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-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc2
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_data.c4
-rw-r--r--source/blender/blenkernel/intern/anim_path.c2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c6
-rw-r--r--source/blender/blenkernel/intern/armature.c10
-rw-r--r--source/blender/blenkernel/intern/armature_test.cc2
-rw-r--r--source/blender/blenkernel/intern/armature_update.c2
-rw-r--r--source/blender/blenkernel/intern/camera.c4
-rw-r--r--source/blender/blenkernel/intern/collection.c2
-rw-r--r--source/blender/blenkernel/intern/constraint.c24
-rw-r--r--source/blender/blenkernel/intern/context.c7
-rw-r--r--source/blender/blenkernel/intern/curve.c12
-rw-r--r--source/blender/blenkernel/intern/curve_bevel.c2
-rw-r--r--source/blender/blenkernel/intern/displist.cc2
-rw-r--r--source/blender/blenkernel/intern/font.c2
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc2
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.c4
-rw-r--r--source/blender/blenkernel/intern/image.c2
-rw-r--r--source/blender/blenkernel/intern/ipo.c20
-rw-r--r--source/blender/blenkernel/intern/keyconfig.c2
-rw-r--r--source/blender/blenkernel/intern/lattice_deform.c6
-rw-r--r--source/blender/blenkernel/intern/layer.c2
-rw-r--r--source/blender/blenkernel/intern/lib_query.c2
-rw-r--r--source/blender/blenkernel/intern/mask.c2
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c31
-rw-r--r--source/blender/blenkernel/intern/mesh_merge.c4
-rw-r--r--source/blender/blenkernel/intern/multires.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c6
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/ocean_spectrum.c2
-rw-r--r--source/blender/blenkernel/intern/particle_child.c2
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c2
-rw-r--r--source/blender/blenkernel/intern/particle_system.c8
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c2
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c6
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c10
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c4
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c2
-rw-r--r--source/blender/blenkernel/intern/unit.c4
45 files changed, 115 insertions, 109 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 6caed3936d4..1d5eebf0abe 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -960,7 +960,7 @@ static Mesh *modifier_modify_mesh_and_geometry_set(ModifierData *md,
mesh_output = mesh_component.release();
}
- /* Return an empty mesh instead of null. */
+ /* Return an empty mesh instead of null. */
if (mesh_output == nullptr) {
mesh_output = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
BKE_mesh_copy_parameters_for_eval(mesh_output, input_mesh);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 71d242e9c79..3c773cd1611 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -370,7 +370,7 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select)
/* Sync colors used for action/bone group with theme settings */
void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp)
{
- /* only do color copying if using a custom color (i.e. not default color) */
+ /* Only do color copying if using a custom color (i.e. not default color). */
if (grp->customCol) {
if (grp->customCol > 0) {
/* copy theme colors on-to group's custom color in case user tries to edit color */
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 44b760aefc8..2f71dda17f2 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -946,7 +946,7 @@ static bool nlastrips_path_rename_fix(ID *owner_id,
is_changed |= fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, &strip->act->curves, verify_paths);
}
- /* Ignore own F-Curves, since those are local. */
+ /* Ignore own F-Curves, since those are local. */
/* Check sub-strips (if meta-strips). */
is_changed |= nlastrips_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, &strip->strips, verify_paths);
@@ -1422,7 +1422,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
* i.e. pose.bones["Bone"]
*/
-/* TODO: use BKE_animdata_main_cb for looping over all data */
+/* TODO: use BKE_animdata_main_cb for looping over all data. */
void BKE_animdata_fix_paths_rename_all_ex(Main *bmain,
ID *ref_id,
const char *prefix,
diff --git a/source/blender/blenkernel/intern/anim_path.c b/source/blender/blenkernel/intern/anim_path.c
index af2b386a30a..e2c2708101b 100644
--- a/source/blender/blenkernel/intern/anim_path.c
+++ b/source/blender/blenkernel/intern/anim_path.c
@@ -327,7 +327,7 @@ bool BKE_where_on_path(const Object *ob,
}
const Nurb *nu = nurbs->first;
- /* make sure that first and last frame are included in the vectors here */
+ /* Make sure that first and last frame are included in the vectors here. */
if (ELEM(nu->type, CU_POLY, CU_BEZIER, CU_NURBS)) {
key_curve_position_weights(frac, w, KEY_LINEAR);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index e347306e0ae..08a3f3fcf4f 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -852,7 +852,7 @@ NlaEvalStrip *nlastrips_ctime_get_strip(ListBase *list,
/* loop over strips, checking if they fall within the range */
for (strip = strips->first; strip; strip = strip->next) {
- /* check if current time occurs within this strip */
+ /* Check if current time occurs within this strip. */
if (IN_RANGE_INCL(ctime, strip->start, strip->end) ||
(strip->flag & NLASTRIP_FLAG_NO_TIME_MAP)) {
/* this strip is active, so try to use it */
@@ -1564,7 +1564,7 @@ static bool nla_blend_get_inverted_strip_value(const int blendmode,
}
}
-/** \returns true if solution exists and output is written to. */
+/** \returns true if solution exists and output is written to. */
static bool nla_combine_get_inverted_strip_value(const int mix_mode,
float base_value,
const float lower_value,
@@ -2017,7 +2017,7 @@ static void nlaeval_fmodifiers_join_stacks(ListBase *result, ListBase *list1, Li
{
FModifier *fcm1, *fcm2;
- /* if list1 is invalid... */
+ /* if list1 is invalid... */
if (ELEM(NULL, list1, list1->first)) {
if (list2 && list2->first) {
result->first = list2->first;
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index a57e1d6b2dd..f61acef1c15 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1627,7 +1627,7 @@ void BKE_armature_mat_world_to_pose(Object *ob, const float inmat[4][4], float o
return;
}
- /* get inverse of (armature) object's matrix */
+ /* Get inverse of (armature) object's matrix. */
invert_m4_m4(obmat, ob->obmat);
/* multiply given matrix by object's-inverse to find pose-space matrix */
@@ -2063,9 +2063,11 @@ void BKE_armature_mat_pose_to_delta(float delta_mat[4][4],
* Used for Objects and Pose Channels, since both can have multiple rotation representations.
* \{ */
-/* Called from RNA when rotation mode changes
+/**
+ * Called from RNA when rotation mode changes
* - the result should be that the rotations given in the provided pointers have had conversions
- * applied (as appropriate), such that the rotation of the element hasn't 'visually' changed */
+ * applied (as appropriate), such that the rotation of the element hasn't 'visually' changed.
+ */
void BKE_rotMode_change_values(
float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode)
{
@@ -2333,7 +2335,7 @@ void BKE_armature_where_is_bone(Bone *bone, const Bone *bone_parent, const bool
/* yoffs(b-1) + root(b) + bonemat(b) */
BKE_bone_offset_matrix_get(bone, offs_bone);
- /* Compose the matrix for this bone */
+ /* Compose the matrix for this bone. */
mul_m4_m4m4(bone->arm_mat, bone_parent->arm_mat, offs_bone);
}
else {
diff --git a/source/blender/blenkernel/intern/armature_test.cc b/source/blender/blenkernel/intern/armature_test.cc
index 366bbe3e37c..589337d9d01 100644
--- a/source/blender/blenkernel/intern/armature_test.cc
+++ b/source/blender/blenkernel/intern/armature_test.cc
@@ -121,7 +121,7 @@ TEST(vec_roll_to_mat3_normalized, Rotationmatrix)
/* TODO: This test will pass after fixing T82455) */
/* If normalized_vector is close to -Y and
* it has X and Z values above a threshold,
- * apply the special case. */
+ * apply the special case. */
{
const float expected_roll_mat[3][3] = {{0.000000f, -9.99999975e-06f, 1.000000f},
{9.99999975e-06f, -0.999999881f, 9.99999975e-06f},
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 4504f10967c..0f8956a1a91 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -837,7 +837,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob
BIK_init_tree(depsgraph, scene, object, ctime);
/* construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
- * to function in conjunction with standard IK. */
+ * to function in conjunction with standard IK. */
BKE_pose_splineik_init_tree(scene, object, ctime);
}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index bab9e2a5592..5172b067eba 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -615,7 +615,7 @@ static void camera_frame_fit_data_init(const Scene *scene,
BKE_camera_params_init(params);
BKE_camera_params_from_object(params, ob);
- /* compute matrix, viewplane, .. */
+ /* Compute matrix, view-plane, etc. */
if (scene) {
BKE_camera_params_compute_viewplane(
params, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp);
@@ -975,7 +975,7 @@ void BKE_camera_multiview_window_matrix(const RenderData *rd,
BKE_camera_params_from_object(&params, camera);
BKE_camera_multiview_params(rd, &params, camera, viewname);
- /* Compute matrix, viewplane, .. */
+ /* Compute matrix, view-plane, etc. */
BKE_camera_params_compute_viewplane(&params, rd->xsch, rd->ysch, rd->xasp, rd->yasp);
BKE_camera_params_compute_matrix(&params);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index aa51ee0017e..3f16526db09 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -1458,7 +1458,7 @@ bool BKE_collection_cycle_find(Collection *new_ancestor, Collection *collection)
}
/* Find possible objects in collection or its children, that would instantiate the given ancestor
- * collection (that would also make a fully invalid cycle of dependencies) .*/
+ * collection (that would also make a fully invalid cycle of dependencies). */
return collection_instance_find_recursive(collection, new_ancestor);
}
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 826c79c3764..bc5c1d9e41f 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -272,7 +272,7 @@ void BKE_constraint_mat_convertspace(Object *ob,
float diff_mat[4][4];
float imat[4][4];
- /* prevent crashes in these unlikely events */
+ /* Prevent crashes in these unlikely events. */
if (ob == NULL || mat == NULL) {
return;
}
@@ -3536,34 +3536,34 @@ static void stretchto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
damptrack_do_transform(cob->matrix, vec, TRACK_Y);
break;
case PLANE_X:
- /* new Y aligns object target connection*/
+ /* New Y aligns object target connection. */
copy_v3_v3(cob->matrix[1], vec);
- /* build new Z vector */
- /* othogonal to "new Y" "old X! plane */
+ /* Build new Z vector. */
+ /* Orthogonal to "new Y" "old X! plane. */
cross_v3_v3v3(orth, xx, vec);
normalize_v3(orth);
- /* new Z*/
+ /* New Z. */
copy_v3_v3(cob->matrix[2], orth);
- /* we decided to keep X plane*/
+ /* We decided to keep X plane. */
cross_v3_v3v3(xx, vec, orth);
normalize_v3_v3(cob->matrix[0], xx);
break;
case PLANE_Z:
- /* new Y aligns object target connection*/
+ /* New Y aligns object target connection. */
copy_v3_v3(cob->matrix[1], vec);
- /* build new X vector */
- /* othogonal to "new Y" "old Z! plane */
+ /* Build new X vector. */
+ /* Orthogonal to "new Y" "old Z! plane. */
cross_v3_v3v3(orth, zz, vec);
normalize_v3(orth);
- /* new X */
+ /* New X. */
negate_v3_v3(cob->matrix[0], orth);
- /* we decided to keep Z */
+ /* We decided to keep Z. */
cross_v3_v3v3(zz, vec, orth);
normalize_v3_v3(cob->matrix[2], zz);
break;
@@ -4678,7 +4678,7 @@ static void pivotcon_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *ta
}
}
- /* find the pivot-point to use */
+ /* Find the pivot-point to use. */
if (VALID_CONS_TARGET(ct)) {
/* apply offset to target location */
add_v3_v3v3(pivot, ct->matrix[3], data->offset);
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 81830f5bb61..1028790856c 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -1225,8 +1225,11 @@ enum eContextObjectMode CTX_data_mode_enum(const bContext *C)
return CTX_data_mode_enum_ex(obedit, obact, obact ? obact->mode : OB_MODE_OBJECT);
}
-/* would prefer if we can use the enum version below over this one - Campbell */
-/* must be aligned with above enum */
+/**
+ * Would prefer if we can use the enum version below over this one - Campbell.
+ *
+ * \note Must be aligned with above enum.
+ */
static const char *data_mode_strings[] = {
"mesh_edit", "curve_edit", "surface_edit", "text_edit",
"armature_edit", "mball_edit", "lattice_edit", "posemode",
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 65cdb8503a4..462451fe72b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1926,7 +1926,7 @@ static int cu_isectLL(const float v1[3],
static bool bevelinside(const BevList *bl1, const BevList *bl2)
{
/* is bl2 INSIDE bl1 ? with left-right method and "lambda's" */
- /* returns '1' if correct hole */
+ /* returns '1' if correct hole. */
BevPoint *bevp, *prevbevp;
float min, max, vec[3], hvec1[3], hvec2[3], lab, mu;
int nr, links = 0, rechts = 0, mode;
@@ -1941,7 +1941,7 @@ static bool bevelinside(const BevList *bl1, const BevList *bl2)
hvec2[0] += 1000;
/* test it with all edges of potential surrounding poly */
- /* count number of transitions left-right */
+ /* count number of transitions left-right. */
bevp = bl1->bevpoints;
nr = bl1->nr;
@@ -2133,7 +2133,7 @@ static void tilt_bezpart(const BezTriple *prevbezt,
}
if (weight_array) {
- /* basic interpolation for now, could copy tilt interp too */
+ /* Basic interpolation for now, could copy tilt interp too. */
*weight_array = prevbezt->weight + (bezt->weight - prevbezt->weight) *
(3.0f * fac * fac - 2.0f * fac * fac * fac);
@@ -2684,7 +2684,7 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render)
1;
#endif
- /* STEP 1: MAKE POLYS */
+ /* STEP 1: MAKE POLYS */
BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
if (cu->editnurb && ob->type != OB_FONT) {
@@ -4361,7 +4361,7 @@ void BKE_nurbList_handles_set(ListBase *editnurb, const char code)
else {
char h_new = HD_FREE;
- /* there is 1 handle not FREE: FREE it all, else make ALIGNED */
+ /* There is 1 handle not FREE: FREE it all, else make ALIGNED. */
if (code == 5) {
h_new = HD_ALIGN;
}
@@ -4932,7 +4932,7 @@ bool BKE_nurb_type_convert(Nurb *nu,
int a, c, nr;
if (nu->type == CU_POLY) {
- if (type == CU_BEZIER) { /* to Bezier with vecthandles */
+ if (type == CU_BEZIER) { /* To Bezier with vecthandles. */
nr = nu->pntsu;
bezt = (BezTriple *)MEM_calloc_arrayN(nr, sizeof(BezTriple), "setsplinetype2");
nu->bezt = bezt;
diff --git a/source/blender/blenkernel/intern/curve_bevel.c b/source/blender/blenkernel/intern/curve_bevel.c
index 7f2cdfa59d3..d205d8cca46 100644
--- a/source/blender/blenkernel/intern/curve_bevel.c
+++ b/source/blender/blenkernel/intern/curve_bevel.c
@@ -97,7 +97,7 @@ static void curve_bevel_make_extrude_and_fill(const Curve *cu,
* in a consistent direction.
*
* These should be small enough for stack allocations because the current limit
- * for #Curve.bevresol is 32. */
+ * for #Curve.bevresol is 32. */
float *quarter_coords_x = alloca(sizeof(float) * (cu->bevresol + 1));
float *quarter_coords_y = alloca(sizeof(float) * (cu->bevresol + 1));
bevel_quarter_fill(cu, quarter_coords_x, quarter_coords_y);
diff --git a/source/blender/blenkernel/intern/displist.cc b/source/blender/blenkernel/intern/displist.cc
index 70355f3883d..65251ac1807 100644
--- a/source/blender/blenkernel/intern/displist.cc
+++ b/source/blender/blenkernel/intern/displist.cc
@@ -323,7 +323,7 @@ static void curve_to_displist(const Curve *cu,
/* Check that there are more than two points so the curve doesn't loop back on itself. This
* needs to be separate from `is_cyclic` because cyclic sampling can work with two points
- * and resolution > 1. */
+ * and resolution > 1. */
const bool use_cyclic_sample = is_cyclic && (samples_len != 2);
DispList *dl = (DispList *)MEM_callocN(sizeof(DispList), __func__);
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 92cc3c763b6..eb0654274e1 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1271,7 +1271,7 @@ static bool vfont_to_curve(Object *ob,
MEM_freeN(i_textbox_array);
/* TEXT ON CURVE */
- /* Note: Only OB_CURVE objects could have a path */
+ /* NOTE: Only OB_CURVE objects could have a path. */
if (cu->textoncurve && cu->textoncurve->type == OB_CURVE) {
BLI_assert(cu->textoncurve->runtime.curve_cache != NULL);
if (cu->textoncurve->runtime.curve_cache != NULL &&
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index 42f3a854aec..28e46aab732 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -29,7 +29,7 @@
#include "attribute_access_intern.hh"
-/* Can't include BKE_object_deform.h right now, due to an enum forward declaration. */
+/* Can't include BKE_object_deform.h right now, due to an enum forward declaration. */
extern "C" MDeformVert *BKE_object_defgroup_data_create(ID *id);
using blender::fn::GVArray;
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 36b8b5e52f0..3aaa2eb76d1 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -3808,11 +3808,11 @@ static ListBase *gpencil_stroke_perimeter_ex(const bGPdata *gpd,
last_prev_pt[0] -= 1.0f;
}
- /* generate points for start cap */
+ /* Generate points for start cap. */
num_perimeter_points += generate_perimeter_cap(
first_pt, first_next_pt, first_radius, perimeter_right_side, subdivisions, gps->caps[0]);
- /* generate perimeter points */
+ /* Generate perimeter points. */
float curr_pt[3], next_pt[3], prev_pt[3];
float vec_next[2], vec_prev[2];
float nvec_next[2], nvec_prev[2];
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 7a3619154a6..92ff7b4fcdb 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -5188,7 +5188,7 @@ bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
return ibuf != NULL;
}
-/* ******** Pool for image buffers ******** */
+/* ******** Pool for image buffers ******** */
typedef struct ImagePoolItem {
struct ImagePoolItem *next, *prev;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index bdc763cf4ca..f365e759221 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -262,7 +262,7 @@ static AdrBit2Path *adrcode_bitmaps_to_paths(int blocktype, int adrcode, int *to
/* Object types */
static const char *ob_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -377,7 +377,7 @@ static const char *ob_adrcodes_to_paths(int adrcode, int *array_index)
*/
static const char *pchan_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -434,7 +434,7 @@ static const char *pchan_adrcodes_to_paths(int adrcode, int *array_index)
/* Constraint types */
static const char *constraint_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -605,7 +605,7 @@ static const char *mtex_adrcodes_to_paths(int adrcode, int *UNUSED(array_index))
/* Texture types */
static const char *texture_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -692,7 +692,7 @@ static const char *texture_adrcodes_to_paths(int adrcode, int *array_index)
/* Material Types */
static const char *material_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -785,7 +785,7 @@ static const char *material_adrcodes_to_paths(int adrcode, int *array_index)
/* Camera Types */
static const char *camera_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -830,7 +830,7 @@ static const char *camera_adrcodes_to_paths(int adrcode, int *array_index)
/* Light Types */
static const char *light_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -875,7 +875,7 @@ static const char *light_adrcodes_to_paths(int adrcode, int *array_index)
/* Sound Types */
static const char *sound_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -901,7 +901,7 @@ static const char *sound_adrcodes_to_paths(int adrcode, int *array_index)
/* World Types */
static const char *world_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
@@ -947,7 +947,7 @@ static const char *world_adrcodes_to_paths(int adrcode, int *array_index)
/* Particle Types */
static const char *particle_adrcodes_to_paths(int adrcode, int *array_index)
{
- /* set array index like this in-case nothing sets it correctly */
+ /* Set array index like this in-case nothing sets it correctly. */
*array_index = 0;
/* result depends on adrcode */
diff --git a/source/blender/blenkernel/intern/keyconfig.c b/source/blender/blenkernel/intern/keyconfig.c
index 552760c9b34..d25f475c140 100644
--- a/source/blender/blenkernel/intern/keyconfig.c
+++ b/source/blender/blenkernel/intern/keyconfig.c
@@ -55,7 +55,7 @@ wmKeyConfigPref *BKE_keyconfig_pref_ensure(UserDef *userdef, const char *kc_idna
}
if (kpt->prop == NULL) {
IDPropertyTemplate val = {0};
- kpt->prop = IDP_New(IDP_GROUP, &val, kc_idname); /* name is unimportant */
+ kpt->prop = IDP_New(IDP_GROUP, &val, kc_idname); /* name is unimportant. */
}
return kpt;
}
diff --git a/source/blender/blenkernel/intern/lattice_deform.c b/source/blender/blenkernel/intern/lattice_deform.c
index a8126cb5538..a3133b58a0a 100644
--- a/source/blender/blenkernel/intern/lattice_deform.c
+++ b/source/blender/blenkernel/intern/lattice_deform.c
@@ -93,18 +93,18 @@ LatticeDeformData *BKE_lattice_deform_data_create(const Object *oblatt, const Ob
/* for example with a particle system: (ob == NULL) */
if (ob == NULL) {
- /* in deformspace, calc matrix */
+ /* In deform-space, calc matrix. */
invert_m4_m4(latmat, oblatt->obmat);
/* back: put in deform array */
invert_m4_m4(imat, latmat);
}
else {
- /* in deformspace, calc matrix */
+ /* In deform-space, calc matrix. */
invert_m4_m4(imat, oblatt->obmat);
mul_m4_m4m4(latmat, imat, ob->obmat);
- /* back: put in deform array */
+ /* back: put in deform array. */
invert_m4_m4(imat, latmat);
}
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index fb9c38f51b7..09ef71d5886 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -1827,7 +1827,7 @@ void BKE_view_layer_bases_in_mode_iterator_end(BLI_Iterator *UNUSED(iter))
/** \} */
-/* Evaluation */
+/* Evaluation. */
/* Applies object's restrict flags on top of flags coming from the collection
* and stores those in base->flag. BASE_VISIBLE_DEPSGRAPH ignores viewport flags visibility
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index b748061ef8a..9d2552777bf 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -83,7 +83,7 @@ bool BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int
ID *old_id = *id_pp;
/* Update the callback flags with the ones defined (or forbidden) in `data` by the generic
- * caller code. */
+ * caller code. */
cb_flag = ((cb_flag | data->cb_flag) & ~data->cb_flag_clear);
/* Update the callback flags with some extra information regarding overrides: all 'loopback',
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index a3f122115d8..371af2a95ed 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -1923,7 +1923,7 @@ static void interp_weights_uv_v2_apply(const float uv[2],
r_pt[1] += dvec[0] * uv[1];
}
-/* when a new points added - resize all shapekey array */
+/* When a new points added - resize all shape-key array. */
void BKE_mask_layer_shape_changed_add(MaskLayer *masklay,
int index,
bool do_init,
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
index bb46c7b16c0..413cefd2271 100644
--- a/source/blender/blenkernel/intern/mball_tessellate.c
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -272,20 +272,20 @@ static void build_bvh_spatial(PROCESS *process,
* any and all purposes, provided that this notice appears in all copies.
*/
-#define L 0 /* left direction: -x, -i */
-#define R 1 /* right direction: +x, +i */
-#define B 2 /* bottom direction: -y, -j */
-#define T 3 /* top direction: +y, +j */
-#define N 4 /* near direction: -z, -k */
-#define F 5 /* far direction: +z, +k */
-#define LBN 0 /* left bottom near corner */
-#define LBF 1 /* left bottom far corner */
-#define LTN 2 /* left top near corner */
-#define LTF 3 /* left top far corner */
-#define RBN 4 /* right bottom near corner */
-#define RBF 5 /* right bottom far corner */
-#define RTN 6 /* right top near corner */
-#define RTF 7 /* right top far corner */
+#define L 0 /* Left direction: -x, -i. */
+#define R 1 /* Right direction: +x, +i. */
+#define B 2 /* Bottom direction: -y, -j. */
+#define T 3 /* Top direction: +y, +j. */
+#define N 4 /* Near direction: -z, -k. */
+#define F 5 /* Far direction: +z, +k. */
+#define LBN 0 /* Left bottom near corner. */
+#define LBF 1 /* Left bottom far corner. */
+#define LTN 2 /* Left top near corner. */
+#define LTF 3 /* Left top far corner. */
+#define RBN 4 /* Right bottom near corner. */
+#define RBF 5 /* Right bottom far corner. */
+#define RTN 6 /* Right top near corner. */
+#define RTF 7 /* Right top far corner. */
/**
* the LBN corner of cube (i, j, k), corresponds with location
@@ -293,7 +293,8 @@ static void build_bvh_spatial(PROCESS *process,
*/
#define HASHBIT (5)
-#define HASHSIZE (size_t)(1 << (3 * HASHBIT)) /*! < hash table size (32768) */
+/** Hash table size (32768). */
+#define HASHSIZE (size_t)(1 << (3 * HASHBIT))
#define HASH(i, j, k) ((((((i)&31) << 5) | ((j)&31)) << 5) | ((k)&31))
diff --git a/source/blender/blenkernel/intern/mesh_merge.c b/source/blender/blenkernel/intern/mesh_merge.c
index fb73152cb8e..29f3a8110f4 100644
--- a/source/blender/blenkernel/intern/mesh_merge.c
+++ b/source/blender/blenkernel/intern/mesh_merge.c
@@ -109,7 +109,7 @@ static int cddm_poly_compare(MLoop *mloop_array,
i_loop_source++;
if (i_loop_source == mpoly_source->totloop) {
- /* End of loops for source, must match end of loop for target. */
+ /* End of loops for source, must match end of loop for target. */
if (i_loop_target_offset == mpoly_target->totloop - 1) {
compare_completed = true;
same_loops = true;
@@ -597,7 +597,7 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
mp_new->loopstart = STACK_SIZE(mloop) - c;
STACK_PUSH(oldp, i);
- } /* end of the loop that tests polys */
+ } /* End of the loop that tests polys. */
if (poly_gset) {
// printf("hash quality %.6f\n", BLI_gset_calc_quality(poly_gset));
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 45ac20ef154..bb7c1ef1f50 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -1514,7 +1514,7 @@ void multires_topology_changed(Mesh *me)
*
* Since the multires data files only contain displacement vectors without knowledge about
* subdivision level some extra work is needed. Namely make is to all displacement grids have
- * proper level and number of displacement vectors set. */
+ * proper level and number of displacement vectors set. */
void multires_ensure_external_read(struct Mesh *mesh, int top_level)
{
if (!CustomData_external_test(&mesh->ldata, CD_MDISPS)) {
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index f10aae18142..aed8c3122a2 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -55,7 +55,7 @@
/* Surface refers to a simplified and lower-memory footprint representation of the limit surface.
*
* Used to store pre-calculated information which is expensive or impossible to evaluate when
- * traversing the final limit surface. */
+ * traversing the final limit surface. */
typedef struct SurfacePoint {
float P[3];
@@ -1027,7 +1027,7 @@ static void converter_init(const MultiresReshapeSmoothContext *reshape_smooth_co
converter->user_data = (void *)reshape_smooth_context;
}
-/* Create subdiv descriptor created for topology at a reshape level, */
+/* Create subdiv descriptor created for topology at a reshape level. */
static void reshape_subdiv_create(MultiresReshapeSmoothContext *reshape_smooth_context)
{
const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
@@ -1050,7 +1050,7 @@ typedef void(ReshapeSubdivCoarsePositionCb)(
const Vertex *vertex,
float r_P[3]);
-/* Refine subdivision surface topology at a reshape level for new coarse vertices positions. */
+/* Refine subdivision surface topology at a reshape level for new coarse vertices positions. */
static void reshape_subdiv_refine(const MultiresReshapeSmoothContext *reshape_smooth_context,
ReshapeSubdivCoarsePositionCb coarse_position_cb)
{
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 8cfd75b015c..0ee7cec59fc 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2854,7 +2854,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
else {
/* only on local objects because this causes indirect links
* 'a -> b -> c', blend to point directly to a.blend
- * when a.blend has a proxy that's linked into c.blend */
+ * when a.blend has a proxy that's linked into `c.blend`. */
if (!ID_IS_LINKED(ob)) {
id_lib_extern((ID *)dtar->id);
}
diff --git a/source/blender/blenkernel/intern/ocean_spectrum.c b/source/blender/blenkernel/intern/ocean_spectrum.c
index 1f7cc56f1a9..7ed70234baf 100644
--- a/source/blender/blenkernel/intern/ocean_spectrum.c
+++ b/source/blender/blenkernel/intern/ocean_spectrum.c
@@ -122,7 +122,7 @@ static float jonswap(const Ocean *oc, const float k2)
float val = alpha_beta_spectrum(m_alpha, beta, GRAVITY, omega, m_peakomega);
- /* Peak sharpening */
+ /* Peak sharpening. */
val *= peak_sharpen(m_omega, m_peakomega, m_gamma);
return val;
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index 6e0965650d3..2231731287d 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -785,7 +785,7 @@ static void do_twist(const ParticleChildModifierContext *modifier_ctx,
return;
}
if (part->twist == 0.0f) {
- /* No twist along the strand. */
+ /* No twist along the strand. */
return;
}
/* Dependent on whether it's threaded update or not, curve comes
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 13f0cb28428..1fd99bb2cbd 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -142,7 +142,7 @@ static void distribute_grid(Mesh *mesh, ParticleSystem *psys)
size[(axis + 1) % 3] = (int)ceil(delta[(axis + 1) % 3] / d);
size[(axis + 2) % 3] = (int)ceil(delta[(axis + 2) % 3] / d);
- /* float errors grrr.. */
+ /* float errors grrr. */
size[(axis + 1) % 3] = MIN2(size[(axis + 1) % 3], res);
size[(axis + 2) % 3] = MIN2(size[(axis + 2) % 3], res);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index d236dbbf101..0e806449bb9 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -840,7 +840,7 @@ void psys_get_birth_coords(
copy_v3_v3(state->co, loc);
- /* boids don't get any initial velocity */
+ /* boids don't get any initial velocity. */
zero_v3(state->vel);
/* boids store direction in ave */
@@ -1920,7 +1920,7 @@ static void sph_force_cb(void *sphdata_v, ParticleKey *state, float *force, floa
}
}
- /* Artificial buoyancy force in negative gravity direction */
+ /* Artificial buoyancy force in negative gravity direction. */
if (fluid->buoyancy > 0.0f && gravity) {
madd_v3_v3fl(force, gravity, fluid->buoyancy * (density - rest_density));
}
@@ -2095,7 +2095,7 @@ static void sphclassical_force_cb(void *sphdata_v,
}
}
- /* Artificial buoyancy force in negative gravity direction */
+ /* Artificial buoyancy force in negative gravity direction. */
if (fluid->buoyancy > 0.0f && gravity) {
madd_v3_v3fl(force, gravity, fluid->buoyancy * (pa->sphdensity - rest_density));
}
@@ -3369,7 +3369,7 @@ static void hair_create_input_mesh(ParticleSimulationData *sim,
/* XXX placeholder for more flexible future hair settings */
hair_radius = part->size;
- /* make vgroup for pin roots etc.. */
+ /* Make vgroup for pin roots etc. */
hair_index = 1;
LOOP_PARTICLES
{
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 09e4ad93baa..d66503a0659 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -2316,7 +2316,7 @@ static void pbvh_bmesh_verify(PBVH *pbvh)
vert_count++;
}
- /* if totvert differs from number of verts inside the hash. hash-totvert is checked above */
+ /* If totvert differs from number of verts inside the hash. hash-totvert is checked above. */
BLI_assert(vert_count == pbvh->bm->totvert);
# endif
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index be206f8a642..468f1d7b1ee 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3050,7 +3050,7 @@ void BKE_ptcache_remove(void)
closedir(dir);
}
else {
- rmdir = 0; /* path doesn't exist */
+ rmdir = 0; /* Path doesn't exist. */
}
if (rmdir) {
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 21b86aa8148..2d4cce4b953 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -668,7 +668,7 @@ void BKE_rigidbody_calc_volume(Object *ob, float *r_vol)
radius = max_fff(size[0], size[1], size[2]) * 0.5f;
}
- /* calculate volume as appropriate */
+ /* Calculate volume as appropriate. */
switch (rbo->shape) {
case RB_SHAPE_BOX:
volume = size[0] * size[1] * size[2];
@@ -744,10 +744,10 @@ void BKE_rigidbody_calc_center_of_mass(Object *ob, float r_center[3])
* (i.e. Object pivot is centralized in boundbox)
* - boundbox gives full width
*/
- /* XXX: all dimensions are auto-determined now... later can add stored settings for this */
+ /* XXX: all dimensions are auto-determined now... later can add stored settings for this. */
BKE_object_dimensions_get(ob, size);
- /* calculate volume as appropriate */
+ /* Calculate volume as appropriate. */
switch (rbo->shape) {
case RB_SHAPE_BOX:
case RB_SHAPE_SPHERE:
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 41f70db3fba..404e5cde40a 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -3379,7 +3379,7 @@ static bool depsgraph_key_compare(const void *key_a_v, const void *key_b_v)
{
const DepsgraphKey *key_a = key_a_v;
const DepsgraphKey *key_b = key_b_v;
- /* TODO(sergey): Compare rest of */
+ /* TODO(sergey): Compare rest of. */
return !(key_a->view_layer == key_b->view_layer);
}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index ae39b200b56..aeb8133974e 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -546,7 +546,7 @@ static void shrinkwrap_calc_normal_projection_cb_ex(void *__restrict userdata,
}
if (calc->vert != NULL && calc->smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL) {
- /* calc->vert contains verts from evaluated mesh. */
+ /* calc->vert contains verts from evaluated mesh. */
/* These coordinates are deformed by vertexCos only for normal projection
* (to get correct normals) for other cases calc->verts contains undeformed coordinates and
* vertexCos should be used */
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index fcc1afbc59b..441c77a91d1 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -150,11 +150,11 @@ typedef struct SB_thread_context {
#define BSF_INTERSECT 1 /* edge intersects collider face */
/* private definitions for bodypoint states */
-#define SBF_DOFUZZY 1 /* Bodypoint do fuzzy */
-#define SBF_OUTOFCOLLISION 2 /* Bodypoint does not collide */
+#define SBF_DOFUZZY 1 /* Bodypoint do fuzzy. */
+#define SBF_OUTOFCOLLISION 2 /* Bodypoint does not collide. */
-#define BFF_INTERSECT 1 /* collider edge intrudes face */
-#define BFF_CLOSEVERT 2 /* collider vertex repulses face */
+#define BFF_INTERSECT 1 /* collider edge intrudes face. */
+#define BFF_CLOSEVERT 2 /* collider vertex repulses face. */
/* humm .. this should be calculated from sb parameters and sizes. */
static float SoftHeunTol = 1.0f;
@@ -2344,7 +2344,7 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
aabbmin[0] = aabbmin[1] = aabbmin[2] = 1e20f;
aabbmax[0] = aabbmax[1] = aabbmax[2] = -1e20f;
- /* old one with homogeneous masses */
+ /* old one with homogeneous masses */
/* claim a minimum mass for vertex */
#if 0
if (sb->nodemass > 0.009999f) {
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 4ca6f93b014..6f8a3d166e3 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -63,7 +63,7 @@ void subdiv_ccg_average_faces_boundaries_and_corners(SubdivCCG *subdiv_ccg,
/** \name Generally useful internal helpers
* \{ */
-/* Number of floats in per-vertex elements. */
+/* Number of floats in per-vertex elements. */
static int num_element_float_get(const SubdivCCG *subdiv_ccg)
{
/* We always have 3 floats for coordinate. */
@@ -1489,7 +1489,7 @@ BLI_INLINE SubdivCCGCoord coord_at_next_col(const SubdivCCG *subdiv_ccg,
return result;
}
-/* For the input coordinate which is at the boundary of the grid do one step inside. */
+/* For the input coordinate which is at the boundary of the grid do one step inside. */
static SubdivCCGCoord coord_step_inside_from_boundary(const SubdivCCG *subdiv_ccg,
const SubdivCCGCoord *coord)
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 201d308e096..693827f99ac 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -282,7 +282,7 @@ static void buffer_apply_offset(void **buffer, const int offset)
*buffer = ((unsigned char *)*buffer) + offset;
}
-/* Write given number of floats to the beginning of given buffer. */
+/* Write given number of floats to the beginning of given buffer. */
static void buffer_write_float_value(void **buffer, const float *values_buffer, int num_values)
{
memcpy(*buffer, values_buffer, sizeof(float) * num_values);
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index 4400e9c976f..061c196df2a 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -1749,7 +1749,7 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
/* Subdivision vertices which corresponds to edge's v1 and v2. */
const int subdiv_v1_index = ctx->vertices_corner_offset + coarse_edge->v1;
const int subdiv_v2_index = ctx->vertices_corner_offset + coarse_edge->v2;
- /* First subdivided inner vertex of the edge. */
+ /* First subdivided inner vertex of the edge. */
const int subdiv_start_vertex = ctx->vertices_edge_offset +
coarse_edge_index * num_subdiv_vertices_per_coarse_edge;
/* Perform interpolation. */
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index 46589a578a8..3dff750edfb 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -1381,7 +1381,7 @@ ImBuf *BKE_tracking_stabilize_frame(
return ibuf;
}
- /* Allocate frame for stabilization result, copy alpha mode and colorspace. */
+ /* Allocate frame for stabilization result, copy alpha mode and colorspace. */
ibuf_flags = 0;
if (ibuf->rect) {
ibuf_flags |= IB_rect;
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index c2fb5ef4238..3a9ce5ad932 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -747,7 +747,7 @@ static const char *unit_find_str(const char *str, const char *substr, bool case_
* "1*1+1*0.01 +2*0.001 " - Add add signs if ( + - * / | & ~ < > ^ ! = % ) not found in between.
*/
-/* Not too strict, (+ - * /) are most common. */
+/* Not too strict, (+ - * /) are most common. */
static bool ch_is_op(char op)
{
switch (op) {
@@ -917,7 +917,7 @@ static int unit_scale_str(char *str,
return 0;
}
- /* XXX - investigate, does not respect len_max properly. */
+ /* XXX - investigate, does not respect len_max properly. */
char *str_found = (char *)unit_find_str(str, replace_str, case_sensitive);
if (str_found == NULL) {