Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_mesh_wrapper.h3
-rw-r--r--source/blender/blenkernel/BKE_object.h11
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h14
-rw-r--r--source/blender/blenkernel/BKE_subdiv_eval.h14
-rw-r--r--source/blender/blenkernel/BKE_subdiv_foreach.h3
-rw-r--r--source/blender/blenkernel/BKE_subdiv_modifier.h71
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/mesh_normals.cc1
-rw-r--r--source/blender/blenkernel/intern/mesh_wrapper.c85
-rw-r--r--source/blender/blenkernel/intern/modifier.c1
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c5
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_vertcos.c3
-rw-r--r--source/blender/blenkernel/intern/multires_versioning.c2
-rw-r--r--source/blender/blenkernel/intern/object.cc36
-rw-r--r--source/blender/blenkernel/intern/subdiv.c12
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c3
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c6
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c112
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c3
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c6
-rw-r--r--source/blender/blenkernel/intern/subdiv_modifier.c162
22 files changed, 517 insertions, 40 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_wrapper.h b/source/blender/blenkernel/BKE_mesh_wrapper.h
index 2fe264fd0f7..12e8fd71503 100644
--- a/source/blender/blenkernel/BKE_mesh_wrapper.h
+++ b/source/blender/blenkernel/BKE_mesh_wrapper.h
@@ -22,6 +22,7 @@
struct BMEditMesh;
struct CustomData_MeshMasks;
struct Mesh;
+struct Object;
#ifdef __cplusplus
extern "C" {
@@ -51,6 +52,8 @@ void BKE_mesh_wrapper_vert_coords_copy_with_mat4(const struct Mesh *me,
int vert_coords_len,
const float mat[4][4]);
+struct Mesh *BKE_mesh_wrapper_ensure_subdivision(const struct Object *ob, struct Mesh *me);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 03565bd3bda..a7d39598e54 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -48,6 +48,7 @@ struct RegionView3D;
struct RigidBodyWorld;
struct Scene;
struct ShaderFxData;
+struct SubsurfModifierData;
struct View3D;
struct ViewLayer;
@@ -512,6 +513,7 @@ bool BKE_object_obdata_texspace_get(struct Object *ob,
float **r_loc,
float **r_size);
+struct Mesh *BKE_object_get_evaluated_mesh_no_subsurf(const struct Object *object);
/** Get evaluated mesh for given object. */
struct Mesh *BKE_object_get_evaluated_mesh(const struct Object *object);
/**
@@ -712,6 +714,15 @@ void BKE_object_modifiers_lib_link_common(void *userData,
struct ID **idpoin,
int cb_flag);
+/**
+ * Return the last subsurf modifier of an object, this does not check whether modifiers on top of
+ * it are disabled. Return NULL if no such modifier is found.
+ *
+ * This does not check if the modifier is enabled as it is assumed that the caller verified that it
+ * is enabled for its evaluation mode.
+ */
+struct SubsurfModifierData *BKE_object_get_last_subsurf_modifier(const struct Object *ob);
+
void BKE_object_replace_data_on_shallow_copy(struct Object *ob, struct ID *new_data);
struct PartEff;
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 2fb27fad30d..169a4337f6a 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -188,7 +188,16 @@ typedef struct Subdiv {
/* Cached values, are not supposed to be accessed directly. */
struct {
/* Indexed by base face index, element indicates total number of ptex
- * faces created for preceding base faces. */
+ * faces created for preceding base faces. This also stores the final
+ * ptex offset (the total number of PTex faces) at the end of the array
+ * so that algorithms can compute the number of ptex faces for a given
+ * face by computing the delta with the offset for the next face without
+ * using a separate data structure, e.g.:
+ *
+ * const int num_face_ptex_faces = face_ptex_offset[i + 1] - face_ptex_offset[i];
+ *
+ * In total this array has a size of `num base faces + 1`.
+ */
int *face_ptex_offset;
} cache_;
} Subdiv;
@@ -257,6 +266,9 @@ void BKE_subdiv_displacement_detach(Subdiv *subdiv);
/* ============================ TOPOLOGY HELPERS ============================ */
+/* For each element in the array, this stores the total number of ptex faces up to that element,
+ * with the total number of ptex faces being the last element in the array. The array is of length
+ * `base face count + 1`. */
int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv);
/* =========================== PTEX FACES AND GRIDS ========================= */
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index 0b61e62c89c..177d5f386a8 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -31,15 +31,25 @@ extern "C" {
struct Mesh;
struct Subdiv;
+struct OpenSubdiv_EvaluatorCache;
+
+typedef enum eSubdivEvaluatorType {
+ SUBDIV_EVALUATOR_TYPE_CPU,
+ SUBDIV_EVALUATOR_TYPE_GLSL_COMPUTE,
+} eSubdivEvaluatorType;
/* Returns true if evaluator is ready for use. */
-bool BKE_subdiv_eval_begin(struct Subdiv *subdiv);
+bool BKE_subdiv_eval_begin(struct Subdiv *subdiv,
+ eSubdivEvaluatorType evaluator_type,
+ struct OpenSubdiv_EvaluatorCache *evaluator_cache);
/* coarse_vertex_cos is an optional argument which allows to override coordinates of the coarse
* mesh. */
bool BKE_subdiv_eval_begin_from_mesh(struct Subdiv *subdiv,
const struct Mesh *mesh,
- const float (*coarse_vertex_cos)[3]);
+ const float (*coarse_vertex_cos)[3],
+ eSubdivEvaluatorType evaluator_type,
+ struct OpenSubdiv_EvaluatorCache *evaluator_cache);
bool BKE_subdiv_eval_refine_from_mesh(struct Subdiv *subdiv,
const struct Mesh *mesh,
const float (*coarse_vertex_cos)[3]);
diff --git a/source/blender/blenkernel/BKE_subdiv_foreach.h b/source/blender/blenkernel/BKE_subdiv_foreach.h
index 3f74299455d..f63e23917ef 100644
--- a/source/blender/blenkernel/BKE_subdiv_foreach.h
+++ b/source/blender/blenkernel/BKE_subdiv_foreach.h
@@ -38,7 +38,8 @@ typedef bool (*SubdivForeachTopologyInformationCb)(const struct SubdivForeachCon
const int num_vertices,
const int num_edges,
const int num_loops,
- const int num_polygons);
+ const int num_polygons,
+ const int *subdiv_polygon_offset);
typedef void (*SubdivForeachVertexFromCornerCb)(const struct SubdivForeachContext *context,
void *tls,
diff --git a/source/blender/blenkernel/BKE_subdiv_modifier.h b/source/blender/blenkernel/BKE_subdiv_modifier.h
new file mode 100644
index 00000000000..94068613101
--- /dev/null
+++ b/source/blender/blenkernel/BKE_subdiv_modifier.h
@@ -0,0 +1,71 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#pragma once
+
+#include "BLI_sys_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Mesh;
+struct Object;
+struct Scene;
+struct Subdiv;
+struct SubdivSettings;
+struct SubsurfModifierData;
+
+void BKE_subsurf_modifier_subdiv_settings_init(struct SubdivSettings *settings,
+ const struct SubsurfModifierData *smd,
+ const bool use_render_params);
+
+/* If skip_check_is_last is true, we assume that the modifier passed is the last enabled modifier
+ * in the stack. */
+bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const struct Scene *scene,
+ const struct Object *ob,
+ const struct SubsurfModifierData *smd,
+ int required_mode,
+ bool skip_check_is_last);
+
+bool BKE_subsurf_modifier_can_do_gpu_subdiv(const struct Scene *scene,
+ const struct Object *ob,
+ const int required_mode);
+
+extern void (*BKE_subsurf_modifier_free_gpu_cache_cb)(struct Subdiv *subdiv);
+
+struct Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(
+ const struct SubsurfModifierData *smd,
+ const struct SubdivSettings *subdiv_settings,
+ const struct Mesh *mesh,
+ const bool for_draw_code);
+
+struct SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(struct SubsurfModifierData *smd);
+
+/* Return the #ModifierMode required for the evaluation of the subsurf modifier, which should be
+ * used to check if the modifier is enabled. */
+int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index fe33abd17c0..3c780a933d3 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -275,6 +275,7 @@ set(SRC
intern/subdiv_eval.c
intern/subdiv_foreach.c
intern/subdiv_mesh.c
+ intern/subdiv_modifier.c
intern/subdiv_stats.c
intern/subdiv_topology.c
intern/subsurf_ccg.c
@@ -453,6 +454,7 @@ set(SRC
BKE_subdiv_eval.h
BKE_subdiv_foreach.h
BKE_subdiv_mesh.h
+ BKE_subdiv_modifier.h
BKE_subdiv_topology.h
BKE_subsurf.h
BKE_text.h
diff --git a/source/blender/blenkernel/intern/mesh_normals.cc b/source/blender/blenkernel/intern/mesh_normals.cc
index da5b4ccc764..47ea55be871 100644
--- a/source/blender/blenkernel/intern/mesh_normals.cc
+++ b/source/blender/blenkernel/intern/mesh_normals.cc
@@ -319,6 +319,7 @@ void BKE_mesh_ensure_normals(Mesh *mesh)
void BKE_mesh_ensure_normals_for_display(Mesh *mesh)
{
switch ((eMeshWrapperType)mesh->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_SUBD:
case ME_WRAPPER_TYPE_MDATA:
/* Run code below. */
break;
diff --git a/source/blender/blenkernel/intern/mesh_wrapper.c b/source/blender/blenkernel/intern/mesh_wrapper.c
index bc1ffeb8cf4..5956f2802b5 100644
--- a/source/blender/blenkernel/intern/mesh_wrapper.c
+++ b/source/blender/blenkernel/intern/mesh_wrapper.c
@@ -36,6 +36,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BLI_ghash.h"
@@ -50,8 +51,14 @@
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_subdiv.h"
+#include "BKE_subdiv_mesh.h"
+#include "BKE_subdiv_modifier.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
Mesh *BKE_mesh_wrapper_from_editmesh_with_coords(BMEditMesh *em,
const CustomData_MeshMasks *cd_mask_extra,
@@ -106,7 +113,8 @@ static void mesh_wrapper_ensure_mdata_isolated(void *userdata)
me->runtime.wrapper_type = ME_WRAPPER_TYPE_MDATA;
switch (geom_type_orig) {
- case ME_WRAPPER_TYPE_MDATA: {
+ case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD: {
break; /* Quiet warning. */
}
case ME_WRAPPER_TYPE_BMESH: {
@@ -157,6 +165,7 @@ bool BKE_mesh_wrapper_minmax(const Mesh *me, float min[3], float max[3])
case ME_WRAPPER_TYPE_BMESH:
return BKE_editmesh_cache_calc_minmax(me->edit_mesh, me->runtime.edit_data, min, max);
case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD:
return BKE_mesh_minmax(me, min, max);
}
BLI_assert_unreachable();
@@ -191,7 +200,8 @@ void BKE_mesh_wrapper_vert_coords_copy(const Mesh *me,
}
return;
}
- case ME_WRAPPER_TYPE_MDATA: {
+ case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD: {
BLI_assert(vert_coords_len <= me->totvert);
const MVert *mvert = me->mvert;
for (int i = 0; i < vert_coords_len; i++) {
@@ -228,7 +238,8 @@ void BKE_mesh_wrapper_vert_coords_copy_with_mat4(const Mesh *me,
}
return;
}
- case ME_WRAPPER_TYPE_MDATA: {
+ case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD: {
BLI_assert(vert_coords_len == me->totvert);
const MVert *mvert = me->mvert;
for (int i = 0; i < vert_coords_len; i++) {
@@ -252,6 +263,7 @@ int BKE_mesh_wrapper_vert_len(const Mesh *me)
case ME_WRAPPER_TYPE_BMESH:
return me->edit_mesh->bm->totvert;
case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD:
return me->totvert;
}
BLI_assert_unreachable();
@@ -264,6 +276,7 @@ int BKE_mesh_wrapper_edge_len(const Mesh *me)
case ME_WRAPPER_TYPE_BMESH:
return me->edit_mesh->bm->totedge;
case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD:
return me->totedge;
}
BLI_assert_unreachable();
@@ -276,6 +289,7 @@ int BKE_mesh_wrapper_loop_len(const Mesh *me)
case ME_WRAPPER_TYPE_BMESH:
return me->edit_mesh->bm->totloop;
case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD:
return me->totloop;
}
BLI_assert_unreachable();
@@ -288,6 +302,7 @@ int BKE_mesh_wrapper_poly_len(const Mesh *me)
case ME_WRAPPER_TYPE_BMESH:
return me->edit_mesh->bm->totface;
case ME_WRAPPER_TYPE_MDATA:
+ case ME_WRAPPER_TYPE_SUBD:
return me->totpoly;
}
BLI_assert_unreachable();
@@ -295,3 +310,67 @@ int BKE_mesh_wrapper_poly_len(const Mesh *me)
}
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name CPU Subdivision Evaluation
+ * \{ */
+
+Mesh *BKE_mesh_wrapper_ensure_subdivision(const Object *ob, Mesh *me)
+{
+ ThreadMutex *mesh_eval_mutex = (ThreadMutex *)me->runtime.eval_mutex;
+ BLI_mutex_lock(mesh_eval_mutex);
+
+ if (me->runtime.wrapper_type == ME_WRAPPER_TYPE_SUBD) {
+ BLI_mutex_unlock(mesh_eval_mutex);
+ return me->runtime.mesh_eval;
+ }
+
+ SubsurfModifierData *smd = BKE_object_get_last_subsurf_modifier(ob);
+ if (!smd) {
+ BLI_mutex_unlock(mesh_eval_mutex);
+ return me;
+ }
+
+ const bool apply_render = me->runtime.subsurf_apply_render;
+
+ SubdivSettings subdiv_settings;
+ BKE_subsurf_modifier_subdiv_settings_init(&subdiv_settings, smd, apply_render);
+ if (subdiv_settings.level == 0) {
+ return me;
+ }
+
+ SubsurfRuntimeData *runtime_data = BKE_subsurf_modifier_ensure_runtime(smd);
+
+ Subdiv *subdiv = BKE_subsurf_modifier_subdiv_descriptor_ensure(smd, &subdiv_settings, me, false);
+ if (subdiv == NULL) {
+ /* Happens on bad topology, but also on empty input mesh. */
+ return me;
+ }
+
+ SubdivToMeshSettings mesh_settings;
+ mesh_settings.resolution = me->runtime.subsurf_resolution;
+ mesh_settings.use_optimal_display = me->runtime.subsurf_use_optimal_display;
+
+ if (mesh_settings.resolution < 3) {
+ return me;
+ }
+
+ Mesh *subdiv_mesh = BKE_subdiv_to_mesh(subdiv, &mesh_settings, me);
+
+ if (subdiv != runtime_data->subdiv) {
+ BKE_subdiv_free(subdiv);
+ }
+
+ if (subdiv_mesh != me) {
+ if (me->runtime.mesh_eval != NULL) {
+ BKE_id_free(NULL, me->runtime.mesh_eval);
+ }
+ me->runtime.mesh_eval = subdiv_mesh;
+ me->runtime.wrapper_type = ME_WRAPPER_TYPE_SUBD;
+ }
+
+ BLI_mutex_unlock(mesh_eval_mutex);
+ return me->runtime.mesh_eval;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index e1d201d7806..f3b6c2544bf 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -970,6 +970,7 @@ static void modwrap_dependsOnNormals(Mesh *me)
}
break;
}
+ case ME_WRAPPER_TYPE_SUBD:
case ME_WRAPPER_TYPE_MDATA:
BKE_mesh_calc_normals(me);
break;
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index 3665d01926b..50b4410a28e 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -566,7 +566,8 @@ static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
const int num_edges,
const int num_loops,
- const int num_polygons)
+ const int num_polygons,
+ const int *UNUSED(subdiv_polygon_offset))
{
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
const int max_edges = reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR ?
@@ -1037,7 +1038,7 @@ static void reshape_subdiv_create(MultiresReshapeSmoothContext *reshape_smooth_c
converter_init(reshape_smooth_context, &converter);
Subdiv *reshape_subdiv = BKE_subdiv_new_from_converter(settings, &converter);
- BKE_subdiv_eval_begin(reshape_subdiv);
+ BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL);
reshape_smooth_context->reshape_subdiv = reshape_subdiv;
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index b7572204182..07a5d7c4a61 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -65,7 +65,7 @@ Subdiv *multires_reshape_create_subdiv(Depsgraph *depsgraph,
SubdivSettings subdiv_settings;
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, base_mesh);
- if (!BKE_subdiv_eval_begin_from_mesh(subdiv, base_mesh, NULL)) {
+ if (!BKE_subdiv_eval_begin_from_mesh(subdiv, base_mesh, NULL, SUBDIV_EVALUATOR_TYPE_CPU, NULL)) {
BKE_subdiv_free(subdiv);
return NULL;
}
diff --git a/source/blender/blenkernel/intern/multires_reshape_vertcos.c b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
index ed2df1ba8c5..c009349ff1b 100644
--- a/source/blender/blenkernel/intern/multires_reshape_vertcos.c
+++ b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
@@ -114,7 +114,8 @@ static bool multires_reshape_vertcos_foreach_topology_info(
const int num_vertices,
const int UNUSED(num_edges),
const int UNUSED(num_loops),
- const int UNUSED(num_polygons))
+ const int UNUSED(num_polygons),
+ const int *UNUSED(subdiv_polygon_offset))
{
MultiresReshapeAssignVertcosContext *reshape_vertcos_context = foreach_context->user_data;
if (num_vertices != reshape_vertcos_context->num_vert_coords) {
diff --git a/source/blender/blenkernel/intern/multires_versioning.c b/source/blender/blenkernel/intern/multires_versioning.c
index 4c0d7165cd0..18708c43f26 100644
--- a/source/blender/blenkernel/intern/multires_versioning.c
+++ b/source/blender/blenkernel/intern/multires_versioning.c
@@ -61,7 +61,7 @@ static Subdiv *subdiv_for_simple_to_catmull_clark(Object *object, MultiresModifi
Subdiv *subdiv = BKE_subdiv_new_from_converter(&subdiv_settings, &converter);
BKE_subdiv_converter_free(&converter);
- if (!BKE_subdiv_eval_begin_from_mesh(subdiv, base_mesh, NULL)) {
+ if (!BKE_subdiv_eval_begin_from_mesh(subdiv, base_mesh, NULL, SUBDIV_EVALUATOR_TYPE_CPU, NULL)) {
BKE_subdiv_free(subdiv);
return NULL;
}
diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc
index 6cc6219b7d7..d08ea74d2c6 100644
--- a/source/blender/blenkernel/intern/object.cc
+++ b/source/blender/blenkernel/intern/object.cc
@@ -1773,8 +1773,9 @@ static void object_update_from_subsurf_ccg(Object *object)
if (!object->runtime.is_data_eval_owned) {
return;
}
- /* Object was never evaluated, so can not have CCG subdivision surface. */
- Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object);
+ /* Object was never evaluated, so can not have CCG subdivision surface. If it were evaluated, do
+ * not try to compute OpenSubDiv on the CPU as it is not needed here. */
+ Mesh *mesh_eval = BKE_object_get_evaluated_mesh_no_subsurf(object);
if (mesh_eval == nullptr) {
return;
}
@@ -4496,7 +4497,7 @@ bool BKE_object_obdata_texspace_get(Object *ob, char **r_texflag, float **r_loc,
return true;
}
-Mesh *BKE_object_get_evaluated_mesh(const Object *object)
+Mesh *BKE_object_get_evaluated_mesh_no_subsurf(const Object *object)
{
/* First attempt to retrieve the evaluated mesh from the evaluated geometry set. Most
* object types either store it there or add a reference to it if it's owned elsewhere. */
@@ -4523,6 +4524,20 @@ Mesh *BKE_object_get_evaluated_mesh(const Object *object)
return nullptr;
}
+Mesh *BKE_object_get_evaluated_mesh(const Object *object)
+{
+ Mesh *mesh = BKE_object_get_evaluated_mesh_no_subsurf(object);
+ if (!mesh) {
+ return nullptr;
+ }
+
+ if (object->data && GS(((const ID *)object->data)->name) == ID_ME) {
+ mesh = BKE_mesh_wrapper_ensure_subdivision(object, mesh);
+ }
+
+ return mesh;
+}
+
Mesh *BKE_object_get_pre_modified_mesh(const Object *object)
{
if (object->type == OB_MESH && object->runtime.data_orig != nullptr) {
@@ -5779,6 +5794,21 @@ void BKE_object_modifiers_lib_link_common(void *userData,
}
}
+SubsurfModifierData *BKE_object_get_last_subsurf_modifier(const Object *ob)
+{
+ ModifierData *md = (ModifierData *)(ob->modifiers.last);
+
+ while (md) {
+ if (md->type == eModifierType_Subsurf) {
+ break;
+ }
+
+ md = md->prev;
+ }
+
+ return (SubsurfModifierData *)(md);
+}
+
void BKE_object_replace_data_on_shallow_copy(Object *ob, ID *new_data)
{
ob->type = BKE_object_obdata_to_type(new_data);
diff --git a/source/blender/blenkernel/intern/subdiv.c b/source/blender/blenkernel/intern/subdiv.c
index fd32f52351a..45810e29565 100644
--- a/source/blender/blenkernel/intern/subdiv.c
+++ b/source/blender/blenkernel/intern/subdiv.c
@@ -29,6 +29,9 @@
#include "BLI_utildefines.h"
+#include "BKE_modifier.h"
+#include "BKE_subdiv_modifier.h"
+
#include "MEM_guardedalloc.h"
#include "subdiv_converter.h"
@@ -189,6 +192,12 @@ Subdiv *BKE_subdiv_update_from_mesh(Subdiv *subdiv,
void BKE_subdiv_free(Subdiv *subdiv)
{
if (subdiv->evaluator != NULL) {
+ const eOpenSubdivEvaluator evaluator_type = subdiv->evaluator->type;
+ if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU) {
+ /* Let the draw code do the freeing, to ensure that the OpenGL context is valid. */
+ BKE_subsurf_modifier_free_gpu_cache_cb(subdiv);
+ return;
+ }
openSubdiv_deleteEvaluator(subdiv->evaluator);
}
if (subdiv->topology_refiner != NULL) {
@@ -214,12 +223,13 @@ int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv)
}
const int num_coarse_faces = topology_refiner->getNumFaces(topology_refiner);
subdiv->cache_.face_ptex_offset = MEM_malloc_arrayN(
- num_coarse_faces, sizeof(int), "subdiv face_ptex_offset");
+ num_coarse_faces + 1, sizeof(int), "subdiv face_ptex_offset");
int ptex_offset = 0;
for (int face_index = 0; face_index < num_coarse_faces; face_index++) {
const int num_ptex_faces = topology_refiner->getNumFacePtexFaces(topology_refiner, face_index);
subdiv->cache_.face_ptex_offset[face_index] = ptex_offset;
ptex_offset += num_ptex_faces;
}
+ subdiv->cache_.face_ptex_offset[num_coarse_faces] = ptex_offset;
return subdiv->cache_.face_ptex_offset;
}
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 77962ec924c..7d876acf776 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -603,7 +603,8 @@ Mesh *BKE_subdiv_to_ccg_mesh(Subdiv *subdiv,
{
/* Make sure evaluator is ready. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_CCG);
- if (!BKE_subdiv_eval_begin_from_mesh(subdiv, coarse_mesh, NULL)) {
+ if (!BKE_subdiv_eval_begin_from_mesh(
+ subdiv, coarse_mesh, NULL, SUBDIV_EVALUATOR_TYPE_CPU, NULL)) {
if (coarse_mesh->totpoly) {
return NULL;
}
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index 7a2d639e4e5..c385b1b291d 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -117,7 +117,8 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
const int UNUSED(num_vertices),
const int UNUSED(num_edges),
const int UNUSED(num_loops),
- const int UNUSED(num_polygons))
+ const int UNUSED(num_polygons),
+ const int *UNUSED(subdiv_polygon_offset))
{
SubdivDeformContext *subdiv_context = foreach_context->user_data;
subdiv_mesh_prepare_accumulator(subdiv_context, subdiv_context->coarse_mesh->totvert);
@@ -202,7 +203,8 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH);
/* Make sure evaluator is up to date with possible new topology, and that
* is refined for the new positions of coarse vertices. */
- if (!BKE_subdiv_eval_begin_from_mesh(subdiv, coarse_mesh, vertex_cos)) {
+ if (!BKE_subdiv_eval_begin_from_mesh(
+ subdiv, coarse_mesh, vertex_cos, SUBDIV_EVALUATOR_TYPE_CPU, NULL)) {
/* This could happen in two situations:
* - OpenSubdiv is disabled.
* - Something totally bad happened, and OpenSubdiv rejected our
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 0001eb8a205..9733a1498a6 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -28,6 +28,7 @@
#include "BLI_bitmap.h"
#include "BLI_math_vector.h"
+#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
@@ -38,7 +39,28 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
-bool BKE_subdiv_eval_begin(Subdiv *subdiv)
+/* ============================ Helper Function ============================ */
+
+static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
+ eSubdivEvaluatorType evaluator_type)
+{
+ switch (evaluator_type) {
+ case SUBDIV_EVALUATOR_TYPE_CPU: {
+ return OPENSUBDIV_EVALUATOR_CPU;
+ }
+ case SUBDIV_EVALUATOR_TYPE_GLSL_COMPUTE: {
+ return OPENSUBDIV_EVALUATOR_GLSL_COMPUTE;
+ }
+ }
+ BLI_assert_msg(0, "Unknown evaluator type");
+ return OPENSUBDIV_EVALUATOR_CPU;
+}
+
+/* ====================== Main Subdivision Evaluation ====================== */
+
+bool BKE_subdiv_eval_begin(Subdiv *subdiv,
+ eSubdivEvaluatorType evaluator_type,
+ OpenSubdiv_EvaluatorCache *evaluator_cache)
{
BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->topology_refiner == NULL) {
@@ -47,8 +69,11 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv)
return false;
}
if (subdiv->evaluator == NULL) {
+ eOpenSubdivEvaluator opensubdiv_evaluator_type =
+ opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type);
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
- subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(subdiv->topology_refiner);
+ subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
+ subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->evaluator == NULL) {
return false;
@@ -80,6 +105,9 @@ static void set_coarse_positions(Subdiv *subdiv,
BLI_BITMAP_ENABLE(vertex_used_map, loop->v);
}
}
+ /* Use a temporary buffer so we do not upload vertices one at a time to the GPU. */
+ float(*buffer)[3] = MEM_mallocN(sizeof(float[3]) * mesh->totvert, "subdiv tmp coarse positions");
+ int manifold_vertex_count = 0;
for (int vertex_index = 0, manifold_vertex_index = 0; vertex_index < mesh->totvert;
vertex_index++) {
if (!BLI_BITMAP_TEST_BOOL(vertex_used_map, vertex_index)) {
@@ -93,13 +121,49 @@ static void set_coarse_positions(Subdiv *subdiv,
const MVert *vertex = &mvert[vertex_index];
vertex_co = vertex->co;
}
- subdiv->evaluator->setCoarsePositions(subdiv->evaluator, vertex_co, manifold_vertex_index, 1);
+ copy_v3_v3(&buffer[manifold_vertex_index][0], vertex_co);
manifold_vertex_index++;
+ manifold_vertex_count++;
}
+ subdiv->evaluator->setCoarsePositions(
+ subdiv->evaluator, &buffer[0][0], 0, manifold_vertex_count);
MEM_freeN(vertex_used_map);
+ MEM_freeN(buffer);
+}
+
+/* Context which is used to fill face varying data in parallel. */
+typedef struct FaceVaryingDataFromUVContext {
+ OpenSubdiv_TopologyRefiner *topology_refiner;
+ const Mesh *mesh;
+ const MLoopUV *mloopuv;
+ float (*buffer)[2];
+ int layer_index;
+} FaceVaryingDataFromUVContext;
+
+static void set_face_varying_data_from_uv_task(void *__restrict userdata,
+ const int face_index,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ FaceVaryingDataFromUVContext *ctx = userdata;
+ OpenSubdiv_TopologyRefiner *topology_refiner = ctx->topology_refiner;
+ const int layer_index = ctx->layer_index;
+ const Mesh *mesh = ctx->mesh;
+ const MPoly *mpoly = &mesh->mpoly[face_index];
+ const MLoopUV *mluv = &ctx->mloopuv[mpoly->loopstart];
+
+ /* TODO(sergey): OpenSubdiv's C-API converter can change winding of
+ * loops of a face, need to watch for that, to prevent wrong UVs assigned.
+ */
+ const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner, face_index);
+ const int *uv_indices = topology_refiner->getFaceFVarValueIndices(
+ topology_refiner, face_index, layer_index);
+ for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) {
+ copy_v2_v2(ctx->buffer[uv_indices[vertex_index]], mluv->uv);
+ }
}
static void set_face_varying_data_from_uv(Subdiv *subdiv,
+ const Mesh *mesh,
const MLoopUV *mloopuv,
const int layer_index)
{
@@ -107,25 +171,37 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
const int num_faces = topology_refiner->getNumFaces(topology_refiner);
const MLoopUV *mluv = mloopuv;
- /* TODO(sergey): OpenSubdiv's C-API converter can change winding of
- * loops of a face, need to watch for that, to prevent wrong UVs assigned.
- */
- for (int face_index = 0; face_index < num_faces; face_index++) {
- const int num_face_vertices = topology_refiner->getNumFaceVertices(topology_refiner,
- face_index);
- const int *uv_indices = topology_refiner->getFaceFVarValueIndices(
- topology_refiner, face_index, layer_index);
- for (int vertex_index = 0; vertex_index < num_face_vertices; vertex_index++, mluv++) {
- evaluator->setFaceVaryingData(evaluator, layer_index, mluv->uv, uv_indices[vertex_index], 1);
- }
- }
+
+ const int num_fvar_values = topology_refiner->getNumFVarValues(topology_refiner, layer_index);
+ /* Use a temporary buffer so we do not upload UVs one at a time to the GPU. */
+ float(*buffer)[2] = MEM_mallocN(sizeof(float[2]) * num_fvar_values, "temp UV storage");
+
+ FaceVaryingDataFromUVContext ctx;
+ ctx.topology_refiner = topology_refiner;
+ ctx.layer_index = layer_index;
+ ctx.mloopuv = mluv;
+ ctx.mesh = mesh;
+ ctx.buffer = buffer;
+
+ TaskParallelSettings parallel_range_settings;
+ BLI_parallel_range_settings_defaults(&parallel_range_settings);
+ parallel_range_settings.min_iter_per_thread = 1;
+
+ BLI_task_parallel_range(
+ 0, num_faces, &ctx, set_face_varying_data_from_uv_task, &parallel_range_settings);
+
+ evaluator->setFaceVaryingData(evaluator, layer_index, &buffer[0][0], 0, num_fvar_values);
+
+ MEM_freeN(buffer);
}
bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv,
const Mesh *mesh,
- const float (*coarse_vertex_cos)[3])
+ const float (*coarse_vertex_cos)[3],
+ eSubdivEvaluatorType evaluator_type,
+ OpenSubdiv_EvaluatorCache *evaluator_cache)
{
- if (!BKE_subdiv_eval_begin(subdiv)) {
+ if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache)) {
return false;
}
return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos);
@@ -146,7 +222,7 @@ bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv,
const int num_uv_layers = CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index);
- set_face_varying_data_from_uv(subdiv, mloopuv, layer_index);
+ set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index);
}
/* Update evaluator to the new coarse geometry. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index 061c196df2a..69bead27fe6 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -1877,7 +1877,8 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
ctx.num_subdiv_vertices,
ctx.num_subdiv_edges,
ctx.num_subdiv_loops,
- ctx.num_subdiv_polygons)) {
+ ctx.num_subdiv_polygons,
+ ctx.subdiv_polygon_offset)) {
subdiv_foreach_ctx_free(&ctx);
return false;
}
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index e5c7d13edab..1f31d0543ad 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -514,7 +514,8 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
const int num_vertices,
const int num_edges,
const int num_loops,
- const int num_polygons)
+ const int num_polygons,
+ const int *UNUSED(subdiv_polygon_offset))
{
/* Multires grid data will be applied or become invalid after subdivision,
* so don't try to preserve it and use memory. */
@@ -1193,7 +1194,8 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH);
/* Make sure evaluator is up to date with possible new topology, and that
* it is refined for the new positions of coarse vertices. */
- if (!BKE_subdiv_eval_begin_from_mesh(subdiv, coarse_mesh, NULL)) {
+ if (!BKE_subdiv_eval_begin_from_mesh(
+ subdiv, coarse_mesh, NULL, SUBDIV_EVALUATOR_TYPE_CPU, NULL)) {
/* This could happen in two situations:
* - OpenSubdiv is disabled.
* - Something totally bad happened, and OpenSubdiv rejected our
diff --git a/source/blender/blenkernel/intern/subdiv_modifier.c b/source/blender/blenkernel/intern/subdiv_modifier.c
new file mode 100644
index 00000000000..bafcb631f59
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_modifier.c
@@ -0,0 +1,162 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "BKE_subdiv_modifier.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_modifier.h"
+#include "BKE_subdiv.h"
+
+#include "GPU_capabilities.h"
+#include "GPU_context.h"
+
+#include "opensubdiv_capi.h"
+
+void BKE_subsurf_modifier_subdiv_settings_init(SubdivSettings *settings,
+ const SubsurfModifierData *smd,
+ const bool use_render_params)
+{
+ const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
+
+ settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
+ settings->is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
+ settings->level = settings->is_simple ?
+ 1 :
+ (settings->is_adaptive ? smd->quality : requested_levels);
+ settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
+ settings->vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
+ smd->boundary_smooth);
+ settings->fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
+ smd->uv_smooth);
+}
+
+static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
+ const Object *ob,
+ int required_mode)
+{
+ ModifierData *md = ob->modifiers.last;
+
+ while (md) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode)) {
+ break;
+ }
+
+ md = md->prev;
+ }
+
+ return md;
+}
+
+bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const Scene *scene,
+ const Object *ob,
+ const SubsurfModifierData *smd,
+ int required_mode,
+ bool skip_check_is_last)
+{
+ if ((U.gpu_flag & USER_GPU_FLAG_SUBDIVISION_EVALUATION) == 0) {
+ return false;
+ }
+
+ if (!skip_check_is_last) {
+ ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
+ if (md != (const ModifierData *)smd) {
+ return false;
+ }
+ }
+
+ /* Only OpenGL is supported for OpenSubdiv evaluation for now. */
+ if (GPU_backend_get_type() != GPU_BACKEND_OPENGL) {
+ return false;
+ }
+
+ if (!GPU_compute_shader_support()) {
+ return false;
+ }
+
+ const int available_evaluators = openSubdiv_getAvailableEvaluators();
+ if ((available_evaluators & OPENSUBDIV_EVALUATOR_GLSL_COMPUTE) == 0) {
+ return false;
+ }
+
+ return true;
+}
+
+bool BKE_subsurf_modifier_can_do_gpu_subdiv(const Scene *scene,
+ const Object *ob,
+ int required_mode)
+{
+ ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
+
+ if (!md) {
+ return false;
+ }
+
+ if (md->type != eModifierType_Subsurf) {
+ return false;
+ }
+
+ return BKE_subsurf_modifier_can_do_gpu_subdiv_ex(
+ scene, ob, (SubsurfModifierData *)md, required_mode, true);
+}
+
+void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
+
+/* Main goal of this function is to give usable subdivision surface descriptor
+ * which matches settings and topology. */
+Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(const SubsurfModifierData *smd,
+ const SubdivSettings *subdiv_settings,
+ const Mesh *mesh,
+ const bool for_draw_code)
+{
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
+ BKE_subdiv_free(runtime_data->subdiv);
+ runtime_data->subdiv = NULL;
+ }
+ Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh);
+ runtime_data->subdiv = subdiv;
+ runtime_data->set_by_draw_code = for_draw_code;
+ return subdiv;
+}
+
+SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(SubsurfModifierData *smd)
+{
+ SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
+ if (runtime_data == NULL) {
+ runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
+ smd->modifier.runtime = runtime_data;
+ }
+ return runtime_data;
+}
+
+int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode)
+{
+ if (is_final_render) {
+ return eModifierMode_Render;
+ }
+
+ return eModifierMode_Realtime | (is_edit_mode ? eModifierMode_Editmode : 0);
+}