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-rw-r--r--source/blender/blenkernel/BKE_pointcache.h5
-rw-r--r--source/blender/blenkernel/BKE_simulation.h15
-rw-r--r--source/blender/blenkernel/intern/pointcache.c87
-rw-r--r--source/blender/blenkernel/intern/simulation.cc277
4 files changed, 226 insertions, 158 deletions
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index a9abe2d0f6d..dc99ec7f56f 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -86,12 +86,10 @@ struct ListBase;
struct Main;
struct Object;
struct ParticleKey;
-struct ParticleSimulationState;
struct ParticleSystem;
struct PointCache;
struct RigidBodyWorld;
struct Scene;
-struct Simulation;
struct SoftBody;
struct ViewLayer;
@@ -296,9 +294,6 @@ void BKE_ptcache_id_from_dynamicpaint(PTCacheID *pid,
struct Object *ob,
struct DynamicPaintSurface *surface);
void BKE_ptcache_id_from_rigidbody(PTCacheID *pid, struct Object *ob, struct RigidBodyWorld *rbw);
-void BKE_ptcache_id_from_sim_particles(PTCacheID *pid,
- struct ParticleSimulationState *state_orig,
- struct ParticleSimulationState *state_cow);
PTCacheID BKE_ptcache_id_find(struct Object *ob, struct Scene *scene, struct PointCache *cache);
void BKE_ptcache_ids_from_object(struct ListBase *lb,
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
index 36f4122f4dc..5aa71b6381d 100644
--- a/source/blender/blenkernel/BKE_simulation.h
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -34,13 +34,26 @@ void BKE_simulation_data_update(struct Depsgraph *depsgraph,
struct Simulation *simulation);
SimulationState *BKE_simulation_state_add(Simulation *simulation,
- eSimulationStateType type,
+ const char *type,
const char *name);
void BKE_simulation_state_remove(Simulation *simulation, SimulationState *state);
void BKE_simulation_state_remove_all(Simulation *simulation);
+void BKE_simulation_state_reset(Simulation *simulation, SimulationState *state);
+void BKE_simulation_state_reset_all(Simulation *simulation);
+SimulationState *BKE_simulation_state_try_find_by_name(Simulation *simulation, const char *name);
+SimulationState *BKE_simulation_state_try_find_by_name_and_type(Simulation *simulation,
+ const char *name,
+ const char *type);
+void BKE_simulation_state_copy_data(const SimulationState *src_state, SimulationState *dst_state);
#ifdef __cplusplus
}
#endif
+#ifdef __cplusplus
+
+template<typename StateType> const char *BKE_simulation_get_state_type_name();
+
+#endif
+
#endif /* __BKE_SIMULATION_H__ */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index aa93c6cb854..4b09f7542c7 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1885,81 +1885,6 @@ void BKE_ptcache_id_from_rigidbody(PTCacheID *pid, Object *ob, RigidBodyWorld *r
pid->file_type = PTCACHE_FILE_PTCACHE;
}
-static int ptcache_sim_particle_totpoint(void *state_v, int UNUSED(cfra))
-{
- ParticleSimulationState *state = (ParticleSimulationState *)state_v;
- return state->tot_particles;
-}
-
-static void ptcache_sim_particle_error(void *UNUSED(state_v), const char *UNUSED(message))
-{
-}
-
-static int ptcache_sim_particle_write(int index, void *state_v, void **data, int UNUSED(cfra))
-{
- ParticleSimulationState *state = (ParticleSimulationState *)state_v;
-
- const float *positions = (const float *)CustomData_get_layer_named(
- &state->attributes, CD_PROP_FLOAT3, "Position");
-
- PTCACHE_DATA_FROM(data, BPHYS_DATA_LOCATION, positions + (index * 3));
-
- return 1;
-}
-static void ptcache_sim_particle_read(
- int index, void *state_v, void **data, float UNUSED(cfra), const float *UNUSED(old_data))
-{
- ParticleSimulationState *state = (ParticleSimulationState *)state_v;
-
- BLI_assert(index < state->tot_particles);
- float *positions = (float *)CustomData_get_layer_named(
- &state->attributes, CD_PROP_FLOAT3, "Position");
-
- PTCACHE_DATA_TO(data, BPHYS_DATA_LOCATION, 0, positions + (index * 3));
-}
-
-void BKE_ptcache_id_from_sim_particles(PTCacheID *pid,
- ParticleSimulationState *state_orig,
- ParticleSimulationState *state_cow)
-{
- memset(pid, 0, sizeof(PTCacheID));
-
- pid->calldata = state_cow;
- pid->type = PTCACHE_TYPE_SIM_PARTICLES;
- pid->cache = state_orig->point_cache;
- pid->cache_ptr = &state_orig->point_cache;
- pid->ptcaches = &state_orig->ptcaches;
- pid->totpoint = ptcache_sim_particle_totpoint;
- pid->totwrite = ptcache_sim_particle_totpoint;
- pid->error = ptcache_sim_particle_error;
-
- pid->write_point = ptcache_sim_particle_write;
- pid->read_point = ptcache_sim_particle_read;
- pid->interpolate_point = NULL;
-
- pid->write_stream = NULL;
- pid->read_stream = NULL;
-
- pid->write_openvdb_stream = NULL;
- pid->read_openvdb_stream = NULL;
-
- pid->write_extra_data = NULL;
- pid->read_extra_data = NULL;
- pid->interpolate_extra_data = NULL;
-
- pid->write_header = NULL;
- pid->read_header = NULL;
-
- pid->data_types = 1 << BPHYS_DATA_LOCATION;
- pid->info_types = 0;
-
- pid->stack_index = 0;
-
- pid->default_step = 1;
- pid->max_step = 1;
- pid->file_type = PTCACHE_FILE_PTCACHE;
-}
-
/**
* \param ob: Optional, may be NULL.
* \param scene: Optional may be NULL.
@@ -2059,17 +1984,7 @@ static bool foreach_object_modifier_ptcache(Object *object,
}
}
else if (md->type == eModifierType_Simulation) {
- SimulationModifierData *smd = (SimulationModifierData *)md;
- if (smd->simulation) {
- LISTBASE_FOREACH (SimulationState *, state, &smd->simulation->states) {
- switch ((eSimulationStateType)state->type) {
- case SIM_STATE_TYPE_PARTICLES: {
- /* TODO(jacques) */
- break;
- }
- }
- }
- }
+ /* TODO(jacques) */
}
}
return true;
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 1f11869e21c..95340e4e29c 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -51,6 +51,7 @@
#include "NOD_node_tree_multi_function.hh"
#include "NOD_simulation.h"
+#include "BLI_map.hh"
#include "BLT_translation.h"
#include "FN_attributes_ref.hh"
@@ -62,6 +63,22 @@
#include "SIM_simulation_update.hh"
+using StateInitFunction = void (*)(SimulationState *state);
+using StateResetFunction = void (*)(SimulationState *state);
+using StateRemoveFunction = void (*)(SimulationState *state);
+using StateCopyFunction = void (*)(const SimulationState *src, SimulationState *dst);
+
+struct SimulationStateType {
+ const char *name;
+ int size;
+ StateInitFunction init;
+ StateResetFunction reset;
+ StateRemoveFunction remove;
+ StateCopyFunction copy;
+};
+
+static const SimulationStateType *try_get_state_type(blender::StringRefNull type_name);
+
static void simulation_init_data(ID *id)
{
Simulation *simulation = (Simulation *)id;
@@ -76,7 +93,7 @@ static void simulation_init_data(ID *id)
static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
{
Simulation *simulation_dst = (Simulation *)id_dst;
- Simulation *simulation_src = (Simulation *)id_src;
+ const Simulation *simulation_src = (const Simulation *)id_src;
/* We always need allocation of our private ID data. */
const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
@@ -89,76 +106,16 @@ static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, cons
}
BLI_listbase_clear(&simulation_dst->states);
+ LISTBASE_FOREACH (const SimulationState *, state_src, &simulation_src->states) {
+ SimulationState *state_dst = BKE_simulation_state_add(
+ simulation_dst, state_src->type, state_src->name);
+ BKE_simulation_state_copy_data(state_src, state_dst);
+ }
BLI_duplicatelist(&simulation_dst->persistent_data_handles,
&simulation_src->persistent_data_handles);
}
-static void free_simulation_state_head(SimulationState *state)
-{
- MEM_freeN(state->name);
-}
-
-static void free_particle_simulation_state(ParticleSimulationState *state)
-{
- free_simulation_state_head(&state->head);
- CustomData_free(&state->attributes, state->tot_particles);
- BKE_ptcache_free_list(&state->ptcaches);
- MEM_freeN(state);
-}
-
-SimulationState *BKE_simulation_state_add(Simulation *simulation,
- eSimulationStateType type,
- const char *name)
-{
- BLI_assert(simulation != nullptr);
- BLI_assert(name != nullptr);
-
- bool is_cow_simulation = DEG_is_evaluated_id(&simulation->id);
-
- switch (type) {
- case SIM_STATE_TYPE_PARTICLES: {
- ParticleSimulationState *state = (ParticleSimulationState *)MEM_callocN(sizeof(*state), AT);
- state->head.type = SIM_STATE_TYPE_PARTICLES;
- state->head.name = BLI_strdup(name);
- CustomData_reset(&state->attributes);
-
- if (!is_cow_simulation) {
- state->point_cache = BKE_ptcache_add(&state->ptcaches);
- }
-
- BLI_addtail(&simulation->states, state);
- return &state->head;
- }
- }
-
- BLI_assert(false);
- return nullptr;
-}
-
-void BKE_simulation_state_remove(Simulation *simulation, SimulationState *state)
-{
- BLI_assert(simulation != nullptr);
- BLI_assert(state != nullptr);
- BLI_assert(BLI_findindex(&simulation->states, state) >= 0);
-
- BLI_remlink(&simulation->states, state);
- switch ((eSimulationStateType)state->type) {
- case SIM_STATE_TYPE_PARTICLES: {
- free_particle_simulation_state((ParticleSimulationState *)state);
- break;
- }
- }
-}
-
-void BKE_simulation_state_remove_all(Simulation *simulation)
-{
- BLI_assert(simulation != nullptr);
- while (!BLI_listbase_is_empty(&simulation->states)) {
- BKE_simulation_state_remove(simulation, (SimulationState *)simulation->states.first);
- }
-}
-
static void simulation_free_data(ID *id)
{
Simulation *simulation = (Simulation *)id;
@@ -215,7 +172,195 @@ void *BKE_simulation_add(Main *bmain, const char *name)
return simulation;
}
+SimulationState *BKE_simulation_state_add(Simulation *simulation,
+ const char *type,
+ const char *name)
+{
+ BLI_assert(simulation != nullptr);
+ BLI_assert(name != nullptr);
+
+ const SimulationStateType *state_type = try_get_state_type(type);
+ BLI_assert(state_type != nullptr);
+
+ SimulationState *state = (SimulationState *)MEM_callocN(state_type->size, AT);
+ state->type = BLI_strdup(type);
+ state->name = BLI_strdup(name);
+
+ state_type->init(state);
+ BLI_addtail(&simulation->states, state);
+ return state;
+}
+
+void BKE_simulation_state_remove(Simulation *simulation, SimulationState *state)
+{
+ BLI_assert(simulation != nullptr);
+ BLI_assert(state != nullptr);
+ BLI_assert(BLI_findindex(&simulation->states, state) >= 0);
+
+ BLI_remlink(&simulation->states, state);
+ const SimulationStateType *state_type = try_get_state_type(state->type);
+ BLI_assert(state_type != nullptr);
+ state_type->remove(state);
+ MEM_freeN(state->name);
+ MEM_freeN(state->type);
+ MEM_freeN(state);
+}
+
+void BKE_simulation_state_remove_all(Simulation *simulation)
+{
+ BLI_assert(simulation != nullptr);
+
+ while (!BLI_listbase_is_empty(&simulation->states)) {
+ BKE_simulation_state_remove(simulation, (SimulationState *)simulation->states.first);
+ }
+}
+
+void BKE_simulation_state_reset(Simulation *UNUSED(simulation), SimulationState *state)
+{
+ BLI_assert(state != nullptr);
+
+ const SimulationStateType *state_type = try_get_state_type(state->type);
+ BLI_assert(state_type != nullptr);
+ state_type->reset(state);
+}
+
+void BKE_simulation_state_reset_all(Simulation *simulation)
+{
+ BLI_assert(simulation != nullptr);
+
+ LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+ BKE_simulation_state_reset(simulation, state);
+ }
+}
+
+void BKE_simulation_state_copy_data(const SimulationState *src_state, SimulationState *dst_state)
+{
+ BLI_assert(src_state != nullptr);
+ BLI_assert(dst_state != nullptr);
+ BLI_assert(STREQ(src_state->type, dst_state->type));
+
+ const SimulationStateType *state_type = try_get_state_type(src_state->type);
+ BLI_assert(state_type != nullptr);
+ state_type->copy(src_state, dst_state);
+}
+
+SimulationState *BKE_simulation_state_try_find_by_name(Simulation *simulation, const char *name)
+{
+ if (simulation == nullptr) {
+ return nullptr;
+ }
+ if (name == nullptr) {
+ return nullptr;
+ }
+
+ LISTBASE_FOREACH (SimulationState *, state, &simulation->states) {
+ if (STREQ(state->name, name)) {
+ return state;
+ }
+ }
+ return nullptr;
+}
+
+SimulationState *BKE_simulation_state_try_find_by_name_and_type(Simulation *simulation,
+ const char *name,
+ const char *type)
+{
+ if (type == nullptr) {
+ return nullptr;
+ }
+
+ SimulationState *state = BKE_simulation_state_try_find_by_name(simulation, name);
+ if (state == nullptr) {
+ return nullptr;
+ }
+ if (STREQ(state->type, type)) {
+ return state;
+ }
+ return nullptr;
+}
+
void BKE_simulation_data_update(Depsgraph *depsgraph, Scene *scene, Simulation *simulation)
{
blender::sim::update_simulation_in_depsgraph(depsgraph, scene, simulation);
}
+
+using StateTypeMap = blender::Map<std::string, std::unique_ptr<SimulationStateType>>;
+
+template<typename T>
+static void add_state_type(StateTypeMap &map,
+ const char *name,
+ void (*init)(T *state),
+ void (*reset)(T *state),
+ void (*remove)(T *state),
+ void (*copy)(const T *src, T *dst))
+{
+ SimulationStateType state_type{
+ name,
+ (int)sizeof(T),
+ (StateInitFunction)init,
+ (StateResetFunction)reset,
+ (StateRemoveFunction)remove,
+ (StateCopyFunction)copy,
+ };
+ map.add_new(name, std::make_unique<SimulationStateType>(state_type));
+}
+
+static StateTypeMap init_state_types()
+{
+ StateTypeMap map;
+ add_state_type<ParticleSimulationState>(
+ map,
+ SIM_TYPE_NAME_PARTICLE_SIMULATION,
+ [](ParticleSimulationState *state) { CustomData_reset(&state->attributes); },
+ [](ParticleSimulationState *state) {
+ CustomData_free(&state->attributes, state->tot_particles);
+ state->tot_particles = 0;
+ state->next_particle_id = 0;
+ },
+ [](ParticleSimulationState *state) {
+ CustomData_free(&state->attributes, state->tot_particles);
+ },
+ [](const ParticleSimulationState *src, ParticleSimulationState *dst) {
+ CustomData_free(&dst->attributes, dst->tot_particles);
+ dst->tot_particles = src->tot_particles;
+ dst->next_particle_id = src->next_particle_id;
+ CustomData_copy(
+ &src->attributes, &dst->attributes, CD_MASK_ALL, CD_DUPLICATE, src->tot_particles);
+ });
+
+ add_state_type<ParticleMeshEmitterSimulationState>(
+ map,
+ SIM_TYPE_NAME_PARTICLE_MESH_EMITTER,
+ [](ParticleMeshEmitterSimulationState *UNUSED(state)) {},
+ [](ParticleMeshEmitterSimulationState *state) { state->last_birth_time = 0.0f; },
+ [](ParticleMeshEmitterSimulationState *UNUSED(state)) {},
+ [](const ParticleMeshEmitterSimulationState *src, ParticleMeshEmitterSimulationState *dst) {
+ dst->last_birth_time = src->last_birth_time;
+ });
+ return map;
+}
+
+static StateTypeMap &get_state_types()
+{
+ static StateTypeMap state_type_map = init_state_types();
+ return state_type_map;
+}
+
+static const SimulationStateType *try_get_state_type(blender::StringRefNull type_name)
+{
+ std::unique_ptr<SimulationStateType> *type = get_state_types().lookup_ptr_as(type_name);
+ if (type == nullptr) {
+ return nullptr;
+ }
+ return type->get();
+}
+
+template<> const char *BKE_simulation_get_state_type_name<ParticleSimulationState>()
+{
+ return SIM_TYPE_NAME_PARTICLE_SIMULATION;
+}
+
+template<> const char *BKE_simulation_get_state_type_name<ParticleMeshEmitterSimulationState>()
+{
+ return SIM_TYPE_NAME_PARTICLE_MESH_EMITTER;
+}