diff options
Diffstat (limited to 'source/blender/blenkernel/intern')
52 files changed, 498 insertions, 413 deletions
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c index 7d9c9a431f8..444bc10d562 100644 --- a/source/blender/blenkernel/intern/BME_tools.c +++ b/source/blender/blenkernel/intern/BME_tools.c @@ -107,7 +107,7 @@ float *BME_new_transdata_float(BME_TransData_Head *td) { return BLI_memarena_alloc(td->ma, sizeof(float)); } -static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) { +static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) { BME_Edge *e, *oe; BME_Loop *l; int len, count, flag; @@ -217,7 +217,7 @@ static void BME_data_interp_from_verts(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, #endif -static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Vert *v, BME_Edge *e1, float fac){ +static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UNUSED(v2), BME_Vert *v, BME_Edge *e1, float fac){ void *src[2]; float w[2]; BME_Loop *l=NULL, *v1loop = NULL, *vloop = NULL, *v2loop = NULL; @@ -356,7 +356,7 @@ static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransDa * vec2 is the direction of projection (pointing away from vec1) * up_vec is used for orientation (expected to be normalized) * returns the length of the projected vector that lies along vec1 */ -static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *td) { +static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *UNUSED(td)) { float factor, vec3[3], tmp[3],c1,c2; cross_v3_v3v3(tmp,vec1,vec2); @@ -582,7 +582,7 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran return max; } -static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int options, BME_TransData_Head *td) { +static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int UNUSED(options), BME_TransData_Head *td) { BME_Vert *ov1, *ov2, *v1, *v2; ov1 = BME_edge_getothervert(v->edge, v); @@ -607,7 +607,7 @@ static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, return v1; } -static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) { +static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) { BME_Vert *v1, *v2, *kv; BME_Loop *kl=NULL, *nl; BME_Edge *e; @@ -708,7 +708,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti return l; } -static BME_Loop *BME_bevel_vert(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) { +static BME_Loop *BME_bevel_vert(BME_Mesh *bm, BME_Loop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) { BME_Vert *v1, *v2; BME_Poly *f; @@ -859,7 +859,7 @@ static void BME_bevel_add_vweight(BME_TransData_Head *td, BME_Mesh *bm, BME_Vert } } -static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) { +static float BME_bevel_get_angle(BME_Mesh *UNUSED(bm), BME_Edge *e, BME_Vert *v) { BME_Vert *v1, *v2; BME_Loop *l1, *l2; float vec1[3], vec2[3], vec3[3], vec4[3]; @@ -918,7 +918,7 @@ static int BME_face_sharededges(BME_Poly *f1, BME_Poly *f2){ * Returns - * A BME_Mesh pointer to the BMesh passed as a parameter. */ -static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int defgrp_index, float angle, BME_TransData_Head *td) { +static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defgrp_index), float angle, BME_TransData_Head *td) { BME_Vert *v; BME_Edge *e; BME_Poly *f; @@ -1162,7 +1162,7 @@ static void bmesh_dissolve_disk(BME_Mesh *bm, BME_Vert *v){ //BME_JEKV(bm,v->edge,v); } } -static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int defgrp_index, BME_TransData_Head *td) { +static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int UNUSED(defgrp_index), BME_TransData_Head *td) { BME_Vert *v, *nv; BME_Edge *e, *oe; BME_Loop *l, *l2; diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index bbd68fb797b..1cd5ae381c4 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -15,6 +15,13 @@ #define CCG_INLINE inline #endif +/* copied from BKE_utildefines.h ugh */ +#ifdef __GNUC__ +# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__)) +#else +# define UNUSED(x) x +#endif + /* used for normalize_v3 in BLI_math_vector * float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */ #define EPSILON (1.0e-35f) @@ -185,13 +192,13 @@ static int _ehashIterator_isStopped(EHashIterator *ehi) { /***/ -static void *_stdAllocator_alloc(CCGAllocatorHDL a, int numBytes) { +static void *_stdAllocator_alloc(CCGAllocatorHDL UNUSED(a), int numBytes) { return malloc(numBytes); } -static void *_stdAllocator_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize) { +static void *_stdAllocator_realloc(CCGAllocatorHDL UNUSED(a), void *ptr, int newSize, int UNUSED(oldSize)) { return realloc(ptr, newSize); } -static void _stdAllocator_free(CCGAllocatorHDL a, void *ptr) { +static void _stdAllocator_free(CCGAllocatorHDL UNUSED(a), void *ptr) { free(ptr); } @@ -2601,7 +2608,7 @@ float ccgSubSurf_getEdgeCrease(CCGEdge *e) { /* Face accessors */ -CCGFaceHDL ccgSubSurf_getFaceFaceHandle(CCGSubSurf *ss, CCGFace *f) { +CCGFaceHDL ccgSubSurf_getFaceFaceHandle(CCGSubSurf *UNUSED(ss), CCGFace *f) { return f->fHDL; } int ccgSubSurf_getFaceAge(CCGSubSurf *ss, CCGFace *f) { @@ -2619,14 +2626,14 @@ void *ccgSubSurf_getFaceUserData(CCGSubSurf *ss, CCGFace *f) { int ccgSubSurf_getFaceNumVerts(CCGFace *f) { return f->numVerts; } -CCGVert *ccgSubSurf_getFaceVert(CCGSubSurf *ss, CCGFace *f, int index) { +CCGVert *ccgSubSurf_getFaceVert(CCGSubSurf *UNUSED(ss), CCGFace *f, int index) { if (index<0 || index>=f->numVerts) { return NULL; } else { return FACE_getVerts(f)[index]; } } -CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *ss, CCGFace *f, int index) { +CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *UNUSED(ss), CCGFace *f, int index) { if (index<0 || index>=f->numVerts) { return NULL; } else { diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index eb5d77bb9b0..2e8922dec1b 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -517,7 +517,7 @@ static void emDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *us glEnd(); } } -static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges) +static void emDM_drawEdges(DerivedMesh *dm, int UNUSED(drawLooseEdges), int UNUSED(drawAllEdges)) { emDM_drawMappedEdges(dm, NULL, NULL); } @@ -628,11 +628,13 @@ static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *use } /* note, material function is ignored for now. */ -static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors, int (*setMaterial)(int, void *attribs)) +static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int UNUSED(useColors), int (*setMaterial)(int, void *attribs)) { EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm; EditFace *efa; int i, draw; + + (void)setMaterial; /* unused */ if (emdm->vertexCos) { EditVert *eve; @@ -1326,8 +1328,7 @@ static void emDM_release(DerivedMesh *dm) } } -static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, Object *ob, - float (*vertexCos)[3]) +static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, float (*vertexCos)[3]) { EditMeshDerivedMesh *emdm = MEM_callocN(sizeof(*emdm), "emdm"); @@ -2023,7 +2024,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri modifiers_clearErrors(ob); if(cage_r && cageIndex == -1) { - *cage_r = getEditMeshDerivedMesh(em, ob, NULL); + *cage_r = getEditMeshDerivedMesh(em, NULL); } dm = NULL; @@ -2156,7 +2157,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri *cage_r = dm; } else { *cage_r = - getEditMeshDerivedMesh(em, ob, + getEditMeshDerivedMesh(em, deformedVerts ? MEM_dupallocN(deformedVerts) : NULL); } } @@ -2180,7 +2181,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri } else if (!deformedVerts && cage_r && *cage_r) { *final_r = *cage_r; } else { - *final_r = getEditMeshDerivedMesh(em, ob, deformedVerts); + *final_r = getEditMeshDerivedMesh(em, deformedVerts); deformedVerts = NULL; } @@ -2237,7 +2238,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask) Object *obact = scene->basact?scene->basact->object:NULL; int editing = paint_facesel_test(ob); /* weight paint and face select need original indicies because of selection buffer drawing */ - int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)) || editing); + int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT))); clear_mesh_caches(ob); @@ -2396,9 +2397,9 @@ DerivedMesh *editmesh_get_derived_cage(Scene *scene, Object *obedit, EditMesh *e return em->derivedCage; } -DerivedMesh *editmesh_get_derived_base(Object *obedit, EditMesh *em) +DerivedMesh *editmesh_get_derived_base(Object *UNUSED(obedit), EditMesh *em) { - return getEditMeshDerivedMesh(em, obedit, NULL); + return getEditMeshDerivedMesh(em, NULL); } @@ -2484,7 +2485,7 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatricesEM) { if(!defmats) { - dm= getEditMeshDerivedMesh(em, ob, NULL); + dm= getEditMeshDerivedMesh(em, NULL); deformedVerts= editmesh_getVertexCos(em, &numVerts); defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats"); diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 90a3a6ce664..5a96575452b 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -1091,7 +1091,7 @@ void copy_pose_result(bPose *to, bPose *from) /* For the calculation of the effects of an Action at the given frame on an object * This is currently only used for the Action Constraint */ -void what_does_obaction (Scene *scene, Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) +void what_does_obaction (Scene *UNUSED(scene), Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) { bActionGroup *agrp= action_groups_find_named(act, groupname); diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index b2feb01352e..7b52d9c586a 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -1138,7 +1138,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa dm->release(dm); } -static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, float par_space_mat[][4], ParticleSystem *psys, int level, int animated) +static void new_particle_duplilist(ListBase *lb, ID *UNUSED(id), Scene *scene, Object *par, float par_space_mat[][4], ParticleSystem *psys, int level, int animated) { GroupObject *go; Object *ob=0, **oblist=0, obcopy, *obcopylist=0; diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index e58526cae0f..6ace4a64773 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -570,7 +570,7 @@ void BKE_all_animdata_fix_paths_rename (char *prefix, char *oldName, char *newNa /* Find the first path that matches the given criteria */ // TODO: do we want some method to perform partial matches too? -KS_Path *BKE_keyingset_find_path (KeyingSet *ks, ID *id, const char group_name[], const char rna_path[], int array_index, int group_mode) +KS_Path *BKE_keyingset_find_path (KeyingSet *ks, ID *id, const char group_name[], const char rna_path[], int array_index, int UNUSED(group_mode)) { KS_Path *ksp; @@ -772,7 +772,7 @@ void BKE_keyingsets_free (ListBase *list) * - path: original path string (as stored in F-Curve data) * - dst: destination string to write data to */ -static short animsys_remap_path (AnimMapper *remap, char *path, char **dst) +static short animsys_remap_path (AnimMapper *UNUSED(remap), char *path, char **dst) { /* is there a valid remapping table to use? */ //if (remap) { @@ -1612,7 +1612,7 @@ static void animsys_evaluate_nla (PointerRNA *ptr, AnimData *adt, float ctime) /* 1. get the stack of strips to evaluate at current time (influence calculated here) */ for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next, track_index++) { - /* if tweaking is on and this strip is the tweaking track, stop on this one */ + /* stop here if tweaking is on and this strip is the tweaking track (it will be the first one that's 'disabled')... */ if ((adt->flag & ADT_NLA_EDIT_ON) && (nlt->flag & NLATRACK_DISABLED)) break; @@ -1639,22 +1639,30 @@ static void animsys_evaluate_nla (PointerRNA *ptr, AnimData *adt, float ctime) */ if ((adt->action) && !(adt->flag & ADT_NLA_SOLO_TRACK)) { /* if there are strips, evaluate action as per NLA rules */ - if (has_strips) { + if ((has_strips) || (adt->actstrip)) { /* make dummy NLA strip, and add that to the stack */ memset(&dummy_strip, 0, sizeof(NlaStrip)); dummy_trackslist.first= dummy_trackslist.last= &dummy_strip; - dummy_strip.act= adt->action; - dummy_strip.remap= adt->remap; - - /* action range is calculated taking F-Modifiers into account (which making new strips doesn't do due to the troublesome nature of that) */ - calc_action_range(dummy_strip.act, &dummy_strip.actstart, &dummy_strip.actend, 1); - dummy_strip.start = dummy_strip.actstart; - dummy_strip.end = (IS_EQ(dummy_strip.actstart, dummy_strip.actend)) ? (dummy_strip.actstart + 1.0f): (dummy_strip.actend); - - dummy_strip.blendmode= adt->act_blendmode; - dummy_strip.extendmode= adt->act_extendmode; - dummy_strip.influence= adt->act_influence; + if ((nlt) && !(adt->flag & ADT_NLA_EDIT_NOMAP)) { + /* edit active action in-place according to its active strip, so copy the data */ + memcpy(&dummy_strip, adt->actstrip, sizeof(NlaStrip)); + dummy_strip.next = dummy_strip.prev = NULL; + } + else { + /* set settings of dummy NLA strip from AnimData settings */ + dummy_strip.act= adt->action; + dummy_strip.remap= adt->remap; + + /* action range is calculated taking F-Modifiers into account (which making new strips doesn't do due to the troublesome nature of that) */ + calc_action_range(dummy_strip.act, &dummy_strip.actstart, &dummy_strip.actend, 1); + dummy_strip.start = dummy_strip.actstart; + dummy_strip.end = (IS_EQ(dummy_strip.actstart, dummy_strip.actend)) ? (dummy_strip.actstart + 1.0f): (dummy_strip.actend); + + dummy_strip.blendmode= adt->act_blendmode; + dummy_strip.extendmode= adt->act_extendmode; + dummy_strip.influence= adt->act_influence; + } /* add this to our list of evaluation strips */ nlastrips_ctime_get_strip(&estrips, &dummy_trackslist, -1, ctime); @@ -1690,7 +1698,7 @@ static void animsys_evaluate_nla (PointerRNA *ptr, AnimData *adt, float ctime) /* Clear all overides */ /* Add or get existing Override for given setting */ -AnimOverride *BKE_animsys_validate_override (PointerRNA *ptr, char *path, int array_index) +AnimOverride *BKE_animsys_validate_override (PointerRNA *UNUSED(ptr), char *UNUSED(path), int UNUSED(array_index)) { // FIXME: need to define how to get overrides return NULL; @@ -1699,7 +1707,7 @@ AnimOverride *BKE_animsys_validate_override (PointerRNA *ptr, char *path, int ar /* -------------------- */ /* Evaluate Overrides */ -static void animsys_evaluate_overrides (PointerRNA *ptr, AnimData *adt, float ctime) +static void animsys_evaluate_overrides (PointerRNA *ptr, AnimData *adt) { AnimOverride *aor; @@ -1798,7 +1806,7 @@ void BKE_animsys_evaluate_animdata (ID *id, AnimData *adt, float ctime, short re * - Overrides are cleared upon frame change and/or keyframing * - It is best that we execute this everytime, so that no errors are likely to occur. */ - animsys_evaluate_overrides(&id_ptr, adt, ctime); + animsys_evaluate_overrides(&id_ptr, adt); /* clear recalc flag now */ adt->recalc= 0; diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 2e760f53155..f0c39e6373e 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -252,7 +252,7 @@ Bone *get_named_bone (bArmature *arm, const char *name) * axis: the axis to name on * head/tail: the head/tail co-ordinate of the bone on the specified axis */ -int bone_autoside_name (char *name, int strip_number, short axis, float head, float tail) +int bone_autoside_name (char *name, int UNUSED(strip_number), short axis, float head, float tail) { unsigned int len; char basename[32]={""}; @@ -1057,7 +1057,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, /* ************ END Armature Deform ******************* */ -void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed) +void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int UNUSED(root), int UNUSED(posed)) { copy_m4_m4(M_accumulatedMatrix, bone->arm_mat); } @@ -1616,7 +1616,7 @@ typedef struct tSplineIK_Tree { /* ----------- */ /* Tag the bones in the chain formed by the given bone for IK */ -static void splineik_init_tree_from_pchan(Scene *scene, Object *ob, bPoseChannel *pchan_tip) +static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPoseChannel *pchan_tip) { bPoseChannel *pchan, *pchanRoot=NULL; bPoseChannel *pchanChain[255]; @@ -1785,7 +1785,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *ob, bPoseChannel } /* Tag which bones are members of Spline IK chains */ -static void splineik_init_tree(Scene *scene, Object *ob, float ctime) +static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime)) { bPoseChannel *pchan; @@ -2239,13 +2239,28 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti offs_bone[3][1]+= parbone->length; /* Compose the matrix for this bone */ - if(bone->flag & BONE_HINGE) { // uses restposition rotation, but actual position + if((bone->flag & BONE_HINGE) && (bone->flag & BONE_NO_SCALE)) { // uses restposition rotation, but actual position float tmat[4][4]; - /* the rotation of the parent restposition */ copy_m4_m4(tmat, parbone->arm_mat); mul_serie_m4(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL); } + else if(bone->flag & BONE_HINGE) { // same as above but apply parent scale + float tmat[4][4]; + + /* apply the parent matrix scale */ + float tsmat[4][4], tscale[3]; + + /* the rotation of the parent restposition */ + copy_m4_m4(tmat, parbone->arm_mat); + + /* extract the scale of the parent matrix */ + mat4_to_size(tscale, parchan->pose_mat); + size_to_mat4(tsmat, tscale); + mul_m4_m4m4(tmat, tmat, tsmat); + + mul_serie_m4(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL); + } else if(bone->flag & BONE_NO_SCALE) { float orthmat[4][4]; diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index d120b42a286..72d194e4d79 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -309,8 +309,8 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename) #endif /* these are the same at times, should never copy to the same location */ - if(G.sce != filename) - BLI_strncpy(G.sce, filename, FILE_MAX); + if(G.main->name != filename) + BLI_strncpy(G.main->name, filename, FILE_MAX); BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */ @@ -365,7 +365,7 @@ void BKE_userdef_free(void) 2: OK, and with new user settings */ -int BKE_read_file(bContext *C, char *dir, void *unused, ReportList *reports) +int BKE_read_file(bContext *C, char *dir, ReportList *reports) { BlendFileData *bfd; int retval= 1; @@ -392,7 +392,7 @@ int BKE_read_file(bContext *C, char *dir, void *unused, ReportList *reports) return (bfd?retval:0); } -int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, void *unused, ReportList *reports) +int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, ReportList *reports) { BlendFileData *bfd; @@ -410,7 +410,7 @@ int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *report { BlendFileData *bfd; - bfd= BLO_read_from_memfile(CTX_data_main(C), G.sce, memfile, reports); + bfd= BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports); if (bfd) setup_app_data(C, bfd, "<memory1>"); else @@ -460,26 +460,23 @@ static UndoElem *curundo= NULL; static int read_undosave(bContext *C, UndoElem *uel) { - char scestr[FILE_MAXDIR+FILE_MAXFILE]; /* we should eventually just use G.main->name */ char mainstr[FILE_MAXDIR+FILE_MAXFILE]; int success=0, fileflags; /* This is needed so undoing/redoing doesnt crash with threaded previews going */ WM_jobs_stop_all(CTX_wm_manager(C)); - - strcpy(scestr, G.sce); /* temporal store */ + strcpy(mainstr, G.main->name); /* temporal store */ fileflags= G.fileflags; G.fileflags |= G_FILE_NO_UI; if(UNDO_DISK) - success= BKE_read_file(C, uel->str, NULL, NULL); + success= BKE_read_file(C, uel->str, NULL); else success= BKE_read_file_from_memfile(C, &uel->memfile, NULL); /* restore */ - strcpy(G.sce, scestr); /* restore */ strcpy(G.main->name, mainstr); /* restore */ G.fileflags= fileflags; @@ -554,7 +551,7 @@ void BKE_write_undo(bContext *C, char *name) if(curundo->prev) prevfile= &(curundo->prev->memfile); memused= MEM_get_memory_in_use(); - success= BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags, NULL); + success= BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags); curundo->undosize= MEM_get_memory_in_use() - memused; } @@ -720,7 +717,7 @@ void BKE_undo_save_quit(void) Main *BKE_undo_get_main(Scene **scene) { Main *mainp= NULL; - BlendFileData *bfd= BLO_read_from_memfile(G.main, G.sce, &curundo->memfile, NULL); + BlendFileData *bfd= BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL); if(bfd) { mainp= bfd->main; diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c index 69a42e52247..943cf20720e 100644 --- a/source/blender/blenkernel/intern/boids.c +++ b/source/blender/blenkernel/intern/boids.c @@ -58,7 +58,7 @@ typedef struct BoidValues { static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val, ParticleData *pa, float fuzziness); -static int rule_none(BoidRule *rule, BoidBrainData *data, BoidValues *val, ParticleData *pa) +static int rule_none(BoidRule *UNUSED(rule), BoidBrainData *UNUSED(data), BoidValues *UNUSED(val), ParticleData *UNUSED(pa)) { return 0; } @@ -344,7 +344,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues * return ret; } -static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa) +static int rule_separate(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *val, ParticleData *pa) { KDTreeNearest *ptn = NULL; ParticleTarget *pt; @@ -384,7 +384,7 @@ static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Pa } return ret; } -static int rule_flock(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa) +static int rule_flock(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *UNUSED(val), ParticleData *pa) { KDTreeNearest ptn[11]; float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f}; @@ -823,7 +823,7 @@ static Object *boid_find_ground(BoidBrainData *bbd, ParticleData *pa, float *gro return NULL; } } -static int boid_rule_applies(ParticleData *pa, BoidSettings *boids, BoidRule *rule) +static int boid_rule_applies(ParticleData *pa, BoidSettings *UNUSED(boids), BoidRule *rule) { BoidParticle *bpa = pa->boid; diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index c67db9382f3..d894aef4ac5 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -530,7 +530,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf if (*outbuf) ibuf= *outbuf; else - ibuf= IMB_allocImBuf(bufsize, bufsize, 32, imbflag, 0); + ibuf= IMB_allocImBuf(bufsize, bufsize, 32, imbflag); if (flt) { for (y=0; y < ibuf->y; y++) { @@ -796,11 +796,11 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float imbflag= (cache->flt)? IB_rectfloat: IB_rect; if (!cache->ibuf) - cache->ibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag, 0); + cache->ibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag); ibuf= cache->ibuf; oldtexibuf= cache->texibuf; - cache->texibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag, 0); + cache->texibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag); if (oldtexibuf) { srcx= srcy= 0; diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c index 1b7257519b1..671bcb36680 100644 --- a/source/blender/blenkernel/intern/bvhutils.c +++ b/source/blender/blenkernel/intern/bvhutils.c @@ -42,7 +42,7 @@ /* Math stuff for ray casting on mesh faces and for nearest surface */ -static float ray_tri_intersection(const BVHTreeRay *ray, const float m_dist, const float *v0, const float *v1, const float *v2) +static float ray_tri_intersection(const BVHTreeRay *ray, const float UNUSED(m_dist), const float *v0, const float *v1, const float *v2) { float dist; diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index b9ca7bfafe3..eb895d62f17 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -418,7 +418,7 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm) static void cdDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], - int fast, int (*setMaterial)(int, void *attribs)) + int UNUSED(fast), int (*setMaterial)(int, void *attribs)) { CDDerivedMesh *cddm = (CDDerivedMesh*) dm; MVert *mvert = cddm->mvert; @@ -1489,7 +1489,7 @@ DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces) return dm; } -DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob) +DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob)) { CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm"); DerivedMesh *dm = &cddm->dm; @@ -1518,7 +1518,7 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob) return dm; } -DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me) +DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me)) { DerivedMesh *dm = CDDM_new(BLI_countlist(&em->verts), BLI_countlist(&em->edges), diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index be1552a882d..e7e94c407f1 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -87,7 +87,7 @@ static CM_SOLVER_DEF solvers [] = /* Prototypes for internal functions. */ static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *dm); -static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh *dm ); +static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm ); static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr, int first); static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm ); static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ); @@ -423,7 +423,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul /************************************************ * clothModifier_do - main simulation function ************************************************/ -DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc) +DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, DerivedMesh *dm, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { DerivedMesh *result; PointCache *cache; @@ -446,7 +446,9 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, return dm; } - if(clmd->sim_parms->reset || (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0)) + if(clmd->sim_parms->reset + || (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0) + || (clmd->clothObject && result->getNumVerts(result) != clmd->clothObject->numverts)) { clmd->sim_parms->reset = 0; cache->flag |= PTCACHE_OUTDATED; @@ -457,17 +459,6 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, return result; } - /* verify we still have the same number of vertices, if not do nothing. - * note that this should only happen if the number of vertices changes - * during an animation due to a preceding modifier, this should not - * happen because of object changes! */ - if(clmd->clothObject) { - if(result->getNumVerts(result) != clmd->clothObject->numverts) { - BKE_ptcache_invalidate(cache); - return result; - } - } - // unused in the moment, calculated separately in implicit.c clmd->sim_parms->dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame; @@ -555,7 +546,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, } /* frees all */ -void cloth_free_modifier ( Object *ob, ClothModifierData *clmd ) +void cloth_free_modifier(ClothModifierData *clmd ) { Cloth *cloth = NULL; @@ -813,7 +804,7 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ) } } -static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float framenr, int first) +static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *dm, float UNUSED(framenr), int first) { int i = 0; MVert *mvert = NULL; @@ -826,7 +817,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d // If we have a clothObject, free it. if ( clmd->clothObject != NULL ) { - cloth_free_modifier ( ob, clmd ); + cloth_free_modifier ( clmd ); if(G.rt > 0) printf("cloth_free_modifier cloth_from_object\n"); } @@ -850,7 +841,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d if ( !dm ) return 0; - cloth_from_mesh ( ob, clmd, dm ); + cloth_from_mesh ( clmd, dm ); // create springs clmd->clothObject->springs = NULL; @@ -906,7 +897,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d if ( !cloth_build_springs ( clmd, dm ) ) { - cloth_free_modifier ( ob, clmd ); + cloth_free_modifier ( clmd ); modifier_setError ( & ( clmd->modifier ), "Can't build springs." ); printf("cloth_free_modifier cloth_build_springs\n"); return 0; @@ -940,7 +931,7 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d return 1; } -static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh *dm ) +static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm ) { unsigned int numverts = dm->getNumVerts ( dm ); unsigned int numfaces = dm->getNumFaces ( dm ); @@ -952,7 +943,7 @@ static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh * clmd->clothObject->verts = MEM_callocN ( sizeof ( ClothVertex ) * clmd->clothObject->numverts, "clothVertex" ); if ( clmd->clothObject->verts == NULL ) { - cloth_free_modifier ( ob, clmd ); + cloth_free_modifier ( clmd ); modifier_setError ( & ( clmd->modifier ), "Out of memory on allocating clmd->clothObject->verts." ); printf("cloth_free_modifier clmd->clothObject->verts\n"); return; @@ -963,7 +954,7 @@ static void cloth_from_mesh ( Object *ob, ClothModifierData *clmd, DerivedMesh * clmd->clothObject->mfaces = MEM_callocN ( sizeof ( MFace ) * clmd->clothObject->numfaces, "clothMFaces" ); if ( clmd->clothObject->mfaces == NULL ) { - cloth_free_modifier ( ob, clmd ); + cloth_free_modifier ( clmd ); modifier_setError ( & ( clmd->modifier ), "Out of memory on allocating clmd->clothObject->mfaces." ); printf("cloth_free_modifier clmd->clothObject->mfaces\n"); return; @@ -1015,7 +1006,7 @@ int cloth_add_spring ( ClothModifierData *clmd, unsigned int indexA, unsigned in return 0; } -static void cloth_free_errorsprings(Cloth *cloth, EdgeHash *edgehash, LinkNode **edgelist) +static void cloth_free_errorsprings(Cloth *cloth, EdgeHash *UNUSED(edgehash), LinkNode **edgelist) { unsigned int i = 0; diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index af12d23b2c2..5c9cc441b95 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -79,7 +79,7 @@ void collision_move_object ( CollisionModifierData *collmd, float step, float pr bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 ); } -BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert *x, unsigned int numverts, float epsilon ) +BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert *x, unsigned int UNUSED(numverts), float epsilon ) { BVHTree *tree; float co[12]; @@ -106,7 +106,7 @@ BVHTree *bvhtree_build_from_mvert ( MFace *mfaces, unsigned int numfaces, MVert return tree; } -void bvhtree_update_from_mvert ( BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int numverts, int moving ) +void bvhtree_update_from_mvert ( BVHTree * bvhtree, MFace *faces, int numfaces, MVert *x, MVert *xnew, int UNUSED(numverts), int moving ) { int i; MFace *mfaces = faces; diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index 90ffa39c88f..83ed65a1bf2 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -53,7 +53,7 @@ #include "IMB_imbuf_types.h" -void floatbuf_to_srgb_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int w) +void floatbuf_to_srgb_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int UNUSED(w)) { int x, y; float *rf= rectf; @@ -74,7 +74,7 @@ void floatbuf_to_srgb_byte(float *rectf, unsigned char *rectc, int x1, int x2, i } } -void floatbuf_to_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int w) +void floatbuf_to_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int UNUSED(w)) { int x, y; float *rf= rectf; @@ -356,7 +356,7 @@ void curvemap_sethandle(CurveMap *cuma, int type) /* *********************** Making the tables and display ************** */ /* reduced copy of garbled calchandleNurb() code in curve.c */ -static void calchandle_curvemap(BezTriple *bezt, BezTriple *prev, BezTriple *next, int mode) +static void calchandle_curvemap(BezTriple *bezt, BezTriple *prev, BezTriple *next, int UNUSED(mode)) { float *p1,*p2,*p3,pt[3]; float dx1,dy1, dx,dy, vx,vy, len,len1,len2; @@ -830,6 +830,10 @@ void colorcorrection_do_ibuf(ImBuf *ibuf, const char *profile) cmsCloseProfile(proofingProfile); } } +#else + /* unused */ + (void)ibuf; + (void)profile; #endif } diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 3df395244f4..5dad01a126f 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -655,7 +655,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = { /* This function should be used for the get_target_matrix member of all * constraints that are not picky about what happens to their target matrix. */ -static void default_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void default_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) constraint_target_to_mat4(cob->scene, ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail); @@ -1107,7 +1107,7 @@ static void kinematic_flush_tars (bConstraint *con, ListBase *list, short nocopy } } -static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bKinematicConstraint *data= con->data; @@ -1195,7 +1195,7 @@ static void followpath_flush_tars (bConstraint *con, ListBase *list, short nocop } } -static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bFollowPathConstraint *data= con->data; @@ -1330,7 +1330,7 @@ static bConstraintTypeInfo CTI_FOLLOWPATH = { /* --------- Limit Location --------- */ -static void loclimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void loclimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bLocLimitConstraint *data = con->data; @@ -1378,7 +1378,7 @@ static bConstraintTypeInfo CTI_LOCLIMIT = { /* -------- Limit Rotation --------- */ -static void rotlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void rotlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bRotLimitConstraint *data = con->data; float loc[3]; @@ -1437,7 +1437,7 @@ static bConstraintTypeInfo CTI_ROTLIMIT = { /* --------- Limit Scaling --------- */ -static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bSizeLimitConstraint *data = con->data; float obsize[3], size[3]; @@ -1831,7 +1831,7 @@ static void translike_flush_tars (bConstraint *con, ListBase *list, short nocopy } } -static void translike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void translike_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { bConstraintTarget *ct= targets->first; @@ -1867,7 +1867,7 @@ static void samevolume_new_data (void *cdata) data->volume = 1.0f; } -static void samevolume_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void samevolume_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bSameVolumeConstraint *data= con->data; @@ -1981,7 +1981,7 @@ static void pycon_id_looper (bConstraint *con, ConstraintIDFunc func, void *user } /* Whether this approach is maintained remains to be seen (aligorith) */ -static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { #ifndef DISABLE_PYTHON bPythonConstraint *data= con->data; @@ -2105,7 +2105,7 @@ static void actcon_flush_tars (bConstraint *con, ListBase *list, short nocopy) } } -static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { extern void chan_calc_mat(bPoseChannel *chan); bActionConstraint *data = con->data; @@ -2196,7 +2196,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint } } -static void actcon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void actcon_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { bConstraintTarget *ct= targets->first; @@ -3076,7 +3076,7 @@ static void clampto_flush_tars (bConstraint *con, ListBase *list, short nocopy) } } -static void clampto_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void clampto_get_tarmat (bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) { Curve *cu= ct->tar->data; @@ -3410,7 +3410,7 @@ static void shrinkwrap_flush_tars (bConstraint *con, ListBase *list, short nocop } -static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data; @@ -3513,7 +3513,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr } } -static void shrinkwrap_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void shrinkwrap_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { bConstraintTarget *ct= targets->first; @@ -3729,7 +3729,7 @@ static void splineik_flush_tars (bConstraint *con, ListBase *list, short nocopy) } } -static void splineik_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime) +static void splineik_get_tarmat (bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) { Curve *cu= ct->tar->data; @@ -4161,7 +4161,7 @@ void id_loop_constraints (ListBase *conlist, ConstraintIDFunc func, void *userda /* ......... */ /* helper for copy_constraints(), to be used for making sure that ID's are valid */ -static void con_extern_cb(bConstraint *con, ID **idpoin, void *userdata) +static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, void *UNUSED(userData)) { if (*idpoin && (*idpoin)->lib) id_lib_extern(*idpoin); diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 9578b5185af..a7dd80bff4d 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -2951,7 +2951,7 @@ void switchdirectionNurb(Nurb *nu) } -float (*curve_getVertexCos(Curve *cu, ListBase *lb, int *numVerts_r))[3] +float (*curve_getVertexCos(Curve *UNUSED(cu), ListBase *lb, int *numVerts_r))[3] { int i, numVerts = *numVerts_r = count_curveverts(lb); float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "cu_vcos"); @@ -2979,7 +2979,7 @@ float (*curve_getVertexCos(Curve *cu, ListBase *lb, int *numVerts_r))[3] return cos; } -void curve_applyVertexCos(Curve *cu, ListBase *lb, float (*vertexCos)[3]) +void curve_applyVertexCos(Curve *UNUSED(cu), ListBase *lb, float (*vertexCos)[3]) { float *co = vertexCos[0]; Nurb *nu; @@ -3004,7 +3004,7 @@ void curve_applyVertexCos(Curve *cu, ListBase *lb, float (*vertexCos)[3]) } } -float (*curve_getKeyVertexCos(Curve *cu, ListBase *lb, float *key))[3] +float (*curve_getKeyVertexCos(Curve *UNUSED(cu), ListBase *lb, float *key))[3] { int i, numVerts = count_curveverts(lb); float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "cu_vcos"); @@ -3035,7 +3035,7 @@ float (*curve_getKeyVertexCos(Curve *cu, ListBase *lb, float *key))[3] return cos; } -void curve_applyKeyVertexTilts(Curve *cu, ListBase *lb, float *key) +void curve_applyKeyVertexTilts(Curve *UNUSED(cu), ListBase *lb, float *key) { Nurb *nu; int i; diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 1f867a615b2..9c4f0d790ca 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -48,6 +48,7 @@ #include "BKE_customdata.h" #include "BKE_customdata_file.h" #include "BKE_global.h" +#include "BKE_main.h" #include "BKE_utildefines.h" /* number of layers to add when growing a CustomData object */ @@ -145,7 +146,7 @@ static void linklist_free_simple(void *link) } static void layerInterp_mdeformvert(void **sources, float *weights, - float *sub_weights, int count, void *dest) + float *UNUSED(sub_weights), int count, void *dest) { MDeformVert *dvert = dest; LinkNode *dest_dw = NULL; /* a list of lists of MDeformWeight pointers */ @@ -203,7 +204,7 @@ static void layerInterp_mdeformvert(void **sources, float *weights, static void layerInterp_msticky(void **sources, float *weights, - float *sub_weights, int count, void *dest) + float *UNUSED(sub_weights), int count, void *dest) { float co[2], w; MSticky *mst; @@ -442,8 +443,15 @@ static void mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, fl static int mdisp_corners(MDisps *s) { - /* silly trick because we don't get it from callback */ - return (s->totdisp % (3*3) == 0)? 3: 4; + int lvl= 13; + + while(lvl > 0) { + int side = (1 << (lvl-1)) + 1; + if ((s->totdisp % (side*side)) == 0) return s->totdisp / (side*side); + lvl--; + } + + return 0; } static void layerSwap_mdisps(void *data, const int *ci) @@ -452,24 +460,33 @@ static void layerSwap_mdisps(void *data, const int *ci) float (*d)[3] = NULL; int corners, cornersize, S; - /* this function is untested .. */ if(s->disps) { - corners = mdisp_corners(s); - cornersize = s->totdisp/corners; + int nverts= (ci[1] == 3) ? 4 : 3; /* silly way to know vertex count of face */ + corners= mdisp_corners(s); + cornersize= s->totdisp/corners; + + if(corners!=nverts) { + /* happens when face changed vertex count in edit mode + if it happened, just forgot displacement */ - d = MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap"); + MEM_freeN(s->disps); + s->disps= NULL; + s->totdisp= 0; /* flag to update totdisp */ + return; + } + + d= MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap"); for(S = 0; S < corners; S++) memcpy(d + cornersize*S, s->disps + cornersize*ci[S], cornersize*3*sizeof(float)); - if(s->disps) - MEM_freeN(s->disps); - s->disps = d; + MEM_freeN(s->disps); + s->disps= d; } } -static void layerInterp_mdisps(void **sources, float *weights, float *sub_weights, - int count, void *dest) +static void layerInterp_mdisps(void **UNUSED(sources), float *UNUSED(weights), + float *UNUSED(sub_weights), int UNUSED(count), void *dest) { MDisps *d = dest; int i; @@ -547,7 +564,7 @@ static void layerCopy_mdisps(const void *source, void *dest, int count) } } -static void layerFree_mdisps(void *data, int count, int size) +static void layerFree_mdisps(void *data, int count, int UNUSED(size)) { int i; MDisps *d = data; @@ -593,7 +610,7 @@ static int layerWrite_mdisps(CDataFile *cdf, void *data, int count) return 1; } -static size_t layerFilesize_mdisps(CDataFile *cdf, void *data, int count) +static size_t layerFilesize_mdisps(CDataFile *UNUSED(cdf), void *data, int count) { MDisps *d = data; size_t size = 0; @@ -2327,13 +2344,13 @@ int CustomData_verify_versions(struct CustomData *data, int index) static void customdata_external_filename(char filename[FILE_MAX], ID *id, CustomDataExternal *external) { - char *path = (id->lib)? id->lib->filepath: G.sce; + char *path = (id->lib)? id->lib->filepath: G.main->name; BLI_strncpy(filename, external->filename, FILE_MAX); BLI_path_abs(filename, path); } -void CustomData_external_reload(CustomData *data, ID *id, CustomDataMask mask, int totelem) +void CustomData_external_reload(CustomData *data, ID *UNUSED(id), CustomDataMask mask, int totelem) { CustomDataLayer *layer; const LayerTypeInfo *typeInfo; @@ -2503,7 +2520,7 @@ void CustomData_external_write(CustomData *data, ID *id, CustomDataMask mask, in cdf_free(cdf); } -void CustomData_external_add(CustomData *data, ID *id, int type, int totelem, const char *filename) +void CustomData_external_add(CustomData *data, ID *UNUSED(id), int type, int UNUSED(totelem), const char *filename) { CustomDataExternal *external= data->external; CustomDataLayer *layer; diff --git a/source/blender/blenkernel/intern/customdata_file.c b/source/blender/blenkernel/intern/customdata_file.c index 65a0d731beb..5954ac1b022 100644 --- a/source/blender/blenkernel/intern/customdata_file.c +++ b/source/blender/blenkernel/intern/customdata_file.c @@ -379,7 +379,7 @@ int cdf_write_open(CDataFile *cdf, char *filename) return 1; } -int cdf_write_layer(CDataFile *cdf, CDataFileLayer *blay) +int cdf_write_layer(CDataFile *UNUSED(cdf), CDataFileLayer *UNUSED(blay)) { return 1; } diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 382c0690ae3..d95b7010993 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -846,7 +846,7 @@ DagNode * dag_get_sub_node (DagForest *forest,void * fob) return node; } -static void dag_add_parent_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, char *name) +static void dag_add_parent_relation(DagForest *UNUSED(forest), DagNode *fob1, DagNode *fob2, short rel, char *name) { DagAdjList *itA = fob2->parent; @@ -2280,7 +2280,7 @@ void DAG_on_load_update(Main *bmain) } } -static void dag_id_flush_update__isDependentTexture(void *userData, Object *ob, ID **idpoin) +static void dag_id_flush_update__isDependentTexture(void *userData, Object *UNUSED(ob), ID **idpoin) { struct { ID *id; int is_dependent; } *data = userData; diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index d0336d9f786..d1830cb8243 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -289,7 +289,7 @@ static void init_fastshade_shadeinput(Render *re) shi.combinedflag= -1; } -static Render *fastshade_get_render(Scene *scene) +static Render *fastshade_get_render(Scene *UNUSED(scene)) { // XXX 2.5: this crashes combined with previewrender // due to global R so disabled for now @@ -979,7 +979,7 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal) dl= dl->next; } - if(totvert && BLI_edgefill(0, 0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { + if(totvert && BLI_edgefill(0)) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { /* count faces */ tot= 0; @@ -1117,7 +1117,7 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase) } -static void curve_to_filledpoly(Curve *cu, ListBase *nurb, ListBase *dispbase) +static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dispbase) { if(cu->flag & CU_3D) return; diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 4860e7d8eed..70e814ef956 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -264,6 +264,9 @@ static void add_object_to_effectors(ListBase **effectors, Scene *scene, Effector eff = new_effector_cache(scene, ob, NULL, ob->pd); + /* make sure imat is up to date */ + invert_m4_m4(ob->imat, ob->obmat); + BLI_addtail(*effectors, eff); } static void add_particles_to_effectors(ListBase **effectors, Scene *scene, EffectorWeights *weights, Object *ob, ParticleSystem *psys, ParticleSystem *psys_src) @@ -410,7 +413,7 @@ void pd_point_from_soft(Scene *scene, float *loc, float *vel, int index, Effecte /************************************************/ // triangle - ray callback function -static void eff_tri_ray_hit(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) +static void eff_tri_ray_hit(void *UNUSED(userData), int UNUSED(index), const BVHTreeRay *UNUSED(ray), BVHTreeRayHit *hit) { // whenever we hit a bounding box, we don't check further hit->dist = -1; @@ -515,7 +518,7 @@ static float falloff_func_rad(PartDeflect *pd, float fac) return falloff_func(fac, pd->flag&PFIELD_USEMINR, pd->minrad, pd->flag&PFIELD_USEMAXR, pd->maxrad, pd->f_power_r); } -float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *point, EffectorWeights *weights) +float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNUSED(point), EffectorWeights *weights) { float temp[3]; float falloff = weights ? weights->weight[0] * weights->weight[eff->pd->forcefield] : 1.0f; @@ -774,7 +777,7 @@ static void do_texture_effector(EffectorCache *eff, EffectorData *efd, EffectedP } if(eff->pd->flag & PFIELD_TEX_OBJECT) { - mul_m4_v3(eff->ob->obmat, tex_co); + mul_m4_v3(eff->ob->imat, tex_co); } hasrgb = multitex_ext(eff->pd->tex, tex_co, NULL,NULL, 0, result); diff --git a/source/blender/blenkernel/intern/exotic.c b/source/blender/blenkernel/intern/exotic.c index 9dac409226b..c5431005b18 100644 --- a/source/blender/blenkernel/intern/exotic.c +++ b/source/blender/blenkernel/intern/exotic.c @@ -557,7 +557,7 @@ static int write_derivedmesh_stl(FILE *fpSTL, Object *ob, DerivedMesh *dm) return numfacets; } -static int write_object_stl(FILE *fpSTL, Scene *scene, Object *ob, Mesh *me) +static int write_object_stl(FILE *fpSTL, Scene *scene, Object *ob) { int numfacets = 0; DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); @@ -572,7 +572,6 @@ static int write_object_stl(FILE *fpSTL, Scene *scene, Object *ob, Mesh *me) void write_stl(Scene *scene, char *str) { Object *ob; - Mesh *me; Base *base; FILE *fpSTL; int numfacets = 0; @@ -605,9 +604,8 @@ void write_stl(Scene *scene, char *str) if (base->flag & SELECT) { ob = base->object; if (ob->type == OB_MESH) { - me = ob->data; - if (me) - numfacets += write_object_stl(fpSTL, scene, ob, me); + if(ob->data) + numfacets += write_object_stl(fpSTL, scene, ob); } } base= base->next; @@ -978,7 +976,7 @@ static int all_digits(char *str) return 1; } -static int dxf_get_layer_col(char *layer) +static int dxf_get_layer_col(char *UNUSED(layer)) { return 1; } @@ -1016,8 +1014,8 @@ static void myfgets(char *str, int len, FILE *fp) /* three types of enters, \n \r and \r\n */ if(c == '\n') break; if(c=='\r') { - c= getc(dxf_fp); // read the linefeed from stream - if(c != 10) ungetc(c, dxf_fp); // put back, if it's not one... + c= getc(fp); // read the linefeed from stream + if(c != 10) ungetc(c, fp); // put back, if it's not one... break; } } diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 43f01199b69..1575f69209f 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -556,7 +556,7 @@ void bezt_add_to_cfra_elem (ListBase *lb, BezTriple *bezt) /* Basic sampling callback which acts as a wrapper for evaluate_fcurve() * 'data' arg here is unneeded here... */ -float fcurve_samplingcb_evalcurve (FCurve *fcu, void *data, float evaltime) +float fcurve_samplingcb_evalcurve (FCurve *fcu, void *UNUSED(data), float evaltime) { /* assume any interference from drivers on the curve is intended... */ return evaluate_fcurve(fcu, evaltime); @@ -1331,7 +1331,7 @@ float driver_get_variable_value (ChannelDriver *driver, DriverVar *dvar) * - "evaltime" is the frame at which F-Curve is being evaluated * - has to return a float value */ -static float evaluate_driver (ChannelDriver *driver, float evaltime) +static float evaluate_driver (ChannelDriver *driver, float UNUSED(evaltime)) { DriverVar *dvar; diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c index 5a10f93ac72..6660442b14a 100644 --- a/source/blender/blenkernel/intern/fmodifier.c +++ b/source/blender/blenkernel/intern/fmodifier.c @@ -190,7 +190,7 @@ static void fcm_generator_verify (FModifier *fcm) } } -static void fcm_generator_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { FMod_Generator *data= (FMod_Generator *)fcm->data; @@ -303,7 +303,7 @@ static double sinc (double x) return sin(M_PI * x) / (M_PI * x); } -static void fcm_fn_generator_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_fn_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { FMod_FunctionGenerator *data= (FMod_FunctionGenerator *)fcm->data; double arg= data->phase_multiplier*evaltime + data->phase_offset; @@ -432,7 +432,7 @@ static void fcm_envelope_verify (FModifier *fcm) } } -static void fcm_envelope_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_envelope_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { FMod_Envelope *env= (FMod_Envelope *)fcm->data; FCM_EnvelopeData *fed, *prevfed, *lastfed; @@ -524,7 +524,7 @@ static void fcm_cycles_new_data (void *mdata) data->before_mode= data->after_mode= FCM_EXTRAPOLATE_CYCLIC; } -static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float cvalue, float evaltime) +static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), float evaltime) { FMod_Cycles *data= (FMod_Cycles *)fcm->data; float prevkey[2], lastkey[2], cycyofs=0.0f; @@ -664,7 +664,7 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float cvalue, float e return evaltime; } -static void fcm_cycles_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_cycles_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) { tFCMED_Cycles *edata= (tFCMED_Cycles *)fcm->edata; @@ -708,7 +708,7 @@ static void fcm_noise_new_data (void *mdata) data->modification = FCM_NOISE_MODIF_REPLACE; } -static void fcm_noise_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_noise_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { FMod_Noise *data= (FMod_Noise *)fcm->data; float noise; @@ -800,7 +800,7 @@ static void fcm_python_copy (FModifier *fcm, FModifier *src) pymod->prop = IDP_CopyProperty(opymod->prop); } -static void fcm_python_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_python_evaluate (FCurve *UNUSED(fcu), FModifier *UNUSED(fcm), float *UNUSED(cvalue), float UNUSED(evaltime)) { #ifndef DISABLE_PYTHON //FMod_Python *data= (FMod_Python *)fcm->data; @@ -829,7 +829,7 @@ static FModifierTypeInfo FMI_PYTHON = { /* Limits F-Curve Modifier --------------------------- */ -static float fcm_limits_time (FCurve *fcu, FModifier *fcm, float cvalue, float evaltime) +static float fcm_limits_time (FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) { FMod_Limits *data= (FMod_Limits *)fcm->data; @@ -843,7 +843,7 @@ static float fcm_limits_time (FCurve *fcu, FModifier *fcm, float cvalue, float e return evaltime; } -static void fcm_limits_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime) +static void fcm_limits_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) { FMod_Limits *data= (FMod_Limits *)fcm->data; @@ -880,7 +880,7 @@ static void fcm_stepped_new_data (void *mdata) data->step_size = 2.0f; } -static float fcm_stepped_time (FCurve *fcu, FModifier *fcm, float cvalue, float evaltime) +static float fcm_stepped_time (FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) { FMod_Stepped *data= (FMod_Stepped *)fcm->data; int snapblock; diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index bdf203119c3..5a031d62fcb 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -42,6 +42,7 @@ #include "BLI_blenlib.h" +#include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_group.h" #include "BKE_library.h" @@ -327,7 +328,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) you can draw everything, leaves tags in objects to signal it needs further updating */ /* note: does not work for derivedmesh and render... it recreates all again in convertblender.c */ -void group_handle_recalc_and_update(Scene *scene, Object *parent, Group *group) +void group_handle_recalc_and_update(Scene *scene, Object *UNUSED(parent), Group *group) { GroupObject *go; diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 6dd1d4280ec..09622b2acfe 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -103,8 +103,8 @@ static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */ if (ibuf->rect) { /* make copies */ - tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0); - tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0); + tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect); + tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect); ibuf->x *= 2; @@ -131,8 +131,8 @@ static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */ if (ibuf->rect) { /* make copies */ - tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0); - tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0); + tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect); + tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect); ibuf->x *= 2; @@ -330,7 +330,7 @@ void BKE_image_merge(Image *dest, Image *source) /* otherwise creates new. */ /* does not load ibuf itself */ /* pass on optional frame for #name images */ -Image *BKE_add_image_file(const char *name, int frame) +Image *BKE_add_image_file(const char *name) { Image *ima; int file, len; @@ -338,7 +338,7 @@ Image *BKE_add_image_file(const char *name, int frame) char str[FILE_MAX], strtest[FILE_MAX]; BLI_strncpy(str, name, sizeof(str)); - BLI_path_abs(str, G.sce); + BLI_path_abs(str, G.main->name); /* exists? */ file= open(str, O_BINARY|O_RDONLY); @@ -349,7 +349,7 @@ Image *BKE_add_image_file(const char *name, int frame) for(ima= G.main->image.first; ima; ima= ima->id.next) { if(ima->source!=IMA_SRC_VIEWER && ima->source!=IMA_SRC_GENERATED) { BLI_strncpy(strtest, ima->name, sizeof(ima->name)); - BLI_path_abs(strtest, G.sce); + BLI_path_abs(strtest, G.main->name); if( strcmp(strtest, str)==0 ) { if(ima->anim==NULL || ima->id.us==0) { @@ -389,15 +389,15 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, char *name, float *rect_float= NULL; if (floatbuf) { - ibuf= IMB_allocImBuf(width, height, depth, IB_rectfloat, 0); + ibuf= IMB_allocImBuf(width, height, depth, IB_rectfloat); rect_float= (float*)ibuf->rect_float; } else { - ibuf= IMB_allocImBuf(width, height, depth, IB_rect, 0); + ibuf= IMB_allocImBuf(width, height, depth, IB_rect); rect= (unsigned char*)ibuf->rect; } - strcpy(ibuf->name, "//Untitled"); + BLI_strncpy(ibuf->name, name, sizeof(ibuf->name)); ibuf->userflags |= IB_BITMAPDIRTY; switch(uvtestgrid) { @@ -861,8 +861,8 @@ static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix) if (scene->r.stamp & R_STAMP_FILENAME) { if (G.relbase_valid) { - if (do_prefix) sprintf(stamp_data->file, "File %s", G.sce); - else sprintf(stamp_data->file, "%s", G.sce); + if (do_prefix) sprintf(stamp_data->file, "File %s", G.main->name); + else sprintf(stamp_data->file, "%s", G.main->name); } else { if (do_prefix) strcpy(stamp_data->file, "File <untitled>"); else strcpy(stamp_data->file, "<untitled>"); @@ -1161,7 +1161,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i } if (stamp_data.strip[0]) { - BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.strip, &w, &h); h= h_fixed; /* Top right corner, with an extra space because blenfont is too strict! */ x= width - w - pad; @@ -1202,7 +1202,8 @@ void BKE_stamp_info(Scene *scene, struct ImBuf *ibuf) int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, char *name, int imtype, int subimtype, int quality) { int ok; - + (void)subimtype; /* quies unused warnings */ + if(imtype==0) { /* pass */ } @@ -1310,7 +1311,7 @@ void BKE_makepicstring(char *string, char *base, int frame, int imtype, int use_ { if (string==NULL) return; BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */ - BLI_path_abs(string, G.sce); + BLI_path_abs(string, G.main->name); BLI_path_frame(string, frame, 4); if(use_ext) @@ -1608,7 +1609,7 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) if(ima->id.lib) BLI_path_abs(name, ima->id.lib->filepath); else - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); flag= IB_rect|IB_multilayer; if(ima->flag & IMA_DO_PREMUL) @@ -1680,11 +1681,12 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f if(rpass) { // printf("load from pass %s\n", rpass->name); /* since we free render results, we copy the rect */ - ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0, 0); + ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); ibuf->rect_float= MEM_dupallocN(rpass->rect); ibuf->flags |= IB_rectfloat; ibuf->mall= IB_rectfloat; ibuf->channels= rpass->channels; + ibuf->profile = IB_PROFILE_LINEAR_RGB; image_initialize_after_load(ima, ibuf); image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:0, frame); @@ -1715,7 +1717,7 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame) if(ima->id.lib) BLI_path_abs(str, ima->id.lib->filepath); else - BLI_path_abs(str, G.sce); + BLI_path_abs(str, G.main->name); ima->anim = openanim(str, IB_rect); @@ -1776,7 +1778,7 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) if(ima->id.lib) BLI_path_abs(str, ima->id.lib->filepath); else - BLI_path_abs(str, G.sce); + BLI_path_abs(str, G.main->name); /* read ibuf */ ibuf = IMB_loadiffname(str, flag); @@ -1829,7 +1831,7 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser) RenderPass *rpass= BKE_image_multilayer_index(ima->rr, iuser); if(rpass) { - ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0, 0); + ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); image_initialize_after_load(ima, ibuf); @@ -1936,7 +1938,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ /* make ibuf if needed, and initialize it */ if(ibuf==NULL) { - ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0); + ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); } @@ -2146,7 +2148,7 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) if(!ibuf) { /* Composite Viewer, all handled in compositor */ /* fake ibuf, will be filled in compositor */ - ibuf= IMB_allocImBuf(256, 256, 32, IB_rect, 0); + ibuf= IMB_allocImBuf(256, 256, 32, IB_rect); image_assign_ibuf(ima, ibuf, 0, frame); } } diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 158f964a846..e0077ec7d26 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -726,7 +726,7 @@ typedef struct Implicit_Data fmatrix3x3 *A, *dFdV, *dFdX, *S, *P, *Pinv, *bigI, *M; } Implicit_Data; -int implicit_init (Object *ob, ClothModifierData *clmd) +int implicit_init (Object *UNUSED(ob), ClothModifierData *clmd) { unsigned int i = 0; unsigned int pinned = 0; @@ -1218,7 +1218,7 @@ DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float } -DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float time) +DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *UNUSED(lF), lfVector *X, lfVector *V, fmatrix3x3 *UNUSED(dFdV), fmatrix3x3 *UNUSED(dFdX), float time) { Cloth *cloth = clmd->clothObject; ClothVertex *verts = cloth->verts; @@ -1353,7 +1353,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, } } -DO_INLINE void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX) +DO_INLINE void cloth_apply_spring_force(ClothModifierData *UNUSED(clmd), ClothSpring *s, lfVector *lF, lfVector *UNUSED(X), lfVector *UNUSED(V), fmatrix3x3 *dFdV, fmatrix3x3 *dFdX) { if(s->flags & CLOTH_SPRING_FLAG_NEEDED) { @@ -1555,7 +1555,7 @@ static void hair_velocity_smoothing(ClothModifierData *clmd, lfVector *lF, lfVec free_collider_cache(&colliders); } -static void cloth_calc_force(ClothModifierData *clmd, float frame, lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M) +static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVector *lF, lfVector *lX, lfVector *lV, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, ListBase *effectors, float time, fmatrix3x3 *M) { /* Collect forces and derivatives: F,dFdX,dFdV */ Cloth *cloth = clmd->clothObject; @@ -1708,7 +1708,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float frame, lfVector *lF, // printf("\n"); } -static void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *P, fmatrix3x3 *Pinv, fmatrix3x3 *M, fmatrix3x3 *bigI) +static void simulate_implicit_euler(lfVector *Vnew, lfVector *UNUSED(lX), lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *UNUSED(P), fmatrix3x3 *UNUSED(Pinv), fmatrix3x3 *M, fmatrix3x3 *UNUSED(bigI)) { unsigned int numverts = dFdV[0].vcount; diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 5c0c0fbf0c1..846592f0f2f 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -317,7 +317,7 @@ static char *constraint_adrcodes_to_paths (int adrcode, int *array_index) * NOTE: as we don't have access to the keyblock where the data comes from (for now), * we'll just use numerical indicies for now... */ -static char *shapekey_adrcodes_to_paths (int adrcode, int *array_index) +static char *shapekey_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) { static char buf[128]; @@ -331,7 +331,7 @@ static char *shapekey_adrcodes_to_paths (int adrcode, int *array_index) } /* MTex (Texture Slot) types */ -static char *mtex_adrcodes_to_paths (int adrcode, int *array_index) +static char *mtex_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) { char *base=NULL, *prop=NULL; static char buf[128]; diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 708403ab1f7..aa9d0b4f57c 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -1163,7 +1163,7 @@ static void do_cu_key(Curve *cu, Key *key, KeyBlock *actkb, KeyBlock **k, float } } -static void do_rel_cu_key(Curve *cu, Key *key, KeyBlock *actkb, float ctime, char *out, int tot) +static void do_rel_cu_key(Curve *cu, Key *key, KeyBlock *actkb, float UNUSED(ctime), char *out, int tot) { Nurb *nu; int a, step; @@ -1657,7 +1657,7 @@ void curve_to_key(Curve *cu, KeyBlock *kb, ListBase *nurb) } } -void key_to_curve(KeyBlock *kb, Curve *cu, ListBase *nurb) +void key_to_curve(KeyBlock *kb, Curve *UNUSED(cu), ListBase *nurb) { Nurb *nu; BezTriple *bezt; diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index 5bf41c00bc3..b18c2da8437 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -71,6 +71,7 @@ #include "BLI_blenlib.h" #include "BLI_dynstr.h" +#include "BKE_utildefines.h" #include "BKE_animsys.h" #include "BKE_context.h" #include "BKE_library.h" @@ -341,7 +342,7 @@ int id_unlink(ID *id, int test) break; case ID_OB: if(test) return 1; - unlink_object(NULL, (Object*)id); + unlink_object((Object*)id); break; } @@ -679,7 +680,7 @@ void *copy_libblock(void *rt) return idn; } -static void free_library(Library *lib) +static void free_library(Library *UNUSED(lib)) { /* no freeing needed for libraries yet */ } @@ -691,7 +692,7 @@ void set_free_windowmanager_cb(void (*func)(bContext *C, wmWindowManager *) ) free_windowmanager_cb= func; } -void animdata_dtar_clear_cb(ID *id, AnimData *adt, void *userdata) +void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata) { ChannelDriver *driver; FCurve *fcu; @@ -835,7 +836,7 @@ void free_libblock_us(ListBase *lb, void *idv) /* test users */ else printf("ERROR block %s users %d\n", id->name, id->us); } if(id->us==0) { - if( GS(id->name)==ID_OB ) unlink_object(NULL, (Object *)id); + if( GS(id->name)==ID_OB ) unlink_object((Object *)id); free_libblock(lb, id); } @@ -1247,7 +1248,7 @@ static void image_fix_relative_path(Image *ima) if(ima->id.lib==NULL) return; if(strncmp(ima->name, "//", 2)==0) { BLI_path_abs(ima->name, ima->id.lib->filepath); - BLI_path_rel(ima->name, G.sce); + BLI_path_rel(ima->name, G.main->name); } } diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 6f1cdefbcad..faefbdacb45 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -71,7 +71,7 @@ EditMesh *BKE_mesh_get_editmesh(Mesh *me) return me->edit_mesh; } -void BKE_mesh_end_editmesh(Mesh *me, EditMesh *em) +void BKE_mesh_end_editmesh(Mesh *UNUSED(me), EditMesh *UNUSED(em)) { } @@ -561,7 +561,7 @@ static void mfaces_strip_loose(MFace *mface, int *totface) } /* Create edges based on known verts and faces */ -static void make_edges_mdata(MVert *allvert, MFace *allface, int totvert, int totface, +static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(totvert), int totface, int old, MEdge **alledge, int *_totedge) { MFace *mface; @@ -1221,7 +1221,7 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float **faceNors_r) { float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms"); - float *fnors= MEM_mallocN(sizeof(*fnors)*3*numFaces, "meshnormals"); + float *fnors= MEM_callocN(sizeof(*fnors)*3*numFaces, "meshnormals"); int i; for (i=0; i<numFaces; i++) { @@ -1441,7 +1441,7 @@ void mesh_pmv_free(PartialVisibility *pv) MEM_freeN(pv); } -void mesh_pmv_revert(Object *ob, Mesh *me) +void mesh_pmv_revert(Mesh *me) { if(me->pv) { unsigned i; @@ -1480,10 +1480,10 @@ void mesh_pmv_revert(Object *ob, Mesh *me) } } -void mesh_pmv_off(Object *ob, Mesh *me) +void mesh_pmv_off(Mesh *me) { - if(ob && me->pv) { - mesh_pmv_revert(ob, me); + if(me->pv) { + mesh_pmv_revert(me); MEM_freeN(me->pv); me->pv= NULL; } diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index d7c95a007e5..dc2992662c9 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -59,7 +59,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type) static int types_init = 1; if (types_init) { - modifier_type_init(types, type); /* MOD_utils.c */ + modifier_type_init(types); /* MOD_utils.c */ types_init= 0; } @@ -492,7 +492,7 @@ int modifier_isCorrectableDeformed(ModifierData *md) return 0; } -int modifiers_isCorrectableDeformed(struct Scene *scene, Object *ob) +int modifiers_isCorrectableDeformed(Object *ob) { ModifierData *md = modifiers_getVirtualModifierList(ob); diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 57f568e6094..b0ab947d478 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -456,7 +456,7 @@ static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lv return multires_dm_create_from_derived(&mmd, 1, dm, ob, 0, 0); } -static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal) +static DerivedMesh *subsurf_dm_create_local(Object *UNUSED(ob), DerivedMesh *dm, int lvl, int simple, int optimal) { SubsurfModifierData smd; @@ -780,7 +780,7 @@ void multires_stitch_grids(Object *ob) } DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int local_mmd, DerivedMesh *dm, Object *ob, - int useRenderParams, int isFinalCalc) + int useRenderParams, int UNUSED(isFinalCalc)) { Mesh *me= ob->data; DerivedMesh *result; @@ -874,7 +874,7 @@ static void old_mdisps_bilinear(float out[3], float (*disps)[3], int st, float u add_v3_v3v3(out, d2[0], d2[1]); } -static void old_mdisps_rotate(int S, int newside, int oldside, int x, int y, float *u, float *v) +static void old_mdisps_rotate(int S, int UNUSED(newside), int oldside, int x, int y, float *u, float *v) { float offset = oldside*0.5f - 0.5f; diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c index b053d615756..67c3e746a63 100644 --- a/source/blender/blenkernel/intern/nla.c +++ b/source/blender/blenkernel/intern/nla.c @@ -1585,7 +1585,7 @@ void BKE_nla_tweakmode_exit (AnimData *adt) /* Baking Tools ------------------------------------------- */ -void BKE_nla_bake (Scene *scene, ID *id, AnimData *adt, int flag) +void BKE_nla_bake (Scene *scene, ID *UNUSED(id), AnimData *adt, int UNUSED(flag)) { /* verify that data is valid diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 0c437db335b..5237335e8ca 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -320,7 +320,7 @@ static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Objec } } -void unlink_object(Scene *scene, Object *ob) +void unlink_object(Object *ob) { Main *bmain= G.main; Object *obt; @@ -1264,6 +1264,17 @@ static void copy_object_pose(Object *obn, Object *ob) } } +static void copy_object_transform(Object *ob_tar, Object *ob_src) +{ + copy_v3_v3(ob_tar->loc, ob_src->loc); + copy_v3_v3(ob_tar->rot, ob_src->rot); + copy_v3_v3(ob_tar->quat, ob_src->quat); + copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis); + ob_tar->rotAngle= ob_src->rotAngle; + ob_tar->rotmode= ob_src->rotmode; + copy_v3_v3(ob_tar->size, ob_src->size); +} + Object *copy_object(Object *ob) { Object *obn; @@ -1530,23 +1541,23 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) ob->recalc= target->recalc= OB_RECALC_ALL; - /* copy transform */ + /* copy transform + * - gob means this proxy comes from a group, just apply the matrix + * so the object wont move from its dupli-transform. + * + * - no gob means this is being made from a linked object, + * this is closer to making a copy of the object - in-place. */ if(gob) { - VECCOPY(ob->loc, gob->loc); - VECCOPY(ob->rot, gob->rot); - VECCOPY(ob->size, gob->size); - - group_tag_recalc(gob->dup_group); + ob->rotmode= target->rotmode; + mul_m4_m4m4(ob->obmat, target->obmat, gob->obmat); + object_apply_mat4(ob, ob->obmat); } else { - VECCOPY(ob->loc, target->loc); - VECCOPY(ob->rot, target->rot); - VECCOPY(ob->size, target->size); + copy_object_transform(ob, target); + ob->parent= target->parent; /* libdata */ + copy_m4_m4(ob->parentinv, target->parentinv); } - ob->parent= target->parent; /* libdata */ - copy_m4_m4(ob->parentinv, target->parentinv); - /* copy animdata stuff - drivers only for now... */ object_copy_proxy_drivers(ob, target); @@ -1606,7 +1617,7 @@ void disable_speed_curve(int val) // XXX THIS CRUFT NEEDS SERIOUS RECODING ASAP! /* ob can be NULL */ -float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs) +float bsystem_time(struct Scene *scene, Object *UNUSED(ob), float cfra, float ofs) { /* returns float ( see BKE_curframe in scene.c) */ cfra += scene->r.subframe; @@ -1635,7 +1646,7 @@ void object_scale_to_mat3(Object *ob, float mat[][3]) size_to_mat3( mat,vec); } -// TODO: this should take rotation orders into account later... + void object_rot_to_mat3(Object *ob, float mat[][3]) { float rmat[3][3], dmat[3][3]; @@ -1664,7 +1675,6 @@ void object_rot_to_mat3(Object *ob, float mat[][3]) } /* combine these rotations */ - // XXX is this correct? if errors, change the order of multiplication... mul_m3_m3m3(mat, dmat, rmat); } @@ -1688,29 +1698,28 @@ void object_mat3_to_rot(Object *ob, float mat[][3], int use_compat) /* see pchan_apply_mat4() for the equivalent 'pchan' function */ void object_apply_mat4(Object *ob, float mat[][4]) { - float mat3[3][3], tmat[3][3], imat[3][3]; + float mat3[3][3]; /* obmat -> 3x3 */ + float mat3_n[3][3]; /* obmat -> normalized, 3x3 */ + float imat3_n[3][3]; /* obmat -> normalized & inverted, 3x3 */ /* location */ copy_v3_v3(ob->loc, mat[3]); /* rotation */ copy_m3_m4(mat3, mat); - object_mat3_to_rot(ob, mat3, 0); - + /* so scale doesnt interfear with rotation [#24291] */ + normalize_m3_m3(mat3_n, (const float(*)[3])mat3); + + object_mat3_to_rot(ob, mat3_n, 0); + /* scale */ -#if 0 - /* works fine except for neg scales */ - mat4_to_size(ob->size, mat); -#else - /* this is more complicated but works for negative scales */ - object_rot_to_mat3(ob, tmat); - invert_m3_m3(imat, tmat); - mul_m3_m3m3(tmat, imat, mat3); - - ob->size[0]= tmat[0][0]; - ob->size[1]= tmat[1][1]; - ob->size[2]= tmat[2][2]; -#endif + /* note: mat4_to_size(ob->size, mat) fails for negative scale */ + invert_m3_m3(imat3_n, mat3_n); + mul_m3_m3m3(mat3, imat3_n, mat3); + + ob->size[0]= mat3[0][0]; + ob->size[1]= mat3[1][1]; + ob->size[2]= mat3[2][2]; } void object_to_mat3(Object *ob, float mat[][3]) /* no parent */ @@ -1743,7 +1752,7 @@ int enable_cu_speed= 1; static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) { Curve *cu; - float q[4], vec[4], dir[3], quat[4], radius, x1, ctime; + float vec[4], dir[3], quat[4], radius, ctime; float timeoffs = 0.0, sf_orig = 0.0; unit_m4(mat); @@ -1795,6 +1804,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) if(cu->flag & CU_FOLLOW) { #if 0 + float x1, q[4]; vec_to_quat( quat,dir, ob->trackflag, ob->upflag); /* the tilt */ diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c index 919a724d1ec..33f1949c5ac 100644 --- a/source/blender/blenkernel/intern/packedFile.c +++ b/source/blender/blenkernel/intern/packedFile.c @@ -179,7 +179,7 @@ PackedFile *newPackedFile(ReportList *reports, char *filename) // convert relative filenames to absolute filenames strcpy(name, filename); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); // open the file // and create a PackedFile structure @@ -214,10 +214,17 @@ void packAll(Main *bmain, ReportList *reports) Image *ima; VFont *vf; bSound *sound; - - for(ima=bmain->image.first; ima; ima=ima->id.next) - if(ima->packedfile == NULL && ima->id.lib==NULL && ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) - ima->packedfile = newPackedFile(reports, ima->name); + + for(ima=bmain->image.first; ima; ima=ima->id.next) { + if(ima->packedfile == NULL && ima->id.lib==NULL) { + if(ima->source==IMA_SRC_FILE) { + ima->packedfile = newPackedFile(reports, ima->name); + } + else if(ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) { + BKE_reportf(reports, RPT_WARNING, "Image '%s' skipped, movies and image sequences not supported.", ima->id.name+2); + } + } + } for(vf=bmain->vfont.first; vf; vf=vf->id.next) if(vf->packedfile == NULL && vf->id.lib==NULL && strcmp(vf->name, "<builtin>") != 0) @@ -267,7 +274,7 @@ int writePackedFile(ReportList *reports, char *filename, PackedFile *pf, int gui if (guimode) {} //XXX waitcursor(1); strcpy(name, filename); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); if (BLI_exists(name)) { for (number = 1; number <= 999; number++) { @@ -332,7 +339,7 @@ int checkPackedFile(char *filename, PackedFile *pf) char name[FILE_MAXDIR + FILE_MAXFILE]; strcpy(name, filename); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); if (stat(name, &st)) { ret_val = PF_NOFILE; diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index ffb99c10c40..116ed3c8ef2 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -31,6 +31,7 @@ #include "DNA_scene_types.h" #include "DNA_brush_types.h" +#include "BKE_utildefines.h" #include "BKE_brush.h" #include "BKE_library.h" #include "BKE_paint.h" @@ -100,7 +101,7 @@ void paint_init(Paint *p, const char col[3]) p->flags |= PAINT_SHOW_BRUSH; } -void free_paint(Paint *paint) +void free_paint(Paint *UNUSED(paint)) { /* nothing */ } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 723ff7faed3..624587338c9 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -380,7 +380,7 @@ void psys_free_settings(ParticleSettings *part) fluid_free_settings(part->fluid); } -void free_hair(Object *ob, ParticleSystem *psys, int dynamics) +void free_hair(Object *UNUSED(ob), ParticleSystem *psys, int dynamics) { PARTICLE_P; @@ -402,9 +402,10 @@ void free_hair(Object *ob, ParticleSystem *psys, int dynamics) modifier_free((ModifierData*)psys->clmd); psys->clmd = NULL; + psys->pointcache = BKE_ptcache_add(&psys->ptcaches); } else { - cloth_free_modifier(ob, psys->clmd); + cloth_free_modifier(psys->clmd); } } @@ -1051,7 +1052,7 @@ typedef struct ParticleInterpolationData { } ParticleInterpolationData; /* Assumes pointcache->mem_cache exists, so for disk cached particles call psys_make_temp_pointcache() before use */ /* It uses ParticleInterpolationData->pm to store the current memory cache frame so it's thread safe. */ -static void get_pointcache_keys_for_time(Object *ob, PointCache *cache, PTCacheMem **cur, int index, float t, ParticleKey *key1, ParticleKey *key2) +static void get_pointcache_keys_for_time(Object *UNUSED(ob), PointCache *cache, PTCacheMem **cur, int index, float t, ParticleKey *key1, ParticleKey *key2) { static PTCacheMem *pm = NULL; @@ -1646,7 +1647,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float * return DMCACHE_NOTFOUND; } -static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, int *mapindex, float *mapfw) +static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float UNUSED(foffset), int *mapindex, float *mapfw) { if(index < 0) return 0; @@ -1802,7 +1803,7 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys) /* Particles on a shape */ /************************************************/ /* ready for future use */ -static void psys_particle_on_shape(int distr, int index, float *fuv, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) +static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *UNUSED(fuv), float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) { /* TODO */ float zerovec[3]={0.0f,0.0f,0.0f}; @@ -2184,7 +2185,7 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float VECADDFAC(state->co,state->co,mat[0],rough[0]); VECADDFAC(state->co,state->co,mat[1],rough[1]); } -static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *rootco, float effector, float dfra, float cfra, float *length, float *vec) +static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec) { float force[3] = {0.0f,0.0f,0.0f}; ParticleKey eff_key; @@ -3338,7 +3339,7 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m triatomat(v[0], v[1], v[2], (osface)? osface->uv: NULL, mat); } -void psys_mat_hair_to_object(Object *ob, DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4]) +void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4]) { float vec[3]; @@ -3817,7 +3818,7 @@ float psys_get_child_time(ParticleSystem *psys, ChildParticle *cpa, float cfra, return (cfra-time)/life; } -float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float cfra, float *pa_time) +float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED(cfra), float *UNUSED(pa_time)) { ParticleSettings *part = psys->part; float size; // time XXX @@ -4248,7 +4249,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta } } -void psys_get_dupli_texture(Object *ob, ParticleSettings *part, ParticleSystemModifierData *psmd, ParticleData *pa, ChildParticle *cpa, float *uv, float *orco) +void psys_get_dupli_texture(Object *UNUSED(ob), ParticleSettings *part, ParticleSystemModifierData *psmd, ParticleData *pa, ChildParticle *cpa, float *uv, float *orco) { MFace *mface; MTFace *mtface; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 47a220dcefb..71ec1114848 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -63,6 +63,7 @@ #include "BLI_listbase.h" #include "BLI_threads.h" +#include "BKE_main.h" #include "BKE_animsys.h" #include "BKE_boids.h" #include "BKE_cdderivedmesh.h" @@ -1437,7 +1438,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from) } /* ready for future use, to emit particles without geometry */ -static void distribute_particles_on_shape(ParticleSimulationData *sim, int from) +static void distribute_particles_on_shape(ParticleSimulationData *sim, int UNUSED(from)) { ParticleSystem *psys = sim->psys; PARTICLE_P; @@ -2289,7 +2290,7 @@ static void psys_update_effectors(ParticleSimulationData *sim) In theory, there could be unlimited implementation of SPH simulators **************************************************/ -void particle_fluidsim(ParticleSystem *psys, ParticleData *pa, ParticleSettings *part, ParticleSimulationData *sim, float dfra, float cfra, float mass){ +void particle_fluidsim(ParticleSystem *psys, ParticleData *pa, ParticleSettings *part, ParticleSimulationData *sim, float dfra, float UNUSED(cfra), float mass){ /**************************************************************************************************************** * This code uses in some parts adapted algorithms from the pseduo code as outlined in the Research paper * Titled: Particle-based Viscoelastic Fluid Simulation. @@ -3284,7 +3285,7 @@ static void hair_step(ParticleSimulationData *sim, float cfra) psys_calc_dmcache(sim->ob, sim->psmd->dm, psys); if(psys->clmd) - cloth_free_modifier(sim->ob, psys->clmd); + cloth_free_modifier(psys->clmd); } /* dynamics with cloth simulation */ @@ -3298,7 +3299,7 @@ static void hair_step(ParticleSimulationData *sim, float cfra) psys->flag |= PSYS_HAIR_UPDATED; } -static void save_hair(ParticleSimulationData *sim, float cfra){ +static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra)){ Object *ob = sim->ob; ParticleSystem *psys = sim->psys; HairKey *key, *root; @@ -3574,7 +3575,7 @@ static void cached_step(ParticleSimulationData *sim, float cfra) } } -static void particles_fluid_step(ParticleSimulationData *sim, int cfra) +static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra)) { ParticleSystem *psys = sim->psys; if(psys->particles){ @@ -3607,7 +3608,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int cfra) // ok, start loading strcpy(filename, fss->surfdataPath); strcat(filename, suffix); - BLI_path_abs(filename, G.sce); + BLI_path_abs(filename, G.main->name); BLI_path_frame(filename, curFrame, 0); // fixed #frame-no strcat(filename, suffix2); @@ -3682,7 +3683,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int cfra) #endif // DISABLE_ELBEEM } -static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float cfra) +static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNUSED(cfra)) { ParticleSystem *psys = sim->psys; ParticleSettings *part = psys->part; @@ -4016,8 +4017,13 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) switch(part->type) { case PART_HAIR: { + /* nothing to do so bail out early */ + if(psys->totpart == 0 && part->totpart == 0) { + psys_free_path_cache(psys, NULL); + free_hair(ob, psys, 0); + } /* (re-)create hair */ - if(hair_needs_recalc(psys)) { + else if(hair_needs_recalc(psys)) { float hcfra=0.0f; int i, recalc = psys->recalc; diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index a15e66ed843..37d2b103ef0 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -132,7 +132,7 @@ static int ptcache_write_basic_header(PTCacheFile *pf) return 1; } /* Softbody functions */ -static int ptcache_write_softbody(int index, void *soft_v, void **data, int cfra) +static int ptcache_write_softbody(int index, void *soft_v, void **data, int UNUSED(cfra)) { SoftBody *soft= soft_v; BodyPoint *bp = soft->bpoint + index; @@ -142,7 +142,7 @@ static int ptcache_write_softbody(int index, void *soft_v, void **data, int cfra return 1; } -static void ptcache_read_softbody(int index, void *soft_v, void **data, float frs_sec, float cfra, float *old_data) +static void ptcache_read_softbody(int index, void *soft_v, void **data, float UNUSED(frs_sec), float UNUSED(cfra), float *old_data) { SoftBody *soft= soft_v; BodyPoint *bp = soft->bpoint + index; @@ -156,7 +156,7 @@ static void ptcache_read_softbody(int index, void *soft_v, void **data, float fr PTCACHE_DATA_TO(data, BPHYS_DATA_VELOCITY, 0, bp->vec); } } -static void ptcache_interpolate_softbody(int index, void *soft_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data) +static void ptcache_interpolate_softbody(int index, void *soft_v, void **data, float UNUSED(frs_sec), float cfra, float cfra1, float cfra2, float *old_data) { SoftBody *soft= soft_v; BodyPoint *bp = soft->bpoint + index; @@ -188,7 +188,7 @@ static void ptcache_interpolate_softbody(int index, void *soft_v, void **data, f VECCOPY(bp->pos, keys->co); VECCOPY(bp->vec, keys->vel); } -static int ptcache_totpoint_softbody(void *soft_v, int cfra) +static int ptcache_totpoint_softbody(void *soft_v, int UNUSED(cfra)) { SoftBody *soft= soft_v; return soft->totpoint; @@ -348,7 +348,7 @@ static void ptcache_interpolate_particle(int index, void *psys_v, void **data, f pa->state.time = cfra; } -static int ptcache_totpoint_particle(void *psys_v, int cfra) +static int ptcache_totpoint_particle(void *psys_v, int UNUSED(cfra)) { ParticleSystem *psys = psys_v; return psys->totpart; @@ -493,7 +493,7 @@ static int ptcache_totwrite_particle(void *psys_v, int cfra) //} // /* Cloth functions */ -static int ptcache_write_cloth(int index, void *cloth_v, void **data, int cfra) +static int ptcache_write_cloth(int index, void *cloth_v, void **data, int UNUSED(cfra)) { ClothModifierData *clmd= cloth_v; Cloth *cloth= clmd->clothObject; @@ -505,7 +505,7 @@ static int ptcache_write_cloth(int index, void *cloth_v, void **data, int cfra) return 1; } -static void ptcache_read_cloth(int index, void *cloth_v, void **data, float frs_sec, float cfra, float *old_data) +static void ptcache_read_cloth(int index, void *cloth_v, void **data, float UNUSED(frs_sec), float UNUSED(cfra), float *old_data) { ClothModifierData *clmd= cloth_v; Cloth *cloth= clmd->clothObject; @@ -522,7 +522,7 @@ static void ptcache_read_cloth(int index, void *cloth_v, void **data, float frs_ PTCACHE_DATA_TO(data, BPHYS_DATA_XCONST, 0, vert->xconst); } } -static void ptcache_interpolate_cloth(int index, void *cloth_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data) +static void ptcache_interpolate_cloth(int index, void *cloth_v, void **data, float UNUSED(frs_sec), float cfra, float cfra1, float cfra2, float *old_data) { ClothModifierData *clmd= cloth_v; Cloth *cloth= clmd->clothObject; @@ -558,7 +558,7 @@ static void ptcache_interpolate_cloth(int index, void *cloth_v, void **data, flo /* should vert->xconst be interpolated somehow too? - jahka */ } -static int ptcache_totpoint_cloth(void *cloth_v, int cfra) +static int ptcache_totpoint_cloth(void *cloth_v, int UNUSED(cfra)) { ClothModifierData *clmd= cloth_v; return clmd->clothObject ? clmd->clothObject->numverts : 0; @@ -635,7 +635,7 @@ void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *p } /* Smoke functions */ -static int ptcache_totpoint_smoke(void *smoke_v, int cfra) +static int ptcache_totpoint_smoke(void *smoke_v, int UNUSED(cfra)) { SmokeModifierData *smd= (SmokeModifierData *)smoke_v; SmokeDomainSettings *sds = smd->domain; @@ -648,7 +648,7 @@ static int ptcache_totpoint_smoke(void *smoke_v, int cfra) } /* Smoke functions */ -static int ptcache_totpoint_smoke_turbulence(void *smoke_v, int cfra) +static int ptcache_totpoint_smoke_turbulence(void *smoke_v, int UNUSED(cfra)) { SmokeModifierData *smd= (SmokeModifierData *)smoke_v; SmokeDomainSettings *sds = smd->domain; @@ -671,6 +671,8 @@ static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned i unsigned char *props = MEM_callocN(16*sizeof(char), "tmp"); size_t sizeOfIt = 5; + (void)mode; /* unused when building w/o compression */ + #ifdef WITH_LZO out_len= LZO_OUT_LEN(in_len); if(mode == 1) { @@ -1083,7 +1085,7 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob, Scene *scene, int dup static int ptcache_path(PTCacheID *pid, char *filename) { Library *lib= (pid->ob)? pid->ob->id.lib: NULL; - const char *blendfilename= (lib && (pid->cache->flag & PTCACHE_IGNORE_LIBPATH)==0) ? lib->filepath: G.sce; + const char *blendfilename= (lib && (pid->cache->flag & PTCACHE_IGNORE_LIBPATH)==0) ? lib->filepath: G.main->name; size_t i; if(pid->cache->flag & PTCACHE_EXTERNAL) { @@ -2220,7 +2222,7 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode) cache->flag &= ~PTCACHE_REDO_NEEDED; if(pid->type == PTCACHE_TYPE_CLOTH) - cloth_free_modifier(pid->ob, pid->calldata); + cloth_free_modifier(pid->calldata); else if(pid->type == PTCACHE_TYPE_SOFTBODY) sbFreeSimulation(pid->calldata); else if(pid->type == PTCACHE_TYPE_PARTICLES) @@ -2993,13 +2995,17 @@ void BKE_ptcache_update_info(PTCacheID *pid) void BKE_ptcache_validate(PointCache *cache, int framenr) { - cache->flag |= PTCACHE_SIMULATION_VALID; - cache->simframe = framenr; + if(cache) { + cache->flag |= PTCACHE_SIMULATION_VALID; + cache->simframe = framenr; + } } void BKE_ptcache_invalidate(PointCache *cache) { - cache->flag &= ~PTCACHE_SIMULATION_VALID; - cache->simframe = 0; - cache->last_exact = MIN2(cache->startframe, 0); + if(cache) { + cache->flag &= ~PTCACHE_SIMULATION_VALID; + cache->simframe = 0; + cache->last_exact = MIN2(cache->startframe, 0); + } } diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 328f0955271..027ec5e4052 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -108,7 +108,7 @@ void free_qtcodecdata(QuicktimeCodecData *qcd) } } -Scene *copy_scene(Main *bmain, Scene *sce, int type) +Scene *copy_scene(Scene *sce, int type) { Scene *scen; ToolSettings *ts; @@ -573,11 +573,11 @@ Scene *set_scene_name(Main *bmain, char *name) Scene *sce= (Scene *)find_id("SC", name); if(sce) { set_scene_bg(bmain, sce); - printf("Scene switch: '%s' in file: '%s'\n", name, G.sce); + printf("Scene switch: '%s' in file: '%s'\n", name, G.main->name); return sce; } - printf("Can't find scene: '%s' in file: '%s'\n", name, G.sce); + printf("Can't find scene: '%s' in file: '%s'\n", name, G.main->name); return NULL; } diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 7b428661c6d..6477c6b4f75 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -53,7 +53,7 @@ #include "RNA_access.h" /* **** XXX **** */ -static void error(const char *error, ...) {} +static void error(const char *UNUSED(error), ...) {} #define INT 96 #define FLO 128 @@ -77,15 +77,15 @@ static struct ImBuf * prepare_effect_imbufs( if (!ibuf1 && !ibuf2 && !ibuf3) { /* hmmm, global float option ? */ - out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0); + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect); } else if ((ibuf1 && ibuf1->rect_float) || (ibuf2 && ibuf2->rect_float) || (ibuf3 && ibuf3->rect_float)) { /* if any inputs are rectfloat, output is float too */ - out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat, 0); + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat); } else { - out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect, 0); + out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect); } if (ibuf1 && !ibuf1->rect_float && out->rect_float) { @@ -273,9 +273,9 @@ static ImBuf * IMB_cast_away_list(ImBuf * i) } static struct ImBuf * do_plugin_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float cfra, float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -370,8 +370,8 @@ static struct ImBuf * do_plugin_effect( return out; } -static int do_plugin_early_out(struct Sequence *seq, - float facf0, float facf1) +static int do_plugin_early_out(struct Sequence *UNUSED(seq), + float UNUSED(facf0), float UNUSED(facf1)) { return 0; } @@ -524,9 +524,9 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_alphaover_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -696,9 +696,9 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf* do_alphaunder_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -821,9 +821,9 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y, /* carefull: also used by speed effect! */ static struct ImBuf* do_cross_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -976,19 +976,19 @@ static void build_gammatabs() } } -static void init_gammacross(Sequence * seq) +static void init_gammacross(Sequence * UNUSED(seq)) { } -static void load_gammacross(Sequence * seq) +static void load_gammacross(Sequence * UNUSED(seq)) { } -static void free_gammacross(Sequence * seq) +static void free_gammacross(Sequence * UNUSED(seq)) { } -static void do_gammacross_effect_byte(float facf0, float facf1, +static void do_gammacross_effect_byte(float facf0, float UNUSED(facf1), int x, int y, unsigned char *rect1, unsigned char *rect2, @@ -1044,7 +1044,7 @@ static void do_gammacross_effect_byte(float facf0, float facf1, } -static void do_gammacross_effect_float(float facf0, float facf1, +static void do_gammacross_effect_float(float facf0, float UNUSED(facf1), int x, int y, float *rect1, float *rect2, float *out) @@ -1088,9 +1088,9 @@ static void do_gammacross_effect_float(float facf0, float facf1, } static struct ImBuf * do_gammacross_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -1206,9 +1206,9 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, } } -static struct ImBuf * do_add_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra, +static struct ImBuf * do_add_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -1323,9 +1323,9 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_sub_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -1537,9 +1537,9 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, } static struct ImBuf * do_mul_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -1876,7 +1876,7 @@ static void copy_wipe_effect(Sequence *dst, Sequence *src) dst->effectdata = MEM_dupallocN(src->effectdata); } -static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1, +static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1), int x, int y, unsigned char *rect1, unsigned char *rect2, unsigned char *out) @@ -1934,7 +1934,7 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float facf1, } } -static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1, +static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1), int x, int y, float *rect1, float *rect2, float *out) @@ -1993,9 +1993,9 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float facf1, } static struct ImBuf * do_wipe_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -2111,7 +2111,7 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out } } -static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y, +static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x, int y, struct ImBuf *ibuf1,struct ImBuf *out) { TransformVars *transform = (TransformVars *)seq->effectdata; @@ -2144,9 +2144,9 @@ static void do_transform(Scene *scene, Sequence *seq, float facf0, int x, int y, static struct ImBuf * do_transform_effect( - Main *bmain, Scene *scene, Sequence *seq,float cfra, - float facf0, float facf1, int x, int y, - int preview_render_size, + Main *UNUSED(bmain), Scene *scene, Sequence *seq,float UNUSED(cfra), + float facf0, float UNUSED(facf1), int x, int y, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -2631,9 +2631,9 @@ static void copy_glow_effect(Sequence *dst, Sequence *src) } //void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use) -static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1, +static void do_glow_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1), int x, int y, char *rect1, - char *rect2, char *out) + char *UNUSED(rect2), char *out) { unsigned char *outbuf=(unsigned char *)out; unsigned char *inbuf=(unsigned char *)rect1; @@ -2646,9 +2646,9 @@ static void do_glow_effect_byte(Sequence *seq, float facf0, float facf1, RVAddBitmaps_byte (inbuf , outbuf, outbuf, x, y); } -static void do_glow_effect_float(Sequence *seq, float facf0, float facf1, +static void do_glow_effect_float(Sequence *seq, float facf0, float UNUSED(facf1), int x, int y, - float *rect1, float *rect2, float *out) + float *rect1, float *UNUSED(rect2), float *out) { float *outbuf = out; float *inbuf = rect1; @@ -2662,9 +2662,9 @@ static void do_glow_effect_float(Sequence *seq, float facf0, float facf1, } static struct ImBuf * do_glow_effect( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -2716,16 +2716,16 @@ static void copy_solid_color(Sequence *dst, Sequence *src) dst->effectdata = MEM_dupallocN(src->effectdata); } -static int early_out_color(struct Sequence *seq, - float facf0, float facf1) +static int early_out_color(struct Sequence *UNUSED(seq), + float UNUSED(facf0), float UNUSED(facf1)) { return -1; } static struct ImBuf * do_solid_color( - Main *bmain, Scene *scene, Sequence *seq, float cfra, + Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3) { @@ -2813,17 +2813,17 @@ static int num_inputs_multicam() return 0; } -static int early_out_multicam(struct Sequence *seq, float facf0, float facf1) +static int early_out_multicam(struct Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1)) { return -1; } static struct ImBuf * do_multicam( Main *bmain, Scene *scene, Sequence *seq, float cfra, - float facf0, float facf1, int x, int y, + float UNUSED(facf0), float UNUSED(facf1), int x, int y, int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) + struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2), + struct ImBuf *UNUSED(ibuf3)) { struct ImBuf * i; struct ImBuf * out; @@ -2907,14 +2907,14 @@ static void copy_speed_effect(Sequence *dst, Sequence *src) v->length = 0; } -static int early_out_speed(struct Sequence *seq, - float facf0, float facf1) +static int early_out_speed(struct Sequence *UNUSED(seq), + float UNUSED(facf0), float UNUSED(facf1)) { return 1; } static void store_icu_yrange_speed(struct Sequence * seq, - short adrcode, float * ymin, float * ymax) + short UNUSED(adrcode), float * ymin, float * ymax) { SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; @@ -3039,22 +3039,22 @@ static void do_speed_effect(Sequence * seq,int cfra, ********************************************************************** */ -static void init_noop(struct Sequence *seq) +static void init_noop(struct Sequence *UNUSED(seq)) { } -static void load_noop(struct Sequence *seq) +static void load_noop(struct Sequence *UNUSED(seq)) { } -static void init_plugin_noop(struct Sequence *seq, const char * fname) +static void init_plugin_noop(struct Sequence *UNUSED(seq), const char *UNUSED(fname)) { } -static void free_noop(struct Sequence *seq) +static void free_noop(struct Sequence *UNUSED(seq)) { } @@ -3064,13 +3064,13 @@ static int num_inputs_default() return 2; } -static int early_out_noop(struct Sequence *seq, - float facf0, float facf1) +static int early_out_noop(struct Sequence *UNUSED(seq), + float UNUSED(facf0), float UNUSED(facf1)) { return 0; } -static int early_out_fade(struct Sequence *seq, +static int early_out_fade(struct Sequence *UNUSED(seq), float facf0, float facf1) { if (facf0 == 0.0 && facf1 == 0.0) { @@ -3081,7 +3081,7 @@ static int early_out_fade(struct Sequence *seq, return 0; } -static int early_out_mul_input2(struct Sequence *seq, +static int early_out_mul_input2(struct Sequence *UNUSED(seq), float facf0, float facf1) { if (facf0 == 0.0 && facf1 == 0.0) { @@ -3090,13 +3090,13 @@ static int early_out_mul_input2(struct Sequence *seq, return 0; } -static void store_icu_yrange_noop(struct Sequence * seq, - short adrcode, float * ymin, float * ymax) +static void store_icu_yrange_noop(struct Sequence * UNUSED(seq), + short UNUSED(adrcode), float *UNUSED(ymin), float *UNUSED(ymax)) { /* defaults are fine */ } -static void get_default_fac_noop(struct Sequence *seq, float cfra, +static void get_default_fac_noop(struct Sequence *UNUSED(seq), float UNUSED(cfra), float * facf0, float * facf1) { *facf0 = *facf1 = 1.0; @@ -3111,10 +3111,10 @@ static void get_default_fac_fade(struct Sequence *seq, float cfra, *facf1 /= seq->len; } -static struct ImBuf * do_overdrop_effect(Main *bmain, Scene *scene, Sequence *seq, float cfra, +static struct ImBuf * do_overdrop_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra), float facf0, float facf1, int x, int y, - int preview_render_size, + int UNUSED(preview_render_size), struct ImBuf * ibuf1, struct ImBuf * ibuf2, struct ImBuf * ibuf3) diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 8c496fea3b0..21b7cfd010c 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -554,7 +554,7 @@ void calc_sequence(Scene *scene, Sequence *seq) } /* note: caller should run calc_sequence(scene, seq) after */ -void reload_sequence_new_file(Main *bmain, Scene *scene, Sequence * seq, int lock_range) +void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range) { char str[FILE_MAXDIR+FILE_MAXFILE]; int prev_startdisp, prev_enddisp; @@ -579,7 +579,7 @@ void reload_sequence_new_file(Main *bmain, Scene *scene, Sequence * seq, int loc if (seq->type != SEQ_SCENE && seq->type != SEQ_META && seq->type != SEQ_IMAGE) { BLI_join_dirfile(str, seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(str, G.sce); + BLI_path_abs(str, G.main->name); } if (seq->type == SEQ_IMAGE) { @@ -621,7 +621,7 @@ void reload_sequence_new_file(Main *bmain, Scene *scene, Sequence * seq, int loc seq->strip->len = seq->len; } else if (seq->type == SEQ_SCENE) { /* 'seq->scenenr' should be replaced with something more reliable */ - Scene * sce = bmain->scene.first; + Scene * sce = G.main->scene.first; int nr = 1; while(sce) { @@ -1005,7 +1005,7 @@ static int get_shown_sequences( ListBase * seqbasep, int cfra, int chanshown, Se } } - for (;b <= chanshown; b++) { + for (;b <= chanshown && b >= 0; b++) { if (video_seq_is_rendered(seq_arr[b])) { seq_arr_out[cnt++] = seq_arr[b]; } @@ -1021,7 +1021,7 @@ static int get_shown_sequences( ListBase * seqbasep, int cfra, int chanshown, Se #define PROXY_MAXFILE (2*FILE_MAXDIR+FILE_MAXFILE) -static int seq_proxy_get_fname(Scene *scene, Sequence * seq, int cfra, char * name, int render_size) +static int seq_proxy_get_fname(Scene *UNUSED(scene), Sequence * seq, int cfra, char * name, int render_size) { int frameno; char dir[FILE_MAXDIR]; @@ -1044,7 +1044,7 @@ static int seq_proxy_get_fname(Scene *scene, Sequence * seq, int cfra, char * na if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) { BLI_join_dirfile(name, dir, seq->strip->proxy->file); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); return TRUE; } @@ -1071,7 +1071,7 @@ static int seq_proxy_get_fname(Scene *scene, Sequence * seq, int cfra, char * na render_size); } - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); BLI_path_frame(name, frameno, 0); @@ -1444,7 +1444,7 @@ static void color_balance(Sequence * seq, ImBuf* ibuf, float mul) */ int input_have_to_preprocess( - Scene *scene, Sequence * seq, float cfra, int seqrectx, int seqrecty) + Scene *UNUSED(scene), Sequence * seq, float UNUSED(cfra), int UNUSED(seqrectx), int UNUSED(seqrecty)) { float mul; @@ -1476,7 +1476,7 @@ int input_have_to_preprocess( } static ImBuf * input_preprocess( - Scene *scene, Sequence *seq, float cfra, int seqrectx, int seqrecty, + Scene *scene, Sequence *seq, float UNUSED(cfra), int seqrectx, int seqrecty, ImBuf * ibuf) { float mul; @@ -1521,9 +1521,9 @@ static ImBuf * input_preprocess( ImBuf * i; if (ibuf->rect_float) { - i = IMB_allocImBuf(dx, dy,32, IB_rectfloat, 0); + i = IMB_allocImBuf(dx, dy,32, IB_rectfloat); } else { - i = IMB_allocImBuf(dx, dy,32, IB_rect, 0); + i = IMB_allocImBuf(dx, dy,32, IB_rect); } IMB_rectcpy(i, ibuf, @@ -1787,7 +1787,7 @@ finish: if (!out) { out = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + (short)seqrectx, (short)seqrecty, 32, IB_rect); } return out; @@ -1878,7 +1878,7 @@ static ImBuf * seq_render_scene_strip_impl( RE_AcquireResultImage(re, &rres); if(rres.rectf) { - ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat, 0); + ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat); memcpy(ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty); if(rres.rectz) { addzbuffloatImBuf(ibuf); @@ -1890,7 +1890,7 @@ static ImBuf * seq_render_scene_strip_impl( IMB_convert_profile(ibuf, IB_PROFILE_SRGB); } else if (rres.rect32) { - ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect, 0); + ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect); memcpy(ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty); } @@ -2002,7 +2002,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float if(ibuf == 0 && s_elem) { BLI_join_dirfile(name, seq->strip->dir, s_elem->name); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); ibuf = seq_proxy_fetch(scene, seq, cfra, render_size); } @@ -2038,7 +2038,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float BLI_join_dirfile(name, seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, G.sce); + BLI_path_abs(name, G.main->name); seq->anim = openanim( name, IB_rect | @@ -2079,7 +2079,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float if (!ibuf) { ibuf = IMB_allocImBuf( - (short)seqrectx, (short)seqrecty, 32, IB_rect, 0); + (short)seqrectx, (short)seqrecty, 32, IB_rect); } if (ibuf->x != seqrectx || ibuf->y != seqrecty) { @@ -2213,7 +2213,7 @@ static ImBuf* seq_render_strip_stack( if (i == 0) { out = IMB_allocImBuf( (short)seqrectx, (short)seqrecty, - 32, IB_rect, 0); + 32, IB_rect); } break; case 0: @@ -3492,7 +3492,7 @@ Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo struct anim *an; BLI_strncpy(path, seq_load->path, sizeof(path)); - BLI_path_abs(path, G.sce); + BLI_path_abs(path, G.main->name); an = openanim(path, IB_rect); diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 965ce9801d7..d1eed94d330 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -435,7 +435,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs) } /*! init triangle divisions */ -void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *faces, int numfaces, int numtris, int **tridivs, float cell_len) +void calcTriangleDivs(Object *ob, MVert *verts, int UNUSED(numverts), MFace *faces, int numfaces, int numtris, int **tridivs, float cell_len) { // mTriangleDivs1.resize( faces.size() ); // mTriangleDivs2.resize( faces.size() ); @@ -1270,7 +1270,7 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) } } } -void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc) +void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedMesh *dm, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { if((smd->type & MOD_SMOKE_TYPE_FLOW)) { diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 98a50eee146..978b3c9864f 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -171,7 +171,7 @@ static void Vec3PlusStVec(float *v, float s, float *v1); /*physical unit of force is [kg * m / sec^2]*/ -static float sb_grav_force_scale(Object *ob) +static float sb_grav_force_scale(Object *UNUSED(ob)) /* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm put it to a function here, so we can add user options later without touching simulation code */ @@ -179,7 +179,7 @@ static float sb_grav_force_scale(Object *ob) return (0.001f); } -static float sb_fric_force_scale(Object *ob) +static float sb_fric_force_scale(Object *UNUSED(ob)) /* rescaling unit of drag [1 / sec] to somehow reasonable put it to a function here, so we can add user options later without touching simulation code */ @@ -678,7 +678,7 @@ static void add_mesh_quad_diag_springs(Object *ob) } } -static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int addsprings) +static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counter, int addsprings) { /*assume we have a softbody*/ SoftBody *sb= ob->soft; /* is supposed to be there */ @@ -1029,7 +1029,7 @@ static int query_external_colliders(Scene *scene, Object *me) /* +++ the aabb "force" section*/ -static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_layer,struct Object *vertexowner,float time) +static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int UNUSED(par_layer),struct Object *vertexowner,float UNUSED(time)) { Object *ob; SoftBody *sb=vertexowner->soft; @@ -1094,7 +1094,7 @@ static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_laye /* +++ the face external section*/ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, - float force[3], unsigned int par_layer,struct Object *vertexowner,float time) + float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time) { Object *ob; GHash *hash; @@ -1192,7 +1192,7 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp, - float force[3], unsigned int par_layer,struct Object *vertexowner,float time) + float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time) { Object *ob; GHash *hash; @@ -1418,7 +1418,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow) /* +++ the spring external section*/ static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp, - float force[3], unsigned int par_layer,struct Object *vertexowner,float time) + float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time) { Object *ob; GHash *hash; @@ -1659,7 +1659,7 @@ static void *exec_scan_for_ext_spring_forces(void *data) return 0; } -static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *ptr_to_break_func()) +static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *UNUSED(ptr_to_break_func())) { ListBase *do_effector = NULL; ListBase threads; @@ -1749,7 +1749,7 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float *damp, - float force[3], unsigned int par_layer,struct Object *vertexowner, + float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner, float time,float vel[3], float *intrusion) { Object *ob= NULL; @@ -2084,7 +2084,7 @@ static void dfdv_goal(int ia, int ic,float factor) for(i=0;i<3;i++) nlMatrixAdd(ia+i,ic+i,factor); } */ -static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags) +static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UNUSED(forcetime), int nl_flags) { SoftBody *sb= ob->soft; /* is supposed to be there */ BodyPoint *bp1,*bp2; @@ -2175,7 +2175,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo /* since this is definitely the most CPU consuming task here .. try to spread it */ /* core function _softbody_calc_forces_slice_in_a_thread */ /* result is int to be able to flag user break */ -static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow,int ifirst,int ilast,int *ptr_to_break_func(),ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor) +static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow,int ifirst,int ilast,int *UNUSED(ptr_to_break_func()),ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor) { float iks; int bb,do_selfcollision,do_springcollision,do_aero; @@ -2386,7 +2386,7 @@ static void *exec_softbody_calc_forces(void *data) return 0; } -static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *ptr_to_break_func(),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor) +static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *UNUSED(ptr_to_break_func()),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor) { ListBase threads; SB_thread_context *sb_threads; @@ -2444,7 +2444,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t MEM_freeN(sb_threads); } -static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, float timenow, int nl_flags) +static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, float timenow, int UNUSED(nl_flags)) { /* rule we never alter free variables :bp->vec bp->pos in here ! * this will ruin adaptive stepsize AKA heun! (BM) diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 5e95b19b64f..cc941c81131 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -110,6 +110,8 @@ void sound_init(struct Main *bmain) #ifdef WITH_JACK AUD_setSyncCallback(sound_sync_callback, bmain); +#else + (void)bmain; /* unused */ #endif } @@ -129,7 +131,7 @@ struct bSound* sound_new_file(struct Main *bmain, char* filename) strcpy(str, filename); - path = /*bmain ? bmain->name :*/ G.sce; + path = /*bmain ? bmain->name :*/ G.main->name; BLI_path_abs(str, path); @@ -234,7 +236,7 @@ void sound_delete_cache(struct bSound* sound) } } -void sound_load(struct Main *bmain, struct bSound* sound) +void sound_load(struct Main *UNUSED(bmain), struct bSound* sound) { if(sound) { @@ -264,7 +266,8 @@ void sound_load(struct Main *bmain, struct bSound* sound) if(sound->id.lib) path = sound->id.lib->filepath; else - path = /*bmain ? bmain->name :*/ G.sce; + // XXX this should be fixed! + path = /*bmain ? bmain->name :*/ G.main->name; BLI_path_abs(fullpath, path); diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 6323e1e3c79..26bd981db4a 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -83,13 +83,13 @@ static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSiz } return p2; } -static void arena_free(CCGAllocatorHDL a, void *ptr) { +static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr)) { } static void arena_release(CCGAllocatorHDL a) { BLI_memarena_free(a); } -static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAging, int useArena, int useFlatSubdiv) { +static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAging, int useArena, int UNUSED(useFlatSubdiv)) { CCGMeshIFC ifc; CCGSubSurf *ccgSS; @@ -1146,7 +1146,7 @@ static void ccgDM_drawVerts(DerivedMesh *dm) { ccgFaceIterator_free(fi); glEnd(); } -static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges) { +static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(drawAllEdges)) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm; CCGSubSurf *ss = ccgdm->ss; CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss); @@ -1514,7 +1514,7 @@ static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *a dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL); } -static void ccgDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned char *col1, unsigned char *col2) { +static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm; CCGSubSurf *ss = ccgdm->ss; CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss); diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 19bc853276a..bb1a1a88a09 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -241,7 +241,7 @@ int reopen_text(Text *text) if (!text || !text->name) return 0; BLI_strncpy(str, text->name, FILE_MAXDIR+FILE_MAXFILE); - BLI_path_abs(str, G.sce); + BLI_path_abs(str, G.main->name); fp= fopen(str, "r"); if(fp==NULL) return 0; diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c index 00614ef0f4f..de708f216fd 100644 --- a/source/blender/blenkernel/intern/writeavi.c +++ b/source/blender/blenkernel/intern/writeavi.c @@ -40,6 +40,7 @@ #include "BLI_blenlib.h" #include "BKE_global.h" +#include "BKE_main.h" #include "BKE_report.h" #include "BKE_utildefines.h" #include "BKE_writeavi.h" @@ -119,7 +120,7 @@ static void filepath_avi (char *string, RenderData *rd) if (string==NULL) return; strcpy(string, rd->pic); - BLI_path_abs(string, G.sce); + BLI_path_abs(string, G.main->name); BLI_make_existing_file(string); @@ -137,6 +138,8 @@ static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportL int quality; double framerate; + (void)scene; /* unused */ + filepath_avi(name, rd); sframe = (rd->sfra); @@ -175,7 +178,7 @@ static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportL return 1; } -static int append_avi(RenderData *rd, int frame, int *pixels, int rectx, int recty, ReportList *reports) +static int append_avi(RenderData *UNUSED(rd), int frame, int *pixels, int rectx, int recty, ReportList *UNUSED(reports)) { unsigned int *rt1, *rt2, *rectot; int x, y; diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c index 473c10d6ced..aae26da02dd 100644 --- a/source/blender/blenkernel/intern/writeffmpeg.c +++ b/source/blender/blenkernel/intern/writeffmpeg.c @@ -19,7 +19,7 @@ #include <string.h> #include <stdio.h> -#if defined(_WIN32) && defined(_DEBUG) && !defined(__MINGW32__) && !defined(__CYGWIN__) +#if defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__) && !defined(__CYGWIN__) /* This does not seem necessary or present on MSVC 8, but may be needed in earlier versions? */ #if _MSC_VER < 1400 #include <stdint.h> @@ -857,7 +857,7 @@ void filepath_ffmpeg(char* string, RenderData* rd) { if (!string || !exts) return; strcpy(string, rd->pic); - BLI_path_abs(string, G.sce); + BLI_path_abs(string, G.main->name); BLI_make_existing_file(string); diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c index b0c05c31fa1..bbc441f3622 100644 --- a/source/blender/blenkernel/intern/writeframeserver.c +++ b/source/blender/blenkernel/intern/writeframeserver.c @@ -47,6 +47,7 @@ #include "DNA_userdef_types.h" +#include "BKE_utildefines.h" #include "BKE_global.h" #include "BKE_report.h" @@ -96,10 +97,12 @@ static int closesocket(int fd) } #endif -int start_frameserver(struct Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports) +int start_frameserver(struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports) { struct sockaddr_in addr; int arg = 1; + + (void)scene; /* unused */ if (!startup_socket_system()) { BKE_report(reports, RPT_ERROR, "Can't startup socket system"); @@ -243,7 +246,7 @@ static int handle_request(RenderData *rd, char * req) return -1; } -int frameserver_loop(RenderData *rd, ReportList *reports) +int frameserver_loop(RenderData *rd, ReportList *UNUSED(reports)) { fd_set readfds; struct timeval tv; @@ -350,7 +353,7 @@ static void serve_ppm(int *pixels, int rectx, int recty) connsock = -1; } -int append_frameserver(RenderData *rd, int frame, int *pixels, int rectx, int recty, ReportList *reports) +int append_frameserver(RenderData *UNUSED(rd), int frame, int *pixels, int rectx, int recty, ReportList *UNUSED(reports)) { fprintf(stderr, "Serving frame: %d\n", frame); if (write_ppm) { |