
- size = CustomData_sizeof(type);
-
- DM_add_face_layer(dm, type, CD_CALLOC, NULL);
- index = CustomData_get_layer_index(&dm->faceData, type);
- dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
-
- data = datalayer = DM_get_face_data_layer(dm, type);
- for(efa=em->faces.first; efa; efa=efa->next, data+=size) {
- emdata = CustomData_em_get(&em->fdata, efa->data, type);
- memcpy(data, emdata, size);
- }
- }
- }
-
- return datalayer;
-}
-
-static void emDM_release(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- if (DM_release(dm)) {
- if (emdm->vertexCos) {
- MEM_freeN(emdm->vertexCos);
- MEM_freeN(emdm->vertexNos);
- MEM_freeN(emdm->faceNos);
- }
-
- MEM_freeN(emdm);
- }
-}
-
-static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, Object *ob,
- float (*vertexCos)[3])
-{
- EditMeshDerivedMesh *emdm = MEM_callocN(sizeof(*emdm), "emdm");
-
- DM_init(&emdm->dm, DM_TYPE_EDITMESH, BLI_countlist(&em->verts),
- BLI_countlist(&em->edges), BLI_countlist(&em->faces));
-
- emdm->dm.getMinMax = emDM_getMinMax;
-
- emdm->dm.getNumVerts = emDM_getNumVerts;
- emdm->dm.getNumEdges = emDM_getNumEdges;
- emdm->dm.getNumFaces = emDM_getNumFaces;
-
- emdm->dm.getVertCos = emDM_getVertCos;
-
- emdm->dm.getVert = emDM_getVert;
- emdm->dm.getEdge = emDM_getEdge;
- emdm->dm.getFace = emDM_getFace;
- emdm->dm.copyVertArray = emDM_copyVertArray;
- emdm->dm.copyEdgeArray = emDM_copyEdgeArray;
- emdm->dm.copyFaceArray = emDM_copyFaceArray;
- emdm->dm.getFaceDataArray = emDM_getFaceDataArray;
-
- emdm->dm.foreachMappedVert = emDM_foreachMappedVert;
- emdm->dm.foreachMappedEdge = emDM_foreachMappedEdge;
- emdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter;
-
- emdm->dm.drawEdges = emDM_drawEdges;
- emdm->dm.drawMappedEdges = emDM_drawMappedEdges;
- emdm->dm.drawMappedEdgesInterp = emDM_drawMappedEdgesInterp;
- emdm->dm.drawMappedFaces = emDM_drawMappedFaces;
- emdm->dm.drawMappedFacesTex = emDM_drawMappedFacesTex;
- emdm->dm.drawMappedFacesGLSL = emDM_drawMappedFacesGLSL;
- emdm->dm.drawFacesTex = emDM_drawFacesTex;
- emdm->dm.drawFacesGLSL = emDM_drawFacesGLSL;
- emdm->dm.drawUVEdges = emDM_drawUVEdges;
-
- emdm->dm.release = emDM_release;
-
- emdm->em = em;
- emdm->vertexCos = vertexCos;
-
- if(CustomData_has_layer(&em->vdata, CD_MDEFORMVERT)) {
- EditVert *eve;
- int i;
-
- DM_add_vert_layer(&emdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
-
- for(eve = em->verts.first, i = 0; eve; eve = eve->next, ++i)
- DM_set_vert_data(&emdm->dm, i, CD_MDEFORMVERT,
- CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT));
- }
-
- if(vertexCos) {
- EditVert *eve;
- EditFace *efa;
- int totface = BLI_countlist(&em->faces);
- int i;
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- emdm->vertexNos = MEM_callocN(sizeof(*emdm->vertexNos)*i, "emdm_vno");
- emdm->faceNos = MEM_mallocN(sizeof(*emdm->faceNos)*totface, "emdm_vno");
-
- for(i=0, efa= em->faces.first; efa; i++, efa=efa->next) {
- float *v1 = vertexCos[(int) efa->v1->tmp.l];
- float *v2 = vertexCos[(int) efa->v2->tmp.l];
- float *v3 = vertexCos[(int) efa->v3->tmp.l];
- float *no = emdm->faceNos[i];
-
- if(efa->v4) {
- float *v4 = vertexCos[(int) efa->v4->tmp.l];
-
- normal_quad_v3( no,v1, v2, v3, v4);
- add_v3_v3(emdm->vertexNos[(int) efa->v4->tmp.l], no);
- }
- else {
- normal_tri_v3( no,v1, v2, v3);
- }
-
- add_v3_v3(emdm->vertexNos[(int) efa->v1->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v2->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v3->tmp.l], no);
- }
-
- for(i=0, eve= em->verts.first; eve; i++, eve=eve->next) {
- float *no = emdm->vertexNos[i];
- /* following Mesh convention; we use vertex coordinate itself
- * for normal in this case */
- if (normalize_v3(no)==0.0) {
- normalize_v3_v3(no, vertexCos[i]);
- }
- }
- }
-
- return (DerivedMesh*) emdm;
-}
-
/***/
DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, ModifierData *md)
@@ -1446,30 +683,29 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
return dm;
}
-static float *get_editmesh_orco_verts(EditMesh *em)
+static float *get_editbmesh_orco_verts(BMEditMesh *em)
{
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
float *orco;
int a, totvert;
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
- totvert= 0;
- for(eve=em->verts.first; eve; eve=eve->next)
- totvert++;
+ totvert= em->bm->totvert;
orco = MEM_mallocN(sizeof(float)*3*totvert, "EditMesh Orco");
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a+=3)
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (a=0; eve; eve=BMIter_Step(&iter), a+=3)
VECCOPY(orco+a, eve->co);
return orco;
}
/* orco custom data layer */
-
-static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
+static void *get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *free)
{
*free= 0;
@@ -1478,7 +714,7 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
*free= 1;
if(em)
- return (float(*)[3])get_editmesh_orco_verts(em);
+ return (float(*)[3])get_editbmesh_orco_verts(em);
else
return (float(*)[3])get_mesh_orco_verts(ob);
}
@@ -1499,13 +735,13 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
return NULL;
}
-static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer)
+static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int layer)
{
DerivedMesh *dm;
float (*orco)[3];
int free;
- if(em) dm= CDDM_from_editmesh(em, me);
+ if(em) dm= CDDM_from_BMEditMesh(em, me);
else dm= CDDM_from_mesh(me, ob);
orco= get_orco_coords_dm(ob, em, layer, &free);
@@ -1520,7 +756,8 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer
return dm;
}
-static void add_orco_dm(Object *ob, EditMesh *em, DerivedMesh *dm, DerivedMesh *orcodm, int layer)
+static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
+ DerivedMesh *orcodm, int layer)
{
float (*orco)[3], (*layerorco)[3];
int totvert, free;
@@ -1624,15 +861,21 @@ void vDM_ColorBand_store(ColorBand *coba)
static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm)
{
Mesh *me = ob->data;
- MFace *mf = me->mface;
+ MFace *mf = dm->getTessFaceArray(dm);
+ DMFaceIter *dfiter;
+ DMLoopIter *dliter;
ColorBand *coba= stored_cb; /* warning, not a local var */
unsigned char *wtcol;
- int i;
+ unsigned char(*wlcol)[4] = NULL;
+ BLI_array_declare(wlcol);
+ int i, totface=dm->getNumTessFaces(dm), totpoly=dm->getNumFaces, totloop;
+ int *origIndex = dm->getVertDataArray(dm, CD_ORIGINDEX);
- wtcol = MEM_callocN (sizeof (unsigned char) * me->totface*4*4, "weightmap");
+ wtcol = MEM_callocN (sizeof (unsigned char) * totface*4*4, "weightmap");
- memset(wtcol, 0x55, sizeof (unsigned char) * me->totface*4*4);
- for (i=0; i<me->totface; i++, mf++) {
+ /*first add colors to the tesselation faces*/
+ memset(wtcol, 0x55, sizeof (unsigned char) * totface*4*4);
+ for (i=0; i<totface; i++, mf++) {
calc_weightpaint_vert_color(ob, coba, mf->v1, &wtcol[(i*4 + 0)*4]);
calc_weightpaint_vert_color(ob, coba, mf->v2, &wtcol[(i*4 + 1)*4]);
calc_weightpaint_vert_color(ob, coba, mf->v3, &wtcol[(i*4 + 2)*4]);
@@ -1640,7 +883,23 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm)
calc_weightpaint_vert_color(ob, coba, mf->v4, &wtcol[(i*4 + 3)*4]);
}
- CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol, dm->numFaceData);
+ CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol, totface);
+
+ /*now add to loops, so the data can be passed through the modifier stack*/
+ totloop = 0;
+ dfiter = dm->newFaceIter(dm);
+ for (; !dfiter->done; dfiter->step(dfiter)) {
+ dliter = dfiter->getLoopsIter(dfiter);
+ for (; !dliter->done; dliter->step(dliter), totloop++) {
+ BLI_array_growone(wlcol);
+ calc_weightpaint_vert_color(ob, coba, dliter->vindex, (unsigned
+char *)&wlcol[totloop]);
+ }
+ }
+
+ CustomData_add_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL, CD_ASSIGN, wlcol, totloop);
+
+ dfiter->free(dfiter);
}
/* new value for useDeform -1 (hack for the gameengine):
@@ -1785,7 +1044,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
@@ -1837,7 +1096,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* add an origspace layer if needed */
if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
ndm = mti->applyModifier(md, ob, dm, useRenderParams, useCache);
@@ -1901,7 +1160,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* DerivedMesh then we need to build one.
*/
if(dm && deformedVerts) {
- finaldm = CDDM_copy(dm);
+ finaldm = CDDM_copy(dm, 0);
dm->release(dm);
@@ -1945,21 +1204,24 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free(datamasks, NULL);
}
-static float (*editmesh_getVertexCos(EditMesh *em, int *numVerts_r))[3]
+static float (*editbmesh_getVertexCos(BMEditMesh *em, int *numVerts_r))[3]
{
- int i, numVerts = *numVerts_r = BLI_countlist(&em->verts);
+ int i, numVerts = *numVerts_r = em->bm->totvert;
float (*cos)[3];
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
cos = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos");
- for (i=0,eve=em->verts.first; i<numVerts; i++,eve=eve->next) {
+
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
VECCOPY(cos[i], eve->co);
}
return cos;
}
-static int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
+static int editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
@@ -1973,7 +1235,7 @@ static int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedM
return 1;
}
-static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, DerivedMesh **cage_r,
+static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, DerivedMesh **cage_r,
DerivedMesh **final_r,
CustomDataMask dataMask)
{
@@ -1988,7 +1250,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
modifiers_clearErrors(ob);
if(cage_r && cageIndex == -1) {
- *cage_r = getEditMeshDerivedMesh(em, ob, NULL);
+ *cage_r = getEditDerivedBMesh(em, ob, NULL);
}
dm = NULL;
@@ -2005,7 +1267,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
md->scene= scene;
- if(!editmesh_modifier_is_enabled(scene, md, dm))
+ if(!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
/* add an orco layer if needed by this modifier */
@@ -2033,7 +1295,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
} else {
- deformedVerts = editmesh_getVertexCos(em, &numVerts);
+ deformedVerts = editbmesh_getVertexCos(em, &numVerts);
}
}
@@ -2046,7 +1308,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
dm = tdm;
@@ -2055,11 +1317,11 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
} else if(cage_r && dm == *cage_r) {
/* dm may be changed by this modifier, so we need to copy it
*/
- dm = CDDM_copy(dm);
+ dm = CDDM_copy(dm, 0);
}
} else {
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data);
if(deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
@@ -2093,7 +1355,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
if (mti->applyModifierEM)
ndm = mti->applyModifierEM(md, ob, em, dm);
@@ -2115,13 +1377,13 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(cage_r && i == cageIndex) {
if(dm && deformedVerts) {
- *cage_r = CDDM_copy(dm);
+ *cage_r = CDDM_copy(dm, 0);
CDDM_apply_vert_coords(*cage_r, deformedVerts);
} else if(dm) {
*cage_r = dm;
} else {
*cage_r =
- getEditMeshDerivedMesh(em, ob,
+ getEditDerivedBMesh(em, ob,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
@@ -2134,7 +1396,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
* then we need to build one.
*/
if(dm && deformedVerts) {
- *final_r = CDDM_copy(dm);
+ *final_r = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
@@ -2145,7 +1407,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
} else if (!deformedVerts && cage_r && *cage_r) {
*final_r = *cage_r;
} else {
- *final_r = getEditMeshDerivedMesh(em, ob, deformedVerts);
+ *final_r = getEditDerivedBMesh(em, ob, deformedVerts);
deformedVerts = NULL;
}
@@ -2217,7 +1479,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
ob->lastDataMask = dataMask;
}
-static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
clear_mesh_caches(obedit);
@@ -2234,7 +1496,7 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage = NULL;
}
- editmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
+ editbmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
DM_set_object_boundbox (obedit, em->derivedFinal);
em->lastDataMask = dataMask;
@@ -2242,10 +1504,10 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage->needsFree = 0;
}
-void makeDerivedMesh(Scene *scene, Object *ob, EditMesh *em, CustomDataMask dataMask)
+void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em, CustomDataMask dataMask)
{
if (em) {
- editmesh_build_data(scene, ob, em, dataMask);
+ editbmesh_build_data(scene, ob, em, dataMask);
} else {
mesh_build_data(scene, ob, dataMask);
}
@@ -2335,7 +1597,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
/***/
-DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, EditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **final_r,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
@@ -2343,27 +1605,27 @@ DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, E
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
*final_r = em->derivedFinal;
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_cage(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_base(Object *obedit, EditMesh *em)
+DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em)
{
- return getEditMeshDerivedMesh(em, obedit, NULL);
+ return getEditDerivedBMesh(em, obedit, NULL);
}
@@ -2425,7 +1687,7 @@ float *mesh_get_mapped_verts_nors(Scene *scene, Object *ob)
/* ********* crazyspace *************** */
-int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3])
+int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
@@ -2444,13 +1706,13 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
for(i = 0; md && i <= cageIndex; i++, md = md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if(!editmesh_modifier_is_enabled(scene, md, dm))
+ if(!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if(!defmats) {
- dm= getEditMeshDerivedMesh(em, ob, NULL);
- deformedVerts= editmesh_getVertexCos(em, &numVerts);
+ dm= getEditDerivedBMesh(em, ob, NULL);
+ deformedVerts= editbmesh_getVertexCos(em, &numVerts);
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
@@ -2465,7 +1727,7 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
}
for(; md && i <= cageIndex; md = md->next, i++)
- if(editmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
+ if(editbmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
numleft++;
if(dm)
@@ -2497,11 +1759,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
/* check we have all the needed layers */
totvert= dm->getNumVerts(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- mtface= dm->getFaceDataArray(dm, CD_MTFACE);
+ mface= dm->getTessFaceArray(dm);
+ mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
if(!mtface) {
orco= dm->getVertDataArray(dm, CD_ORCO);
@@ -2510,8 +1772,8 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
/* create tangent layer */
- DM_add_face_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
- tangent= DM_get_face_data_layer(dm, CD_TANGENT);
+ DM_add_tessface_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
+ tangent= DM_get_tessface_data_layer(dm, CD_TANGENT);
/* allocate some space */
arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "tangent layer arena");
@@ -2608,15 +1870,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
memset(attribs, 0, sizeof(DMVertexAttribs));
vdata = &dm->vertData;
- fdata = &dm->faceData;
-
- /* ugly hack, editmesh derivedmesh doesn't copy face data, this way we
- * can use offsets instead */
- if(dm->release == emDM_release)
- tfdata = &((EditMeshDerivedMesh*)dm)->em->fdata;
- else
- tfdata = fdata;
-
+ fdata = tfdata = dm->getTessFaceDataLayout(dm);
+
/* add a tangent layer if necessary */
for(b = 0; b < gattribs->totlayer; b++)
if(gattribs->layer[b].type == CD_TANGENT)
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index e27e3b2cd3f..5d8a57f46f5 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -46,6 +46,8 @@
#include "DNA_key_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
#include "BKE_curve.h"
@@ -62,6 +64,7 @@
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BKE_depsgraph.h"
@@ -851,7 +854,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
Scene *sce = NULL;
Group *group = NULL;
GroupObject * go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float vec[3], no[3], pmat[4][4];
int lay, totvert, a, oblay;
@@ -860,11 +863,10 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
if(em) {
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- BKE_mesh_end_editmesh(me, em);
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
} else
dm= mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
@@ -926,7 +928,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
- if(me->edit_mesh) {
+ if(me->edit_btmesh) {
dm->foreachMappedVert(dm, vertex_dupli__mapFunc, (void*) &vdd);
}
else {
@@ -967,34 +969,31 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
Scene *sce = NULL;
Group *group = NULL;
GroupObject *go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float ob__obmat[4][4]; /* needed for groups where the object matrix needs to be modified */
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
copy_m4_m4(pmat, par->obmat);
-
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
+
if(em) {
int totvert;
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
-
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
mface= MEM_mallocN(sizeof(MFace)*totface, "mface temp");
- dm->copyFaceArray(dm, mface);
+ dm->copyTessFaceArray(dm, mface);
totvert= dm->getNumVerts(dm);
mvert= MEM_mallocN(sizeof(MVert)*totvert, "mvert temp");
dm->copyVertArray(dm, mvert);
-
- BKE_mesh_end_editmesh(me, em);
}
else {
dm = mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
- totface= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
+ mface= dm->getTessFaceArray(dm);
mvert= dm->getVertArray(dm);
}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 41821f34ba8..a482e4051d4 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -36,6 +36,7 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
+#include "BLI_cellalloc.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 292d7be48d6..95e9d419f44 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -672,10 +672,18 @@ char *BKE_undo_menu_string(void)
/* saves quit.blend */
void BKE_undo_save_quit(void)
{
+ char str[FILE_MAXDIR+FILE_MAXFILE];
+
+ BLI_make_file_string("/", str, btempdir, "quit.blend");
+
+ BKE_undo_save(str);
+}
+
+void BKE_undo_save(char *fname)
+{
UndoElem *uel;
MemFileChunk *chunk;
int file;
- char str[FILE_MAXDIR+FILE_MAXFILE];
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
@@ -688,9 +696,7 @@ void BKE_undo_save_quit(void)
/* no undo state to save */
if(undobase.first==undobase.last) return;
- BLI_make_file_string("/", str, btempdir, "quit.blend");
-
- file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ file = open(fname, O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
//XXX error("Unable to save %s, check you have permissions", str);
return;
@@ -704,8 +710,8 @@ void BKE_undo_save_quit(void)
close(file);
- if(chunk) ; //XXX error("Unable to save %s, internal error", str);
- else printf("Saved session recovery to %s\n", str);
+ if(chunk) ; //XXX error("Unable to save %s, internal error", fname);
+ else printf("Saved session recovery to %s\n", fname);
}
/* sets curscene */
diff --git a/source/blender/blenkernel/intern/booleanops.c b/source/blender/blenkernel/intern/booleanops.c
new file mode 100644
index 00000000000..f9df0beca7c
--- /dev/null
+++ b/source/blender/blenkernel/intern/booleanops.c
@@ -0,0 +1,603 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * CSG operations.
+ */
+
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_ghash.h"
+
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "CSG_BooleanOps.h"
+
+#include "BKE_cdderivedmesh.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+
+
+
+/**
+ * Here's the vertex iterator structure used to walk through
+ * the blender vertex structure.
+ */
+
+typedef struct {
+ DerivedMesh *dm;
+ Object *ob;
+ int pos;
+} VertexIt;
+
+/**
+ * Implementations of local vertex iterator functions.
+ * These describe a blender mesh to the CSG module.
+ */
+
+static void VertexIt_Destruct(CSG_VertexIteratorDescriptor * iterator)
+{
+ if (iterator->it) {
+ // deallocate memory for iterator
+ MEM_freeN(iterator->it);
+ iterator->it = 0;
+ }
+ iterator->Done = NULL;
+ iterator->Fill = NULL;
+ iterator->Reset = NULL;
+ iterator->Step = NULL;
+ iterator->num_elements = 0;
+
+}
+
+static int VertexIt_Done(CSG_IteratorPtr it)
+{
+ VertexIt * iterator = (VertexIt *)it;
+ return(iterator->pos >= iterator->dm->getNumVerts(iterator->dm));
+}
+
+static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert)
+{
+ VertexIt * iterator = (VertexIt *)it;
+ MVert *verts = iterator->dm->getVertArray(iterator->dm);
+
+ float global_pos[3];
+
+ /* boolean happens in global space, transform both with obmat */
+ mul_v3_m4v3(
+ global_pos,
+ iterator->ob->obmat,
+ verts[iterator->pos].co
+ );
+
+ vert->position[0] = global_pos[0];
+ vert->position[1] = global_pos[1];
+ vert->position[2] = global_pos[2];
+}
+
+static void VertexIt_Step(CSG_IteratorPtr it)
+{
+ VertexIt * iterator = (VertexIt *)it;
+ iterator->pos ++;
+}
+
+static void VertexIt_Reset(CSG_IteratorPtr it)
+{
+ VertexIt * iterator = (VertexIt *)it;
+ iterator->pos = 0;
+}
+
+static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh *dm, Object *ob)
+{
+
+ VertexIt *it;
+ if (output == 0) return;
+
+ // allocate some memory for blender iterator
+ it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt),"Boolean_VIt"));
+ if (it == 0) {
+ return;
+ }
+ // assign blender specific variables
+ it->dm = dm;
+ it->ob = ob; // needed for obmat transformations
+
+ it->pos = 0;
+
+ // assign iterator function pointers.
+ output->Step = VertexIt_Step;
+ output->Fill = VertexIt_Fill;
+ output->Done = VertexIt_Done;
+ output->Reset = VertexIt_Reset;
+ output->num_elements = it->dm->getNumVerts(it->dm);
+ output->it = it;
+}
+
+/**
+ * Blender Face iterator
+ */
+
+typedef struct {
+ DerivedMesh *dm;
+ int pos;
+ int offset;
+ int flip;
+} FaceIt;
+
+static void FaceIt_Destruct(CSG_FaceIteratorDescriptor * iterator)
+{
+ MEM_freeN(iterator->it);
+ iterator->Done = NULL;
+ iterator->Fill = NULL;
+ iterator->Reset = NULL;
+ iterator->Step = NULL;
+ iterator->num_elements = 0;
+}
+
+static int FaceIt_Done(CSG_IteratorPtr it)
+{
+ // assume CSG_IteratorPtr is of the correct type.
+ FaceIt * iterator = (FaceIt *)it;
+ return(iterator->pos >= iterator->dm->getNumTessFaces(iterator->dm));
+}
+
+static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
+{
+ // assume CSG_IteratorPtr is of the correct type.
+ FaceIt *face_it = (FaceIt *)it;
+ MFace *mfaces = face_it->dm->getTessFaceArray(face_it->dm);
+ MFace *mface = &mfaces[face_it->pos];
+
+ /* reverse face vertices if necessary */
+ face->vertex_index[1] = mface->v2;
+ if( face_it->flip == 0 ) {
+ face->vertex_index[0] = mface->v1;
+ face->vertex_index[2] = mface->v3;
+ } else {
+ face->vertex_index[2] = mface->v1;
+ face->vertex_index[0] = mface->v3;
+ }
+ if (mface->v4) {
+ face->vertex_index[3] = mface->v4;
+ face->vertex_number = 4;
+ } else {
+ face->vertex_number = 3;
+ }
+
+ face->orig_face = face_it->offset + face_it->pos;
+}
+
+static void FaceIt_Step(CSG_IteratorPtr it)
+{
+ FaceIt * face_it = (FaceIt *)it;
+ face_it->pos ++;
+}
+
+static void FaceIt_Reset(CSG_IteratorPtr it)
+{
+ FaceIt * face_it = (FaceIt *)it;
+ face_it->pos = 0;
+}
+
+static void FaceIt_Construct(
+ CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob)
+{
+ FaceIt *it;
+ if (output == 0) return;
+
+ // allocate some memory for blender iterator
+ it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt),"Boolean_FIt"));
+ if (it == 0) {
+ return ;
+ }
+ // assign blender specific variables
+ it->dm = dm;
+ it->offset = offset;
+ it->pos = 0;
+
+ /* determine if we will need to reverse order of face vertices */
+ if (ob->size[0] < 0.0f) {
+ if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
+ it->flip = 1;
+ } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
+ it->flip = 1;
+ } else {
+ it->flip = 0;
+ }
+ } else {
+ if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
+ it->flip = 0;
+ } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
+ it->flip = 0;
+ } else {
+ it->flip = 1;
+ }
+ }
+
+ // assign iterator function pointers.
+ output->Step = FaceIt_Step;
+ output->Fill = FaceIt_Fill;
+ output->Done = FaceIt_Done;
+ output->Reset = FaceIt_Reset;
+ output->num_elements = it->dm->getNumTessFaces(it->dm);
+ output->it = it;
+}
+
+static Object *AddNewBlenderMesh(Scene *scene, Base *base)
+{
+ // This little function adds a new mesh object to the blender object list
+ // It uses ob to duplicate data as this seems to be easier than creating
+ // a new one. This new oject contains no faces nor vertices.
+ Mesh *old_me;
+ Base *basen;
+ Object *ob_new;
+
+ // now create a new blender object.
+ // duplicating all the settings from the previous object
+ // to the new one.
+ ob_new= copy_object(base->object);
+
+ // Ok we don't want to use the actual data from the
+ // last object, the above function incremented the
+ // number of users, so decrement it here.
+ old_me= ob_new->data;
+ old_me->id.us--;
+
+ // Now create a new base to add into the linked list of
+ // vase objects.
+
+ basen= MEM_mallocN(sizeof(Base), "duplibase");
+ *basen= *base;
+ BLI_addhead(&scene->base, basen); /* addhead: anders oneindige lus */
+ basen->object= ob_new;
+ basen->flag &= ~SELECT;
+
+ // Initialize the mesh data associated with this object.
+ ob_new->data= add_mesh("Mesh");
+
+ // Finally assign the object type.
+ ob_new->type= OB_MESH;
+
+ return ob_new;
+}
+
+static void InterpCSGFace(
+ DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr,
+ float mapmat[][4])
+{
+ float obco[3], *co[4], *orig_co[4], w[4][4];
+ MFace *mface, *orig_mface;
+ int j;
+
+ mface = CDDM_get_tessface(dm, index);
+ orig_mface = orig_dm->getTessFaceArray(orig_dm) + orig_index;
+
+ // get the vertex coordinates from the original mesh
+ orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co;
+ orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co;
+ orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co;
+ orig_co[3] = (orig_mface->v4)? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co: NULL;
+
+ // get the vertex coordinates from the new derivedmesh
+ co[0] = CDDM_get_vert(dm, mface->v1)->co;
+ co[1] = CDDM_get_vert(dm, mface->v2)->co;
+ co[2] = CDDM_get_vert(dm, mface->v3)->co;
+ co[3] = (nr == 4)? CDDM_get_vert(dm, mface->v4)->co: NULL;
+
+ for (j = 0; j < nr; j++) {
+ // get coordinate into the space of the original mesh
+ if (mapmat)
+ mul_v3_m4v3(obco, mapmat, co[j]);
+ else
+ copy_v3_v3(obco, co[j]);
+
+ interp_weights_face_v3( w[j],orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco);
+ }
+
+ CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index);
+}
+
+/* Iterate over the CSG Output Descriptors and create a new DerivedMesh
+ from them */
+static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
+ CSG_FaceIteratorDescriptor *face_it,
+ CSG_VertexIteratorDescriptor *vertex_it,
+ float parinv[][4],
+ float mapmat[][4],
+ Material **mat,
+ int *totmat,
+ DerivedMesh *dm1,
+ Object *ob1,
+ DerivedMesh *dm2,
+ Object *ob2)
+{
+ DerivedMesh *result, *orig_dm;
+ GHash *material_hash = NULL;
+ Mesh *me1= (Mesh*)ob1->data;
+ Mesh *me2= (Mesh*)ob2->data;
+ int i;
+
+ // create a new DerivedMesh
+ result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements, 0, 0);
+ CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH,
+ CD_DEFAULT, face_it->num_elements);
+ CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH,
+ CD_DEFAULT, face_it->num_elements);
+
+ // step through the vertex iterators:
+ for (i = 0; !vertex_it->Done(vertex_it->it); i++) {
+ CSG_IVertex csgvert;
+ MVert *mvert = CDDM_get_vert(result, i);
+
+ // retrieve a csg vertex from the boolean module
+ vertex_it->Fill(vertex_it->it, &csgvert);
+ vertex_it->Step(vertex_it->it);
+
+ // we have to map the vertex coordinates back in the coordinate frame
+ // of the resulting object, since it was computed in world space
+ mul_v3_m4v3(mvert->co, parinv, csgvert.position);
+ }
+
+ // a hash table to remap materials to indices
+ if (mat) {
+ material_hash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "booleanops.c");
+ *totmat = 0;
+ }
+
+ // step through the face iterators
+ for(i = 0; !face_it->Done(face_it->it); i++) {
+ Mesh *orig_me;
+ Object *orig_ob;
+ Material *orig_mat;
+ CSG_IFace csgface;
+ MFace *mface;
+ int orig_index, mat_nr;
+
+ // retrieve a csg face from the boolean module
+ face_it->Fill(face_it->it, &csgface);
+ face_it->Step(face_it->it);
+
+ // find the original mesh and data
+ orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1))? ob1: ob2;
+ orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1))? dm1: dm2;
+ orig_me = (orig_ob == ob1)? me1: me2;
+ orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumTessFaces(dm1);
+
+ // copy all face layers, including mface
+ CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1);
+
+ // set mface
+ mface = CDDM_get_tessface(result, i);
+ mface->v1 = csgface.vertex_index[0];
+ mface->v2 = csgface.vertex_index[1];
+ mface->v3 = csgface.vertex_index[2];
+ mface->v4 = (csgface.vertex_number == 4)? csgface.vertex_index[3]: 0;
+
+ // set material, based on lookup in hash table
+ orig_mat= give_current_material(orig_ob, mface->mat_nr+1);
+
+ if (mat && orig_mat) {
+ if (!BLI_ghash_haskey(material_hash, orig_mat)) {
+ mat[*totmat] = orig_mat;
+ mat_nr = mface->mat_nr = (*totmat)++;
+ BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr));
+ }
+ else
+ mface->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat));
+ }
+ else
+ mface->mat_nr = 0;
+
+ InterpCSGFace(result, orig_dm, i, orig_index, csgface.vertex_number,
+ (orig_me == me2)? mapmat: NULL);
+
+ test_index_face(mface, &result->faceData, i, csgface.vertex_number);
+ }
+
+ if (material_hash)
+ BLI_ghash_free(material_hash, NULL, NULL);
+
+ CDDM_calc_edges(result);
+ CDDM_calc_normals(result);
+
+ CDDM_tessfaces_to_faces(result);
+
+ return result;
+}
+
+static void BuildMeshDescriptors(
+ struct DerivedMesh *dm,
+ struct Object *ob,
+ int face_offset,
+ struct CSG_FaceIteratorDescriptor * face_it,
+ struct CSG_VertexIteratorDescriptor * vertex_it)
+{
+ VertexIt_Construct(vertex_it,dm, ob);
+ FaceIt_Construct(face_it,dm,face_offset,ob);
+}
+
+static void FreeMeshDescriptors(
+ struct CSG_FaceIteratorDescriptor *face_it,
+ struct CSG_VertexIteratorDescriptor *vertex_it)
+{
+ VertexIt_Destruct(vertex_it);
+ FaceIt_Destruct(face_it);
+}
+
+DerivedMesh *NewBooleanDerivedMesh_intern(
+ DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select,
+ int int_op_type, Material **mat, int *totmat)
+{
+
+ float inv_mat[4][4];
+ float map_mat[4][4];
+
+ DerivedMesh *result = NULL;
+
+ if (dm == NULL || dm_select == NULL) return 0;
+ if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select)) return 0;
+
+ // we map the final object back into ob's local coordinate space. For this
+ // we need to compute the inverse transform from global to ob (inv_mat),
+ // and the transform from ob to ob_select for use in interpolation (map_mat)
+ invert_m4_m4(inv_mat, ob->obmat);
+ mul_m4_m4m4(map_mat, ob_select->obmat, inv_mat);
+ invert_m4_m4(inv_mat, ob_select->obmat);
+
+ {
+ // interface with the boolean module:
+ //
+ // the idea is, we pass the boolean module verts and faces using the
+ // provided descriptors. once the boolean operation is performed, we
+ // get back output descriptors, from which we then build a DerivedMesh
+
+ CSG_VertexIteratorDescriptor vd_1, vd_2;
+ CSG_FaceIteratorDescriptor fd_1, fd_2;
+ CSG_OperationType op_type;
+ CSG_BooleanOperation *bool_op;
+
+ // work out the operation they chose and pick the appropriate
+ // enum from the csg module.
+ switch (int_op_type) {
+ case 1 : op_type = e_csg_intersection; break;
+ case 2 : op_type = e_csg_union; break;
+ case 3 : op_type = e_csg_difference; break;
+ case 4 : op_type = e_csg_classify; break;
+ default : op_type = e_csg_intersection;
+ }
+
+ BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1);
+ BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select) , &fd_2, &vd_2);
+
+ bool_op = CSG_NewBooleanFunction();
+
+ // perform the operation
+ if (CSG_PerformBooleanOperation(bool_op, op_type, fd_1, vd_1, fd_2, vd_2)) {
+ CSG_VertexIteratorDescriptor vd_o;
+ CSG_FaceIteratorDescriptor fd_o;
+
+ CSG_OutputFaceDescriptor(bool_op, &fd_o);
+ CSG_OutputVertexDescriptor(bool_op, &vd_o);
+
+ // iterate through results of operation and insert
+ // into new object
+ result = ConvertCSGDescriptorsToDerivedMesh(
+ &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob);
+
+ // free up the memory
+ CSG_FreeVertexDescriptor(&vd_o);
+ CSG_FreeFaceDescriptor(&fd_o);
+ }
+ else
+ printf("Unknown internal error in boolean");
+
+ CSG_FreeBooleanOperation(bool_op);
+
+ FreeMeshDescriptors(&fd_1, &vd_1);
+ FreeMeshDescriptors(&fd_2, &vd_2);
+ }
+
+ return result;
+}
+
+int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
+{
+ Mesh *me_new;
+ int a, maxmat, totmat= 0;
+ Object *ob_new, *ob, *ob_select;
+ Material **mat;
+ DerivedMesh *result;
+ DerivedMesh *dm_select;
+ DerivedMesh *dm;
+
+ ob= base->object;
+ ob_select= base_select->object;
+
+ dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ??
+
+ maxmat= ob->totcol + ob_select->totcol;
+ mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat");
+
+ /* put some checks in for nice user feedback */
+ if (dm == NULL || dm_select == NULL) return 0;
+ if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select))
+ {
+ MEM_freeN(mat);
+ return -1;
+ }
+
+ result= NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, mat, &totmat);
+
+ if (result == NULL) {
+ MEM_freeN(mat);
+ return 0;
+ }
+
+ /* create a new blender mesh object - using 'base' as a template */
+ ob_new= AddNewBlenderMesh(scene, base_select);
+ me_new= ob_new->data;
+
+ DM_to_mesh(result, me_new);
+ result->release(result);
+
+ dm->release(dm);
+ dm_select->release(dm_select);
+
+ /* add materials to object */
+ for (a = 0; a < totmat; a++)
+ assign_material(ob_new, mat[a], a+1);
+
+ MEM_freeN(mat);
+
+ /* update dag */
+ DAG_id_flush_update(&ob_new->id, OB_RECALC_DATA);
+
+ return 1;
+}
+
+DerivedMesh *NewBooleanDerivedMesh(DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select,
+ int int_op_type)
+{
+ return NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, NULL, NULL);
+}
+
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1b7257519b1..0b2f491b28d 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -550,7 +550,7 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
@@ -567,9 +567,9 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
if(tree == NULL)
{
int i;
- int numFaces= mesh->getNumFaces(mesh);
+ int numFaces= mesh->getNumTessFaces(mesh);
MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
- MFace *face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ MFace *face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
if(vert != NULL && face != NULL)
{
@@ -615,7 +615,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index ca81e216006..6ad43d72177 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1,4 +1,4 @@
-/*
+ /*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -41,7 +41,11 @@
#include "BKE_mesh.h"
#include "BKE_paint.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
@@ -71,6 +75,8 @@ typedef struct {
MVert *mvert;
MEdge *medge;
MFace *mface;
+ MLoop *mloop;
+ MPoly *mpoly;
/* Cached */
struct PBVH *pbvh;
@@ -80,6 +86,8 @@ typedef struct {
struct IndexNode *fmap_mem;
} CDDerivedMesh;
+DMFaceIter *cdDM_newFaceIter(DerivedMesh *source);
+
/**************** DerivedMesh interface functions ****************/
static int cdDM_getNumVerts(DerivedMesh *dm)
{
@@ -91,11 +99,16 @@ static int cdDM_getNumEdges(DerivedMesh *dm)
return dm->numEdgeData;
}
-static int cdDM_getNumFaces(DerivedMesh *dm)
+static int cdDM_getNumTessFaces(DerivedMesh *dm)
{
return dm->numFaceData;
}
+static int cdDM_getNumFaces(DerivedMesh *dm)
+{
+ return dm->numPolyData;
+}
+
static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
@@ -252,7 +265,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MFace *mf = cddm->mface;
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if(mf) {
@@ -423,7 +436,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1;
#define PASSVERT(index) { \
@@ -601,21 +614,21 @@ static void cdDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned cha
}
static void cdDM_drawFacesTex_common(DerivedMesh *dm,
- int (*drawParams)(MTFace *tface, MCol *mcol, int matnr),
- int (*drawParamsMapped)(void *userData, int index),
- void *userData)
+ int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
+ int (*drawParamsMapped)(void *userData, int index),
+ void *userData)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mv = cddm->mvert;
- MFace *mf = DM_get_face_data_layer(dm, CD_MFACE);
- MCol *realcol = dm->getFaceDataArray(dm, CD_TEXTURE_MCOL);
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- int i, j, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE);
+ MCol *realcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ int i, j, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
int startFace = 0, lastFlag = 0xdeadbeef;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
if( GPU_buffer_legacy(dm) ) {
DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" );
@@ -625,7 +638,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
unsigned char *cp = NULL;
if(drawParams) {
- flag = drawParams(tf? &tf[i]: NULL, mcol? &mcol[i*4]: NULL, mf->mat_nr);
+ flag = drawParams(tf? &tf[i]: NULL, mcol!=NULL, mf->mat_nr);
}
else {
if(index) {
@@ -705,8 +718,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
if( col != 0 ) {*/
- unsigned char *colors = MEM_mallocN(dm->getNumFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
- for( i=0; i < dm->getNumFaces(dm); i++ ) {
+ unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
+ for( i=0; i < dm->getNumTessFaces(dm); i++ ) {
for( j=0; j < 4; j++ ) {
colors[i*12+j*3] = col[i*4+j].r;
colors[i*12+j*3+1] = col[i*4+j].g;
@@ -730,7 +743,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
int flag = 1;
if(drawParams) {
- flag = drawParams(tf? &tf[actualFace]: NULL, mcol? &mcol[actualFace*4]: NULL, mf[actualFace].mat_nr);
+ flag = drawParams(tf? &tf[actualFace]: NULL, mcol!=NULL, mf[actualFace].mat_nr);
}
else {
if(index) {
@@ -772,7 +785,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
}
-static void cdDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, MCol *mcol, int matnr))
+static void cdDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
{
cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
}
@@ -783,14 +796,14 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
MVert *mv = cddm->mvert;
MFace *mf = cddm->mface;
MCol *mc;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
+ int i, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
- mc = DM_get_face_data_layer(dm, CD_ID_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_ID_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_WEIGHT_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_WEIGHT_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_MCOL);
/* back-buffer always uses legacy since VBO's would need the
* color array temporarily overwritten for drawing, then reset. */
@@ -918,11 +931,11 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
DMVertexAttribs attribs;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE);
- float (*nors)[3] = dm->getFaceDataArray(dm, CD_NORMAL);
+ MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE);
+ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, b, dodraw, smoothnormal, matnr, new_matnr;
int transp, new_transp, orig_transp;
- int orig, *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
matnr = -1;
smoothnormal = 0;
@@ -1343,35 +1356,64 @@ static void cdDM_foreachMappedFaceCenter(
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
MVert *mv = cddm->mvert;
- MFace *mf = cddm->mface;
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MPoly *mf = cddm->mpoly;
+ MLoop *ml = cddm->mloop;
+ int i, j, orig, *index;
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ mf = cddm->mpoly;
+ for(i = 0; i < dm->numPolyData; i++, mf++) {
float cent[3];
float no[3];
if (index) {
orig = *index++;
if(orig == ORIGINDEX_NONE) continue;
- }
- else
+ } else
orig = i;
+
+ ml = &cddm->mloop[mf->loopstart];
+ cent[0] = cent[1] = cent[2] = 0.0f;
+ for (j=0; j<mf->totloop; j++, ml++) {
+ add_v3_v3v3(cent, cent, mv[ml->v].co);
+ }
+ mul_v3_fl(cent, 1.0f / (float)j);
- VECCOPY(cent, mv[mf->v1].co);
- add_v3_v3(cent, mv[mf->v2].co);
- add_v3_v3(cent, mv[mf->v3].co);
-
- if (mf->v4) {
- normal_quad_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
- add_v3_v3(cent, mv[mf->v4].co);
- mul_v3_fl(cent, 0.25f);
+ ml = &cddm->mloop[mf->loopstart];
+ if (j > 3) {
+ normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
+ mv[(ml+2)->v].co, mv[(ml+3)->v].co);
} else {
- normal_tri_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
- mul_v3_fl(cent, 0.33333333333f);
+ normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
+ mv[(ml+2)->v].co);
}
func(userData, orig, cent, no);
}
+
+}
+
+static void cdDM_recalcTesselation(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ dm->numFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
+ &dm->polyData, cddm->mvert, dm->numFaceData, dm->numLoopData,
+ dm->numPolyData, 1, 0);
+
+ cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+}
+
+/*ignores original poly origindex layer*/
+static void cdDM_recalcTesselation2(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ dm->numFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
+ &dm->polyData, cddm->mvert, dm->numFaceData, dm->numLoopData,
+ dm->numPolyData, 0, 0);
+
+ cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
}
static void cdDM_free_internal(CDDerivedMesh *cddm)
@@ -1390,6 +1432,11 @@ static void cdDM_release(DerivedMesh *dm)
}
}
+int CDDM_Check(DerivedMesh *dm)
+{
+ return dm && dm->getMinMax == cdDM_getMinMax;
+}
+
/**************** CDDM interface functions ****************/
static CDDerivedMesh *cdDM_create(const char *desc)
{
@@ -1402,21 +1449,27 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getMinMax = cdDM_getMinMax;
dm->getNumVerts = cdDM_getNumVerts;
- dm->getNumFaces = cdDM_getNumFaces;
dm->getNumEdges = cdDM_getNumEdges;
+ dm->getNumTessFaces = cdDM_getNumTessFaces;
+ dm->getNumFaces = cdDM_getNumFaces;
+
+ dm->newFaceIter = cdDM_newFaceIter;
dm->getVert = cdDM_getVert;
dm->getEdge = cdDM_getEdge;
- dm->getFace = cdDM_getFace;
+ dm->getTessFace = cdDM_getFace;
dm->copyVertArray = cdDM_copyVertArray;
dm->copyEdgeArray = cdDM_copyEdgeArray;
- dm->copyFaceArray = cdDM_copyFaceArray;
+ dm->copyTessFaceArray = cdDM_copyFaceArray;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_face_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
+
+ //doesn't work yet for all cases
+ //dm->recalcTesselation = cdDM_recalcTesselation;
dm->getVertCos = cdDM_getVertCos;
dm->getVertCo = cdDM_getVertCo;
@@ -1449,24 +1502,29 @@ static CDDerivedMesh *cdDM_create(const char *desc)
return cddm;
}
-DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces)
+DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces, int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_new dm");
DerivedMesh *dm = &cddm->dm;
- DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numFaces, numLoops, numPolys);
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, numPolys);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1480,7 +1538,8 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
/* this does a referenced copy, with an exception for fluidsim */
- DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface);
+ DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface,
+ mesh->totloop, mesh->totpoly);
dm->deformedOnly = 1;
@@ -1490,21 +1549,30 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
mesh->totvert);
CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
mesh->totedge);
- CustomData_merge(&mesh->fdata, &dm->faceData, mask, alloctype,
+ CustomData_merge(&mesh->fdata, &dm->faceData, mask|CD_MASK_ORIGINDEX, alloctype,
mesh->totface);
+ CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype,
+ mesh->totloop);
+ CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype,
+ mesh->totpoly);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ if (!CustomData_has_layer(&cddm->dm.faceData, CD_ORIGINDEX))
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, mesh->totface);
+
return dm;
}
DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
{
DerivedMesh *dm = CDDM_new(BLI_countlist(&em->verts),
- BLI_countlist(&em->edges),
- BLI_countlist(&em->faces));
+ BLI_countlist(&em->edges),
+ BLI_countlist(&em->faces), 0, 0);
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
EditVert *eve;
EditEdge *eed;
@@ -1522,6 +1590,8 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
CD_CALLOC, dm->numEdgeData); */
CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
CD_CALLOC, dm->numFaceData);
+ CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numFaceData);
/* set eve->hash to vert index */
for(i = 0, eve = em->verts.first; eve; eve = eve->next, ++i)
@@ -1578,7 +1648,7 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
/* CustomData_from_em_block(&em->edata, &dm->edgeData, eed->data, i); */
}
- index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
for(i = 0, efa = em->faces.first; i < dm->numFaceData;
i++, efa = efa->next, index++) {
MFace *mf = &mface[i];
@@ -1616,10 +1686,10 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
if (nurbs_to_mdata_customdb(ob, dispbase, &allvert, &totvert, &alledge,
&totedge, &allface, &totface) != 0) {
/* Error initializing mdata. This often happens when curve is empty */
- return CDDM_new(0, 0, 0);
+ return CDDM_new(0, 0, 0, 0, 0);
}
- dm = CDDM_new(totvert, totedge, totface);
+ dm = CDDM_new(totvert, totedge, totface, totface*4, totface);
dm->deformedOnly = 1;
cddm = (CDDerivedMesh*)dm;
@@ -1635,21 +1705,351 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
return dm;
}
-DerivedMesh *CDDM_copy(DerivedMesh *source)
+static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
+ int cdindex, BMLoop *l3[3],
+ int numCol, int numTex)
+{
+ BMLoop *l;
+ BMFace *f = l3[0]->f;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(&bm->ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mcol = CustomData_get(facedata, cdindex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_WEIGHT_MLOOPCOL);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
+DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *me)
+{
+ DerivedMesh *dm = CDDM_new(em->bm->totvert, em->bm->totedge,
+ em->tottri, em->bm->totloop, em->bm->totface);
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ BMesh *bm = em->bm;
+ BMIter iter, liter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ MVert *mvert = cddm->mvert;
+ MEdge *medge = cddm->medge;
+ MFace *mface = cddm->mface;
+ MLoop *mloop = cddm->mloop;
+ MPoly *mpoly = cddm->mpoly;
+ int numCol = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
+ int numTex = CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
+ int i, j, *index, add_orig;
+
+ dm->deformedOnly = 1;
+
+ /*don't add origindex layer if one already exists*/
+ add_orig = !CustomData_has_layer(&em->bm->pdata, CD_ORIGINDEX);
+
+ CustomData_merge(&em->bm->vdata, &dm->vertData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numVertData);
+ CustomData_merge(&em->bm->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numEdgeData);
+ CustomData_merge(&em->bm->pdata, &dm->faceData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numFaceData);
+ CustomData_merge(&em->bm->ldata, &dm->loopData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numLoopData);
+ CustomData_merge(&em->bm->pdata, &dm->polyData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numPolyData);
+
+ /*add tesselation mface layers*/
+ CustomData_from_bmeshpoly(&dm->faceData, &dm->polyData, &dm->loopData, em->tottri);
+
+ /* set vert index */
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BMINDEX_SET(eve, i);
+
+ index = dm->getVertDataArray(dm, CD_ORIGINDEX);
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++, index++) {
+ MVert *mv = &mvert[i];
+
+ VECCOPY(mv->co, eve->co);
+
+ BMINDEX_SET(eve, i);
+
+ mv->no[0] = eve->no[0] * 32767.0;
+ mv->no[1] = eve->no[1] * 32767.0;
+ mv->no[2] = eve->no[2] * 32767.0;
+
+ mv->mat_nr = 0;
+ mv->flag = BMFlags_To_MEFlags(eve);
+
+ if (add_orig) *index = i;
+
+ CustomData_from_bmesh_block(&bm->vdata, &dm->vertData, eve->head.data, i);
+ }
+
+ index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; eed=BMIter_Step(&iter), i++, index++) {
+ MEdge *med = &medge[i];
+
+ BMINDEX_SET(eed, i);
+
+ med->v1 = BMINDEX_GET(eed->v1);
+ med->v2 = BMINDEX_GET(eed->v2);
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+
+ med->flag = BMFlags_To_MEFlags(eed);
+
+ CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i);
+ if (add_orig) *index = i;
+ }
+
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; i++, efa=BMIter_Step(&iter)) {
+ BMINDEX_SET(efa, i);
+ }
+
+ index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ for(i = 0; i < dm->numFaceData; i++, index++) {
+ MFace *mf = &mface[i];
+ BMLoop **l = em->looptris[i];
+ efa = l[0]->f;
+
+ mf->v1 = BMINDEX_GET(l[0]->v);
+ mf->v2 = BMINDEX_GET(l[1]->v);
+ mf->v3 = BMINDEX_GET(l[2]->v);
+ mf->v4 = 0;
+ mf->mat_nr = efa->mat_nr;
+ mf->flag = BMFlags_To_MEFlags(efa);
+
+ *index = add_orig ? BMINDEX_GET(efa) : *(int*)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX);
+
+ loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex);
+ test_index_face(mf, &dm->faceData, i, 3);
+ }
+
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ j = 0;
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; i++, efa=BMIter_Step(&iter), index++) {
+ BMLoop *l;
+ MPoly *mp = &mpoly[i];
+
+ mp->totloop = efa->len;
+ mp->flag = BMFlags_To_MEFlags(efa);
+ mp->loopstart = j;
+ mp->mat_nr = efa->mat_nr;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ mloop->v = BMINDEX_GET(l->v);
+ mloop->e = BMINDEX_GET(l->e);
+ CustomData_from_bmesh_block(&bm->ldata, &dm->loopData, l->head.data, j);
+
+ j++;
+ mloop++;
+ }
+
+ CustomData_from_bmesh_block(&bm->pdata, &dm->polyData, efa->head.data, i);
+
+ if (add_orig) *index = i;
+ }
+
+ return dm;
+}
+
+typedef struct CDDM_LoopIter {
+ DMLoopIter head;
+ CDDerivedMesh *cddm;
+ int len, i;
+} CDDM_LoopIter;
+
+typedef struct CDDM_FaceIter {
+ DMFaceIter head;
+ CDDerivedMesh *cddm;
+ CDDM_LoopIter liter;
+} CDDM_FaceIter;
+
+void cddm_freeiter(void *self)
+{
+ MEM_freeN(self);
+}
+
+void cddm_stepiter(void *self)
+{
+ CDDM_FaceIter *iter = self;
+ MPoly *mp;
+
+ mp = iter->cddm->mpoly + iter->head.index;
+ mp->flag = iter->head.flags;
+ mp->mat_nr = iter->head.mat_nr;
+
+ iter->head.index++;
+ if (iter->head.index >= iter->cddm->dm.numPolyData) {
+ iter->head.done = 1;
+ return;
+ }
+
+ mp = iter->cddm->mpoly + iter->head.index;
+
+ iter->head.flags = mp->flag;
+ iter->head.mat_nr = mp->mat_nr;
+ iter->head.len = mp->totloop;
+}
+
+void *cddm_faceiter_getcddata(void *self, int type, int layer)
+{
+ CDDM_FaceIter *iter = self;
+
+ if (layer == -1) return CustomData_get(&iter->cddm->dm.polyData,
+ iter->head.index, type);
+ else return CustomData_get_n(&iter->cddm->dm.polyData, type,
+ iter->head.index, layer);
+}
+
+void *cddm_loopiter_getcddata(void *self, int type, int layer)
+{
+ CDDM_LoopIter *iter = self;
+
+ if (layer == -1) return CustomData_get(&iter->cddm->dm.loopData,
+ iter->head.index, type);
+ else return CustomData_get_n(&iter->cddm->dm.loopData, type,
+ iter->head.index, layer);
+}
+
+void *cddm_loopiter_getvertcddata(void *self, int type, int layer)
+{
+ CDDM_LoopIter *iter = self;
+
+ if (layer == -1) return CustomData_get(&iter->cddm->dm.vertData,
+ iter->cddm->mloop[iter->head.vindex].v,
+ type);
+ else return CustomData_get_n(&iter->cddm->dm.vertData, type,
+ iter->cddm->mloop[iter->head.vindex].v, layer);
+}
+
+DMLoopIter *cddmiter_get_loopiter(void *self)
+{
+ CDDM_FaceIter *iter = self;
+ CDDM_LoopIter *liter = &iter->liter;
+ MPoly *mp = iter->cddm->mpoly + iter->head.index;
+
+ liter->i = -1;
+ liter->len = iter->head.len;
+ liter->head.index = mp->loopstart-1;
+ liter->head.done = 0;
+
+ liter->head.step(liter);
+
+ return (DMLoopIter*) liter;
+}
+
+void cddm_loopiter_step(void *self)
+{
+ CDDM_LoopIter *liter = self;
+ MLoop *ml;
+
+ liter->i++;
+ liter->head.index++;
+
+ if (liter->i == liter->len) {
+ liter->head.done = 1;
+ return;
+ }
+
+ ml = liter->cddm->mloop + liter->head.index;
+
+ liter->head.eindex = ml->e;
+ liter->head.v = liter->cddm->mvert[ml->v];
+ liter->head.vindex = ml->v;
+}
+
+DMFaceIter *cdDM_newFaceIter(DerivedMesh *source)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*) source;
+ CDDM_FaceIter *iter = MEM_callocN(sizeof(CDDM_FaceIter), "DMFaceIter from cddm");
+
+ iter->head.free = cddm_freeiter;
+ iter->head.step = cddm_stepiter;
+ iter->head.getCDData = cddm_faceiter_getcddata;
+ iter->head.getLoopsIter = cddmiter_get_loopiter;
+
+ iter->liter.head.step = cddm_loopiter_step;
+ iter->liter.head.getLoopCDData = cddm_loopiter_getcddata;
+ iter->liter.head.getVertCDData = cddm_loopiter_getvertcddata;
+ iter->liter.cddm = cddm;
+
+ iter->cddm = cddm;
+
+ if (source->numFaceData) {
+ iter->head.index = -1;
+ iter->head.step(iter);
+ } else {
+ iter->head.done = 1;
+ }
+
+ return (DMFaceIter*) iter;
+}
+
+DerivedMesh *CDDM_copy(DerivedMesh *source, int faces_from_tessfaces)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
DerivedMesh *dm = &cddm->dm;
int numVerts = source->numVertData;
int numEdges = source->numEdgeData;
int numFaces = source->numFaceData;
+ int numLoops = source->numLoopData;
+ int numPolys = source->numPolyData;
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this initializes dm, and copies all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces,
+ numLoops, numPolys);
dm->deformedOnly = source->deformedOnly;
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
@@ -1659,17 +2059,26 @@ DerivedMesh *CDDM_copy(DerivedMesh *source)
/* now add mvert/medge/mface layers */
cddm->mvert = source->dupVertArray(source);
cddm->medge = source->dupEdgeArray(source);
- cddm->mface = source->dupFaceArray(source);
+ cddm->mface = source->dupTessFaceArray(source);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numFaces);
+
+ if (!faces_from_tessfaces)
+ DM_DupPolys(source, dm);
+ else
+ CDDM_tessfaces_to_faces(dm);
+
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
DerivedMesh *CDDM_from_template(DerivedMesh *source,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest");
DerivedMesh *dm = &cddm->dm;
@@ -1677,15 +2086,17 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this does a copy of all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces, numLoops, numPolys);
/* now add mvert/medge/mface layers */
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
if(!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
@@ -1697,6 +2108,8 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1729,61 +2142,81 @@ void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3])
VECCOPY(vert->no, vertNormals[i]);
}
-/* adapted from mesh_calc_normals */
void CDDM_calc_normals(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
float (*temp_nors)[3];
float (*face_nors)[3];
- int i;
+ float (*vert_nors)[3];
+ int i, j, *origIndex;
int numVerts = dm->numVertData;
int numFaces = dm->numFaceData;
MFace *mf;
+ MPoly *mp;
MVert *mv;
+ MLoop *ml;
if(numVerts == 0) return;
+ if (CustomData_has_layer(&dm->faceData, CD_NORMAL))
+ CustomData_free_layer(&dm->faceData, CD_NORMAL, dm->numFaceData, 0);
+
temp_nors = MEM_callocN(numVerts * sizeof(*temp_nors),
"CDDM_calc_normals temp_nors");
- /* we don't want to overwrite any referenced layers */
- mv = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT);
- cddm->mvert = mv;
+ /*recalc tesselation to ensure we have valid origindex values
+ for mface->mpoly lookups.*/
+ cdDM_recalcTesselation2(dm);
- /* make a face normal layer if not present */
- face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
- if(!face_nors)
- face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC,
- NULL, dm->numFaceData);
+ numFaces = dm->numFaceData;
- /* calculate face normals and add to vertex normals */
- mf = CDDM_get_faces(dm);
- for(i = 0; i < numFaces; i++, mf++) {
- float *f_no = face_nors[i];
+ /*first go through and calculate normals for all the polys*/
+ temp_nors = MEM_callocN(sizeof(float)*3*dm->numPolyData, "temp_nors cdderivedmesh.c");
+ vert_nors = MEM_callocN(sizeof(float)*3*dm->numVertData, "vert_nors cdderivedmesh.c");
+
+ mp = cddm->mpoly;
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ mesh_calc_poly_normal(mp, cddm->mloop+mp->loopstart, cddm->mvert, temp_nors[i]);
- if(mf->v4)
- normal_quad_v3( f_no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
- else
- normal_tri_v3( f_no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
-
- add_v3_v3(temp_nors[mf->v1], f_no);
- add_v3_v3(temp_nors[mf->v2], f_no);
- add_v3_v3(temp_nors[mf->v3], f_no);
- if(mf->v4)
- add_v3_v3(temp_nors[mf->v4], f_no);
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ VECADD(vert_nors[ml->v], vert_nors[ml->v], temp_nors[i]);
+ }
}
- /* normalize vertex normals and assign */
- for(i = 0; i < numVerts; i++, mv++) {
- float *no = temp_nors[i];
+ face_nors = MEM_callocN(sizeof(float)*3*dm->numFaceData, "face_nors cdderivedmesh.c");
+ origIndex = CustomData_get_layer(&dm->faceData, CD_ORIGINDEX);
+
+ mf = cddm->mface;
+ for (i=0; i<dm->numFaceData; i++, mf++, origIndex++) {
+ VECCOPY(face_nors[i], temp_nors[*origIndex]);
+ }
+
+ mv = cddm->mvert;
+ for (i=0; i<dm->numVertData; i++, mv++) {
+ float *no = vert_nors[i];
- if (normalize_v3(no) == 0.0)
- normalize_v3_v3(no, mv->co);
+ if (normalize_v3(no) == 0.0) {
+ VECCOPY(no, mv->co);
+ if (normalize_v3(no) == 0.0) {
+ no[0] = 0.0f;
+ no[1] = 0.0f;
+ no[2] = 1.0f;
+ }
+ }
normal_float_to_short_v3(mv->no, no);
}
-
+
MEM_freeN(temp_nors);
+ MEM_freeN(vert_nors);
+
+ /*this restores original poly origindex -> tessface origindex mapping,
+ instead of the poly index -> tessface origindex one we generated
+ with cdDM_recalcTesselation2*/
+ cdDM_recalcTesselation(dm);
+ CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_ASSIGN,
+ face_nors, dm->numFaceData);
}
void CDDM_calc_edges(DerivedMesh *dm)
@@ -1842,6 +2275,83 @@ void CDDM_calc_edges(DerivedMesh *dm)
BLI_edgehash_free(eh, NULL);
}
+
+void CDDM_calc_edges_poly(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ CustomData edgeData;
+ EdgeHashIterator *ehi;
+ MPoly *mp = cddm->mpoly;
+ MLoop *ml;
+ MEdge *med;
+ EdgeHash *eh = BLI_edgehash_new();
+ int v1, v2;
+ int *eindex;
+ int i, j, k, *index, numEdges = cddm->dm.numEdgeData, maxFaces = dm->numPolyData;
+
+ eindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+
+ med = cddm->medge;
+ if (med) {
+ for (i=0; i < numEdges; i++, med++) {
+ BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1));
+ }
+ }
+
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
+ if (!BLI_edgehash_haskey(eh, v1, v2)) {
+ BLI_edgehash_insert(eh, v1, v2, NULL);
+ }
+ }
+ }
+
+ k = numEdges;
+ numEdges = BLI_edgehash_size(eh);
+
+ /* write new edges into a temporary CustomData */
+ memset(&edgeData, 0, sizeof(edgeData));
+ CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
+ CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
+
+ ehi = BLI_edgehashIterator_new(eh);
+ med = CustomData_get_layer(&edgeData, CD_MEDGE);
+ index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
+ for(i = 0; !BLI_edgehashIterator_isDone(ehi);
+ BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
+ j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ *index = j==0 ? ORIGINDEX_NONE : eindex[j-1];
+
+ BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&dm->edgeData, dm->numEdgeData);
+ dm->edgeData = edgeData;
+ dm->numEdgeData = numEdges;
+
+ cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+
+ mp = cddm->mpoly;
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
+ }
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts)
{
if (numVerts < dm->numVertData)
@@ -1876,7 +2386,7 @@ MEdge *CDDM_get_edge(DerivedMesh *dm, int index)
return &((CDDerivedMesh*)dm)->medge[index];
}
-MFace *CDDM_get_face(DerivedMesh *dm, int index)
+MFace *CDDM_get_tessface(DerivedMesh *dm, int index)
{
return &((CDDerivedMesh*)dm)->mface[index];
}
@@ -1891,8 +2401,106 @@ MEdge *CDDM_get_edges(DerivedMesh *dm)
return ((CDDerivedMesh*)dm)->medge;
}
-MFace *CDDM_get_faces(DerivedMesh *dm)
+MFace *CDDM_get_tessfaces(DerivedMesh *dm)
{
return ((CDDerivedMesh*)dm)->mface;
}
+void CDDM_tessfaces_to_faces(DerivedMesh *dm)
+{
+ /*converts mfaces to mpolys/mloops*/
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ MFace *mf;
+ MEdge *me;
+ MLoop *ml;
+ MPoly *mp;
+ EdgeHash *eh = BLI_edgehash_new();
+ int i, l, totloop, *index1, *index2;
+
+ /*ensure we have all the edges we need*/
+ CDDM_calc_edges(dm);
+
+ /*build edge hash*/
+ me = cddm->medge;
+ for (i=0; i<cddm->dm.numEdgeData; i++, me++) {
+ BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
+ }
+
+ mf = cddm->mface;
+ totloop = 0;
+ for (i=0; i<cddm->dm.numFaceData; i++, mf++) {
+ totloop += mf->v4 ? 4 : 3;
+ }
+
+ CustomData_free(&cddm->dm.polyData, cddm->dm.numPolyData);
+ CustomData_free(&cddm->dm.loopData, cddm->dm.numLoopData);
+
+ cddm->dm.numLoopData = totloop;
+ cddm->dm.numPolyData = cddm->dm.numFaceData;
+
+ if (!totloop) return;
+
+ cddm->mloop = MEM_callocN(sizeof(MLoop)*totloop, "cddm->mloop in CDDM_tessfaces_to_faces");
+ cddm->mpoly = MEM_callocN(sizeof(MPoly)*cddm->dm.numFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces");
+
+ CustomData_add_layer(&cddm->dm.loopData, CD_MLOOP, CD_ASSIGN, cddm->mloop, totloop);
+ CustomData_add_layer(&cddm->dm.polyData, CD_MPOLY, CD_ASSIGN, cddm->mpoly, cddm->dm.numPolyData);
+ CustomData_merge(&cddm->dm.faceData, &cddm->dm.polyData,
+ CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numFaceData);
+
+ index1 = CustomData_get_layer(&cddm->dm.faceData, CD_ORIGINDEX);
+ index2 = CustomData_get_layer(&cddm->dm.polyData, CD_ORIGINDEX);
+
+ mf = cddm->mface;
+ mp = cddm->mpoly;
+ ml = cddm->mloop;
+ l = 0;
+ for (i=0; i<cddm->dm.numFaceData; i++, mf++, mp++) {
+ mp->flag = mf->flag;
+ mp->loopstart = l;
+ mp->mat_nr = mf->mat_nr;
+ mp->totloop = mf->v4 ? 4 : 3;
+
+ ml->v = mf->v1;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2));
+ ml++, l++;
+
+ ml->v = mf->v2;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v2, mf->v3));
+ ml++, l++;
+
+ ml->v = mf->v3;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4?mf->v4:mf->v1));
+ ml++, l++;
+
+ if (mf->v4) {
+ ml->v = mf->v4;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1));
+ ml++, l++;
+ }
+
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
+void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ cddm->mvert = mvert;
+}
+
+void CDDM_set_medge(DerivedMesh *dm, MEdge *medge)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ cddm->medge = medge;
+}
+
+void CDDM_set_mface(DerivedMesh *dm, MFace *mface)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ cddm->mface = mface;
+}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index bebfa4af88e..8d4bacb977f 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -43,6 +43,11 @@
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
+#include "BKE_pointcache.h"
+
+#include "BLI_kdopbvh.h"
+#include "BLI_cellalloc.h"
+
#ifdef _WIN32
void tstart ( void )
{}
@@ -435,7 +440,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
clmd->scene= scene; /* nice to pass on later :) */
framenr= (int)scene->r.cfra;
cache= clmd->point_cache;
- result = CDDM_copy(dm);
+ result = CDDM_copy(dm, 0);
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
@@ -943,8 +948,8 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh *dm )
{
unsigned int numverts = dm->getNumVerts ( dm );
- unsigned int numfaces = dm->getNumFaces ( dm );
- MFace *mface = CDDM_get_faces(dm);
+ unsigned int numfaces = dm->getNumTessFaces ( dm );
+ MFace *mface = CDDM_get_tessfaces(dm);
unsigned int i = 0;
/* Allocate our vertices. */
@@ -1056,9 +1061,9 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
int i = 0;
int numverts = dm->getNumVerts ( dm );
int numedges = dm->getNumEdges ( dm );
- int numfaces = dm->getNumFaces ( dm );
+ int numfaces = dm->getNumTessFaces ( dm );
MEdge *medge = CDDM_get_edges ( dm );
- MFace *mface = CDDM_get_faces ( dm );
+ MFace *mface = CDDM_get_tessfaces ( dm );
int index2 = 0; // our second vertex index
LinkNode **edgelist = NULL;
EdgeHash *edgehash = NULL;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index b415484c1c1..dbf32c4224f 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -39,6 +39,7 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
+#include "BLI_cellalloc.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
@@ -51,6 +52,7 @@
#include "DNA_lattice_types.h"
#include "DNA_scene_types.h"
#include "DNA_text_types.h"
+#include "DNA_windowmanager_types.h"
#include "BKE_utildefines.h"
#include "BKE_action.h"
@@ -67,8 +69,10 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "BKE_mesh.h"
#include "BKE_shrinkwrap.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
@@ -399,7 +403,7 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
{
DerivedMesh *dm = NULL;
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
float vec[3] = {0.0f, 0.0f, 0.0f};
float normal[3] = {0.0f, 0.0f, 0.0f}, plane[3];
float imat[3][3], tmat[3][3];
@@ -416,7 +420,7 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
/* get DerivedMesh */
if (em) {
/* target is in editmode, so get a special derived mesh */
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data);
freeDM= 1;
}
else {
@@ -495,8 +499,6 @@ static void contarget_get_mesh_mat (Scene *scene, Object *ob, char *substring, f
/* free temporary DerivedMesh created (in EditMode case) */
if (dm && freeDM)
dm->release(dm);
- if (em)
- BKE_mesh_end_editmesh(me, em);
}
/* function that sets the given matrix based on given vertex group in lattice */
@@ -2480,9 +2482,9 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
}
break;
default:
- {
- unit_m3(totmat);
- }
+ {
+ unit_m3(totmat);
+ }
break;
}
/* Block to keep matrix heading */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 358dd1914e7..5f5958f8893 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -45,6 +45,7 @@
#include "DNA_key_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_animsys.h"
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index dcc0a0b876f..d029573b2e9 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -34,6 +34,7 @@
#include <math.h>
#include <string.h>
+#include "BLI_cellalloc.h"
#include "MEM_guardedalloc.h"
@@ -49,6 +50,11 @@
#include "BKE_global.h"
#include "BKE_utildefines.h"
+#include "bmesh.h"
+
+#include <math.h>
+#include <string.h>
+
/* number of layers to add when growing a CustomData object */
#define CUSTOMDATA_GROW 5
@@ -91,6 +97,14 @@ typedef struct LayerTypeInfo {
default is assumed to be all zeros */
void (*set_default)(void *data, int count);
+ /* functions necassary for geometry collapse*/
+ int (*equal)(void *data1, void *data2);
+ void (*multiply)(void *data, float fac);
+ void (*initminmax)(void *min, void *max);
+ void (*add)(void *data1, void *data2);
+ void (*dominmax)(void *data1, void *min, void *max);
+ void (*copyvalue)(void *source, void *dest);
+
/* a function to read data from a cdf file */
int (*read)(CDataFile *cdf, void *data, int count);
@@ -112,7 +126,7 @@ static void layerCopy_mdeformvert(const void *source, void *dest,
MDeformVert *dvert = (MDeformVert *)((char *)dest + i * size);
if(dvert->totweight) {
- MDeformWeight *dw = MEM_callocN(dvert->totweight * sizeof(*dw),
+ MDeformWeight *dw = BLI_cellalloc_calloc(dvert->totweight * sizeof(*dw),
"layerCopy_mdeformvert dw");
memcpy(dw, dvert->dw, dvert->totweight * sizeof(*dw));
@@ -131,7 +145,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
MDeformVert *dvert = (MDeformVert *)((char *)data + i * size);
if(dvert->dw) {
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
dvert->dw = NULL;
dvert->totweight = 0;
}
@@ -140,7 +154,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
static void linklist_free_simple(void *link)
{
- MEM_freeN(link);
+ BLI_cellalloc_free(link);
}
static void layerInterp_mdeformvert(void **sources, float *weights,
@@ -173,7 +187,7 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
/* if this def_nr is not in the list, add it */
if(!node) {
- MDeformWeight *tmp_dw = MEM_callocN(sizeof(*tmp_dw),
+ MDeformWeight *tmp_dw = BLI_cellalloc_calloc(sizeof(*tmp_dw),
"layerInterp_mdeformvert tmp_dw");
tmp_dw->def_nr = dw->def_nr;
tmp_dw->weight = dw->weight * interp_weight;
@@ -184,10 +198,10 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
}
/* now we know how many unique deform weights there are, so realloc */
- if(dvert->dw) MEM_freeN(dvert->dw);
+ if(dvert->dw) BLI_cellalloc_free(dvert->dw);
if(totweight) {
- dvert->dw = MEM_callocN(sizeof(*dvert->dw) * totweight,
+ dvert->dw = BLI_cellalloc_calloc(sizeof(*dvert->dw) * totweight,
"layerInterp_mdeformvert dvert->dw");
dvert->totweight = totweight;
@@ -267,6 +281,7 @@ static void layerInterp_tface(void **sources, float *weights,
}
*tf = *(MTFace *)sources[0];
+
for(j = 0; j < 4; ++j) {
tf->uv[j][0] = uv[j][0];
tf->uv[j][1] = uv[j][1];
@@ -595,12 +610,86 @@ static size_t layerFilesize_mdisps(CDataFile *cdf, void *data, int count)
}
/* --------- */
+static void layerCopyValue_mloopcol(void *source, void *dest)
+{
+ MLoopCol *m1 = source, *m2 = dest;
+
+ m2->r = m1->r;
+ m2->g = m1->g;
+ m2->b = m1->b;
+ m2->a = m1->a;
+}
+
+static int layerEqual_mloopcol(void *data1, void *data2)
+{
+ MLoopCol *m1 = data1, *m2 = data2;
+ float r, g, b, a;
+
+ r = m1->r - m2->r;
+ g = m1->g - m2->g;
+ b = m1->b - m2->b;
+ a = m1->a - m2->a;
+
+ return r*r + g*g + b*b + a*a < 0.001;
+}
+
+static void layerMultiply_mloopcol(void *data, float fac)
+{
+ MLoopCol *m = data;
+
+ m->r = (float)m->r * fac;
+ m->g = (float)m->g * fac;
+ m->b = (float)m->b * fac;
+ m->a = (float)m->a * fac;
+}
+
+static void layerAdd_mloopcol(void *data1, void *data2)
+{
+ MLoopCol *m = data1, *m2 = data2;
+
+ m->r += m2->r;
+ m->g += m2->g;
+ m->b += m2->b;
+ m->a += m2->a;
+}
+
+static void layerDoMinMax_mloopcol(void *data, void *vmin, void *vmax)
+{
+ MLoopCol *m = data;
+ MLoopCol *min = vmin, *max = vmax;
+
+ if (m->r < min->r) min->r = m->r;
+ if (m->g < min->g) min->g = m->g;
+ if (m->b < min->b) min->b = m->b;
+ if (m->a < min->a) min->a = m->a;
+
+ if (m->r > max->r) max->r = m->r;
+ if (m->g > max->g) max->g = m->g;
+ if (m->b > max->b) max->b = m->b;
+ if (m->a > max->a) max->a = m->a;
+}
+
+static void layerInitMinMax_mloopcol(void *vmin, void *vmax)
+{
+ MLoopCol *min = vmin, *max = vmax;
+
+ min->r = 255;
+ min->g = 255;
+ min->b = 255;
+ min->a = 255;
+
+ max->r = 0;
+ max->g = 0;
+ max->b = 0;
+ max->a = 0;
+}
static void layerDefault_mloopcol(void *data, int count)
{
- static MLoopCol default_mloopcol = {255,255,255,255};
+ MLoopCol default_mloopcol = {255,255,255,255};
MLoopCol *mlcol = (MLoopCol*)data;
int i;
+
for(i = 0; i < count; i++)
mlcol[i] = default_mloopcol;
@@ -650,6 +739,56 @@ static void layerInterp_mloopcol(void **sources, float *weights,
mc->g = (int)col.g;
mc->b = (int)col.b;
}
+
+static void layerCopyValue_mloopuv(void *source, void *dest)
+{
+ MLoopUV *luv1 = source, *luv2 = dest;
+
+ luv2->uv[0] = luv1->uv[0];
+ luv2->uv[1] = luv1->uv[1];
+}
+
+static int layerEqual_mloopuv(void *data1, void *data2)
+{
+ MLoopUV *luv1 = data1, *luv2 = data2;
+ float u, v;
+
+ u = luv1->uv[0] - luv2->uv[0];
+ v = luv1->uv[1] - luv2->uv[1];
+
+ return u*u + v*v < 0.00001;
+}
+
+static void layerMultiply_mloopuv(void *data, float fac)
+{
+ MLoopUV *luv = data;
+
+ luv->uv[0] *= fac;
+ luv->uv[1] *= fac;
+}
+
+static void layerInitMinMax_mloopuv(void *vmin, void *vmax)
+{
+ MLoopUV *min = vmin, *max = vmax;
+
+ INIT_MINMAX2(min->uv, max->uv);
+}
+
+static void layerDoMinMax_mloopuv(void *data, void *vmin, void *vmax)
+{
+ MLoopUV *min = vmin, *max = vmax, *luv = data;
+
+ DO_MINMAX2(luv->uv, min->uv, max->uv);
+}
+
+static void layerAdd_mloopuv(void *data1, void *data2)
+{
+ MLoopUV *l1 = data1, *l2 = data2;
+
+ l1->uv[0] += l2->uv[0];
+ l1->uv[1] += l2->uv[1];
+}
+
static void layerInterp_mloopuv(void **sources, float *weights,
float *sub_weights, int count, void *dest)
{
@@ -757,7 +896,45 @@ static void layerDefault_mcol(void *data, int count)
mcol[i] = default_mcol;
}
+static void layerInterp_bweight(void **sources, float *weights,
+ float *sub_weights, int count, void *dest)
+{
+ float *f = dest, *src;
+ float **in = sources;
+ int i;
+
+ if(count <= 0) return;
+
+ *f = 0.0f;
+
+ for(i = 0; i < count; ++i) {
+ float weight = weights ? weights[i] : 1.0f;
+
+ src = in[i];
+ *f += *src * weight;
+ }
+}
+
+static void layerInterp_shapekey(void **sources, float *weights,
+ float *sub_weights, int count, void *dest)
+{
+ float *co = dest, *src;
+ float **in = sources;
+ int i, j, k;
+
+ if(count <= 0) return;
+ memset(co, 0, sizeof(float)*3);
+
+ for(i = 0; i < count; ++i) {
+ float weight = weights ? weights[i] : 1.0f;
+
+ src = in[i];
+ co[0] += src[0] * weight;
+ co[1] += src[1] * weight;
+ co[2] += src[2] * weight;
+ }
+}
const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(MVert), "MVert", 1, NULL, NULL, NULL, NULL, NULL, NULL},
@@ -774,7 +951,7 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerSwap_mcol, layerDefault_mcol},
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 3 floats per normal vector */
- {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "vec3f", 1, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(MFloatProperty), "MFloatProperty",1,"Float",NULL,NULL,NULL,NULL},
{sizeof(MIntProperty), "MIntProperty",1,"Int",NULL,NULL,NULL,NULL},
@@ -783,48 +960,71 @@ const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
- {sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL},
- {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
+ {sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL,
+ layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv,
+ layerAdd_mloopuv, layerDoMinMax_mloopuv, layerCopyValue_mloopuv},
+ {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL,
+ layerDefault_mloopcol, layerEqual_mloopcol, layerMultiply_mloopcol, layerInitMinMax_mloopcol,
+ layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
{sizeof(float)*3*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
{sizeof(MDisps), "MDisps", 1, NULL, layerCopy_mdisps,
- layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL, layerRead_mdisps, layerWrite_mdisps, layerFilesize_mdisps},
+ layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL,
+ NULL, NULL, NULL, NULL, NULL, NULL,
+ layerRead_mdisps, layerWrite_mdisps, layerFilesize_mdisps},
{sizeof(MCol)*4, "MCol", 4, "WeightCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- {sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
+ {sizeof(MPoly), "MPoly", 1, "NGon Face", NULL, NULL, NULL, NULL, NULL},
+ {sizeof(MLoop), "MLoop", 1, "NGon Face-Vertex", NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "", 0, "ClothOrco", NULL, NULL, layerInterp_shapekey},
+ {sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- {sizeof(MCol)*4, "MCol", 4, "TexturedCol", NULL, NULL, layerInterp_mcol,
+ {sizeof(MCol)*4, "MCol", 4, "TextureCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL}
+ {sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "", 0, "ShapeKey", NULL, NULL, layerInterp_shapekey},
+ {sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
+ {sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
+ {sizeof(MLoopCol), "MLoopCol", 1, "WeightLoopCol", NULL, NULL, layerInterp_mloopcol, NULL,
+ layerDefault_mloopcol, layerEqual_mloopcol, layerMultiply_mloopcol, layerInitMinMax_mloopcol,
+ layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
};
const char *LAYERTYPENAMES[CD_NUMTYPES] = {
- /* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace",
- /* 5-9 */ "CDMTFace", "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags",
- /* 10-14 */ "CDMFloatProperty", "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco",
- /* 15-19 */ "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent", "CDMDisps",
- /* 20-23 */"CDWeightMCol", "CDIDMCol", "CDTextureMCol", "CDClothOrco"
+ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace", "CDMTFace",
+ "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags","CDMFloatProperty",
+ "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV",
+ "CDMloopCol", "CDTangent", "CDMDisps", "CDWeightMCol", "CDMPoly",
+ "CDMLoop", "CDMClothOrco", "CDMLoopCol", "CDIDCol", "CDTextureCol",
+ "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight", "CDSubSurfCrease"
};
+
const CustomDataMask CD_MASK_BAREMESH =
- CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
+ CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE | CD_MASK_MLOOP | CD_MASK_MPOLY | CD_MASK_BWEIGHT;
const CustomDataMask CD_MASK_MESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE |
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MCOL |
- CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS;
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS |
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MPOLY | CD_MASK_MLOOP |
+ CD_MASK_MTEXPOLY | CD_MASK_NORMAL | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_EDITMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS;
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MLOOPUV |
+ CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_SHAPE_KEYINDEX |
+ CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR |
+ CD_MASK_MDISPS | CD_MASK_SHAPEKEY;
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO |
- CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT | CD_MASK_WEIGHT_MCOL;
-const CustomDataMask CD_MASK_BMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_WEIGHT_MLOOPCOL |
+ CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT |
+ CD_MASK_WEIGHT_MCOL | CD_MASK_NORMAL;
+const CustomDataMask CD_MASK_BMESH = CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY |
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
+ CD_MASK_PROP_STR | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_FACECORNERS =
CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_MTEXPOLY | CD_MASK_MLOOPUV |
CD_MASK_MLOOPCOL;
-
static const LayerTypeInfo *layerType_getInfo(int type)
{
if(type < 0 || type >= CD_NUMTYPES) return NULL;
@@ -845,13 +1045,29 @@ static void customData_update_offsets(CustomData *data);
static CustomDataLayer *customData_add_layer__internal(CustomData *data,
int type, int alloctype, void *layerdata, int totelem, const char *name);
+void customData_update_typemap(CustomData *data)
+{
+ int i, lasttype = -1;
+
+ for (i=0; i<CD_NUMTYPES; i++) {
+ data->typemap[i] = -1;
+ }
+
+ for (i=0; i<data->totlayer; i++) {
+ if (data->layers[i].type != lasttype) {
+ data->typemap[data->layers[i].type] = i;
+ }
+ lasttype = data->layers[i].type;
+ }
+}
+
void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
CustomDataMask mask, int alloctype, int totelem)
{
const LayerTypeInfo *typeInfo;
CustomDataLayer *layer, *newlayer;
int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0, lastflag = 0;
-
+
for(i = 0; i < source->totlayer; ++i) {
layer = &source->layers[i];
typeInfo = layerType_getInfo(layer->type);
@@ -872,7 +1088,7 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
if(lastflag & CD_FLAG_NOCOPY) continue;
else if(!((int)mask & (int)(1 << (int)type))) continue;
- else if(number < CustomData_number_of_layers(dest, type)) continue;
+ else if(number+1 < CustomData_number_of_layers(dest, type)) continue;
if((alloctype == CD_ASSIGN) && (lastflag & CD_FLAG_NOFREE))
newlayer = customData_add_layer__internal(dest, type, CD_REFERENCE,
@@ -889,6 +1105,8 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
newlayer->flag |= lastflag & (CD_FLAG_EXTERNAL|CD_FLAG_IN_MEMORY);
}
}
+
+ customData_update_typemap(dest);
}
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
@@ -966,6 +1184,17 @@ int CustomData_get_layer_index(const CustomData *data, int type)
return -1;
}
+int CustomData_get_layer_index_n(const struct CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return i + n;
+
+ return -1;
+}
+
int CustomData_get_named_layer_index(const CustomData *data, int type, char *name)
{
int i;
@@ -979,11 +1208,12 @@ int CustomData_get_named_layer_index(const CustomData *data, int type, char *nam
int CustomData_get_active_layer_index(const CustomData *data, int type)
{
- int i;
+ if (!data->totlayer)
+ return -1;
- for(i=0; i < data->totlayer; ++i)
- if(data->layers[i].type == type)
- return i + data->layers[i].active;
+ if (data->typemap[type] != -1) {
+ return data->typemap[type] + data->layers[data->typemap[type]].active;
+ }
return -1;
}
@@ -1245,6 +1475,7 @@ void *CustomData_add_layer(CustomData *data, int type, int alloctype,
layer = customData_add_layer__internal(data, type, alloctype, layerdata,
totelem, typeInfo->defaultname);
+ customData_update_typemap(data);
if(layer)
return layer->data;
@@ -1260,6 +1491,7 @@ void *CustomData_add_layer_named(CustomData *data, int type, int alloctype,
layer = customData_add_layer__internal(data, type, alloctype, layerdata,
totelem, name);
+ customData_update_typemap(data);
if(layer)
return layer->data;
@@ -1298,6 +1530,7 @@ int CustomData_free_layer(CustomData *data, int type, int totelem, int index)
customData_resize(data, -CUSTOMDATA_GROW);
customData_update_offsets(data);
+ customData_update_typemap(data);
return 1;
}
@@ -1407,6 +1640,16 @@ void CustomData_set_only_copy(const struct CustomData *data,
data->layers[i].flag |= CD_FLAG_NOCOPY;
}
+void CustomData_copy_elements(int type, void *source, void *dest, int count)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->copy)
+ typeInfo->copy(source, dest, count);
+ else
+ memcpy(dest, source, typeInfo->size*count);
+}
+
void CustomData_copy_data(const CustomData *source, CustomData *dest,
int source_index, int dest_index, int count)
{
@@ -1566,6 +1809,19 @@ void *CustomData_get(const CustomData *data, int index, int type)
return (char *)data->layers[layer_index].data + offset;
}
+void *CustomData_get_n(const CustomData *data, int type, int index, int n)
+{
+ int layer_index;
+ int offset;
+
+ /* get the layer index of the first layer of type */
+ layer_index = data->typemap[type];
+ if(layer_index < 0) return NULL;
+
+ offset = layerType_getInfo(type)->size * index;
+ return (char *)data->layers[layer_index+n].data + offset;
+}
+
void *CustomData_get_layer(const CustomData *data, int type)
{
/* get the layer index of the active layer of type */
@@ -1900,17 +2156,18 @@ void CustomData_from_em_block(const CustomData *source, CustomData *dest,
/*Bmesh functions*/
/*needed to convert to/from different face reps*/
-void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata)
+void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata,
+ int totloop, int totpoly)
{
int i;
for(i=0; i < fdata->totlayer; i++){
if(fdata->layers[i].type == CD_MTFACE){
- CustomData_add_layer(pdata, CD_MTEXPOLY, CD_CALLOC, &(fdata->layers[i].name), 0);
- CustomData_add_layer(ldata, CD_MLOOPUV, CD_CALLOC, &(fdata->layers[i].name), 0);
+ CustomData_add_layer(pdata, CD_MTEXPOLY, CD_CALLOC, &(fdata->layers[i].name), totpoly);
+ CustomData_add_layer(ldata, CD_MLOOPUV, CD_CALLOC, &(fdata->layers[i].name), totloop);
}
else if(fdata->layers[i].type == CD_MCOL)
- CustomData_add_layer(ldata, CD_MLOOPCOL, CD_CALLOC, &(fdata->layers[i].name), 0);
- }
+ CustomData_add_layer(ldata, CD_MLOOPCOL, CD_CALLOC, &(fdata->layers[i].name), totloop);
+ }
}
void CustomData_from_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata, int total){
int i;
@@ -1921,12 +2178,62 @@ void CustomData_from_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData
for(i=0; i < ldata->totlayer; i++){
if(ldata->layers[i].type == CD_MLOOPCOL)
CustomData_add_layer(fdata, CD_MCOL, CD_CALLOC, &(ldata->layers[i].name), total);
+ if (ldata->layers[i].type == CD_WEIGHT_MLOOPCOL)
+ CustomData_add_layer(fdata, CD_WEIGHT_MCOL, CD_CALLOC, &(ldata->layers[i].name), total);
}
}
void CustomData_bmesh_init_pool(CustomData *data, int allocsize){
- if(data->totlayer)data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, 0);
+ if(data->totlayer)data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, 1, 0);
+}
+
+void CustomData_bmesh_merge(CustomData *source, CustomData *dest,
+ int mask, int alloctype, BMesh *bm, int type)
+{
+ BMHeader *h;
+ BMIter iter;
+ CustomData destold = *dest;
+ void *tmp;
+ int t;
+
+ CustomData_merge(source, dest, mask, alloctype, 0);
+ CustomData_bmesh_init_pool(dest, 512);
+
+ switch (type) {
+ case BM_VERT:
+ t = BM_VERTS_OF_MESH; break;
+ case BM_EDGE:
+ t = BM_EDGES_OF_MESH; break;
+ case BM_LOOP:
+ t = BM_LOOPS_OF_FACE; break;
+ case BM_FACE:
+ t = BM_FACES_OF_MESH; break;
+ }
+
+ if (t != BM_LOOPS_OF_FACE) {
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(h, &iter, bm, t, NULL) {
+ CustomData_bmesh_copy_data(&destold, dest, h->data, &tmp);
+ CustomData_bmesh_free_block(&destold, &h->data);
+ h->data = tmp;
+ }
+ } else {
+ BMFace *f;
+ BMLoop *l;
+ BMIter liter;
+
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ CustomData_bmesh_copy_data(&destold, dest, l->head.data, &tmp);
+ CustomData_bmesh_free_block(&destold, &l->head.data);
+ l->head.data = tmp;
+ }
+ }
+ }
+
+ if (destold.pool) BLI_mempool_destroy(destold.pool);
}
void CustomData_bmesh_free_block(CustomData *data, void **block)
@@ -1946,7 +2253,9 @@ void CustomData_bmesh_free_block(CustomData *data, void **block)
}
}
- BLI_mempool_free(data->pool, *block);
+ if (data->totsize)
+ BLI_mempool_free(data->pool, *block);
+
*block = NULL;
}
@@ -1957,7 +2266,7 @@ static void CustomData_bmesh_alloc_block(CustomData *data, void **block)
CustomData_bmesh_free_block(data, block);
if (data->totsize > 0)
- *block = BLI_mempool_calloc(data->pool);
+ *block = BLI_mempool_alloc(data->pool);
else
*block = NULL;
}
@@ -2030,6 +2339,82 @@ void *CustomData_bmesh_get_n(const CustomData *data, void *block, int type, int
return (char *)block + data->layers[layer_index+n].offset;
}
+/*gets from the layer at physical index n, note: doesn't check type.*/
+void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
+{
+ if(n < 0 || n >= data->totlayer) return NULL;
+
+ return (char *)block + data->layers[n].offset;
+}
+
+int CustomData_layer_has_math(struct CustomData *data, int layern)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layern].type);
+
+ if (typeInfo->equal && typeInfo->add && typeInfo->multiply &&
+ typeInfo->initminmax && typeInfo->dominmax) return 1;
+
+ return 0;
+}
+
+/*copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+ another, while not overwriting anything else (e.g. flags)*/
+void CustomData_data_copy_value(int type, void *source, void *dest)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if(!dest) return;
+
+ if(typeInfo->copyvalue)
+ typeInfo->copyvalue(source, dest);
+ else
+ memcpy(dest, source, typeInfo->size);
+}
+
+int CustomData_data_equals(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->equal)
+ return typeInfo->equal(data1, data2);
+ else return !memcmp(data1, data2, typeInfo->size);
+}
+
+void CustomData_data_initminmax(int type, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->initminmax)
+ typeInfo->initminmax(min, max);
+}
+
+
+void CustomData_data_dominmax(int type, void *data, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->dominmax)
+ typeInfo->dominmax(data, min, max);
+}
+
+
+void CustomData_data_multiply(int type, void *data, float fac)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->multiply)
+ typeInfo->multiply(data, fac);
+}
+
+
+void CustomData_data_add(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->add)
+ typeInfo->add(data1, data2);
+}
+
void CustomData_bmesh_set(const CustomData *data, void *block, int type, void *source)
{
void *dest = CustomData_bmesh_get(data, block, type);
@@ -2056,6 +2441,19 @@ void CustomData_bmesh_set_n(CustomData *data, void *block, int type, int n, void
memcpy(dest, source, typeInfo->size);
}
+void CustomData_bmesh_set_layer_n(CustomData *data, void *block, int n, void *source)
+{
+ void *dest = CustomData_bmesh_get_layer_n(data, block, n);
+ const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[n].type);
+
+ if(!dest) return;
+
+ if(typeInfo->copy)
+ typeInfo->copy(source, dest, 1);
+ else
+ memcpy(dest, source, typeInfo->size);
+}
+
void CustomData_bmesh_interp(CustomData *data, void **src_blocks, float *weights,
float *sub_weights, int count, void *dest_block)
{
@@ -2101,6 +2499,7 @@ void CustomData_bmesh_set_default(CustomData *data, void **block)
if(typeInfo->set_default)
typeInfo->set_default((char*)*block + offset, 1);
+ else memset((char*)*block + offset, 0, typeInfo->size);
}
}
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 91584b6236f..be28553f347 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -44,6 +44,7 @@
#include "BKE_deform.h"
#include "BLI_blenlib.h"
+#include "BLI_cellalloc.h"
void defgroup_copy_list (ListBase *outbase, ListBase *inbase)
@@ -84,10 +85,10 @@ void defvert_copy (MDeformVert *dvert_r, const MDeformVert *dvert)
}
else {
if(dvert_r->dw)
- MEM_freeN(dvert_r->dw);
+ BLI_cellalloc_free(dvert_r->dw);
if(dvert->totweight)
- dvert_r->dw= MEM_dupallocN(dvert->dw);
+ dvert_r->dw= BLI_cellalloc_dupalloc(dvert->dw);
else
dvert_r->dw= NULL;
@@ -516,10 +517,10 @@ MDeformWeight *defvert_verify_index(MDeformVert *dv, int defgroup)
if(newdw)
return newdw;
- newdw = MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
+ newdw = BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
if(dv->dw) {
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
- MEM_freeN(dv->dw);
+ BLI_cellalloc_free(dv->dw);
}
dv->dw=newdw;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index a44c5ace298..666a62d96de 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -506,10 +506,10 @@ static void mesh_create_shadedColors(Render *re, Object *ob, int onlyForMesh, un
dm = mesh_get_derived_final(RE_GetScene(re), ob, dataMask);
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
- nors = dm->getFaceDataArray(dm, CD_NORMAL);
+ mface = dm->getTessFaceArray(dm);
+ nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
totvert = dm->getNumVerts(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
orco= dm->getVertDataArray(dm, CD_ORCO);
if (onlyForMesh) {
@@ -1382,7 +1382,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (dm) {
if (vertCos) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
@@ -1423,7 +1423,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (vertCos) {
if (dm) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
diff --git a/source/blender/blenkernel/intern/editderivedbmesh.c b/source/blender/blenkernel/intern/editderivedbmesh.c
new file mode 100644
index 00000000000..168e0e566de
--- /dev/null
+++ b/source/blender/blenkernel/intern/editderivedbmesh.c
@@ -0,0 +1,1709 @@
+/**
+ * $Id: editderivedbmesh.c 18571 2009-01-19 06:04:57Z joeedh $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Tbmple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "PIL_time.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_effect_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_key_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_object_fluidsim.h" // N_T
+#include "DNA_scene_types.h" // N_T
+#include "DNA_texture_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_particle_types.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
+#include "BLI_linklist.h"
+#include "BLI_memarena.h"
+#include "BLI_scanfill.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+
+#include "BKE_cdderivedmesh.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_deform.h"
+#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_key.h"
+#include "BKE_material.h"
+#include "BKE_modifier.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_draw.h"
+#include "GPU_extensions.h"
+#include "GPU_material.h"
+
+#include "bmesh.h"
+
+BMEditMesh *BMEdit_Create(BMesh *bm)
+{
+ BMEditMesh *tm = MEM_callocN(sizeof(BMEditMesh), "tm");
+
+ tm->bm = bm;
+
+ BMEdit_RecalcTesselation(tm);
+
+ return tm;
+}
+
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm)
+{
+ BMEditMesh *tm2 = MEM_callocN(sizeof(BMEditMesh), "tm2");
+ *tm2 = *tm;
+
+ tm2->derivedCage = tm2->derivedFinal = NULL;
+
+ tm2->looptris = NULL;
+ tm2->bm = BM_Copy_Mesh(tm->bm);
+ BMEdit_RecalcTesselation(tm2);
+
+ tm2->vert_index = NULL;
+ tm2->edge_index = NULL;
+ tm2->face_index = NULL;
+
+ return tm2;
+}
+
+static void BMEdit_RecalcTesselation_intern(BMEditMesh *tm)
+{
+ BMesh *bm = tm->bm;
+ BMLoop **looptris = NULL;
+ BLI_array_declare(looptris);
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l;
+ int i = 0, j;
+
+ if (tm->looptris) MEM_freeN(tm->looptris);
+
+#if 0 //simple quad/triangle code for performance testing purposes
+ looptris = MEM_callocN(sizeof(void*)*bm->totface*8, "looptris");
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for ( ; f; f=BMIter_Step(&iter)) {
+ EditVert *v, *lastv=NULL, *firstv=NULL;
+ EditEdge *e;
+ EditFace *efa;
+
+ /*don't consider two-edged faces*/
+ if (f->len < 3) continue;
+
+ //BLI_array_growone(looptris);
+ //BLI_array_growone(looptris);
+ //BLI_array_growone(looptris);
+
+ looptris[i*3] = f->loopbase;
+ looptris[i*3+1] = f->loopbase->head.next;
+ looptris[i*3+2] = f->loopbase->head.next->next;
+ i++;
+
+ if (f->len > 3) {
+ //BLI_array_growone(looptris);
+ //BLI_array_growone(looptris);
+ //BLI_array_growone(looptris);
+
+ looptris[i*3] = f->loopbase;
+ looptris[i*3+1] = f->loopbase->head.next->next;
+ looptris[i*3+2] = f->loopbase->head.next->next->next;
+ i++;
+ }
+
+ }
+
+ tm->tottri = i;
+ tm->looptris = looptris;
+ return;
+#endif
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for ( ; f; f=BMIter_Step(&iter)) {
+ EditVert *v, *lastv=NULL, *firstv=NULL;
+ EditEdge *e;
+ EditFace *efa;
+
+ /*don't consider two-edged faces*/
+ if (f->len < 3) continue;
+
+ /*scanfill time*/
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter), j++) {
+ /*mark order*/
+ l->_index = j;
+
+ v = BLI_addfillvert(l->v->co);
+ v->tmp.p = l;
+
+ if (lastv) {
+ e = BLI_addfilledge(lastv, v);
+ }
+
+ lastv = v;
+ if (firstv==NULL) firstv = v;
+ }
+
+ /*complete the loop*/
+ BLI_addfilledge(firstv, v);
+
+ BLI_edgefill(0, 0);
+
+ for (efa = fillfacebase.first; efa; efa=efa->next) {
+ BMLoop *l1, *l2, *l3;
+
+ BLI_array_growone(looptris);
+ BLI_array_growone(looptris);
+ BLI_array_growone(looptris);
+
+ looptris[i*3] = l1 = efa->v1->tmp.p;
+ looptris[i*3+1] = l2 = efa->v2->tmp.p;
+ looptris[i*3+2] = l3 = efa->v3->tmp.p;
+
+ if (l1->_index > l2->_index) {
+ SWAP(BMLoop*, l1, l2);
+ }
+ if (l2->_index > l3->_index) {
+ SWAP(BMLoop*, l2, l3);
+ }
+ if (l1->_index > l2->_index) {
+ SWAP(BMLoop*, l1, l2);
+ }
+
+ looptris[i*3] = l1;
+ looptris[i*3+1] = l2;
+ looptris[i*3+2] = l3;
+
+ i += 1;
+ }
+
+ BLI_end_edgefill();
+ }
+
+ tm->tottri = i;
+ tm->looptris = looptris;
+}
+
+void BMEdit_RecalcTesselation(BMEditMesh *tm)
+{
+ BMEdit_RecalcTesselation_intern(tm);
+
+ if (tm->derivedFinal && tm->derivedFinal == tm->derivedCage) {
+ if (tm->derivedFinal->recalcTesselation)
+ tm->derivedFinal->recalcTesselation(tm->derivedFinal);
+ } else if (tm->derivedFinal) {
+ if (tm->derivedCage->recalcTesselation)
+ tm->derivedCage->recalcTesselation(tm->derivedCage);
+ if (tm->derivedFinal->recalcTesselation)
+ tm->derivedFinal->recalcTesselation(tm->derivedFinal);
+ }
+}
+
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+ int act;
+
+ if (CustomData_has_layer(&bm->pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_render_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_clone_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_stencil_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(&bm->ldata, CD_MLOOPUV, act);
+ }
+}
+
+/*does not free the BMEditMesh struct itself*/
+void BMEdit_Free(BMEditMesh *em)
+{
+ if(em->derivedFinal) {
+ if (em->derivedFinal!=em->derivedCage) {
+ em->derivedFinal->needsFree= 1;
+ em->derivedFinal->release(em->derivedFinal);
+ }
+ em->derivedFinal= NULL;
+ }
+ if(em->derivedCage) {
+ em->derivedCage->needsFree= 1;
+ em->derivedCage->release(em->derivedCage);
+ em->derivedCage= NULL;
+ }
+
+ em->retopo_paint_data= NULL;
+
+ if (em->looptris) MEM_freeN(em->looptris);
+
+ if (em->vert_index) MEM_freeN(em->vert_index);
+ if (em->edge_index) MEM_freeN(em->edge_index);
+ if (em->face_index) MEM_freeN(em->face_index);
+
+ BM_Free_Mesh(em->bm);
+}
+
+
+/*
+ok, basic design:
+
+the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
+to three loops per triangle. the derivedmesh stores a cache of tesselations
+for each face. this cache will smartly update as needed (though at first
+it'll simply be more brute force). keeping track of face/edge counts may
+be a small problbm.
+
+this won't be the most efficient thing, considering that internal edges and
+faces of tesselations are exposed. looking up an edge by index in particular
+is likely to be a little slow.
+*/
+
+typedef struct EditDerivedBMesh {
+ DerivedMesh dm;
+
+ Object *ob;
+ BMEditMesh *tc;
+
+ float (*vertexCos)[3];
+ float (*vertexNos)[3];
+ float (*faceNos)[3];
+
+ /*lookup caches; these are rebuilt on dm->RecalcTesselation()
+ (or when the derivedmesh is created, of course)*/
+ GHash *vhash, *ehash, *fhash;
+ BMVert **vtable;
+ BMEdge **etable;
+ BMFace **ftable;
+
+ /*private variables, for number of verts/edges/faces
+ within the above hash/table members*/
+ int tv, te, tf;
+
+ /*customdata layout of the tesselated faces*/
+ CustomData tessface_layout;
+} EditDerivedBMesh;
+
+static void bmdm_recalc_lookups(EditDerivedBMesh *bmdm)
+{
+ BMIter iter;
+ BMHeader *h;
+ int a, i, iters[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+
+ bmdm->tv = bmdm->tc->bm->totvert;
+ bmdm->te = bmdm->tc->bm->totedge;
+ bmdm->tf = bmdm->tc->bm->totface;
+
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+
+ bmdm->vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->ehash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->fhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ if (bmdm->tc->bm->totvert)
+ bmdm->vtable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totvert, "bmdm->vtable");
+ else bmdm->vtable = NULL;
+
+ if (bmdm->tc->bm->totedge)
+ bmdm->etable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totedge, "bmdm->etable");
+ else bmdm->etable = NULL;
+
+ if (bmdm->tc->bm->totface)
+ bmdm->ftable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totface, "bmdm->ftable");
+ else bmdm->ftable = NULL;
+
+ for (a=0; a<3; a++) {
+ h = BMIter_New(&iter, bmdm->tc->bm, iters[a], NULL);
+ for (i=0; h; h=BMIter_Step(&iter), i++) {
+ switch (a) {
+ case 0:
+ bmdm->vtable[i] = (BMVert*) h;
+ BLI_ghash_insert(bmdm->vhash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 1:
+ bmdm->etable[i] = (BMEdge*) h;
+ BLI_ghash_insert(bmdm->ehash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 2:
+ bmdm->ftable[i] = (BMFace*) h;
+ BLI_ghash_insert(bmdm->fhash, h, SET_INT_IN_POINTER(i));
+ break;
+
+ }
+ }
+ }
+}
+
+static void bmDM_recalcTesselation(DerivedMesh *dm)
+{
+ //EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ //bmdm_recalc_lookups(bmdm);
+}
+
+static void bmDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; i++, eve=BMIter_Step(&iter)) {
+ if (bmdm->vertexCos) {
+ func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL);
+ } else {
+ func(userData, i, eve->co, eve->no, NULL);
+ }
+ }
+}
+static void bmDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+ BMIter viter;
+
+ eve = BMIter_New(&viter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&viter), i++) {
+ BMINDEX_SET(eve, i);
+ }
+
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter))
+ func(userData, i,
+ bmdm->vertexCos[BMINDEX_GET(eve)],
+ bmdm->vertexCos[BMINDEX_GET(eve)]);
+ } else {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter))
+ func(userData, i, eed->v1->co, eed->v2->co);
+ }
+
+}
+
+static void bmDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+ BMIter viter;
+
+ eve = BMIter_New(&viter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&viter), i++) {
+ BMINDEX_SET(eve, i);
+ }
+
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ glVertex3fv(bmdm->vertexCos[BMINDEX_GET(eed->v1)]);
+ glVertex3fv(bmdm->vertexCos[BMINDEX_GET(eed->v2)]);
+ }
+ }
+ glEnd();
+
+ } else {
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ glVertex3fv(eed->v1->co);
+ glVertex3fv(eed->v2->co);
+ }
+ }
+ glEnd();
+ }
+}
+
+static void bmDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
+{
+ bmDM_drawMappedEdges(dm, NULL, NULL);
+}
+
+static void bmDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BMINDEX_SET(eve, i);
+
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ setDrawInterpOptions(userData, i, 0.0);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(eed->v1)]);
+ setDrawInterpOptions(userData, i, 1.0);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(eed->v2)]);
+ }
+ }
+ glEnd();
+ } else {
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ setDrawInterpOptions(userData, i, 0.0);
+ glVertex3fv(eed->v1->co);
+ setDrawInterpOptions(userData, i, 1.0);
+ glVertex3fv(eed->v2->co);
+ }
+ }
+ glEnd();
+ }
+}
+
+static void bmDM_drawUVEdges(DerivedMesh *dm)
+{
+#if 0
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMFace *efa;
+ MTFace *tf;
+
+ glBegin(GL_LINES);
+ for(efa= bmdm->tc->bm->faces.first; efa; efa= efa->next) {
+ tf = CustomData_bm_get(&bmdm->tc->bm->pdata, efa->data, CD_MTFACE);
+
+ if(tf && !(efa->h)) {
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+
+ if (!efa->v4) {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[0]);
+ } else {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[3]);
+ glVertex2fv(tf->uv[3]);
+ glVertex2fv(tf->uv[0]);
+ }
+ }
+ }
+ glEnd();
+#endif
+}
+
+static void bmDM__calcFaceCent(BMesh *bm, BMFace *efa, float cent[3],
+ float (*vertexCos)[3])
+{
+ BMIter iter;
+ BMLoop *l;
+ int tot = 0;
+
+ cent[0] = cent[1] = cent[2] = 0.0f;
+
+ /*simple (and stupid) median (average) based method :/ */
+
+ if (vertexCos) {
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ VECADD(cent, cent, vertexCos[BMINDEX_GET(l->v)]);
+ tot++;
+ }
+ } else {
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ VECADD(cent, cent, l->v->co);
+ tot++;
+ }
+ }
+
+ if (tot==0) return;
+ VECMUL(cent, 1.0f/(float)tot);
+}
+
+static void bmDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter;
+ float cent[3];
+ int i;
+
+ if (bmdm->vertexCos) {
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BMINDEX_SET(eve, i);
+ }
+
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++) {
+ bmDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos);
+ func(userData, i, cent, bmdm->vertexCos?bmdm->faceNos[i]:efa->no);
+ }
+}
+
+static void bmDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMFace *efa;
+ BMIter iter;
+ int i, draw;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BMINDEX_SET(eve, i);
+
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++)
+ BMINDEX_SET(efa, i);
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth = (efa->head.flag & BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BMINDEX_GET(efa), &drawSmooth);
+ if(draw) {
+ if (draw==2) { /* enabled with stipple */
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(stipple_quarttone);
+ }
+
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+
+ glBegin(GL_TRIANGLES);
+
+ if (!drawSmooth) {
+ glNormal3fv(bmdm->faceNos[i]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[0]->v)]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[1]->v)]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[2]->v)]);
+ } else {
+ glNormal3fv(bmdm->vertexNos[(int) BMINDEX_GET(l[0]->v)]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[0]->v)]);
+ glNormal3fv(bmdm->vertexNos[(int) BMINDEX_GET(l[1]->v)]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[1]->v)]);
+ glNormal3fv(bmdm->vertexNos[(int) BMINDEX_GET(l[2]->v)]);
+ glVertex3fv(bmdm->vertexCos[(int) BMINDEX_GET(l[2]->v)]);
+ }
+ glEnd();
+
+ if (draw==2)
+ glDisable(GL_POLYGON_STIPPLE);
+ }
+ }
+ } else {
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++)
+ BMINDEX_SET(efa, i);
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth = (efa->head.flag & BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BMINDEX_GET(efa), &drawSmooth);
+ if(draw) {
+ if (draw==2) { /* enabled with stipple */
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(stipple_quarttone);
+ }
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+
+ glBegin(GL_TRIANGLES);
+ if (!drawSmooth) {
+ glNormal3fv(efa->no);
+ glVertex3fv(l[0]->v->co);
+ glVertex3fv(l[1]->v->co);
+ glVertex3fv(l[2]->v->co);
+ } else {
+ glNormal3fv(l[0]->v->no);
+ glVertex3fv(l[0]->v->co);
+ glNormal3fv(l[1]->v->no);
+ glVertex3fv(l[1]->v->co);
+ glNormal3fv(l[2]->v->no);
+ glVertex3fv(l[2]->v->co);
+ }
+ glEnd();
+
+ if (draw==2)
+ glDisable(GL_POLYGON_STIPPLE);
+ }
+ }
+ }
+}
+
+static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3],
+ int has_uv, int has_col)
+{
+ if (has_uv) {
+ luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV);
+ luv[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPUV);
+ luv[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPUV);
+ }
+
+ if (has_col) {
+ lcol[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPCOL);
+ lcol[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPCOL);
+ lcol[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPCOL);
+ }
+
+
+}
+
+static void bmDM_drawFacesTex_common(DerivedMesh *dm,
+ int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
+ int (*drawParamsMapped)(void *userData, int index),
+ void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEditMesh *em = bmdm->tc;
+ BMesh *bm= bmdm->tc->bm;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMFace *efa;
+ BMVert *eve;
+ BMIter iter;
+ MLoopUV *luv[3], dummyluv = {0};
+ MLoopCol *lcol[3], dummylcol = {0};
+ int i, has_vcol = CustomData_has_layer(&bm->ldata, CD_MLOOPCOL);
+ int has_uv = CustomData_has_layer(&bm->pdata, CD_MTEXPOLY);
+
+ luv[0] = luv[1] = luv[2] = &dummyluv;
+ lcol[0] = lcol[1] = lcol[2] = &dummylcol;
+
+ dummylcol.a = dummylcol.r = dummylcol.g = dummylcol.b = 255;
+
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+
+ i = 0;
+ BM_ITER(efa, &iter, bm, BM_FACES_OF_MESH, NULL)
+ BMINDEX_SET(efa, i++);
+
+ if (vertexCos) {
+ i = 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BMINDEX_SET(eve, i++);
+
+ glBegin(GL_TRIANGLES);
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {0};
+ unsigned char *cp= NULL;
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
+ int flag;
+
+ efa = ls[0]->f;
+
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
+
+ if(drawParams)
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
+ else if(drawParamsMapped)
+ flag= drawParamsMapped(userData, BMINDEX_GET(efa));
+ else
+ flag= 1;
+
+ if(flag != 0) { /* flag 0 == the face is hidden or invisible */
+
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (!has_vcol) {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
+
+ if (!drawSmooth) {
+ glNormal3fv(bmdm->faceNos[i]);
+
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[0]->v)]);
+
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[1]->v)]);
+
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[2]->v)]);
+ } else {
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glNormal3fv(vertexNos[BMINDEX_GET(ls[0]->v)]);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[0]->v)]);
+
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glNormal3fv(vertexNos[BMINDEX_GET(ls[1]->v)]);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[1]->v)]);
+
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glNormal3fv(vertexNos[BMINDEX_GET(ls[2]->v)]);
+ glVertex3fv(vertexCos[BMINDEX_GET(ls[2]->v)]);
+ }
+ }
+ }
+ glEnd();
+ } else {
+ i = 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BMINDEX_SET(eve, i++);
+
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {0};
+ unsigned char *cp= NULL;
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
+ int flag;
+
+ efa = ls[0]->f;
+
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
+
+ if(drawParams)
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
+ else if(drawParamsMapped)
+ flag= drawParamsMapped(userData, BMINDEX_GET(efa));
+ else
+ flag= 1;
+
+ if(flag != 0) { /* flag 0 == the face is hidden or invisible */
+
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (!has_vcol) {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
+
+ glBegin(GL_TRIANGLES);
+ if (!drawSmooth) {
+ glNormal3fv(efa->no);
+
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[2]->v->co);
+ } else {
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[0]->v->no);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[1]->v->no);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[2]->v->no);
+ glVertex3fv(ls[2]->v->co);
+ }
+ glEnd();
+ }
+ }
+ }
+}
+
+static void bmDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
+{
+ bmDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
+}
+
+static void bmDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+ bmDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
+}
+
+static void bmDM_drawMappedFacesGLSL(DerivedMesh *dm,
+ int (*setMaterial)(int, void *attribs),
+ int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+#if 0
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMVert *eve;
+ BMFace *efa;
+ DMVertexAttribs attribs;
+ GPUVertexAttribs gattribs;
+ MTFace *tf;
+ int transp, new_transp, orig_transp, tfoffset;
+ int i, b, matnr, new_matnr, dodraw, layer;
+
+ dodraw = 0;
+ matnr = -1;
+
+ transp = GPU_get_material_blend_mode();
+ orig_transp = transp;
+ layer = CustomData_get_layer_index(&bm->pdata, CD_MTFACE);
+ tfoffset = (layer == -1)? -1: bm->pdata.layers[layer].offset;
+
+ memset(&attribs, 0, sizeof(attribs));
+
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+
+ for (i=0,eve=bm->verts.first; eve; eve= eve->next)
+ BMINDEX_SET(eve, i++);
+
+#define PASSATTRIB(efa, eve, vert) { \
+ if(attribs.totorco) { \
+ float *orco = attribs.orco.array[BMINDEX_GET(eve)]; \
+ glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ } \
+ for(b = 0; b < attribs.tottface; b++) { \
+ MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].bmOffset); \
+ glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
+ } \
+ for(b = 0; b < attribs.totmcol; b++) { \
+ MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].bmOffset); \
+ GLubyte col[4]; \
+ col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
+ glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
+ } \
+ if(attribs.tottang) { \
+ float *tang = attribs.tang.array[i*4 + vert]; \
+ glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
+ } \
+}
+
+ for (i=0,efa= bm->faces.first; efa; i++,efa= efa->next) {
+ int drawSmooth= (efa->flag & ME_SMOOTH);
+
+ if(setDrawOptions && !setDrawOptions(userData, i))
+ continue;
+
+ new_matnr = efa->mat_nr + 1;
+ if(new_matnr != matnr) {
+ dodraw = setMaterial(matnr = new_matnr, &gattribs);
+ if(dodraw)
+ DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
+ }
+
+ if(tfoffset != -1) {
+ tf = (MTFace*)((char*)efa->data)+tfoffset;
+ new_transp = tf->transp;
+
+ if(new_transp != transp) {
+ if(new_transp == GPU_BLEND_SOLID && orig_transp != GPU_BLEND_SOLID)
+ GPU_set_material_blend_mode(orig_transp);
+ else
+ GPU_set_material_blend_mode(new_transp);
+ transp = new_transp;
+ }
+ }
+
+ if(dodraw) {
+ glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ if (!drawSmooth) {
+ if(vertexCos) glNormal3fv(bmdm->faceNos[i]);
+ else glNormal3fv(efa->n);
+
+ PASSATTRIB(efa, efa->v1, 0);
+ if(vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
+ else glVertex3fv(efa->v1->co);
+
+ PASSATTRIB(efa, efa->v2, 1);
+ if(vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
+ else glVertex3fv(efa->v2->co);
+
+ PASSATTRIB(efa, efa->v3, 2);
+ if(vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
+ else glVertex3fv(efa->v3->co);
+
+ if(efa->v4) {
+ PASSATTRIB(efa, efa->v4, 3);
+ if(vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
+ else glVertex3fv(efa->v4->co);
+ }
+ } else {
+ PASSATTRIB(efa, efa->v1, 0);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
+ glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
+ }
+ else {
+ glNormal3fv(efa->v1->no);
+ glVertex3fv(efa->v1->co);
+ }
+
+ PASSATTRIB(efa, efa->v2, 1);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
+ glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
+ }
+ else {
+ glNormal3fv(efa->v2->no);
+ glVertex3fv(efa->v2->co);
+ }
+
+ PASSATTRIB(efa, efa->v3, 2);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
+ glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
+ }
+ else {
+ glNormal3fv(efa->v3->no);
+ glVertex3fv(efa->v3->co);
+ }
+
+ if(efa->v4) {
+ PASSATTRIB(efa, efa->v4, 3);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
+ glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
+ }
+ else {
+ glNormal3fv(efa->v4->no);
+ glVertex3fv(efa->v4->co);
+ }
+ }
+ }
+ glEnd();
+ }
+ }
+#endif
+}
+
+static void bmDM_drawFacesGLSL(DerivedMesh *dm,
+ int (*setMaterial)(int, void *attribs))
+{
+ dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
+}
+
+static void bmDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ if (bmdm->tc->bm->totvert) {
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ if (bmdm->vertexCos) {
+ DO_MINMAX(bmdm->vertexCos[i], min_r, max_r);
+ } else {
+ DO_MINMAX(eve->co, min_r, max_r);
+ }
+ }
+ } else {
+ min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
+ }
+}
+static int bmDM_getNumVerts(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totvert;
+}
+
+static int bmDM_getNumEdges(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totedge;
+}
+
+static int bmDM_getNumTessFaces(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->tottri;
+}
+
+static int bmDM_getNumFaces(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totface;
+}
+
+static int bmvert_to_mvert(BMesh *bm, BMVert *ev, MVert *vert_r)
+{
+ VECCOPY(vert_r->co, ev->co);
+
+ vert_r->no[0] = (short)(ev->no[0] * 32767.0f);
+ vert_r->no[1] = (short)(ev->no[1] * 32767.0f);
+ vert_r->no[2] = (short)(ev->no[2] * 32767.0f);
+
+ /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
+ vert_r->flag = BMFlags_To_MEFlags(ev);
+ vert_r->mat_nr = 0;
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
+
+ return 1;
+}
+
+static void bmDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
+{
+ BMVert *ev;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tv) {
+ printf("error in bmDM_getVert.\n");
+ return;
+ }
+
+ ev = ((EditDerivedBMesh *)dm)->vtable[index];
+ bmvert_to_mvert(((EditDerivedBMesh *)dm)->tc->bm, ev, vert_r);
+}
+
+static void bmDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *e;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->te) {
+ printf("error in bmDM_getEdge.\n");
+ return;
+ }
+
+ e = bmdm->etable[index];
+
+ if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_BWEIGHT)*255.0f);
+ }
+
+ if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ edge_r->flag |= BMFlags_To_MEFlags(e);
+#if 0
+ /* this needs setup of f2 field */
+ if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
+#endif
+
+ edge_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v1));
+ edge_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v2));
+}
+
+static void bmDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMFace *ef;
+ BMLoop **l;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tf) {
+ printf("error in bmDM_getTessFace.\n");
+ return;
+ }
+
+ l = ((EditDerivedBMesh *)dm)->tc->looptris[index];
+
+ ef = l[0]->f;
+
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
+ face_r->flag = BMFlags_To_MEFlags(ef);
+
+ face_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[0]->v));
+ face_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[1]->v));
+ face_r->v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[2]->v));
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
+}
+
+static void bmDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
+{
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMVert *ev;
+ BMIter iter;
+
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; ev; ev = BMIter_Step(&iter), ++vert_r) {
+ VECCOPY(vert_r->co, ev->co);
+
+ vert_r->no[0] = (short) (ev->no[0] * 32767.0);
+ vert_r->no[1] = (short) (ev->no[1] * 32767.0);
+ vert_r->no[2] = (short) (ev->no[2] * 32767.0);
+
+ /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
+ vert_r->mat_nr = 0;
+ vert_r->flag = BMFlags_To_MEFlags(ev);
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
+ }
+}
+
+static void bmDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
+{
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *ee;
+ BMIter iter;
+ BMVert *ev;
+ int i;
+
+ /* store vertex indices in tmp union */
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; ev; ev=BMIter_Step(&iter), i++)
+ BMINDEX_SET(ev, i);
+
+ ee = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for( ; ee; ee=BMIter_Step(&iter)) {
+ if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_BWEIGHT)*255.0f);
+ }
+
+ if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ if (ee->head.flag & BM_SEAM) edge_r->flag |= ME_SEAM;
+ if (ee->head.flag & BM_SHARP) edge_r->flag |= ME_SHARP;
+#if 0
+ /* this needs setup of f2 field */
+ if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
+#endif
+
+ edge_r->v1 = (int)BMINDEX_GET(ee->v1);
+ edge_r->v2 = (int)BMINDEX_GET(ee->v2);
+ }
+}
+
+static void bmDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMFace *ef;
+ BMVert *ev;
+ BMIter iter;
+ BMLoop **l;
+ int i;
+
+ /* store vertexes indices in tmp union */
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; ev; ev=BMIter_Step(&iter), i++)
+ BMINDEX_SET(ev, i);
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ l = bmdm->tc->looptris[i];
+ ef = l[0]->f;
+
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
+
+ /*HACK/TODO: need to convert this*/
+ face_r->flag = ef->head.flag;
+
+ face_r->v1 = BMINDEX_GET(l[0]->v);
+ face_r->v2 = BMINDEX_GET(l[1]->v);
+ face_r->v3 = BMINDEX_GET(l[2]->v);
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
+ }
+}
+
+static void *bmDM_getFaceDataArray(DerivedMesh *dm, int type)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMFace *efa;
+ char *data, *bmdata;
+ void *datalayer;
+ int index, offset, size, i;
+
+ datalayer = DM_get_tessface_data_layer(dm, type);
+ if(datalayer)
+ return datalayer;
+
+ /* layers are store per face for editmesh, we convert to a tbmporary
+ * data layer array in the derivedmesh when these are requested */
+ if(type == CD_MTFACE || type == CD_MCOL) {
+ index = CustomData_get_layer_index(&bm->pdata, type);
+
+ if(index != -1) {
+ offset = bm->pdata.layers[index].offset;
+ size = CustomData_sizeof(type);
+
+ DM_add_tessface_layer(dm, type, CD_CALLOC, NULL);
+ index = CustomData_get_layer_index(&dm->faceData, type);
+ dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
+
+ data = datalayer = DM_get_tessface_data_layer(dm, type);
+ for (i=0; i<bmdm->tc->tottri; i++, data+=size) {
+ efa = bmdm->tc->looptris[i][0]->f;
+ /*BMESH_TODO: need to still add tface data,
+ derived from the loops.*/
+ bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, type);
+ memcpy(data, bmdata, size);
+ }
+ }
+ }
+
+ return datalayer;
+}
+
+typedef struct bmDM_loopIter {
+ DMLoopIter head;
+
+ BMFace *f;
+ BMLoop *l, *nextl;
+ BMIter iter;
+ BMesh *bm;
+} bmDM_loopIter;
+
+typedef struct bmDM_faceIter {
+ DMFaceIter head;
+
+ BMFace *f, *nextf;
+ BMIter iter;
+ BMesh *bm;
+
+ bmDM_loopIter loopiter;
+} bmDM_faceIter;
+
+void bmDM_faceIterStep(void *self)
+{
+ bmDM_faceIter *iter = self;
+
+ if (iter->f) {
+ iter->f->mat_nr = iter->head.mat_nr;
+ iter->f->head.flag = MEFlags_To_BMFlags(iter->head.flags, BM_FACE);
+ }
+
+ iter->f = iter->nextf;
+
+ iter->head.mat_nr = iter->f->mat_nr;
+ iter->head.flags = BMFlags_To_MEFlags(iter->f);
+ iter->head.index++;
+
+ iter->head.len = iter->f->len;
+
+ iter->nextf = BMIter_Step(&iter->iter);
+
+ if (!iter->nextf) iter->head.done = 1;
+}
+
+void *bmDM_getFaceCDData(void *self, int type, int layer)
+{
+ bmDM_faceIter *iter = self;
+
+ if (layer == -1)
+ return CustomData_bmesh_get(&iter->bm->pdata, iter->f->head.data, type);
+ else return CustomData_bmesh_get_n(&iter->bm->pdata, iter->f->head.data, type, layer);
+}
+
+void bmDM_loopIterStep(void *self)
+{
+ bmDM_loopIter *iter = self;
+
+ iter->l = BMIter_Step(&iter->iter);
+ if (!iter->l) {
+ iter->head.done = 1;
+ return;
+ }
+
+ bmvert_to_mvert(iter->bm, iter->l->v, &iter->head.v);
+ iter->head.index++;
+ iter->head.vindex = BMINDEX_GET(iter->l->v);
+ iter->head.eindex = BMINDEX_GET(iter->l->e);
+}
+
+void *bmDM_getLoopCDData(void *self, int type, int layer)
+{
+ bmDM_loopIter *iter = self;
+
+ if (layer == -1)
+ return CustomData_bmesh_get(&iter->bm->ldata, iter->l->head.data, type);
+ else return CustomData_bmesh_get_n(&iter->bm->ldata, iter->l->head.data, type, layer);
+}
+
+void *bmDM_getVertCDData(void *self, int type, int layer)
+{
+ bmDM_loopIter *iter = self;
+
+ if (layer == -1)
+ return CustomData_bmesh_get(&iter->bm->vdata, iter->l->v->head.data, type);
+ else return CustomData_bmesh_get_n(&iter->bm->vdata, iter->l->v->head.data, type, layer);
+}
+
+void bmDM_iterFree(void *self)
+{
+ MEM_freeN(self);
+}
+
+void bmDM_nulliterFree(void *self)
+{
+}
+
+DMLoopIter *bmDM_newLoopsIter(void *faceiter)
+{
+ bmDM_faceIter *fiter = faceiter;
+ bmDM_loopIter *iter = &fiter->loopiter;
+
+ memset(&fiter->loopiter, 0, sizeof(bmDM_loopIter));
+
+ iter->bm = fiter->bm;
+ iter->f = fiter->f;
+ iter->l = BMIter_New(&iter->iter, iter->bm, BM_LOOPS_OF_FACE, iter->f);
+
+ iter->head.step = bmDM_loopIterStep;
+ iter->head.getLoopCDData = bmDM_getLoopCDData;
+ iter->head.getVertCDData = bmDM_getVertCDData;
+
+ bmvert_to_mvert(iter->bm, iter->l->v, &iter->head.v);
+ iter->head.vindex = BMINDEX_GET(iter->l->v);
+ iter->head.eindex = BMINDEX_GET(iter->l->e);
+
+ return (DMLoopIter*) iter;
+}
+
+static DMFaceIter *bmDM_getFaceIter(void *dm)
+{
+ EditDerivedBMesh *bmdm= dm;
+ bmDM_faceIter *iter = MEM_callocN(sizeof(bmDM_faceIter), "bmDM_faceIter");
+ BMIter biter;
+ BMVert *v;
+ BMEdge *e;
+ int i;
+
+ iter->bm = bmdm->tc->bm;
+ iter->f = iter->nextf = BMIter_New(&iter->iter, iter->bm, BM_FACES_OF_MESH, NULL);
+
+ iter->head.step = bmDM_faceIterStep;
+ iter->head.free = bmDM_iterFree;
+ iter->head.getCDData = bmDM_getFaceCDData;
+ iter->head.getLoopsIter = bmDM_newLoopsIter;
+
+ iter->head.mat_nr = iter->f->mat_nr;
+ iter->head.flags = BMFlags_To_MEFlags(iter->f);
+
+ /*set up vert/edge indices*/
+ i = 0;
+ BM_ITER(v, &biter, iter->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(v, i);
+ i++;
+ }
+
+ i = 0;
+ BM_ITER(e, &biter, iter->bm, BM_EDGES_OF_MESH, NULL) {
+ BMINDEX_SET(e, i);
+ i++;
+ }
+
+ return (DMFaceIter*) iter;
+}
+
+static void bmDM_release(void *dm)
+{
+ EditDerivedBMesh *bmdm= dm;
+
+ if (DM_release(dm)) {
+ if (bmdm->vertexCos) {
+ MEM_freeN(bmdm->vertexCos);
+ MEM_freeN(bmdm->vertexNos);
+ MEM_freeN(bmdm->faceNos);
+ }
+
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ MEM_freeN(bmdm);
+ }
+}
+
+CustomData *bmDm_getVertDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->vdata;
+}
+
+CustomData *bmDm_getEdgeDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->edata;
+}
+
+CustomData *bmDm_getTessFaceDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tessface_layout;
+}
+
+CustomData *bmDm_getLoopDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->ldata;
+}
+
+CustomData *bmDm_getFaceDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->pdata;
+}
+
+
+DerivedMesh *getEditDerivedBMesh(BMEditMesh *em, Object *ob,
+ float (*vertexCos)[3])
+{
+ EditDerivedBMesh *bmdm = MEM_callocN(sizeof(*bmdm), "bmdm");
+ BMesh *bm = em->bm;
+ int i;
+
+ bmdm->tc = em;
+
+ DM_init((DerivedMesh*)bmdm, DM_TYPE_EDITBMESH, em->bm->totvert,
+ em->bm->totedge, em->tottri, em->bm->totloop, em->bm->totface);
+
+ for (i=0; i<bm->ldata.totlayer; i++) {
+ if (bm->ldata.layers[i].type == CD_MLOOPCOL) {
+ CustomData_add_layer(&bmdm->tessface_layout, CD_MCOL, CD_ASSIGN, NULL, 0);
+ } else if (bm->ldata.layers[i].type == CD_MLOOPUV) {
+ CustomData_add_layer(&bmdm->tessface_layout, CD_MTFACE, CD_ASSIGN, NULL, 0);
+ }
+ }
+
+ bmdm->dm.numVertData = bm->totvert;
+ bmdm->dm.numEdgeData = bm->totedge;
+ bmdm->dm.numFaceData = em->tottri;
+ bmdm->dm.numLoopData = bm->totloop;
+ bmdm->dm.numPolyData = bm->totface;
+
+ bmdm->dm.getMinMax = bmDM_getMinMax;
+
+ bmdm->dm.getVertDataLayout = bmDm_getVertDataLayout;
+ bmdm->dm.getEdgeDataLayout = bmDm_getEdgeDataLayout;
+ bmdm->dm.getTessFaceDataLayout = bmDm_getTessFaceDataLayout;
+ bmdm->dm.getLoopDataLayout = bmDm_getLoopDataLayout;
+ bmdm->dm.getFaceDataLayout = bmDm_getFaceDataLayout;
+
+ bmdm->dm.getNumVerts = bmDM_getNumVerts;
+ bmdm->dm.getNumEdges = bmDM_getNumEdges;
+ bmdm->dm.getNumTessFaces = bmDM_getNumTessFaces;
+ bmdm->dm.getNumFaces = bmDM_getNumFaces;
+
+ bmdm->dm.getVert = bmDM_getVert;
+ bmdm->dm.getEdge = bmDM_getEdge;
+ bmdm->dm.getTessFace = bmDM_getTessFace;
+ bmdm->dm.copyVertArray = bmDM_copyVertArray;
+ bmdm->dm.copyEdgeArray = bmDM_copyEdgeArray;
+ bmdm->dm.copyTessFaceArray = bmDM_copyFaceArray;
+ bmdm->dm.getTessFaceDataArray = bmDM_getFaceDataArray;
+
+ bmdm->dm.newFaceIter = bmDM_getFaceIter;
+ bmdm->dm.recalcTesselation = bmDM_recalcTesselation;
+
+ bmdm->dm.foreachMappedVert = bmDM_foreachMappedVert;
+ bmdm->dm.foreachMappedEdge = bmDM_foreachMappedEdge;
+ bmdm->dm.foreachMappedFaceCenter = bmDM_foreachMappedFaceCenter;
+
+ bmdm->dm.drawEdges = bmDM_drawEdges;
+ bmdm->dm.drawMappedEdges = bmDM_drawMappedEdges;
+ bmdm->dm.drawMappedEdgesInterp = bmDM_drawMappedEdgesInterp;
+ bmdm->dm.drawMappedFaces = bmDM_drawMappedFaces;
+ bmdm->dm.drawMappedFacesTex = bmDM_drawMappedFacesTex;
+ bmdm->dm.drawMappedFacesGLSL = bmDM_drawMappedFacesGLSL;
+ bmdm->dm.drawFacesTex = bmDM_drawFacesTex;
+ bmdm->dm.drawFacesGLSL = bmDM_drawFacesGLSL;
+ bmdm->dm.drawUVEdges = bmDM_drawUVEdges;
+
+ bmdm->dm.release = bmDM_release;
+
+ bmdm->vertexCos = vertexCos;
+
+ if(CustomData_has_layer(&bm->vdata, CD_MDEFORMVERT)) {
+ BMIter iter;
+ BMVert *eve;
+ int i;
+
+ DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
+ CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT));
+ }
+
+ if(vertexCos) {
+ BMVert *eve;
+ BMIter iter;
+ int totface = bmdm->tc->tottri;
+ int i;
+
+ eve=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BMINDEX_SET(eve, i);
+
+ bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos)*i, "bmdm_vno");
+ bmdm->faceNos = MEM_mallocN(sizeof(*bmdm->faceNos)*totface, "bmdm_vno");
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ float *v1 = vertexCos[(int) BMINDEX_GET(l[0]->v)];
+ float *v2 = vertexCos[(int) BMINDEX_GET(l[1]->v)];
+ float *v3 = vertexCos[(int) BMINDEX_GET(l[2]->v)];
+ float *no = bmdm->faceNos[i];
+
+ normal_tri_v3( no,v1, v2, v3);
+ add_v3_v3v3(bmdm->vertexNos[BMINDEX_GET(l[0]->v)], bmdm->vertexNos[BMINDEX_GET(l[0]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BMINDEX_GET(l[1]->v)], bmdm->vertexNos[BMINDEX_GET(l[1]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BMINDEX_GET(l[2]->v)], bmdm->vertexNos[BMINDEX_GET(l[2]->v)], no);
+ }
+
+ eve=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ float *no = bmdm->vertexNos[i];
+ /* following Mesh convention; we use vertex coordinate itself
+ * for normal in this case */
+ if (normalize_v3(no)==0.0) {
+ VECCOPY(no, vertexCos[i]);
+ normalize_v3(no);
+ }
+ }
+ }
+
+ //bmdm_recalc_lookups(bmdm);
+
+ return (DerivedMesh*) bmdm;
+}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 6f6d405dd90..fba96d2fd8f 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -572,7 +572,7 @@ int closest_point_on_surface(SurfaceModifierData *surmd, float *co, float *surfa
}
if(surface_vel) {
- MFace *mface = CDDM_get_face(surmd->dm, nearest.index);
+ MFace *mface = CDDM_get_tessface(surmd->dm, nearest.index);
VECCOPY(surface_vel, surmd->v[mface->v1].co);
add_v3_v3(surface_vel, surmd->v[mface->v2].co);
diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c
index cdefbb54ecf..deae6d2808b 100644
--- a/source/blender/blenkernel/intern/exotic.c
+++ b/source/blender/blenkernel/intern/exotic.c
@@ -1862,8 +1862,8 @@ static void write_vert_stl(Object *ob, MVert *verts, int index, FILE *fpSTL)
static int write_derivedmesh_stl(FILE *fpSTL, Object *ob, DerivedMesh *dm)
{
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
- int i, numfacets = 0, totface = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ int i, numfacets = 0, totface = dm->getNumTessFaces(dm);
float zero[3] = {0.0f, 0.0f, 0.0f};
for (i=0; i<totface; i++, mface++) {
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index 04ce6c39694..834fd09aac2 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -61,7 +61,6 @@
/* ************************* fluidsim bobj file handling **************************** */
-
//-------------------------------------------------------------------------------
// file handling
//-------------------------------------------------------------------------------
@@ -82,9 +81,9 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
//dm = mesh_create_derived_no_deform(ob,NULL);
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
totvert = dm->getNumVerts(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
*numVertices = totvert;
verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices");
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 124e6365777..f054f2e8738 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -1,5 +1,5 @@
/**
- * $Id$
+ * $Id: fmodifier.c 21537 2009-07-11 22:22:53Z gsrb3d $
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
deleted file mode 100644
index 6411959e655..00000000000
--- a/source/blender/blenkernel/intern/idcode.c
+++ /dev/null
@@ -1,128 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * return info about ID types
- */
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "DNA_ID.h"
-
-typedef struct {
- unsigned short code;
- char *name, *plural;
-
- int flags;
-#define IDTYPE_FLAGS_ISLINKABLE (1<<0)
-} IDType;
-
-/* plural need to match rna_main.c's MainCollectionDef */
-static IDType idtypes[]= {
- { ID_AC, "Action", "actions", IDTYPE_FLAGS_ISLINKABLE},
- { ID_AR, "Armature", "armatures", IDTYPE_FLAGS_ISLINKABLE},
- { ID_BR, "Brush", "brushes", IDTYPE_FLAGS_ISLINKABLE},
- { ID_CA, "Camera", "cameras", IDTYPE_FLAGS_ISLINKABLE},
- { ID_CU, "Curve", "curves", IDTYPE_FLAGS_ISLINKABLE},
- { ID_GD, "GPencil", "grease_pencil",IDTYPE_FLAGS_ISLINKABLE}, /* rename gpencil */
- { ID_GR, "Group", "groups", IDTYPE_FLAGS_ISLINKABLE},
- { ID_ID, "ID", "ids", 0}, /* plural is fake */
- { ID_IM, "Image", "images", IDTYPE_FLAGS_ISLINKABLE},
- { ID_IP, "Ipo", "ipos", IDTYPE_FLAGS_ISLINKABLE}, /* deprecated */
- { ID_KE, "Key", "keys", 0},
- { ID_LA, "Lamp", "lamps", IDTYPE_FLAGS_ISLINKABLE},
- { ID_LI, "Library", "libraries", 0},
- { ID_LT, "Lattice", "lattices", IDTYPE_FLAGS_ISLINKABLE},
- { ID_MA, "Material", "materials", IDTYPE_FLAGS_ISLINKABLE},
- { ID_MB, "Metaball", "metaballs", IDTYPE_FLAGS_ISLINKABLE},
- { ID_ME, "Mesh", "meshes", IDTYPE_FLAGS_ISLINKABLE},
- { ID_NT, "NodeTree", "node_groups", IDTYPE_FLAGS_ISLINKABLE},
- { ID_OB, "Object", "objects", IDTYPE_FLAGS_ISLINKABLE},
- { ID_PA, "ParticleSettings", "particles", 0},
- { ID_SCE, "Scene", "scenes", IDTYPE_FLAGS_ISLINKABLE},
- { ID_SCR, "Screen", "screens", 0},
- { ID_SEQ, "Sequence", "sequences", 0}, /* not actually ID data */
- { ID_SO, "Sound", "sounds", IDTYPE_FLAGS_ISLINKABLE},
- { ID_TE, "Texture", "textures", IDTYPE_FLAGS_ISLINKABLE},
- { ID_TXT, "Text", "texts", IDTYPE_FLAGS_ISLINKABLE},
- { ID_VF, "VFont", "fonts", IDTYPE_FLAGS_ISLINKABLE},
- { ID_WO, "World", "worlds", IDTYPE_FLAGS_ISLINKABLE},
- { ID_WM, "WindowManager", "window_managers", 0},
-};
-static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]);
-
-static IDType *idtype_from_name(const char *str)
-{
- int i= nidtypes;
-
- while (i--)
- if (strcmp(str, idtypes[i].name)==0)
- return &idtypes[i];
-
- return NULL;
-}
-static IDType *idtype_from_code(int code)
-{
- int i= nidtypes;
-
- while (i--)
- if (code==idtypes[i].code)
- return &idtypes[i];
-
- return NULL;
-}
-
-int BKE_idcode_is_valid(int code)
-{
- return idtype_from_code(code)?1:0;
-}
-
-int BKE_idcode_is_linkable(int code) {
- IDType *idt= idtype_from_code(code);
- return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
-}
-
-const char *BKE_idcode_to_name(int code)
-{
- IDType *idt= idtype_from_code(code);
-
- return idt?idt->name:NULL;
-}
-
-int BKE_idcode_from_name(const char *name)
-{
- IDType *idt= idtype_from_name(name);
-
- return idt?idt->code:0;
-}
-
-const char *BKE_idcode_to_name_plural(int code)
-{
- IDType *idt= idtype_from_code(code);
-
- return idt?idt->plural:NULL;
-}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 708403ab1f7..f6f4226bf57 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -55,11 +55,13 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_tessmesh.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
+#include "BLI_cellalloc.h"
#define KEY_BPOINT 1
@@ -89,6 +91,20 @@ void free_key(Key *key)
}
+void free_key_nolib(Key *key)
+{
+ KeyBlock *kb;
+
+ while( (kb= key->block.first) ) {
+
+ if(kb->data) MEM_freeN(kb->data);
+
+ BLI_remlink(&key->block, kb);
+ MEM_freeN(kb);
+ }
+
+}
+
/* GS reads the memory pointed at in a specific ordering. There are,
* however two definitions for it. I have jotted them down here, both,
* but I think the first one is actually used. The thing is that
@@ -111,6 +127,8 @@ Key *add_key(ID *id) /* common function */
key->type= KEY_NORMAL;
key->from= id;
+
+ key->uidgen = 1;
// XXX the code here uses some defines which will soon be depreceated...
if( GS(id->name)==ID_ME) {
@@ -173,6 +191,32 @@ Key *copy_key(Key *key)
return keyn;
}
+
+Key *copy_key_nolib(Key *key)
+{
+ Key *keyn;
+ KeyBlock *kbn, *kb;
+
+ if(key==0) return 0;
+
+ keyn= MEM_dupallocN(key);
+
+ BLI_duplicatelist(&keyn->block, &key->block);
+
+ kb= key->block.first;
+ kbn= keyn->block.first;
+ while(kbn) {
+
+ if(kbn->data) kbn->data= MEM_dupallocN(kbn->data);
+ if(kb==key->refkey) keyn->refkey= kbn;
+
+ kbn= kbn->next;
+ kb= kb->next;
+ }
+
+ return keyn;
+}
+
void make_local_key(Key *key)
{
@@ -500,18 +544,21 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
edit mode with shape keys blending applied */
if(GS(key->from->name) == ID_ME) {
Mesh *me;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
float (*co)[3];
int a;
me= (Mesh*)key->from;
- if(me->edit_mesh && me->edit_mesh->totvert == kb->totelem) {
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == kb->totelem) {
a= 0;
- co= MEM_callocN(sizeof(float)*3*me->edit_mesh->totvert, "key_block_get_data");
+ co= MEM_callocN(sizeof(float)*3*me->edit_btmesh->bm->totvert, "key_block_get_data");
- for(eve=me->edit_mesh->verts.first; eve; eve=eve->next, a++)
+ BM_ITER(eve, &iter, me->edit_btmesh->bm, BM_VERTS_OF_MESH, NULL) {
VECCOPY(co[a], eve->co);
+ a++;
+ }
*freedata= (char*)co;
return (char*)co;
@@ -1005,8 +1052,9 @@ static void do_key(int start, int end, int tot, char *poin, Key *key, KeyBlock *
static float *get_weights_array(Object *ob, char *vgroup)
{
MDeformVert *dvert= NULL;
- EditMesh *em= NULL;
- EditVert *eve;
+ BMEditMesh *em= NULL;
+ BMIter iter;
+ BMVert *eve;
int totvert= 0, index= 0;
/* no vgroup string set? */
@@ -1018,8 +1066,8 @@ static float *get_weights_array(Object *ob, char *vgroup)
dvert= me->dvert;
totvert= me->totvert;
- if(me->edit_mesh && me->edit_mesh->totvert == totvert)
- em= me->edit_mesh;
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == totvert)
+ em= me->edit_btmesh;
}
else if(ob->type==OB_LATTICE) {
Lattice *lt= ob->data;
@@ -1038,8 +1086,9 @@ static float *get_weights_array(Object *ob, char *vgroup)
weights= MEM_callocN(totvert*sizeof(float), "weights");
if(em) {
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert) {
for(j=0; j<dvert->totweight; j++) {
@@ -1466,7 +1515,8 @@ KeyBlock *add_keyblock(Key *key, char *name)
// XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
kb->adrcode= tot-1;
-
+ kb->uid = key->uidgen++;
+
key->totkey++;
if(key->totkey==1) key->refkey= kb;
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 1390f0dbd56..725f9a34b25 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -40,6 +40,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_cellalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 8c8e4bb034f..26be4114db0 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -721,7 +721,7 @@ void free_libblock(ListBase *lb, void *idv)
free_object((Object *)id);
break;
case ID_ME:
- free_mesh((Mesh *)id);
+ free_mesh((Mesh *)id, 1);
break;
case ID_CU:
free_curve((Curve *)id);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 94131fdbe9d..71abab93989 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -57,25 +57,89 @@
/* -- */
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_math.h"
+#include "BLI_cellalloc.h"
+#include "BLI_array.h"
#include "BLI_edgehash.h"
+#include "bmesh.h"
-EditMesh *BKE_mesh_get_editmesh(Mesh *me)
+static void mesh_ensure_tesselation_customdata(Mesh *me)
{
- return me->edit_mesh;
+ int tottex, totcol;
+
+ tottex = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ totcol = CustomData_number_of_layers(&me->fdata, CD_MCOL);
+
+ if (tottex != CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY) ||
+ totcol != CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL))
+ {
+ CustomData_free(&me->fdata, me->totface);
+
+ me->mface = NULL;
+ me->mtface = NULL;
+ me->mcol = NULL;
+ me->totface = 0;
+
+ memset(&me->fdata, 0, sizeof(&me->fdata));
+
+ CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
+ printf("Warning! Tesselation uvs or vcol data got out of sync, had to reset!\n");
+ }
}
-void BKE_mesh_end_editmesh(Mesh *me, EditMesh *em)
+/*this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
+ mloopcol and mcol) have the same relative active/render/clone/mask indices.*/
+void mesh_update_linked_customdata(Mesh *me)
{
-}
+ int act;
+
+ if (me->edit_btmesh)
+ BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
+
+ mesh_ensure_tesselation_customdata(me);
+
+ if (CustomData_has_layer(&me->pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_active(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_render_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_render(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_clone_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_clone(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_stencil_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_stencil(&me->fdata, CD_MTFACE, act);
+ }
+
+ if (CustomData_has_layer(&me->ldata, CD_MLOOPCOL)) {
+ act = CustomData_get_active_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_active(&me->fdata, CD_MCOL, act);
+ act = CustomData_get_render_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_render(&me->fdata, CD_MCOL, act);
+
+ act = CustomData_get_clone_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_clone(&me->fdata, CD_MCOL, act);
+
+ act = CustomData_get_stencil_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_stencil(&me->fdata, CD_MCOL, act);
+ }
+}
void mesh_update_customdata_pointers(Mesh *me)
{
+ mesh_update_linked_customdata(me);
+
me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
@@ -85,6 +149,13 @@ void mesh_update_customdata_pointers(Mesh *me)
me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
+
+ me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
+ me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
+
+ me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
+ me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
+ me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
}
/* Note: unlinking is called when me->id.us is 0, question remains how
@@ -115,9 +186,10 @@ void unlink_mesh(Mesh *me)
/* do not free mesh itself */
-void free_mesh(Mesh *me)
+void free_mesh(Mesh *me, int unlink)
{
- unlink_mesh(me);
+ if (unlink)
+ unlink_mesh(me);
if(me->pv) {
if(me->pv->vert_map) MEM_freeN(me->pv->vert_map);
@@ -133,7 +205,9 @@ void free_mesh(Mesh *me)
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
-
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
if(me->adt) {
BKE_free_animdata(&me->id);
me->adt= NULL;
@@ -143,7 +217,7 @@ void free_mesh(Mesh *me)
if(me->bb) MEM_freeN(me->bb);
if(me->mselect) MEM_freeN(me->mselect);
- if(me->edit_mesh) MEM_freeN(me->edit_mesh);
+ if(me->edit_btmesh) MEM_freeN(me->edit_btmesh);
}
void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
@@ -158,7 +232,7 @@ void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
for (i=0; i<copycount; i++){
if (src[i].dw){
- dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
+ dst[i].dw = BLI_cellalloc_calloc (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
}
}
@@ -177,7 +251,7 @@ void free_dverts(MDeformVert *dvert, int totvert)
/* Free any special data from the verts */
for (i=0; i<totvert; i++){
- if (dvert[i].dw) MEM_freeN (dvert[i].dw);
+ if (dvert[i].dw) BLI_cellalloc_free (dvert[i].dw);
}
MEM_freeN (dvert);
}
@@ -202,6 +276,7 @@ Mesh *copy_mesh(Mesh *me)
{
Mesh *men;
MTFace *tface;
+ MTexPoly *txface;
int a, i;
men= copy_libblock(me);
@@ -215,6 +290,8 @@ Mesh *copy_mesh(Mesh *me)
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
+ CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
+ CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
mesh_update_customdata_pointers(men);
/* ensure indirect linked data becomes lib-extern */
@@ -227,7 +304,17 @@ Mesh *copy_mesh(Mesh *me)
id_lib_extern((ID*)tface->tpage);
}
}
-
+
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ txface= (MTexPoly*)me->pdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++)
+ if(txface->tpage)
+ id_lib_extern((ID*)txface->tpage);
+ }
+ }
+
men->mselect= NULL;
men->bb= MEM_dupallocN(men->bb);
@@ -238,12 +325,43 @@ Mesh *copy_mesh(Mesh *me)
return men;
}
+BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
+{
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+
+ bm = BM_Make_Mesh(allocsize);
+
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p", me, ob);
+
+ return bm;
+}
+
void make_local_tface(Mesh *me)
{
MTFace *tface;
+ MTexPoly *txface;
Image *ima;
int a, i;
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ txface= (MTexPoly*)me->fdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++) {
+ /* special case: ima always local immediately */
+ if(txface->tpage) {
+ ima= txface->tpage;
+ if(ima->id.lib) {
+ ima->id.lib= 0;
+ ima->id.flag= LIB_LOCAL;
+ new_id(0, (ID *)ima, 0);
+ }
+ }
+ }
+ }
+ }
+
for(i=0; i<me->fdata.totlayer; i++) {
if(me->fdata.layers[i].type == CD_MTFACE) {
tface= (MTFace*)me->fdata.layers[i].data;
@@ -261,6 +379,7 @@ void make_local_tface(Mesh *me)
}
}
}
+
}
void make_local_mesh(Mesh *me)
@@ -1018,10 +1137,10 @@ void mesh_to_curve(Scene *scene, Object *ob)
MVert *mverts= dm->getVertArray(dm);
MEdge *med, *medge= dm->getEdgeArray(dm);
- MFace *mf, *mface= dm->getFaceArray(dm);
+ MFace *mf, *mface= dm->getTessFaceArray(dm);
int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
int totedges = 0;
int i, needsFree = 0;
@@ -1482,6 +1601,278 @@ void mesh_pmv_off(Object *ob, Mesh *me)
}
}
+static void mesh_loops_to_corners(CustomData *fdata, CustomData *ldata,
+ CustomData *pdata, int lindex[3], int findex,
+ int polyindex, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ for (j=0; j<3; j++) {
+ mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+
+ for (j=0; j<3; j++) {
+ mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<3; j++) {
+ mloopcol = CustomData_get(ldata, lindex[j], CD_WEIGHT_MLOOPCOL);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
+/*
+ this function recreates a tesselation.
+ returns number of tesselation faces.
+
+ use_poly_origindex sets whether or not the tesselation faces' origindex
+ layer should point to original poly indices or real poly indices.
+
+ use_face_origindex sets the tesselation faces' origindex layer
+ to point to the tesselation faces themselves, not the polys.
+
+ if both of the above are 0, it'll use the indices of the mpolys of the MPoly
+ data in pdata, and ignore the origindex layer altogether.
+ */
+int mesh_recalcTesselation(CustomData *fdata,
+ CustomData *ldata, CustomData *pdata,
+ MVert *mvert, int totface, int totloop,
+ int totpoly, int use_poly_origindex,
+ int use_face_origindex)
+{
+ MPoly *mp, *mpoly;
+ MLoop *ml, *mloop;
+ MFace *mf = NULL, *mface;
+ BLI_array_declare(mf);
+ EditVert *v, *lastv, *firstv;
+ EditFace *f;
+ BLI_array_declare(origIndex);
+ int i, j, k, lindex[3], *origIndex = NULL, *polyorigIndex;
+ int numTex, numCol;
+
+ mpoly = CustomData_get_layer(pdata, CD_MPOLY);
+ mloop = CustomData_get_layer(ldata, CD_MLOOP);
+
+ numTex = CustomData_number_of_layers(ldata, CD_MLOOPUV);
+ numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
+
+ k = 0;
+ mp = mpoly;
+ polyorigIndex = use_poly_origindex? CustomData_get_layer(pdata, CD_ORIGINDEX) : NULL;
+ for (i=0; i<totpoly; i++, mp++) {
+ ml = mloop + mp->loopstart;
+ firstv = NULL;
+ lastv = NULL;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v = BLI_addfillvert(mvert[ml->v].co);
+ if (polyorigIndex)
+ v->tmp.l = polyorigIndex[i];
+ else
+ v->tmp.l = i;
+
+ v->keyindex = mp->loopstart + j;
+
+ if (lastv)
+ BLI_addfilledge(lastv, v);
+
+ if (!firstv)
+ firstv = v;
+ lastv = v;
+ }
+ BLI_addfilledge(lastv, firstv);
+
+ BLI_edgefill(0, 0);
+ for (f=fillfacebase.first; f; f=f->next) {
+ BLI_array_growone(mf);
+ BLI_array_growone(origIndex);
+
+ /*these are loop indices, they'll be transformed
+ into vert indices later.*/
+ mf[k].v1 = f->v1->keyindex;
+ mf[k].v2 = f->v2->keyindex;
+ mf[k].v3 = f->v3->keyindex;
+ mf[k].mat_nr = mp->mat_nr;
+ mf[k].flag = mp->flag;
+ origIndex[k] = use_face_origindex ? k : f->v1->tmp.l;
+
+ k++;
+ }
+
+ BLI_end_edgefill();
+ }
+
+ CustomData_free(fdata, totface);
+ memset(fdata, 0, sizeof(CustomData));
+ totface = k;
+
+ CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mf, totface);
+ CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, origIndex, totface);
+ CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
+
+ mface = mf;
+ for (i=0; i<totface; i++, mf++) {
+ /*ensure winding is correct*/
+ if (mf->v1 > mf->v2) {
+ SWAP(int, mf->v1, mf->v2);
+ }
+ if (mf->v2 > mf->v3) {
+ SWAP(int, mf->v2, mf->v3);
+ }
+ if (mf->v1 > mf->v2) {
+ SWAP(int, mf->v1, mf->v2);
+ }
+
+ lindex[0] = mf->v1;
+ lindex[1] = mf->v2;
+ lindex[2] = mf->v3;
+
+ /*transform loop indices to vert indices*/
+ mf->v1 = mloop[mf->v1].v;
+ mf->v2 = mloop[mf->v2].v;
+ mf->v3 = mloop[mf->v3].v;
+
+ mesh_loops_to_corners(fdata, ldata, pdata,
+ lindex, i, origIndex[i], numTex, numCol);
+ }
+
+ return totface;
+}
+
+/*
+ * COMPUTE POLY NORMAL
+ *
+ * Computes the normal of a planar
+ * polygon See Graphics Gems for
+ * computing newell normal.
+ *
+*/
+static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvert, float *normal)
+{
+
+ MVert *v1, *v2, *v3;
+ double u[3], v[3], w[3];
+ double n[3] = {0.0, 0.0, 0.0}, l;
+ int i, s=0;
+
+ for(i = 0; i < mpoly->totloop; i++){
+ v1 = mvert + loopstart[i].v;
+ v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
+ v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
+
+ VECCOPY(u, v1->co);
+ VECCOPY(v, v2->co);
+ VECCOPY(w, v3->co);
+
+ /*this fixes some weird numerical error*/
+ if (i==0) {
+ u[0] += 0.0001f;
+ u[1] += 0.0001f;
+ u[2] += 0.0001f;
+ }
+
+ /* newell's method
+
+ so thats?:
+ (a[1] - b[1]) * (a[2] + b[2]);
+ a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
+
+ odd. half of that is the cross product. . .what's the
+ other half?
+
+ also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
+ */
+
+ n[0] += (u[1] - v[1]) * (u[2] + v[2]);
+ n[1] += (u[2] - v[2]) * (u[0] + v[0]);
+ n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ }
+
+ l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
+ l = sqrt(l);
+
+ if (l == 0.0) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+
+ return;
+ } else l = 1.0f / l;
+
+ n[0] *= l;
+ n[1] *= l;
+ n[2] *= l;
+
+ normal[0] = (float) n[0];
+ normal[1] = (float) n[1];
+ normal[2] = (float) n[2];
+
+}
+
+void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float *no)
+{
+ if(mpoly->totloop > 4) {
+ mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
+ }
+ else if(mpoly->totloop == 3){
+ MVert *v1, *v2, *v3;
+
+ v1 = mvarray + (loopstart++)->v;
+ v2 = mvarray + (loopstart++)->v;
+ v3 = mvarray + loopstart->v;
+ normal_tri_v3( no,v1->co, v2->co, v3->co);
+ }
+ else if(mpoly->totloop == 4){
+ MVert *v1, *v2, *v3, *v4;
+
+ v1 = mvarray + (loopstart++)->v;
+ v2 = mvarray + (loopstart++)->v;
+ v3 = mvarray + (loopstart++)->v;
+ v4 = mvarray + loopstart->v;
+ normal_quad_v3( no,v1->co, v2->co, v3->co, v4->co);
+ }
+ else{ /*horrible, two sided face!*/
+ no[0] = 0.0;
+ no[1] = 0.0;
+ no[2] = 1.0;
+ }
+}
+
/* basic vertex data functions */
int minmax_mesh(Mesh *me, float min[3], float max[3])
{
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
new file mode 100644
index 00000000000..8b437635b2a
--- /dev/null
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -0,0 +1,226 @@
+/*
+* $Id: modifier_bmesh.c 20831 2009-06-12 14:02:37Z joeedh $
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*
+* The Original Code is Copyright (C) 2005 by the Blender Foundation.
+* All rights reserved.
+*
+* Contributor(s): Joseph Eagar
+*
+* ***** END GPL LICENSE BLOCK *****
+*
+* Modifier stack implementation.
+*
+* BKE_modifier.h contains the function prototypes for this file.
+*
+*/
+
+#include "string.h"
+#include "stdarg.h"
+#include "math.h"
+#include "float.h"
+#include "ctype.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_kdtree.h"
+#include "BLI_linklist.h"
+#include "BLI_rand.h"
+#include "BLI_edgehash.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "BLI_cellalloc.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_editVert.h"
+#include "BLI_array.h"
+
+#include "BKE_main.h"
+#include "BKE_anim.h"
+#include "BKE_bmesh.h"
+// XXX #include "BKE_booleanops.h"
+#include "BKE_cloth.h"
+#include "BKE_collision.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_curve.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_displist.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_multires.h"
+#include "BKE_lattice.h"
+#include "BKE_library.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_softbody.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "depsgraph_private.h"
+#include "BKE_deform.h"
+#include "BKE_shrinkwrap.h"
+
+#include "CCGSubSurf.h"
+#include "RE_shader_ext.h"
+#include "LOD_decimation.h"
+
+/*converts a cddm to a BMEditMesh. if existing is non-NULL, the
+ new geometry will be put in there.*/
+BMEditMesh *CDDM_To_BMesh(DerivedMesh *dm, BMEditMesh *existing)
+{
+ int allocsize[4] = {512, 512, 2048, 512};
+ BMesh *bm, bmold; /*bmold is for storing old customdata layout*/
+ BMEditMesh *em = existing;
+ MVert *mv, *mvert;
+ MEdge *me, *medge;
+ DMFaceIter *dfiter;
+ DMLoopIter *dliter;
+ BMVert *v, **vtable, **verts=NULL;
+ BMEdge *e, **etable, **edges=NULL;
+ BMFace *f;
+ BMIter liter;
+ BLI_array_declare(verts);
+ BLI_array_declare(edges);
+ int numTex, numCol;
+ int i, j, k, totvert, totedge, totface;
+
+ if (em) bm = em->bm;
+ else bm = BM_Make_Mesh(allocsize);
+
+ bmold = *bm;
+
+ /*merge custom data layout*/
+ CustomData_bmesh_merge(&dm->vertData, &bm->vdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_VERT);
+ CustomData_bmesh_merge(&dm->edgeData, &bm->edata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_EDGE);
+ CustomData_bmesh_merge(&dm->loopData, &bm->ldata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_LOOP);
+ CustomData_bmesh_merge(&dm->polyData, &bm->pdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_FACE);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumFaces(dm);
+
+ vtable = MEM_callocN(sizeof(void**)*totvert, "vert table in BMDM_Copy");
+ etable = MEM_callocN(sizeof(void**)*totedge, "edge table in BMDM_Copy");
+
+ /*do verts*/
+ mv = mvert = dm->dupVertArray(dm);
+ for (i=0; i<totvert; i++, mv++) {
+ v = BM_Make_Vert(bm, mv->co, NULL);
+
+ VECCOPY(v->no, mv->no);
+ v->head.flag = MEFlags_To_BMFlags(mv->flag, BM_VERT);
+
+ CustomData_to_bmesh_block(&dm->vertData, &bm->vdata, i, &v->head.data);
+ vtable[i] = v;
+ }
+ MEM_freeN(mvert);
+
+ /*do edges*/
+ me = medge = dm->dupEdgeArray(dm);
+ for (i=0; i<totedge; i++, me++) {
+ e = BM_Make_Edge(bm, vtable[me->v1], vtable[me->v2], NULL, 0);
+
+ e->head.flag = MEFlags_To_BMFlags(me->flag, BM_EDGE);
+
+ CustomData_to_bmesh_block(&dm->edgeData, &bm->edata, i, &e->head.data);
+ etable[i] = e;
+ }
+ MEM_freeN(medge);
+
+ /*do faces*/
+ k = 0;
+ dfiter = dm->newFaceIter(dm);
+ for (; !dfiter->done; dfiter->step(dfiter)) {
+ BMLoop *l;
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ dliter = dfiter->getLoopsIter(dfiter);
+ for (j=0; !dliter->done; dliter->step(dliter), j++) {
+ BLI_array_growone(verts);
+ BLI_array_growone(edges);
+
+ verts[j] = vtable[dliter->vindex];
+ edges[j] = etable[dliter->eindex];
+ }
+
+ if (j < 2)
+ break;
+
+ f = BM_Make_Ngon(bm, verts[0], verts[1], edges, dfiter->len, 0);
+
+ if (!f)
+ continue;
+
+ f->head.flag = MEFlags_To_BMFlags(dfiter->flags, BM_FACE);
+ f->mat_nr = dfiter->mat_nr;
+
+ dliter = dfiter->getLoopsIter(dfiter);
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter)) {
+ CustomData_to_bmesh_block(&dm->loopData, &bm->ldata, k, &l->head.data);
+ k += 1;
+ }
+
+ CustomData_to_bmesh_block(&dm->polyData, &bm->pdata,
+ dfiter->index, &f->head.data);
+ }
+ dfiter->free(dfiter);
+
+ MEM_freeN(vtable);
+ MEM_freeN(etable);
+
+ BLI_array_free(verts);
+ BLI_array_free(edges);
+
+ if (!em) em = BMEdit_Create(bm);
+ else BMEdit_RecalcTesselation(em);
+
+ return em;
+}
+
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 56d517f1e13..4b54114505e 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -69,7 +69,7 @@ DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob
dm = mti->applyModifier(md, ob, tdm, 0, 1);
if (dm == tdm) {
- dm = CDDM_copy(tdm);
+ dm = CDDM_copy(tdm, 0);
}
return dm;
@@ -260,7 +260,7 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
dm->getVertCos(dm, deformedVerts);
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0, 0);
- ndm= CDDM_copy(dm);
+ ndm= CDDM_copy(dm, 0);
CDDM_apply_vert_coords(ndm, deformedVerts);
MEM_freeN(deformedVerts);
@@ -277,15 +277,12 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
static void multires_set_tot_mdisps(Mesh *me, int lvl)
{
- MDisps *mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MDisps *mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
int i;
if(mdisps) {
- for(i = 0; i < me->totface; i++) {
- if(mdisps[i].totdisp == 0) {
- int nvert = (me->mface[i].v4)? 4: 3;
- mdisps[i].totdisp = multires_grid_tot[lvl]*nvert;
- }
+ for(i = 0; i < me->totloop; i++, mdisps++) {
+ mdisps->totdisp = multires_grid_tot[lvl];
}
}
}
@@ -295,9 +292,8 @@ static void multires_reallocate_mdisps(Mesh *me, MDisps *mdisps, int lvl)
int i;
/* reallocate displacements to be filled in */
- for(i = 0; i < me->totface; ++i) {
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
+ for(i = 0; i < me->totloop; ++i) {
+ int totdisp = multires_grid_tot[lvl];
float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
if(mdisps[i].disps)
@@ -364,44 +360,43 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire
MDisps *mdisps;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
multires_force_update(ob);
if(mdisps && levels > 0 && direction == 1) {
if(lvl > 0) {
+ MLoop *ml = me->mloop;
int nsize = multires_side_tot[lvl];
int hsize = multires_side_tot[mmd->totlvl];
- int i;
+ int i, j, k=0;
- for(i = 0; i < me->totface; ++i) {
- MDisps *mdisp= &mdisps[i];
- float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
- int S;
+ for(i = 0; i < me->totpoly; ++i) {
+ for (j=0; j<me->mpoly[i].totloop; j++, k++) {
+ MDisps *mdisp= &mdisps[k];
+ float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
+ int totdisp = multires_grid_tot[lvl];
- disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+ disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
- ndisps = disps;
- hdisps = mdisp->disps;
+ ndisps = disps;
+ hdisps = mdisp->disps;
- for(S = 0; S < nvert; S++) {
multires_copy_grid(ndisps, hdisps, nsize, hsize);
ndisps += nsize*nsize;
hdisps += hsize*hsize;
- }
- MEM_freeN(mdisp->disps);
- mdisp->disps = disps;
- mdisp->totdisp = totdisp;
+ MEM_freeN(mdisp->disps);
+ mdisp->disps = disps;
+ mdisp->totdisp = totdisp;
+ }
}
}
else {
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
}
@@ -449,9 +444,9 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updat
multires_force_update(ob);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(!mdisps)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
if(mdisps->disps && !updateblock && totlvl > 1) {
/* upsample */
@@ -543,14 +538,14 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
DMGridData **gridData, **subGridData;
- MFace *mface = me->mface;
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MPoly *mpoly = me->mpoly;
+ MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
int *gridOffset;
- int i, numGrids, gridSize, dGridSize, dSkip;
+ int i, k, numGrids, gridSize, dGridSize, dSkip;
if(!mdisps) {
if(invert)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
else
return;
}
@@ -564,23 +559,28 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int
dGridSize = multires_side_tot[totlvl];
dSkip = (dGridSize-1)/(gridSize-1);
- #pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT)
- for(i = 0; i < me->totface; ++i) {
- const int numVerts = mface[i].v4 ? 4 : 3;
- MDisps *mdisp = &mdisps[i];
- int S, x, y, gIndex = gridOffset[i];
+ k = 0; /*current loop/mdisp index within the mloop array*/
- /* when adding new faces in edit mode, need to allocate disps */
- if(!mdisp->disps)
- #pragma omp critical
- {
- multires_reallocate_mdisps(me, mdisps, totlvl);
- }
+ #pragma omp parallel for private(i) if(me->totloop*gridSize*gridSize >= CCG_OMP_LIMIT)
+
+ for(i = 0; i < me->totpoly; ++i) {
+ const int numVerts = mpoly[i].totloop;
+ int S, x, y, gIndex = gridOffset[i];
- for(S = 0; S < numVerts; ++S, ++gIndex) {
+ for(S = 0; S < numVerts; ++S, ++gIndex, ++k) {
+ MDisps *mdisp = &mdisps[k];
DMGridData *grid = gridData[gIndex];
DMGridData *subgrid = subGridData[gIndex];
- float (*dispgrid)[3] = &mdisp->disps[S*dGridSize*dGridSize];
+ float (*dispgrid)[3] = NULL;
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps)
+ #pragma omp critical
+ {
+ multires_reallocate_mdisps(me, mdisps, totlvl);
+ }
+
+ dispgrid = mdisp->disps;
for(y = 0; y < gridSize; y++) {
for(x = 0; x < gridSize; x++) {
@@ -642,9 +642,10 @@ static void multiresModifier_update(DerivedMesh *dm)
ob = ccgdm->multires.ob;
me = ccgdm->multires.ob->data;
mmd = ccgdm->multires.mmd;
+
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(mdisps) {
int lvl = ccgdm->multires.lvl;
@@ -658,7 +659,7 @@ static void multiresModifier_update(DerivedMesh *dm)
int i, j, numGrids, highGridSize, lowGridSize;
/* create subsurf DM from original mesh at high level */
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
@@ -712,7 +713,7 @@ static void multiresModifier_update(DerivedMesh *dm)
else {
DerivedMesh *cddm, *subdm;
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
@@ -785,7 +786,9 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca
}
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+
+ /*run displacement*/
multiresModifier_disp_run(result, ob->data, 0, 0, subGridData, mmd->totlvl);
for(i = 0; i < numGrids; i++)
@@ -886,15 +889,33 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
void multires_load_old_250(Mesh *me)
{
- MDisps *mdisps;
- int a;
+ MDisps *mdisps, *mdisps2;
+ MFace *mf;
+ int i, j, k;
mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
if(mdisps) {
- for(a=0; a<me->totface; a++)
- if(mdisps[a].totdisp)
- old_mdisps_convert(&me->mface[a], &mdisps[a]);
+ for(i=0; i<me->totface; i++)
+ if(mdisps[i].totdisp)
+ old_mdisps_convert(&me->mface[i], &mdisps[i]);
+
+ CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
+ mdisps2 = CustomData_get_layer(&me->ldata, CD_MDISPS);
+
+ k = 0;
+ mf = me->mface;
+ for (i=0; i<me->totface; i++, mf++) {
+ int nvert = mf->v4 ? 4 : 3;
+ int totdisp = mdisps[i].totdisp / nvert;
+
+ for (j=0; j < mf->v4 ? 4 : 3; j++, k++) {
+ mdisps2[k].disps = MEM_callocN(sizeof(float)*3*totdisp, "multires disp in conversion");
+ mdisps2[k].totdisp = totdisp;
+ memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp*j, totdisp);
+ }
+
+ }
}
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 5af2c64da18..eb09ecf2e6e 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3252,5 +3252,4 @@ void clear_scene_in_nodes(Main *bmain, Scene *sce)
}
}
}
-}
-
+} \ No newline at end of file
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b43cf72b94b..2649d95dd88 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -82,6 +82,7 @@
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -944,7 +945,7 @@ void free_lamp(Lamp *la)
BKE_free_animdata((ID *)la);
- curvemapping_free(la->curfalloff);
+ curvemapping_free(la->curfalloff);
BKE_previewimg_free(&la->preview);
BKE_icon_delete(&la->id);
@@ -1831,16 +1832,30 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4])
static void give_parvert(Object *par, int nr, float *vec)
{
- EditMesh *em;
+ BMEditMesh *em;
int a, count;
vec[0]=vec[1]=vec[2]= 0.0f;
if(par->type==OB_MESH) {
Mesh *me= par->data;
+ em = me->edit_btmesh;
DerivedMesh *dm;
- em = BKE_mesh_get_editmesh(me);
+ if(em) {
+ BMVert *eve;
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ int *keyindex = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+
+ if(keyindex && *keyindex==nr) {
+ memcpy(vec, eve->co, sizeof(float)*3);
+ break;
+ }
+ }
+ }
+
dm = (em)? em->derivedFinal: par->derivedFinal;
if(dm) {
@@ -1867,9 +1882,6 @@ static void give_parvert(Object *par, int nr, float *vec)
dm->getVertCo(dm, 0, vec);
}
}
-
- if(em)
- BKE_mesh_end_editmesh(me, em);
}
else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
Nurb *nu;
@@ -2505,16 +2517,15 @@ void object_handle_update(Scene *scene, Object *ob)
/* includes all keys and modifiers */
if(ob->type==OB_MESH) {
- EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
+ BMEditMesh *em = (ob == scene->obedit)? ((Mesh*)ob->data)->edit_btmesh : NULL;
/* evaluate drivers */
// XXX: should we push this to derivedmesh instead?
BKE_animsys_evaluate_animdata(data_id, adt, ctime, ADT_RECALC_DRIVERS);
- // here was vieweditdatamask? XXX
+ // here was vieweditdatamask? XXX
if(em) {
makeDerivedMesh(scene, ob, em, CD_MASK_BAREMESH);
- BKE_mesh_end_editmesh(ob->data, em);
} else
makeDerivedMesh(scene, ob, NULL, CD_MASK_BAREMESH);
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 681c48b0cf8..993eefcb6f9 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -49,6 +49,7 @@
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
+#include "BLI_cellalloc.h"
#include "BLI_math.h"
#include "BKE_anim.h"
@@ -688,7 +689,7 @@ void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float
data->totchildcache= psys->totchildcache;
if(psmd->dm)
- data->dm= CDDM_copy(psmd->dm);
+ data->dm= CDDM_copy(psmd->dm, 0);
data->totdmvert= psmd->totdmvert;
data->totdmedge= psmd->totdmedge;
data->totdmface= psmd->totdmface;
@@ -787,9 +788,9 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
return tot;
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
- totface= dm->getNumFaces(dm);
+ mface= dm->getTessFaceArray(dm);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ totface= dm->getNumTessFaces(dm);
totorigface= me->totface;
if(totface == 0 || totorigface == 0)
@@ -1521,7 +1522,7 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
case PART_FROM_FACE:
case PART_FROM_VOLUME:
{
- MFace *mf=dm->getFaceData(dm,index,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,index,CD_MFACE);
return interpolate_particle_value(values[mf->v1],values[mf->v2],values[mf->v3],values[mf->v4],fw,mf->v4);
}
@@ -1569,11 +1570,11 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
int quad, findex, totface;
float uv[2], (*faceuv)[2];
- mface = dm->getFaceDataArray(dm, CD_MFACE);
- origindex = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- osface = dm->getFaceDataArray(dm, CD_ORIGSPACE);
+ mface = dm->getTessFaceDataArray(dm, CD_MFACE);
+ origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
if(osface==NULL || origindex==NULL) {
/* Assume we dont need osface data */
@@ -1642,7 +1643,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index;
}
else { /* FROM_FACE/FROM_VOLUME */
- if(index >= dm->getNumFaces(dm))
+ if(index >= dm->getNumTessFaces(dm))
return 0;
*mapindex = index;
@@ -1666,15 +1667,15 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
i = index_dmcache;
- if(i== DMCACHE_NOTFOUND || i >= dm->getNumFaces(dm))
+ if(i== DMCACHE_NOTFOUND || i >= dm->getNumTessFaces(dm))
return 0;
*mapindex = i;
/* modify the original weights to become
* weights for the derived mesh face */
- osface= dm->getFaceDataArray(dm, CD_ORIGSPACE);
- mface= dm->getFaceData(dm, i, CD_MFACE);
+ osface= dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
+ mface= dm->getTessFaceData(dm, i, CD_MFACE);
if(osface == NULL)
mapfw[0]= mapfw[1]= mapfw[2]= mapfw[3]= 0.0f;
@@ -1732,7 +1733,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
MTFace *mtface;
MVert *mvert;
- mface=dm->getFaceData(dm,mapindex,CD_MFACE);
+ mface=dm->getTessFaceData(dm,mapindex,CD_MFACE);
mvert=dm->getVertDataArray(dm,CD_MVERT);
mtface=CustomData_get_layer(&dm->faceData,CD_MTFACE);
@@ -3292,10 +3293,10 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
- if (i==-1 || i >= dm->getNumFaces(dm)) { unit_m4(mat); return; }
+ if (i==-1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; }
- mface=dm->getFaceData(dm,i,CD_MFACE);
- osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
+ mface=dm->getTessFaceData(dm,i,CD_MFACE);
+ osface=dm->getTessFaceData(dm,i,CD_ORIGSPACE);
if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
VECCOPY(v[0], orcodata[mface->v1]);
@@ -3620,7 +3621,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl
if(pa) {
i= (pa->num_dmcache==DMCACHE_NOTFOUND)? pa->num: pa->num_dmcache;
- if(i >= dm->getNumFaces(dm))
+ if(i >= dm->getNumTessFaces(dm))
i = -1;
}
else
@@ -3632,7 +3633,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, fl
texco[2]= 0.0f;
}
else {
- mf= dm->getFaceData(dm, i, CD_MFACE);
+ mf= dm->getTessFaceData(dm, i, CD_MFACE);
psys_interpolate_uvs(&tf[i], mf->v4, fuv, texco);
@@ -4236,7 +4237,7 @@ void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemMo
if(part->childtype == PART_CHILD_FACES) {
mtface= CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE);
if(mtface) {
- mface= psmd->dm->getFaceData(psmd->dm, cpa->num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, cpa->num, CD_MFACE);
mtface += cpa->num;
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
}
@@ -4265,7 +4266,7 @@ void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemMo
}
if(mtface && num != DMCACHE_NOTFOUND) {
- mface= psmd->dm->getFaceData(psmd->dm, num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE);
mtface += num;
psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv);
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index cfbab609f37..2b43ce1ea36 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -302,9 +302,9 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
origindex= dm->getVertDataArray(dm, CD_ORIGINDEX);
}
else { /* FROM_FACE/FROM_VOLUME */
- totdmelem= dm->getNumFaces(dm);
+ totdmelem= dm->getNumTessFaces(dm);
totelem= me->totface;
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
nodedmelem= MEM_callocN(sizeof(LinkNode)*totdmelem, "psys node elems");
@@ -434,8 +434,8 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
int a, a1, a2, a0mul, a1mul, a2mul, totface;
int amax= from==PART_FROM_FACE ? 3 : 1;
- totface=dm->getNumFaces(dm);
- mface=dm->getFaceDataArray(dm,CD_MFACE);
+ totface=dm->getNumTessFaces(dm);
+ mface=dm->getTessFaceDataArray(dm,CD_MFACE);
for(a=0; a<amax; a++){
if(a==0){ a0mul=res*res; a1mul=res; a2mul=1; }
@@ -444,7 +444,7 @@ static void distribute_particles_in_grid(DerivedMesh *dm, ParticleSystem *psys)
for(a1=0; a1<size[(a+1)%3]; a1++){
for(a2=0; a2<size[(a+2)%3]; a2++){
- mface=dm->getFaceDataArray(dm,CD_MFACE);
+ mface=dm->getTessFaceDataArray(dm,CD_MFACE);
pa=psys->particles + a1*a1mul + a2*a2mul;
VECCOPY(co1,pa->fuv);
@@ -662,7 +662,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
MFace *mface;
pa->num = i = ctx->index[p];
- mface = dm->getFaceData(dm,i,CD_MFACE);
+ mface = dm->getTessFaceData(dm,i,CD_MFACE);
switch(distr){
case PART_DISTR_JIT:
@@ -684,7 +684,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
if(from==PART_FROM_VOLUME){
MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
- tot=dm->getNumFaces(dm);
+ tot=dm->getNumTessFaces(dm);
psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
@@ -696,7 +696,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
min_d=2.0;
intersect=0;
- for(i=0,mface=dm->getFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
+ for(i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
if(i==pa->num) continue;
v1=mvert[mface->v1].co;
@@ -753,7 +753,7 @@ static void psys_thread_distribute_particle(ParticleThread *thread, ParticleData
return;
}
- mf= dm->getFaceData(dm, ctx->index[p], CD_MFACE);
+ mf= dm->getTessFaceData(dm, ctx->index[p], CD_MFACE);
randu= rng_getFloat(thread->rng);
randv= rng_getFloat(thread->rng);
@@ -972,7 +972,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
if(totpart==0)
return 0;
- if (!finaldm->deformedOnly && !finaldm->getFaceDataArray(finaldm, CD_ORIGINDEX)) {
+ if (!finaldm->deformedOnly && !finaldm->getTessFaceDataArray(finaldm, CD_ORIGINDEX)) {
printf("Can't create particles with the current modifier stack, disable destructive modifiers\n");
// XXX error("Can't paint with the current modifier stack, disable destructive modifiers");
return 0;
@@ -1115,7 +1115,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
break;
case PART_FROM_VOLUME:
case PART_FROM_FACE:
- tot = dm->getNumFaces(dm);
+ tot = dm->getNumTessFaces(dm);
break;
case PART_FROM_PARTICLE:
if(psys->target_ob)
@@ -1175,7 +1175,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
orcodata= dm->getVertDataArray(dm, CD_ORCO);
for(i=0; i<tot; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
if(orcodata) {
VECCOPY(co1, orcodata[mf->v1]);
@@ -1244,7 +1244,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
}
else { /* PART_FROM_FACE / PART_FROM_VOLUME */
for(i=0;i<tot; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3];
if(mf->v4) {
@@ -1319,7 +1319,7 @@ static int psys_threads_init_distribution(ParticleThread *threads, Scene *scene,
}
else {
if(dm->numFaceData)
- COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ COMPARE_ORIG_INDEX= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
if(COMPARE_ORIG_INDEX) {
@@ -2671,8 +2671,8 @@ int psys_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm, float *vert_cos
VECCOPY(p_max,pa_minmax+3);
}
- totface=dm->getNumFaces(dm);
- mface=dm->getFaceDataArray(dm,CD_MFACE);
+ totface=dm->getNumTessFaces(dm);
+ mface=dm->getTessFaceDataArray(dm,CD_MFACE);
mvert=dm->getVertDataArray(dm,CD_MVERT);
/* lets intersect the faces */
@@ -3169,7 +3169,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
}
if(!dm) {
- dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0);
+ dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0, 0, 0);
DM_add_vert_layer(dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
}
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
deleted file mode 100644
index 4d58ec8212a..00000000000
--- a/source/blender/blenkernel/intern/seqcache.c
+++ /dev/null
@@ -1,267 +0,0 @@
-/**
-* $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Peter Schlaile <peter [at] schlaile [dot] de> 2010
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <stddef.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-#include "MEM_CacheLimiterC-Api.h"
-
-#include "DNA_sequence_types.h"
-#include "BKE_sequencer.h"
-#include "BLI_ghash.h"
-#include "BLI_mempool.h"
-#include <pthread.h>
-
-#include "IMB_imbuf.h"
-#include "IMB_imbuf_types.h"
-
-typedef struct seqCacheKey
-{
- struct Sequence * seq;
- int rectx;
- int recty;
- float cfra;
- seq_stripelem_ibuf_t type;
-} seqCacheKey;
-
-typedef struct seqCacheEntry
-{
- ImBuf * ibuf;
- MEM_CacheLimiterHandleC * c_handle;
-} seqCacheEntry;
-
-static GHash * hash = 0;
-static MEM_CacheLimiterC * limitor = 0;
-static struct BLI_mempool * entrypool = 0;
-static struct BLI_mempool * keypool = 0;
-static int ibufs_in = 0;
-static int ibufs_rem = 0;
-
-static unsigned int HashHash(void *key_)
-{
- seqCacheKey * key = (seqCacheKey*) key_;
- unsigned int rval = key->rectx + key->recty;
-
- rval ^= *(unsigned int*) &key->cfra;
- rval += key->type;
- rval ^= ((unsigned int) key->seq) << 6;
-
- return rval;
-}
-
-static int HashCmp(void *a_, void *b_)
-{
- seqCacheKey * a = (seqCacheKey*) a_;
- seqCacheKey * b = (seqCacheKey*) b_;
-
- if (a->seq < b->seq) {
- return -1;
- }
- if (a->seq > b->seq) {
- return 1;
- }
-
- if (a->cfra < b->cfra) {
- return -1;
- }
- if (a->cfra > b->cfra) {
- return 1;
- }
-
- if (a->type < b->type) {
- return -1;
- }
- if (a->type > b->type) {
- return 1;
- }
-
- if (a->rectx < b->rectx) {
- return -1;
- }
- if (a->rectx > b->rectx) {
- return 1;
- }
-
- if (a->recty < b->recty) {
- return -1;
- }
- if (a->recty > b->recty) {
- return 1;
- }
-
- return 0;
-}
-
-static void HashKeyFree(void *key)
-{
- BLI_mempool_free(keypool, key);
-}
-
-static void HashValFree(void *val)
-{
- seqCacheEntry* e = (seqCacheEntry*) val;
-
- if (e->ibuf) {
- /* fprintf(stderr, "Removing: %p, cnt: %d\n", e->ibuf,
- e->ibuf->refcounter); */
- IMB_freeImBuf(e->ibuf);
- MEM_CacheLimiter_unmanage(e->c_handle);
- ibufs_rem++;
- }
-
- e->ibuf = 0;
- e->c_handle = 0;
-
- BLI_mempool_free(entrypool, e);
-}
-
-static void IMB_seq_cache_destructor(void * p)
-{
- seqCacheEntry* e = (seqCacheEntry*) p;
-
- if (e && e->ibuf) {
- /* fprintf(stderr, "Removing: %p, cnt: %d\n", e->ibuf,
- e->ibuf->refcounter); */
- IMB_freeImBuf(e->ibuf);
- ibufs_rem++;
-
- e->ibuf = 0;
- e->c_handle = 0;
- }
-}
-
-void seq_stripelem_cache_init()
-{
- hash = BLI_ghash_new(HashHash, HashCmp, "seq stripelem cache hash");
- limitor = new_MEM_CacheLimiter( IMB_seq_cache_destructor );
-
- entrypool = BLI_mempool_create(sizeof(seqCacheEntry), 64, 64, 0);
- keypool = BLI_mempool_create(sizeof(seqCacheKey), 64, 64, 0);
-}
-
-void seq_stripelem_cache_destruct()
-{
- if (!entrypool) {
- return;
- }
- BLI_ghash_free(hash, HashKeyFree, HashValFree);
- delete_MEM_CacheLimiter(limitor);
- BLI_mempool_destroy(entrypool);
- BLI_mempool_destroy(keypool);
-}
-
-void seq_stripelem_cache_cleanup()
-{
- if (!entrypool) {
- seq_stripelem_cache_init();
- }
-
- /* fprintf(stderr, "Stats before cleanup: in: %d rem: %d\n",
- ibufs_in, ibufs_rem); */
-
- BLI_ghash_free(hash, HashKeyFree, HashValFree);
- hash = BLI_ghash_new(HashHash, HashCmp, "seq stripelem cache hash");
-
- /* fprintf(stderr, "Stats after cleanup: in: %d rem: %d\n",
- ibufs_in, ibufs_rem); */
-
-}
-
-struct ImBuf * seq_stripelem_cache_get(
- struct Sequence * seq, int rectx, int recty,
- float cfra, seq_stripelem_ibuf_t type)
-{
- seqCacheKey key;
- seqCacheEntry * e;
-
- if (!seq) {
- return 0;
- }
-
- if (!entrypool) {
- seq_stripelem_cache_init();
- }
-
- key.seq = seq;
- key.rectx = rectx;
- key.recty = recty;
- key.cfra = cfra - seq->start;
- key.type = type;
-
- e = (seqCacheEntry*) BLI_ghash_lookup(hash, &key);
-
- if (e && e->ibuf) {
- IMB_refImBuf(e->ibuf);
-
- MEM_CacheLimiter_touch(e->c_handle);
- return e->ibuf;
- }
- return 0;
-}
-
-void seq_stripelem_cache_put(
- struct Sequence * seq, int rectx, int recty,
- float cfra, seq_stripelem_ibuf_t type, struct ImBuf * i)
-{
- seqCacheKey * key;
- seqCacheEntry * e;
-
- if (!i) {
- return;
- }
-
- ibufs_in++;
-
- if (!entrypool) {
- seq_stripelem_cache_init();
- }
-
- key = (seqCacheKey*) BLI_mempool_alloc(keypool);
-
- key->seq = seq;
- key->rectx = rectx;
- key->recty = recty;
- key->cfra = cfra - seq->start;
- key->type = type;
-
- /* we want our own version */
- IMB_refImBuf(i);
-
- e = (seqCacheEntry*) BLI_mempool_alloc(entrypool);
-
- e->ibuf = i;
- e->c_handle = 0;
-
- BLI_ghash_remove(hash, key, HashKeyFree, HashValFree);
- BLI_ghash_insert(hash, key, e);
-
- e->c_handle = MEM_CacheLimiter_insert(limitor, e);
-
- MEM_CacheLimiter_ref(e->c_handle);
- MEM_CacheLimiter_enforce_limits(limitor);
- MEM_CacheLimiter_unref(e->c_handle);
-}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 01652aaa713..454a82c2ad3 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -39,6 +39,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
+#include "DNA_windowmanager_types.h"
#include "BKE_shrinkwrap.h"
#include "BKE_DerivedMesh.h"
@@ -47,6 +48,8 @@
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_subsurf.h"
+#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
@@ -90,14 +93,13 @@ typedef void ( *Shrinkwrap_ForeachVertexCallback) (DerivedMesh *target, float *c
DerivedMesh *object_get_derived_final(struct Scene *scene, Object *ob, CustomDataMask dataMask)
{
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
if (em)
{
DerivedMesh *final = NULL;
- editmesh_get_derived_cage_and_final(scene, ob, em, &final, dataMask);
-
- BKE_mesh_end_editmesh(me, em);
+ editbmesh_get_derived_cage_and_final(scene, ob, em, &final, dataMask);
+
return final;
}
else
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 11012843131..c6993e933c2 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -291,7 +291,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
if(!smd->coll->bvhtree)
{
- smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getFaceArray(dm), dm->getNumFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
+ smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getTessFaceArray(dm), dm->getNumTessFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
}
return 1;
}
@@ -302,7 +302,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
{
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
int i = 0, divs = 0;
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
@@ -310,16 +310,16 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
int quads = 0, facecounter = 0;
// count quads
- for(i = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0; i < dm->getNumTessFaces(dm); i++)
{
if(mface[i].v4)
quads++;
}
- calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumFaces(dm), dm->getNumFaces(dm) + quads, &tridivs, cell_len);
+ calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumTessFaces(dm), dm->getNumTessFaces(dm) + quads, &tridivs, cell_len);
// count triangle divisions
- for(i = 0; i < dm->getNumFaces(dm) + quads; i++)
+ for(i = 0; i < dm->getNumTessFaces(dm) + quads; i++)
{
divs += (tridivs[3 * i] + 1) * (tridivs[3 * i + 1] + 1) * (tridivs[3 * i + 2] + 1);
}
@@ -336,7 +336,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
VECCOPY(&scs->points[i * 3], tmpvec);
}
- for(i = 0, facecounter = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0, facecounter = 0; i < dm->getNumTessFaces(dm); i++)
{
int again = 0;
do
@@ -1302,7 +1302,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
if(smd->coll->dm)
smd->coll->dm->release(smd->coll->dm);
- smd->coll->dm = CDDM_copy(dm);
+ smd->coll->dm = CDDM_copy(dm, 1);
// rigid movement support
copy_m4_m4(smd->coll->mat_old, smd->coll->mat);
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 98a50eee146..d9cb03be37f 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -65,6 +65,7 @@ variables on the UI for now
#include "BLI_math.h"
#include "BLI_ghash.h"
#include "BLI_threads.h"
+#include "BLI_cellalloc.h"
#include "BKE_curve.h"
#include "BKE_effect.h"
@@ -293,11 +294,11 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm)
/* first some paranoia checks */
if (!dm) return NULL;
- if (!dm->getNumVerts(dm) || !dm->getNumFaces(dm)) return NULL;
+ if (!dm->getNumVerts(dm) || !dm->getNumTessFaces(dm)) return NULL;
pccd_M = MEM_mallocN(sizeof(ccd_Mesh),"ccd_Mesh");
pccd_M->totvert = dm->getNumVerts(dm);
- pccd_M->totface = dm->getNumFaces(dm);
+ pccd_M->totface = dm->getNumTessFaces(dm);
pccd_M->savety = CCD_SAVETY;
pccd_M->bbmin[0]=pccd_M->bbmin[1]=pccd_M->bbmin[2]=1e30f;
pccd_M->bbmax[0]=pccd_M->bbmax[1]=pccd_M->bbmax[2]=-1e30f;
@@ -326,7 +327,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob, DerivedMesh *dm)
}
/* alloc and copy faces*/
- pccd_M->mface = dm->dupFaceArray(dm);
+ pccd_M->mface = dm->dupTessFaceArray(dm);
/* OBBs for idea1 */
pccd_M->mima = MEM_mallocN(sizeof(ccdf_minmax)*pccd_M->totface,"ccd_Mesh_Faces_mima");
@@ -389,10 +390,10 @@ static void ccd_mesh_update(Object *ob,ccd_Mesh *pccd_M, DerivedMesh *dm)
/* first some paranoia checks */
if (!dm) return ;
- if (!dm->getNumVerts(dm) || !dm->getNumFaces(dm)) return ;
+ if (!dm->getNumVerts(dm) || !dm->getNumTessFaces(dm)) return ;
if ((pccd_M->totvert != dm->getNumVerts(dm)) ||
- (pccd_M->totface != dm->getNumFaces(dm))) return;
+ (pccd_M->totface != dm->getNumTessFaces(dm))) return;
pccd_M->bbmin[0]=pccd_M->bbmin[1]=pccd_M->bbmin[2]=1e30f;
pccd_M->bbmax[0]=pccd_M->bbmax[1]=pccd_M->bbmax[2]=-1e30f;
@@ -2124,9 +2125,9 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo
forcefactor = iks/bs->len;
else
forcefactor = iks;
- kw = (bp1->springweight+bp2->springweight)/2.0f;
- kw = kw * kw;
- kw = kw * kw;
+ kw = (bp1->springweight+bp2->springweight)/2.0f;
+ kw = kw * kw;
+ kw = kw * kw;
switch (bs->springtype){
case SB_EDGE:
case SB_HANDLE:
@@ -3467,7 +3468,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff,Object *
if (dostiff) {
- if(w){
+ if(w){
if( v && u ) {
bs->v1 = bpc;
bs->v2 = bpc-dw-dv-1;
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 26392132038..dd0135cfefc 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -383,7 +383,7 @@ void sound_move_scene_sound(struct Scene *scene, void* handle, int startframe, i
void sound_start_play_scene(struct Scene *scene)
{
scene->sound_scene_handle = AUD_play(scene->sound_scene, 1);
- AUD_setLoop(scene->sound_scene_handle, -1);
+ AUD_setLoop(scene->sound_scene_handle, -1, 0);
}
void sound_play_scene(struct Scene *scene)
@@ -441,8 +441,8 @@ void sound_seek_scene(struct bContext *C)
AUD_resume(scene->sound_scene_handle);
if(AUD_getStatus(scene->sound_scrub_handle) != AUD_STATUS_INVALID)
AUD_seek(scene->sound_scrub_handle, 0);
- else
- scene->sound_scrub_handle = AUD_pauseAfter(scene->sound_scene_handle, 1 / FPS);
+ //XXX merge EEK! else
+ //scene->sound_scrub_handle = AUD_pauseAfter(scene->sound_scene_handle, 1 / FPS);
}
else
{
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 4c85656dd91..7e3b5691177 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -48,6 +48,7 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_tessmesh.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
@@ -55,6 +56,8 @@
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
+#include "PIL_time.h"
+#include "BLI_array.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -65,9 +68,10 @@
#include "CCGSubSurf.h"
-static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v);
-static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e);
-static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f);
+static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
+ int drawInteriorEdges,
+ int useSubsurfUv,
+ DerivedMesh *dm);
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
@@ -156,7 +160,8 @@ static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize) {
return edgeBase + x-1;
}
}
-static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize) {
+
+BM_INLINE int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize) {
int faceBase = *((int*) ccgSubSurf_getFaceUserData(ss, f));
int numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -211,10 +216,11 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGV
}
static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MTFace *tface) {
- MFace *mface = dm->getFaceArray(dm);
+#if 0
+ MFace *mface = dm->getTessFaceArray(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
int i, j, seam;
UvMapVert *v;
UvVertMap *vmap;
@@ -304,6 +310,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
free_uv_vert_map(vmap);
ccgSubSurf_processSync(ss);
+#endif
return 1;
}
@@ -376,7 +383,6 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
MEM_freeN(faceMap);
}
-/* face weighting */
static void calc_ss_weights(int gridFaces,
FaceVertWeight **qweight, FaceVertWeight **tweight)
{
@@ -420,22 +426,496 @@ static void calc_ss_weights(int gridFaces,
}
}
+/* face weighting */
+typedef struct FaceVertWeightEntry {
+ FaceVertWeight *weight;
+ float *w;
+ int valid;
+} FaceVertWeightEntry;
+
+typedef struct WeightTable {
+ FaceVertWeightEntry *weight_table;
+ int len;
+} WeightTable;
+
+static float *get_ss_weights(WeightTable *wtable, int gridCuts, int faceLen)
+{
+ int x, y, i, j;
+ float *w, w1, w2, w4, fac, fac2, fx, fy;
+
+ if (wtable->len <= faceLen) {
+ void *tmp = MEM_callocN(sizeof(FaceVertWeightEntry)*(faceLen+1), "weight table alloc 2");
+
+ if (wtable->len) {
+ memcpy(tmp, wtable->weight_table, sizeof(FaceVertWeightEntry)*wtable->len);
+ MEM_freeN(wtable->weight_table);
+ }
+
+ wtable->weight_table = tmp;
+ wtable->len = faceLen+1;
+ }
+
+ if (!wtable->weight_table[faceLen].valid) {
+ wtable->weight_table[faceLen].valid = 1;
+ wtable->weight_table[faceLen].w = w = MEM_callocN(sizeof(float)*faceLen*faceLen*(gridCuts+2)*(gridCuts+2), "weight table alloc");
+ fac = 1.0 / (float)faceLen;
+
+ for (i=0; i<faceLen; i++) {
+ for (x=0; x<gridCuts+2; x++) {
+ for (y=0; y<gridCuts+2; y++) {
+ fx = 0.5f - (float)x / (float)(gridCuts+1) / 2.0f;
+ fy = 0.5f - (float)y / (float)(gridCuts+1) / 2.0f;
+
+ fac2 = faceLen - 4;
+ w1 = (1.0f - fx) * (1.0f - fy) + (-fac2*fx*fy*fac);
+ w2 = (1.0f - fx + fac2*fx*-fac) * (fy);
+ w4 = (fx) * (1.0 - fy + -fac2*fy*fac);
+
+ fac2 = 1.0 - (w1+w2+w4);
+ fac2 = fac2 / (float)(faceLen-3);
+ for (j=0; j<faceLen; j++)
+ w[j] = fac2;
+
+ w[i] = w1;
+ w[(i-1+faceLen)%faceLen] = w2;
+ w[(i+1)%faceLen] = w4;
+
+ w += faceLen;
+ }
+ }
+ }
+ }
+
+ return wtable->weight_table[faceLen].w;
+}
+
+void free_ss_weights(WeightTable *wtable)
+{
+ int i;
+
+ for (i=0; i<wtable->len; i++) {
+ if (wtable->weight_table[i].valid)
+ MEM_freeN(wtable->weight_table[i].w);
+ }
+}
+
+static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
+ int drawInteriorEdges, int useSubsurfUv,
+ DerivedMesh *dm, struct MultiresSubsurf *ms)
+{
+ DerivedMesh *cgdm, *result;
+ double curt = PIL_check_seconds_timer();
+
+ cgdm = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
+ result = CDDM_copy(cgdm, 1);
+
+ printf("subsurf conversion time: %.6lf\n", PIL_check_seconds_timer() - curt);
+
+ cgdm->needsFree = 1;
+ cgdm->release(cgdm);
+
+ CDDM_calc_normals(result);
+
+ return result;
+#if 0
+ DerivedMesh *result;
+ int edgeSize = ccgSubSurf_getEdgeSize(ss);
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ int gridFaces = gridSize - 1;
+ int edgeBase, faceBase;
+ int i, j, k, S, x, y, index;
+ int *vertIdx = NULL;
+ BLI_array_declare(vertIdx);
+ CCGVertIterator *vi;
+ CCGEdgeIterator *ei;
+ CCGFaceIterator *fi;
+ CCGFace **faceMap2;
+ CCGEdge **edgeMap2;
+ CCGVert **vertMap2;
+ int totvert, totedge, totface;
+ MVert *mvert;
+ MEdge *med;
+ float *w = NULL;
+ WeightTable wtable;
+ BLI_array_declare(w);
+ MFace *mf;
+ int *origIndex;
+
+ memset(&wtable, 0, sizeof(wtable));
+
+ /* vert map */
+ totvert = ccgSubSurf_getNumVerts(ss);
+ vertMap2 = MEM_mallocN(totvert*sizeof(*vertMap2), "vertmap");
+ vi = ccgSubSurf_getVertIterator(ss);
+ for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
+ CCGVert *v = ccgVertIterator_getCurrent(vi);
+
+ vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))] = v;
+ }
+ ccgVertIterator_free(vi);
+
+ totedge = ccgSubSurf_getNumEdges(ss);
+ edgeMap2 = MEM_mallocN(totedge*sizeof(*edgeMap2), "edgemap");
+ ei = ccgSubSurf_getEdgeIterator(ss);
+ for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
+ CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
+
+ edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))] = e;
+ }
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ faceMap2 = MEM_mallocN(totface*sizeof(*faceMap2), "facemap");
+ fi = ccgSubSurf_getFaceIterator(ss);
+ for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
+ CCGFace *f = ccgFaceIterator_getCurrent(fi);
+
+ faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f))] = f;
+ }
+ ccgFaceIterator_free(fi);
+
+ if(ms) {
+ result = MultiresDM_new(ms, dm, ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss), 0, 0);
+ }
+ else {
+ if(dm) {
+ result = CDDM_from_template(dm, ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss), 0, 0);
+ } else {
+ result = CDDM_new(ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss), 0, 0);
+ }
+ }
+
+ // load verts
+ faceBase = i = 0;
+ mvert = CDDM_get_verts(result);
+ origIndex = result->getVertData(result, 0, CD_ORIGINDEX);
+
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = faceMap2[index];
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+ FaceVertWeight *weight = 0;//get_ss_weights(&wtable, gridFaces-1, numVerts);
+
+ BLI_array_empty(vertIdx);
+
+ for(S = 0; S < numVerts; S++) {
+ CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
+ BLI_array_growone(vertIdx);
+
+ vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ }
+
+#if 0
+ DM_interp_vert_data(dm, result, vertIdx, weight[0][0], numVerts, i);
+#endif
+ copy_v3_v3(mvert->co, ccgSubSurf_getFaceCenterData(f));
+ *origIndex = ORIGINDEX_NONE;
+ ++mvert;
+ ++origIndex;
+ i++;
+
+ BLI_array_empty(w);
+ for (x=0; x<numVerts; x++) {
+ BLI_array_growone(w);
+ }
+
+ for(S = 0; S < numVerts; S++) {
+ int prevS = (S - 1 + numVerts) % numVerts;
+ int nextS = (S + 1) % numVerts;
+ int otherS = (numVerts >= 4) ? (S + 2) % numVerts : 3;
+
+ for(x = 1; x < gridFaces; x++) {
+#if 0
+ w[prevS] = weight[x][0][0];
+ w[S] = weight[x][0][1];
+ w[nextS] = weight[x][0][2];
+ w[otherS] = weight[x][0][3];
+
+ DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
+#endif
+ copy_v3_v3(mvert->co,
+ ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
+
+ *origIndex = ORIGINDEX_NONE;
+ ++mvert;
+ ++origIndex;
+ i++;
+ }
+ }
+
+ BLI_array_empty(w);
+ for (x=0; x<numVerts; x++) {
+ BLI_array_growone(w);
+ }
+
+ for(S = 0; S < numVerts; S++) {
+ int prevS = (S - 1 + numVerts) % numVerts;
+ int nextS = (S + 1) % numVerts;
+ int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+
+ for(y = 1; y < gridFaces; y++) {
+ for(x = 1; x < gridFaces; x++) {
+#if 0
+ w[prevS] = weight[y * gridFaces + x][0][0];
+ w[S] = weight[y * gridFaces + x][0][1];
+ w[nextS] = weight[y * gridFaces + x][0][2];
+ w[otherS] = weight[y * gridFaces + x][0][3];
+ DM_interp_vert_data(dm, result, vertIdx, w, numVerts, i);
+#endif
+
+ copy_v3_v3(mvert->co,
+ ccgSubSurf_getFaceGridData(ss, f, S, x, y));
+ *origIndex = ORIGINDEX_NONE;
+ ++mvert;
+ ++origIndex;
+ i++;
+ }
+ }
+ }
+ *((int*)ccgSubSurf_getFaceUserData(ss, f)) = faceBase;
+ faceBase += 1 + numVerts * ((gridSize-2) + (gridSize-2) * (gridSize-2));
+ }
+
+ edgeBase = i;
+ for(index = 0; index < totedge; index++) {
+ CCGEdge *e = edgeMap2[index];
+ int x;
+ int vertIdx[2];
+
+ CCGVert *v;
+ v = ccgSubSurf_getEdgeVert0(e);
+ vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ v = ccgSubSurf_getEdgeVert1(e);
+ vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+
+ for(x = 1; x < edgeSize - 1; x++) {
+ float w2[2];
+
+ w2[1] = (float) x / (edgeSize - 1);
+ w2[0] = 1 - w2[1];
+ DM_interp_vert_data(dm, result, vertIdx, w2, 2, i);
+
+ copy_v3_v3(mvert->co, ccgSubSurf_getEdgeData(ss, e, x));
+ *origIndex = ORIGINDEX_NONE;
+ ++mvert;
+ ++origIndex;
+ i++;
+ }
+
+ *((int*)ccgSubSurf_getEdgeUserData(ss, e)) = edgeBase;
+ edgeBase += edgeSize-2;
+ }
+
+ for(index = 0; index < totvert; index++) {
+ CCGVert *v = vertMap2[index];
+ int vertIdx;
+
+ vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+
+ DM_copy_vert_data(dm, result, vertIdx, i, 1);
+ copy_v3_v3(mvert->co, ccgSubSurf_getVertData(ss, v));
+
+ *((int*)ccgSubSurf_getVertUserData(ss, v)) = i;
+ *origIndex = ccgDM_getVertMapIndex(ss, v);
+ ++mvert;
+ ++origIndex;
+ i++;
+ }
+
+ // load edges
+ i = 0;
+ med = CDDM_get_edges(result);
+ origIndex = result->getEdgeData(result, 0, CD_ORIGINDEX);
+
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = faceMap2[index];
+ int numVerts = ccgSubSurf_getFaceNumVerts(f);
+
+ for(k = 0; k < numVerts; k++) {
+ for(x = 0; x < gridFaces; x++) {
+ if(drawInteriorEdges) med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med->v1 = getFaceIndex(ss, f, k, x, 0, edgeSize, gridSize);
+ med->v2 = getFaceIndex(ss, f, k, x+1, 0, edgeSize, gridSize);
+ *origIndex = ORIGINDEX_NONE;
+ ++med;
+ ++origIndex;
+ i++;
+ }
+
+ for(x = 1; x < gridFaces; x++) {
+ for(y = 0; y < gridFaces; y++) {
+ if(drawInteriorEdges)
+ med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med->v1 = getFaceIndex(ss, f, k, x, y, edgeSize, gridSize);
+ med->v2 = getFaceIndex(ss, f, k, x, y + 1,
+ edgeSize, gridSize);
+ *origIndex = ORIGINDEX_NONE;
+ ++med;
+ ++origIndex;
+ i++;
+
+ if(drawInteriorEdges)
+ med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med->v1 = getFaceIndex(ss, f, k, y, x, edgeSize, gridSize);
+ med->v2 = getFaceIndex(ss, f, k, y + 1, x,
+ edgeSize, gridSize);
+ *origIndex = ORIGINDEX_NONE;
+ ++med;
+ ++origIndex;
+ i++;
+ }
+ }
+ }
+ }
+
+ for(index = 0; index < totedge; index++) {
+ CCGEdge *e = edgeMap2[index];
+ unsigned int flags = 0;
+ char bweight = 0;
+ int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
+
+ if(!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
+
+
+ if(edgeIdx != -1 && dm) {
+ MEdge origMed;
+ dm->getEdge(dm, edgeIdx, &origMed);
+
+ flags |= origMed.flag;
+ bweight = origMed.bweight;
+ }
+
+ for(x = 0; x < edgeSize - 1; x++) {
+ med->v1 = getEdgeIndex(ss, e, x, edgeSize);
+ med->v2 = getEdgeIndex(ss, e, x + 1, edgeSize);
+ med->flag = flags;
+ med->bweight = bweight;
+ *origIndex = ccgDM_getEdgeMapIndex(ss, e);
+ ++med;
+ ++origIndex;
+ i++;
+ }
+ }
+
+ // load faces
+ i = 0;
+ mf = CDDM_get_tessfaces(result);
+ origIndex = result->getTessFaceData(result, 0, CD_ORIGINDEX);
+
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = faceMap2[index];
+ int numVerts = ccgSubSurf_getFaceNumVerts(f);
+ int mat_nr;
+ int flag;
+ int mapIndex = ccgDM_getFaceMapIndex(ss, f);
+ int faceIdx = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
+
+ if(!ssFromEditmesh) {
+ MFace origMFace;
+ dm->getTessFace(dm, faceIdx, &origMFace);
+
+ mat_nr = origMFace.mat_nr;
+ flag = origMFace.flag;
+ } else {
+ BMFace *ef = ccgSubSurf_getFaceFaceHandle(ss, f);
+ mat_nr = ef->mat_nr;
+ flag = BMFlags_To_MEFlags(ef);
+ }
+
+ for(S = 0; S < numVerts; S++) {
+ FaceVertWeight *weight = 0;//get_ss_weights(&wtable, gridFaces-1, numVerts);
+
+ for(y = 0; y < gridFaces; y++) {
+ for(x = 0; x < gridFaces; x++) {
+ mf->v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
+ edgeSize, gridSize);
+ mf->v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
+ edgeSize, gridSize);
+ mf->v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
+ edgeSize, gridSize);
+ mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
+ edgeSize, gridSize);
+ mf->mat_nr = mat_nr;
+ mf->flag = flag;
+#if 0 //BMESH_TODO
+ if(dm) {
+ int prevS = (S - 1 + numVerts) % numVerts;
+ int nextS = (S + 1) % numVerts;
+ int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ FaceVertWeight w;
+
+ for(j = 0; j < 4; ++j) {
+ w[j][prevS] = (*weight)[j][0];
+ w[j][S] = (*weight)[j][1];
+ w[j][nextS] = (*weight)[j][2];
+ w[j][otherS] = (*weight)[j][3];
+ }
+
+ DM_interp_tessface_data(dm, result, &faceIdx, NULL,
+ &w, 1, i);
+ weight++;
+ }
+#endif
+
+ *origIndex = mapIndex;
+ ++mf;
+ ++origIndex;
+ i++;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(faceMap2);
+ MEM_freeN(edgeMap2);
+ MEM_freeN(vertMap2);
+
+ free_ss_weights(&wtable);
+
+ BLI_array_free(vertIdx);
+
+ if(useSubsurfUv) {
+ CustomData *fdata = &result->faceData;
+ CustomData *dmfdata = &dm->faceData;
+ int numlayer = CustomData_number_of_layers(fdata, CD_MTFACE);
+ int dmnumlayer = CustomData_number_of_layers(dmfdata, CD_MTFACE);
+
+ for (i=0; i<numlayer && i<dmnumlayer; i++)
+ set_subsurf_uv(ss, dm, result, i);
+ }
+
+ CDDM_calc_normals(result);
+ CDDM_tessfaces_to_faces(result);
+
+ BLI_array_free(w);
+ return result;
+#endif
+}
+
static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
float creaseFactor = (float) ccgSubSurf_getSubdivisionLevels(ss);
- CCGVertHDL fVerts[4];
+ CCGVertHDL *fVerts = NULL;
+ BLI_array_declare(fVerts);
int totvert = dm->getNumVerts(dm);
int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
+ int totpoly = dm->getNumFaces(dm);
int i;
int *index;
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
MVert *mv;
MEdge *me;
MFace *mf;
+ DMFaceIter *fiter;
+ DMLoopIter *liter;
ccgSubSurf_initFullSync(ss);
@@ -467,28 +947,31 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index)? *index++: i;
}
-
- mf = mface;
- index = (int *)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- for (i = 0; i < totface; i++, mf++) {
+
+ fiter = dm->newFaceIter(dm);
+ for (i=0; !fiter->done; fiter->step(fiter), i++) {
CCGFace *f;
+ BLI_array_empty(fVerts);
- fVerts[0] = SET_INT_IN_POINTER(mf->v1);
- fVerts[1] = SET_INT_IN_POINTER(mf->v2);
- fVerts[2] = SET_INT_IN_POINTER(mf->v3);
- fVerts[3] = SET_INT_IN_POINTER(mf->v4);
+ index = (int*) fiter->getCDData(fiter, CD_ORIGINDEX, -1);
+ liter = fiter->getLoopsIter(fiter);
- // this is very bad, means mesh is internally consistent.
- // it is not really possible to continue without modifying
- // other parts of code significantly to handle missing faces.
- // since this really shouldn't even be possible we just bail.
- if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), fVerts[3] ? 4 : 3,
+ for (; !liter->done; liter->step(liter)) {
+ BLI_array_growone(fVerts);
+ fVerts[BLI_array_count(fVerts)-1] = SET_INT_IN_POINTER(liter->vindex);
+ }
+
+ /* this is very bad, means mesh is internally inconsistent.
+ * it is not really possible to continue without modifying
+ * other parts of code significantly to handle missing faces.
+ * since this really shouldn't even be possible we just bail.*/
+ if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), fiter->len,
fVerts, &f) == eCCGError_InvalidValue) {
static int hasGivenError = 0;
if(!hasGivenError) {
- //XXX error("Unrecoverable error in SubSurf calculation,"
- // " mesh is inconsistent.");
+ printf("Unrecoverable error in SubSurf calculation,"
+ " mesh is inconsistent.\n");
hasGivenError = 1;
}
@@ -498,27 +981,30 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = (index)? *index++: i;
}
+ fiter->free(fiter);
ccgSubSurf_processSync(ss);
+
+ BLI_array_free(fVerts);
}
/***/
-static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v) {
+int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v) {
return ((int*) ccgSubSurf_getVertUserData(ss, v))[1];
}
-static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e) {
+int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e) {
return ((int*) ccgSubSurf_getEdgeUserData(ss, e))[1];
}
-static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) {
+int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) {
return ((int*) ccgSubSurf_getFaceUserData(ss, f))[1];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -560,32 +1046,32 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
ccgEdgeIterator_free(ei);
ccgVertIterator_free(vi);
}
-static int ccgDM_getNumVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumVerts(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
+ return ccgSubSurf_getNumFinalVerts(cgdm->ss);
}
-static int ccgDM_getNumEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumEdges(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
+ return ccgSubSurf_getNumFinalEdges(cgdm->ss);
}
-static int ccgDM_getNumFaces(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumTessFaces(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
+ return ccgSubSurf_getNumFinalFaces(cgdm->ss);
}
static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int i;
memset(mv, 0, sizeof(*mv));
- if((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
+ if((vertNum < cgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
/* this vert comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -598,10 +1084,10 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
int gridInternalEnd;
i = 0;
- while(i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert)
+ while(i < lastface && vertNum >= cgdm->faceMap[i + 1].startVert)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideVerts = gridSize - 2;
@@ -610,7 +1096,7 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
gridSideEnd = 1 + numVerts * gridSideVerts;
gridInternalEnd = gridSideEnd + numVerts * gridInternalVerts;
- offset = vertNum - ccgdm->faceMap[i].startVert;
+ offset = vertNum - cgdm->faceMap[i].startVert;
if(offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mv->co, vd->co);
@@ -632,28 +1118,28 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
}
- } else if((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
+ } else if((vertNum < cgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
CCGEdge *e;
int lastedge = ccgSubSurf_getNumEdges(ss) - 1;
int x;
i = 0;
- while(i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert)
+ while(i < lastedge && vertNum >= cgdm->edgeMap[i + 1].startVert)
++i;
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
- x = vertNum - ccgdm->edgeMap[i].startVert + 1;
+ x = vertNum - cgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
} else {
/* this vert comes from vert data */
CCGVert *v;
- i = vertNum - ccgdm->vertMap[0].startVert;
+ i = vertNum - cgdm->vertMap[0].startVert;
- v = ccgdm->vertMap[i].vert;
+ v = cgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
@@ -678,13 +1164,13 @@ static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int i;
memset(med, 0, sizeof(*med));
- if(edgeNum < ccgdm->edgeMap[0].startEdge) {
+ if(edgeNum < cgdm->edgeMap[0].startEdge) {
/* this edge comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -696,16 +1182,16 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
int gridInternalEdges;
i = 0;
- while(i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge)
+ while(i < lastface && edgeNum >= cgdm->faceMap[i + 1].startEdge)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- offset = edgeNum - ccgdm->faceMap[i].startEdge;
+ offset = edgeNum - cgdm->faceMap[i].startEdge;
grid = offset / (gridSideEdges + gridInternalEdges);
offset %= (gridSideEdges + gridInternalEdges);
@@ -733,18 +1219,18 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
short *edgeFlag;
unsigned int flags = 0;
- i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
+ i = (edgeNum - cgdm->edgeMap[0].startEdge) / (edgeSize - 1);
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
if(!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
- x = edgeNum - ccgdm->edgeMap[i].startEdge;
+ x = edgeNum - cgdm->edgeMap[i].startEdge;
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
- edgeFlag = (ccgdm->edgeFlags)? &ccgdm->edgeFlags[i]: NULL;
+ edgeFlag = (cgdm->edgeFlags)? &cgdm->edgeFlags[i]: NULL;
if(edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP))
| ME_EDGEDRAW | ME_EDGERENDER;
@@ -757,8 +1243,8 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges = gridSize - 1;
@@ -770,18 +1256,18 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
int grid;
int x, y;
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
+ if (faceNum >= cgdm->dm.numFaceData)
+ return;
- i = 0;
- while(i < lastface && faceNum >= ccgdm->faceMap[i + 1].startFace)
- ++i;
+ i = cgdm->reverseFaceMap[faceNum];
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
- offset = faceNum - ccgdm->faceMap[i].startFace;
+ offset = faceNum - cgdm->faceMap[i].startFace;
grid = offset / gridFaces;
offset %= gridFaces;
y = offset / gridSideEdges;
@@ -801,8 +1287,8 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int index;
int totvert, totedge, totface;
@@ -812,7 +1298,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd= ccgSubSurf_getFaceCenterData(f);
@@ -841,7 +1327,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
int x;
for(x = 1; x < edgeSize - 1; x++, i++) {
@@ -854,7 +1340,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totvert = ccgSubSurf_getNumVerts(ss);
for(index = 0; index < totvert; index++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
+ CCGVert *v = cgdm->vertMap[index].vert;
vd= ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mvert[i].co, vd->co);
@@ -865,25 +1351,25 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- short *edgeFlags = ccgdm->edgeFlags;
+ short *edgeFlags = cgdm->edgeFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++) {
for(x = 0; x < gridSize - 1; x++) {
MEdge *med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, x + 1, 0, edgeSize, gridSize);
@@ -895,7 +1381,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
MEdge *med;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, y,
edgeSize, gridSize);
@@ -904,7 +1390,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
i++;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, y, x,
edgeSize, gridSize);
@@ -918,7 +1404,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
unsigned int flags = 0;
int x;
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -944,20 +1430,177 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
}
}
+struct cgdm_faceIter;
+
+typedef struct cgdm_loopIter {
+ DMLoopIter head;
+ int curloop;
+ int lindex; //loop index within the mesh, not the face
+ CCGDerivedMesh *cgdm;
+ struct cgdm_faceIter *fiter;
+} cgdm_loopIter;
+
+typedef struct cgdm_faceIter {
+ DMFaceIter head;
+ CCGDerivedMesh *cgdm;
+ MFace *mface, *mf;
+
+ cgdm_loopIter liter;
+ EdgeHash *ehash; /*edge map for populating loopiter->eindex*/
+} cgdm_faceIter;
+
+void cgdm_faceIterStep(void *self)
+{
+ cgdm_faceIter *fiter = self;
+
+ if (!fiter->cgdm || !fiter->cgdm->ss) {
+ fiter->head.done = 1;
+ return;
+ }
+
+ if (fiter->head.index+1 >= ccgSubSurf_getNumFinalFaces(fiter->cgdm->ss)) {
+ fiter->head.done = 1;
+ return;
+ };
+
+ fiter->head.index++;
+
+ fiter->mf++;
+
+ fiter->head.flags = fiter->mface->flag;
+ fiter->head.mat_nr = fiter->mface->mat_nr;
+ fiter->head.len = 4;
+}
+
+void *cgdm_faceIterCData(void *self, int type, int layer)
+{
+ cgdm_faceIter *fiter = self;
+
+ if (layer == -1)
+ return CustomData_get(&fiter->cgdm->dm.polyData, fiter->head.index, type);
+ else
+ return CustomData_get_n(&fiter->cgdm->dm.polyData, type, fiter->head.index, layer);
+}
+
+void cgdm_loopIterStep(void *self)
+{
+ cgdm_loopIter *liter = self;
+ MFace *mf = liter->fiter->mface;
+ int i, v1, v2;
+
+ liter->head.index++;
+ i = liter->head.index;
+
+ if (liter->head.index >= 4) {
+ liter->head.done = 1;
+ return;
+ }
+
+ switch (i) {
+ case 0:
+ v1 = liter->fiter->mf->v1;
+ v2 = liter->fiter->mf->v2;
+ break;
+ case 1:
+ v1 = liter->fiter->mf->v2;
+ v2 = liter->fiter->mf->v3;
+ break;
+ case 2:
+ v1 = liter->fiter->mf->v3;
+ v2 = liter->fiter->mf->v4;
+ break;
+ case 3:
+ v1 = liter->fiter->mf->v4;
+ v2 = liter->fiter->mf->v1;
+ break;
+ }
+
+ liter->head.vindex = v1;
+ liter->head.eindex = GET_INT_FROM_POINTER(BLI_edgehash_lookup(liter->fiter->cgdm->ehash, v1, v2));
+ liter->lindex += 1;
+
+ ccgDM_getFinalVert((DerivedMesh*)liter->cgdm, v1, &liter->head.v);
+}
+
+void *cgdm_loopIterGetVCData(void *self, int type, int layer)
+{
+ cgdm_loopIter *liter = self;
+
+ if (layer == -1)
+ return CustomData_get(&liter->cgdm->dm.vertData, liter->head.vindex, type);
+ else return CustomData_get_n(&liter->cgdm->dm.vertData, type, liter->head.vindex, layer);
+}
+
+void *cgdm_loopIterGetCData(void *self, int type, int layer)
+{
+ cgdm_loopIter *liter = self;
+
+ if (layer == -1)
+ return CustomData_get(&liter->cgdm->dm.loopData, liter->lindex, type);
+ else return CustomData_get_n(&liter->cgdm->dm.loopData, type, liter->lindex, layer);
+}
+
+DMLoopIter *cgdm_faceIterGetLIter(void *self)
+{
+ cgdm_faceIter *fiter = self;
+
+ fiter->liter.head.index = -1;
+ fiter->liter.head.done = 0;
+ fiter->liter.head.step(&fiter->liter);
+
+ return (DMLoopIter*) &fiter->liter;
+}
+
+void cgdm_faceIterFree(void *vfiter)
+{
+ cgdm_faceIter *fiter = vfiter;
+
+ MEM_freeN(fiter->mface);
+ MEM_freeN(fiter);
+}
+
+DMFaceIter *cgdm_newFaceIter(DerivedMesh *dm)
+{
+ cgdm_faceIter *fiter = MEM_callocN(sizeof(cgdm_faceIter), "cgdm_faceIter");
+ MEdge medge;
+ int i, totedge = cgdm_getNumEdges(dm);
+
+ fiter->cgdm = dm;
+ fiter->liter.cgdm = dm;
+ fiter->mface = fiter->mf = dm->dupTessFaceArray(dm);
+ fiter->mf--;
+
+ fiter->head.free = cgdm_faceIterFree;
+ fiter->head.step = cgdm_faceIterStep;
+ fiter->head.index = -1;
+ fiter->head.getCDData = cgdm_faceIterCData;
+ fiter->head.getLoopsIter = cgdm_faceIterGetLIter;
+
+ fiter->liter.fiter = fiter;
+ fiter->liter.head.getLoopCDData = cgdm_loopIterGetCData;
+ fiter->liter.head.getVertCDData = cgdm_loopIterGetVCData;
+ fiter->liter.head.step = cgdm_loopIterStep;
+ fiter->liter.lindex = -1;
+
+ fiter->head.step(fiter);
+
+ return fiter;
+}
+
static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
int flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH;
int mat_nr = (faceFlags)? faceFlags[index*2+1]: 0;
@@ -974,6 +1617,11 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
+ if (faceFlags) {
+ mat_nr = faceFlags[index*2+1];
+ mf->flag = faceFlags[index*2];
+ } else mf->flag = flag;
+
mf->mat_nr = mat_nr;
mf->flag = flag;
@@ -984,9 +1632,9 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
}
}
-static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int i;
@@ -1067,14 +1715,14 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
-static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
+static void cgdm_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGVertIterator *vi = ccgSubSurf_getVertIterator(cgdm->ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
- int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ DMGridData *vd = ccgSubSurf_getVertData(cgdm->ss, v);
+ int index = ccgDM_getVertMapIndex(cgdm->ss, v);
if (index!=-1)
func(userData, index, vd->co, vd->no, NULL);
@@ -1082,9 +1730,9 @@ static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData
ccgVertIterator_free(vi);
}
-static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1103,8 +1751,8 @@ static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData
}
static void ccgDM_drawVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCGVertIterator *vi;
@@ -1213,8 +1861,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1235,7 +1883,7 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
ccgEdgeIterator_free(ei);
}
-static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
+void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
{
float a_cX = c[0]-a[0], a_cY = c[1]-a[1], a_cZ = c[2]-a[2];
float b_dX = d[0]-b[0], b_dY = d[1]-b[1], b_dZ = d[2]-b[2];
@@ -1274,7 +1922,6 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
int step = (fast)? gridSize-1: 1;
ccgdm_pbvh_update(ccgdm);
-
if(ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
if(dm->numFaceData) {
/* should be per face */
@@ -1289,6 +1936,8 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
return;
}
+ gridSize = ccgSubSurf_getGridSize(ss);
+
fi = ccgSubSurf_getFaceIterator(ss);
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
@@ -1352,21 +2001,21 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
GPUVertexAttribs gattribs;
DMVertexAttribs attribs;
- MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE);
+ MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE);
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int transp, orig_transp, new_transp;
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
doDraw = 0;
numVerts = 0;
@@ -1399,7 +2048,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
totface = ccgSubSurf_getNumFaces(ss);
for(a = 0, i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -1510,19 +2159,19 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
ccgFaceIterator_free(fi);
}
-static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
+static void cgdm_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
-static void ccgDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned char *col1, unsigned char *col2) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned char *col1, unsigned char *col2) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
unsigned char *cp1, *cp2;
int useTwoSide=1;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
cp1= col1;
if(col2) {
@@ -1581,27 +2230,27 @@ static void ccgDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned ch
ccgFaceIterator_free(fi);
}
-static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
- int (*drawParams)(MTFace *tface, MCol *mcol, int matnr),
+static void cgdm_drawFacesTex_common(DerivedMesh *dm,
+ int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
int (*drawParamsMapped)(void *userData, int index),
void *userData)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- char *faceFlags = ccgdm->faceFlags;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ char *faceFlags = cgdm->faceFlags;
int i, totface, flag, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
@@ -1618,7 +2267,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
if(drawParams)
- flag = drawParams(tf, mcol, mat_nr);
+ flag = drawParams(tf, mcol!=NULL, mat_nr);
else
flag= (drawParamsMapped)? drawParamsMapped(userData, index): 1;
@@ -1718,21 +2367,21 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
-static void ccgDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, MCol *mcol, int matnr))
+static void cgdm_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
{
- ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
+ cgdm_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
}
-static void ccgDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+static void cgdm_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
{
- ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
+ cgdm_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
}
-static void ccgDM_drawUVEdges(DerivedMesh *dm)
+static void cgdm_drawUVEdges(DerivedMesh *dm)
{
- MFace *mf = dm->getFaceArray(dm);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MFace *mf = dm->getTessFaceArray(dm);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if (tf) {
@@ -1762,22 +2411,22 @@ static void ccgDM_drawUVEdges(DerivedMesh *dm)
}
static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
MCol *mcol= NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int gridFaces = gridSize - 1, totface;
if(useColors) {
- mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
}
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex;
@@ -1873,9 +2522,9 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
}
}
}
-static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1903,9 +2552,9 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *u
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1934,9 +2583,9 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(v
ccgEdgeIterator_free(ei);
}
-static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
@@ -1954,7 +2603,7 @@ static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *us
ccgFaceIterator_free(fi);
}
-static void ccgDM_release(DerivedMesh *dm) {
+static void cgdm_release(DerivedMesh *dm) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
if (DM_release(dm)) {
@@ -1967,6 +2616,10 @@ static void ccgDM_release(DerivedMesh *dm) {
ccgdm->multires.update(dm);
}
+ if (ccgdm->ehash)
+ BLI_edgehash_free(ccgdm->ehash, NULL);
+
+ if(ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if(ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if(ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if(ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
@@ -1983,12 +2636,66 @@ static void ccgDM_release(DerivedMesh *dm) {
}
}
+void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata,
+ CustomData *pdata, int loopstart, int findex,
+ int polyindex, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
+ for (j=0; j<4; j++, mloopuv++) {
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
+ mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mloopcol = CustomData_get(ldata, loopstart, CD_WEIGHT_MLOOPCOL);
+ mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, index, totnone, totorig;
@@ -2003,8 +2710,8 @@ static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totorig; index++, a++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
- origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ CCGVert *v = cgdm->vertMap[index].vert;
+ origindex[a] = ccgDM_getVertMapIndex(cgdm->ss, v);
}
return origindex;
@@ -2017,8 +2724,8 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totnone, totorig, totedge;
int edgeSize= ccgSubSurf_getEdgeSize(ss);
@@ -2035,7 +2742,7 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totedge; index++) {
- CCGEdge *e= ccgdm->edgeMap[index].edge;
+ CCGEdge *e= cgdm->edgeMap[index].edge;
int mapIndex= ccgDM_getEdgeMapIndex(ss, e);
for(i = 0; i < edgeSize - 1; i++, a++)
@@ -2052,19 +2759,19 @@ static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totface;
int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ origindex= DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
totface= ccgSubSurf_getNumFaces(ss);
for(a=0, index=0; index<totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int mapIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -2075,19 +2782,19 @@ static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
return origindex;
}
- return DM_get_face_data_layer(dm, type);
+ return DM_get_tessface_data_layer(dm, type);
}
static int ccgDM_getNumGrids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
int index, numFaces, numGrids;
- numFaces= ccgSubSurf_getNumFaces(ccgdm->ss);
+ numFaces= ccgSubSurf_getNumFaces(cgdm->ss);
numGrids= 0;
for(index=0; index<numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
numGrids += ccgSubSurf_getFaceNumVerts(f);
}
@@ -2096,11 +2803,11 @@ static int ccgDM_getNumGrids(DerivedMesh *dm)
static int ccgDM_getGridSize(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- return ccgSubSurf_getGridSize(ccgdm->ss);
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ return ccgSubSurf_getGridSize(cgdm->ss);
}
-static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
+static int cgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
{
CCGFace *adjf;
CCGEdge *e;
@@ -2133,15 +2840,15 @@ static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int
static void ccgdm_create_grids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
DMGridData **gridData;
DMGridAdjacency *gridAdjacency, *adj;
CCGFace **gridFaces;
int *gridOffset;
int index, numFaces, numGrids, S, gIndex, gridSize;
- if(ccgdm->gridData)
+ if(cgdm->gridData)
return;
numGrids = ccgDM_getNumGrids(dm);
@@ -2149,10 +2856,10 @@ static void ccgdm_create_grids(DerivedMesh *dm)
gridSize = ccgDM_getGridSize(dm);
/* compute offset into grid array for each face */
- gridOffset = MEM_mallocN(sizeof(int)*numFaces, "ccgdm.gridOffset");
+ gridOffset = MEM_mallocN(sizeof(int)*numFaces, "cgdm.gridOffset");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
gridOffset[index] = gIndex;
@@ -2160,12 +2867,12 @@ static void ccgdm_create_grids(DerivedMesh *dm)
}
/* compute grid data */
- gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "ccgdm.gridData");
- gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "ccgdm.gridAdjacency");
- gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "ccgdm.gridFaces");
+ gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "cgdm.gridData");
+ gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "cgdm.gridAdjacency");
+ gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "cgdm.gridFaces");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++, gIndex++) {
@@ -2179,43 +2886,43 @@ static void ccgdm_create_grids(DerivedMesh *dm)
adj->index[0] = gIndex - S + nextS;
adj->rotation[0] = 3;
- adj->index[1] = ccgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
+ adj->index[1] = cgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
adj->rotation[1] = 1;
- adj->index[2] = ccgdm_adjacent_grid(ss, gridOffset, f, S, 1);
+ adj->index[2] = cgdm_adjacent_grid(ss, gridOffset, f, S, 1);
adj->rotation[2] = 3;
adj->index[3] = gIndex - S + prevS;
adj->rotation[3] = 1;
}
}
- ccgdm->gridData = gridData;
- ccgdm->gridFaces = gridFaces;
- ccgdm->gridAdjacency = gridAdjacency;
- ccgdm->gridOffset = gridOffset;
+ cgdm->gridData = gridData;
+ cgdm->gridFaces = gridFaces;
+ cgdm->gridAdjacency = gridAdjacency;
+ cgdm->gridOffset = gridOffset;
}
static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridData;
+ return cgdm->gridData;
}
static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridAdjacency;
+ return cgdm->gridAdjacency;
}
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridOffset;
+ return cgdm->gridOffset;
}
static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
@@ -2313,50 +3020,74 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int useSubsurfUv,
DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
+ CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "cgdm");
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
+ int *vertOrigIndex, *faceOrigIndex, *polyOrigIndex; /* *edgeOrigIndex - as yet, unused */
short *edgeFlags;
char *faceFlags;
- int edgeSize;
+ int *loopidx = NULL, *vertidx = NULL;
+ BLI_array_declare(loopidx);
+ BLI_array_declare(vertidx);
+ int loopindex, loopindex2;
+ int edgeSize, has_edge_origindex;
int gridSize;
- int gridFaces;
+ int gridFaces, gridCuts;
int gridSideVerts;
int gridSideEdges;
+ int numTex, numCol;
int gridInternalEdges;
- MEdge *medge = NULL;
+ float *w = NULL, one = 1.0f;
+ WeightTable wtable = {0};
+ MCol *mcol;
+ MEdge *medge = NULL, medge2;
MFace *mface = NULL;
+ MPoly *mpoly = NULL;
int *orig_indices;
- FaceVertWeight *qweight, *tweight;
DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM,
ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss),
+ ccgSubSurf_getNumFinalFaces(ss)*4,
ccgSubSurf_getNumFinalFaces(ss));
+
+ numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
+ numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);
+
+ if (numTex && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MTFACE) != numTex)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
+ else if (numCol && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MCOL) != numCol)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
+
+ ccgdm->dm.getMinMax = cgdm_getMinMax;
+ ccgdm->dm.getNumVerts = cgdm_getNumVerts;
+ ccgdm->dm.getNumEdges = cgdm_getNumEdges;
+ ccgdm->dm.getNumTessFaces = cgdm_getNumTessFaces;
+ ccgdm->dm.getNumFaces = cgdm_getNumTessFaces;
- ccgdm->dm.getMinMax = ccgDM_getMinMax;
- ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
- ccgdm->dm.getNumFaces = ccgDM_getNumFaces;
+ ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
+ ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
+ ccgdm->dm.newFaceIter = cgdm_newFaceIter;
ccgdm->dm.getVert = ccgDM_getFinalVert;
ccgdm->dm.getEdge = ccgDM_getFinalEdge;
- ccgdm->dm.getFace = ccgDM_getFinalFace;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
- ccgdm->dm.copyFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
ccgdm->dm.getVertData = DM_get_vert_data;
ccgdm->dm.getEdgeData = DM_get_edge_data;
- ccgdm->dm.getFaceData = DM_get_face_data;
+ ccgdm->dm.getTessFaceData = DM_get_face_data;
ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
- ccgdm->dm.getFaceDataArray = ccgDM_get_face_data_layer;
+ ccgdm->dm.getTessFaceDataArray = ccgDM_get_face_data_layer;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
@@ -2365,27 +3096,38 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getFaceMap = ccgDM_getFaceMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getVertCos = ccgdm_getVertCos;
- ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
- ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
- ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
+ ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
+ ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.getVertData = DM_get_vert_data;
+ ccgdm->dm.getEdgeData = DM_get_edge_data;
+ ccgdm->dm.getTessFaceData = DM_get_face_data;
+ ccgdm->dm.getVertDataArray = DM_get_vert_data_layer;
+ ccgdm->dm.getEdgeDataArray = DM_get_edge_data_layer;
+ ccgdm->dm.getTessFaceDataArray = DM_get_tessface_data_layer;
+
+ ccgdm->dm.getVertCos = cgdm_getVertCos;
+ ccgdm->dm.foreachMappedVert = cgdm_foreachMappedVert;
+ ccgdm->dm.foreachMappedEdge = cgdm_foreachMappedEdge;
+ ccgdm->dm.foreachMappedFaceCenter = cgdm_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
- ccgdm->dm.drawFacesColored = ccgDM_drawFacesColored;
- ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
- ccgdm->dm.drawFacesGLSL = ccgDM_drawFacesGLSL;
+ ccgdm->dm.drawFacesColored = cgdm_drawFacesColored;
+ ccgdm->dm.drawFacesTex = cgdm_drawFacesTex;
+ ccgdm->dm.drawFacesGLSL = cgdm_drawFacesGLSL;
ccgdm->dm.drawMappedFaces = ccgDM_drawMappedFaces;
- ccgdm->dm.drawMappedFacesTex = ccgDM_drawMappedFacesTex;
- ccgdm->dm.drawMappedFacesGLSL = ccgDM_drawMappedFacesGLSL;
- ccgdm->dm.drawUVEdges = ccgDM_drawUVEdges;
+ ccgdm->dm.drawMappedFacesTex = cgdm_drawMappedFacesTex;
+ ccgdm->dm.drawMappedFacesGLSL = cgdm_drawMappedFacesGLSL;
+ ccgdm->dm.drawUVEdges = cgdm_drawUVEdges;
- ccgdm->dm.drawMappedEdgesInterp = ccgDM_drawMappedEdgesInterp;
- ccgdm->dm.drawMappedEdges = ccgDM_drawMappedEdges;
+ ccgdm->dm.drawMappedEdgesInterp = cgdm_drawMappedEdgesInterp;
+ ccgdm->dm.drawMappedEdges = cgdm_drawMappedEdges;
- ccgdm->dm.release = ccgDM_release;
+ ccgdm->dm.release = cgdm_release;
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
@@ -2420,139 +3162,187 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
}
ccgFaceIterator_free(fi);
+ ccgdm->reverseFaceMap = MEM_callocN(sizeof(int)*ccgSubSurf_getNumFinalFaces(ss), "reverseFaceMap");
+
edgeSize = ccgSubSurf_getEdgeSize(ss);
gridSize = ccgSubSurf_getGridSize(ss);
gridFaces = gridSize - 1;
gridSideVerts = gridSize - 2;
+ gridCuts = gridSize - 2;
/*gridInternalVerts = gridSideVerts * gridSideVerts; - as yet, unused */
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- calc_ss_weights(gridFaces, &qweight, &tweight);
-
vertNum = 0;
edgeNum = 0;
faceNum = 0;
/* mvert = dm->getVertArray(dm); - as yet unused */
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
+ mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ /*CDDM hack*/
+ edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "faceFlags");
faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(char)*2*totface, "faceFlags");
- orig_indices = (int*)ccgdm->dm.getFaceDataArray(&ccgdm->dm, CD_ORIGINDEX);
- for(index = 0; index < totface; ++index) {
+ vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ /*edgeOrigIndex = DM_get_edge_data_layer(&cgdm->dm, CD_ORIGINDEX);*/
+ faceOrigIndex = DM_get_tessface_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+ polyOrigIndex = DM_get_face_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+ if (!CustomData_has_layer(&ccgdm->dm.faceData, CD_MCOL))
+ DM_add_tessface_layer(&ccgdm->dm, CD_MCOL, CD_CALLOC, NULL);
+
+ mcol = DM_get_tessface_data_layer(&ccgdm->dm, CD_MCOL);
+ has_edge_origindex = CustomData_has_layer(&ccgdm->dm.edgeData, CD_ORIGINDEX);
+
+ faceNum = 0;
+ loopindex = loopindex2 = 0; //current loop index
+ for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
- FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
- int S, x, y;
- int vertIdx[4];
+ int g2_wid = gridCuts+2;
+ float *w2;
+ int s, x, y;
+
+ w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
ccgdm->faceMap[index].startEdge = edgeNum;
ccgdm->faceMap[index].startFace = faceNum;
-
- if(orig_indices)
- orig_indices[faceNum] = origIndex;
+
+ faceFlags[0] = mpoly[origIndex].flag;
+ faceFlags[1] = mpoly[origIndex].mat_nr;
+ faceFlags += 2;
/* set the face base vert */
*((int*)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
- for(S = 0; S < numVerts; S++) {
- CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
+ BLI_array_empty(loopidx);
+ for (s=0; s<numVerts; s++) {
+ BLI_array_growone(loopidx);
+ loopidx[s] = loopindex++;
+ }
+
+ BLI_array_empty(vertidx);
+ for(s = 0; s < numVerts; s++) {
+ CCGVert *v = ccgSubSurf_getFaceVert(ss, f, s);
+
+ BLI_array_growone(vertidx);
+ vertidx[s] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ }
+
- vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ /*I think this is for interpolating the center vert?*/
+ w2 = w; // + numVerts*(g2_wid-1)*(g2_wid-1); //numVerts*((g2_wid-1)*g2_wid+g2_wid-1);
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
}
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, weight[0][0],
- numVerts, vertNum);
++vertNum;
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[x][0][0];
- w[S] = weight[x][0][1];
- w[nextS] = weight[x][0][2];
- w[otherS] = weight[x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + x*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(y = 1; y < gridFaces; y++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[y * gridFaces + x][0][0];
- w[S] = weight[y * gridFaces + x][0][1];
- w[nextS] = weight[y * gridFaces + x][0][2];
- w[otherS] = weight[y * gridFaces + x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
-
- weight = (numVerts == 4) ? qweight : tweight;
-
- for(y = 0; y < gridFaces; y++) {
- for(x = 0; x < gridFaces; x++) {
- FaceVertWeight w;
- int j;
-
- for(j = 0; j < 4; ++j) {
- w[j][prevS] = (*weight)[j][0];
- w[j][S] = (*weight)[j][1];
- w[j][nextS] = (*weight)[j][2];
- w[j][otherS] = (*weight)[j][3];
+ if (has_edge_origindex) {
+ for(i = 0; i < numFinalEdges; ++i)
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = ORIGINDEX_NONE;
+ }
+
+ for (s=0; s<numVerts; s++) {
+ /*interpolate per-face data*/
+ for (y=0; y<gridFaces; y++) {
+ for (x=0; x<gridFaces; x++) {
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ /*copy over poly data, e.g. mtexpoly*/
+ CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
+
+ /*generate tesselated face data used for drawing*/
+ ccg_loops_to_corners(&ccgdm->dm.faceData, &ccgdm->dm.loopData,
+ &ccgdm->dm.polyData, loopindex2-4, faceNum, faceNum, numTex, numCol);
+
+ /*set original index data*/
+ if (faceOrigIndex) {
+ *faceOrigIndex = origIndex;
+ faceOrigIndex++;
+ }
+ if (polyOrigIndex) {
+ *polyOrigIndex = origIndex;
+ polyOrigIndex++;
}
- DM_interp_face_data(dm, &ccgdm->dm, &origIndex, NULL,
- &w, 1, faceNum);
- weight++;
+ ccgdm->reverseFaceMap[faceNum] = index;
- ++faceNum;
+ faceNum++;
}
}
}
- faceFlags[index*2] = mface[origIndex].flag;
- faceFlags[index*2 + 1] = mface[origIndex].mat_nr;
-
edgeNum += numFinalEdges;
}
- if(useSubsurfUv) {
- CustomData *fdata = &ccgdm->dm.faceData;
- CustomData *dmfdata = &dm->faceData;
- int numlayer = CustomData_number_of_layers(fdata, CD_MTFACE);
- int dmnumlayer = CustomData_number_of_layers(dmfdata, CD_MTFACE);
-
- for (i=0; i<numlayer && i<dmnumlayer; i++)
- set_subsurf_uv(ss, dm, &ccgdm->dm, i);
- }
-
- edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "edgeFlags");
-
for(index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
+ int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -2566,6 +3356,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
+ if(edgeIdx >= 0 && edgeFlags)
+ edgeFlags[edgeIdx] = medge[edgeIdx].flag;
+
/* set the edge base vert */
*((int*)ccgSubSurf_getEdgeUserData(ss, e)) = vertNum;
@@ -2574,32 +3367,59 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- edgeFlags[index]= medge[edgeIdx].flag;
+ for(i = 0; i < numFinalEdges; ++i) {
+ if (has_edge_origindex) {
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = mapIndex;
+ }
+ }
edgeNum += numFinalEdges;
}
for(index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
- int vertIdx;
+ int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ int vidx;
- vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ vidx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->vertMap[index].startVert = vertNum;
/* set the vert base vert */
*((int*) ccgSubSurf_getVertUserData(ss, v)) = vertNum;
- DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
+ DM_copy_vert_data(dm, &ccgdm->dm, vidx, vertNum, 1);
+ if (vertOrigIndex) {
+ *vertOrigIndex = mapIndex;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- MEM_freeN(qweight);
- MEM_freeN(tweight);
+ ccgdm->dm.numVertData = vertNum;
+ ccgdm->dm.numEdgeData = edgeNum;
+ ccgdm->dm.numFaceData = faceNum;
+ ccgdm->dm.numLoopData = loopindex2;
+ ccgdm->dm.numPolyData = faceNum;
+
+ BLI_array_free(vertidx);
+ BLI_array_free(loopidx);
+ free_ss_weights(&wtable);
+
+ ccgdm->ehash = BLI_edgehash_new();
+ for (i=0; i<ccgdm->dm.numEdgeData; i++) {
+ ccgDM_getFinalEdge((DerivedMesh*)ccgdm, i, &medge2);
+ BLI_edgehash_insert(ccgdm->ehash, medge2.v1, medge2.v2, SET_INT_IN_POINTER(i));
+ }
return ccgdm;
}
@@ -2616,7 +3436,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- CCGDerivedMesh *result;
+ CCGDerivedMesh *result = NULL;
if(editMode) {
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
@@ -2645,7 +3465,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
result->freeSS = 1;
} else {
- int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
+ int useIncremental = 1; //(smd->flags & eSubsurfModifierFlag_Incremental);
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
CCGSubSurf *ss;
@@ -2689,8 +3509,8 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
result->freeSS = 1;
}
}
-
- return (DerivedMesh*)result;
+
+ return result;
}
void subsurf_calculate_limit_positions(Mesh *me, float (*positions_r)[3])
diff --git a/source/blender/blenkernel/intern/verse_bitmap_node.c b/source/blender/blenkernel/intern/verse_bitmap_node.c
new file mode 100644
index 00000000000..d27f7a13f02
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_bitmap_node.c
@@ -0,0 +1,451 @@
+/**
+ * $Id: verse_bitmap_node.c 12931 2007-12-17 18:20:48Z theeth $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Jiri Hnidek.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+
+#include "BIF_verse.h"
+
+#include "BKE_verse.h"
+
+#include "verse.h"
+
+/* function prototypes of static functions */
+static void cb_b_dimension_set(void *user_data, VNodeID node_id, uint16 width, uint16 height, uint16 depth);
+static void cb_b_layer_create(void *user_data, VNodeID node_id, VLayerID layer_id, const char *name, VNBLayerType type);
+static void cb_b_layer_destroy(void *user_data, VNodeID node_id, VLayerID layer_id);
+static void cb_b_tile_set(void *user_data, VNodeID node_id, VLayerID layer_id, uint16 tile_x, uint16 tile_y, uint16 z, VNBLayerType type, const VNBTile *tile);
+
+static void change_layer_dimension(
+ VBitmapLayer *vblayer,
+ unsigned int old_width,
+ unsigned int old_height,
+ unsigned int t_old_width,
+ unsigned int t_old_height);
+static void *alloc_verse_bitmap_layer_data(struct VBitmapLayer *vblayer);
+
+/*
+ * resize/crop verse bitmap layer
+ */
+static void change_layer_dimension(
+ VBitmapLayer *vblayer,
+ unsigned int old_width,
+ unsigned int old_height,
+ unsigned int t_old_width,
+ unsigned int t_old_height)
+{
+ struct VNode *vnode = vblayer->vnode;
+ unsigned int t_width = ((VBitmapData*)(vnode->data))->t_width;
+ unsigned int width = ((VBitmapData*)(vnode->data))->width;
+ unsigned int height = ((VBitmapData*)(vnode->data))->height;
+ unsigned int x, y, i, j;
+
+ i = j = 0;
+
+ /* "copy" old data to new data */
+ if(vblayer->type==VN_B_LAYER_UINT8) {
+ unsigned char *data = (unsigned char*)vblayer->data;
+ /* allocate new verse bitmap layer data */
+ unsigned char *new_data = (unsigned char*)alloc_verse_bitmap_layer_data(vblayer);
+ for(y=0; y<old_height && y<height; y++, i=y*t_width, j=y*t_old_width) {
+ for(x=0; x<old_width && y<width; x++, i++, j++) {
+ new_data[i] = data[j];
+ }
+ }
+ MEM_freeN(vblayer->data);
+ vblayer->data = new_data;
+ }
+}
+
+/*
+ * free data stored in verse bitmap layer
+ */
+void free_bitmap_layer_data(VBitmapLayer *vblayer)
+{
+ struct VerseSession *session = vblayer->vnode->session;
+
+ /* free name of bitmap layer */
+ MEM_freeN(vblayer->name);
+
+ /* unsubscribe from verse bitmap layer */
+ if(session->flag & VERSE_CONNECTED)
+ verse_send_b_layer_unsubscribe(vblayer->vnode->id, vblayer->id);
+
+ /* free image data of bitmap layer */
+ if(vblayer->data) MEM_freeN(vblayer->data);
+}
+
+/*
+ * allocate data of verse bitmap layer
+ */
+static void *alloc_verse_bitmap_layer_data(VBitmapLayer *vblayer)
+{
+ struct VNode *vnode = vblayer->vnode;
+ unsigned int t_width = ((VBitmapData*)(vnode->data))->t_width;
+ unsigned int t_height = ((VBitmapData*)(vnode->data))->t_height;
+ unsigned int size;
+ void *data;
+
+ size = t_width*t_height;
+
+ /* allocation of own data stored in verse bitmap layer */
+ switch (vblayer->type) {
+ case VN_B_LAYER_UINT1:
+ data = (void*)MEM_mallocN(sizeof(unsigned char)*size, "VBLayer data uint1");
+ break;
+ case VN_B_LAYER_UINT8:
+ data = (void*)MEM_mallocN(sizeof(unsigned char)*size, "VBLayer data uint8");
+ break;
+ case VN_B_LAYER_UINT16:
+ data = (void*)MEM_mallocN(sizeof(unsigned int)*size, "VBLayer data uint16");
+ break;
+ case VN_B_LAYER_REAL32:
+ data = (void*)MEM_mallocN(sizeof(float)*size, "VBLayer data float16");
+ break;
+ case VN_B_LAYER_REAL64:
+ data = (void*)MEM_mallocN(sizeof(double)*size, "VBLayer data float32");
+ break;
+ default:
+ data = NULL;
+ break;
+ }
+
+ return data;
+}
+
+/*
+ * create verse bitmap layer
+ */
+VBitmapLayer *create_bitmap_layer(
+ VNode *vnode,
+ VLayerID layer_id,
+ const char *name,
+ VNBLayerType type)
+{
+ struct VBitmapLayer *vblayer;
+ unsigned int width = ((VBitmapData*)(vnode->data))->width;
+ unsigned int height = ((VBitmapData*)(vnode->data))->height;
+
+ /* allocate memory for own verse bitmap layer */
+ vblayer = (VBitmapLayer*)MEM_mallocN(sizeof(VBitmapLayer), "Verse Bitmap Layer");
+
+ /* verse bitmap layer will include pointer at parent verse node and own id */
+ vblayer->vnode = vnode;
+ vblayer->id = layer_id;
+
+ /* name of verse layer */
+ vblayer->name = (char*)MEM_mallocN(sizeof(char)*(strlen(name)+1), "Verse Bitmap Layer name");
+ vblayer->name[0] = '\0';
+ strcpy(vblayer->name, name);
+
+ /* type of data stored in verse bitmap layer */
+ vblayer->type = type;
+
+ /* we can allocate memory for layer data, when we know dimmension of layers; when
+ * we don't know it, then we will allocate this data when we will receive dimmension */
+ if(width==0 || height==0)
+ vblayer->data = NULL;
+ else
+ vblayer->data = alloc_verse_bitmap_layer_data(vblayer);
+
+ vblayer->flag = 0;
+
+ return vblayer;
+}
+
+/*
+ * free data of bitmap node
+ */
+void free_bitmap_node_data(VNode *vnode)
+{
+ if(vnode->data) {
+ struct VBitmapLayer *vblayer = (VBitmapLayer*)((VBitmapData*)(vnode->data))->layers.lb.first;
+
+ /* free all VerseLayer data */
+ while(vblayer) {
+ free_bitmap_layer_data(vblayer);
+ vblayer = vblayer->next;
+ }
+
+ /* free all VerseLayers */
+ BLI_dlist_destroy(&(((VGeomData*)vnode->data)->layers));
+ }
+}
+
+/*
+ * create data of bitmap node
+ */
+VBitmapData *create_bitmap_data()
+{
+ struct VBitmapData *vbitmap;
+
+ vbitmap = (VBitmapData*)MEM_mallocN(sizeof(VBitmapData), "Verse Bitmap Data");
+
+ BLI_dlist_init(&(vbitmap->layers));
+ vbitmap->queue.first = vbitmap->queue.last = NULL;
+
+ vbitmap->width = 0;
+ vbitmap->height = 0;
+ vbitmap->depth = 0;
+
+ vbitmap->image = NULL;
+
+ vbitmap->post_bitmap_dimension_set = post_bitmap_dimension_set;
+ vbitmap->post_bitmap_layer_create = post_bitmap_layer_create;
+ vbitmap->post_bitmap_layer_destroy = post_bitmap_layer_destroy;
+ vbitmap->post_bitmap_tile_set = post_bitmap_tile_set;
+
+ return vbitmap;
+}
+
+/*
+ * callback function, dimension of image was changed, it is neccessary to
+ * crop all layers
+ */
+static void cb_b_dimension_set(
+ void *user_data,
+ VNodeID node_id,
+ uint16 width,
+ uint16 height,
+ uint16 depth)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VBitmapLayer *vblayer;
+ unsigned int old_width, old_height, t_old_width, t_old_height;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+#ifdef VERSE_DEBUG_PRINT
+ printf("\t cb_b_dimension_set()\n");
+#endif
+
+ /* backup old width and height */
+ old_width = ((VBitmapData*)(vnode->data))->width;
+ old_height = ((VBitmapData*)(vnode->data))->height;
+ t_old_width = ((VBitmapData*)(vnode->data))->t_width;
+ t_old_height = ((VBitmapData*)(vnode->data))->t_height;
+
+ /* set up new dimension of layers */
+ ((VBitmapData*)(vnode->data))->width = width;
+ ((VBitmapData*)(vnode->data))->height = height;
+ ((VBitmapData*)(vnode->data))->depth = depth;
+
+ /* we cache t_width because tiles aren't one pixel width */
+ if((width % VN_B_TILE_SIZE)!=0)
+ ((VBitmapData*)(vnode->data))->t_width = (width/VN_B_TILE_SIZE + 1)*VN_B_TILE_SIZE;
+ else
+ ((VBitmapData*)(vnode->data))->t_width = width;
+
+ /* we cache t_height because tiles aren't one pixel height */
+ if((height % VN_B_TILE_SIZE)!=0)
+ ((VBitmapData*)(vnode->data))->t_height = (height/VN_B_TILE_SIZE + 1)*VN_B_TILE_SIZE;
+ else
+ ((VBitmapData*)(vnode->data))->t_height = height;
+
+ /* crop resize all layers */
+ vblayer = ((VBitmapData*)vnode->data)->layers.lb.first;
+
+ while(vblayer) {
+ /* when this callback function received after cb_b_layer_create,
+ * then we have to allocate memory for verse bitmap layer data */
+ if(!vblayer->data) vblayer->data = alloc_verse_bitmap_layer_data(vblayer);
+ /* crop/resize all verse bitmap layers */
+ else change_layer_dimension(vblayer, old_width, old_height, t_old_width, t_old_height);
+
+ vblayer = vblayer->next;
+ }
+
+ /* post callback function */
+ ((VBitmapData*)(vnode->data))->post_bitmap_dimension_set(vnode);
+}
+
+/*
+ * callback function, new layer channel of image was created
+ */
+static void cb_b_layer_create(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id,
+ const char *name,
+ VNBLayerType type)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VBitmapLayer *vblayer;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+#ifdef VERSE_DEBUG_PRINT
+ printf("\t cb_b_layer_create()\n");
+#endif
+
+ /* when no layer exists, then new layer will be created */
+ vblayer = create_bitmap_layer(vnode, layer_id, name, type);
+
+ /* add verse bitmap layer to list of layers */
+ BLI_dlist_add_item_index(&((VBitmapData*)vnode->data)->layers, vblayer, layer_id);
+
+ /* post callback function */
+ ((VBitmapData*)(vnode->data))->post_bitmap_layer_create(vblayer);
+
+}
+
+/*
+ * callback function, existing layer of image was destroyed
+ */
+static void cb_b_layer_destroy(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VBitmapLayer *vblayer;
+
+ if(!session) return;
+
+ /* find node of this layer*/
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ vblayer = (VBitmapLayer*)BLI_dlist_find_link(&(((VBitmapData*)vnode->data)->layers), layer_id);
+ if(!vblayer) return;
+
+#ifdef VERSE_DEBUG_PRINT
+ printf("\t cb_b_layer_destroy()\n");
+#endif
+
+ /* remove verse bitmap layer from list of layers */
+ BLI_dlist_rem_item(&(((VBitmapData*)vnode->data)->layers), layer_id);
+
+ /* post callback function */
+ ((VBitmapData*)(vnode->data))->post_bitmap_layer_destroy(vblayer);
+
+ /* free data of verse bitmap layer */
+ free_bitmap_layer_data(vblayer);
+
+ /* free verse bitmap layer */
+ MEM_freeN(vblayer);
+}
+
+/*
+ * callback function, small part (8x8 pixels) was changed
+ */
+static void cb_b_tile_set(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint16 tile_x,
+ uint16 tile_y,
+ uint16 z,
+ VNBLayerType type,
+ const VNBTile *tile)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VBitmapLayer *vblayer;
+ unsigned int x, y, xs, ys, width, height, t_height, t_width, i, j;
+
+ if(!session) return;
+
+ /* try to find verse node in dynamic list nodes */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ /* try to find verse bitmap layer in list of layers */
+ vblayer = (VBitmapLayer*)BLI_dlist_find_link(&(((VBitmapData*)vnode->data)->layers), layer_id);
+ if(!vblayer) return;
+
+ /* we have to have allocated memory for bitmap layer */
+ if(!vblayer->data) return;
+
+ width = ((VBitmapData*)vnode->data)->width;
+ height = ((VBitmapData*)vnode->data)->height;
+
+ /* width of verse image including all tiles */
+ t_height = ((VBitmapData*)vnode->data)->t_height;
+ /* height of verse image including all tiles */
+ t_width = ((VBitmapData*)vnode->data)->t_width;
+
+#ifdef VERSE_DEBUG_PRINT
+ printf("\t cb_b_tile_set()\n");
+#endif
+
+ xs = tile_x*VN_B_TILE_SIZE;
+ ys = tile_y*VN_B_TILE_SIZE;
+
+ /* initial position in one dimension vblayer->data (y_start*width + x_start) */
+ i = ys*t_width + xs;
+ /* intial position in one dimension tile array */
+ j = 0;
+
+ if(type==VN_B_LAYER_UINT8) {
+ unsigned char *data = (unsigned char*)vblayer->data;
+ for(y=ys; y<ys+VN_B_TILE_SIZE && y<height; y++, i=y*t_width+xs)
+ for(x=xs; x<xs+VN_B_TILE_SIZE && x<width; x++, i++, j++)
+ data[i] = (unsigned char)tile->vuint8[j];
+ }
+
+ /* post callback function */
+ ((VBitmapData*)(vnode->data))->post_bitmap_tile_set(vblayer, xs, ys);
+}
+
+/*
+ * set up all callbacks functions for image nodes
+ */
+void set_bitmap_callbacks(void)
+{
+ /* dimension (size) of bitmap was set up or changes (image will be croped) */
+ verse_callback_set(verse_send_b_dimensions_set, cb_b_dimension_set, NULL);
+
+ /* new layer (chanell) of image was added or created */
+ verse_callback_set(verse_send_b_layer_create, cb_b_layer_create, NULL);
+
+ /* existing layer was destroyed */
+ verse_callback_set(verse_send_b_layer_destroy, cb_b_layer_destroy, NULL);
+
+ /* some tile (small part 8x8 pixels of image was changed) */
+ verse_callback_set(verse_send_b_tile_set, cb_b_tile_set, NULL);
+}
+
+#endif
+
diff --git a/source/blender/blenkernel/intern/verse_geometry_node.c b/source/blender/blenkernel/intern/verse_geometry_node.c
new file mode 100644
index 00000000000..0b3f26007a6
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_geometry_node.c
@@ -0,0 +1,2101 @@
+/**
+ * $Id: verse_geometry_node.c 12931 2007-12-17 18:20:48Z theeth $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Jiri Hnidek.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+
+#include "BKE_verse.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_verse.h"
+
+#include "verse.h"
+
+/* function prototypes of static functions */
+
+/* test functions for callback functions */
+static char test_polygon_set_corner_uint32(uint32 v0, uint32 v1, uint32 v2, uint32 v3);
+
+/* callback functions */
+static void cb_g_layer_create(void *user_data, VNodeID node_id, VLayerID layer_id, const char *name, VNGLayerType type, uint32 def_integer, real64 def_real);
+static void cb_g_layer_destroy(void *user_data, VNodeID node_id, VLayerID layer_id);
+static void cb_g_vertex_set_xyz_real32(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 vertex_id, real32 x, real32 y, real32 z);
+static void cb_g_polygon_set_corner_uint32(void *user_data, VNodeID node_id, VLayerID layer_id, uint32 polygon_id, uint32 v0, uint32 v1, uint32 v2, uint32 v3);
+static void cb_g_vertex_delete_real32(void *user_data, VNodeID node_id, uint32 vertex_id);
+static void cb_g_polygon_delete(void *user_data, VNodeID node_id, uint32 polygon_id);
+static void cb_g_crease_set_edge(void *user_data, VNodeID node_id, const char *layer, uint32 def_crease);
+static void cb_g_crease_set_vertex(void *user_data, VNodeID node_id, const char *layer, uint32 def_crease);
+
+/* other static functions */
+
+static void free_unneeded_verseverts_of_verseface(struct VNode *vnode, struct VerseFace *vface);
+static void free_verse_vertex(struct VLayer *vlayer, struct VerseVert *vvert);
+static void free_verse_face(struct VLayer *vlayer, struct VerseFace *vface);
+static void free_verse_layer_data(struct VNode *vnode, struct VLayer *vlayer);
+
+static void send_verse_face(struct VerseFace *vface);
+
+static VerseVert* find_verse_vert_in_queue(struct VLayer *vlayer, VNodeID node_id, uint32 vertex_id, real32 x, real32 y, real32 z);
+static VerseFace* find_verse_face_in_queue(struct VLayer *vlayer, VNodeID node_id, uint32 polygon_id, uint32 v0, uint32 v1, uint32 v2, uint32 v3);
+
+static unsigned short test_incoming_verseface(struct VGeomData *geom, struct VerseFace *vface);
+static void find_unsent_faces(struct VNode *vnode, struct VerseVert *vvert);
+static void find_vlayer_orphans(struct VNode *vnode, struct VerseVert *vvert);
+static void move_face_orphan_to_dlist(struct VNode *vnode, struct VLayer *vlayer, struct VerseFace *vface);
+static void increase_verse_verts_references(struct VerseFace *vface);
+static void recalculate_verseface_normals(struct VNode *vnode);
+
+/* verse edge functions */
+static VerseEdge* find_verse_edge(struct VNode *vnode, uint32 v0, uint32 v1);
+static void insert_verse_edgehash(struct VNode *vnode, struct VerseEdge *vedge);
+static void remove_verse_edgehash(struct VNode *vnode, struct VerseEdge *vedge);
+static void remove_verse_edge(struct VNode *vnode, uint32 v0, uint32 v1);
+static void add_verse_edge(struct VNode *vnode, uint32 v0, uint32 v1);
+static void update_edgehash_of_deleted_verseface(struct VNode *vnode, struct VerseFace *vface);
+static void update_edgehash_of_changed_verseface(struct VNode *vnode, struct VerseFace *vface, uint32 v0, uint32 v1, uint32 v2, uint32 v3);
+static void update_edgehash_of_new_verseface(struct VNode *vnode, uint32 v0, uint32 v1, uint32 v2, uint32 v3);
+
+/*
+ * recalcute normals of all VerseFaces
+ */
+static void recalculate_verseface_normals(VNode *vnode)
+{
+ struct VLayer *vert_layer, *face_layer;
+ struct VerseFace *vface;
+ struct VerseVert *vvert;
+
+ if(vnode->type != V_NT_GEOMETRY) return;
+
+ vert_layer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
+ face_layer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
+
+ vvert = vert_layer->dl.lb.first;
+ while(vvert) {
+ vvert->no[0] = vvert->no[1] = vvert->no[2] = 0.0;
+ vvert = vvert->next;
+ }
+
+ vface = face_layer->dl.lb.first;
+ while(vface) {
+ /* calculate face normals */
+ if(vface->vvert3) {
+ CalcNormFloat4(vface->vvert0->co, vface->vvert1->co,
+ vface->vvert2->co, vface->vvert3->co, vface->no);
+ add_v3_v3v3(vface->vvert3->no, vface->vvert3->no, vface->no);
+ }
+ else
+ CalcNormFloat(vface->vvert0->co, vface->vvert1->co,
+ vface->vvert2->co, vface->no);
+
+ /* calculate vertex normals ... it is averadge of all face normals using the vertex */
+ add_v3_v3v3(vface->vvert0->no, vface->vvert0->no, vface->no);
+ add_v3_v3v3(vface->vvert1->no, vface->vvert1->no, vface->no);
+ add_v3_v3v3(vface->vvert2->no, vface->vvert2->no, vface->no);
+
+ vface = vface->next;
+ }
+
+ /* we have to normalize all vertex normals */
+ vvert = vert_layer->dl.lb.first;
+ while(vvert) {
+ normalize_v3(vvert->no);
+ vvert = vvert->next;
+ }
+}
+
+/*
+ * add created item to the queue and send it if possible
+ */
+void add_item_to_send_queue(ListBase *lb, void *item, short type)
+{
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct VerseVert *vvert;
+ struct VerseFace *vface;
+
+ /* this prevent from adding duplicated faces */
+ if(type==VERSE_FACE) {
+ struct Link *link = (Link*)lb->first;
+ while(link) {
+ if(link==item) {
+ if(((VerseFace*)item)->flag & FACE_SENT) {
+/* printf("\tverse face %d marked as OBSOLETE\n", ((VerseFace*)item)->id);*/
+ ((VerseFace*)item)->flag |= FACE_OBSOLETE;
+ }
+ return;
+ }
+ link = link->next;
+ }
+ }
+
+ /* add item to sending queue (two way dynamic list) */
+ BLI_addtail(lb, item);
+
+ /* send item, when it is possible */
+ switch (type) {
+ case VERSE_NODE: /* only first node in queue can be sent */
+ if(lb->first==lb->last)
+ send_verse_node((VNode*)item);
+ break;
+ case VERSE_LINK: /* both object between have to exist */
+ if(((VLink*)item)->flag & LINK_SEND_READY)
+ send_verse_link((VLink*)item);
+ break;
+ case VERSE_LAYER:
+ if(((VLayer*)item)->vnode->flag & NODE_RECEIVED)
+ send_verse_layer((VLayer*)item);
+ break;
+ case VERSE_VERT:
+ if(((VerseVert*)item)->vlayer->flag & LAYER_RECEIVED)
+ send_verse_vertex((VerseVert*)item);
+ break;
+ case VERSE_FACE: /* all vertexes of face have to be received */
+ if(((VerseFace*)item)->flag & FACE_SEND_READY)
+ send_verse_face((VerseFace*)item);
+ break;
+ case VERSE_TAG:
+ send_verse_tag((VTag*)item);
+ break;
+ case VERSE_TAG_GROUP:
+ send_verse_taggroup((VTagGroup*)item);
+ break;
+ case VERSE_VERT_UINT32: /* parent item has to exist */
+ vnode = (((uint32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 0 );
+ vvert = (VerseVert*)BLI_dlist_find_link(&(vlayer->dl), ((uint32_item*)item)->id );
+ if(vvert != NULL)
+ send_verse_vert_uint32((uint32_item*)item, type);
+ break;
+ case VERSE_VERT_REAL32: /* parent item has to exist */
+ vnode = (((real32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 0 );
+ vvert = (VerseVert*)BLI_dlist_find_link(&(vlayer->dl), ((real32_item*)item)->id );
+ if( vvert != NULL)
+ send_verse_vert_real32((real32_item*)item, type);
+ break;
+ case VERSE_VERT_VEC_REAL32: /* parent item has to exist */
+ vnode = (((vec_real32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 0 );
+ vvert = (VerseVert*)BLI_dlist_find_link(&(vlayer->dl), ((vec_real32_item*)item)->id );
+ if(vvert != NULL)
+ send_verse_vert_vec_real32((vec_real32_item*)item, type);
+ break;
+ case VERSE_FACE_UINT8: /* parent item has to exist */
+ vnode = (((uint8_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 1 );
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), ((uint8_item*)item)->id );
+ if(vface != NULL)
+ send_verse_face_uint8((uint8_item*)item, type);
+ break;
+ case VERSE_FACE_UINT32: /* parent item has to exist */
+ vnode = (((uint32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 1 );
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), ((uint32_item*)item)->id );
+ if(vface != NULL)
+ send_verse_face_uint32((uint32_item*)item, type);
+ break;
+ case VERSE_FACE_REAL32: /* parent item has to exist */
+ vnode = (((real32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 1 );
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), ((real32_item*)item)->id );
+ if(vface != NULL)
+ send_verse_face_real32((real32_item*)item, type);
+ break;
+ case VERSE_FACE_QUAT_UINT32: /* parent item has to exist */
+ vnode = (((quat_uint32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 1 );
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), ((quat_uint32_item*)item)->id );
+ if(vface != NULL)
+ send_verse_face_corner_quat_uint32((quat_uint32_item*)item, type);
+ break;
+ case VERSE_FACE_QUAT_REAL32: /* parent item has to exist */
+ vnode = (((quat_real32_item*)item)->vlayer)->vnode;
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), 1 );
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), ((quat_real32_item*)item)->id );
+ if(vface != NULL)
+ send_verse_face_corner_quat_real32((quat_real32_item*)item, type);
+ break;
+ }
+}
+
+/*
+ * return VerseLayer with certain content (vertexes, polygons, in the
+ * future: weight, red color, etc.)
+ */
+VLayer* find_verse_layer_type(VGeomData *geom, short content)
+{
+ struct VLayer *vlayer = NULL;
+
+ switch(content) {
+ case VERTEX_LAYER:
+ /* VERTEX_LAYER equals 0 and vertex layer is
+ * always in 1st layer */
+ vlayer = geom->layers.da.items[VERTEX_LAYER];
+ break;
+ case POLYGON_LAYER:
+ /* POLYGON_LAYER equals 1 and vertex layer is
+ * always in 2nd layer */
+ vlayer = geom->layers.da.items[POLYGON_LAYER];
+ break;
+ }
+
+ return vlayer;
+}
+
+/*
+ * increase references of VerseVerts of new VerseFace
+ */
+static void increase_verse_verts_references(VerseFace *vface)
+{
+ if(vface->vvert0) vface->vvert0->counter++;
+ if(vface->vvert1) vface->vvert1->counter++;
+ if(vface->vvert2) vface->vvert2->counter++;
+ if(vface->vvert3) vface->vvert3->counter++;
+}
+
+/*
+ * move VerseFace from list of orphans to dlist of VerseFaces (if VerseFace was only changed
+ * then this VerseFace is only removed from list of orphans)
+ */
+static void move_face_orphan_to_dlist(VNode *vnode, VLayer *vlayer, VerseFace *vface)
+{
+ /* remove vface from list of orphans */
+ BLI_remlink(&(vlayer->orphans), vface);
+ /* increase references of all vertexes beying part of this face*/
+ increase_verse_verts_references(vface);
+
+ if(vface->flag & FACE_RECEIVED) {
+ /* set up vface flag */
+ vface->flag &= ~FACE_RECEIVED;
+ /* move vface to dynamic list of faces */
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vface, vface->id);
+ /* recalculate all vertex and faces normals */
+ recalculate_verseface_normals(vnode);
+ /* post create action (change local data) */
+ ((VGeomData*)vnode->data)->post_polygon_create(vface);
+ }
+ else if(vface->flag & FACE_CHANGED) {
+ /* set up vface flag */
+ vface->flag &= ~FACE_CHANGED;
+ /* move vface to dynamic list of faces */
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vface, vface->id);
+ /* recalculate all vertex and faces normals */
+ recalculate_verseface_normals(vnode);
+ /* post create action (change local data) */
+ ((VGeomData*)vnode->data)->post_polygon_set_corner(vface);
+ }
+}
+
+/*
+ * find all VerseFaces waiting in queue, which needs id of new VerseVert
+ */
+static void find_unsent_faces(VNode *vnode, VerseVert *vvert)
+{
+ VLayer *vlayer;
+ VerseFace *vface, *next_vface;
+
+ vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
+
+ if(vlayer) {
+ vface = vlayer->queue.first;
+ while(vface) {
+ next_vface = vface->next;
+ if(vface->vvert0==vvert) {
+ vface->v0 = vvert->id;
+ vface->counter--;
+ }
+ else if(vface->vvert1==vvert) {
+ vface->v1 = vvert->id;
+ vface->counter--;
+ }
+ else if(vface->vvert2==vvert) {
+ vface->v2 = vvert->id;
+ vface->counter--;
+ }
+ else if(vface->vvert3==vvert){
+ vface->v3 = vvert->id;
+ vface->counter--;
+ }
+
+ if(vface->counter<1 && !(vface->flag & FACE_SENT))
+ send_verse_face(vface);
+
+ vface = next_vface;
+ }
+ }
+}
+
+/*
+ * find all VerseFace orphans, which needs incoming VerseVert
+ */
+static void find_vlayer_orphans(VNode *vnode, VerseVert *vvert)
+{
+ VLayer *vlayer;
+ VerseFace *vface, *next_vface;
+ unsigned int vertex_id = vvert->id;
+
+ vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
+
+ if(vlayer) {
+ vface = vlayer->orphans.first;
+ while(vface){
+ next_vface = vface->next;
+ if(vface->v0 == vertex_id) {
+ vface->vvert0 = vvert;
+ vface->counter--;
+ }
+ else if(vface->v1 == vertex_id) {
+ vface->vvert1 = vvert;
+ vface->counter--;
+ }
+ else if(vface->v2 == vertex_id) {
+ vface->vvert2 = vvert;
+ vface->counter--;
+ }
+ else if(vface->v3 == vertex_id) {
+ vface->vvert3 = vvert;
+ vface->counter--;
+ }
+ if(vface->counter<1) {
+ /* moving VerseFace orphan to dlist */
+ move_face_orphan_to_dlist(vnode, vlayer, vface);
+ }
+ vface = next_vface;
+ }
+ }
+}
+
+/*
+ * return number of VerseVerts missing to incoming VerseFace, set up pointers
+ * at VerseVerts
+ */
+static unsigned short test_incoming_verseface(VGeomData *geom, VerseFace *vface)
+{
+ struct VLayer *vert_layer;
+ struct VerseVert *vvert;
+ int counter=0;
+
+ vert_layer = find_verse_layer_type(geom, VERTEX_LAYER);
+
+ if(vface->v0 != -1){
+ vvert = BLI_dlist_find_link(&(vert_layer->dl), vface->v0);
+ if(vvert==NULL) counter++;
+ else vface->vvert0 = vvert;
+ }
+ if(vface->v1 != -1){
+ vvert = BLI_dlist_find_link(&(vert_layer->dl), vface->v1);
+ if(vvert==NULL) counter++;
+ else vface->vvert1 = vvert;
+ }
+ if(vface->v2 != -1){
+ vvert = BLI_dlist_find_link(&(vert_layer->dl), vface->v2);
+ if(vvert==NULL) counter++;
+ else vface->vvert2 = vvert;
+ }
+ if(vface->v3 != -1){
+ vvert = BLI_dlist_find_link(&(vert_layer->dl), vface->v3);
+ if(vvert==NULL) counter++;
+ else vface->vvert3 = vvert;
+ }
+
+ return counter;
+}
+
+/*
+ * try to find changed VerseFace in sending queue
+ */
+static VerseFace* find_changed_verse_face_in_queue(VLayer *vlayer, uint32 polygon_id)
+{
+ struct VerseFace *vface = vlayer->queue.first;
+
+ while(vface){
+ if(vface->id == polygon_id && vface->flag & FACE_CHANGED) {
+ return vface;
+ }
+ vface = vface->next;
+ }
+ return NULL;
+}
+
+/*
+ * try to find VerseFace in queue
+ */
+static VerseFace* find_verse_face_in_queue(
+ VLayer *vlayer,
+ VNodeID node_id,
+ uint32 polygon_id,
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ struct VerseFace *vface = vlayer->queue.first;
+
+ while(vface){
+ if((vface->v0==v0) && (vface->v1==v1) && (vface->v2==v2) && (vface->v3==v3)){
+ vface->id = polygon_id;
+ vface->vlayer = vlayer;
+ return vface;
+ }
+ vface = vface->next;
+ }
+ return NULL;
+}
+
+/*
+ * try to find VerseVert in queue
+ */
+static VerseVert* find_verse_vert_in_queue(
+ VLayer *vlayer,
+ VNodeID node_id,
+ uint32 vertex_id,
+ real32 x,
+ real32 y,
+ real32 z)
+{
+ struct VerseVert *vvert = vlayer->queue.first;
+
+ while(vvert){
+ if((vvert->vlayer->vnode->id == node_id) && (vvert->co[0] == x) && (vvert->co[1] == y) && (vvert->co[2] == z))
+ {
+ vvert->id = vertex_id;
+ vvert->vlayer = vlayer;
+
+ return vvert;
+ }
+ vvert = vvert->next;
+ }
+
+ return NULL;
+}
+
+
+/*
+ * send quat of float values to verse server (4x32 bits)
+ */
+void send_verse_face_corner_quat_real32(quat_real32_item *item, short type)
+{
+ verse_send_g_polygon_set_corner_real32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value[0],
+ item->value[1],
+ item->value[2],
+ item->value[3]);
+}
+
+/*
+ * send quat of unsigned int values to verse server (4x32 bits)
+ */
+void send_verse_face_corner_quat_uint32(quat_uint32_item *item, short type)
+{
+ verse_send_g_polygon_set_corner_uint32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value[0],
+ item->value[1],
+ item->value[2],
+ item->value[3]);
+}
+
+/*
+ * send float value (32 bits) to verse server
+ */
+void send_verse_face_real32(real32_item *item, short type)
+{
+ verse_send_g_polygon_set_face_real32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value);
+}
+
+/*
+ * send unsigned integer (32 bits) to verse server
+ */
+void send_verse_face_uint32(uint32_item *item, short type)
+{
+ verse_send_g_polygon_set_face_uint32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value);
+}
+
+/*
+ * send unsigned char (8 bits) to verse server
+ */
+void send_verse_face_uint8(uint8_item *item, short type)
+{
+ verse_send_g_polygon_set_face_uint8(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value);
+}
+
+/*
+ * send vector of float values to verse server (3x32 bits)
+ */
+void send_verse_vert_vec_real32(vec_real32_item *item, short type)
+{
+ verse_send_g_vertex_set_xyz_real32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value[0],
+ item->value[1],
+ item->value[2]);
+}
+
+/*
+ * send float value (32 bits) to verse server
+ */
+void send_verse_vert_real32(real32_item *item, short type)
+{
+ verse_send_g_vertex_set_real32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value);
+}
+
+/*
+ * send unsigned integer (32 bits) to verse server
+ */
+void send_verse_vert_uint32(uint32_item *item, short type)
+{
+ verse_send_g_vertex_set_uint32(
+ item->vlayer->vnode->id,
+ item->vlayer->id,
+ item->id,
+ item->value);
+}
+
+/*
+ * send delete command to verse server
+ */
+void send_verse_vertex_delete(VerseVert *vvert)
+{
+ verse_session_set(vvert->vlayer->vnode->session->vsession);
+
+ vvert->flag |= VERT_OBSOLETE;
+
+ verse_send_g_vertex_delete_real32(vvert->vlayer->vnode->id, vvert->id);
+}
+
+/*
+ * send VerseLayer to verse server
+ */
+void send_verse_layer(VLayer *vlayer)
+{
+ verse_session_set(vlayer->vnode->session->vsession);
+
+ verse_send_g_layer_create(
+ vlayer->vnode->id,
+ vlayer->id,
+ vlayer->name,
+ vlayer->type,
+ vlayer->def_int,
+ vlayer->def_real);
+}
+
+/*
+ * send VerseVert to verse server
+ */
+void send_verse_vertex(VerseVert *vvert)
+{
+ /* new vertex position will not be sent, when vertex was deleted */
+ if(vvert->flag & VERT_OBSOLETE) return;
+
+ verse_session_set(vvert->vlayer->vnode->session->vsession);
+
+ verse_send_g_vertex_set_xyz_real32(
+ vvert->vlayer->vnode->id,
+ vvert->vlayer->id,
+ vvert->id,
+ vvert->co[0],
+ vvert->co[2],
+ -vvert->co[1]);
+}
+
+/*
+ * send delete command to verse server
+ */
+void send_verse_face_delete(VerseFace *vface)
+{
+ verse_session_set(vface->vlayer->vnode->session->vsession);
+
+ vface->flag |= FACE_DELETED;
+
+ verse_send_g_polygon_delete(vface->vlayer->vnode->id, vface->id);
+}
+
+/*
+ * send VerseFace to verse server
+ */
+static void send_verse_face(VerseFace *vface)
+{
+ verse_session_set(vface->vlayer->vnode->session->vsession);
+
+ vface->flag |= FACE_SENT;
+
+ if(vface->v3 != -1) {
+ verse_send_g_polygon_set_corner_uint32(
+ vface->vlayer->vnode->id,
+ vface->vlayer->id,
+ vface->id,
+ vface->v0,
+ vface->v3, /* verse use clock-wise winding */
+ vface->v2,
+ vface->v1); /* verse use clock-wise winding */
+ }
+ else {
+ verse_send_g_polygon_set_corner_uint32(
+ vface->vlayer->vnode->id,
+ vface->vlayer->id,
+ vface->id,
+ vface->v0,
+ vface->v2, /* verse use clock-wise winding */
+ vface->v1, /* verse use clock-wise winding */
+ vface->v3);
+ }
+}
+
+/*
+ * free VerseVert
+ */
+static void free_verse_vertex(VLayer *vlayer, VerseVert *vvert)
+{
+ /* free VerseVert */
+ BLI_freelinkN(&(vlayer->orphans), vvert);
+}
+
+/*
+ * free VerseFace (and blender face)
+ */
+static void free_verse_face(VLayer *vlayer, VerseFace *vface)
+{
+ /* free VerseFace */
+ BLI_dlist_free_item(&(vlayer->dl), (unsigned int)vface->id);
+}
+
+/*
+ * free VerseLayer data
+ */
+static void free_verse_layer_data(VNode *vnode, VLayer *vlayer)
+{
+ struct VerseFace *vface;
+ struct VerseVert *vvert;
+
+ /* set up EditVert->vvert and EditFace->vface pointers to NULL */
+ switch(vlayer->content) {
+ case VERTEX_LAYER:
+ vvert = (VerseVert*)vlayer->dl.lb.first;
+ while(vvert) {
+ ((VGeomData*)vnode->data)->post_vertex_free_constraint(vvert);
+ vvert = vvert->next;
+ }
+ break;
+ case POLYGON_LAYER:
+ vface = (VerseFace*)vlayer->dl.lb.first;
+ while(vface) {
+ ((VGeomData*)vnode->data)->post_polygon_free_constraint(vface);
+ vface = vface->next;
+ }
+ break;
+ default:
+ break;
+ }
+ /* free Verse Layer name */
+ MEM_freeN(vlayer->name);
+ /* destroy VerseLayer data (vertexes, polygons, etc.) */
+ BLI_dlist_destroy(&(vlayer->dl));
+ /* free unsent data */
+ BLI_freelistN(&(vlayer->queue));
+ /* free orphans */
+ BLI_freelistN(&(vlayer->orphans));
+}
+
+/*
+ * free all unneeded VerseVerts waiting for deleting
+ */
+static void free_unneeded_verseverts_of_verseface(VNode *vnode, VerseFace *vface)
+{
+ struct VLayer *vert_vlayer;
+
+ /* find layer containing vertexes */
+ vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
+
+ /* free all "deleted" VerseVert waiting for deleting this VerseFace */
+
+ if((vface->vvert0->counter < 1) && (vface->vvert0->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert0);
+ free_verse_vertex(vert_vlayer, vface->vvert0);
+ vface->vvert0 = NULL;
+ }
+ if((vface->vvert1->counter < 1) && (vface->vvert1->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert1);
+ free_verse_vertex(vert_vlayer, vface->vvert1);
+ vface->vvert1 = NULL;
+ }
+ if((vface->vvert2->counter < 1) && (vface->vvert2->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert2);
+ free_verse_vertex(vert_vlayer, vface->vvert2);
+ vface->vvert2 = NULL;
+ }
+ if((vface->vvert3) && (vface->vvert3->counter < 1) && (vface->vvert3->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert3);
+ free_verse_vertex(vert_vlayer, vface->vvert3);
+ vface->vvert3 = NULL;
+ }
+}
+
+/*
+ * This function create VerseVert and returns pointer on this vertex
+ */
+VerseVert* create_verse_vertex(
+ VLayer *vlayer,
+ uint32 vertex_id,
+ real32 x,
+ real32 y,
+ real32 z)
+{
+ struct VerseVert *vvert;
+
+ vvert = (VerseVert*)MEM_mallocN(sizeof(VerseVert), "VerseVert");
+
+ /* set up pointer on parent node */
+ vvert->vlayer = vlayer;
+ vvert->id = vertex_id;
+ /* position */
+ vvert->co[0] = x;
+ vvert->co[1] = y;
+ vvert->co[2] = z;
+ /* normal */
+ vvert->no[0] = vvert->no[1] = vvert->no[2] = 0.0;
+ /* blender internals */
+ vvert->flag = 0;
+ vvert->counter = 0;
+ vvert->vertex = NULL;
+
+ /* increase layer counter of vertexes */
+ vlayer->counter++;
+
+ return vvert;
+}
+
+/*
+ * this function creates fake VerseEdge and returns pointer at this edge
+ */
+VerseEdge *create_verse_edge(uint32 v0, uint32 v1)
+{
+ struct VerseEdge *vedge;
+
+ vedge = (VerseEdge*)MEM_mallocN(sizeof(VerseEdge), "VerseEdge");
+
+ vedge->v0 = v0;
+ vedge->v1 = v1;
+ vedge->counter = 0;
+
+ return vedge;
+}
+
+/*
+ * this function will create new VerseFace and will return pointer on such Face
+ */
+VerseFace* create_verse_face(
+ VLayer *vlayer,
+ uint32 polygon_id,
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ struct VerseFace *vface;
+
+ vface = (VerseFace*)MEM_mallocN(sizeof(VerseFace), "VerseFace");
+
+ /* verse data */
+ vface->vlayer = vlayer;
+ vface->id = polygon_id;
+
+ vface->vvert0 = NULL;
+ vface->vvert1 = NULL;
+ vface->vvert2 = NULL;
+ vface->vvert3 = NULL;
+
+ vface->v0 = v0;
+ vface->v1 = v1;
+ vface->v2 = v2;
+ vface->v3 = v3;
+
+ /* blender data */
+ vface->face = NULL;
+ vface->flag = 0;
+ vface->counter = 4;
+
+ /* increase layer counter of faces */
+ vlayer->counter++;
+
+ return vface;
+}
+
+/*
+ * create and return VerseLayer
+ */
+VLayer *create_verse_layer(
+ VNode *vnode,
+ VLayerID layer_id,
+ const char *name,
+ VNGLayerType type,
+ uint32 def_integer,
+ real64 def_real)
+{
+ struct VLayer *vlayer;
+
+ /* add layer to the DynamicList */
+ vlayer = (VLayer*)MEM_mallocN(sizeof(VLayer), "VerseLayer");
+
+ /* store all relevant info to the vlayer and set up vlayer */
+ vlayer->vnode = vnode;
+ vlayer->id = layer_id;
+ vlayer->name = (char*)MEM_mallocN(sizeof(char)*(sizeof(name)+1),"Verse Layer name");
+ strcpy(vlayer->name, name);
+ vlayer->type = type;
+ vlayer->def_int = def_integer;
+ vlayer->def_real = def_real;
+
+ if((type == VN_G_LAYER_VERTEX_XYZ) && (layer_id == 0))
+ vlayer->content = VERTEX_LAYER;
+ else if((type == VN_G_LAYER_POLYGON_CORNER_UINT32) && (layer_id == 1))
+ vlayer->content = POLYGON_LAYER;
+ else
+ vlayer->content = -1;
+
+ /* initialize DynamicList in the vlayer (vertexes, polygons, etc.)*/
+ BLI_dlist_init(&(vlayer->dl));
+ /* initialization of queue of layer */
+ vlayer->queue.first = vlayer->queue.last = NULL;
+ /* initialization of list of orphans */
+ vlayer->orphans.first = vlayer->orphans.last = NULL;
+ /* initialize number of sent items (vertexes, faces, etc) */
+ vlayer->counter = 0;
+ /* initialize flag */
+ vlayer->flag = 0;
+
+ /* set up methods */
+ vlayer->post_layer_create = post_layer_create;
+ vlayer->post_layer_destroy = post_layer_destroy;
+
+ return vlayer;
+}
+
+/*
+ * create geometry data
+ */
+VGeomData *create_geometry_data(void)
+{
+ struct VGeomData *geom;
+
+ geom = (VGeomData*)MEM_mallocN(sizeof(VGeomData), "VerseGeometryData");
+ BLI_dlist_init(&(geom->layers));
+ geom->vlink = NULL;
+ geom->queue.first = geom->queue.last = NULL;
+ geom->mesh = NULL;
+ geom->editmesh = NULL;
+
+ /* initialize list of fake verse edges and initialize verse edge hash */
+ geom->edges.first = geom->edges.last = NULL;
+ geom->hash = MEM_callocN(VEDHASHSIZE*sizeof(HashVerseEdge), "verse hashedge tab");
+
+ /* set up methods */
+ geom->post_vertex_create = post_vertex_create;
+ geom->post_vertex_set_xyz = post_vertex_set_xyz;
+ geom->post_vertex_delete = post_vertex_delete;
+ geom->post_vertex_free_constraint = post_vertex_free_constraint;
+ geom->post_polygon_create = post_polygon_create;
+ geom->post_polygon_set_corner = post_polygon_set_corner;
+ geom->post_polygon_delete = post_polygon_delete;
+ geom->post_polygon_free_constraint = post_polygon_free_constraint;
+ geom->post_geometry_free_constraint = post_geometry_free_constraint;
+ geom->post_polygon_set_uint8 = post_polygon_set_uint8;
+
+ return geom;
+}
+
+/* Create item containing 4 floats */
+static quat_real32_item *create_quat_real32_item(
+ VLayer *vlayer,
+ uint32 item_id,
+ real32 v0,
+ real32 v1,
+ real32 v2,
+ real32 v3)
+{
+ struct quat_real32_item *item;
+
+ item = (quat_real32_item*)MEM_mallocN(sizeof(quat_real32_item), "quat_real32_item");
+
+ item->vlayer = vlayer;
+ item->id = item_id;
+ item->value[0] = v0;
+ item->value[1] = v1;
+ item->value[2] = v2;
+ item->value[3] = v3;
+
+ return item;
+}
+
+/* Create item containing 1 float */
+static real32_item *create_real32_item(VLayer *vlayer, uint32 item_id, real32 value)
+{
+ struct real32_item *item;
+
+ item = (real32_item*)MEM_mallocN(sizeof(real32_item), "real32_item");
+
+ item->vlayer = vlayer;
+ item->id = item_id;
+ item->value = value;
+
+ return item;
+}
+
+/* Create item containing 1 integer */
+static uint32_item *create_uint32_item(VLayer *vlayer, uint32 item_id, uint32 value)
+{
+ struct uint32_item *item;
+
+ item = (uint32_item*)MEM_mallocN(sizeof(uint32_item), "uint32_item");
+
+ item->vlayer = vlayer;
+ item->id = item_id;
+ item->value = value;
+
+ return item;
+}
+
+/* Create item containing 1 byte */
+static uint8_item *create_uint8_item(VLayer *vlayer, uint32 item_id, uint8 value)
+{
+ struct uint8_item *item;
+
+ item = (uint8_item*)MEM_mallocN(sizeof(uint8_item), "uint8_item");
+
+ item->vlayer = vlayer;
+ item->id = item_id;
+ item->value = value;
+
+ return item;
+}
+
+/*
+ * callback function: vertex crease was set
+ */
+static void cb_g_crease_set_vertex(
+ void *user_data,
+ VNodeID node_id,
+ const char *layer,
+ uint32 def_crease)
+{
+}
+
+/*
+ * we have to test corretness of incoming data from verse server
+ * no two vertexes can have the same index
+ */
+static char test_polygon_set_corner_uint32(
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ if((v0==v1) || (v0==v2) || (v0==v3) || (v1==v2) || (v1==v3) || (v2==v3))
+ return 0;
+ else
+ return 1;
+}
+
+/*
+ * try to find verse layer in sending queue of verse geometry node
+ */
+static VLayer *find_vlayer_in_sending_queue(VNode *vnode, VLayerID layer_id)
+{
+ struct VLayer *vlayer;
+
+ /* try to find verse layyer in sending queue */
+ vlayer = ((VGeomData*)vnode->data)->queue.first;
+ while(vlayer) {
+ if(vlayer->id==layer_id) return vlayer;
+ vlayer = vlayer->next;
+ }
+
+ return NULL;
+}
+
+/*
+ * this function will find edge in hash table, hash function isn't too optimal (it needs
+ * lot of memory for every verse node), but it works without any bug
+ */
+static VerseEdge* find_verse_edge(VNode *vnode, uint32 v0, uint32 v1)
+{
+ struct HashVerseEdge *hve;
+
+ if(((VGeomData*)vnode->data)->hash==NULL)
+ ((VGeomData*)vnode->data)->hash = MEM_callocN(VEDHASHSIZE*sizeof(HashVerseEdge), "verse hashedge tab");
+
+ hve = ((VGeomData*)vnode->data)->hash + VEDHASH(v0, v1);;
+ while(hve) {
+ /* edge v0---v1 is the same edge as v1---v0 */
+ if(hve->vedge && ((hve->vedge->v0==v0 && hve->vedge->v1==v1) || (hve->vedge->v0==v1 && hve->vedge->v1==v0))) return hve->vedge;
+ hve = hve->next;
+ }
+
+ return NULL;
+}
+
+/*
+ * insert hash of verse edge to hash table
+ */
+static void insert_verse_edgehash(VNode *vnode, VerseEdge *vedge)
+{
+ struct HashVerseEdge *first, *hve;
+
+ if(((VGeomData*)vnode->data)->hash==NULL)
+ ((VGeomData*)vnode->data)->hash = MEM_callocN(VEDHASHSIZE*sizeof(HashVerseEdge), "verse hashedge tab");
+
+ first = ((VGeomData*)vnode->data)->hash + VEDHASH(vedge->v0, vedge->v1);
+
+ if(first->vedge==NULL) {
+ first->vedge = vedge;
+ }
+ else {
+ hve = &(vedge->hash);
+ hve->vedge = vedge;
+ hve->next = first->next;
+ first->next = hve;
+ }
+}
+
+/*
+ * remove hash of verse edge from hash table
+ */
+static void remove_verse_edgehash(VNode *vnode, VerseEdge *vedge)
+{
+ struct HashVerseEdge *first, *hve, *prev;
+
+ hve = first = ((VGeomData*)vnode->data)->hash + VEDHASH(vedge->v0, vedge->v1);
+
+ while(hve) {
+ if(hve->vedge == vedge) {
+ if(hve==first) {
+ if(first->next) {
+ hve = first->next;
+ first->vedge = hve->vedge;
+ first->next = hve->next;
+ }
+ else {
+ hve->vedge = NULL;
+ }
+ }
+ else {
+ prev->next = hve->next;
+ }
+ return;
+ }
+ prev = hve;
+ hve = hve->next;
+ }
+}
+
+/*
+ * this function will try to remove existing fake verse edge, when this verse
+ * edge is still used by some faces, then counter will be only decremented
+ */
+static void remove_verse_edge(VNode *vnode, uint32 v0, uint32 v1)
+{
+ struct VerseEdge *vedge;
+
+ vedge = find_verse_edge(vnode, v0, v1);
+ if(vedge) {
+ vedge->counter--;
+ if(vedge->counter==0) {
+ remove_verse_edgehash(vnode, vedge);
+ BLI_freelinkN(&(((VGeomData*)vnode->data)->edges), vedge);
+ }
+ }
+ else {
+ printf("error: remove_verse_edge %d, %d\n", v0, v1);
+ }
+}
+
+/*
+ * this function will try to add new fake verse edge, when no such edge exist,
+ * when such edge exist, then only counter of edge will be incremented
+ */
+static void add_verse_edge(VNode *vnode, uint32 v0, uint32 v1)
+{
+ struct VerseEdge *vedge;
+
+ vedge = find_verse_edge(vnode, v0, v1);
+ if(!vedge) {
+ if(v0!=v1) {
+ vedge = create_verse_edge(v0, v1);
+ BLI_addtail(&(((VGeomData*)vnode->data)->edges), vedge);
+ insert_verse_edgehash(vnode, vedge);
+ }
+ else {
+ printf("error:add_verse_edge: %d, %d\n", v0, v1);
+ return;
+ }
+ }
+ vedge->counter++;
+}
+
+/*
+ * verse face was deleted ... update edge hash
+ */
+static void update_edgehash_of_deleted_verseface(VNode *vnode, VerseFace *vface)
+{
+ uint32 v0, v1, v2, v3; /* verse vertex indexes of deleted verse face */
+
+ v0 = vface->vvert0->id;
+ v1 = vface->vvert1->id;
+ v2 = vface->vvert2->id;
+ v3 = vface->vvert3 ? vface->vvert3->id : -1;
+
+ remove_verse_edge(vnode, v0, v1);
+ remove_verse_edge(vnode, v1, v2);
+ if(v3!=-1) {
+ remove_verse_edge(vnode, v2, v3);
+ remove_verse_edge(vnode, v3, v0);
+ }
+ else {
+ remove_verse_edge(vnode, v2, v0);
+ }
+}
+
+/*
+ * existing verse face was changed ... update edge hash
+ */
+static void update_edgehash_of_changed_verseface(
+ VNode *vnode,
+ VerseFace *vface,
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ uint32 ov0, ov1, ov2, ov3; /* old indexes at verse vertexes*/
+
+ ov0 = vface->vvert0->id;
+ ov1 = vface->vvert1->id;
+ ov2 = vface->vvert2->id;
+ ov3 = vface->vvert3 ? vface->vvert3->id : -1;
+
+ /* 1st edge */
+ if(v0!=ov0 || v1!=ov1) {
+ remove_verse_edge(vnode, ov0, ov1);
+ add_verse_edge(vnode, v0, v1);
+ }
+
+ /* 2nd edge */
+ if(v1!=ov1 || v2!=ov2) {
+ remove_verse_edge(vnode, ov1, ov2);
+ add_verse_edge(vnode, v1, v2);
+ }
+
+ /* 3rd edge */
+ if(v2!=ov2 || v3!=ov3 || v0!=ov0) {
+ if(ov3!=-1) {
+ remove_verse_edge(vnode, ov2, ov3);
+ if(v3!=-1) {
+ add_verse_edge(vnode, v2, v3); /* new 3rd edge (quat->quat) */
+ }
+ else {
+ remove_verse_edge(vnode, ov3, ov0); /* old edge v3,v0 of quat have to be removed */
+ add_verse_edge(vnode, v2, v0); /* new 3rd edge (quat->triangle) */
+ }
+ }
+ else {
+ remove_verse_edge(vnode, ov2, ov0);
+ if(v3!=-1) {
+ add_verse_edge(vnode, v2, v3); /* new 3rd edge (triangle->quat) */
+ }
+ else {
+ add_verse_edge(vnode, v2, v0); /* new 3rd edge (triangle->triangle) */
+ }
+ }
+ }
+
+ /* 4th edge */
+ if(v3!=-1 && (v3!=ov3 || v0!=ov0)) {
+ remove_verse_edge(vnode, ov3, ov0);
+ add_verse_edge(vnode, v3, v0);
+ }
+}
+
+/*
+ * new verse face was created ... update list of edges and edge has
+ */
+static void update_edgehash_of_new_verseface(
+ VNode *vnode,
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ /* when edge already exists, then only its counter is incremented,
+ * look at commentary of add_verse_edge() function */
+ add_verse_edge(vnode, v0, v1);
+ add_verse_edge(vnode, v1, v2);
+ if(v3!=-1) {
+ add_verse_edge(vnode, v2, v3);
+ add_verse_edge(vnode, v3, v0);
+ }
+ else {
+ add_verse_edge(vnode, v2, v0);
+ }
+}
+
+/*
+ * callback function: edge crease was set
+ */
+static void cb_g_crease_set_edge(
+ void *user_data,
+ VNodeID node_id,
+ const char *layer,
+ uint32 def_crease)
+{
+}
+
+/*
+ * callback function: float value for polygon was set up
+ */
+static void cb_g_polygon_set_face_real32(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 polygon_id,
+ real32 value)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct real32_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), polygon_id);
+
+ if(item) {
+ item->value = value;
+ }
+ else {
+ item = create_real32_item(vlayer, polygon_id, value);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: int values for polygon was set up
+ */
+static void cb_g_polygon_set_face_uint32(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 polygon_id,
+ uint32 value)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct uint32_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), polygon_id);
+
+ if(item) {
+ item->value = value;
+ }
+ else {
+ item = create_uint32_item(vlayer, polygon_id, value);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: uint8 value for polygon was set up
+ */
+static void cb_g_polygon_set_face_uint8(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 polygon_id,
+ uint8 value)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct uint8_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), polygon_id);
+
+ if(item) {
+ item->value = value;
+ }
+ else {
+ item = create_uint8_item(vlayer, polygon_id, value);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: float value for polygon corner was set up
+ */
+static void cb_g_polygon_set_corner_real32(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 polygon_id,
+ real32 v0,
+ real32 v1,
+ real32 v2,
+ real32 v3)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct quat_real32_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), polygon_id);
+
+ if(item) {
+ item->value[0] = v0;
+ item->value[1] = v1;
+ item->value[2] = v2;
+ item->value[3] = v3;
+ }
+ else {
+ item = create_quat_real32_item(vlayer, polygon_id, v0, v1, v2, v3);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: polygon is deleted
+ */
+static void cb_g_polygon_delete(
+ void *user_data,
+ VNodeID node_id,
+ uint32 polygon_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ VNode *vnode;
+ VLayer *vlayer;
+ VerseFace *vface;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = BLI_dlist_find_link(&(session->nodes), node_id);
+
+ /* find layer containing faces */
+ vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
+
+ /* find wanted VerseFace */
+ vface = BLI_dlist_find_link(&(vlayer->dl), polygon_id);
+
+ if(!vface) return;
+
+ /* update edge hash */
+ update_edgehash_of_deleted_verseface(vnode, vface);
+
+ ((VGeomData*)vnode->data)->post_polygon_delete(vface);
+
+ /* decrease references at coresponding VerseVertexes */
+ vface->vvert0->counter--;
+ vface->vvert1->counter--;
+ vface->vvert2->counter--;
+ if(vface->vvert3) vface->vvert3->counter--;
+
+ /* delete unneeded VerseVertexes */
+ free_unneeded_verseverts_of_verseface(vnode, vface);
+
+ free_verse_face(vlayer, vface);
+}
+
+/*
+ * callback function: new polygon (face) created or existing polygon was changed
+ */
+static void cb_g_polygon_set_corner_uint32(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 polygon_id,
+ uint32 v0,
+ uint32 v1,
+ uint32 v2,
+ uint32 v3)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct VerseFace *vface=NULL;
+
+ if(!session) return;
+
+ /* try to find VerseNode */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ /* try to find VerseLayer */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+ if(!vlayer) return;
+
+ /* we have to test coretness of incoming data */
+ if(!test_polygon_set_corner_uint32(v0, v1, v2, v3)) return;
+
+ /* Blender uses different order of vertexes */
+ if(v3!=-1) { /* quat swap */
+ unsigned int v; v = v1; v1 = v3; v3 = v;
+ }
+ else { /* triangle swap */
+ unsigned int v; v = v1; v1 = v2; v2 = v;
+ }
+
+ /* try to find VerseFace */
+ vface = (VerseFace*)BLI_dlist_find_link(&(vlayer->dl), (unsigned int)polygon_id);
+
+ /* try to find modified VerseFace */
+ if(!vface) {
+ vface = find_changed_verse_face_in_queue(vlayer, polygon_id);
+ if(vface) {
+ BLI_remlink(&(vlayer->queue), (void*)vface);
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vface, (unsigned int)polygon_id);
+ }
+ }
+
+ if(!vface) {
+ /* try to find VerseFace in list of VerseVaces created by me and set up polygon and
+ * layer ids */
+ vface = find_verse_face_in_queue(vlayer, node_id, polygon_id, v0, v1, v2, v3);
+
+ /* update edge hash */
+ update_edgehash_of_new_verseface(vnode, v0, v1, v2, v3);
+
+ if(vface){
+ /* I creeated this face ... remove VerseFace from queue */
+ BLI_remlink(&(vlayer->queue), (void*)vface);
+ }
+ else {
+ /* some other client created this face*/
+ vface = create_verse_face(vlayer, polygon_id, v0, v1, v2, v3);
+ }
+
+ vface->flag &= ~FACE_SENT;
+
+ /* return number of missing verse vertexes */
+ vface->counter = test_incoming_verseface((VGeomData*)vnode->data, vface);
+
+ if(vface->counter < 1) {
+ /* when VerseFace received all needed VerseFaces, then it is moved
+ * to list of VerseFaces */
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vface, (unsigned int)polygon_id);
+ increase_verse_verts_references(vface);
+ recalculate_verseface_normals(vnode);
+ ((VGeomData*)vnode->data)->post_polygon_create(vface);
+ }
+ else {
+ /* when all needed VerseVertexes weren't received, then VerseFace is moved to
+ * the list of orphans waiting on needed vertexes */
+ vface->flag |= FACE_RECEIVED;
+ BLI_addtail(&(vlayer->orphans), (void*)vface);
+ }
+ }
+ else {
+ VLayer *vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
+ /* VerseVertexes of existing VerseFace were changed (VerseFace will use some different
+ * VerseVertexes or it will use them in different order) */
+
+ /* update fake verse edges */
+ update_edgehash_of_changed_verseface(vnode, vface, v0, v1, v2, v3);
+
+ /* initialize count of unreceived vertexes needed for this face */
+ vface->counter = 4;
+
+ /* 1st corner */
+ if(vface->vvert0->id != v0) {
+ /* decrease references of obsolete vertexes*/
+ vface->vvert0->counter--;
+ /* delete this vertex, when it isn't used by any face and it was marked as deleted */
+ if((vface->vvert0->counter < 1) && (vface->vvert0->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert0);
+ free_verse_vertex(vert_vlayer, vface->vvert0);
+ }
+ /* try to set up new pointer at verse vertex */
+ vface->v0 = v0;
+ vface->vvert0 = BLI_dlist_find_link(&(vert_vlayer->dl), vface->v0);
+ if(vface->vvert0) {
+ /* increase references at new vertex */
+ vface->vvert0->counter++;
+ /* decrease count of needed vertex to receive */
+ vface->counter--;
+ }
+
+ }
+ else
+ /* this corner wasn't changed */
+ vface->counter--;
+
+ /* 2nd corner */
+ if(vface->vvert1->id != v1) {
+ vface->vvert1->counter--;
+ if((vface->vvert1->counter < 1) && (vface->vvert1->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert1);
+ free_verse_vertex(vert_vlayer, vface->vvert1);
+ }
+ vface->v1 = v1;
+ vface->vvert1 = BLI_dlist_find_link(&(vert_vlayer->dl), vface->v1);
+ if(vface->vvert1) {
+ vface->vvert1->counter++;
+ vface->counter--;
+ }
+ }
+ else
+ vface->counter--;
+
+ /* 3rd corner */
+ if(vface->vvert2->id != v2) {
+ vface->vvert2->counter--;
+ if((vface->vvert2->counter < 1) && (vface->vvert2->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert2);
+ free_verse_vertex(vert_vlayer, vface->vvert2);
+ }
+ vface->v2 = v2;
+ vface->vvert2 = BLI_dlist_find_link(&(vert_vlayer->dl), vface->v2);
+ if(vface->vvert2) {
+ vface->vvert2->counter++;
+ vface->counter--;
+ }
+ }
+ else
+ vface->counter--;
+
+ /* 4th corner */
+ if(vface->vvert3) {
+ if(vface->vvert3->id != v3) {
+ vface->vvert3->counter--;
+ if((vface->vvert3->counter < 1) && (vface->vvert3->flag & VERT_DELETED)) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vface->vvert3);
+ free_verse_vertex(vert_vlayer, vface->vvert3);
+ }
+ vface->v3 = v3;
+ if(v3 != -1) {
+ vface->vvert3 = BLI_dlist_find_link(&(vert_vlayer->dl), vface->v3);
+ if(vface->vvert3) {
+ vface->vvert3->counter++;
+ vface->counter--;
+ }
+ }
+ else {
+ /* this is some special case, this face hase now only 3 corners
+ * quat -> triangle */
+ vface->vvert3 = NULL;
+ vface->counter--;
+ }
+ }
+ }
+ else if(v3 != -1)
+ /* this is some special case, 4th corner of this polygon was created
+ * triangle -> quat */
+ vface->v3 = v3;
+ vface->vvert3 = BLI_dlist_find_link(&(vert_vlayer->dl), vface->v3);
+ if(vface->vvert3) {
+ vface->vvert3->counter++;
+ vface->counter--;
+ }
+ else {
+ vface->v3 = -1;
+ vface->counter--;
+ }
+
+ vface->flag &= ~FACE_SENT;
+ vface->flag |= FACE_CHANGED;
+
+ if(vface->counter<1) {
+ vface->flag &= ~FACE_CHANGED;
+ recalculate_verseface_normals(vnode);
+ ((VGeomData*)vnode->data)->post_polygon_set_corner(vface);
+ }
+ else {
+ /* when all needed VerseVertexes weren't received, then VerseFace is added to
+ * the list of orphans waiting on needed vertexes */
+ BLI_dlist_rem_item(&(vlayer->dl), vface->id);
+ BLI_addtail(&(vlayer->orphans), (void*)vface);
+ }
+ }
+}
+
+/*
+ * callback function: float value was set up for VerseVert with vertex_id
+ */
+static void cb_g_vertex_set_real32(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 vertex_id,
+ real32 value)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct real32_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), vertex_id);
+
+ if(item) {
+ item->value = value;
+ }
+ else {
+ item = create_real32_item(vlayer, vertex_id, value);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: int value was set up for VerseVert with vertex_id
+ */
+static void cb_g_vertex_set_uint32(
+ void *user_def,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 vertex_id,
+ uint32 value)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+ struct uint32_item *item;
+
+ if(!session) return;
+
+ /* find needed node (we can be sure, that it is geometry node) */
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ /* find layer containing uint_8 data */
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+
+ /* try to find item*/
+ item = BLI_dlist_find_link(&(vlayer->dl), vertex_id);
+
+ if(item) {
+ item->value = value;
+ }
+ else {
+ item = create_uint32_item(vlayer, vertex_id, value);
+ BLI_dlist_add_item_index(&(vlayer->dl), item, item->id);
+ }
+}
+
+/*
+ * callback function: polygon was deleted
+ */
+static void cb_g_vertex_delete_real32(
+ void *user_data,
+ VNodeID node_id,
+ uint32 vertex_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ VNode *vnode=NULL;
+ VLayer *vert_vlayer=NULL;
+ VerseVert *vvert=NULL;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
+
+ vvert = BLI_dlist_find_link(&(vert_vlayer->dl), (unsigned int)vertex_id);
+
+ if(!vvert) return;
+
+ if(vvert->counter < 1) {
+ ((VGeomData*)vnode->data)->post_vertex_delete(vvert);
+ BLI_dlist_free_item(&(vert_vlayer->dl), (unsigned int)vertex_id);
+ }
+ else {
+ /* some VerseFace(s) still need VerseVert, remove verse vert from
+ * list verse vertexes and put it to list of orphans */
+ vvert->flag |= VERT_DELETED;
+ BLI_dlist_rem_item(&(vert_vlayer->dl), (unsigned int)vertex_id);
+ BLI_addtail(&(vert_vlayer->orphans), vvert);
+ }
+}
+
+/*
+ * callback function: position of one vertex was changed or new vertex was created
+ */
+static void cb_g_vertex_set_xyz_real32(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id,
+ uint32 vertex_id,
+ real32 x,
+ real32 y,
+ real32 z)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode = NULL;
+ struct VLayer *vlayer = NULL;
+ struct VerseVert *vvert = NULL;
+ real32 tmp;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode)return;
+
+ vlayer = (VLayer*)BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), (unsigned int)layer_id);
+ if(!vlayer) return;
+
+ /* switch axis orientation */
+ tmp = y;
+ y = -z;
+ z = tmp;
+
+ if(vlayer->id == 0) {
+ /* try to pick up verse vert from DynamicList */
+ vvert = (VerseVert*)BLI_dlist_find_link(&(vlayer->dl), (unsigned int)vertex_id);
+
+ if(vvert) {
+ if(vvert->flag & VERT_OBSOLETE) return;
+
+ if (vvert->flag & VERT_LOCKED) {
+ /* this application changed position of this vertex */
+ if((vvert->co[0]==x) && (vvert->co[1]==y) && (vvert->co[2]==z)) {
+ /* unlock vertex position */
+ vvert->flag &= ~VERT_LOCKED;
+ /* call post_vertex_set_xyz only, when position of vertex is
+ * obsolete ... the new vertex position will be sent to
+ * verse server */
+ if (vvert->flag & VERT_POS_OBSOLETE) {
+ ((VGeomData*)vnode->data)->post_vertex_set_xyz(vvert);
+ }
+ }
+ }
+ else {
+ /* somebody else changed position of this vertex*/
+ if((vvert->co[0]!=x) || (vvert->co[1]!=y) || (vvert->co[2]!=z)) {
+ vvert->co[0] = x;
+ vvert->co[1] = y;
+ vvert->co[2] = z;
+ recalculate_verseface_normals(vnode);
+ ((VGeomData*)vnode->data)->post_vertex_set_xyz(vvert);
+ }
+ }
+ }
+ else {
+ /* create new verse vert */
+
+ /* test if we are authors of this vertex :-) */
+ vvert = find_verse_vert_in_queue(vlayer, node_id, vertex_id, x, y, z);
+
+ if(vvert) {
+ /* remove vert from queue */
+ BLI_remlink(&(vlayer->queue), (void*)vvert);
+ /* add vvert to the dynamic list */
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vvert, (unsigned int)vertex_id);
+ /* set VerseVert flags */
+ vvert->flag |= VERT_RECEIVED;
+ if(!(vvert->flag & VERT_POS_OBSOLETE))
+ vvert->flag &= ~VERT_LOCKED;
+ /* find VerseFaces orphans */
+ find_vlayer_orphans(vnode, vvert);
+ /* find unsent VerseFaces */
+ find_unsent_faces(vnode, vvert);
+ }
+ else {
+ /* create new VerseVert */
+ vvert = create_verse_vertex(vlayer, vertex_id, x, y, z);
+ /* add VerseVert to list of VerseVerts */
+ BLI_dlist_add_item_index(&(vlayer->dl), (void*)vvert, (unsigned int)vertex_id);
+ /* set VerseVert flags */
+ vvert->flag |= VERT_RECEIVED;
+ /* find VerseFaces orphans */
+ find_vlayer_orphans(vnode, vvert);
+ }
+
+ ((VGeomData*)vnode->data)->post_vertex_create(vvert);
+ }
+ }
+}
+
+/*
+ * callback function for destroyng of verse layer
+ */
+static void cb_g_layer_destroy(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLayer *vlayer;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), node_id);
+ if(!vnode) return;
+
+ vlayer = (VLayer*) BLI_dlist_find_link(&(((VGeomData*)vnode->data)->layers), layer_id);
+
+ if(vlayer){
+ /* free VerseLayer data */
+ free_verse_layer_data(vnode, vlayer);
+ /* remove VerseLayer from list of verse layers */
+ BLI_dlist_rem_item(&(((VGeomData*)vnode->data)->layers), layer_id);
+ /* do client dependent actions */
+ vlayer->post_layer_destroy(vlayer);
+ /* free vlayer itself */
+ MEM_freeN(vlayer);
+ }
+
+}
+
+/*
+ * callback function: new layer was created
+ */
+static void cb_g_layer_create(
+ void *user_data,
+ VNodeID node_id,
+ VLayerID layer_id,
+ const char *name,
+ VNGLayerType type,
+ uint32 def_integer,
+ real64 def_real)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode=NULL;
+ struct VLayer *vlayer=NULL;
+
+ if(!session) return;
+
+ /* find node of this layer*/
+ vnode = BLI_dlist_find_link(&(session->nodes), node_id);
+ if(!vnode) return;
+
+ /* when we created this layer, then subscribe to this layer */
+ if(vnode->owner_id == VN_OWNER_MINE || session->flag & VERSE_AUTOSUBSCRIBE)
+ verse_send_g_layer_subscribe(node_id, layer_id, 0);
+
+ /* try to find */
+ if(vnode->owner_id == VN_OWNER_MINE)
+ vlayer = find_vlayer_in_sending_queue(vnode, layer_id);
+
+ if(vlayer) {
+ /* remove vlayer form sending queue add verse layer to list of verse layers */
+ BLI_remlink(&((VGeomData*)vnode->data)->queue, vlayer);
+ BLI_dlist_add_item_index(&((VGeomData*)vnode->data)->layers, (void*)vlayer, (unsigned int)vlayer->id);
+ /* send all not sent vertexes to verse server
+ * other items waiting in sending queue will be automaticaly sent to verse server,
+ * when verse vertexes will be received from verse server */
+ if((vlayer->type == VN_G_LAYER_VERTEX_XYZ) && (layer_id==0)) {
+ struct VerseVert *vvert = (VerseVert*)vlayer->queue.first;
+ while(vvert) {
+ send_verse_vertex(vvert);
+ vvert = vvert->next;
+ }
+ }
+ }
+ else {
+ /* create new VerseLayer */
+ vlayer = create_verse_layer(vnode, layer_id, name, type, def_integer, def_real);
+ /* add layer to the list of VerseLayers */
+ BLI_dlist_add_item_index(&(((VGeomData*)vnode->data)->layers), (void*)vlayer, (unsigned int)layer_id);
+ }
+
+ vlayer->flag |= LAYER_RECEIVED;
+
+ /* post callback function */
+ vlayer->post_layer_create(vlayer);
+}
+
+/*
+ * this function will send destroy commands for all VerseVertexes and
+ * VerseFaces to verse server, but it will not send destroy commands
+ * for VerseLayers or geometry node, it can be used in other functions
+ * (undo, destroy geom node, some edit mesh commands, ... ), parameter of
+ * this function has to be geometry verse node
+ */
+void destroy_geometry(VNode *vnode)
+{
+ struct VLayer *vert_vlayer, *face_vlayer;
+ struct VerseFace *vface;
+ struct VerseVert *vvert;
+
+ if(vnode->type != V_NT_GEOMETRY) return;
+
+ face_vlayer = find_verse_layer_type((VGeomData*)vnode->data, POLYGON_LAYER);
+ vface = face_vlayer->dl.lb.first;
+
+ while(vface) {
+ send_verse_face_delete(vface);
+ vface = vface->next;
+ }
+
+ vert_vlayer = find_verse_layer_type((VGeomData*)vnode->data, VERTEX_LAYER);
+ vvert = vert_vlayer->dl.lb.first;
+
+ while(vvert) {
+ send_verse_vertex_delete(vvert);
+ vvert = vvert->next;
+ }
+
+ /* own destruction of local verse date will be executed, when client will
+ * receive apropriate callback commands from verse server */
+}
+
+/*
+ * free VGeomData
+ */
+void free_geom_data(VNode *vnode)
+{
+ struct VerseSession *session = vnode->session;
+ struct VLayer *vlayer;
+
+ if(vnode->data){
+ vlayer = (VLayer*)((VGeomData*)vnode->data)->layers.lb.first;
+ while(vlayer){
+ /* unsubscribe from layer */
+ if(session->flag & VERSE_CONNECTED)
+ verse_send_g_layer_unsubscribe(vnode->id, vlayer->id);
+ /* free VerseLayer data */
+ free_verse_layer_data(vnode, vlayer);
+ /* next layer */
+ vlayer = vlayer->next;
+ }
+ /* free constraint between vnode and mesh */
+ ((VGeomData*)vnode->data)->post_geometry_free_constraint(vnode);
+ /* free all VerseLayers */
+ BLI_dlist_destroy(&(((VGeomData*)vnode->data)->layers));
+ /* free fake verse edges */
+ BLI_freelistN(&((VGeomData*)vnode->data)->edges);
+ /* free edge hash */
+ MEM_freeN(((VGeomData*)vnode->data)->hash);
+ }
+}
+
+void set_geometry_callbacks(void)
+{
+ /* new layer created */
+ verse_callback_set(verse_send_g_layer_create, cb_g_layer_create, NULL);
+ /* layer was destroyed */
+ verse_callback_set(verse_send_g_layer_destroy, cb_g_layer_destroy, NULL);
+
+ /* position of vertex was changed */
+ verse_callback_set(verse_send_g_vertex_set_xyz_real32, cb_g_vertex_set_xyz_real32, NULL);
+ /* vertex was deleted */
+ verse_callback_set(verse_send_g_vertex_delete_real32, cb_g_vertex_delete_real32, NULL);
+
+ /* callback functions for values being associated with vertexes */
+ verse_callback_set(verse_send_g_vertex_set_uint32, cb_g_vertex_set_uint32, NULL);
+ verse_callback_set(verse_send_g_vertex_set_real32, cb_g_vertex_set_real32, NULL);
+
+ /* new polygon was created / vertex(es) of polygon was set */
+ verse_callback_set(verse_send_g_polygon_set_corner_uint32, cb_g_polygon_set_corner_uint32, NULL);
+ /* polygon was deleted */
+ verse_callback_set(verse_send_g_polygon_delete, cb_g_polygon_delete, NULL);
+
+ /* callback functions for values being associated with polygon corners */
+ verse_callback_set(verse_send_g_polygon_set_corner_real32, cb_g_polygon_set_corner_real32, NULL);
+ /* callback functions for values being associated with faces */
+ verse_callback_set(verse_send_g_polygon_set_face_uint8, cb_g_polygon_set_face_uint8, NULL);
+ verse_callback_set(verse_send_g_polygon_set_face_uint32, cb_g_polygon_set_face_uint32, NULL);
+ verse_callback_set(verse_send_g_polygon_set_face_real32, cb_g_polygon_set_face_real32, NULL);
+
+ /* crease of vertex was set */
+ verse_callback_set(verse_send_g_crease_set_vertex, cb_g_crease_set_vertex, NULL);
+ /* crease of edge was set */
+ verse_callback_set(verse_send_g_crease_set_edge, cb_g_crease_set_edge, NULL);
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/verse_method.c b/source/blender/blenkernel/intern/verse_method.c
new file mode 100644
index 00000000000..20f7e2c9f9d
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_method.c
@@ -0,0 +1,523 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Nathan Letwory.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_userdef_types.h"
+#include "DNA_text_types.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+
+#include "BIF_verse.h"
+
+#include "BKE_bad_level_calls.h"
+#include "BKE_library.h"
+#include "BKE_text.h"
+#include "BKE_verse.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+
+#include "verse.h"
+
+/* helper struct for creating method descriptions */
+typedef struct VMethodInfo {
+ const char *name;
+ uint8 param_count;
+ const VNOParamType param_type[4];
+ const char *param_name[4];
+ uint16 id;
+} VMethodInfo;
+
+#ifdef VERSECHAT
+/* array with methods for verse chat */
+static VMethodInfo vmethod_info[] = {
+ { "join", 1, { VN_O_METHOD_PTYPE_STRING }, { "channel"}},
+ { "leave", 1, { VN_O_METHOD_PTYPE_STRING }, { "channel"}},
+ { "hear", 3, { VN_O_METHOD_PTYPE_STRING, VN_O_METHOD_PTYPE_STRING, VN_O_METHOD_PTYPE_STRING }, { "channel", "from", "msg"}}
+};
+#endif
+
+/* lookup a method group based on its name */
+struct VMethodGroup *lookup_vmethodgroup_name(ListBase *lb, const char *name) {
+ struct VMethodGroup *vmg;
+
+ for(vmg= lb->first; vmg; vmg= vmg->next)
+ if(strcmp(vmg->name,name)==0) break;
+
+ return vmg;
+}
+
+/* lookup a method group based on its group_id */
+struct VMethodGroup *lookup_vmethodgroup(ListBase *lb, uint16 group_id) {
+ struct VMethodGroup *vmg;
+
+ for(vmg= lb->first; vmg; vmg= vmg->next)
+ if(vmg->group_id==group_id) break;
+
+ return vmg;
+}
+
+/* lookup a method based on its name */
+struct VMethod *lookup_vmethod_name(ListBase *lb, const char *name) {
+ struct VMethod *vm;
+ for(vm= lb->first; vm; vm= vm->next)
+ if(strcmp(vm->name,name)==0) break;
+
+ return vm;
+}
+
+/* lookup a method based on its method_id */
+struct VMethod *lookup_vmethod(ListBase *lb, uint8 method_id) {
+ struct VMethod *vm;
+ for(vm= lb->first; vm; vm= vm->next)
+ if(vm->id==method_id) break;
+
+ return vm;
+}
+
+#ifdef VERSECHAT
+/*
+ * send say command
+ */
+void send_say(const char *chan, const char *utter)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ VNOPackedParams *utterpack;
+ VNOParam args[2];
+
+ vnode= (VNode *)(session->nodes.lb.first);
+
+ for( ; vnode; vnode= vnode->next) {
+ if(strcmp(vnode->name, "tawksrv")==0) {
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk");
+ if(!vmg) break;
+ vm= lookup_vmethod_name(&(vmg->methods), "say");
+ if(!vm) break;
+ args[0].vstring= (char *)chan;
+ args[1].vstring= (char *)utter;
+ if((utterpack= verse_method_call_pack(vm->param_count, vm->param_type, args))!=NULL) {
+ verse_send_o_method_call(vnode->id, vmg->group_id, vm->id, vnode->session->avatar, utterpack);
+ }
+ break;
+ }
+
+ }
+}
+
+/*
+ * send logout command
+ */
+void send_logout(VNode *vnode)
+{
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ VNOPackedParams *pack;
+
+ vnode->chat_flag = CHAT_LOGGED;
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk");
+ if(!vmg) return;
+ vm= lookup_vmethod_name(&(vmg->methods), "logout");
+ if(!vm) return;
+
+ if((pack= verse_method_call_pack(vm->param_count, vm->param_type, NULL))!=NULL) {
+ verse_send_o_method_call(vnode->id, vmg->group_id, vm->id, vnode->session->avatar, pack);
+ }
+ vnode->chat_flag = CHAT_NOTLOGGED;
+}
+
+/*
+ * send join command
+ */
+void send_join(VNode *vnode, const char *chan)
+{
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ VNOPackedParams *join;
+ VNOParam channel[1];
+
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk");
+ if(!vmg) return;
+ vm= lookup_vmethod_name(&(vmg->methods), "join");
+ if(!vm) return;
+
+ channel[0].vstring= (char *)chan;
+ if((join= verse_method_call_pack(vm->param_count, vm->param_type, channel))!=NULL) {
+ verse_send_o_method_call(vnode->id, vmg->group_id, vm->id, vnode->session->avatar, join);
+ }
+}
+
+/*
+ * send leave command
+ */
+void send_leave(VNode *vnode, const char *chan)
+{
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ VNOPackedParams *leave;
+ VNOParam channel[1];
+
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk");
+ if(!vmg) return;
+ vm= lookup_vmethod_name(&(vmg->methods), "leave");
+ if(!vm) return;
+
+ channel[0].vstring= (char *)chan;
+ if((leave= verse_method_call_pack(vm->param_count, vm->param_type, channel))!=NULL) {
+ verse_send_o_method_call(vnode->id, vmg->group_id, vm->id, vnode->session->avatar, leave);
+ }
+}
+
+/*
+ * send login command
+ */
+void send_login(VNode *vnode)
+{
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ VNOPackedParams *login;
+ VNOParam param[1];
+
+ vnode->chat_flag = CHAT_LOGGED;
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk");
+ if(!vmg) return;
+ vm= lookup_vmethod_name(&(vmg->methods), "login");
+ if(!vm) return;
+
+ param[0].vstring= U.verseuser;
+
+ if((login= verse_method_call_pack(vm->param_count, vm->param_type, param))!=NULL) {
+ verse_send_o_method_call(vnode->id, vmg->group_id, vm->id, vnode->session->avatar, login);
+ }
+ vnode->chat_flag = CHAT_LOGGED;
+
+ vnode= lookup_vnode(vnode->session, vnode->session->avatar);
+ vmg= lookup_vmethodgroup_name(&(vnode->methodgroups), "tawk-client");
+ if(!vmg)
+ verse_send_o_method_group_create(vnode->session->avatar, ~0, "tawk-client");
+}
+#endif
+
+/*
+ * Free a VMethod
+ */
+void free_verse_method(VMethod *vm) {
+ if(!vm) return;
+
+ MEM_freeN(vm->param_type);
+}
+
+/*
+ * Free methods for VMethodGroup
+ */
+void free_verse_methodgroup(VMethodGroup *vmg)
+{
+ struct VMethod *vm, *tmpvm;
+
+ if(!vmg) return;
+
+ vm= vmg->methods.first;
+ while(vm) {
+ tmpvm=vm->next;
+ free_verse_method(vm);
+ vm= tmpvm;
+ }
+ BLI_freelistN(&(vmg->methods));
+}
+
+/* callback for method group creation */
+static void cb_o_method_group_create(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ const char *name)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ vmg = lookup_vmethodgroup(&(vnode->methodgroups), group_id);
+
+ /* create method group holder in node node_id */
+ if(!vmg) {
+ vmg= MEM_mallocN(sizeof(VMethodGroup), "VMethodGroup");
+ vmg->group_id = group_id;
+ vmg->methods.first = vmg->methods.last = NULL;
+ BLI_addtail(&(vnode->methodgroups), vmg);
+ printf("new method group with name %s (group_id %d) for node %u created\n", name, group_id, node_id);
+ }
+
+ /* this ensures name of an existing group gets updated, in case it is changed */
+ BLI_strncpy(vmg->name, (char *)name, 16);
+
+ /* subscribe to method group */
+ verse_send_o_method_group_subscribe(node_id, group_id);
+
+#ifdef VERSECHAT
+ /* if this is our own method group, register our methods */
+ if(node_id==session->avatar) {
+ verse_send_o_method_create(node_id, group_id, (uint8)~0u, vmethod_info[0].name,
+ vmethod_info[0].param_count,
+ (VNOParamType *)vmethod_info[0].param_type,
+ (const char **)vmethod_info[0].param_name);
+ b_verse_update();
+ verse_send_o_method_create(node_id, group_id, (uint8)~0u, vmethod_info[1].name,
+ vmethod_info[1].param_count,
+ (VNOParamType *)vmethod_info[1].param_type,
+ (const char **)vmethod_info[1].param_name);
+ b_verse_update();
+ verse_send_o_method_create(node_id, group_id, (uint8)~0u, vmethod_info[2].name,
+ vmethod_info[2].param_count,
+ (VNOParamType *)vmethod_info[2].param_type,
+ (const char **)vmethod_info[2].param_name);
+ b_verse_update();
+ }
+#endif
+}
+
+/* callback for method group destruction */
+static void cb_o_method_group_destroy(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ const char *name)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+
+ printf("method group %d destroyed\n", group_id);
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ for(vmg= vnode->methodgroups.first; vmg; vmg= vmg->next)
+ if(vmg->group_id==group_id) break;
+
+ if(!vmg) return; /* method group doesn't exist? */
+
+ vmg->group_id = 0;
+ vmg->name[0] = '\0';
+ vm= vmg->methods.first;
+ while(vm) {
+ /* free vm */
+
+ }
+
+ /* TODO: unsubscribe from method group */
+ BLI_remlink(&(vnode->methodgroups),vmg);
+ MEM_freeN(vmg);
+}
+
+/* callback for method creation */
+static void cb_o_method_create(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ uint16 method_id,
+ const char *name,
+ uint8 param_count,
+ const VNOParamType *param_type,
+ const char *param_name[])
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ unsigned int size;
+ unsigned int i;
+ char *put;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ vmg= lookup_vmethodgroup((&vnode->methodgroups), group_id);
+
+ if(!vmg) return;
+
+ vm= lookup_vmethod((&vmg->methods), method_id);
+
+ if(!vm) {
+ vm= MEM_mallocN(sizeof(VMethod), "VMethod");
+ vm->id= method_id;
+ vm->param_count= param_count;
+ size= param_count* (sizeof(*vm->param_type) + sizeof(*vm->param_name));
+ for(i= 0; i <param_count; i++) {
+ size+=strlen(param_name[i])+1;
+ }
+ vm->param_type= MEM_mallocN(size, "param_type and param_name");
+ memcpy(vm->param_type, param_type, sizeof(VNOParamType)*param_count);
+ vm->param_name= (char **)(vm->param_type + param_count);
+ put= (char *)(vm->param_name + param_count);
+ for(i= 0; i < param_count; i++) {
+ vm->param_name[i]= put;
+ strcpy(put, param_name[i]);
+ put += strlen(param_name[i]) + 1;
+ }
+
+ BLI_addtail(&(vmg->methods), vm);
+#ifdef VERSECHAT
+ if(strcmp(vmethod_info[0].name, name)==0) {
+ vmethod_info[0].id = method_id;
+ }
+#endif
+ printf("method %s in group %d of node %u created\n", name, group_id, node_id);
+ }
+
+ BLI_strncpy(vm->name, (char *)name, 500);
+}
+
+/* callback for method destruction */
+static void cb_o_method_destroy(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ uint16 method_id,
+ const char *name,
+ uint8 param_count,
+ const VNOParamType *param_type,
+ const char *param_name[])
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ for(vmg= vnode->methodgroups.first; vmg; vmg= vmg->next)
+ if(vmg->group_id==group_id) break;
+
+ if(!vmg) return; /* method group doesn't exist? */
+
+ for(vm= vmg->methods.first; vm; vm= vm->next)
+ if(vm->id==method_id) break;
+
+ if(!vm) return;
+
+ BLI_remlink(&(vmg->methods), vm);
+ MEM_freeN(vm->param_type);
+ MEM_freeN(vm);
+}
+
+/* callback for method calls */
+static void cb_o_method_call(void *user_data, VNodeID node_id, uint8 group_id, uint8 method_id, VNodeID sender, VNOPackedParams *params)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VMethodGroup *vmg;
+ struct VMethod *vm;
+ Text *text;
+ int method_idx= -1;
+
+ VNOParam arg[3];
+
+ if(!session) return;
+
+ if(session->avatar!=node_id) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ vmg= lookup_vmethodgroup(&(vnode->methodgroups), group_id);
+ if(!vmg) return;
+
+ vm= lookup_vmethod(&(vmg->methods), method_id);
+ if(!vm) return;
+#ifdef VERSECHAT
+ if(strcmp(vm->name, "join")==0) method_idx=0;
+ if(strcmp(vm->name, "leave")==0) method_idx=1;
+ if(strcmp(vm->name, "hear")==0) method_idx=2;
+ if(method_idx>-1)
+ verse_method_call_unpack(params, vmethod_info[method_idx].param_count, vmethod_info[method_idx].param_type, arg);
+
+ switch(method_idx) {
+ case 0:
+ printf("Joining channel %s\n",arg[0].vstring);
+ text=add_empty_text();
+ text->flags |= TXT_ISCHAT;
+ rename_id(&(text->id), arg[0].vstring);
+ break;
+ case 1:
+ printf("Leaving channel %s\n",arg[0].vstring);
+ break;
+ case 2:
+ {
+ ListBase lb = G.main->text;
+ ID *id= (ID *)lb.first;
+ char showstr[1024];
+ showstr[0]='\0';
+ text = NULL;
+ sprintf(showstr, "%s: %s\n", arg[1].vstring, arg[2].vstring);
+ for(; id; id= id->next) {
+ if(strcmp(id->name+2, arg[0].vstring)==0 && strcmp(arg[0].vstring, "#server")!=0) {
+ text = (Text *)id;
+ break;
+ }
+ }
+ if(text) {
+ txt_insert_buf(text, showstr);
+ txt_move_eof(text, 0);
+ allqueue(REDRAWCHAT, 0);
+ } else {
+ printf("%s> %s: %s\n",arg[0].vstring, arg[1].vstring, arg[2].vstring);
+ }
+ }
+ break;
+ }
+#endif
+}
+
+void set_method_callbacks(void)
+{
+ /* create and destroy method groups */
+ verse_callback_set(verse_send_o_method_group_create, cb_o_method_group_create, NULL);
+ verse_callback_set(verse_send_o_method_group_destroy, cb_o_method_group_destroy, NULL);
+
+ /* create and destroy methods */
+ verse_callback_set(verse_send_o_method_create, cb_o_method_create, NULL);
+ verse_callback_set(verse_send_o_method_destroy, cb_o_method_destroy, NULL);
+
+ /* call methods */
+ verse_callback_set(verse_send_o_method_call, cb_o_method_call, NULL);
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/verse_node.c b/source/blender/blenkernel/intern/verse_node.c
new file mode 100644
index 00000000000..682ae773da5
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_node.c
@@ -0,0 +1,750 @@
+/**
+ * $Id: verse_node.c 12931 2007-12-17 18:20:48Z theeth $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Jiri Hnidek.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_userdef_types.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+
+#include "BIF_verse.h"
+
+#include "BKE_verse.h"
+
+#include "verse.h"
+
+/* function prototypes of static functions */
+ /* for tags */
+static void free_verse_tag_data(struct VTag *vtag);
+static struct VTag *find_tag_in_queue(struct VTagGroup *vtaggroup, const char *name);
+static struct VTag *create_verse_tag(struct VTagGroup *vtaggroup, uint16 tag_id, const char *name, VNTagType type, const VNTag *tag);
+ /* for verse tag groups */
+static void free_verse_taggroup_data(struct VTagGroup *taggroup);
+static struct VTagGroup *find_taggroup_in_queue(struct VNode *vnode, const char *name);
+static struct VTagGroup *create_verse_taggroup(VNode *vnode, uint16 group_id, const char *name);
+ /* for verse nodes */
+static void move_verse_node_to_dlist(struct VerseSession *session, VNodeID vnode_id);
+ /* function prototypes of node callback functions */
+static void cb_tag_destroy(void *user_data, VNodeID node_id, uint16 group_id, uint16 tag_id);
+static void cb_tag_create(void *user_data, VNodeID node_id, uint16 group_id, uint16 tag_id, const char *name, VNTagType type, const VNTag *tag);
+static void cb_tag_group_destroy(void *user_data, VNodeID node_id, uint16 group_id);
+static void cb_tag_group_create(void *user_data, VNodeID node_id, uint16 group_id, const char *name);
+static void cb_node_name_set(void *user_data, VNodeID node_id, const char *name);
+static void cb_node_destroy(void *user_data, VNodeID node_id);
+static void cb_node_create(void *user_data, VNodeID node_id, uint8 type, VNodeID owner_id);
+
+/*
+ * send new tag to verse server
+ */
+void send_verse_tag(VTag *vtag)
+{
+ verse_send_tag_create(vtag->vtaggroup->vnode->id,
+ vtag->vtaggroup->id,
+ vtag->id,
+ vtag->name,
+ vtag->type,
+ vtag->tag);
+}
+
+/*
+ * free tag data
+ */
+static void free_verse_tag_data(VTag *vtag)
+{
+ /* free name of verse tag */
+ MEM_freeN(vtag->name);
+ /* free value of tag */
+ MEM_freeN(vtag->tag);
+}
+
+/*
+ * try to find tag in sending queue ... if tag will be found, then
+ * this function will removed tag from queue and will return pointer
+ * at this tag
+ */
+static VTag *find_tag_in_queue(VTagGroup *vtaggroup, const char *name)
+{
+ struct VTag *vtag;
+
+ vtag = vtaggroup->queue.first;
+
+ while(vtag) {
+ if(strcmp(vtag->name, name)==0) {
+ BLI_remlink(&(vtaggroup->queue), vtag);
+ break;
+ }
+ vtag = vtag->next;
+ }
+
+ return vtag;
+}
+
+/*
+ * create new verse tag
+ */
+static VTag *create_verse_tag(
+ VTagGroup *vtaggroup,
+ uint16 tag_id,
+ const char *name,
+ VNTagType type,
+ const VNTag *tag)
+{
+ struct VTag *vtag;
+
+ vtag = (VTag*)MEM_mallocN(sizeof(VTag), "VTag");
+
+ vtag->vtaggroup = vtaggroup;
+ vtag->id = tag_id;
+ vtag->name = (char*)MEM_mallocN(sizeof(char)*(strlen(name)+1), "VTag name");
+ strcpy(vtag->name, name);
+ vtag->type = type;
+
+ vtag->tag = (VNTag*)MEM_mallocN(sizeof(VNTag), "VNTag");
+ *vtag->tag = *tag;
+
+ vtag->value = NULL;
+
+ return vtag;
+}
+
+/*
+ * send taggroup to verse server
+ */
+void send_verse_taggroup(VTagGroup *vtaggroup)
+{
+ verse_send_tag_group_create(
+ vtaggroup->vnode->id,
+ vtaggroup->id,
+ vtaggroup->name);
+}
+
+/*
+ * free taggroup data
+ */
+static void free_verse_taggroup_data(VTagGroup *taggroup)
+{
+ struct VerseSession *session = taggroup->vnode->session;
+ struct VTag *vtag;
+
+ vtag = taggroup->tags.lb.first;
+
+ while(vtag) {
+ free_verse_tag_data(vtag);
+ vtag = vtag->next;
+ }
+
+ /* unsubscribe from taggroup */
+ if(session->flag & VERSE_CONNECTED)
+ verse_send_tag_group_unsubscribe(taggroup->vnode->id, taggroup->id);
+
+ BLI_dlist_destroy(&(taggroup->tags));
+ MEM_freeN(taggroup->name);
+}
+
+/*
+ * move taggroup from queue to dynamic list with access array,
+ * set up taggroup id and return pointer at this taggroup
+ */
+static VTagGroup *find_taggroup_in_queue(VNode *vnode, const char *name)
+{
+ struct VTagGroup *vtaggroup;
+
+ vtaggroup = vnode->queue.first;
+
+ while(vtaggroup) {
+ if(strcmp(vtaggroup->name, name)==0) {
+ BLI_remlink(&(vnode->queue), vtaggroup);
+ break;
+ }
+ vtaggroup = vtaggroup->next;
+ }
+
+ return vtaggroup;
+}
+
+/*
+ * create new verse group of tags
+ */
+static VTagGroup *create_verse_taggroup(VNode *vnode, uint16 group_id, const char *name)
+{
+ struct VTagGroup *taggroup;
+
+ taggroup = (VTagGroup*)MEM_mallocN(sizeof(VTagGroup), "VTagGroup");
+
+ taggroup->vnode = vnode;
+ taggroup->id = group_id;
+ taggroup->name = (char*)MEM_mallocN(sizeof(char)*(strlen(name)+1), "VTagGroup name");
+ strcpy(taggroup->name, name);
+
+ BLI_dlist_init(&(taggroup->tags));
+ taggroup->queue.first = taggroup->queue.last = NULL;
+
+ taggroup->post_tag_change = post_tag_change;
+ taggroup->post_taggroup_create = post_taggroup_create;
+
+ return taggroup;
+}
+
+/*
+ * move first VerseNode waiting in sending queue to dynamic list of VerseNodes
+ * (it usually happens, when "our" VerseNode was received from verse server)
+ */
+static void move_verse_node_to_dlist(VerseSession *session, VNodeID vnode_id)
+{
+ VNode *vnode;
+
+ vnode = session->queue.first;
+
+ if(vnode) {
+ BLI_remlink(&(session->queue), vnode);
+ BLI_dlist_add_item_index(&(session->nodes), (void*)vnode, vnode_id);
+ }
+}
+
+/*
+ * send VerseNode to verse server
+ */
+void send_verse_node(VNode *vnode)
+{
+ verse_send_node_create(
+ vnode->id,
+ vnode->type,
+ vnode->session->avatar);
+}
+
+/*
+ * free Verse Node data
+ */
+void free_verse_node_data(VNode *vnode)
+{
+ struct VerseSession *session = vnode->session;
+ struct VTagGroup *vtaggroup;
+
+ /* free node data (object, geometry, etc.) */
+ switch(vnode->type){
+ case V_NT_OBJECT:
+ free_object_data(vnode);
+ break;
+ case V_NT_GEOMETRY:
+ free_geom_data(vnode);
+ break;
+ case V_NT_BITMAP:
+ free_bitmap_node_data(vnode);
+ break;
+ default:
+ break;
+ }
+
+ /* free all tag groups in dynamic list with access array */
+ vtaggroup = vnode->taggroups.lb.first;
+ while(vtaggroup) {
+ free_verse_taggroup_data(vtaggroup);
+ vtaggroup = vtaggroup->next;
+ }
+ BLI_dlist_destroy(&(vnode->taggroups));
+
+ /* free all tag groups still waiting in queue */
+ vtaggroup = vnode->queue.first;
+ while(vtaggroup) {
+ free_verse_taggroup_data(vtaggroup);
+ vtaggroup = vtaggroup->next;
+ }
+ BLI_freelistN(&(vnode->queue));
+
+ /* unsubscribe from node */
+ if(session->flag & VERSE_CONNECTED)
+ verse_send_node_unsubscribe(vnode->id);
+
+ /* free node name */
+ MEM_freeN(vnode->name);
+ vnode->name = NULL;
+
+ /* free node data */
+ MEM_freeN(vnode->data);
+ vnode->data = NULL;
+
+}
+
+/*
+ * free VerseNode
+ */
+void free_verse_node(VNode *vnode)
+{
+ free_verse_node_data(vnode);
+
+ BLI_dlist_free_item(&(vnode->session->nodes), vnode->id);
+}
+
+/*
+ * Find a Verse Node from session
+ */
+VNode* lookup_vnode(VerseSession *session, VNodeID node_id)
+{
+ struct VNode *vnode;
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ return vnode;
+}
+
+/*
+ * create new Verse Node
+ */
+VNode* create_verse_node(VerseSession *session, VNodeID node_id, uint8 type, VNodeID owner_id)
+{
+ struct VNode *vnode;
+
+ vnode = (VNode*)MEM_mallocN(sizeof(VNode), "VerseNode");
+
+ vnode->session = session;
+ vnode->id = node_id;
+ vnode->owner_id = owner_id;
+ vnode->name = NULL;
+ vnode->type = type;
+
+ BLI_dlist_init(&(vnode->taggroups));
+ vnode->queue.first = vnode->queue.last = NULL;
+ vnode->methodgroups.first = vnode->methodgroups.last = NULL;
+
+ vnode->data = NULL;
+
+ vnode->counter = 0;
+
+ vnode->flag = 0;
+#ifdef VERSECHAT
+ vnode->chat_flag = CHAT_NOTLOGGED;
+#endif
+
+ vnode->post_node_create = post_node_create;
+ vnode->post_node_destroy = post_node_destroy;
+ vnode->post_node_name_set = post_node_name_set;
+
+ return vnode;
+}
+
+/*
+ * callback function: tag was destroyed
+ */
+static void cb_tag_destroy(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ uint16 tag_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VTagGroup *vtaggroup;
+ struct VTag *vtag;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ /* try to find tag group in list of tag groups */
+ vtaggroup = BLI_dlist_find_link(&(vnode->taggroups), group_id);
+
+ if(!vtaggroup) return;
+
+ /* try to find verse tag in dynamic list of tags in tag group */
+ vtag = (VTag*)BLI_dlist_find_link(&(vtaggroup->tags), tag_id);
+
+ if(vtag) {
+ free_verse_tag_data(vtag);
+ BLI_dlist_free_item(&(vtaggroup->tags), vtag->id);
+ }
+}
+
+/*
+ * callback function: new tag was created
+ */
+static void cb_tag_create(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ uint16 tag_id,
+ const char *name,
+ VNTagType type,
+ const VNTag *tag)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VTagGroup *vtaggroup;
+ struct VTag *vtag;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ /* try to find tag group in list of tag groups */
+ vtaggroup = BLI_dlist_find_link(&(vnode->taggroups), group_id);
+
+ if(!vtaggroup) return;
+
+ /* try to find verse tag in dynamic list of tags in tag group */
+ vtag = (VTag*)BLI_dlist_find_link(&(vtaggroup->tags), tag_id);
+
+ if(!vtag) {
+ /* we will try to find vtag in sending queue */
+ vtag = find_tag_in_queue(vtaggroup, name);
+
+ /* when we didn't create this tag, then we will have to create one */
+ if(!vtag) vtag = create_verse_tag(vtaggroup, tag_id, name, type, tag);
+ else vtag->id = tag_id;
+
+ /* add tag to the list of tags in tag group */
+ BLI_dlist_add_item_index(&(vtaggroup->tags), vtag, tag_id);
+
+ /* post change/create method */
+ vtaggroup->post_tag_change(vtag);
+ }
+ else {
+ /* this tag exists, then we will propably change value of this tag */
+ if((vtag->type != type) || (strcmp(vtag->name, name)!=0)) {
+ /* changes of type or name are not allowed and such
+ * stupid changes will be returned back */
+ send_verse_tag(vtag);
+ }
+ else {
+ /* post change/create method */
+ vtaggroup->post_tag_change(vtag);
+ }
+ }
+}
+
+/*
+ * callback function: tag group was destroyed
+ */
+static void cb_tag_group_destroy(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VTagGroup *vtaggroup;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ vtaggroup = BLI_dlist_find_link(&(vnode->taggroups), group_id);
+
+ if(vtaggroup) {
+ free_verse_taggroup_data(vtaggroup);
+ BLI_dlist_free_item(&(vnode->taggroups), vtaggroup->id);
+ }
+}
+
+/*
+ * callback function: new tag group was created
+ */
+static void cb_tag_group_create(
+ void *user_data,
+ VNodeID node_id,
+ uint16 group_id,
+ const char *name)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VTagGroup *vtaggroup;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(!vnode) return;
+
+ /* name of taggroup has to begin with string "blender:" */
+ if(strncmp("blender:", name, 8)) return;
+
+ /* try to find tag group in list of tag groups */
+ vtaggroup = BLI_dlist_find_link(&(vnode->taggroups), group_id);
+
+ if(!vtaggroup) {
+ /* subscribe to tag group (when new tag will be created, then blender will
+ * receive command about it) */
+ verse_send_tag_group_subscribe(vnode->id, group_id);
+ verse_callback_update(0);
+
+ /* try to find taggroup in waiting queue */
+ vtaggroup = find_taggroup_in_queue(vnode, name);
+
+ /* if no taggroup exist, then new has to be created */
+ if(!vtaggroup) vtaggroup = create_verse_taggroup(vnode, group_id, name);
+ else vtaggroup->id = group_id;
+
+ /* add tag group to dynamic list with access array */
+ BLI_dlist_add_item_index(&(vnode->taggroups), (void*)vtaggroup, (unsigned int)group_id);
+
+ /* post create method */
+ vtaggroup->post_taggroup_create(vtaggroup);
+ }
+ else {
+ /* this taggroup exist and somebody try to change its name */
+ if(strcmp(vtaggroup->name, name)!=0) {
+ /* blender doesn't allow such stupid and dangerous things */
+ send_verse_taggroup(vtaggroup);
+ }
+ }
+}
+
+/*
+ * callback function: change name of node
+ */
+static void cb_node_name_set(
+ void *user_data,
+ VNodeID node_id,
+ const char *name)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+
+ if(!session) return;
+
+ vnode = (VNode*)BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ if(vnode && name) {
+ if(!vnode->name) {
+ vnode->name = (char*)MEM_mallocN(sizeof(char)*(strlen(name)+1), "VerseNode name");
+ }
+ else if(strlen(name) > strlen(vnode->name)) {
+ MEM_freeN(vnode->name);
+ vnode->name = (char*)MEM_mallocN(sizeof(char)*(strlen(name)+1), "VerseNode name");
+ }
+ strcpy(vnode->name, name);
+
+ vnode->post_node_name_set(vnode);
+ }
+}
+
+/*
+ * callback function for deleting node
+ */
+static void cb_node_destroy(
+ void *user_data,
+ VNodeID node_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ if(vnode) {
+ /* remove VerseNode from dynamic list */
+ BLI_dlist_rem_item(&(session->nodes), (unsigned int)node_id);
+ /* do post destroy operations */
+ vnode->post_node_destroy(vnode);
+ /* free verse data */
+ free_verse_node_data(vnode);
+ /* free VerseNode */
+ MEM_freeN(vnode);
+ };
+}
+
+
+/*
+ * callback function for new created node
+ */
+static void cb_node_create(
+ void *user_data,
+ VNodeID node_id,
+ uint8 type,
+ VNodeID owner_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode = NULL;
+
+ if(!session) return;
+
+ /* subscribe to node */
+ if((type==V_NT_OBJECT) || (type==V_NT_GEOMETRY) || (type==V_NT_BITMAP))
+ verse_send_node_subscribe(node_id);
+ else
+ return;
+
+ switch(type){
+ case V_NT_OBJECT :
+ if(owner_id==VN_OWNER_MINE) {
+ struct VLink *vlink;
+ /* collect VerseNode from VerseNode queue */
+ move_verse_node_to_dlist(session, node_id);
+ /* send next VerseNode waiting in queue */
+ if(session->queue.first) send_verse_node(session->queue.first);
+ /* get received VerseNode from list of VerseNodes */
+ vnode = BLI_dlist_find_link(&(session->nodes), node_id);
+ /* set up ID */
+ vnode->id = node_id;
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* find unsent link pointing at this VerseNode */
+ vlink = find_unsent_child_vlink(session, vnode);
+ /* send VerseLink */
+ if(vlink) send_verse_link(vlink);
+ /* send name of object node */
+ verse_send_node_name_set(node_id, vnode->name);
+ /* subscribe to changes of object node transformations */
+ verse_send_o_transform_subscribe(node_id, 0);
+ /* send object transformation matrix */
+ send_verse_object_position(vnode);
+ send_verse_object_rotation(vnode);
+ send_verse_object_scale(vnode);
+ }
+ else {
+ /* create new VerseNode */
+ vnode = create_verse_node(session, node_id, type, owner_id);
+ /* add VerseNode to list of nodes */
+ BLI_dlist_add_item_index(&(session->nodes), (void*)vnode, (unsigned int)node_id);
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* create object data */
+ vnode->data = create_object_data();
+ /* set up avatar's name */
+ if(node_id == session->avatar) {
+ verse_send_node_name_set(node_id, U.verseuser);
+ }
+ else if(session->flag & VERSE_AUTOSUBSCRIBE) {
+ /* subscribe to changes of object node transformations */
+ verse_send_o_transform_subscribe(node_id, 0);
+ }
+ }
+ break;
+ case V_NT_GEOMETRY :
+ if(owner_id==VN_OWNER_MINE){
+ struct VLink *vlink;
+ struct VLayer *vlayer;
+ /* collect VerseNode from VerseNode queue */
+ move_verse_node_to_dlist(session, node_id);
+ /* send next VerseNode waiting in queue */
+ if(session->queue.first) send_verse_node(session->queue.first);
+ /* get received VerseNode from list of VerseNodes */
+ vnode = BLI_dlist_find_link(&(session->nodes), node_id);
+ /* set up ID */
+ vnode->id = node_id;
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* find unsent link pointing at this VerseNode */
+ vlink = find_unsent_parent_vlink(session, vnode);
+ /* send VerseLink */
+ if(vlink) send_verse_link(vlink);
+ /* send name of geometry node */
+ verse_send_node_name_set(node_id, vnode->name);
+ /* send all not sent layer to verse server */
+ vlayer = (VLayer*)((VGeomData*)vnode->data)->queue.first;
+ if(vlayer) {
+ while(vlayer) {
+ send_verse_layer(vlayer);
+ vlayer = vlayer->next;
+ }
+ }
+ else {
+ /* send two verse layers to verse server */
+/* verse_send_g_layer_create(node_id, 0, "vertex", VN_G_LAYER_VERTEX_XYZ, 0, 0);
+ verse_send_g_layer_create(node_id, 1, "polygon", VN_G_LAYER_POLYGON_CORNER_UINT32, 0, 0);*/
+ }
+ }
+ else {
+ /* create new VerseNode*/
+ vnode = create_verse_node(session, node_id, type, owner_id);
+ /* add VerseNode to dlist of nodes */
+ BLI_dlist_add_item_index(&(session->nodes), (void*)vnode, (unsigned int)node_id);
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* create geometry data */
+ vnode->data = (void*)create_geometry_data();
+ }
+ break;
+ case V_NT_BITMAP :
+ if(owner_id==VN_OWNER_MINE) {
+ /* collect VerseNode from VerseNode queue */
+ move_verse_node_to_dlist(session, node_id);
+ /* send next VerseNode waiting in queue */
+ if(session->queue.first) send_verse_node(session->queue.first);
+ /* get received VerseNode from list of VerseNodes */
+ vnode = BLI_dlist_find_link(&(session->nodes), node_id);
+ /* set up ID */
+ vnode->id = node_id;
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* send name of object node */
+ verse_send_node_name_set(node_id, vnode->name);
+ /* send dimension of image to verse server */
+ verse_send_b_dimensions_set(node_id,
+ ((VBitmapData*)vnode->data)->width,
+ ((VBitmapData*)vnode->data)->height,
+ ((VBitmapData*)vnode->data)->depth);
+ }
+ else {
+ /* create new VerseNode*/
+ vnode = create_verse_node(session, node_id, type, owner_id);
+ /* add VerseNode to dlist of nodes */
+ BLI_dlist_add_item_index(&(session->nodes), (void*)vnode, (unsigned int)node_id);
+ /* set up flags */
+ vnode->flag |= NODE_RECEIVED;
+ /* create bitmap data */
+ vnode->data = (void*)create_bitmap_data();
+ }
+ break;
+ default:
+ vnode = NULL;
+ break;
+ }
+
+ if(vnode) vnode->post_node_create(vnode);
+}
+
+/*
+ * set up all callbacks for verse nodes
+ */
+void set_node_callbacks(void)
+{
+ /* new node created */
+ verse_callback_set(verse_send_node_create, cb_node_create, NULL);
+ /* node was deleted */
+ verse_callback_set(verse_send_node_destroy, cb_node_destroy, NULL);
+ /* name of node was set */
+ verse_callback_set(verse_send_node_name_set, cb_node_name_set, NULL);
+
+ /* new tag group was created */
+ verse_callback_set(verse_send_tag_group_create, cb_tag_group_create, NULL);
+ /* tag group was destroy */
+ verse_callback_set(verse_send_tag_group_destroy, cb_tag_group_destroy, NULL);
+
+ /* new tag was created */
+ verse_callback_set(verse_send_tag_create, cb_tag_create, NULL);
+ /* tag was destroy */
+ verse_callback_set(verse_send_tag_destroy, cb_tag_destroy, NULL);
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/verse_object_node.c b/source/blender/blenkernel/intern/verse_object_node.c
new file mode 100644
index 00000000000..fc5a27cd5d9
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_object_node.c
@@ -0,0 +1,620 @@
+/**
+ * $Id: verse_object_node.c 12931 2007-12-17 18:20:48Z theeth $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Jiri Hnidek.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_userdef_types.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+
+#include "BIF_verse.h"
+
+#include "BKE_verse.h"
+#include "BKE_utildefines.h"
+
+#include "verse.h"
+
+/* function prototypes of static functions */
+
+/* callback functions */
+static void cb_o_transform_pos_real32(void *user_data, VNodeID node_id, uint32 time_s, uint32 time_f, const real32 *pos, const real32 *speed, const real32 *accelerate, const real32 *drag_normal, real32 drag);
+static void cb_o_transform_rot_real32(void *user_data, VNodeID node_id, uint32 time_s, uint32 time_f, const VNQuat32 *temp, const VNQuat32 *speed, const VNQuat32 *accelerate, const VNQuat32 *drag_normal, real32 drag);
+static void cb_o_transform_scale_real32(void *user_data, VNodeID node_id, real32 scale_x, real32 scale_y, real32 scale_z);
+static void cb_o_link_set(void *user_data, VNodeID node_id, uint16 link_id, VNodeID link, const char *label, uint32 target_id);
+static void cb_o_link_destroy(void *user_data, VNodeID node_id,uint16 link_id);
+
+/* other functions */
+static void set_target_node_link_pointer(struct VNode *vnode, struct VLink *vlink);
+static void free_verse_link_data(struct VLink *vlink);
+
+/*
+ * find noy sent VerseLink in queue
+ */
+VLink *find_unsent_child_vlink(VerseSession *session, VNode *vnode)
+{
+ struct VLink *vlink;
+
+ if(vnode->type!=V_NT_OBJECT) return NULL;
+
+ vlink = ((VObjectData*)vnode->data)->queue.first;
+ while(vlink) {
+ if(vlink->target->id != -1) {
+ printf("\t vlink found, vnode target id %d\n", vlink->target->id);
+ return vlink;
+ }
+ vlink = vlink->next;
+ }
+ return NULL;
+}
+
+/*
+ * find unsent VerseLink "pointing at this VerseNode"
+ */
+VLink *find_unsent_parent_vlink(VerseSession *session, VNode *vnode)
+{
+ struct VNode *tmp;
+ struct VLink *vlink;
+
+ tmp = session->nodes.lb.first;
+
+ while(tmp) {
+ if(tmp->type==V_NT_OBJECT) {
+ vlink = ((VObjectData*)tmp->data)->queue.first;
+ while(vlink) {
+ if(vlink->target == vnode)
+ return vlink;
+ vlink = vlink->next;
+ }
+ }
+ tmp = tmp->next;
+ }
+ return NULL;
+}
+
+/*
+ * send object position to verse server
+ */
+void send_verse_object_position(VNode *vnode)
+{
+ float tmp;
+
+ ((VObjectData*)vnode->data)->flag &= ~POS_SEND_READY;
+
+ /* we have to do rotation around x axis (+pi/2) to be
+ compatible with other verse applications */
+ tmp = -((VObjectData*)vnode->data)->pos[1];
+ ((VObjectData*)vnode->data)->pos[1] = ((VObjectData*)vnode->data)->pos[2];
+ ((VObjectData*)vnode->data)->pos[2] = tmp;
+
+ verse_send_o_transform_pos_real32(
+ vnode->id, /* node id */
+ 0, /* time_s ... no interpolation */
+ 0, /* time_f ... no interpolation */
+ ((VObjectData*)vnode->data)->pos,
+ NULL, /* speed ... no interpolation */
+ NULL, /* accelerate ... no interpolation */
+ NULL, /* drag normal ... no interpolation */
+ 0.0); /* drag ... no interpolation */
+}
+
+/*
+ * send object rotation to verse server
+ */
+void send_verse_object_rotation(VNode *vnode)
+{
+ VNQuat32 quat;
+ float q[4] = {cos(-M_PI/4), -sin(-M_PI/4), 0, 0}, v[4], tmp[4];
+
+ /* inverse transformation to transformation in function cb_o_transform_rot_real32 */
+ mul_qt_qtqt(v, ((VObjectData*)vnode->data)->quat, q);
+ q[1]= sin(-M_PI/4);
+ mul_qt_qtqt(tmp, q, v);
+
+ quat.x = tmp[1];
+ quat.y = tmp[2];
+ quat.z = tmp[3];
+ quat.w = tmp[0];
+
+ ((VObjectData*)vnode->data)->flag &= ~ROT_SEND_READY;
+
+ verse_send_o_transform_rot_real32(
+ vnode->id, /* node id */
+ 0, /* time_s ... no interpolation */
+ 0, /* time_f ... no interpolation */
+ &quat,
+ NULL, /* speed ... no interpolation */
+ NULL, /* accelerate ... no interpolation */
+ NULL, /* drag normal ... no interpolation */
+ 0.0); /* drag ... no interpolation */
+}
+
+/*
+ * send object rotation to verse server
+ */
+void send_verse_object_scale(VNode *vnode)
+{
+ float tmp;
+
+ ((VObjectData*)vnode->data)->flag &= ~SCALE_SEND_READY;
+
+ /* we have to do rotation around x axis (+pi/2) to be
+ compatible with other verse applications */
+ tmp = ((VObjectData*)vnode->data)->scale[1];
+ ((VObjectData*)vnode->data)->scale[1] = ((VObjectData*)vnode->data)->scale[2];
+ ((VObjectData*)vnode->data)->scale[2] = tmp;
+
+ verse_send_o_transform_scale_real32(
+ vnode->id,
+ ((VObjectData*)vnode->data)->scale[0],
+ ((VObjectData*)vnode->data)->scale[1],
+ ((VObjectData*)vnode->data)->scale[2]);
+}
+
+/*
+ * send VerseLink to verse server
+ */
+void send_verse_link(VLink *vlink)
+{
+ verse_session_set(vlink->session->vsession);
+
+ verse_send_o_link_set(
+ vlink->source->id,
+ vlink->id,
+ vlink->target->id,
+ vlink->label,
+ vlink->target_id);
+}
+
+/*
+ * set up pointer at VerseLink of target node (geometry node, material node, etc.)
+ */
+static void set_target_node_link_pointer(VNode *vnode, VLink *vlink)
+{
+ switch (vnode->type) {
+ case V_NT_GEOMETRY:
+ ((VGeomData*)vnode->data)->vlink = vlink;
+ break;
+ default:
+ break;
+ }
+}
+
+/*
+ * free VerseLink and it's label
+ */
+static void free_verse_link_data(VLink *vlink)
+{
+ MEM_freeN(vlink->label);
+}
+
+/*
+ * create new VerseLink
+ */
+VLink *create_verse_link(
+ VerseSession *session,
+ VNode *source,
+ VNode *target,
+ uint16 link_id,
+ uint32 target_id,
+ const char *label)
+{
+ struct VLink *vlink;
+
+ vlink = (VLink*)MEM_mallocN(sizeof(VLink), "VerseLink");
+ vlink->session = session;
+ vlink->source = source;
+ vlink->target = target;
+ vlink->id = link_id;
+ vlink->target_id = target_id;
+
+ set_target_node_link_pointer(target, vlink);
+
+ vlink->label = (char*)MEM_mallocN(sizeof(char)*(strlen(label)+1), "VerseLink label");
+ vlink->label[0] = '\0';
+ strcat(vlink->label, label);
+
+ vlink->flag = 0;
+
+ vlink->post_link_set = post_link_set;
+ vlink->post_link_destroy = post_link_destroy;
+
+ return vlink;
+}
+
+/*
+ * free ObjectData (links, links in queue and lables of links)
+ */
+void free_object_data(VNode *vnode)
+{
+ struct VerseSession *session = vnode->session;
+ struct VObjectData *obj = (VObjectData*)vnode->data;
+ struct VLink *vlink;
+ struct VMethodGroup *vmg;
+
+ if(!obj) return;
+
+ /* free all labels of links in dlist */
+ vlink = obj->links.lb.first;
+ while(vlink){
+ free_verse_link_data(vlink);
+ vlink = vlink->next;
+ }
+
+ /* free all labels of links waiting in queue */
+ vlink = obj->queue.first;
+ while(vlink){
+ free_verse_link_data(vlink);
+ vlink = vlink->next;
+ }
+ /* free dynamic list and sendig queue of links */
+ BLI_dlist_destroy(&(obj->links));
+ BLI_freelistN(&(obj->queue));
+
+ /* free method groups and their methods */
+ for(vmg = vnode->methodgroups.first; vmg; vmg= vmg->next) {
+ free_verse_methodgroup(vmg);
+ }
+ BLI_freelistN(&(vnode->methodgroups));
+
+ /* free constraint between VerseNode and Object */
+ obj->post_object_free_constraint(vnode);
+
+ /* unsubscribe from receiving changes of transformation matrix */
+ if(session->flag & VERSE_CONNECTED)
+ verse_send_o_transform_unsubscribe(vnode->id, 0);
+}
+
+/*
+ * create new object data
+ */
+VObjectData *create_object_data(void)
+{
+ VObjectData *obj;
+
+ obj = (VObjectData*)MEM_mallocN(sizeof(VObjectData), "VerseObjectData");
+ obj->object = NULL;
+ BLI_dlist_init(&(obj->links));
+ obj->queue.first = obj->queue.last = NULL;
+ obj->flag = 0;
+
+ /* transformation matrix */
+ obj->pos[0] = obj->pos[1] = obj->pos[2] = 0.0;
+ obj->quat[0] = obj->quat[1] = obj->quat[2] = 0.0; obj->quat[3] = 1;
+ obj->scale[0] = obj->scale[1] = obj->scale[2] = 1.0;
+
+ /* transformation flags */
+ obj->flag |= POS_SEND_READY;
+ obj->flag |= ROT_SEND_READY;
+ obj->flag |= SCALE_SEND_READY;
+
+ /* set up pointers at post callback functions */
+/* obj->post_transform = post_transform;*/
+ obj->post_transform_pos = post_transform_pos;
+ obj->post_transform_rot = post_transform_rot;
+ obj->post_transform_scale = post_transform_scale;
+ obj->post_object_free_constraint = post_object_free_constraint;
+
+ return obj;
+}
+
+/*
+ * callback function:
+ */
+static void cb_o_transform_pos_real32(
+ void *user_data,
+ VNodeID node_id,
+ uint32 time_s,
+ uint32 time_f,
+ const real32 *pos,
+ const real32 *speed,
+ const real32 *accelerate,
+ const real32 *drag_normal,
+ real32 drag)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ float vec[3], dt, tmp;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ ((VObjectData*)vnode->data)->flag |= POS_SEND_READY;
+
+ /* verse server sends automaticaly some stupid default values ...
+ * we have to ignore these values, when we created this object node */
+ if( (vnode->owner_id==VN_OWNER_MINE) && !(((VObjectData*)vnode->data)->flag & POS_RECEIVE_READY) ) {
+ ((VObjectData*)vnode->data)->flag |= POS_RECEIVE_READY;
+ return;
+ }
+
+ dt = time_s + time_f/(0xffff);
+
+ if(pos) {
+ vec[0] = pos[0];
+ vec[1] = pos[1];
+ vec[2] = pos[2];
+ }
+ else {
+ vec[0] = 0.0f;
+ vec[1] = 0.0f;
+ vec[2] = 0.0f;
+ }
+
+ if(speed) {
+ vec[0] += speed[0]*dt;
+ vec[1] += speed[1]*dt;
+ vec[2] += speed[2]*dt;
+ }
+
+ if(accelerate) {
+ vec[0] += accelerate[0]*dt*dt/2;
+ vec[1] += accelerate[1]*dt*dt/2;
+ vec[2] += accelerate[2]*dt*dt/2;
+ }
+
+ /* we have to do rotation around x axis (+pi/2) to be
+ compatible with other verse applications */
+ tmp = vec[1];
+ vec[1] = -vec[2];
+ vec[2] = tmp;
+
+ if( (((VObjectData*)vnode->data)->pos[0] != vec[0]) ||
+ (((VObjectData*)vnode->data)->pos[1] != vec[1]) ||
+ (((VObjectData*)vnode->data)->pos[2] != vec[2]))
+ {
+ ((VObjectData*)vnode->data)->pos[0] = vec[0];
+ ((VObjectData*)vnode->data)->pos[1] = vec[1];
+ ((VObjectData*)vnode->data)->pos[2] = vec[2];
+
+ ((VObjectData*)vnode->data)->post_transform_pos(vnode);
+ }
+}
+
+/*
+ * callback function:
+ */
+static void cb_o_transform_rot_real32(
+ void *user_data,
+ VNodeID node_id,
+ uint32 time_s,
+ uint32 time_f,
+ const VNQuat32 *quat,
+ const VNQuat32 *speed,
+ const VNQuat32 *accelerate,
+ const VNQuat32 *drag_normal,
+ real32 drag)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ float temp[4]={0, 0, 0, 0}, v[4], dt; /* temporary quaternions */
+ float q[4]={cos(M_PI/4), -sin(M_PI/4), 0, 0}; /* conjugate quaternion (represents rotation
+ around x-axis +90 degrees) */
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ ((VObjectData*)vnode->data)->flag |= ROT_SEND_READY;
+
+ /* verse server sends automaticaly some stupid default values ...
+ * we have to ignore these values, when we created this object node */
+ if( (vnode->owner_id==VN_OWNER_MINE) && !(((VObjectData*)vnode->data)->flag & ROT_RECEIVE_READY) ) {
+ ((VObjectData*)vnode->data)->flag |= ROT_RECEIVE_READY;
+ return;
+ }
+
+ dt = time_s + time_f/(0xffff);
+
+ if(quat) {
+ temp[1] = quat->x;
+ temp[2] = quat->y;
+ temp[3] = quat->z;
+ temp[0] = quat->w;
+ }
+
+ if(speed) {
+ temp[1] += speed->x*dt;
+ temp[2] += speed->y*dt;
+ temp[3] += speed->z*dt;
+ temp[0] += speed->w*dt;
+ }
+
+ if(accelerate) {
+ temp[1] += accelerate->x*dt*dt/2;
+ temp[2] += accelerate->y*dt*dt/2;
+ temp[3] += accelerate->z*dt*dt/2;
+ temp[0] += accelerate->w*dt*dt/2;
+ }
+
+ /* following matematical operation transform rotation:
+ *
+ * v' = quaternion * v * conjugate_quaternion
+ *
+ *, where v is original representation of rotation */
+
+ mul_qt_qtqt(v, temp, q);
+ q[1]= sin(M_PI/4); /* normal quaternion */
+ mul_qt_qtqt(temp, q, v);
+
+ if( (((VObjectData*)vnode->data)->quat[0] != temp[0]) ||
+ (((VObjectData*)vnode->data)->quat[1] != temp[1]) ||
+ (((VObjectData*)vnode->data)->quat[2] != temp[2]) ||
+ (((VObjectData*)vnode->data)->quat[3] != temp[3]))
+ {
+ QUATCOPY(((VObjectData*)vnode->data)->quat, temp);
+
+ ((VObjectData*)vnode->data)->post_transform_rot(vnode);
+ }
+}
+
+/*
+ * callback function:
+ */
+static void cb_o_transform_scale_real32(
+ void *user_data,
+ VNodeID node_id,
+ real32 scale_x,
+ real32 scale_y,
+ real32 scale_z)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ real32 tmp;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ ((VObjectData*)vnode->data)->flag |= SCALE_SEND_READY;
+
+ /* verse server sends automaticaly some stupid default values ...
+ * we have to ignore these values, when we created this object node */
+ if( (vnode->owner_id==VN_OWNER_MINE) && !(((VObjectData*)vnode->data)->flag & SCALE_RECEIVE_READY) ) {
+ ((VObjectData*)vnode->data)->flag |= SCALE_RECEIVE_READY;
+ return;
+ }
+
+ /* flip axis (verse spec) */
+ tmp = scale_y;
+ scale_y = scale_z;
+ scale_z = tmp;
+
+ /* z and y axis are flipped here too */
+ if( (((VObjectData*)vnode->data)->scale[0] != scale_x) ||
+ (((VObjectData*)vnode->data)->scale[1] != scale_y) ||
+ (((VObjectData*)vnode->data)->scale[2] != scale_z))
+ {
+ ((VObjectData*)vnode->data)->scale[0] = scale_x;
+ ((VObjectData*)vnode->data)->scale[1] = scale_y;
+ ((VObjectData*)vnode->data)->scale[2] = scale_z;
+
+ ((VObjectData*)vnode->data)->post_transform_scale(vnode);
+ }
+}
+
+/*
+ * callback function: link between object node and some other node was created
+ */
+static void cb_o_link_set(
+ void *user_data,
+ VNodeID node_id,
+ uint16 link_id,
+ VNodeID link,
+ const char *label,
+ uint32 target_id)
+{
+ struct VLink *vlink;
+ struct VNode *source;
+ struct VNode *target;
+
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+
+ if(!session) return;
+
+ source = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+ target = BLI_dlist_find_link(&(session->nodes), (unsigned int)link);
+
+ if(!(source && target)) return;
+
+ vlink = ((VObjectData*)source->data)->queue.first;
+
+ if(vlink && (vlink->source==source) && (vlink->target==target)) {
+ /* remove VerseLink from sending queue */
+ BLI_remlink(&(((VObjectData*)source->data)->queue), vlink);
+ /* add VerseLink to dynamic list of VerseLinks */
+ BLI_dlist_add_item_index(&(((VObjectData*)source->data)->links), vlink, (unsigned int)link_id);
+ /* send next link from sending queue */
+ if(((VObjectData*)source->data)->queue.first)
+ send_verse_link(((VObjectData*)source->data)->queue.first);
+ /* set up VerseLink variables */
+ vlink->flag = 0;
+ vlink->id = link_id;
+ vlink->target_id = target_id;
+ }
+ else {
+ /* create new VerseLink */
+ vlink = create_verse_link(session, source, target, link_id, target_id, label);
+ /* add VerseLink to dynamic list of VerseLinks */
+ BLI_dlist_add_item_index(&(((VObjectData*)source->data)->links), vlink, (unsigned int)link_id);
+ }
+
+ target->counter++;
+
+ vlink->post_link_set(vlink);
+}
+
+/*
+ * callback function: destroy link between two VerseNodes
+ */
+static void cb_o_link_destroy(
+ void *user_data,
+ VNodeID node_id,
+ uint16 link_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VNode *vnode;
+ struct VLink *vlink;
+
+ if(!session) return;
+
+ vnode = BLI_dlist_find_link(&(session->nodes), (unsigned int)node_id);
+
+ vlink = BLI_dlist_find_link(&(((VObjectData*)vnode->data)->links), link_id);
+
+ if(vlink) {
+ vlink->target->counter--;
+ free_verse_link_data(vlink);
+ BLI_dlist_free_item(&(((VObjectData*)vnode->data)->links), link_id);
+ }
+
+ vlink->post_link_destroy(vlink);
+}
+
+void set_object_callbacks(void)
+{
+ /* position of object was changed */
+ verse_callback_set(verse_send_o_transform_pos_real32, cb_o_transform_pos_real32, NULL);
+ /* rotation of object was changed */
+ verse_callback_set(verse_send_o_transform_rot_real32, cb_o_transform_rot_real32, NULL);
+ /* size of object was changed */
+ verse_callback_set(verse_send_o_transform_scale_real32, cb_o_transform_scale_real32, NULL);
+ /* new link between nodes was created */
+ verse_callback_set(verse_send_o_link_set, cb_o_link_set, NULL);
+ /* link between nodes was destroyed */
+ verse_callback_set(verse_send_o_link_destroy, cb_o_link_destroy, NULL);
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/verse_session.c b/source/blender/blenkernel/intern/verse_session.c
new file mode 100644
index 00000000000..64d6b9885fe
--- /dev/null
+++ b/source/blender/blenkernel/intern/verse_session.c
@@ -0,0 +1,480 @@
+/**
+ * $Id: verse_session.c 12931 2007-12-17 18:20:48Z theeth $
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Jiri Hnidek.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_VERSE
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h" /* temp */
+#include "DNA_listBase.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BLI_dynamiclist.h"
+#include "BLI_blenlib.h"
+
+#include "BIF_screen.h"
+#include "BIF_verse.h"
+
+#include "BKE_global.h"
+#include "BKE_verse.h"
+
+struct ListBase session_list={NULL, NULL};
+struct ListBase server_list={NULL, NULL};
+
+static int cb_ping_registered = 0;
+
+/* list of static function prototypes */
+static void cb_connect_terminate(const char *address, const char *bye);
+static void cb_connect_accept(void *user_data, uint32 avatar, void *address, void *connection, const uint8 *host_id);
+static void set_all_callbacks(void);
+static void free_verse_session_data(struct VerseSession *session);
+static void add_verse_server(VMSServer *server);
+static void check_connection_state(struct VerseServer *server);
+
+static void check_connection_state(struct VerseServer *server)
+{
+ struct VerseSession *session;
+ session = session_list.first;
+ while(session) {
+ if(strcmp(server->ip,session->address)==0) {
+ server->flag = session->flag;
+ return;
+ }
+ session = session->next;
+ }
+}
+/*
+ * add verse server to server_list. Prevents duplicate
+ * entries
+ */
+static void add_verse_server(VMSServer *server)
+{
+ struct VerseServer *iter, *niter;
+ VerseServer *newserver;
+ const char *name = verse_ms_field_value(server, "DE");
+ iter = server_list.first;
+
+ while(iter) {
+ niter = iter->next;
+ if(strcmp(iter->ip, server->ip)==0) {
+ return;
+ }
+ iter = niter;
+ }
+
+ newserver = (VerseServer *)MEM_mallocN(sizeof(VerseServer), "VerseServer");
+ newserver->ip = (char *)MEM_mallocN(sizeof(char)*(strlen(server->ip)+1), "VerseServer ip");
+ strcpy(newserver->ip, server->ip);
+
+ if(name) {
+ newserver->name = (char *)MEM_mallocN(sizeof(char)*(strlen(name)+strlen(newserver->ip)+4), "VerseServer name");
+ strcpy(newserver->name, name);
+ strcat(newserver->name, " (");
+ strcat(newserver->name, newserver->ip);
+ strcat(newserver->name, ")");
+ }
+
+ newserver->flag = 0;
+ check_connection_state(newserver);
+
+ printf("Adding new verse server: %s at %s\n", newserver->name, newserver->ip);
+
+ BLI_addtail(&server_list, newserver);
+ post_server_add();
+}
+
+/*
+ * callback function for ping
+ */
+static void cb_ping(void *user, const char *address, const char *message)
+{
+ VMSServer **servers = verse_ms_list_parse(message);
+ if(servers != NULL)
+ {
+ int i;
+
+ for(i = 0; servers[i] != NULL; i++)
+ add_verse_server(servers[i]);
+
+ free(servers);
+ }
+}
+
+/*
+ * callback function for connection terminated
+ */
+static void cb_connect_terminate(const char *address, const char *bye)
+{
+ VerseSession *session = (VerseSession*)current_verse_session();
+
+ if(!session) return;
+
+ /* remove session from list of session */
+ BLI_remlink(&session_list, session);
+ /* do post connect operations */
+ session->post_connect_terminated(session);
+ /* free session data */
+ free_verse_session_data(session);
+ /* free session */
+ MEM_freeN(session);
+}
+
+/*
+ * callback function for accepted connection to verse server
+ */
+static void cb_connect_accept(
+ void *user_data,
+ uint32 avatar,
+ void *address,
+ void *connection,
+ const uint8 *host_id)
+{
+ struct VerseSession *session = (VerseSession*)current_verse_session();
+ struct VerseServer *server = server_list.first;
+ uint32 i, mask=0;
+
+ if(!session) return;
+
+ session->flag |= VERSE_CONNECTED;
+ session->flag &= ~VERSE_CONNECTING;
+
+ while(server) {
+ if(strcmp(session->address, server->ip)==0) {
+ server->flag |= VERSE_CONNECTED;
+ server->flag &= ~VERSE_CONNECTING;
+ server->session = session;
+ break;
+ }
+ server = server->next;
+ }
+
+ printf("\tBlender is connected to verse server: %s\n", (char*)address);
+ printf("\tVerseSession->counter: %d\n", session->counter);
+
+ session->avatar = avatar;
+
+ session->post_connect_accept(session);
+
+ for(i = 0; i < V_NT_NUM_TYPES; i++)
+ mask = mask | (1 << i);
+ verse_send_node_index_subscribe(mask);
+ verse_send_node_subscribe(session->avatar); /* subscribe to avatar node, as well */
+
+ /* create our own method group and method */
+ /*verse_send_o_method_group_create(session->avatar, ~0, "tawk-client");*/
+}
+
+/*
+ * set up all callbacks for sessions
+ */
+void set_verse_session_callbacks(void)
+{
+ /* connection */
+ verse_callback_set(verse_send_connect_accept, cb_connect_accept, NULL);
+ /* connection was terminated */
+ verse_callback_set(verse_send_connect_terminate, cb_connect_terminate, NULL);
+
+}
+
+/*
+ * set all callbacks used in Blender
+ */
+static void set_all_callbacks(void)
+{
+ /* set up all callbacks for sessions */
+ set_verse_session_callbacks();
+
+ /* set up callbacks for nodes */
+ set_node_callbacks();
+
+ /* set up all callbacks for object nodes */
+ set_object_callbacks();
+
+ /* set up all callbacks for geometry nodes */
+ set_geometry_callbacks();
+
+ /* set up all callbacks for bitmap nodes */
+ set_bitmap_callbacks();
+
+ /* set up all callbacks for method groups and methods */
+ set_method_callbacks();
+}
+
+/*
+ * this function sends and receive all packets for all sessions
+ */
+void b_verse_update(void)
+{
+ VerseSession *session, *next_session;
+
+ session = session_list.first;
+ while(session){
+ next_session = session->next;
+ verse_session_set(session->vsession);
+ if((session->flag & VERSE_CONNECTED) || (session->flag & VERSE_CONNECTING)) {
+ verse_callback_update(10);
+ session->post_connect_update(session);
+ }
+ session = next_session;
+ }
+ if(cb_ping_registered>0) {
+ verse_callback_update(10);
+ }
+}
+
+/*
+ * returns VerseSession coresponding to vsession pointer
+ */
+VerseSession *versesession_from_vsession(VSession *vsession)
+{
+ struct VerseSession *session;
+
+ session = session_list.first;
+
+ while(session) {
+ if(session->vsession==vsession) return session;
+ session = session->next;
+ }
+
+ return session;
+}
+
+/*
+ * returns pointer at current VerseSession
+ */
+VerseSession *current_verse_session(void)
+{
+ struct VerseSession *session;
+ VSession vsession = verse_session_get();
+
+ session = session_list.first;
+
+ while(session){
+ if(session->vsession == vsession)
+ return session;
+ session = session->next;
+ }
+
+ printf("error: non-existing SESSION occured!\n");
+ return NULL;
+}
+
+/*
+ * free VerseSession
+ */
+static void free_verse_session_data(VerseSession *session)
+{
+ struct VNode *vnode;
+
+ /* free data of all nodes */
+ vnode = session->nodes.lb.first;
+ while(vnode){
+ free_verse_node_data(vnode);
+ vnode = vnode->next;
+ }
+
+ /* free data of nodes waiting in queue */
+ vnode = session->queue.first;
+ while(vnode){
+ free_verse_node_data(vnode);
+ vnode = vnode->next;
+ }
+
+ /* free all VerseNodes */
+ BLI_dlist_destroy(&(session->nodes));
+ /* free all VerseNodes waiting in queque */
+ BLI_freelistN(&(session->queue));
+
+ /* free name of verse host for this session */
+ MEM_freeN(session->address);
+}
+
+/*
+ * free VerseSession
+ */
+void free_verse_session(VerseSession *session)
+{
+ /* remove session from session list*/
+ BLI_remlink(&session_list, session);
+ /* do post terminated operations */
+ session->post_connect_terminated(session);
+ /* free session data (nodes, layers) */
+ free_verse_session_data(session);
+ /* free session */
+ MEM_freeN(session);
+}
+
+/*
+ * create new verse session and return coresponding data structure
+ */
+VerseSession *create_verse_session(
+ const char *name,
+ const char *pass,
+ const char *address,
+ uint8 *expected_key)
+{
+ struct VerseSession *session;
+ VSession *vsession;
+
+ vsession = verse_send_connect(name, pass, address, expected_key);
+
+ if(!vsession) return NULL;
+
+ session = (VerseSession*)MEM_mallocN(sizeof(VerseSession), "VerseSession");
+
+ session->flag = VERSE_CONNECTING;
+
+ session->vsession = vsession;
+ session->avatar = -1;
+
+ session->address = (char*)MEM_mallocN(sizeof(char)*(strlen(address)+1),"session adress name");
+ strcpy(session->address, address);
+
+ session->connection = NULL;
+ session->host_id = NULL;
+ session->counter = 0;
+
+ /* initialize dynamic list of nodes and node queue */
+ BLI_dlist_init(&(session->nodes));
+ session->queue.first = session->queue.last = NULL;
+
+ /* set up all client dependent functions */
+ session->post_connect_accept = post_connect_accept;
+ session->post_connect_terminated = post_connect_terminated;
+ session->post_connect_update = post_connect_update;
+
+ post_server_add();
+
+ return session;
+}
+
+/*
+ * end verse session and free all session data
+ */
+void end_verse_session(VerseSession *session)
+{
+ /* send terminate command to verse server */
+ verse_send_connect_terminate(session->address, "blender: bye bye");
+ /* update callbacks */
+ verse_callback_update(1000);
+ /* send destroy session command to verse server */
+ verse_session_destroy(session->vsession);
+ /* set up flag of verse session */
+ session->flag &= ~VERSE_CONNECTED;
+ /* do post connect operations */
+ session->post_connect_terminated(session);
+ /* free structure of verse session */
+ free_verse_session(session);
+}
+
+void free_all_servers(void)
+{
+ VerseServer *server, *nextserver;
+
+ server = server_list.first;
+
+ while(server) {
+ nextserver = server->next;
+ BLI_remlink(&server_list, server);
+ MEM_freeN(server->name);
+ MEM_freeN(server->ip);
+ MEM_freeN(server);
+ server = nextserver;
+ }
+
+ BLI_freelistN(&server_list);
+}
+
+/*
+ * end connection to all verse hosts (servers) ... free all VerseSessions
+ * free all VerseServers
+ */
+void end_all_verse_sessions(void)
+{
+ VerseSession *session,*nextsession;
+
+ session = session_list.first;
+
+ while(session) {
+ nextsession= session->next;
+ end_verse_session(session);
+ /* end next session */
+ session = nextsession;
+ }
+
+ BLI_freelistN(&session_list);
+
+ free_all_servers();
+}
+
+/*
+ * do a get from ms
+ */
+void b_verse_ms_get(void)
+{
+ if(cb_ping_registered==0) {
+ /* handle ping messages (for master server) */
+ verse_callback_set(verse_send_ping, cb_ping, NULL);
+ add_screenhandler(G.curscreen, SCREEN_HANDLER_VERSE, 1);
+ cb_ping_registered++;
+ }
+ free_all_servers();
+
+ verse_ms_get_send(U.versemaster, VERSE_MS_FIELD_DESCRIPTION, NULL);
+ verse_callback_update(10);
+}
+
+/*
+ * connect to verse host, set up all callbacks, create session
+ */
+void b_verse_connect(char *address)
+{
+ VerseSession *session = NULL;
+
+ /* if no session was created before, then set up all callbacks */
+ if((session_list.first==NULL) && (session_list.last==NULL))
+ set_all_callbacks();
+
+ /* create new session */
+ if(address)
+ session = create_verse_session("Blender", "pass", address, NULL);
+
+ if(session) {
+ /* add new session to the list of sessions */
+ BLI_addtail(&session_list, session);
+
+ /* add verse handler if this is first session */
+ if(session_list.first == session_list.last)
+ add_screenhandler(G.curscreen, SCREEN_HANDLER_VERSE, 1);
+
+ }
+}
+
+#endif