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-rw-r--r--source/blender/blenkernel/BKE_subdiv.h4
-rw-r--r--source/blender/blenkernel/intern/customdata.cc25
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h3
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c84
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter_mesh.c15
-rw-r--r--source/blender/blenkernel/intern/subdiv_inline.h6
7 files changed, 104 insertions, 35 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 0237661cd16..697b3e9ace7 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -306,8 +306,8 @@ BLI_INLINE void BKE_subdiv_rotate_grid_to_quad(
int corner, float grid_u, float grid_v, float *r_quad_u, float *r_quad_v);
/* Convert Blender edge crease value to OpenSubdiv sharpness. */
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease);
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_char(char edge_crease);
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_f(float edge_crease);
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_char(char edge_crease);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index feb5ecb8f04..e1bc025efd2 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -1692,7 +1692,9 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 29: CD_BWEIGHT */
{sizeof(float), "", 0, N_("BevelWeight"), nullptr, nullptr, layerInterp_bweight},
/* 30: CD_CREASE */
- {sizeof(float), "", 0, N_("SubSurfCrease"), nullptr, nullptr, layerInterp_bweight},
+ /* NOTE: we do not interpolate crease data as it should be either inherited for subdivided
+ * edges, or for vertex creases, only present on the original vertex. */
+ {sizeof(float), "", 0, N_("SubSurfCrease"), nullptr, nullptr, nullptr},
/* 31: CD_ORIGSPACE_MLOOP */
{sizeof(OrigSpaceLoop),
"OrigSpaceLoop",
@@ -1938,7 +1940,7 @@ const CustomData_MeshMasks CD_MASK_BAREMESH_ORIGINDEX = {
};
const CustomData_MeshMasks CD_MASK_MESH = {
/* vmask */ (CD_MASK_MVERT | CD_MASK_MDEFORMVERT | CD_MASK_MVERT_SKIN | CD_MASK_PAINT_MASK |
- CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_MEDGE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */
@@ -1950,7 +1952,7 @@ const CustomData_MeshMasks CD_MASK_MESH = {
};
const CustomData_MeshMasks CD_MASK_EDITMESH = {
/* vmask */ (CD_MASK_MDEFORMVERT | CD_MASK_PAINT_MASK | CD_MASK_MVERT_SKIN | CD_MASK_SHAPEKEY |
- CD_MASK_SHAPE_KEYINDEX | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_SHAPE_KEYINDEX | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */ (CD_MASK_FACEMAP | CD_MASK_PROP_ALL | CD_MASK_SCULPT_FACE_SETS),
@@ -1961,7 +1963,7 @@ const CustomData_MeshMasks CD_MASK_EDITMESH = {
const CustomData_MeshMasks CD_MASK_DERIVEDMESH = {
/* vmask */ (CD_MASK_ORIGINDEX | CD_MASK_MDEFORMVERT | CD_MASK_SHAPEKEY | CD_MASK_MVERT_SKIN |
CD_MASK_PAINT_MASK | CD_MASK_ORCO | CD_MASK_CLOTH_ORCO | CD_MASK_PROP_ALL |
- CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_ORIGINDEX | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ (CD_MASK_ORIGINDEX | CD_MASK_ORIGSPACE | CD_MASK_PREVIEW_MCOL | CD_MASK_TANGENT),
/* pmask */
@@ -1974,7 +1976,7 @@ const CustomData_MeshMasks CD_MASK_DERIVEDMESH = {
const CustomData_MeshMasks CD_MASK_BMESH = {
/* vmask */ (CD_MASK_MDEFORMVERT | CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_SHAPEKEY |
CD_MASK_SHAPE_KEYINDEX | CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL |
- CD_MASK_PROP_COLOR),
+ CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */ (CD_MASK_BWEIGHT | CD_MASK_CREASE | CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
/* fmask */ 0,
/* pmask */
@@ -2001,7 +2003,7 @@ const CustomData_MeshMasks CD_MASK_EVERYTHING = {
/* vmask */ (CD_MASK_MVERT | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_NORMAL |
CD_MASK_MDEFORMVERT | CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_ORCO |
CD_MASK_CLOTH_ORCO | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX |
- CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR),
+ CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */
(CD_MASK_MEDGE | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_BWEIGHT | CD_MASK_CREASE |
CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
@@ -4409,7 +4411,12 @@ bool CustomData_verify_versions(struct CustomData *data, int index)
/* 0 structnum is used in writing code to tag layer types that should not be written. */
else if (typeInfo->structnum == 0 &&
/* XXX Not sure why those three are exception, maybe that should be fixed? */
- !ELEM(layer->type, CD_PAINT_MASK, CD_FACEMAP, CD_MTEXPOLY, CD_SCULPT_FACE_SETS)) {
+ !ELEM(layer->type,
+ CD_PAINT_MASK,
+ CD_FACEMAP,
+ CD_MTEXPOLY,
+ CD_SCULPT_FACE_SETS,
+ CD_CREASE)) {
keeplayer = false;
CLOG_WARN(&LOG, ".blend file read: removing a data layer that should not have been written");
}
@@ -5080,6 +5087,10 @@ void CustomData_blend_write(BlendWriter *writer,
const bool *layer_data = static_cast<const bool *>(layer->data);
BLO_write_raw(writer, sizeof(*layer_data) * count, layer_data);
}
+ else if (layer->type == CD_CREASE) {
+ const float *layer_data = static_cast<const float *>(layer->data);
+ BLO_write_raw(writer, sizeof(*layer_data) * count, layer_data);
+ }
else {
const char *structname;
int structnum;
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index 8a37d0ea785..a038ce5f108 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -106,6 +106,9 @@ typedef struct MultiresReshapeContext {
/* Indexed by base face index, returns first ptex face index corresponding
* to that base face. */
int *face_ptex_offset;
+
+ /* Vertex crease custom data layer, null if none is present. */
+ const float *cd_vertex_crease;
} MultiresReshapeContext;
/**
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index 50b4410a28e..839c457dd84 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -75,6 +75,7 @@ typedef struct Vertex {
int num_grid_coords;
GridCoord *grid_coords;
+ float sharpness;
bool is_infinite_sharp;
} Vertex;
@@ -489,19 +490,33 @@ static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_co
return (1 << reshape_context->reshape.level) + 1;
}
+static bool is_crease_supported(const MultiresReshapeSmoothContext *reshape_smooth_context)
+{
+ return !ELEM(reshape_smooth_context->smoothing_type,
+ MULTIRES_SUBDIVIDE_LINEAR,
+ MULTIRES_SUBDIVIDE_SIMPLE);
+}
+
/* Get crease which will be used for communication to OpenSubdiv topology.
* Note that simple subdivision treats all base edges as infinitely sharp. */
-static char get_effective_edge_crease_char(
- const MultiresReshapeSmoothContext *reshape_smooth_context, const MEdge *base_edge)
+static char get_effective_crease_char(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const MEdge *base_edge)
{
- if (ELEM(reshape_smooth_context->smoothing_type,
- MULTIRES_SUBDIVIDE_LINEAR,
- MULTIRES_SUBDIVIDE_SIMPLE)) {
+ if (!is_crease_supported(reshape_smooth_context)) {
return 255;
}
return base_edge->crease;
}
+static float get_effective_crease_float(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const float crease)
+{
+ if (!is_crease_supported(reshape_smooth_context)) {
+ return 1.0f;
+ }
+ return crease;
+}
+
static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
const MultiresReshapeContext *reshape_context,
const eMultiresSubdivideModeType mode)
@@ -596,6 +611,7 @@ static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
static void foreach_single_vertex(const SubdivForeachContext *foreach_context,
const GridCoord *grid_coord,
+ const int coarse_vertex_index,
const int subdiv_vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
@@ -608,11 +624,32 @@ static void foreach_single_vertex(const SubdivForeachContext *foreach_context,
sizeof(Vertex) * (vertex->num_grid_coords + 1));
vertex->grid_coords[vertex->num_grid_coords] = *grid_coord;
++vertex->num_grid_coords;
+
+ if (coarse_vertex_index == -1) {
+ return;
+ }
+
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const float *cd_vertex_crease = reshape_context->cd_vertex_crease;
+
+ if (cd_vertex_crease == NULL) {
+ return;
+ }
+
+ float crease = cd_vertex_crease[coarse_vertex_index];
+
+ if (crease == 0.0f) {
+ return;
+ }
+
+ crease = get_effective_crease_float(reshape_smooth_context, crease);
+ vertex->sharpness = BKE_subdiv_crease_to_sharpness_f(crease);
}
/* TODO(sergey): De-duplicate with similar function in multires_reshape_vertcos.c */
static void foreach_vertex(const SubdivForeachContext *foreach_context,
const PTexCoord *ptex_coord,
+ const int coarse_vertex_index,
const int subdiv_vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
@@ -632,12 +669,13 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
for (int current_corner = 0; current_corner < num_corners; ++current_corner) {
GridCoord corner_grid_coord = grid_coord;
corner_grid_coord.grid_index = start_grid_index + current_corner;
- foreach_single_vertex(foreach_context, &corner_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &corner_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
return;
}
- foreach_single_vertex(foreach_context, &grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(foreach_context, &grid_coord, coarse_vertex_index, subdiv_vertex_index);
if (grid_coord.u == 0.0f) {
GridCoord prev_grid_coord;
@@ -645,7 +683,8 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
prev_grid_coord.u = grid_coord.v;
prev_grid_coord.v = 0.0f;
- foreach_single_vertex(foreach_context, &prev_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &prev_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
if (grid_coord.v == 0.0f) {
@@ -654,7 +693,8 @@ static void foreach_vertex(const SubdivForeachContext *foreach_context,
next_grid_coord.u = 0.0f;
next_grid_coord.v = grid_coord.u;
- foreach_single_vertex(foreach_context, &next_grid_coord, subdiv_vertex_index);
+ foreach_single_vertex(
+ foreach_context, &next_grid_coord, coarse_vertex_index, subdiv_vertex_index);
}
}
@@ -672,7 +712,7 @@ static void foreach_vertex_inner(const struct SubdivForeachContext *foreach_cont
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, -1, subdiv_vertex_index);
}
static void foreach_vertex_every_corner(const struct SubdivForeachContext *foreach_context,
@@ -680,7 +720,7 @@ static void foreach_vertex_every_corner(const struct SubdivForeachContext *forea
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
- const int UNUSED(coarse_vertex_index),
+ const int coarse_vertex_index,
const int UNUSED(coarse_face_index),
const int UNUSED(coarse_face_corner),
const int subdiv_vertex_index)
@@ -690,7 +730,7 @@ static void foreach_vertex_every_corner(const struct SubdivForeachContext *forea
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, coarse_vertex_index, subdiv_vertex_index);
}
static void foreach_vertex_every_edge(const struct SubdivForeachContext *foreach_context,
@@ -708,7 +748,7 @@ static void foreach_vertex_every_edge(const struct SubdivForeachContext *foreach
.u = ptex_face_u,
.v = ptex_face_v,
};
- foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
+ foreach_vertex(foreach_context, &ptex_coord, -1, subdiv_vertex_index);
}
static void foreach_loop(const struct SubdivForeachContext *foreach_context,
@@ -778,7 +818,7 @@ static void store_edge(MultiresReshapeSmoothContext *reshape_smooth_context,
Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
edge->v1 = subdiv_v1;
edge->v2 = subdiv_v2;
- edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+ edge->sharpness = BKE_subdiv_crease_to_sharpness_char(crease);
}
static void foreach_edge(const struct SubdivForeachContext *foreach_context,
@@ -809,7 +849,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
/* Edges without crease are to be ignored as well. */
const Mesh *base_mesh = reshape_context->base_mesh;
const MEdge *base_edge = &base_mesh->medge[coarse_edge_index];
- const char crease = get_effective_edge_crease_char(reshape_smooth_context, base_edge);
+ const char crease = get_effective_crease_char(reshape_smooth_context, base_edge);
if (crease == 0) {
return;
}
@@ -835,8 +875,7 @@ static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshap
if (!BLI_BITMAP_TEST_BOOL(reshape_smooth_context->non_loose_base_edge_map, loop->e)) {
BLI_BITMAP_ENABLE(reshape_smooth_context->non_loose_base_edge_map, loop->e);
- const char crease = get_effective_edge_crease_char(reshape_smooth_context,
- &base_edge[loop->e]);
+ const char crease = get_effective_crease_char(reshape_smooth_context, &base_edge[loop->e]);
if (crease != 0) {
++num_used_edges;
}
@@ -979,6 +1018,15 @@ static float get_edge_sharpness(const OpenSubdiv_Converter *converter, const int
return edge->sharpness;
}
+static float get_vertex_sharpness(const OpenSubdiv_Converter *converter, const int vertex_index)
+{
+ const MultiresReshapeSmoothContext *reshape_smooth_context = converter->user_data;
+ BLI_assert(vertex_index < reshape_smooth_context->geometry.num_vertices);
+
+ const Vertex *vertex = &reshape_smooth_context->geometry.vertices[vertex_index];
+ return vertex->sharpness;
+}
+
static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter, int vertex_index)
{
const MultiresReshapeSmoothContext *reshape_smooth_context = converter->user_data;
@@ -1015,7 +1063,7 @@ static void converter_init(const MultiresReshapeSmoothContext *reshape_smooth_co
converter->getNumVertexFaces = NULL;
converter->getVertexFaces = NULL;
converter->isInfiniteSharpVertex = is_infinite_sharp_vertex;
- converter->getVertexSharpness = NULL;
+ converter->getVertexSharpness = get_vertex_sharpness;
converter->getNumUVLayers = NULL;
converter->precalcUVLayer = NULL;
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 49d880e04cc..810cf328531 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -211,6 +211,8 @@ bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape
reshape_context->top.level = mmd->totlvl;
reshape_context->top.grid_size = BKE_subdiv_grid_size_from_level(reshape_context->top.level);
+ reshape_context->cd_vertex_crease = CustomData_get_layer(&base_mesh->vdata, CD_CREASE);
+
context_init_commoon(reshape_context);
return context_verify_or_free(reshape_context);
diff --git a/source/blender/blenkernel/intern/subdiv_converter_mesh.c b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
index 41fc28c5d52..fc7ef887879 100644
--- a/source/blender/blenkernel/intern/subdiv_converter_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
@@ -40,6 +40,8 @@
#include "opensubdiv_capi.h"
#include "opensubdiv_converter_capi.h"
+#include "bmesh_class.h"
+
/* Enable work-around for non-working CPU evaluator when using bilinear scheme.
* This forces Catmark scheme with all edges marked as infinitely sharp. */
#define BUGGY_SIMPLE_SCHEME_WORKAROUND 1
@@ -47,6 +49,8 @@
typedef struct ConverterStorage {
SubdivSettings settings;
const Mesh *mesh;
+ /* CustomData layer for vertex sharpnesses. */
+ const float *cd_vertex_crease;
/* Indexed by loop index, value denotes index of face-varying vertex
* which corresponds to the UV coordinate.
*/
@@ -168,7 +172,7 @@ static float get_edge_sharpness(const OpenSubdiv_Converter *converter, int manif
}
const int edge_index = storage->manifold_edge_index_reverse[manifold_edge_index];
const MEdge *medge = storage->mesh->medge;
- return BKE_subdiv_edge_crease_to_sharpness_char(medge[edge_index].crease);
+ return BKE_subdiv_crease_to_sharpness_char(medge[edge_index].crease);
}
static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter,
@@ -184,14 +188,14 @@ static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter,
return BLI_BITMAP_TEST_BOOL(storage->infinite_sharp_vertices_map, vertex_index);
}
-static float get_vertex_sharpness(const OpenSubdiv_Converter *converter,
- int UNUSED(manifold_vertex_index))
+static float get_vertex_sharpness(const OpenSubdiv_Converter *converter, int manifold_vertex_index)
{
ConverterStorage *storage = converter->user_data;
- if (!storage->settings.use_creases) {
+ if (!storage->settings.use_creases || storage->cd_vertex_crease == NULL) {
return 0.0f;
}
- return 0.0f;
+ const int vertex_index = storage->manifold_vertex_index_reverse[manifold_vertex_index];
+ return BKE_subdiv_crease_to_sharpness_f(storage->cd_vertex_crease[vertex_index]);
}
static int get_num_uv_layers(const OpenSubdiv_Converter *converter)
@@ -393,6 +397,7 @@ static void init_user_data(OpenSubdiv_Converter *converter,
ConverterStorage *user_data = MEM_mallocN(sizeof(ConverterStorage), __func__);
user_data->settings = *settings;
user_data->mesh = mesh;
+ user_data->cd_vertex_crease = CustomData_get_layer(&mesh->vdata, CD_CREASE);
user_data->loop_uv_indices = NULL;
initialize_manifold_indices(user_data);
converter->user_data = user_data;
diff --git a/source/blender/blenkernel/intern/subdiv_inline.h b/source/blender/blenkernel/intern/subdiv_inline.h
index ba45d0a4997..d52adff1e61 100644
--- a/source/blender/blenkernel/intern/subdiv_inline.h
+++ b/source/blender/blenkernel/intern/subdiv_inline.h
@@ -103,13 +103,13 @@ BLI_INLINE void BKE_subdiv_rotate_grid_to_quad(
}
}
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease)
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_f(float edge_crease)
{
return edge_crease * edge_crease * 10.0f;
}
-BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_char(char edge_crease)
+BLI_INLINE float BKE_subdiv_crease_to_sharpness_char(char edge_crease)
{
const float edge_crease_f = edge_crease / 255.0f;
- return BKE_subdiv_edge_crease_to_sharpness_f(edge_crease_f);
+ return BKE_subdiv_crease_to_sharpness_f(edge_crease_f);
}