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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h180
-rw-r--r--source/blender/blenkernel/BKE_blender.h1
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h1
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h53
-rw-r--r--source/blender/blenkernel/BKE_customdata.h54
-rw-r--r--source/blender/blenkernel/BKE_key.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h65
-rw-r--r--source/blender/blenkernel/BKE_modifier.h7
-rw-r--r--source/blender/blenkernel/BKE_multires.h8
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h8
-rw-r--r--source/blender/blenkernel/BKE_tessmesh.h71
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h8
-rw-r--r--source/blender/blenkernel/CMakeLists.txt4
-rw-r--r--source/blender/blenkernel/SConscript1
-rw-r--r--source/blender/blenkernel/intern/BME_Customdata.c6
-rw-r--r--source/blender/blenkernel/intern/BME_conversions.c17
-rw-r--r--source/blender/blenkernel/intern/BME_eulers.c108
-rw-r--r--source/blender/blenkernel/intern/BME_mesh.c42
-rw-r--r--source/blender/blenkernel/intern/BME_structure.c69
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c118
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c1832
-rw-r--r--source/blender/blenkernel/intern/anim.c29
-rw-r--r--source/blender/blenkernel/intern/blender.c19
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c96
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c897
-rw-r--r--source/blender/blenkernel/intern/cloth.c11
-rw-r--r--source/blender/blenkernel/intern/collision.c1
-rw-r--r--source/blender/blenkernel/intern/constraint.c10
-rw-r--r--source/blender/blenkernel/intern/curve.c1
-rw-r--r--source/blender/blenkernel/intern/customdata.c627
-rw-r--r--source/blender/blenkernel/intern/deform.c13
-rw-r--r--source/blender/blenkernel/intern/displist.c6
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c44
-rw-r--r--source/blender/blenkernel/intern/editderivedbmesh.c1753
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c4
-rw-r--r--source/blender/blenkernel/intern/key.c71
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c1090
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c68
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c218
-rw-r--r--source/blender/blenkernel/intern/multires.c393
-rw-r--r--source/blender/blenkernel/intern/navmesh_conversion.c2
-rw-r--r--source/blender/blenkernel/intern/object.c38
-rw-r--r--source/blender/blenkernel/intern/particle.c48
-rw-r--r--source/blender/blenkernel/intern/particle_system.c35
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c12
-rw-r--r--source/blender/blenkernel/intern/smoke.c16
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c1180
50 files changed, 6902 insertions, 2441 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 15fdc2fe307..284e916e9ee 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -28,21 +28,49 @@
#ifndef BKE_DERIVEDMESH_H
#define BKE_DERIVEDMESH_H
-/** \file BKE_DerivedMesh.h
- * \ingroup bke
- *
- * \todo
- * - Make drawMapped* functions take a predicate function that
- * determines whether to draw the edge (this predicate can
- * also set color, etc). This will be slightly more general
- * and allow some of the functions to be collapsed.
- * - Once accessor functions are added then single element draw
- * functions can be implemented using primitive accessors.
- * - Add function to dispatch to renderer instead of using
- * conversion to DLM.
+/*
+ Basic design of the DerivedMesh system:
+
+ DerivedMesh is a common set of interfaces for mesh systems.
+
+ There are three main mesh data structures in Blender: Mesh, CDDM, and BMesh.
+ These, and a few others, all implement DerivedMesh interfaces,
+ which contains unified drawing interfaces, a few utility interfaces,
+ and a bunch of read-only interfaces intended mostly for conversion from
+ one format to another.
+
+ All Mesh structures in blender make use of CustomData, which is used to store
+ per-element attributes and interpolate them (e.g. uvs, vcols, vgroups, etc).
+
+ Mesh is the "serialized" structure, used for storing object-mode mesh data
+ and also for saving stuff to disk. It's interfaces are also what DerivedMesh
+ uses to communicate with.
+
+ CDDM is a little mesh library, that uses Mesh data structures in the backend.
+ It's mostly used for modifiers, and has the advantages of not taking much
+ resources.
+
+ BMesh is a full-on brep, used for editmode, some modifiers, etc. It's much
+ more capable (if memory-intensive) then CDDM.
+
+ DerivedMesh is somewhat hackish. Many places assumes that a DerivedMesh is
+ a CDDM (most of the time by simply copying it and converting it to one).
+ CDDM is the original structure for modifiers, but has since been superseded
+ by BMesh, at least for the foreseeable future.
+*/
+
+/*
+ * Note: This sturcture is read-only, for all practical purposes.
+ * At some point in the future, we may want to consider
+ * creating a replacement structure that implements a proper
+ * abstract mesh kernel interface. Or, we can leave this
+ * as it is and stick with using BMesh and CDDM.
*/
+
#include "DNA_customdata_types.h"
+#include "DNA_meshdata_types.h"
+
#include "BKE_customdata.h"
#include "BKE_bvhutils.h"
@@ -53,20 +81,26 @@ struct MTFace;
struct Object;
struct Scene;
struct Mesh;
-struct EditMesh;
+struct BMEditMesh;
struct KeyBlock;
struct ModifierData;
struct MCol;
struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
+struct BMEditMesh;
struct ListBase;
struct PBVH;
/* number of sub-elements each mesh element has (for interpolation) */
#define SUB_ELEMS_VERT 0
#define SUB_ELEMS_EDGE 2
-#define SUB_ELEMS_FACE 4
+#define SUB_ELEMS_FACE 50
+
+/*
+Note: all mface interfaces now officially operate on tesselated data.
+ Also, the mface origindex layer indexes mpolys, not mfaces.
+*/
typedef struct DMGridData {
float co[3];
@@ -80,38 +114,43 @@ typedef struct DMGridAdjacency {
typedef enum DerivedMeshType {
DM_TYPE_CDDM,
- DM_TYPE_EDITMESH,
+ DM_TYPE_EDITBMESH,
DM_TYPE_CCGDM
} DerivedMeshType;
typedef struct DerivedMesh DerivedMesh;
struct DerivedMesh {
/* Private DerivedMesh data, only for internal DerivedMesh use */
- CustomData vertData, edgeData, faceData;
- int numVertData, numEdgeData, numFaceData;
+ CustomData vertData, edgeData, faceData, loopData, polyData;
+ int numVertData, numEdgeData, numFaceData, numLoopData, numPolyData;
int needsFree; /* checked on ->release, is set to 0 for cached results */
int deformedOnly; /* set by modifier stack if only deformed from original */
BVHCache bvhCache;
struct GPUDrawObject *drawObject;
DerivedMeshType type;
+ /* calculate vert and face normals */
+ void (*calcNormals)(DerivedMesh *dm);
+
+ /* recalculates mesh tesselation */
+ void (*recalcTesselation)(DerivedMesh *dm);
+
/* Misc. Queries */
/* Also called in Editmode */
int (*getNumVerts)(DerivedMesh *dm);
- /* Also called in Editmode */
- int (*getNumFaces)(DerivedMesh *dm);
-
int (*getNumEdges)(DerivedMesh *dm);
+ int (*getNumTessFaces)(DerivedMesh *dm);
+ int (*getNumFaces) (DerivedMesh *dm);
- /* copy a single vert/edge/face from the derived mesh into
+ /* copy a single vert/edge/tesselated face from the derived mesh into
* *{vert/edge/face}_r. note that the current implementation
* of this function can be quite slow, iterating over all
* elements (editmesh)
*/
void (*getVert)(DerivedMesh *dm, int index, struct MVert *vert_r);
void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
- void (*getFace)(DerivedMesh *dm, int index, struct MFace *face_r);
+ void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
/* return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
@@ -120,21 +159,27 @@ struct DerivedMesh {
*/
struct MVert *(*getVertArray)(DerivedMesh *dm);
struct MEdge *(*getEdgeArray)(DerivedMesh *dm);
- struct MFace *(*getFaceArray)(DerivedMesh *dm);
+ struct MFace *(*getTessFaceArray)(DerivedMesh *dm);
+ struct MLoop *(*getLoopArray)(DerivedMesh *dm);
+ struct MPoly *(*getPolyArray)(DerivedMesh *dm);
/* copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *edge_r);
- void (*copyFaceArray)(DerivedMesh *dm, struct MFace *face_r);
+ void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *face_r);
+ void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
+ void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
/* return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
*/
struct MVert *(*dupVertArray)(DerivedMesh *dm);
struct MEdge *(*dupEdgeArray)(DerivedMesh *dm);
- struct MFace *(*dupFaceArray)(DerivedMesh *dm);
+ struct MFace *(*dupTessFaceArray)(DerivedMesh *dm);
+ struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
+ struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
/* return a pointer to a single element of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
@@ -142,7 +187,7 @@ struct DerivedMesh {
*/
void *(*getVertData)(DerivedMesh *dm, int index, int type);
void *(*getEdgeData)(DerivedMesh *dm, int index, int type);
- void *(*getFaceData)(DerivedMesh *dm, int index, int type);
+ void *(*getTessFaceData)(DerivedMesh *dm, int index, int type);
/* return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
@@ -150,8 +195,21 @@ struct DerivedMesh {
*/
void *(*getVertDataArray)(DerivedMesh *dm, int type);
void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
- void *(*getFaceDataArray)(DerivedMesh *dm, int type);
-
+ void *(*getTessFaceDataArray)(DerivedMesh *dm, int type);
+
+ /*retrieves the base CustomData structures for
+ verts/edges/tessfaces/loops/facdes*/
+ CustomData *(*getVertDataLayout)(DerivedMesh *dm);
+ CustomData *(*getEdgeDataLayout)(DerivedMesh *dm);
+ CustomData *(*getTessFaceDataLayout)(DerivedMesh *dm);
+ CustomData *(*getLoopDataLayout)(DerivedMesh *dm);
+ CustomData *(*getFaceDataLayout)(DerivedMesh *dm);
+
+ /*copies all customdata for an element source into dst at index dest*/
+ void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+ void (*copyFromEdgeCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+ void (*copyFromFaceCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+
/* optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
@@ -254,8 +312,8 @@ struct DerivedMesh {
* o Drawing options too complicated to enumerate, look at code.
*/
void (*drawFacesTex)(DerivedMesh *dm,
- int (*setDrawOptions)(struct MTFace *tface,
- int has_mcol, int matnr));
+ int (*setDrawOptions)(struct MTFace *tface,
+ int has_vcol, int matnr));
/* Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
@@ -346,15 +404,16 @@ void DM_init_funcs(DerivedMesh *dm);
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
-void DM_init(DerivedMesh *dm, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces);
+void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numFaces, int numLoops, int numPolys);
/* utility function to initialise a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
- DerivedMeshType type,
- int numVerts, int numEdges, int numFaces);
+ DerivedMeshType type,
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
/* utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
@@ -363,7 +422,7 @@ int DM_release(DerivedMesh *dm);
/* utility function to convert a DerivedMesh to a Mesh
*/
-void DM_to_mesh(DerivedMesh *dm, struct Mesh *me);
+void DM_to_mesh(DerivedMesh *dm, struct Mesh *me, struct Object *ob);
/* utility function to convert a DerivedMesh to a shape key block
*/
@@ -384,6 +443,8 @@ void DM_add_vert_layer(struct DerivedMesh *dm, int type, int alloctype,
void *layer);
void DM_add_edge_layer(struct DerivedMesh *dm, int type, int alloctype,
void *layer);
+void DM_add_tessface_layer(struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
void DM_add_face_layer(struct DerivedMesh *dm, int type, int alloctype,
void *layer);
@@ -403,6 +464,7 @@ void *DM_get_face_data(struct DerivedMesh *dm, int index, int type);
*/
void *DM_get_vert_data_layer(struct DerivedMesh *dm, int type);
void *DM_get_edge_data_layer(struct DerivedMesh *dm, int type);
+void *DM_get_tessface_data_layer(struct DerivedMesh *dm, int type);
void *DM_get_face_data_layer(struct DerivedMesh *dm, int type);
/* custom data setting functions
@@ -421,6 +483,10 @@ void DM_copy_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
void DM_copy_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
+void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
void DM_copy_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
@@ -430,8 +496,13 @@ void DM_copy_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
*/
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count);
void DM_free_edge_data(struct DerivedMesh *dm, int index, int count);
+void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count);
+void DM_free_loop_data(struct DerivedMesh *dm, int index, int count);
void DM_free_face_data(struct DerivedMesh *dm, int index, int count);
+/*sets up mpolys for a DM based on face iterators in source*/
+void DM_DupPolys(DerivedMesh *source, DerivedMesh *target);
+
/* interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
@@ -461,12 +532,20 @@ void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
* vert_weights[i] multiplied by weights[i].
*/
typedef float FaceVertWeight[SUB_ELEMS_FACE][SUB_ELEMS_FACE];
-void DM_interp_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+void DM_interp_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index);
-void DM_swap_face_data(struct DerivedMesh *dm, int index, const int *corner_indices);
+void DM_swap_tessface_data(struct DerivedMesh *dm, int index, const int *corner_indices);
+
+void DM_interp_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
+
+void DM_interp_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(struct ColorBand *coba);
@@ -482,11 +561,15 @@ DerivedMesh *mesh_get_derived_final(struct Scene *scene, struct Object *ob,
DerivedMesh *mesh_get_derived_deform(struct Scene *scene, struct Object *ob,
CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob, struct ModifierData *md);
+DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob,
+ struct ModifierData *md, int build_shapekey_layers);
DerivedMesh *mesh_create_derived_render(struct Scene *scene, struct Object *ob,
CustomDataMask dataMask);
+DerivedMesh *getEditDerivedBMesh(struct BMEditMesh *em, struct Object *ob,
+ float (*vertexCos)[3]);
+
DerivedMesh *mesh_create_derived_index_render(struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index);
/* same as above but wont use render settings */
@@ -505,20 +588,21 @@ DerivedMesh *mesh_create_derived_no_virtual(struct Scene *scene, struct Object *
DerivedMesh *mesh_create_derived_physics(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
CustomDataMask dataMask);
-DerivedMesh *editmesh_get_derived(struct EditMesh *em, float (*vertexCos)[3]);
-DerivedMesh *editmesh_get_derived_base(struct Object *, struct EditMesh *em);
-DerivedMesh *editmesh_get_derived_cage(struct Scene *scene, struct Object *,
- struct EditMesh *em, CustomDataMask dataMask);
-DerivedMesh *editmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct EditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived(struct BMEditMesh *em, float (*vertexCos)[3]);
+DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
+DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, CustomDataMask dataMask);
+DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, DerivedMesh **final_r,
CustomDataMask dataMask);
-float (*editmesh_get_vertex_cos(struct EditMesh *em, int *numVerts_r))[3];
-int editmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
-void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct EditMesh *em, CustomDataMask dataMask);
+float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *numVerts_r))[3];
+int editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
+void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
+ CustomDataMask dataMask, int build_shapekey_layers);
/* returns an array of deform matrices for crazyspace correction, and the
number of modifiers left */
-int editmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct EditMesh *em,
+int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3]);
/* returns an array of deform matrices for crazyspace correction when sculpting,
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 34b674fcb4a..73f2fdc2a51 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -90,6 +90,7 @@ extern void BKE_reset_undo(void);
extern char *BKE_undo_menu_string(void);
extern void BKE_undo_number(struct bContext *C, int nr);
extern const char *BKE_undo_get_name(int nr, int *active);
+void BKE_undo_save(char *fname);
extern void BKE_undo_save_quit(void);
extern struct Main *BKE_undo_get_main(struct Scene **scene);
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index 9739a5eacf2..cddc42315b7 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -54,6 +54,7 @@ struct BME_Edge;
struct BME_Poly;
struct BME_Loop;
+/*NOTE: this is the bmesh 1.0 code. it's completely outdated.*/
/*Notes on further structure Cleanup:
-Remove the tflags, they belong in custom data layers
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index c71c86e110d..c24db5dd1f8 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -38,12 +38,17 @@
#include "BKE_DerivedMesh.h"
struct DerivedMesh;
+struct BMEditMesh;
struct EditMesh;
struct Mesh;
struct Object;
/* creates a new CDDerivedMesh */
-struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces);
+struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
+
+/*tests if a given DerivedMesh is a CDDM*/
+int CDDM_Check(struct DerivedMesh *dm);
/* creates a CDDerivedMesh from the given Mesh, this will reference the
original data in Mesh, but it is safe to apply vertex coordinates or
@@ -51,8 +56,11 @@ struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces);
data to not overwrite the original */
struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh, struct Object *ob);
-/* creates a CDDerivedMesh from the given EditMesh */
-struct DerivedMesh *CDDM_from_editmesh(struct EditMesh *em, struct Mesh *me);
+/* creates a CDDerivedMesh from the given BMEditMesh */
+DerivedMesh *CDDM_from_BMEditMesh(struct BMEditMesh *em, struct Mesh *me, int use_mdisps);
+
+/* merge verts */
+DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, int *vtargetmap);
/* creates a CDDerivedMesh from the given curve object */
struct DerivedMesh *CDDM_from_curve(struct Object *ob);
@@ -61,17 +69,26 @@ struct DerivedMesh *CDDM_from_curve(struct Object *ob);
/* useful for OrcoDM creation for curves with constructive modifiers */
DerivedMesh *CDDM_from_curve_customDB(struct Object *ob, struct ListBase *dispbase);
+struct BMEditMesh *CDDM_To_BMesh(struct Object *ob, struct DerivedMesh *dm, struct BMEditMesh *existing);
+
+
/* Copies the given DerivedMesh with verts, faces & edges stored as
* custom element data.
*/
-struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm);
+struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm, int faces_from_tessfaces);
/* creates a CDDerivedMesh with the same layer stack configuration as the
* given DerivedMesh and containing the requested numbers of elements.
* elements are initialised to all zeros
*/
struct DerivedMesh *CDDM_from_template(struct DerivedMesh *source,
- int numVerts, int numEdges, int numFaces);
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
+
+/*converts mfaces to mpolys. note things may break if there are not valid
+ *medges surrounding each mface.
+ */
+void CDDM_tessfaces_to_faces(struct DerivedMesh *dm);
/* applies vertex coordinates or normals to a CDDerivedMesh. if the MVert
* layer is a referenced layer, it will be duplicate to not overwrite the
@@ -86,9 +103,17 @@ void CDDM_calc_normals(struct DerivedMesh *dm);
/* calculates edges for a CDDerivedMesh (from face data)
* this completely replaces the current edge data in the DerivedMesh
+ * builds edges from the tesselated face data.
*/
void CDDM_calc_edges(struct DerivedMesh *dm);
+/* same as CDDM_calc_edges only makes edges from ngon faces instead of tesselation
+ faces*/
+void CDDM_calc_edges_poly(struct DerivedMesh *dm);
+
+/* reconstitute face triangulation */
+void CDDM_recalc_tesselation(struct DerivedMesh *dm);
+
/* lowers the number of vertices/edges/faces in a CDDerivedMesh
* the layer data stays the same size
*/
@@ -102,7 +127,9 @@ void CDDM_lower_num_faces(struct DerivedMesh *dm, int numFaces);
*/
struct MVert *CDDM_get_vert(struct DerivedMesh *dm, int index);
struct MEdge *CDDM_get_edge(struct DerivedMesh *dm, int index);
-struct MFace *CDDM_get_face(struct DerivedMesh *dm, int index);
+struct MFace *CDDM_get_tessface(struct DerivedMesh *dm, int index);
+struct MLoop *CDDM_get_loop(struct DerivedMesh *dm, int index);
+struct MPoly *CDDM_get_face(struct DerivedMesh *dm, int index);
/* vertex/edge/face array access functions - return the array holding the
* desired data
@@ -111,6 +138,18 @@ struct MFace *CDDM_get_face(struct DerivedMesh *dm, int index);
*/
struct MVert *CDDM_get_verts(struct DerivedMesh *dm);
struct MEdge *CDDM_get_edges(struct DerivedMesh *dm);
-struct MFace *CDDM_get_faces(struct DerivedMesh *dm);
+struct MFace *CDDM_get_tessfaces(struct DerivedMesh *dm);
+struct MLoop *CDDM_get_loops(struct DerivedMesh *dm);
+struct MPoly *CDDM_get_polys(struct DerivedMesh *dm);
+
+/*Assigns news m*** layers to the cddm. Note that you must handle
+ freeing the old ones yourself. Also you must ensure dm->num****Data
+ is correct.*/
+void CDDM_set_mvert(struct DerivedMesh *dm, struct MVert *mvert);
+void CDDM_set_medge(struct DerivedMesh *dm, struct MEdge *medge);
+void CDDM_set_mface(struct DerivedMesh *dm, struct MFace *mface);
+void CDDM_set_mloop(struct DerivedMesh *dm, struct MLoop *mloop);
+void CDDM_set_mpoly(struct DerivedMesh *dm, struct MPoly *mpoly);
+
#endif
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 5497866b9df..6dc3baa2746 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -38,11 +38,15 @@
extern "C" {
#endif
+struct BMesh;
struct ID;
struct CustomData;
struct CustomDataLayer;
typedef unsigned int CustomDataMask;
+/*a data type large enough to hold 1 element from any customdata layer type*/
+typedef struct {unsigned char data[64];} CDBlockBytes;
+
extern const CustomDataMask CD_MASK_BAREMESH;
extern const CustomDataMask CD_MASK_MESH;
extern const CustomDataMask CD_MASK_EDITMESH;
@@ -65,17 +69,45 @@ extern const CustomDataMask CD_MASK_FACECORNERS;
#define CD_DUPLICATE 4 /* do a full copy of all layers, only allowed if source
has same number of elements */
+/* Checks if the layer at physical offset layern (in data->layers) support math
+ * the below operations.
+ */
+int CustomData_layer_has_math(struct CustomData *data, int layern);
+
+/*copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+ another, while not overwriting anything else (e.g. flags). probably only
+ implemented for mloopuv/mloopcol, for now.*/
+void CustomData_data_copy_value(int type, void *source, void *dest);
+
+/* compares if data1 is equal to data2. type is a valid CustomData type
+ * enum (e.g. CD_MLOOPUV). the layer type's equal function is used to compare
+ * the data, if it exists, otherwise memcmp is used.*/
+int CustomData_data_equals(int type, void *data1, void *data2);
+void CustomData_data_initminmax(int type, void *min, void *max);
+void CustomData_data_dominmax(int type, void *data, void *min, void *max);
+void CustomData_data_multiply(int type, void *data, float fac);
+void CustomData_data_add(int type, void *data1, void *data2);
+
/* initialises a CustomData object with the same layer setup as source.
* mask is a bitfield where (mask & (1 << (layer type))) indicates
* if a layer should be copied or not. alloctype must be one of the above. */
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
CustomDataMask mask, int alloctype, int totelem);
+/* BMESH_TODO, not really a public function but readfile.c needs it */
+void CustomData_update_typemap(struct CustomData *data);
+
/* same as the above, except that this will preserve existing layers, and only
* add the layers that were not there yet */
void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
CustomDataMask mask, int alloctype, int totelem);
+/*bmesh version of CustomData_merge; merges the layouts of source and dest,
+ then goes through the mesh and makes sure all the customdata blocks are
+ consistent with the new layout.*/
+void CustomData_bmesh_merge(struct CustomData *source, struct CustomData *dest,
+ int mask, int alloctype, struct BMesh *bm, int type);
+
/* frees data associated with a CustomData object (doesn't free the object
* itself, though)
*/
@@ -140,12 +172,13 @@ void CustomData_set_only_copy(const struct CustomData *data,
void CustomData_copy_data(const struct CustomData *source,
struct CustomData *dest, int source_index,
int dest_index, int count);
+void CustomData_copy_elements(int type, void *source, void *dest, int count);
void CustomData_em_copy_data(const struct CustomData *source,
struct CustomData *dest, void *src_block,
void **dest_block);
void CustomData_bmesh_copy_data(const struct CustomData *source,
- struct CustomData *dest,void *src_block,
- void **dest_block);
+ struct CustomData *dest, void *src_block,
+ void **dest_block);
void CustomData_em_validate_data(struct CustomData *data, void *block, int sub_elements);
/* frees data in a CustomData object
@@ -187,11 +220,18 @@ void CustomData_swap(struct CustomData *data, int index, const int *corner_indic
* returns NULL if there is no layer of type
*/
void *CustomData_get(const struct CustomData *data, int index, int type);
+void *CustomData_get_n(const struct CustomData *data, int type, int index, int n);
void *CustomData_em_get(const struct CustomData *data, void *block, int type);
void *CustomData_em_get_n(const struct CustomData *data, void *block, int type, int n);
void *CustomData_bmesh_get(const struct CustomData *data, void *block, int type);
void *CustomData_bmesh_get_n(const struct CustomData *data, void *block, int type, int n);
+/* gets the layer at physical index n, with no type checking.
+ */
+void *CustomData_bmesh_get_layer_n(const struct CustomData *data, void *block, int n);
+
+int CustomData_set_layer_name(const struct CustomData *data, int type, int n, const char *name);
+
/* gets a pointer to the active or first layer of type
* returns NULL if there is no layer of type
*/
@@ -199,8 +239,8 @@ void *CustomData_get_layer(const struct CustomData *data, int type);
void *CustomData_get_layer_n(const struct CustomData *data, int type, int n);
void *CustomData_get_layer_named(const struct CustomData *data, int type,
const char *name);
-
int CustomData_get_layer_index(const struct CustomData *data, int type);
+int CustomData_get_layer_index_n(const struct CustomData *data, int type, int n);
int CustomData_get_named_layer_index(const struct CustomData *data, int type, const char *name);
int CustomData_get_active_layer_index(const struct CustomData *data, int type);
int CustomData_get_render_layer_index(const struct CustomData *data, int type);
@@ -227,6 +267,11 @@ void CustomData_bmesh_set(const struct CustomData *data, void *block, int type,
void CustomData_bmesh_set_n(struct CustomData *data, void *block, int type, int n,
void *source);
+/*sets the data of the block at physical layer n. no real type checking
+ *is performed.
+ */
+void CustomData_bmesh_set_layer_n(struct CustomData *data, void *block, int n,
+ void *source);
/* set the pointer of to the first layer of type. the old data is not freed.
* returns the value of ptr if the layer is found, NULL otherwise
@@ -285,7 +330,8 @@ void CustomData_validate_layer_name(const struct CustomData *data, int type, cha
int CustomData_verify_versions(struct CustomData *data, int index);
/*BMesh specific customdata stuff*/
-void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata);
+void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata,
+ struct CustomData *ldata, int totloop, int totpoly);
void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata, int total);
void CustomData_bmesh_init_pool(struct CustomData *data, int allocsize);
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index c055bb2004b..529d0680cf9 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -48,8 +48,10 @@ extern "C" {
#endif
void free_key(struct Key *sc);
+void free_key_nolib(struct Key *key);
struct Key *add_key(struct ID *id);
struct Key *copy_key(struct Key *key);
+struct Key *copy_key_nolib(struct Key *key);
void make_local_key(struct Key *key);
void sort_keys(struct Key *key);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 900835940c7..054ce35b31c 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -36,12 +36,15 @@
struct BoundBox;
struct DispList;
struct ListBase;
-struct EditMesh;
-struct MDeformVert;
+struct BMEditMesh;
+struct BMesh;
struct Mesh;
+struct MPoly;
+struct MLoop;
struct MFace;
struct MEdge;
struct MVert;
+struct MDeformVert;
struct MCol;
struct Object;
struct MTFace;
@@ -49,19 +52,41 @@ struct VecNor;
struct CustomData;
struct DerivedMesh;
struct Scene;
+struct MLoopUV;
#ifdef __cplusplus
extern "C" {
#endif
-struct EditMesh *BKE_mesh_get_editmesh(struct Mesh *me);
-void BKE_mesh_end_editmesh(struct Mesh *me, struct EditMesh *em);
+struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob);
+
+/*
+ this function recreates a tesselation.
+ returns number of tesselation faces.
+
+ use_poly_origindex sets whether or not the tesselation faces' origindex
+ layer should point to original poly indices or real poly indices.
+
+ use_face_origindex sets the tesselation faces' origindex layer
+ to point to the tesselation faces themselves, not the polys.
+
+ if both of the above are 0, it'll use the indices of the mpolys of the MPoly
+ data in pdata, and ignore the origindex layer altogether.
+ */
+int mesh_recalcTesselation(struct CustomData *fdata, struct CustomData *ldata,
+ struct CustomData *pdata, struct MVert *mvert, int totface,
+ int totloop, int totpoly);
+
+/*calculates a face normal.*/
+void mesh_calc_poly_normal(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float *no);
void unlink_mesh(struct Mesh *me);
-void free_mesh(struct Mesh *me);
+void free_mesh(struct Mesh *me, int unlink);
struct Mesh *add_mesh(const char *name);
struct Mesh *copy_mesh(struct Mesh *me);
void mesh_update_customdata_pointers(struct Mesh *me);
+
void make_local_mesh(struct Mesh *me);
void boundbox_mesh(struct Mesh *me, float *loc, float *size);
void tex_space_mesh(struct Mesh *me);
@@ -71,17 +96,26 @@ int test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex,
struct Mesh *get_mesh(struct Object *ob);
void set_mesh(struct Object *ob, struct Mesh *me);
void mball_to_mesh(struct ListBase *lb, struct Mesh *me);
-int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *_totvert,
- struct MEdge **alledge, int *_totedge, struct MFace **allface, int *_totface);
-int nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase,
- struct MVert **allvert, int *_totvert, struct MEdge **alledge, int *_totedge,
- struct MFace **allface, int *_totface);
+int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *totvert,
+ struct MEdge **alledge, int *totedge, struct MFace **allface, struct MLoop **allloop, struct MPoly **allpoly,
+ int *totface, int *totloop, int *totpoly);
+int nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase, struct MVert **allvert, int *_totvert,
+ struct MEdge **alledge, int *_totedge, struct MFace **allface, struct MLoop **allloop, struct MPoly **allpoly,
+ int *_totface, int *_totloop, int *_totpoly);
void nurbs_to_mesh(struct Object *ob);
void mesh_to_curve(struct Scene *scene, struct Object *ob);
void free_dverts(struct MDeformVert *dvert, int totvert);
void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */
void mesh_delete_material_index(struct Mesh *me, short index);
void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth);
+void convert_mfaces_to_mpolys(struct Mesh *mesh);
+void mesh_calc_tessface_normals(struct MVert *mverts, int numVerts,struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+
+/*used for unit testing; compares two meshes, checking only
+ differences we care about. should be usable with leaf's
+ testing framework I get RNA work done, will use hackish
+ testing code for now.*/
+const char *mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh);
struct BoundBox *mesh_get_bb(struct Object *ob);
void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_r);
@@ -95,7 +129,9 @@ void mesh_strip_loose_edges(struct Mesh *me);
/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
* and vertex normals are stored in actual mverts.
*/
-void mesh_calc_normals(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+void mesh_calc_normals(struct MVert *mverts, int numVerts, struct MLoop *mloop,
+ struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
+ struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]);
/* Return a newly MEM_malloc'd array of all the mesh vertex locations
* (_numVerts_r_ may be NULL) */
@@ -118,7 +154,7 @@ typedef struct UvMapVert {
unsigned char tfindex, separate, flag;
} UvMapVert;
-UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit);
+UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit);
UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v);
void free_uv_vert_map(UvVertMap *vmap);
@@ -159,6 +195,11 @@ void BKE_mesh_calc_edges(struct Mesh *mesh, int update);
void BKE_mesh_ensure_navmesh(struct Mesh *me);
+/*convert a triangle of loop facedata to mface facedata*/
+void mesh_loops_to_tri_corners(struct CustomData *fdata, struct CustomData *ldata,
+ struct CustomData *pdata, int lindex[3], int findex,
+ int polyindex);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index a47cefe6f65..db57f2e30fa 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -45,6 +45,7 @@ struct ListBase;
struct LinkNode;
struct bArmature;
struct ModifierData;
+struct BMEditMesh;
typedef enum {
/* Should not be used, only for None modifier type */
@@ -146,13 +147,13 @@ typedef struct ModifierTypeInfo {
*/
void (*deformVertsEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData, struct DerivedMesh *derivedData,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts);
/* Set deform matrix per vertex for crazyspace correction */
void (*deformMatricesEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData, struct DerivedMesh *derivedData,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
/********************* Non-deform modifier functions *********************/
@@ -190,7 +191,7 @@ typedef struct ModifierTypeInfo {
*/
struct DerivedMesh *(*applyModifierEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData,
+ struct BMEditMesh *editData,
struct DerivedMesh *derivedData);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 4f1262cd523..ce6e12345e8 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -71,6 +71,14 @@ int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresMo
void multires_stitch_grids(struct Object *);
+/*switch mdisp data in dm between tangent and object space*/
+enum {
+ MULTIRES_SPACE_TANGENT,
+ MULTIRES_SPACE_OBJECT,
+ MULTIRES_SPACE_ABSOLUTE,
+};
+void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to);
+
/* Related to the old multires */
void multires_free(struct Multires *mr);
void multires_load_old(struct Object *ob, struct Mesh *me);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 081b79b44d6..fd80006d71d 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -86,7 +86,7 @@ typedef struct SculptSession {
/* Partial redraw */
int partial_redraw;
-
+
/* Used to cache the render of the active texture */
unsigned int texcache_side, *texcache, texcache_actual;
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index dcbd045f62d..5c878102bc2 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -46,6 +46,10 @@ struct _CCGEdge;
struct _CCGFace;
struct _CCGSubsurf;
struct _CCGVert;
+struct EdgeHash;
+struct PBVH;
+struct DMGridData;
+struct DMGridAdjacency;
/**************************** External *****************************/
@@ -74,6 +78,8 @@ typedef struct CCGDerivedMesh {
short *edgeFlags;
char *faceFlags;
+ int *reverseFaceMap;
+
struct PBVH *pbvh;
struct ListBase *fmap;
struct IndexNode *fmap_mem;
@@ -95,6 +101,8 @@ typedef struct CCGDerivedMesh {
void (*update)(DerivedMesh*);
} multires;
+
+ struct EdgeHash *ehash;
} CCGDerivedMesh;
#endif
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h
new file mode 100644
index 00000000000..48549f5660d
--- /dev/null
+++ b/source/blender/blenkernel/BKE_tessmesh.h
@@ -0,0 +1,71 @@
+#ifndef _BKE_TESSMESH_H
+#define _BKE_TESSMESH_H
+
+#include "bmesh.h"
+
+struct BMesh;
+struct BMLoop;
+struct BMFace;
+struct Mesh;
+struct DerivedMesh;
+
+/*
+ok: the EDBM module is for editmode bmesh stuff. in contrast, the
+ BMEdit module is for code shared with blenkernel that concerns
+ the BMEditMesh structure.
+*/
+
+/*this structure replaces EditMesh.
+
+ through this, you get access to both the edit bmesh,
+ it's tesselation, and various stuff that doesn't belong in the BMesh
+ struct itself.
+
+ the entire derivedmesh and modifier system works with this structure,
+ and not BMesh. Mesh->edit_bmesh stores a pointer to this structure.*/
+typedef struct BMEditMesh {
+ struct BMesh *bm;
+
+ /*this is for undoing failed operations*/
+ struct BMEditMesh *emcopy;
+ int emcopyusers;
+
+ /*we store tesselations as triplets of three loops,
+ which each define a triangle.*/
+ struct BMLoop *(*looptris)[3];
+ int tottri;
+
+ /*derivedmesh stuff*/
+ struct DerivedMesh *derivedFinal, *derivedCage;
+ int lastDataMask;
+
+ /*retopo data pointer*/
+ struct RetopoPaintData *retopo_paint_data;
+
+ /*index tables, to map indices to elements via
+ EDBM_init_index_arrays and associated functions. don't
+ touch this or read it directly.*/
+ struct BMVert **vert_index;
+ struct BMEdge **edge_index;
+ struct BMFace **face_index;
+
+ /*selection mode*/
+ short selectmode;
+ short mat_nr;
+
+ /*Mesh structure this editmesh came from, if it came from one*/
+ struct Mesh *me;
+ struct Object *ob;
+
+ /*temp variables for x-mirror editing*/
+ int mirror_cdlayer; /* -1 is invalid */
+ int mirr_free_arrays;
+} BMEditMesh;
+
+void BMEdit_RecalcTesselation(BMEditMesh *tm);
+BMEditMesh *BMEdit_Create(BMesh *bm);
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm);
+void BMEdit_Free(BMEditMesh *em);
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em);
+
+#endif /* _BKE_TESSMESH_H */
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index 3222167c56e..b5b3c7e67eb 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -36,6 +36,10 @@
#ifndef BKE_UTILDEFINES_H
#define BKE_UTILDEFINES_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* these values need to be hardcoded in structs, dna does not recognize defines */
/* also defined in DNA_space_types.h */
#ifndef FILE_MAXDIR
@@ -81,6 +85,8 @@
/* bit-row */
#define BROW(min, max) (((max)>=31? 0xFFFFFFFF: (1<<(max+1))-1) - ((min)? ((1<<(min))-1):0) )
-#define BMEMSET(mem, val, size) {unsigned int _i; char *_c = (char*) mem; for (_i=0; _i<size; _i++) *_c++ = val;}
+#ifdef __cplusplus
+}
+#endif
#endif // BKE_UTILDEFINES_H
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index b4745669ff0..61375be1dc7 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -34,6 +34,7 @@ set(INC
../imbuf
../makesdna
../makesrna
+ ../bmesh
../modifiers
../nodes
../render/extern/include
@@ -91,6 +92,7 @@ set(SRC
intern/displist.c
intern/dynamicpaint.c
intern/effect.c
+ intern/editderivedbmesh.c
intern/fcurve.c
intern/fluidsim.c
intern/fmodifier.c
@@ -113,6 +115,7 @@ set(SRC
intern/mesh.c
intern/mesh_validate.c
intern/modifier.c
+ intern/modifiers_bmesh.c
intern/movieclip.c
intern/multires.c
intern/nla.c
@@ -227,6 +230,7 @@ set(SRC
BKE_speaker.h
BKE_subsurf.h
BKE_suggestions.h
+ BKE_tessmesh.h
BKE_text.h
BKE_texture.h
BKE_tracking.h
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 62a8aa8362f..d949f0c73db 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -12,6 +12,7 @@ incs += ' #/intern/iksolver/extern ../blenloader'
incs += ' #/extern/bullet2/src'
incs += ' #/intern/opennl/extern #/intern/bsp/extern'
incs += ' ../gpu #/extern/glew/include'
+incs += ' ../bmesh'
incs += ' #/intern/smoke/extern'
incs += ' #/intern/mikktspace'
incs += ' #/intern/audaspace/intern'
diff --git a/source/blender/blenkernel/intern/BME_Customdata.c b/source/blender/blenkernel/intern/BME_Customdata.c
index 8a6426eb3d5..94307968933 100644
--- a/source/blender/blenkernel/intern/BME_Customdata.c
+++ b/source/blender/blenkernel/intern/BME_Customdata.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_customdata.c jan 2007
*
* Custom Data functions for Bmesh
@@ -86,7 +87,7 @@ void BME_CD_Create(BME_CustomData *data, BME_CustomDataInit *init, int initalloc
if(data->totlayer){
/*alloc memory*/
data->layers = MEM_callocN(sizeof(BME_CustomDataLayer)*data->totlayer, "BMesh Custom Data Layers");
- data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, 0);
+ data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, 1);
/*initialize layer data*/
for(i=0; i < BME_CD_NUMTYPES; i++){
if(init->layout[i]){
@@ -199,3 +200,4 @@ void BME_CD_set_default(BME_CustomData *data, void **block)
typeInfo->set_default((char*)*block + offset, 1);
}
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c
index ce1da6132cd..65a8ee8e0bb 100644
--- a/source/blender/blenkernel/intern/BME_conversions.c
+++ b/source/blender/blenkernel/intern/BME_conversions.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_mesh.c jan 2007
*
* BMesh mesh level functions.
@@ -267,7 +268,7 @@ BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em) {
CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -462,7 +463,7 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
CustomData_copy(&dm->faceData, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -474,10 +475,10 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
mvert = dm->getVertArray(dm);
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
vert_array = MEM_mallocN(sizeof(*vert_array)*totvert,"BME_derivedmesh_to_bmesh BME_Vert* array");
@@ -574,7 +575,8 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
/*convert back to mesh*/
- result = CDDM_from_template(dm,totvert,totedge,totface);
+ /*BMESH_TODO this should add in mloops and mpolys as well*/
+ result = CDDM_from_template(dm,totvert,totedge,totface, 0, 0);
CustomData_merge(&bm->vdata, &result->vertData, CD_MASK_BMESH, CD_CALLOC, totvert);
CustomData_merge(&bm->edata, &result->edgeData, CD_MASK_BMESH, CD_CALLOC, totedge);
CustomData_merge(&bm->pdata, &result->faceData, CD_MASK_BMESH, CD_CALLOC, totface);
@@ -617,7 +619,7 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
}
if(totface){
- mface = CDDM_get_faces(result);
+ mface = CDDM_get_tessfaces(result);
origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
/*make faces*/
for(i=0,f=bm->polys.first;f;f=f->next){
@@ -646,3 +648,4 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
BLI_edgehash_free(edge_hash, NULL);
return result;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_eulers.c b/source/blender/blenkernel/intern/BME_eulers.c
index 25970dd8d91..215493fb6cf 100644
--- a/source/blender/blenkernel/intern/BME_eulers.c
+++ b/source/blender/blenkernel/intern/BME_eulers.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_eulers.c jan 2007
*
* BMesh Euler construction API.
@@ -131,13 +132,13 @@ BME_Edge *BME_ME(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2){
#ifndef BME_FASTEULER
/*count valance of v1*/
- if(v1->edge){
- d1 = BME_disk_getpointer(v1->edge,v1);
+ if(v1->e){
+ d1 = BME_disk_getpointer(v1->e,v1);
if(d1) valance1 = BME_cycle_length(d1);
else BME_error();
}
- if(v2->edge){
- d2 = BME_disk_getpointer(v2->edge,v2);
+ if(v2->e){
+ d2 = BME_disk_getpointer(v2->e,v2);
if(d2) valance2 = BME_cycle_length(d2);
else BME_error();
}
@@ -205,7 +206,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
elist[i]->eflag1 |= MF_CANDIDATE;
/*if elist[i] has a loop, count its radial length*/
- if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->loop->radial));
+ if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->l->radial));
else elist[i]->eflag2 = 0;
}
@@ -275,8 +276,8 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
for(i=0;i<len;i++){
curvert = vlist[i];
l = BME_create_loop(bm,curvert,NULL,f,NULL);
- if(!(f->loopbase)) f->loopbase = l;
- BME_cycle_append(f->loopbase, l);
+ if(!(f->loopbase)) f->lbase = l;
+ BME_cycle_append(f->lbase, l);
}
/*take care of edge pointers and radial cycle*/
@@ -300,7 +301,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
f->len = len;
/*Validation Loop cycle*/
- edok = BME_cycle_validate(len, f->loopbase);
+ edok = BME_cycle_validate(len, f->lbase);
if(!edok) BME_error();
for(i=0, l = f->loopbase; i<len; i++, l=l->next){
/*validate loop vert pointers*/
@@ -328,7 +329,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
*/
int BME_KV(BME_Mesh *bm, BME_Vert *v){
- if(v->edge == NULL){
+ if(v->e == NULL){
BLI_remlink(&(bm->verts), v);
BME_free_vert(bm,v);
return 1;
@@ -351,7 +352,7 @@ int BME_KE(BME_Mesh *bm, BME_Edge *e){
int edok;
/*Make sure that no faces!*/
- if(e->loop == NULL){
+ if(e->l == NULL){
BME_disk_remove_edge(e, e->v1);
BME_disk_remove_edge(e, e->v2);
@@ -387,14 +388,14 @@ int BME_KF(BME_Mesh *bm, BME_Poly *bply){
/*add validation to make sure that radial cycle is cleaned up ok*/
/*deal with radial cycle first*/
- len = BME_cycle_length(bply->loopbase);
+ len = BME_cycle_length(bply->lbase);
for(i=0, curloop=bply->loopbase; i < len; i++, curloop = curloop->next)
BME_radial_remove_loop(curloop, curloop->e);
/*now deallocate the editloops*/
for(i=0; i < len; i++){
- newbase = bply->loopbase->next;
- oldbase = bply->loopbase;
+ newbase = bply->lbase->next;
+ oldbase = bply->lbase;
BME_cycle_remove(oldbase, oldbase);
BME_free_loop(bm, oldbase);
bply->loopbase = newbase;
@@ -454,24 +455,24 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
/*add ne to tv's disk cycle*/
BME_disk_append_edge(ne, tv);
/*verify disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(nv->edge,nv);
+ diskbase = BME_disk_getpointer(nv->e,nv);
edok = BME_cycle_validate(2, diskbase);
if(!edok) BME_error();
/*Split the radial cycle if present*/
- if(e->loop){
+ if(e->l){
BME_Loop *nl,*l;
BME_CycleNode *radEBase=NULL, *radNEBase=NULL;
- int radlen = BME_cycle_length(&(e->loop->radial));
+ int radlen = BME_cycle_length(&(e->l->radial));
/*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
- while(e->loop){
- l=e->loop;
+ while(e->l){
+ l=e->l;
l->f->len++;
BME_radial_remove_loop(l,e);
@@ -524,17 +525,17 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
}
- e->loop = radEBase->data;
- ne->loop = radNEBase->data;
+ e->l = radEBase->data;
+ ne->l = radNEBase->data;
/*verify length of radial cycle*/
- edok = BME_cycle_validate(radlen,&(e->loop->radial));
+ edok = BME_cycle_validate(radlen,&(e->l->radial));
if(!edok) BME_error();
- edok = BME_cycle_validate(radlen,&(ne->loop->radial));
+ edok = BME_cycle_validate(radlen,&(ne->l->radial));
if(!edok) BME_error();
/*verify loop->v and loop->next->v pointers for e*/
- for(i=0,l=e->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=e->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == e)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != ne && l->next->e != ne) BME_error();
@@ -543,11 +544,11 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
/*verify loop->v and loop->next->v pointers for ne*/
- for(i=0,l=ne->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=ne->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == ne)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != e && l->next->e != e) BME_error();
@@ -556,7 +557,7 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f. Redundant*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
}
@@ -601,7 +602,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*verify that v1 and v2 are in face.*/
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for(i = 0, curloop = f->loopbase; i < len; i++, curloop = curloop->next){
if(curloop->v == v1) v1loop = curloop;
else if(curloop->v == v2) v2loop = curloop;
@@ -635,7 +636,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
/*go through all of f2's loops and make sure they point to it properly.*/
- f2len = BME_cycle_length(f2->loopbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = curloop->next) curloop->f = f2;
/*link up the new loops into the new edges radial*/
@@ -645,7 +646,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
f2->len = f2len;
- f1len = BME_cycle_length(f->loopbase);
+ f1len = BME_cycle_length(f->lbase);
f->len = f1len;
if(rl) *rl = f2loop;
@@ -693,7 +694,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
int len,radlen=0, halt = 0, i, valance1, valance2,edok;
if(BME_vert_in_edge(ke,kv) == 0) return 0;
- diskbase = BME_disk_getpointer(kv->edge, kv);
+ diskbase = BME_disk_getpointer(kv->e, kv);
len = BME_cycle_length(diskbase);
if(len == 2){
@@ -706,9 +707,9 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
else{
/*For verification later, count valance of ov and tv*/
- diskbase = BME_disk_getpointer(ov->edge, ov);
+ diskbase = BME_disk_getpointer(ov->e, ov);
valance1 = BME_cycle_length(diskbase);
- diskbase = BME_disk_getpointer(tv->edge, tv);
+ diskbase = BME_disk_getpointer(tv->e, tv);
valance2 = BME_cycle_length(diskbase);
/*remove oe from kv's disk cycle*/
@@ -723,10 +724,10 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*deal with radial cycle of ke*/
- if(ke->loop){
+ if(ke->l){
/*first step, fix the neighboring loops of all loops in ke's radial cycle*/
- radlen = BME_cycle_length(&(ke->loop->radial));
- for(i=0,killoop = ke->loop; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
+ radlen = BME_cycle_length(&(ke->l->radial));
+ for(i=0,killoop = ke->l; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
/*relink loops and fix vertex pointer*/
killoop->next->prev = killoop->prev;
killoop->prev->next = killoop->next;
@@ -734,11 +735,11 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*fix len attribute of face*/
killoop->f->len--;
- if(killoop->f->loopbase == killoop) killoop->f->loopbase = killoop->next;
+ if(killoop->f->loopbase == killoop) killoop->f->lbase = killoop->next;
}
/*second step, remove all the hanging loops attached to ke*/
- killoop = ke->loop;
- radlen = BME_cycle_length(&(ke->loop->radial));
+ killoop = ke->l;
+ radlen = BME_cycle_length(&(ke->l->radial));
/*make sure we have enough room in bm->lpar*/
if(bm->lparlen < radlen){
MEM_freeN(bm->lpar);
@@ -749,7 +750,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i=0;
while(i<radlen){
bm->lpar[i] = killoop;
- killoop = killoop->radial.next->data;
+ killoop = killoop->radial_next;
i++;
}
i=0;
@@ -758,22 +759,22 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i++;
}
/*Validate radial cycle of oe*/
- edok = BME_cycle_validate(radlen,&(oe->loop->radial));
+ edok = BME_cycle_validate(radlen,&(oe->l->radial));
}
/*Validate disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
/*Validate loop cycle of all faces attached to oe*/
- for(i=0,nextl = oe->loop; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
- edok = BME_cycle_validate(nextl->f->len,nextl->f->loopbase);
+ for(i=0,nextl = oe->l; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
+ edok = BME_cycle_validate(nextl->f->len,nextl->f->lbase);
if(!edok) BME_error();
}
/*deallocate edge*/
@@ -903,8 +904,8 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
if(f1 == f2) return NULL; //can't join a face to itself
/*verify that e is in both f1 and f2*/
- f1len = BME_cycle_length(f1->loopbase);
- f2len = BME_cycle_length(f2->loopbase);
+ f1len = BME_cycle_length(f1->lbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = curloop->next){
if(curloop->e == e){
f1loop = curloop;
@@ -943,19 +944,19 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
f2loop->prev->next = f1loop->next;
/*if f1loop was baseloop, give f1loop->next the base.*/
- if(f1->loopbase == f1loop) f1->loopbase = f1loop->next;
+ if(f1->loopbase == f1loop) f1->lbase = f1loop->next;
/*validate the new loop*/
- loopok = BME_cycle_validate((f1len+f2len)-2, f1->loopbase);
+ loopok = BME_cycle_validate((f1len+f2len)-2, f1->lbase);
if(!loopok) BME_error();
/*make sure each loop points to the proper face*/
- newlen = BME_cycle_length(f1->loopbase);
+ newlen = BME_cycle_length(f1->lbase);
for(i = 0, curloop = f1->loopbase; i < newlen; i++, curloop = curloop->next) curloop->f = f1;
f1->len = newlen;
- edok = BME_cycle_validate(f1->len, f1->loopbase);
+ edok = BME_cycle_validate(f1->len, f1->lbase);
if(!edok) BME_error();
/*remove edge from the disk cycle of its two vertices.*/
@@ -971,3 +972,4 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
BME_free_poly(bm, f2);
return f1;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_mesh.c b/source/blender/blenkernel/intern/BME_mesh.c
index 1b5761fb94e..89f9a6bc945 100644
--- a/source/blender/blenkernel/intern/BME_mesh.c
+++ b/source/blender/blenkernel/intern/BME_mesh.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_mesh.c jan 2007
*
* BMesh mesh level functions.
@@ -55,10 +56,10 @@ BME_Mesh *BME_make_mesh(int allocsize[4])
/*allocate the structure*/
BME_Mesh *bm = MEM_callocN(sizeof(BME_Mesh),"BMesh");
/*allocate the memory pools for the mesh elements*/
- bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], 0);
- bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], 0);
- bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], 0);
- bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], 0);
+ bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], 1, 0);
+ bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], 1, 0);
+ bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], 1, 0);
+ bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], 1, 0);
return bm;
}
/*
@@ -82,7 +83,7 @@ void BME_free_mesh(BME_Mesh *bm)
do{
CustomData_bmesh_free_block(&bm->ldata, &l->data);
l = l->next;
- }while(l!=f->loopbase);
+ }while(l!=f->lbase);
}
/*Free custom data pools, This should probably go in CustomData_free?*/
@@ -196,9 +197,9 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(e->v1 == e->v2) VHALT(halt);
/*validate e->d1.data and e->d2.data*/
if(e->d1.data != e || e->d2.data != e) VHALT(halt);
- /*validate e->loop->e*/
- if(e->loop){
- if(e->loop->e != e) VHALT(halt);
+ /*validate e->l->e*/
+ if(e->l){
+ if(e->l->e != e) VHALT(halt);
}
}
@@ -210,17 +211,17 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
}
/*Validate vertices and disk cycle*/
for(v=bm->verts.first; v; v=v->next){
- /*validate v->edge pointer*/
+ /*validate v->e pointer*/
if(v->tflag1){
- if(v->edge){
- ok = BME_vert_in_edge(v->edge,v);
+ if(v->e){
+ ok = BME_vert_in_edge(v->e,v);
if(!ok) VHALT(halt);
/*validate length of disk cycle*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
ok = BME_cycle_validate(v->tflag1, diskbase);
if(!ok) VHALT(halt);
/*validate that each edge in disk cycle contains V*/
- for(i=0, e=v->edge; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
+ for(i=0, e=v->e; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
ok = BME_vert_in_edge(e, v);
if(!ok) VHALT(halt);
}
@@ -242,7 +243,7 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
for(e=bm->edges.first; e; e=e->next) e->tflag2 = 0; //store incident faces
/*Validate the loop cycle integrity.*/
for(f=bm->polys.first; f; f=f->next){
- ok = BME_cycle_length(f->loopbase);
+ ok = BME_cycle_length(f->lbase);
if(ok > 1){
f->tflag1 = ok;
}
@@ -253,11 +254,11 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(!ok) VHALT(halt);
/*verify radial node data pointer*/
if(l->radial.data != l) VHALT(halt);
- /*validate l->e->loop poitner*/
- if(l->e->loop == NULL) VHALT(halt);
+ /*validate l->e->l poitner*/
+ if(l->e->l == NULL) VHALT(halt);
/*validate l->f pointer*/
if(l->f != f) VHALT(halt);
- /*see if l->e->loop is actually in radial cycle*/
+ /*see if l->e->l is actually in radial cycle*/
l->e->tflag2++;
}
@@ -265,8 +266,8 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
/*validate length of radial cycle*/
for(e=bm->edges.first; e; e=e->next){
- if(e->loop){
- ok = BME_cycle_validate(e->tflag2,&(e->loop->radial));
+ if(e->l){
+ ok = BME_cycle_validate(e->tflag2,&(e->l->radial));
if(!ok) VHALT(halt);
}
}
@@ -283,3 +284,4 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
void BME_error(void){
printf("BME modelling error!");
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_structure.c b/source/blender/blenkernel/intern/BME_structure.c
index 6d8a8339e46..789812a99c8 100644
--- a/source/blender/blenkernel/intern/BME_structure.c
+++ b/source/blender/blenkernel/intern/BME_structure.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_structure.c jan 2007
*
* Low level routines for manipulating the BMesh structure.
@@ -30,7 +31,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
-
+#if 0
/** \file blender/blenkernel/intern/BME_structure.c
* \ingroup bke
*/
@@ -90,7 +91,7 @@ BME_Vert *BME_addvertlist(BME_Mesh *bm, BME_Vert *example){
v->EID = bm->nextv;
v->co[0] = v->co[1] = v->co[2] = 0.0f;
v->no[0] = v->no[1] = v->no[2] = 0.0f;
- v->edge = NULL;
+ v->e = NULL;
v->data = NULL;
v->eflag1 = v->eflag2 = v->tflag1 = v->tflag2 = 0;
v->flag = v->h = 0;
@@ -118,7 +119,7 @@ BME_Edge *BME_addedgelist(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge *ex
e->d1.next = e->d1.prev = e->d2.next = e->d2.prev = NULL;
e->d1.data = e;
e->d2.data = e;
- e->loop = NULL;
+ e->l = NULL;
e->data = NULL;
e->eflag1 = e->eflag2 = e->tflag1 = e->tflag2 = 0;
e->flag = e->h = 0;
@@ -243,7 +244,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
* BME_disk_getpointer
*
* 2: The Radial Cycle - A circle of face edges (BME_Loop) around an edge
- * Base: edge->loop->radial structure.
+ * Base: edge->l->radial structure.
*
* The radial cycle is similar to the radial cycle in the radial edge data structure.*
* Unlike the radial edge however, the radial cycle does not require a large amount of memory
@@ -259,7 +260,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
*
*
* 3: The Loop Cycle - A circle of face edges around a polygon.
- * Base: polygon->loopbase.
+ * Base: polygon->lbase.
*
* The loop cycle keeps track of a faces vertices and edges. It should be noted that the
* direction of a loop cycle is either CW or CCW depending on the face normal, and is
@@ -447,15 +448,15 @@ int BME_disk_append_edge(BME_Edge *e, BME_Vert *v)
if(BME_vert_in_edge(e, v) == 0) return 0; /*check to make sure v is in e*/
/*check for loose vert first*/
- if(v->edge == NULL){
- v->edge = e;
+ if(v->e == NULL){
+ v->e = e;
base = tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail); /*circular reference is ok!*/
return 1;
}
- /*insert e at the end of disk cycle and make it the new v->edge*/
- base = BME_disk_getpointer(v->edge, v);
+ /*insert e at the end of disk cycle and make it the new v->e*/
+ base = BME_disk_getpointer(v->e, v);
tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail);
return 1;
@@ -478,18 +479,18 @@ void BME_disk_remove_edge(BME_Edge *e, BME_Vert *v)
BME_Edge *newbase;
int len;
- base = BME_disk_getpointer(v->edge, v);
+ base = BME_disk_getpointer(v->e, v);
remnode = BME_disk_getpointer(e, v);
- /*first deal with v->edge pointer...*/
+ /*first deal with v->e pointer...*/
len = BME_cycle_length(base);
if(len == 1) newbase = NULL;
- else if(v->edge == e) newbase = base->next-> data;
- else newbase = v->edge;
+ else if(v->e == e) newbase = base->next-> data;
+ else newbase = v->e;
/*remove and rebase*/
BME_cycle_remove(base, remnode);
- v->edge = newbase;
+ v->e = newbase;
}
/**
@@ -542,12 +543,12 @@ int BME_disk_count_edgeflag(BME_Vert *v, int eflag, int tflag){
BME_Edge *curedge;
int i, len=0, count=0;
- if(v->edge){
+ if(v->e){
if(eflag && tflag) return 0; /*tflag and eflag are reserved for different functions!*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(tflag){
if(curedge->tflag1 == tflag) count++;
}
@@ -565,11 +566,11 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
BME_Edge *curedge;
int i, len=0;
- if(v->edge){
- diskbase = BME_disk_getpointer(v->edge,v);
+ if(v->e){
+ diskbase = BME_disk_getpointer(v->e,v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(curedge == e) return 1;
else curedge=BME_disk_nextedge(curedge, v);
}
@@ -579,12 +580,12 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
/*end disk cycle routines*/
BME_Loop *BME_radial_nextloop(BME_Loop *l){
- return (BME_Loop*)(l->radial.next->data);
+ return (BME_Loop*)(l->radial_next);
}
void BME_radial_append(BME_Edge *e, BME_Loop *l){
- if(e->loop == NULL) e->loop = l;
- BME_cycle_append(&(e->loop->radial), &(l->radial));
+ if(e->l == NULL) e->l = l;
+ BME_cycle_append(&(e->l->radial), &(l->radial));
}
void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
@@ -592,15 +593,15 @@ void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
BME_Loop *newbase;
int len;
- /*deal with edge->loop pointer*/
- len = BME_cycle_length(&(e->loop->radial));
+ /*deal with edge->l pointer*/
+ len = BME_cycle_length(&(e->l->radial));
if(len == 1) newbase = NULL;
- else if(e->loop == l) newbase = e->loop->radial.next->data;
- else newbase = e->loop;
+ else if(e->l == l) newbase = e->l->radial_next;
+ else newbase = e->l;
/*remove and rebase*/
- BME_cycle_remove(&(e->loop->radial), &(l->radial));
- e->loop = newbase;
+ BME_cycle_remove(&(e->l->radial), &(l->radial));
+ e->l = newbase;
}
int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
@@ -609,8 +610,8 @@ int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
BME_Loop *curloop;
int i, len;
- len = BME_cycle_length(&(e->loop->radial));
- for(i = 0, curloop = e->loop; i < len; i++, curloop = curloop->radial.next->data){
+ len = BME_cycle_length(&(e->l->radial));
+ for(i = 0, curloop = e->l; i < len; i++, curloop = curloop->radial_next){
if(curloop->f == f) return 1;
}
return 0;
@@ -620,9 +621,11 @@ struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v) {
BME_Loop *l;
int i, len;
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for (i = 0, l=f->loopbase; i < len; i++, l=l->next) {
if (l->v == v) return l;
}
return NULL;
}
+#endif
+#endif
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index d1c258cbc93..203a07e0cfc 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_tools.c jan 2007
*
* Functions for changing the topology of a mesh.
@@ -118,20 +119,20 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
BME_Loop *l;
int len, count, flag;
- if (v->edge == NULL) {
+ if (v->e == NULL) {
/* loose vert */
return 1;
}
/* count edges while looking for non-manifold edges */
- oe = v->edge;
- for (len=0,e=v->edge; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
- if (e->loop == NULL) {
+ oe = v->e;
+ for (len=0,e=v->e; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
+ if (e->l == NULL) {
/* loose edge */
return 1;
}
- if (BME_cycle_length(&(e->loop->radial)) > 2) {
+ if (BME_cycle_length(&(e->l->radial)) > 2) {
/* edge shared by more than two faces */
return 1;
}
@@ -140,28 +141,28 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
count = 1;
flag = 1;
e = NULL;
- oe = v->edge;
- l = oe->loop;
+ oe = v->e;
+ l = oe->l;
while(e != oe) {
if (l->v == v) l = l->prev;
else l = l->next;
e = l->e;
count++; /* count the edges */
- if (flag && l->radial.next->data == l) {
+ if (flag && l->radial_next == l) {
/* we've hit the edge of an open mesh, reset once */
flag = 0;
count = 1;
oe = e;
e = NULL;
- l = oe->loop;
+ l = oe->l;
}
- else if (l->radial.next->data == l) {
+ else if (l->radial_next == l) {
/* break the loop */
e = oe;
}
else {
- l = l->radial.next->data;
+ l = l->radial_next;
}
}
@@ -178,8 +179,8 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
static BME_Poly *BME_JFKE_safe(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e) {
BME_Loop *l1, *l2;
- l1 = e->loop;
- l2 = l1->radial.next->data;
+ l1 = e->l;
+ l2 = l1->radial_next;
if (l1->v == l2->v) {
BME_loop_reverse(bm, f2);
}
@@ -231,8 +232,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UN
w[0] = 1.0f - fac;
w[1] = fac;
- if(!e1->loop) return;
- l = e1->loop;
+ if(!e1->l) return;
+ l = e1->l;
do{
if(l->v == v1){
v1loop = l;
@@ -249,8 +250,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UN
src[1] = v2loop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, vloop->data);
- l = l->radial.next->data;
- }while(l!=e1->loop);
+ l = l->radial_next;
+ }while(l!=e1->l);
}
@@ -287,8 +288,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
w[0] = 1.0f - fac;
w[1] = fac;
- if(ke->loop){
- l = ke->loop;
+ if(ke->l){
+ l = ke->l;
do{
if(l->v == tv && l->next->v == kv){
tvloop = l;
@@ -298,8 +299,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
src[1] = tvloop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, kvloop->data);
}
- l=l->radial.next->data;
- }while(l!=ke->loop);
+ l=l->radial_next;
+ }while(l!=ke->l);
}
BME_JEKV(bm,ke,kv);
}
@@ -340,14 +341,14 @@ static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransDa
if (compare_v3v3(vtd1->org,vtd2->org,0.000001f)) {
VECSUB(vec,v2->co,v1->co);
if (len_v3(vec) < 0.000001f) {
- mul_v3_fl(vec,0);
+ zero_v3(vec);
}
return 0;
}
else {
VECSUB(vec,vtd2->org,vtd1->org);
if (len_v3(vec) < 0.000001f) {
- mul_v3_fl(vec,0);
+ zero_v3(vec);
}
return 1;
}
@@ -405,12 +406,12 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
* so... here we walk around edges to find the needed verts */
forward = 1;
/* is_split_vert = 0; */ /* UNUSED */
- if (v->edge == NULL) {
+ if (v->e == NULL) {
//printf("We can't split a loose vert's edge!\n");
return NULL;
}
- e1 = v->edge; /* we just use the first two edges */
- e2 = BME_disk_nextedge(v->edge, v);
+ e1 = v->e; /* we just use the first two edges */
+ e2 = BME_disk_nextedge(v->e, v);
if (e1 == e2) {
//printf("You need at least two edges to use BME_bevel_split_edge()\n");
return NULL;
@@ -591,8 +592,8 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int UNUSED(options), BME_TransData_Head *td) {
BME_Vert *ov1, *ov2, *v1, *v2;
- ov1 = BME_edge_getothervert(v->edge, v);
- ov2 = BME_edge_getothervert(BME_disk_nextedge(v->edge, v), v);
+ ov1 = BME_edge_getothervert(v->e, v);
+ ov2 = BME_edge_getothervert(BME_disk_nextedge(v->e, v), v);
/* split the edges */
v1 = BME_bevel_split_edge(bm,v,ov1,NULL,NULL,value,td);
@@ -607,7 +608,7 @@ static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res,
/* remove the original vert */
if (res) {
- BME_JEKV(bm,v->edge,v);
+ BME_JEKV(bm,v->e,v);
}
return v1;
@@ -632,7 +633,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
/* first, check to see if this edge was inset previously */
if ((l->prev->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->prev->radial.next->data;
+ kl = l->prev->radial_next;
if (kl->v == l->v) kl = kl->prev;
else kl = kl->next;
kv = l->v;
@@ -652,14 +653,14 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
l = l->next;
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -670,7 +671,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
/* first, check to see if this edge was inset previously */
if ((l->next->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->next->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->next->radial.next->data;
+ kl = l->next->radial_next;
if (kl->v == l->next->v) kl = kl->prev;
else kl = kl->next;
kv = l->next->v;
@@ -689,13 +690,13 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
if (kv) {
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -704,7 +705,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
if ((v1->tflag1 & BME_BEVEL_NONMAN)==0 || (v2->tflag1 & BME_BEVEL_NONMAN)==0) {
BME_split_face(bm,f,v2,v1,&l,e);
l->e->tflag1 = BME_BEVEL_BEVEL;
- l = l->radial.next->data;
+ l = l->radial_next;
}
if (l->f != f){
@@ -870,8 +871,8 @@ static float BME_bevel_get_angle(BME_Mesh *UNUSED(bm), BME_Edge *e, BME_Vert *v)
BME_Loop *l1, *l2;
float vec1[3], vec2[3], vec3[3], vec4[3];
- l1 = e->loop;
- l2 = e->loop->radial.next->data;
+ l1 = e->l;
+ l2 = e->l->radial_next;
if (l1->v == v) {
v1 = l1->prev->v;
v2 = l1->next->v;
@@ -910,7 +911,7 @@ static int BME_face_sharededges(BME_Poly *f1, BME_Poly *f2){
do{
if(BME_radial_find_face(l->e,f2)) count++;
l = l->next;
- }while(l != f1->loopbase);
+ }while(l != f1->lbase);
return count;
}
@@ -955,11 +956,11 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
*/
/* get disk cycle length */
- if (v->edge == NULL) {
+ if (v->e == NULL) {
len = 0;
}
else {
- len = BME_cycle_length(BME_disk_getpointer(v->edge,v));
+ len = BME_cycle_length(BME_disk_getpointer(v->e,v));
/* we'll assign a default transform data to every vert (except the loose ones) */
/* vtd = */ /* UNUSED */ BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
}
@@ -1026,13 +1027,13 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
* i.e. the vert's weight is the average of the weights of its weighted edges
*/
- if (e->loop == NULL) {
+ if (e->l == NULL) {
len = 0;
e->v1->tflag1 |= BME_BEVEL_NONMAN;
e->v2->tflag1 |= BME_BEVEL_NONMAN;
}
else {
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
}
if (len > 2) {
@@ -1096,7 +1097,7 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
for (e=bm->edges.first; e; e=e->next){
if(e->tflag1 & BME_BEVEL_BEVEL){
int count = 0;
- count = BME_face_sharededges(e->loop->f, ((BME_Loop*)e->loop->radial.next->data)->f);
+ count = BME_face_sharededges(e->l->f, ((BME_Loop*)e->l->radial_next)->f);
if(count > 1){
e->tflag1 &= ~BME_BEVEL_BEVEL;
}
@@ -1146,26 +1147,26 @@ static void bmesh_dissolve_disk(BME_Mesh *bm, BME_Vert *v){
BME_Edge *e;
int done, len;
- if(v->edge){
+ if(v->e){
done = 0;
while(!done){
done = 1;
- e = v->edge; /*loop the edge looking for a edge to dissolve*/
+ e = v->e; /*loop the edge looking for a edge to dissolve*/
do{
f = NULL;
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
if(len == 2){
- f = BME_JFKE_safe(bm,e->loop->f, ((BME_Loop*)(e->loop->radial.next->data))->f, e);
+ f = BME_JFKE_safe(bm,e->l->f, ((BME_Loop*)(e->l->radial_next))->f, e);
}
if(f){
done = 0;
break;
}
e = BME_disk_nextedge(e,v);
- }while(e != v->edge);
+ }while(e != v->e);
}
- BME_collapse_vert(bm, v->edge, v, 1.0);
- //BME_JEKV(bm,v->edge,v);
+ BME_collapse_vert(bm, v->e, v, 1.0);
+ //BME_JEKV(bm,v->e,v);
}
}
static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int UNUSED(defgrp_index), BME_TransData_Head *td) {
@@ -1191,7 +1192,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
else if (res && ((v->tflag1 & BME_BEVEL_BEVEL) && (v->tflag1 & BME_BEVEL_ORIG))) {
int count = 0;
/* first, make sure we're not sitting on an edge to be removed */
- oe = v->edge;
+ oe = v->e;
e = BME_disk_nextedge(oe,v);
while ((e->tflag1 & BME_BEVEL_BEVEL) && (e->tflag1 & BME_BEVEL_ORIG)) {
e = BME_disk_nextedge(e,v);
@@ -1205,7 +1206,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
while ( (e = BME_disk_next_edgeflag(oe, v, 0, BME_BEVEL_ORIG | BME_BEVEL_BEVEL)) ) {
count++;
/* join the faces (we'll split them later) */
- f = BME_JFKE_safe(bm,e->loop->f,((BME_Loop*)e->loop->radial.next->data)->f,e);
+ f = BME_JFKE_safe(bm,e->l->f,((BME_Loop*)e->l->radial_next)->f,e);
if (!f){
//printf("Non-manifold geometry not getting tagged right?\n");
}
@@ -1216,10 +1217,10 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
/* all original edges marked to be beveled have been removed;
* now we need to link up the edges for this "corner" */
- len = BME_cycle_length(BME_disk_getpointer(v->edge, v));
- for (i=0,e=v->edge; i < len; i++,e=BME_disk_nextedge(e,v)) {
- l = e->loop;
- l2 = l->radial.next->data;
+ len = BME_cycle_length(BME_disk_getpointer(v->e, v));
+ for (i=0,e=v->e; i < len; i++,e=BME_disk_nextedge(e,v)) {
+ l = e->l;
+ l2 = l->radial_next;
if (l->v != v) l = l->next;
if (l2->v != v) l2 = l2->next;
/* look for faces that have had the original edges removed via JFKE */
@@ -1325,3 +1326,4 @@ BME_Mesh *BME_bevel(BME_Mesh *bm, float value, int res, int options, int defgrp_
BME_free_transdata(td);
return bm;
}
+#endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4400c895b78..68aa5f883f4 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -31,7 +31,7 @@
#include <string.h>
-
+#include "limits.h"
#include "MEM_guardedalloc.h"
@@ -46,6 +46,7 @@
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
+#include "BLI_array.h"
#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
@@ -60,6 +61,9 @@
#include "BKE_texture.h"
#include "BKE_multires.h"
#include "BKE_armature.h"
+#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+#include "BKE_bvhutils.h"
#ifdef WITH_GAMEENGINE
#include "BKE_navmesh_conversion.h"
@@ -77,6 +81,9 @@ static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm);
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
+static void add_shapekey_layers(DerivedMesh *dm, Mesh *me, Object *ob);
+static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid);
+
///////////////////////////////////
///////////////////////////////////
@@ -114,14 +121,42 @@ static MFace *dm_getFaceArray(DerivedMesh *dm)
if (!mface) {
mface = CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL,
- dm->getNumFaces(dm));
+ dm->getNumTessFaces(dm));
CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY);
- dm->copyFaceArray(dm, mface);
+ dm->copyTessFaceArray(dm, mface);
}
return mface;
}
+static MLoop *dm_getLoopArray(DerivedMesh *dm)
+{
+ MLoop *mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+
+ if (!mloop) {
+ mloop = CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL,
+ dm->numLoopData);
+ CustomData_set_layer_flag(&dm->loopData, CD_MLOOP, CD_FLAG_TEMPORARY);
+ dm->copyLoopArray(dm, mloop);
+ }
+
+ return mloop;
+}
+
+static MPoly *dm_getPolyArray(DerivedMesh *dm)
+{
+ MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+
+ if (!mpoly) {
+ mpoly = CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL,
+ dm->getNumFaces(dm));
+ CustomData_set_layer_flag(&dm->polyData, CD_MPOLY, CD_FLAG_TEMPORARY);
+ dm->copyPolyArray(dm, mpoly);
+ }
+
+ return mpoly;
+}
+
static MVert *dm_dupVertArray(DerivedMesh *dm)
{
MVert *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumVerts(dm),
@@ -144,41 +179,98 @@ static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
static MFace *dm_dupFaceArray(DerivedMesh *dm)
{
- MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumFaces(dm),
+ MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumTessFaces(dm),
"dm_dupFaceArray tmp");
- if(tmp) dm->copyFaceArray(dm, tmp);
+ if(tmp) dm->copyTessFaceArray(dm, tmp);
+
+ return tmp;
+}
+
+static MLoop *dm_dupLoopArray(DerivedMesh *dm)
+{
+ MLoop *tmp = MEM_callocN(sizeof(*tmp) * dm->numLoopData,
+ "dm_dupLoopArray tmp");
+
+ if(tmp) dm->copyLoopArray(dm, tmp);
+
+ return tmp;
+}
+
+static MPoly *dm_dupPolyArray(DerivedMesh *dm)
+{
+ MPoly *tmp = MEM_callocN(sizeof(*tmp) * dm->numFaceData,
+ "dm_dupPolyArray tmp");
+
+ if(tmp) dm->copyPolyArray(dm, tmp);
return tmp;
}
+static CustomData *dm_getVertCData(DerivedMesh *dm)
+{
+ return &dm->vertData;
+}
+
+static CustomData *dm_getEdgeCData(DerivedMesh *dm)
+{
+ return &dm->edgeData;
+}
+
+static CustomData *dm_getFaceCData(DerivedMesh *dm)
+{
+ return &dm->faceData;
+}
+
+static CustomData *dm_getLoopCData(DerivedMesh *dm)
+{
+ return &dm->loopData;
+}
+
+static CustomData *dm_getPolyCData(DerivedMesh *dm)
+{
+ return &dm->polyData;
+}
+
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
dm->getVertArray = dm_getVertArray;
dm->getEdgeArray = dm_getEdgeArray;
- dm->getFaceArray = dm_getFaceArray;
+ dm->getTessFaceArray = dm_getFaceArray;
+ dm->getLoopArray = dm_getLoopArray;
+ dm->getPolyArray = dm_getPolyArray;
dm->dupVertArray = dm_dupVertArray;
dm->dupEdgeArray = dm_dupEdgeArray;
- dm->dupFaceArray = dm_dupFaceArray;
+ dm->dupTessFaceArray = dm_dupFaceArray;
+ dm->dupLoopArray = dm_dupLoopArray;
+ dm->dupPolyArray = dm_dupPolyArray;
+
+ dm->getVertDataLayout = dm_getVertCData;
+ dm->getEdgeDataLayout = dm_getEdgeCData;
+ dm->getTessFaceDataLayout = dm_getFaceCData;
+ dm->getLoopDataLayout = dm_getLoopCData;
+ dm->getFaceDataLayout = dm_getPolyCData;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_face_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
bvhcache_init(&dm->bvhCache);
}
-void DM_init(DerivedMesh *dm, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numFaces, int numLoops, int numPoly)
{
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numFaceData = numFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPoly;
DM_init_funcs(dm);
@@ -186,7 +278,8 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type,
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys)
{
CustomData_copy(&source->vertData, &dm->vertData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numVerts);
@@ -194,11 +287,17 @@ void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type
CD_CALLOC, numEdges);
CustomData_copy(&source->faceData, &dm->faceData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numFaces);
+ CustomData_copy(&source->loopData, &dm->loopData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numLoops);
+ CustomData_copy(&source->polyData, &dm->polyData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numPolys);
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numFaceData = numFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPolys;
DM_init_funcs(dm);
@@ -213,6 +312,8 @@ int DM_release(DerivedMesh *dm)
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numFaceData);
+ CustomData_free(&dm->loopData, dm->numLoopData);
+ CustomData_free(&dm->polyData, dm->numPolyData);
return 1;
}
@@ -220,55 +321,120 @@ int DM_release(DerivedMesh *dm)
CustomData_free_temporary(&dm->vertData, dm->numVertData);
CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
CustomData_free_temporary(&dm->faceData, dm->numFaceData);
+ CustomData_free_temporary(&dm->loopData, dm->numLoopData);
+ CustomData_free_temporary(&dm->polyData, dm->numPolyData);
return 0;
}
}
-void DM_to_mesh(DerivedMesh *dm, Mesh *me)
+void DM_DupPolys(DerivedMesh *source, DerivedMesh *target)
+{
+ CustomData_free(&target->loopData, source->numLoopData);
+ CustomData_free(&target->polyData, source->numPolyData);
+
+ CustomData_copy(&source->loopData, &target->loopData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numLoopData);
+ CustomData_copy(&source->polyData, &target->polyData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numPolyData);
+
+ target->numLoopData = source->numLoopData;
+ target->numPolyData = source->numPolyData;
+
+ if (!CustomData_has_layer(&target->polyData, CD_MPOLY)) {
+ MPoly *mpoly;
+ MLoop *mloop;
+
+ mloop = source->dupLoopArray(source);
+ mpoly = source->dupPolyArray(source);
+ CustomData_add_layer(&target->loopData, CD_MLOOP, CD_ASSIGN, mloop, source->numLoopData);
+ CustomData_add_layer(&target->polyData, CD_MPOLY, CD_ASSIGN, mpoly, source->numPolyData);
+ }
+}
+
+void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob)
{
/* dm might depend on me, so we need to do everything with a local copy */
Mesh tmp = *me;
- int totvert, totedge, totface;
-
+ int totvert, totedge, totface, totloop, totpoly;
+ int did_shapekeys=0;
+
memset(&tmp.vdata, 0, sizeof(tmp.vdata));
memset(&tmp.edata, 0, sizeof(tmp.edata));
memset(&tmp.fdata, 0, sizeof(tmp.fdata));
+ memset(&tmp.ldata, 0, sizeof(tmp.ldata));
+ memset(&tmp.pdata, 0, sizeof(tmp.pdata));
totvert = tmp.totvert = dm->getNumVerts(dm);
totedge = tmp.totedge = dm->getNumEdges(dm);
- totface = tmp.totface = dm->getNumFaces(dm);
+ totpoly = tmp.totpoly = dm->getNumFaces(dm);
+ totloop = tmp.totloop = dm->numLoopData;
CustomData_copy(&dm->vertData, &tmp.vdata, CD_MASK_MESH, CD_DUPLICATE, totvert);
CustomData_copy(&dm->edgeData, &tmp.edata, CD_MASK_MESH, CD_DUPLICATE, totedge);
- CustomData_copy(&dm->faceData, &tmp.fdata, CD_MASK_MESH, CD_DUPLICATE, totface);
+ CustomData_copy(&dm->loopData, &tmp.ldata, CD_MASK_MESH, CD_DUPLICATE, totloop);
+ CustomData_copy(&dm->polyData, &tmp.pdata, CD_MASK_MESH, CD_DUPLICATE, totpoly);
+ if (CustomData_has_layer(&dm->vertData, CD_SHAPEKEY)) {
+ KeyBlock *kb;
+ int i=0;
+
+ if (ob) {
+ for (kb=me->key->block.first; kb; kb=kb->next, i++) {
+ if (i == ob->shapenr-1) {
+ i = kb->uid;
+ break;
+ }
+ }
+
+ if (!kb) {
+ printf("error in DM_to_mesh: could not find active shapekey! eek!!\n");
+ i = INT_MAX;
+ }
+ } else {
+ /*if no object, set to INT_MAX so we don't mess up any shapekey layers*/
+ i = INT_MAX;
+ }
+
+ shapekey_layers_to_keyblocks(dm, me, i);
+ did_shapekeys = 1;
+ }
+
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
we set them here in case they are missing */
if(!CustomData_has_layer(&tmp.vdata, CD_MVERT))
CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN, dm->dupVertArray(dm), totvert);
if(!CustomData_has_layer(&tmp.edata, CD_MEDGE))
CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN, dm->dupEdgeArray(dm), totedge);
- if(!CustomData_has_layer(&tmp.fdata, CD_MFACE))
- CustomData_add_layer(&tmp.fdata, CD_MFACE, CD_ASSIGN, dm->dupFaceArray(dm), totface);
+ if(!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
+ tmp.mloop = dm->dupLoopArray(dm);
+ tmp.mpoly = dm->dupPolyArray(dm);
+
+ CustomData_add_layer(&tmp.ldata, CD_MLOOP, CD_ASSIGN, tmp.mloop, tmp.totloop);
+ CustomData_add_layer(&tmp.pdata, CD_MPOLY, CD_ASSIGN, tmp.mpoly, tmp.totpoly);
+ }
/* object had got displacement layer, should copy this layer to save sculpted data */
/* NOTE: maybe some other layers should be copied? nazgul */
- if(CustomData_has_layer(&me->fdata, CD_MDISPS)) {
- if (totface == me->totface) {
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
- CustomData_add_layer(&tmp.fdata, CD_MDISPS, CD_DUPLICATE, mdisps, totface);
+ if(CustomData_has_layer(&me->ldata, CD_MDISPS)) {
+ if (totloop == me->totloop) {
+ MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
+ CustomData_add_layer(&tmp.ldata, CD_MDISPS, CD_DUPLICATE, mdisps, totloop);
}
}
+ tmp.totface = mesh_recalcTesselation(&tmp.fdata, &tmp.ldata, &tmp.pdata, tmp.mvert, tmp.totface, tmp.totloop, tmp.totpoly);
mesh_update_customdata_pointers(&tmp);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
-
- /* if the number of verts has changed, remove invalid data */
- if(tmp.totvert != me->totvert) {
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
+ /* ok, this should now use new CD shapekey data,
+ which shouuld be fed through the modifier
+ stack*/
+ if(tmp.totvert != me->totvert && !did_shapekeys && me->key) {
+ printf("YEEK! this should be recoded! Shape key loss!!!\n");
if(tmp.key) tmp.key->id.us--;
tmp.key = NULL;
}
@@ -313,11 +479,21 @@ void DM_add_edge_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
}
-void DM_add_face_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+void DM_add_tessface_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
{
CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numFaceData);
}
+static void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData);
+}
+
+void DM_add_face_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
+}
+
void *DM_get_vert_data(DerivedMesh *dm, int index, int type)
{
return CustomData_get(&dm->vertData, index, type);
@@ -349,14 +525,19 @@ void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
return CustomData_get_layer(&dm->edgeData, type);
}
-void *DM_get_face_data_layer(DerivedMesh *dm, int type)
+void *DM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
- if(type == CD_MFACE)
- return dm->getFaceArray(dm);
+ if (type == CD_MFACE)
+ return dm->getTessFaceArray(dm);
return CustomData_get_layer(&dm->faceData, type);
}
+void *DM_get_face_data_layer(DerivedMesh *dm, int type)
+{
+ return CustomData_get_layer(&dm->polyData, type);
+}
+
void DM_set_vert_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->vertData, index, type, data);
@@ -386,13 +567,27 @@ void DM_copy_edge_data(DerivedMesh *source, DerivedMesh *dest,
source_index, dest_index, count);
}
-void DM_copy_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_copy_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->faceData, &dest->faceData,
source_index, dest_index, count);
}
+void DM_copy_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->loopData, &dest->loopData,
+ source_index, dest_index, count);
+}
+
+void DM_copy_face_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->polyData, &dest->polyData,
+ source_index, dest_index, count);
+}
+
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->vertData, index, count);
@@ -403,11 +598,21 @@ void DM_free_edge_data(struct DerivedMesh *dm, int index, int count)
CustomData_free_elem(&dm->edgeData, index, count);
}
-void DM_free_face_data(struct DerivedMesh *dm, int index, int count)
+void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->faceData, index, count);
}
+void DM_free_loop_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->loopData, index, count);
+}
+
+void DM_free_face_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->polyData, index, count);
+}
+
void DM_interp_vert_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index)
@@ -425,7 +630,7 @@ void DM_interp_edge_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_interp_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index)
@@ -434,13 +639,28 @@ void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_swap_face_data(DerivedMesh *dm, int index, const int *corner_indices)
+void DM_swap_tessface_data(DerivedMesh *dm, int index, const int *corner_indices)
{
CustomData_swap(&dm->faceData, index, corner_indices);
}
-///
+void DM_interp_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->loopData, &dest->loopData, src_indices,
+ weights, NULL, count, dest_index);
+}
+
+void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->polyData, &dest->polyData, src_indices,
+ weights, NULL, count, dest_index);
+}
+///
DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me, ob);
@@ -456,1181 +676,10 @@ DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
return dm;
}
-///
-
-typedef struct {
- DerivedMesh dm;
-
- EditMesh *em;
- float (*vertexCos)[3];
- float (*vertexNos)[3];
- float (*faceNos)[3];
-} EditMeshDerivedMesh;
-
-static void emDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- func(userData, i, emdm->vertexCos[i], emdm->vertexNos[i], NULL);
- } else {
- func(userData, i, eve->co, eve->no, NULL);
- }
- }
-}
-static void emDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
- func(userData, i, emdm->vertexCos[(int) eed->v1->tmp.l], emdm->vertexCos[(int) eed->v2->tmp.l]);
- } else {
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
- func(userData, i, eed->v1->co, eed->v2->co);
- }
-}
-static void emDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- glBegin(GL_LINES);
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
- }
- }
- glEnd();
- } else {
- glBegin(GL_LINES);
- for(i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- glVertex3fv(eed->v1->co);
- glVertex3fv(eed->v2->co);
- }
- }
- glEnd();
- }
-}
-static void emDM_drawEdges(DerivedMesh *dm, int UNUSED(drawLooseEdges), int UNUSED(drawAllEdges))
-{
- emDM_drawMappedEdges(dm, NULL, NULL);
-}
-static void emDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
- int i;
-
- if (emdm->vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- setDrawInterpOptions(userData, i, 0.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
- setDrawInterpOptions(userData, i, 1.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
- }
- }
- glEnd();
- } else {
- glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
- if(!setDrawOptions || setDrawOptions(userData, i)) {
- setDrawInterpOptions(userData, i, 0.0);
- glVertex3fv(eed->v1->co);
- setDrawInterpOptions(userData, i, 1.0);
- glVertex3fv(eed->v2->co);
- }
- }
- glEnd();
- }
-}
-
-static void emDM_drawUVEdges(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
- MTFace *tf;
-
- glBegin(GL_LINES);
- for(efa= emdm->em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&emdm->em->fdata, efa->data, CD_MTFACE);
-
- if(tf && !(efa->h)) {
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
-
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
-
- if (!efa->v4) {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[0]);
- } else {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[0]);
- }
- }
- }
- glEnd();
-}
-
-static void emDM__calcFaceCent(EditFace *efa, float cent[3], float (*vertexCos)[3])
-{
- if (vertexCos) {
- copy_v3_v3(cent, vertexCos[(int) efa->v1->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v2->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v3->tmp.l]);
- if (efa->v4) add_v3_v3(cent, vertexCos[(int) efa->v4->tmp.l]);
- } else {
- copy_v3_v3(cent, efa->v1->co);
- add_v3_v3(cent, efa->v2->co);
- add_v3_v3(cent, efa->v3->co);
- if (efa->v4) add_v3_v3(cent, efa->v4->co);
- }
-
- if (efa->v4) {
- mul_v3_fl(cent, 0.25f);
- } else {
- mul_v3_fl(cent, 0.33333333333f);
- }
-}
-static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- EditFace *efa;
- float cent[3];
- int i;
-
- if (emdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
- }
-
- for(i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- emDM__calcFaceCent(efa, cent, emdm->vertexCos);
- func(userData, i, cent, emdm->vertexCos?emdm->faceNos[i]:efa->n);
- }
-}
-
-/* note, material function is ignored for now. */
-static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int UNUSED(useColors), int (*setMaterial)(int, void *attribs),
- int (*compareDrawOptions)(void *userData, int cur_index, int next_index))
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
- int i, draw;
- const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
-
- /* GL_ZERO is used to detect if drawing has started or not */
- GLenum poly_prev= GL_ZERO;
- GLenum shade_prev= GL_ZERO;
-
- (void)setMaterial; /* unused */
-
- /* currently unused -- each original face is handled separately */
- (void)compareDrawOptions;
-
- if (emdm->vertexCos) {
- /* add direct access */
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- float (*faceNos)[3]= emdm->faceNos;
- EditVert *eve;
-
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
- if(draw) {
- const GLenum poly_type= efa->v4 ? GL_QUADS:GL_TRIANGLES;
- if (draw==2) { /* enabled with stipple */
-
- if(poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
-
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(stipple_quarttone);
- }
-
- if(skip_normals) {
- if(poly_type != poly_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
- }
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if(poly_type == GL_QUADS) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
- if (shade_type != shade_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type));
- }
- else if(poly_type != poly_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
- }
-
- if (!drawSmooth) {
- glNormal3fv(faceNos[i]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if(poly_type == GL_QUADS) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- } else {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if(poly_type == GL_QUADS) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- }
- }
-
-
- if (draw==2) {
- glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
-
- glDisable(GL_POLYGON_STIPPLE);
- }
- }
- }
- }
- else {
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
- if(draw) {
- const GLenum poly_type= efa->v4 ? GL_QUADS:GL_TRIANGLES;
- if (draw==2) { /* enabled with stipple */
-
- if(poly_prev != GL_ZERO) glEnd();
- poly_prev= GL_ZERO; /* force glBegin */
-
- glEnable(GL_POLYGON_STIPPLE);
- glPolygonStipple(stipple_quarttone);
- }
-
- if(skip_normals) {
- if(poly_type != poly_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
- }
- glVertex3fv(efa->v1->co);
- glVertex3fv(efa->v2->co);
- glVertex3fv(efa->v3->co);
- if(poly_type == GL_QUADS) glVertex3fv(efa->v4->co);
- }
- else {
- const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
- if (shade_type != shade_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type));
- }
- else if(poly_type != poly_prev) {
- if(poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
- }
-
- if (!drawSmooth) {
- glNormal3fv(efa->n);
- glVertex3fv(efa->v1->co);
- glVertex3fv(efa->v2->co);
- glVertex3fv(efa->v3->co);
- if(poly_type == GL_QUADS) glVertex3fv(efa->v4->co);
- } else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- if(poly_type == GL_QUADS) {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- }
-
-
- if (draw==2) {
- glEnd();
- poly_prev= GL_ZERO;
-
- glDisable(GL_POLYGON_STIPPLE);
- }
- }
- }
- }
-
- /* if non zero we know a face was rendered */
- if(poly_prev != GL_ZERO) glEnd();
-}
-
-static void emDM_drawFacesTex_common(DerivedMesh *dm,
- int (*drawParams)(MTFace *tface, int has_mcol, int matnr),
- int (*drawParamsMapped)(void *userData, int index),
- void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditFace *efa;
- int i;
-
- /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
- glShadeModel(GL_SMOOTH);
-
- if (vertexCos) {
- EditVert *eve;
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
- int flag;
-
- if(drawParams)
- flag= drawParams(tf, (mcol != NULL), efa->mat_nr);
- else if(drawParamsMapped)
- flag= drawParamsMapped(userData, i);
- else
- flag= 1;
-
- if(flag != 0) { /* flag 0 == the face is hidden or invisible */
-
- /* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- } else {
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
- }
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(emdm->faceNos[i]);
-
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- } else {
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- }
- glEnd();
- }
- }
- } else {
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
- int flag;
-
- if(drawParams)
- flag= drawParams(tf, (mcol != NULL), efa->mat_nr);
- else if(drawParamsMapped)
- flag= drawParamsMapped(userData, i);
- else
- flag= 1;
-
- if(flag != 0) { /* flag 0 == the face is hidden or invisible */
- /* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- } else {
- glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
- }
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- glNormal3fv(efa->n);
-
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(efa->v1->co);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(efa->v2->co);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(efa->v4->co);
- }
- } else {
- if(tf) glTexCoord2fv(tf->uv[0]);
- if(cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
-
- if(tf) glTexCoord2fv(tf->uv[1]);
- if(cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
-
- if(tf) glTexCoord2fv(tf->uv[2]);
- if(cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- if(tf) glTexCoord2fv(tf->uv[3]);
- if(cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- glEnd();
- }
- }
- }
-}
-
-static void emDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr))
-{
- emDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
-}
-
-static void emDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- emDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
-}
-
-static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
- int (*setMaterial)(int, void *attribs),
- int (*setDrawOptions)(void *userData, int index), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditVert *eve;
- EditFace *efa;
- DMVertexAttribs attribs= {{{0}}};
- GPUVertexAttribs gattribs;
- /* int tfoffset; */ /* UNUSED */
- int i, b, matnr, new_matnr, dodraw /* , layer */ /* UNUSED */;
-
- dodraw = 0;
- matnr = -1;
-
- /* layer = CustomData_get_layer_index(&em->fdata, CD_MTFACE); */ /* UNUSED */
- /* tfoffset = (layer == -1)? -1: em->fdata.layers[layer].offset; */ /* UNUSED */
-
- /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
- glShadeModel(GL_SMOOTH);
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
-#define PASSATTRIB(efa, eve, vert) { \
- if(attribs.totorco) { \
- float *orco = attribs.orco.array[eve->tmp.l]; \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
- } \
- for(b = 0; b < attribs.tottface; b++) { \
- MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].emOffset); \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
- } \
- for(b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].emOffset); \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
- } \
- if(attribs.tottang) { \
- float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
- } \
-}
-
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth= (efa->flag & ME_SMOOTH);
-
- if(setDrawOptions && !setDrawOptions(userData, i))
- continue;
-
- new_matnr = efa->mat_nr + 1;
- if(new_matnr != matnr) {
- dodraw = setMaterial(matnr = new_matnr, &gattribs);
- if(dodraw)
- DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
- }
-
- if(dodraw) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- if(vertexCos) glNormal3fv(emdm->faceNos[i]);
- else glNormal3fv(efa->n);
-
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- else glVertex3fv(efa->v1->co);
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- else glVertex3fv(efa->v2->co);
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- else glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- else glVertex3fv(efa->v4->co);
- }
- } else {
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- }
- else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- }
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- }
- else {
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- }
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- }
- else {
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- }
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- }
- glEnd();
- }
- }
-#undef PASSATTRIB
-}
-
-static void emDM_drawFacesGLSL(DerivedMesh *dm,
- int (*setMaterial)(int, void *attribs))
-{
- dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
-}
-
-static void emDM_drawMappedFacesMat(DerivedMesh *dm,
- void (*setMaterial)(void *userData, int, void *attribs),
- int (*setFace)(void *userData, int index), void *userData)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditVert *eve;
- EditFace *efa;
- DMVertexAttribs attribs= {{{0}}};
- GPUVertexAttribs gattribs;
- int i, b, matnr, new_matnr;
-
- matnr = -1;
-
- /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
- glShadeModel(GL_SMOOTH);
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
-#define PASSATTRIB(efa, eve, vert) { \
- if(attribs.totorco) { \
- float *orco = attribs.orco.array[eve->tmp.l]; \
- if(attribs.orco.glTexco) \
- glTexCoord3fv(orco); \
- else \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
- } \
- for(b = 0; b < attribs.tottface; b++) { \
- MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].emOffset); \
- if(attribs.tface[b].glTexco) \
- glTexCoord2fv(_tf->uv[vert]); \
- else \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
- } \
- for(b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].emOffset); \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
- } \
- if(attribs.tottang) { \
- float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
- } \
-}
-
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth= (efa->flag & ME_SMOOTH);
-
- /* face hiding */
- if(setFace && !setFace(userData, i))
- continue;
-
- /* material */
- new_matnr = efa->mat_nr + 1;
- if(new_matnr != matnr) {
- setMaterial(userData, matnr = new_matnr, &gattribs);
- DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
- }
-
- /* face */
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- if (!drawSmooth) {
- if(vertexCos) glNormal3fv(emdm->faceNos[i]);
- else glNormal3fv(efa->n);
-
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- else glVertex3fv(efa->v1->co);
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- else glVertex3fv(efa->v2->co);
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- else glVertex3fv(efa->v3->co);
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- else glVertex3fv(efa->v4->co);
- }
- } else {
- PASSATTRIB(efa, efa->v1, 0);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- }
- else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- }
-
- PASSATTRIB(efa, efa->v2, 1);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- }
- else {
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- }
-
- PASSATTRIB(efa, efa->v3, 2);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- }
- else {
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- }
-
- if(efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if(vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
- }
- }
- glEnd();
- }
-#undef PASSATTRIB
-}
-
-static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- if (emdm->em->verts.first) {
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve= eve->next) {
- if (emdm->vertexCos) {
- DO_MINMAX(emdm->vertexCos[i], min_r, max_r);
- } else {
- DO_MINMAX(eve->co, min_r, max_r);
- }
- }
- } else {
- min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
- }
-}
-static int emDM_getNumVerts(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->verts);
-}
-
-static int emDM_getNumEdges(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->edges);
-}
-
-static int emDM_getNumFaces(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- return BLI_countlist(&emdm->em->faces);
-}
-
-static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
-
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
- } else {
- copy_v3_v3(cos_r[i], eve->co);
- }
- }
-}
-
-static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
-{
- EditVert *ev = ((EditMeshDerivedMesh *)dm)->em->verts.first;
- int i;
-
- for(i = 0; i < index; ++i) ev = ev->next;
-
- copy_v3_v3(vert_r->co, ev->co);
-
- normal_float_to_short_v3(vert_r->no, ev->no);
-
- /* TODO what to do with vert_r->flag? */
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
-}
-
-static void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev, *v1, *v2;
- int i;
-
- for(i = 0; i < index; ++i) ee = ee->next;
-
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- /* goddamn, we have to search all verts to find indices */
- v1 = ee->v1;
- v2 = ee->v2;
- for(i = 0, ev = em->verts.first; v1 || v2; i++, ev = ev->next) {
- if(ev == v1) {
- edge_r->v1 = i;
- v1 = NULL;
- }
- if(ev == v2) {
- edge_r->v2 = i;
- v2 = NULL;
- }
- }
-}
-
-static void emDM_getFace(DerivedMesh *dm, int index, MFace *face_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev, *v1, *v2, *v3, *v4;
- int i;
-
- for(i = 0; i < index; ++i) ef = ef->next;
-
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
-
- /* goddamn, we have to search all verts to find indices */
- v1 = ef->v1;
- v2 = ef->v2;
- v3 = ef->v3;
- v4 = ef->v4;
- if(!v4) face_r->v4 = 0;
-
- for(i = 0, ev = em->verts.first; v1 || v2 || v3 || v4;
- i++, ev = ev->next) {
- if(ev == v1) {
- face_r->v1 = i;
- v1 = NULL;
- }
- if(ev == v2) {
- face_r->v2 = i;
- v2 = NULL;
- }
- if(ev == v3) {
- face_r->v3 = i;
- v3 = NULL;
- }
- if(ev == v4) {
- face_r->v4 = i;
- v4 = NULL;
- }
- }
-
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
-}
-
-static void emDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *ev = emdm->em->verts.first;
- int i;
-
- for(i=0; ev; ev = ev->next, ++vert_r, ++i) {
- if(emdm->vertexCos)
- copy_v3_v3(vert_r->co, emdm->vertexCos[i]);
- else
- copy_v3_v3(vert_r->co, ev->co);
-
- normal_float_to_short_v3(vert_r->no, ev->no);
-
- /* TODO what to do with vert_r->flag? */
- vert_r->flag = 0;
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
- }
-}
-
-static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev;
- int i;
-
- /* store vertex indices in tmp union */
- for(ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
-
- for( ; ee; ee = ee->next, ++edge_r) {
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- edge_r->v1 = (int)ee->v1->tmp.l;
- edge_r->v2 = (int)ee->v2->tmp.l;
- }
-}
-
-static void emDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
-{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev;
- int i;
-
- /* store vertexes indices in tmp union */
- for(ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
-
- for( ; ef; ef = ef->next, ++face_r) {
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
-
- face_r->v1 = (int)ef->v1->tmp.l;
- face_r->v2 = (int)ef->v2->tmp.l;
- face_r->v3 = (int)ef->v3->tmp.l;
- if(ef->v4) face_r->v4 = (int)ef->v4->tmp.l;
- else face_r->v4 = 0;
-
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
- }
-}
-
-static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- EditFace *efa;
- char *data, *emdata;
- void *datalayer;
- int index, size;
-
- datalayer = DM_get_face_data_layer(dm, type);
- if(datalayer)
- return datalayer;
-
- /* layers are store per face for editmesh, we convert to a temporary
- * data layer array in the derivedmesh when these are requested */
- if(type == CD_MTFACE || type == CD_MCOL) {
- index = CustomData_get_layer_index(&em->fdata, type);
-
- if(index != -1) {
- /* int offset = em->fdata.layers[index].offset; */ /* UNUSED */
- size = CustomData_sizeof(type);
-
- DM_add_face_layer(dm, type, CD_CALLOC, NULL);
- index = CustomData_get_layer_index(&dm->faceData, type);
- dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
-
- data = datalayer = DM_get_face_data_layer(dm, type);
- for(efa=em->faces.first; efa; efa=efa->next, data+=size) {
- emdata = CustomData_em_get(&em->fdata, efa->data, type);
- memcpy(data, emdata, size);
- }
- }
- }
-
- return datalayer;
-}
-
-static void emDM_release(DerivedMesh *dm)
-{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
-
- if (DM_release(dm)) {
- if (emdm->vertexCos) {
- MEM_freeN(emdm->vertexCos);
- MEM_freeN(emdm->vertexNos);
- MEM_freeN(emdm->faceNos);
- }
-
- MEM_freeN(emdm);
- }
-}
-
-DerivedMesh *editmesh_get_derived(EditMesh *em, float (*vertexCos)[3])
-{
- EditMeshDerivedMesh *emdm = MEM_callocN(sizeof(*emdm), "emdm");
-
- DM_init(&emdm->dm, DM_TYPE_EDITMESH, BLI_countlist(&em->verts),
- BLI_countlist(&em->edges), BLI_countlist(&em->faces));
-
- emdm->dm.getMinMax = emDM_getMinMax;
-
- emdm->dm.getNumVerts = emDM_getNumVerts;
- emdm->dm.getNumEdges = emDM_getNumEdges;
- emdm->dm.getNumFaces = emDM_getNumFaces;
-
- emdm->dm.getVertCos = emDM_getVertCos;
-
- emdm->dm.getVert = emDM_getVert;
- emdm->dm.getEdge = emDM_getEdge;
- emdm->dm.getFace = emDM_getFace;
- emdm->dm.copyVertArray = emDM_copyVertArray;
- emdm->dm.copyEdgeArray = emDM_copyEdgeArray;
- emdm->dm.copyFaceArray = emDM_copyFaceArray;
- emdm->dm.getFaceDataArray = emDM_getFaceDataArray;
-
- emdm->dm.foreachMappedVert = emDM_foreachMappedVert;
- emdm->dm.foreachMappedEdge = emDM_foreachMappedEdge;
- emdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter;
-
- emdm->dm.drawEdges = emDM_drawEdges;
- emdm->dm.drawMappedEdges = emDM_drawMappedEdges;
- emdm->dm.drawMappedEdgesInterp = emDM_drawMappedEdgesInterp;
- emdm->dm.drawMappedFaces = emDM_drawMappedFaces;
- emdm->dm.drawMappedFacesTex = emDM_drawMappedFacesTex;
- emdm->dm.drawMappedFacesGLSL = emDM_drawMappedFacesGLSL;
- emdm->dm.drawFacesTex = emDM_drawFacesTex;
- emdm->dm.drawFacesGLSL = emDM_drawFacesGLSL;
- emdm->dm.drawMappedFacesMat = emDM_drawMappedFacesMat;
- emdm->dm.drawUVEdges = emDM_drawUVEdges;
-
- emdm->dm.release = emDM_release;
-
- emdm->em = em;
- emdm->vertexCos = vertexCos;
-
- if(CustomData_has_layer(&em->vdata, CD_MDEFORMVERT)) {
- EditVert *eve;
- int i;
-
- DM_add_vert_layer(&emdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
-
- for(eve = em->verts.first, i = 0; eve; eve = eve->next, ++i)
- DM_set_vert_data(&emdm->dm, i, CD_MDEFORMVERT,
- CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT));
- }
-
- if(vertexCos) {
- EditVert *eve;
- EditFace *efa;
- int totface = BLI_countlist(&em->faces);
- int i;
-
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- emdm->vertexNos = MEM_callocN(sizeof(*emdm->vertexNos)*i, "emdm_vno");
- emdm->faceNos = MEM_mallocN(sizeof(*emdm->faceNos)*totface, "emdm_vno");
-
- for(i=0, efa= em->faces.first; efa; i++, efa=efa->next) {
- float *v1 = vertexCos[(int) efa->v1->tmp.l];
- float *v2 = vertexCos[(int) efa->v2->tmp.l];
- float *v3 = vertexCos[(int) efa->v3->tmp.l];
- float *no = emdm->faceNos[i];
-
- if(efa->v4) {
- float *v4 = vertexCos[(int) efa->v4->tmp.l];
-
- normal_quad_v3( no,v1, v2, v3, v4);
- add_v3_v3(emdm->vertexNos[(int) efa->v4->tmp.l], no);
- }
- else {
- normal_tri_v3( no,v1, v2, v3);
- }
-
- add_v3_v3(emdm->vertexNos[(int) efa->v1->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v2->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v3->tmp.l], no);
- }
-
- for(i=0, eve= em->verts.first; eve; i++, eve=eve->next) {
- float *no = emdm->vertexNos[i];
- /* following Mesh convention; we use vertex coordinate itself
- * for normal in this case */
- if (normalize_v3(no) == 0.0f) {
- normalize_v3_v3(no, vertexCos[i]);
- }
- }
- }
-
- return (DerivedMesh*) emdm;
-}
-
/***/
-DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, ModifierData *md)
+DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
+ ModifierData *md, int build_shapekey_layers)
{
Mesh *me = ob->data;
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -1640,7 +689,11 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
if (!(md->mode&eModifierMode_Realtime)) return NULL;
if (mti->isDisabled && mti->isDisabled(md, 0)) return NULL;
-
+
+ if (build_shapekey_layers && me->key && ob->shapenr <= BLI_countlist(&me->key->block)) {
+ key_to_mesh(BLI_findlink(&me->key->block, ob->shapenr-1), me);
+ }
+
if (mti->type==eModifierTypeType_OnlyDeform) {
int numVerts;
float (*deformedVerts)[3] = mesh_getVertexCos(me, &numVerts);
@@ -1648,9 +701,16 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, 0, 0);
dm = mesh_create_derived(me, ob, deformedVerts);
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
MEM_freeN(deformedVerts);
} else {
DerivedMesh *tdm = mesh_create_derived(me, ob, NULL);
+
+ if (build_shapekey_layers)
+ add_shapekey_layers(tdm, me, ob);
+
dm = mti->applyModifier(md, ob, tdm, 0, 0);
if(tdm != dm) tdm->release(tdm);
@@ -1659,22 +719,22 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
return dm;
}
-static float *get_editmesh_orco_verts(EditMesh *em)
+static float *get_editbmesh_orco_verts(BMEditMesh *em)
{
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
float *orco;
int a, totvert;
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
- totvert= 0;
- for(eve=em->verts.first; eve; eve=eve->next)
- totvert++;
+ totvert= em->bm->totvert;
orco = MEM_mallocN(sizeof(float)*3*totvert, "EditMesh Orco");
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a+=3) {
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (a=0; eve; eve=BMIter_Step(&iter), a+=3) {
copy_v3_v3(orco+a, eve->co);
}
@@ -1682,8 +742,7 @@ static float *get_editmesh_orco_verts(EditMesh *em)
}
/* orco custom data layer */
-
-static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
+static void *get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *free)
{
*free= 0;
@@ -1692,7 +751,7 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
*free= 1;
if(em)
- return (float(*)[3])get_editmesh_orco_verts(em);
+ return (float(*)[3])get_editbmesh_orco_verts(em);
else
return (float(*)[3])get_mesh_orco_verts(ob);
}
@@ -1701,10 +760,12 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
by a more flexible customdata system, but not simple */
if(!em) {
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- KeyBlock *kb= key_get_keyblock(ob_get_key(ob), clmd->sim_parms->shapekey_rest);
-
- if(kb->data)
- return kb->data;
+ if (clmd) {
+ KeyBlock *kb= key_get_keyblock(ob_get_key(ob), clmd->sim_parms->shapekey_rest);
+
+ if(kb->data)
+ return kb->data;
+ }
}
return NULL;
@@ -1713,13 +774,13 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
return NULL;
}
-static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer)
+static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int layer)
{
DerivedMesh *dm;
float (*orco)[3];
int free;
- if(em) dm= CDDM_from_editmesh(em, me);
+ if(em) dm= CDDM_from_BMEditMesh(em, me, 0);
else dm= CDDM_from_mesh(me, ob);
orco= get_orco_coords_dm(ob, em, layer, &free);
@@ -1734,7 +795,8 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer
return dm;
}
-static void add_orco_dm(Object *ob, EditMesh *em, DerivedMesh *dm, DerivedMesh *orcodm, int layer)
+static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
+ DerivedMesh *orcodm, int layer)
{
float (*orco)[3], (*layerorco)[3];
int totvert, free;
@@ -1881,21 +943,28 @@ void vDM_ColorBand_store(ColorBand *coba)
static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
{
- Mesh *me = ob->data;
- MFace *mf = me->mface;
+ // Mesh *me = ob->data; // UNUSED
+ MFace *mf = dm->getTessFaceArray(dm);
+ MLoop *mloop = dm->getLoopArray(dm), *ml;
+ MPoly *mp = dm->getPolyArray(dm);
ColorBand *coba= stored_cb; /* warning, not a local var */
unsigned char *wtcol;
- int i;
-
+ unsigned char(*wlcol)[4] = NULL;
+ BLI_array_declare(wlcol);
+ int i, j, totface=dm->getNumTessFaces(dm), totloop;
+ int *origIndex = dm->getVertDataArray(dm, CD_ORIGINDEX);
+
int defbase_len = BLI_countlist(&ob->defbase);
char *defbase_sel = MEM_mallocN(defbase_len * sizeof(char), __func__);
int selected = get_selected_defgroups(ob, defbase_sel, defbase_len);
int unselected = defbase_len - selected;
- wtcol = MEM_callocN (sizeof (unsigned char) * me->totface*4*4, "weightmap");
+ wtcol = MEM_callocN (sizeof (unsigned char) * totface*4*4, "weightmap");
- memset(wtcol, 0x55, sizeof (unsigned char) * me->totface*4*4);
- for (i=0; i<me->totface; i++, mf++) {
+ /*first add colors to the tesselation faces*/
+ memset(wtcol, 0x55, sizeof (unsigned char) * totface*4*4);
+ for (i=0; i<totface; i++, mf++) {
+ /*origindex being NULL means we're operating on original mesh data*/
calc_weightpaint_vert_color(ob, coba, mf->v1, &wtcol[(i*4 + 0)*4], defbase_sel, selected, unselected, draw_flag);
calc_weightpaint_vert_color(ob, coba, mf->v2, &wtcol[(i*4 + 1)*4], defbase_sel, selected, unselected, draw_flag);
calc_weightpaint_vert_color(ob, coba, mf->v3, &wtcol[(i*4 + 2)*4], defbase_sel, selected, unselected, draw_flag);
@@ -1903,9 +972,110 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
calc_weightpaint_vert_color(ob, coba, mf->v4, &wtcol[(i*4 + 3)*4], defbase_sel, selected, unselected, draw_flag);
}
+ CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol, totface);
+
+ /*now add to loops, so the data can be passed through the modifier stack*/
+ totloop = 0;
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ ml = mloop + mp->loopstart;
+
+ for (j=0; j<mp->totloop; j++, ml++, totloop++) {
+ BLI_array_growone(wlcol);
+
+ calc_weightpaint_vert_color(ob, coba, origIndex ? origIndex[ml->v] : ml->v,
+ (unsigned char *)&wlcol[totloop], defbase_sel, selected, unselected, draw_flag);
+ }
+ }
+
MEM_freeN(defbase_sel);
- CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol, dm->numFaceData);
+ CustomData_add_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL, CD_ASSIGN, wlcol, totloop);
+}
+
+
+static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid)
+{
+ KeyBlock *kb;
+ int i, j, tot;
+
+ if (!me->key)
+ return;
+
+ tot = CustomData_number_of_layers(&dm->vertData, CD_SHAPEKEY);
+ for (i=0; i<tot; i++) {
+ CustomDataLayer *layer = &dm->vertData.layers[CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, i)];
+ float (*cos)[3], (*kbcos)[3];
+
+ for (kb=me->key->block.first; kb; kb=kb->next) {
+ if (kb->uid == layer->uid)
+ break;
+ }
+
+ if (!kb) {
+ kb = add_keyblock(me->key, layer->name);
+ kb->uid = layer->uid;
+ }
+
+ if (kb->data)
+ MEM_freeN(kb->data);
+
+ cos = CustomData_get_layer_n(&dm->vertData, CD_SHAPEKEY, i);
+ kb->totelem = dm->numVertData;
+
+ kb->data = kbcos = MEM_mallocN(sizeof(float)*3*kb->totelem, "kbcos DerivedMesh.c");
+ if (kb->uid == actshape_uid) {
+ MVert *mvert = dm->getVertArray(dm);
+
+ for (j=0; j<dm->numVertData; j++, kbcos++, mvert++) {
+ copy_v3_v3(*kbcos, mvert->co);
+ }
+ } else {
+ for (j=0; j<kb->totelem; j++, cos++, kbcos++) {
+ copy_v3_v3(*kbcos, *cos);
+ }
+ }
+ }
+
+ for (kb=me->key->block.first; kb; kb=kb->next) {
+ if (kb->totelem != dm->numVertData) {
+ if (kb->data)
+ MEM_freeN(kb->data);
+
+ kb->totelem = dm->numVertData;
+ kb->data = MEM_callocN(sizeof(float)*3*kb->totelem, "kb->data derivedmesh.c");
+ fprintf(stderr, "%s: lost a shapekey layer! (bmesh internal error)\n", __func__);
+ }
+ }
+}
+
+static void add_shapekey_layers(DerivedMesh *dm, Mesh *me, Object *UNUSED(ob))
+{
+ KeyBlock *kb;
+ Key *key = me->key;
+ int a, b;
+
+ if (!me->key)
+ return;
+
+ if (dm->numVertData != me->totvert) {
+ printf("error in add_shapekey_layers: dm isn't the same size as me\n");
+ return;
+ }
+
+ for (a=0, kb=key->block.first; kb; kb=kb->next, a++) {
+ float (*cos)[3] = CustomData_add_layer_named(&dm->vertData, CD_SHAPEKEY, CD_CALLOC, NULL, dm->numVertData, kb->name);
+ int ci = CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, a);
+
+ dm->vertData.layers[ci].uid = kb->uid;
+ if (kb->totelem != dm->numVertData) {
+ printf("error in add_shapekey_layers: totelem and totvert don't match");
+ continue;
+ }
+
+ for (b=0; b<kb->totelem; b++, cos++) {
+ copy_v3_v3((float *)cos, ((float*)kb->data)+b*3);
+ }
+ }
}
/* new value for useDeform -1 (hack for the gameengine):
@@ -1916,14 +1086,15 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos)[3],
DerivedMesh **deform_r, DerivedMesh **final_r,
int useRenderParams, int useDeform,
- int needMapping, CustomDataMask dataMask, int index, int useCache)
+ int needMapping, CustomDataMask dataMask,
+ int index, int useCache, int build_shapekey_layers)
{
Mesh *me = ob->data;
ModifierData *firstmd, *md;
LinkNode *datamasks, *curr;
CustomDataMask mask, nextmask, append_mask = 0;
float (*deformedVerts)[3] = NULL;
- DerivedMesh *dm, *orcodm, *clothorcodm, *finaldm;
+ DerivedMesh *dm=NULL, *orcodm, *clothorcodm, *finaldm;
int numVerts = me->totvert;
int required_mode;
int isPrevDeform= FALSE;
@@ -1994,7 +1165,10 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
*/
if (deform_r) {
*deform_r = CDDM_from_mesh(me, ob);
-
+
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
if(deformedVerts) {
CDDM_apply_vert_coords(*deform_r, deformedVerts);
CDDM_calc_normals(*deform_r);
@@ -2077,7 +1251,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* if this is not the last modifier in the stack then recalculate the normals
* to avoid giving bogus normals to the next modifier see: [#23673] */
- if(isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
+ if(dm && isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
/* XXX, this covers bug #23673, but we may need normal calc for other types */
if(dm && dm->type == DM_TYPE_CDDM) {
CDDM_apply_vert_coords(dm, deformedVerts);
@@ -2098,7 +1272,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
@@ -2108,14 +1282,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
} else {
dm = CDDM_from_mesh(me, ob);
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
if(deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
- if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
- add_weight_mcol_dm(ob, dm, draw_flag);
-
/* Constructive modifiers need to have an origindex
* otherwise they wont have anywhere to copy the data from.
*
@@ -2131,8 +1305,12 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
range_vni(DM_get_vert_data_layer(dm, CD_ORIGINDEX), dm->numVertData, 0);
range_vni(DM_get_edge_data_layer(dm, CD_ORIGINDEX), dm->numEdgeData, 0);
- range_vni(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numFaceData, 0);
+ range_vni(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numPolyData, 0);
}
+
+ if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
+ add_weight_mcol_dm(ob, dm, draw_flag);
+
}
@@ -2150,7 +1328,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* add an origspace layer if needed */
if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
ndm = mti->applyModifier(md, ob, dm, useRenderParams, useCache);
@@ -2223,7 +1401,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* DerivedMesh then we need to build one.
*/
if(dm && deformedVerts) {
- finaldm = CDDM_copy(dm);
+ finaldm = CDDM_copy(dm, 0);
dm->release(dm);
@@ -2235,13 +1413,23 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
} else if(dm) {
finaldm = dm;
} else {
- finaldm = CDDM_from_mesh(me, ob);
+ int recalc_normals= 0;
+ finaldm = CDDM_from_mesh(me, ob);
+
+ if(build_shapekey_layers) {
+ add_shapekey_layers(finaldm, me, ob);
+ recalc_normals= 1;
+ }
+
if(deformedVerts) {
CDDM_apply_vert_coords(finaldm, deformedVerts);
- CDDM_calc_normals(finaldm);
+ recalc_normals= 1;
}
+ if(recalc_normals)
+ CDDM_calc_normals(finaldm);
+
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
add_weight_mcol_dm(ob, finaldm, draw_flag);
}
@@ -2266,6 +1454,8 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
#endif /* WITH_GAMEENGINE */
+ finaldm->calcNormals(finaldm);
+
*final_r = finaldm;
if(orcodm)
@@ -2279,21 +1469,24 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free(datamasks, NULL);
}
-float (*editmesh_get_vertex_cos(EditMesh *em, int *numVerts_r))[3]
+float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *numVerts_r))[3]
{
- int i, numVerts = *numVerts_r = BLI_countlist(&em->verts);
+ int i, numVerts = *numVerts_r = em->bm->totvert;
float (*cos)[3];
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
+
+ cos = MEM_mallocN(sizeof(float)*3*numVerts, "vertexcos");
- cos = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos");
- for (i=0,eve=em->verts.first; i<numVerts; i++,eve=eve->next) {
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
copy_v3_v3(cos[i], eve->co);
}
return cos;
}
-int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
+int editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
@@ -2307,14 +1500,14 @@ int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm
return 1;
}
-static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, DerivedMesh **cage_r,
+static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, DerivedMesh **cage_r,
DerivedMesh **final_r,
CustomDataMask dataMask)
{
ModifierData *md;
float (*deformedVerts)[3] = NULL;
CustomDataMask mask;
- DerivedMesh *dm, *orcodm = NULL;
+ DerivedMesh *dm = NULL, *orcodm = NULL, *finaldm = NULL;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
LinkNode *datamasks, *curr;
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
@@ -2322,10 +1515,9 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
modifiers_clearErrors(ob);
if(cage_r && cageIndex == -1) {
- *cage_r = editmesh_get_derived(em, NULL);
+ *cage_r = getEditDerivedBMesh(em, ob, NULL);
}
- dm = NULL;
md = modifiers_getVirtualModifierList(ob);
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
@@ -2336,7 +1528,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
md->scene= scene;
- if(!editmesh_modifier_is_enabled(scene, md, dm))
+ if(!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
/* add an orco layer if needed by this modifier */
@@ -2364,7 +1556,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
} else {
- deformedVerts = editmesh_get_vertex_cos(em, &numVerts);
+ deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
}
}
@@ -2377,7 +1569,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
dm = tdm;
@@ -2386,11 +1578,11 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
} else if(cage_r && dm == *cage_r) {
/* dm may be changed by this modifier, so we need to copy it
*/
- dm = CDDM_copy(dm);
+ dm = CDDM_copy(dm, 0);
}
} else {
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data, 0);
if(deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
@@ -2426,7 +1618,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(mask & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
if (mti->applyModifierEM)
ndm = mti->applyModifierEM(md, ob, em, dm);
@@ -2448,13 +1640,13 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(cage_r && i == cageIndex) {
if(dm && deformedVerts) {
- *cage_r = CDDM_copy(dm);
+ *cage_r = CDDM_copy(dm, 0);
CDDM_apply_vert_coords(*cage_r, deformedVerts);
} else if(dm) {
*cage_r = dm;
} else {
*cage_r =
- editmesh_get_derived(em,
+ getEditDerivedBMesh(em, ob,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
@@ -2467,21 +1659,24 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
* then we need to build one.
*/
if(dm && deformedVerts) {
- *final_r = CDDM_copy(dm);
+ finaldm = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
CDDM_apply_vert_coords(*final_r, deformedVerts);
- CDDM_calc_normals(*final_r);
} else if (dm) {
- *final_r = dm;
+ finaldm = dm;
} else if (!deformedVerts && cage_r && *cage_r) {
- *final_r = *cage_r;
+ finaldm = *cage_r;
} else {
- *final_r = editmesh_get_derived(em, deformedVerts);
+ finaldm = getEditDerivedBMesh(em, ob, deformedVerts);
deformedVerts = NULL;
}
+ finaldm->calcNormals(finaldm);
+
+ *final_r = finaldm;
+
/* add an orco layer if needed */
if(dataMask & CD_MASK_ORCO)
add_orco_dm(ob, em, *final_r, orcodm, CD_ORCO);
@@ -2525,18 +1720,19 @@ static void clear_mesh_caches(Object *ob)
}
}
-static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
+static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
+ int build_shapekey_layers)
{
Object *obact = scene->basact?scene->basact->object:NULL;
- int editing = paint_facesel_test(ob) || paint_vertsel_test(ob);/* paint_vertsel_test */
+ int editing = paint_facesel_test(ob);
/* weight paint and face select need original indices because of selection buffer drawing */
- int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)));
+ int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT|OB_MODE_TEXTURE_PAINT)));
clear_mesh_caches(ob);
mesh_calc_modifiers(scene, ob, NULL, &ob->derivedDeform,
&ob->derivedFinal, 0, 1,
- needMapping, dataMask, -1, 1);
+ needMapping, dataMask, -1, 1, build_shapekey_layers);
DM_set_object_boundbox (ob, ob->derivedFinal);
@@ -2545,7 +1741,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
ob->lastDataMask = dataMask;
}
-static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
clear_mesh_caches(obedit);
@@ -2562,7 +1758,7 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage = NULL;
}
- editmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
+ editbmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
DM_set_object_boundbox (obedit, em->derivedFinal);
em->lastDataMask = dataMask;
@@ -2570,12 +1766,13 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage->needsFree = 0;
}
-void makeDerivedMesh(Scene *scene, Object *ob, EditMesh *em, CustomDataMask dataMask)
+void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em,
+ CustomDataMask dataMask, int build_shapekey_layers)
{
if (em) {
- editmesh_build_data(scene, ob, em, dataMask);
+ editbmesh_build_data(scene, ob, em, dataMask);
} else {
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, build_shapekey_layers);
}
}
@@ -2587,7 +1784,7 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
* the data we need, rebuild the derived mesh
*/
if(!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedFinal;
}
@@ -2598,7 +1795,7 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
* the data we need, rebuild the derived mesh
*/
if(!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedDeform;
}
@@ -2607,7 +1804,7 @@ DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -2616,7 +1813,7 @@ DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDa
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index, 0, 0);
return final;
}
@@ -2625,7 +1822,7 @@ DerivedMesh *mesh_create_derived_view(Scene *scene, Object *ob, CustomDataMask d
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 0, 1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 0, 1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -2635,7 +1832,7 @@ DerivedMesh *mesh_create_derived_no_deform(Scene *scene, Object *ob, float (*ver
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, 0, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, 0, 0, dataMask, -1, 0, 0);
return final;
}
@@ -2645,7 +1842,7 @@ DerivedMesh *mesh_create_derived_no_virtual(Scene *scene, Object *ob, float (*ve
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -2655,7 +1852,7 @@ DerivedMesh *mesh_create_derived_physics(Scene *scene, Object *ob, float (*vertC
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0, 0);
return final;
}
@@ -2666,14 +1863,14 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1, 0, 0);
return final;
}
/***/
-DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, EditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **final_r,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
@@ -2681,27 +1878,27 @@ DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, E
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
*final_r = em->derivedFinal;
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_cage(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_base(Object *UNUSED(obedit), EditMesh *em)
+DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em)
{
- return editmesh_get_derived(em, NULL);
+ return getEditDerivedBMesh(em, obedit, NULL);
}
@@ -2741,7 +1938,7 @@ float *mesh_get_mapped_verts_nors(Scene *scene, Object *ob)
if(ob->type!=OB_MESH || me->totvert==0)
return NULL;
- dm= mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ dm= mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH|CD_MASK_ORIGINDEX);
vertexcosnos= MEM_callocN(6*sizeof(float)*me->totvert, "vertexcosnos map");
if(dm->foreachMappedVert) {
@@ -2870,15 +2067,15 @@ void DM_add_tangent_layer(DerivedMesh *dm)
if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
return;
- nors = dm->getFaceDataArray(dm, CD_NORMAL);
+ nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
/* check we have all the needed layers */
totvert= dm->getNumVerts(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- mtface= dm->getFaceDataArray(dm, CD_MTFACE);
+ mface= dm->getTessFaceArray(dm);
+ mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
if(!mtface) {
orco= dm->getVertDataArray(dm, CD_ORCO);
@@ -2887,8 +2084,8 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
/* create tangent layer */
- DM_add_face_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
- tangent= DM_get_face_data_layer(dm, CD_TANGENT);
+ DM_add_tessface_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
+ tangent= DM_get_tessface_data_layer(dm, CD_TANGENT);
/* allocate some space */
arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "tangent layer arena");
@@ -3009,15 +2206,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
memset(attribs, 0, sizeof(DMVertexAttribs));
vdata = &dm->vertData;
- fdata = &dm->faceData;
-
- /* ugly hack, editmesh derivedmesh doesn't copy face data, this way we
- * can use offsets instead */
- if(dm->release == emDM_release)
- tfdata = &((EditMeshDerivedMesh*)dm)->em->fdata;
- else
- tfdata = fdata;
-
+ fdata = tfdata = dm->getTessFaceDataLayout(dm);
+
/* add a tangent layer if necessary */
for(b = 0; b < gattribs->totlayer; b++)
if(gattribs->layer[b].type == CD_TANGENT)
@@ -3039,8 +2229,26 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tface[a].array = tfdata->layers[layer].data;
attribs->tface[a].emOffset = tfdata->layers[layer].offset;
attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
- }
+ } /*else {
+ int player;
+ CustomData *pdata = dm->getFaceDataLayout(dm);
+
+ if(gattribs->layer[b].name[0])
+ player = CustomData_get_named_layer_index(pdata, CD_MTEXPOLY,
+ gattribs->layer[b].name);
+ else
+ player = CustomData_get_active_layer_index(pdata, CD_MTEXPOLY);
+
+ if (player != -1) {
+ a = attribs->tottface++;
+
+ attribs->tface[a].array = NULL;
+ attribs->tface[a].emOffset = pdata->layers[layer].offset;
+ attribs->tface[a].glIndex = gattribs->layer[b].glindex;
+ attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+
+ }
+ }*/
}
else if(gattribs->layer[b].type == CD_MCOL) {
/* vertex colors */
@@ -3199,7 +2407,7 @@ static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm)
int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
int res;
- result = CDDM_copy(dm);
+ result = CDDM_copy(dm, 0);
if (!CustomData_has_layer(&result->faceData, CD_RECAST)) {
int *sourceRecastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
if (sourceRecastData) {
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 36df1101a24..33df6132c13 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -65,6 +65,7 @@
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BKE_depsgraph.h"
#include "BKE_anim.h"
#include "BKE_report.h"
@@ -895,7 +896,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
Scene *sce = NULL;
Group *group = NULL;
GroupObject * go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float vec[3], no[3], pmat[4][4];
int totvert, a, oblay;
unsigned int lay;
@@ -905,11 +906,10 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
if(em) {
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- BKE_mesh_end_editmesh(me, em);
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
} else
dm= mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
@@ -971,7 +971,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
- if(me->edit_mesh) {
+ if(me->edit_btmesh) {
dm->foreachMappedVert(dm, vertex_dupli__mapFunc, (void*) &vdd);
}
else {
@@ -1020,34 +1020,31 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
Scene *sce = NULL;
Group *group = NULL;
GroupObject *go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float ob__obmat[4][4]; /* needed for groups where the object matrix needs to be modified */
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
copy_m4_m4(pmat, par->obmat);
-
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
+
if(em) {
int totvert;
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
-
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
mface= MEM_mallocN(sizeof(MFace)*totface, "mface temp");
- dm->copyFaceArray(dm, mface);
+ dm->copyTessFaceArray(dm, mface);
totvert= dm->getNumVerts(dm);
mvert= MEM_mallocN(sizeof(MVert)*totvert, "mvert temp");
dm->copyVertArray(dm, mvert);
-
- BKE_mesh_end_editmesh(me, em);
}
else {
dm = mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
- totface= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
+ mface= dm->getTessFaceArray(dm);
mvert= dm->getVertArray(dm);
}
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 0e8d598da3d..af31da7af1e 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -57,6 +57,7 @@
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BLI_dynstr.h"
+#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
@@ -699,10 +700,18 @@ char *BKE_undo_menu_string(void)
/* saves quit.blend */
void BKE_undo_save_quit(void)
{
+ char str[FILE_MAXDIR+FILE_MAXFILE];
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
+
+ BKE_undo_save(str);
+}
+
+void BKE_undo_save(char *fname)
+{
UndoElem *uel;
MemFileChunk *chunk;
int file;
- char str[FILE_MAXDIR+FILE_MAXFILE];
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
@@ -715,9 +724,7 @@ void BKE_undo_save_quit(void)
/* no undo state to save */
if(undobase.first==undobase.last) return;
- BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
-
- file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ file = open(fname, O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
//XXX error("Unable to save %s, check you have permissions", str);
return;
@@ -731,8 +738,8 @@ void BKE_undo_save_quit(void)
close(file);
- if(chunk) ; //XXX error("Unable to save %s, internal error", str);
- else printf("Saved session recovery to %s\n", str);
+ if(chunk) ; //XXX error("Unable to save %s, internal error", fname);
+ else printf("Saved session recovery to %s\n", fname);
}
/* sets curscene */
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1100c1c0ef5..19838a634f8 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -41,7 +41,7 @@
#include "BLI_linklist.h"
#include "BKE_DerivedMesh.h"
-
+#include "BKE_tessmesh.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
@@ -555,7 +555,7 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
@@ -572,45 +572,91 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
if(tree == NULL)
{
int i;
- int numFaces= mesh->getNumFaces(mesh);
- MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
- MFace *face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ int numFaces= mesh->getNumTessFaces(mesh);
- if(vert != NULL && face != NULL)
+ if(numFaces != 0)
{
/* Create a bvh-tree of the given target */
tree = BLI_bvhtree_new(numFaces, epsilon, tree_type, axis);
if(tree != NULL)
{
- /* XXX, for snap only, em & dm are assumed to be aligned, since dm is the em's cage */
- EditMesh *em= data->em_evil;
+ BMEditMesh *em= data->em_evil;
if(em) {
- EditFace *efa= em->faces.first;
- for(i = 0; i < numFaces; i++, efa= efa->next) {
- if(!(efa->f & 1) && efa->h==0 && !((efa->v1->f&1)+(efa->v2->f&1)+(efa->v3->f&1)+(efa->v4?efa->v4->f&1:0))) {
+ /*data->em_evil is only set for snapping, and only for the mesh of the object
+ which is currently open in edit mode. When set, the bvhtree should not contain
+ faces that will interfere with snapping (e.g. faces that are hidden/selected
+ or faces that have selected verts).*/
+
+ /* XXX, for snap only, em & dm are assumed to be aligned, since dm is the em's cage */
+
+ /*Insert BMesh-tesselation triangles into the bvh tree, unless they are hidden
+ and/or selected. Even if the faces themselves are not selected for the snapped
+ transform, having a vertex selected means the face (and thus it's tesselated
+ triangles) will be moving and will not be a good snap targets.*/
+ for (i = 0; i < em->tottri; i++) {
+ BMLoop **tri = em->looptris[i];
+ BMFace *f;
+ BMVert *v;
+ BMIter iter;
+ int insert;
+
+ /*Each loop of the triangle points back to the BMFace it was tesselated from.
+ All three should point to the same face, so just use the face from the first
+ loop.*/
+ f = tri[0]->f;
+
+ /*If the looptris is ordered such that all triangles tesselated from a single
+ faces are consecutive elements in the array, then we could speed up the tests
+ below by using the insert value from the previous iteration.*/
+
+ /*Start with the assumption the triangle should be included for snapping.*/
+ insert = 1;
+
+ if (BM_TestHFlag(f, BM_SELECT) || BM_TestHFlag(f, BM_HIDDEN)) {
+ /*Don't insert triangles tesselated from faces that are hidden
+ or selected*/
+ insert = 0;
+ }
+ else {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_FACE, f) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ /*Don't insert triangles tesselated from faces that have
+ any selected verts.*/
+ insert = 0;
+ }
+ }
+ }
+
+ if (insert)
+ {
+ /*No reason found to block hit-testing the triangle for snap,
+ so insert it now.*/
+ float co[4][3];
+ copy_v3_v3(co[0], tri[0]->v->co);
+ copy_v3_v3(co[1], tri[1]->v->co);
+ copy_v3_v3(co[2], tri[2]->v->co);
+
+ BLI_bvhtree_insert(tree, i, co[0], 3);
+ }
+ }
+ }
+ else {
+ MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
+ MFace *face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
+
+ if (vert != NULL && face != NULL) {
+ for(i = 0; i < numFaces; i++) {
float co[4][3];
copy_v3_v3(co[0], vert[ face[i].v1 ].co);
copy_v3_v3(co[1], vert[ face[i].v2 ].co);
copy_v3_v3(co[2], vert[ face[i].v3 ].co);
if(face[i].v4)
copy_v3_v3(co[3], vert[ face[i].v4 ].co);
-
+
BLI_bvhtree_insert(tree, i, co[0], face[i].v4 ? 4 : 3);
}
}
}
- else {
- for(i = 0; i < numFaces; i++) {
- float co[4][3];
- copy_v3_v3(co[0], vert[ face[i].v1 ].co);
- copy_v3_v3(co[1], vert[ face[i].v2 ].co);
- copy_v3_v3(co[2], vert[ face[i].v3 ].co);
- if(face[i].v4)
- copy_v3_v3(co[3], vert[ face[i].v4 ].co);
-
- BLI_bvhtree_insert(tree, i, co[0], face[i].v4 ? 4 : 3);
- }
- }
BLI_bvhtree_balance(tree);
//Save on cache for later use
@@ -638,7 +684,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 0f9033ca461..3a132aa326d 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1,4 +1,4 @@
-/*
+ /*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -36,11 +36,23 @@
#include "GL/glew.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_paint.h"
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_pbvh.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
@@ -72,6 +84,8 @@ typedef struct {
MVert *mvert;
MEdge *medge;
MFace *mface;
+ MLoop *mloop;
+ MPoly *mpoly;
/* Cached */
struct PBVH *pbvh;
@@ -93,11 +107,16 @@ static int cdDM_getNumEdges(DerivedMesh *dm)
return dm->numEdgeData;
}
-static int cdDM_getNumFaces(DerivedMesh *dm)
+static int cdDM_getNumTessFaces(DerivedMesh *dm)
{
return dm->numFaceData;
}
+static int cdDM_getNumFaces(DerivedMesh *dm)
+{
+ return dm->numPolyData;
+}
+
static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
@@ -134,6 +153,18 @@ static void cdDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numFaceData);
}
+static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
+ memcpy(loop_r, cddm->mloop, sizeof(*loop_r) * dm->numLoopData);
+}
+
+static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
+ memcpy(poly_r, cddm->mpoly, sizeof(*poly_r) * dm->numPolyData);
+}
+
static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@@ -203,7 +234,7 @@ static int can_pbvh_draw(Object *ob, DerivedMesh *dm)
if(deformed)
return 0;
- return (cddm->mvert == me->mvert) || ob->sculpt->kb;
+ return cddm->mvert == me->mvert || ob->sculpt->kb;
}
static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
@@ -292,7 +323,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MFace *mf = cddm->mface;
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if(mf) {
@@ -463,7 +494,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1;
#define PASSVERT(index) { \
@@ -651,15 +682,15 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mv = cddm->mvert;
- MFace *mf = DM_get_face_data_layer(dm, CD_MFACE);
- MCol *realcol = dm->getFaceDataArray(dm, CD_TEXTURE_MCOL);
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- int i, j, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE);
+ MCol *realcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ int i, j, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
int startFace = 0, lastFlag = 0xdeadbeef;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
cdDM_update_normals_from_pbvh(dm);
@@ -751,8 +782,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
if( col != 0 ) {*/
- unsigned char *colors = MEM_mallocN(dm->getNumFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
- for( i=0; i < dm->getNumFaces(dm); i++ ) {
+ unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
+ for( i=0; i < dm->getNumTessFaces(dm); i++ ) {
for( j=0; j < 4; j++ ) {
/* bgr -> rgb is intentional (and stupid), but how its stored internally */
colors[i*12+j*3] = col[i*4+j].b;
@@ -846,14 +877,14 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
MVert *mv = cddm->mvert;
MFace *mf = cddm->mface;
MCol *mc;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ float *nors= DM_get_tessface_data_layer(dm, CD_NORMAL);
+ int i, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
- mc = DM_get_face_data_layer(dm, CD_ID_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_ID_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_WEIGHT_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_WEIGHT_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_MCOL);
cdDM_update_normals_from_pbvh(dm);
@@ -862,15 +893,17 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
if( GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) {
DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" );
for(i = 0; i < dm->numFaceData; i++, mf++) {
- int drawSmooth = (mf->flag & ME_SMOOTH);
- int draw= 1;
+ int drawSmooth = (mf->flag & ME_SMOOTH) != 0;
+ int draw = (mf->flag & ME_HIDE) == 0;
orig= (index==NULL) ? i : *index++;
-
- if(orig == ORIGINDEX_NONE)
- draw= setMaterial(mf->mat_nr + 1, NULL);
- else if (setDrawOptions != NULL)
- draw= setDrawOptions(userData, orig, &drawSmooth);
+
+ if (orig == ORIGINDEX_NONE) {
+ draw = draw && setMaterial(mf->mat_nr + 1, NULL);
+ }
+ else if (setDrawOptions != NULL) {
+ draw = draw && setDrawOptions(userData, orig, &drawSmooth);
+ }
if(draw) {
unsigned char *cp = NULL;
@@ -925,7 +958,9 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
}
glEnd();
- }
+ } /*else {
+ printf("eek in cddm draw mapped faces!\n");
+ }*/
if (nors) nors += 3;
}
@@ -956,7 +991,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
int actualFace = next_actualFace;
MFace *mface= mf + actualFace;
int drawSmooth= (mface->flag & ME_SMOOTH);
- int draw = 1;
+ int draw = (mf->flag & ME_HIDE) == 0;
int flush = 0;
if(i != tottri-1)
@@ -964,10 +999,12 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
orig= (index==NULL) ? actualFace : index[actualFace];
- if(orig == ORIGINDEX_NONE)
- draw= setMaterial(mface->mat_nr + 1, NULL);
- else if (setDrawOptions != NULL)
- draw= setDrawOptions(userData, orig, &drawSmooth);
+ if (orig == ORIGINDEX_NONE) {
+ draw = draw && setMaterial(mface->mat_nr + 1, NULL);
+ }
+ else if (setDrawOptions != NULL) {
+ draw = draw && setDrawOptions(userData, orig, &drawSmooth);
+ }
/* Goal is to draw as long of a contiguous triangle
array as possible, so draw when we hit either an
@@ -1065,10 +1102,10 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
DMVertexAttribs attribs;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- /* MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
- float (*nors)[3] = dm->getFaceDataArray(dm, CD_NORMAL);
+ /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
+ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, b, dodraw, matnr, new_matnr;
- int orig, *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
cdDM_update_normals_from_pbvh(dm);
@@ -1362,9 +1399,9 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
DMVertexAttribs attribs;
MVert *mvert = cddm->mvert;
MFace *mf = cddm->mface;
- float (*nors)[3] = dm->getFaceDataArray(dm, CD_NORMAL);
+ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, matnr, new_matnr;
- int orig, *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
cdDM_update_normals_from_pbvh(dm);
@@ -1506,10 +1543,13 @@ static void cdDM_foreachMappedFaceCenter(
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
MVert *mv = cddm->mvert;
- MFace *mf = cddm->mface;
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MPoly *mf = cddm->mpoly;
+ MLoop *ml = cddm->mloop;
+ int i, j, orig, *index;
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ mf = cddm->mpoly;
+ for(i = 0; i < dm->numPolyData; i++, mf++) {
float cent[3];
float no[3];
@@ -1519,22 +1559,36 @@ static void cdDM_foreachMappedFaceCenter(
}
else
orig = i;
+
+ ml = &cddm->mloop[mf->loopstart];
+ cent[0] = cent[1] = cent[2] = 0.0f;
+ for (j=0; j<mf->totloop; j++, ml++) {
+ add_v3_v3v3(cent, cent, mv[ml->v].co);
+ }
+ mul_v3_fl(cent, 1.0f / (float)j);
- copy_v3_v3(cent, mv[mf->v1].co);
- add_v3_v3(cent, mv[mf->v2].co);
- add_v3_v3(cent, mv[mf->v3].co);
-
- if (mf->v4) {
- normal_quad_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
- add_v3_v3(cent, mv[mf->v4].co);
- mul_v3_fl(cent, 0.25f);
+ ml = &cddm->mloop[mf->loopstart];
+ if (j > 3) {
+ normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
+ mv[(ml+2)->v].co, mv[(ml+3)->v].co);
} else {
- normal_tri_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
- mul_v3_fl(cent, 0.33333333333f);
+ normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co, mv[(ml+2)->v].co);
}
func(userData, orig, cent, no);
}
+
+}
+
+void CDDM_recalc_tesselation(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ dm->numFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
+ &dm->polyData, cddm->mvert, dm->numFaceData, dm->numLoopData,
+ dm->numPolyData);
+
+ cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
}
static void cdDM_free_internal(CDDerivedMesh *cddm)
@@ -1553,6 +1607,11 @@ static void cdDM_release(DerivedMesh *dm)
}
}
+int CDDM_Check(DerivedMesh *dm)
+{
+ return dm && dm->getMinMax == cdDM_getMinMax;
+}
+
/**************** CDDM interface functions ****************/
static CDDerivedMesh *cdDM_create(const char *desc)
{
@@ -1565,21 +1624,28 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getMinMax = cdDM_getMinMax;
dm->getNumVerts = cdDM_getNumVerts;
- dm->getNumFaces = cdDM_getNumFaces;
dm->getNumEdges = cdDM_getNumEdges;
+ dm->getNumTessFaces = cdDM_getNumTessFaces;
+ dm->getNumFaces = cdDM_getNumFaces;
dm->getVert = cdDM_getVert;
dm->getEdge = cdDM_getEdge;
- dm->getFace = cdDM_getFace;
+ dm->getTessFace = cdDM_getFace;
dm->copyVertArray = cdDM_copyVertArray;
dm->copyEdgeArray = cdDM_copyEdgeArray;
- dm->copyFaceArray = cdDM_copyFaceArray;
+ dm->copyTessFaceArray = cdDM_copyFaceArray;
+ dm->copyLoopArray = cdDM_copyLoopArray;
+ dm->copyPolyArray = cdDM_copyPolyArray;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_face_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
+
+ dm->calcNormals = CDDM_calc_normals;
+ //doesn't work yet for all cases
+ //dm->recalcTesselation = CDDM_recalc_tesselation;
dm->getVertCos = cdDM_getVertCos;
dm->getVertCo = cdDM_getVertCo;
@@ -1613,24 +1679,30 @@ static CDDerivedMesh *cdDM_create(const char *desc)
return cddm;
}
-DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces)
+DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces, int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_new dm");
DerivedMesh *dm = &cddm->dm;
- DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numFaces, numLoops, numPolys);
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_POLYINDEX, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, numPolys);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1641,10 +1713,12 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob))
DerivedMesh *dm = &cddm->dm;
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
int alloctype;
+ int *polyindex = NULL;
/* this does a referenced copy, with an exception for fluidsim */
- DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface);
+ DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface,
+ mesh->totloop, mesh->totpoly);
dm->deformedOnly = 1;
@@ -1654,21 +1728,34 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob))
mesh->totvert);
CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
mesh->totedge);
- CustomData_merge(&mesh->fdata, &dm->faceData, mask, alloctype,
+ CustomData_merge(&mesh->fdata, &dm->faceData, mask|CD_MASK_POLYINDEX, alloctype,
mesh->totface);
+ CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype,
+ mesh->totloop);
+ CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype,
+ mesh->totpoly);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ BLI_assert(CustomData_has_layer(&cddm->dm.faceData, CD_POLYINDEX));
+
+ polyindex = CustomData_get_layer(&dm->faceData, CD_POLYINDEX);
+ if (!CustomData_has_layer(&cddm->dm.faceData, CD_ORIGINDEX)) {
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_REFERENCE, polyindex, mesh->totface);
+ }
+
return dm;
}
-DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
+static DerivedMesh *disabled__CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
{
DerivedMesh *dm = CDDM_new(BLI_countlist(&em->verts),
- BLI_countlist(&em->edges),
- BLI_countlist(&em->faces));
+ BLI_countlist(&em->edges),
+ BLI_countlist(&em->faces), 0, 0);
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
EditVert *eve;
EditEdge *eed;
@@ -1686,6 +1773,8 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
CD_CALLOC, dm->numEdgeData); */
CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
CD_CALLOC, dm->numFaceData);
+ CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numFaceData);
/* set eve->hash to vert index */
for(i = 0, eve = em->verts.first; eve; eve = eve->next, ++i)
@@ -1739,7 +1828,7 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
/* CustomData_from_em_block(&em->edata, &dm->edgeData, eed->data, i); */
}
- index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ index = dm->getTessFaceDataArray(dm, CD_POLYINDEX);
for(i = 0, efa = em->faces.first; i < dm->numFaceData;
i++, efa = efa->next, index++) {
MFace *mf = &mface[i];
@@ -1772,15 +1861,17 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
MVert *allvert;
MEdge *alledge;
MFace *allface;
- int totvert, totedge, totface;
+ MLoop *allloop;
+ MPoly *allpoly;
+ int totvert, totedge, totface, totloop, totpoly;
if (nurbs_to_mdata_customdb(ob, dispbase, &allvert, &totvert, &alledge,
- &totedge, &allface, &totface) != 0) {
+ &totedge, &allface, &allloop, &allpoly, &totface, &totloop, &totpoly) != 0) {
/* Error initializing mdata. This often happens when curve is empty */
- return CDDM_new(0, 0, 0);
+ return CDDM_new(0, 0, 0, 0, 0);
}
- dm = CDDM_new(totvert, totedge, totface);
+ dm = CDDM_new(totvert, totedge, totface, totloop, totpoly);
dm->deformedOnly = 1;
cddm = (CDDerivedMesh*)dm;
@@ -1788,29 +1879,245 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
memcpy(cddm->mvert, allvert, totvert*sizeof(MVert));
memcpy(cddm->medge, alledge, totedge*sizeof(MEdge));
memcpy(cddm->mface, allface, totface*sizeof(MFace));
+ memcpy(cddm->mloop, allloop, totloop*sizeof(MLoop));
+ memcpy(cddm->mpoly, allpoly, totpoly*sizeof(MPoly));
MEM_freeN(allvert);
MEM_freeN(alledge);
MEM_freeN(allface);
+ MEM_freeN(allloop);
+ MEM_freeN(allpoly);
return dm;
}
-DerivedMesh *CDDM_copy(DerivedMesh *source)
+static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
+ int cdindex, BMLoop *l3[3],
+ int numCol, int numTex)
+{
+ BMLoop *l;
+ BMFace *f = l3[0]->f;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(&bm->ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mcol = CustomData_get(facedata, cdindex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_WEIGHT_MLOOPCOL);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
+DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdisps)
+{
+ DerivedMesh *dm = CDDM_new(em->bm->totvert, em->bm->totedge,
+ em->tottri, em->bm->totloop, em->bm->totface);
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ BMesh *bm = em->bm;
+ BMIter iter, liter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ MVert *mvert = cddm->mvert;
+ MEdge *medge = cddm->medge;
+ MFace *mface = cddm->mface;
+ MLoop *mloop = cddm->mloop;
+ MPoly *mpoly = cddm->mpoly;
+ int numCol = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
+ int numTex = CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
+ int i, j, *index, *polyindex, add_orig;
+ int has_crease, has_edge_bweight, has_vert_bweight;
+ int flag;
+
+ has_edge_bweight = CustomData_has_layer(&em->bm->edata, CD_BWEIGHT);
+ has_vert_bweight = CustomData_has_layer(&em->bm->vdata, CD_BWEIGHT);
+ has_crease = CustomData_has_layer(&em->bm->edata, CD_CREASE);
+
+ dm->deformedOnly = 1;
+
+ /*don't add origindex layer if one already exists*/
+ add_orig = !CustomData_has_layer(&em->bm->pdata, CD_ORIGINDEX);
+
+ flag = use_mdisps ? CD_MASK_DERIVEDMESH|CD_MASK_MDISPS : CD_MASK_DERIVEDMESH;
+
+ /*don't process shapekeys, we only feed them through the modifier stack as needed,
+ e.g. for applying modifiers or the like*/
+ flag &= ~CD_SHAPEKEY;
+ CustomData_merge(&em->bm->vdata, &dm->vertData, flag,
+ CD_CALLOC, dm->numVertData);
+ CustomData_merge(&em->bm->edata, &dm->edgeData, flag,
+ CD_CALLOC, dm->numEdgeData);
+ CustomData_merge(&em->bm->ldata, &dm->loopData, flag,
+ CD_CALLOC, dm->numLoopData);
+ CustomData_merge(&em->bm->pdata, &dm->polyData, flag,
+ CD_CALLOC, dm->numPolyData);
+
+ /*add tesselation mface layers*/
+ CustomData_from_bmeshpoly(&dm->faceData, &dm->polyData, &dm->loopData, em->tottri);
+
+ /* set vert index */
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BM_SetIndex(eve, i);
+
+ index = dm->getVertDataArray(dm, CD_ORIGINDEX);
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++, index++) {
+ MVert *mv = &mvert[i];
+
+ copy_v3_v3(mv->co, eve->co);
+
+ BM_SetIndex(eve, i);
+
+ normal_float_to_short_v3(mv->no, eve->no);
+
+ mv->flag = BMFlags_To_MEFlags(eve);
+
+ if (has_vert_bweight)
+ mv->bweight = (unsigned char)(BM_GetCDf(&bm->vdata, eve, CD_BWEIGHT)*255.0f);
+
+ if (add_orig) *index = i;
+
+ CustomData_from_bmesh_block(&bm->vdata, &dm->vertData, eve->head.data, i);
+ }
+
+ index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; eed=BMIter_Step(&iter), i++, index++) {
+ MEdge *med = &medge[i];
+
+ BM_SetIndex(eed, i);
+
+ med->v1 = BM_GetIndex(eed->v1);
+ med->v2 = BM_GetIndex(eed->v2);
+
+ if (has_crease)
+ med->crease = (unsigned char)(BM_GetCDf(&bm->edata, eed, CD_CREASE)*255.0f);
+ if (has_edge_bweight)
+ med->bweight = (unsigned char)(BM_GetCDf(&bm->edata, eed, CD_BWEIGHT)*255.0f);
+
+ med->flag = BMFlags_To_MEFlags(eed);
+
+ CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i);
+ if (add_orig) *index = i;
+ }
+
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; i++, efa=BMIter_Step(&iter)) {
+ BM_SetIndex(efa, i);
+ }
+
+ polyindex = dm->getTessFaceDataArray(dm, CD_POLYINDEX);
+ index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ for(i = 0; i < dm->numFaceData; i++, index++) {
+ MFace *mf = &mface[i];
+ BMLoop **l = em->looptris[i];
+ efa = l[0]->f;
+
+ mf->v1 = BM_GetIndex(l[0]->v);
+ mf->v2 = BM_GetIndex(l[1]->v);
+ mf->v3 = BM_GetIndex(l[2]->v);
+ mf->v4 = 0;
+ mf->mat_nr = efa->mat_nr;
+ mf->flag = BMFlags_To_MEFlags(efa);
+
+ *index = add_orig ? BM_GetIndex(efa) : *(int*)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX);
+ *polyindex = BM_GetIndex(efa);
+
+ loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex);
+ test_index_face(mf, &dm->faceData, i, 3);
+ }
+
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ j = 0;
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; i++, efa=BMIter_Step(&iter), index++) {
+ BMLoop *l;
+ MPoly *mp = &mpoly[i];
+
+ mp->totloop = efa->len;
+ mp->flag = BMFlags_To_MEFlags(efa);
+ mp->loopstart = j;
+ mp->mat_nr = efa->mat_nr;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ mloop->v = BM_GetIndex(l->v);
+ mloop->e = BM_GetIndex(l->e);
+ CustomData_from_bmesh_block(&bm->ldata, &dm->loopData, l->head.data, j);
+
+ j++;
+ mloop++;
+ }
+
+ CustomData_from_bmesh_block(&bm->pdata, &dm->polyData, efa->head.data, i);
+
+ if (add_orig) *index = i;
+ }
+
+ return dm;
+}
+
+DerivedMesh *CDDM_copy(DerivedMesh *source, int faces_from_tessfaces)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
DerivedMesh *dm = &cddm->dm;
int numVerts = source->numVertData;
int numEdges = source->numEdgeData;
int numFaces = source->numFaceData;
+ int numLoops = source->numLoopData;
+ int numPolys = source->numPolyData;
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this initializes dm, and copies all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces,
+ numLoops, numPolys);
dm->deformedOnly = source->deformedOnly;
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
@@ -1820,19 +2127,32 @@ DerivedMesh *CDDM_copy(DerivedMesh *source)
/* now add mvert/medge/mface layers */
cddm->mvert = source->dupVertArray(source);
cddm->medge = source->dupEdgeArray(source);
- cddm->mface = source->dupFaceArray(source);
+ cddm->mface = source->dupTessFaceArray(source);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numFaces);
+
+ if (!faces_from_tessfaces)
+ DM_DupPolys(source, dm);
+ else
+ CDDM_tessfaces_to_faces(dm);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+
+ /* BMESH_TODO: Find out why this is necessary (or else find a way to remove
+ it). If it is necessary, add a comment explaining why. */
+ CDDM_recalc_tesselation((DerivedMesh *)cddm);
+
return dm;
}
/* note, the CD_ORIGINDEX layers are all 0, so if there is a direct
* relationship betwen mesh data this needs to be set by the caller. */
DerivedMesh *CDDM_from_template(DerivedMesh *source,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest");
DerivedMesh *dm = &cddm->dm;
@@ -1840,15 +2160,17 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this does a copy of all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces, numLoops, numPolys);
/* now add mvert/medge/mface layers */
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
if(!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
@@ -1856,10 +2178,14 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
if(!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+ if(!CustomData_get_layer(&dm->faceData, CD_POLYINDEX))
+ CustomData_add_layer(&dm->faceData, CD_POLYINDEX, CD_CALLOC, NULL, numFaces);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1895,23 +2221,232 @@ void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3])
void CDDM_calc_normals(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
- float (*face_nors)[3];
-
+ float (*face_nors)[3] = NULL;
+
if(dm->numVertData == 0) return;
/* we don't want to overwrite any referenced layers */
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT);
- /* make a face normal layer if not present */
- face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
- if(!face_nors)
- face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC,
- NULL, dm->numFaceData);
+ if (dm->numFaceData == 0) {
+ /* No tesselation on this mesh yet, need to calculate one */
+ CDDM_recalc_tesselation(dm);
+ }
+ else {
+ /* A tesselation already exists, it should always have a CD_POLYINDEX */
+ BLI_assert(CustomData_has_layer(&dm->faceData, CD_POLYINDEX));
+ CustomData_free_layers(&dm->faceData, CD_NORMAL, dm->numFaceData);
+ }
+ face_nors = MEM_mallocN(sizeof(float)*3*dm->numFaceData, "face_nors");
+
/* calculate face normals */
- mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_faces(dm), dm->numFaceData, face_nors);
+ mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
+ dm->numLoopData, dm->numPolyData, NULL, cddm->mface, dm->numFaceData,
+ CustomData_get_layer(&dm->faceData, CD_POLYINDEX), face_nors);
+
+ CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_ASSIGN,
+ face_nors, dm->numFaceData);
}
+#if 1
+/*merge verts
+
+ vtargetmap is a table that maps vertices to target vertices. a value of -1
+ indicates a vertex is a target, and is to be kept.
+
+ this frees dm, and returns a new one.
+
+ this is a really horribly written function. ger. - joeedh
+
+ */
+DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, int *vtargetmap)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ CDDerivedMesh *cddm2 = NULL;
+ MVert *mv, *mvert = NULL;
+ BLI_array_declare(mvert);
+ MEdge *me, *medge = NULL;
+ BLI_array_declare(medge);
+ MPoly *mp, *mpoly = NULL;
+ BLI_array_declare(mpoly);
+ MLoop *ml, *mloop = NULL;
+ BLI_array_declare(mloop);
+ EdgeHash *ehash = BLI_edgehash_new();
+ int *newv = NULL, *newe = NULL, *newl = NULL;
+ int *oldv = NULL, *olde = NULL, *oldl = NULL, *oldp = NULL;
+ BLI_array_declare(oldv); BLI_array_declare(olde); BLI_array_declare(oldl); BLI_array_declare(oldp);
+ int i, j, c, totloop, totpoly;
+
+ totloop = dm->numLoopData;
+ totpoly = dm->numPolyData;
+
+ newv = MEM_callocN(sizeof(int)*dm->numVertData, "newv vtable CDDM_merge_verts");
+ newe = MEM_callocN(sizeof(int)*dm->numEdgeData, "newv etable CDDM_merge_verts");
+ newl = MEM_callocN(sizeof(int)*totloop, "newv ltable CDDM_merge_verts");
+
+ /*fill newl with destination vertex indices*/
+ mv = cddm->mvert;
+ c = 0;
+ for (i=0; i<dm->numVertData; i++, mv++) {
+ if (vtargetmap[i] == -1) {
+ BLI_array_append(oldv, i);
+ newv[i] = c++;
+ BLI_array_append(mvert, *mv);
+ }
+ }
+
+ /*now link target vertices to destination indices*/
+ for (i=0; i<dm->numVertData; i++) {
+ if (vtargetmap[i] != -1) {
+ newv[i] = newv[vtargetmap[i]];
+ }
+ }
+
+ /*find-replace merged vertices with target vertices*/
+ ml = cddm->mloop;
+ c = 0;
+ for (i=0; i<totloop; i++, ml++) {
+ if (ml->v == -1)
+ continue;
+
+ if (vtargetmap[ml->v] != -1)
+ ml->v = vtargetmap[ml->v];
+ }
+
+ /*now go through and fix edges and faces*/
+ me = cddm->medge;
+ c = 0;
+ for (i=0; i<dm->numEdgeData; i++, me++) {
+ int v1, v2;
+
+ if (me->v1 == me->v2) {
+ newe[i] = -1;
+ continue;
+ }
+
+ if (vtargetmap[me->v1] != -1)
+ v1 = vtargetmap[me->v1];
+ else
+ v1 = me->v1;
+
+ if (vtargetmap[me->v2] != -1)
+ v2 = vtargetmap[me->v2];
+ else
+ v2 = me->v2;
+
+ if (BLI_edgehash_haskey(ehash, v1, v2)) {
+ newe[i] = GET_INT_FROM_POINTER(BLI_edgehash_lookup(ehash, v1, v2));
+ } else {
+ BLI_array_append(olde, i);
+ newe[i] = c;
+ BLI_array_append(medge, *me);
+ BLI_edgehash_insert(ehash, v1, v2, SET_INT_IN_POINTER(c));
+ c++;
+ }
+ }
+
+ mp = cddm->mpoly;
+ for (i=0; i<totpoly; i++, mp++) {
+ MPoly *mp2;
+
+ ml = cddm->mloop + mp->loopstart;
+
+ c = 0;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ if (ml->v == -1)
+ continue;
+
+ me = cddm->medge + ml->e;
+ if (me->v1 != me->v2) {
+ BLI_array_append(oldl, j+mp->loopstart);
+ BLI_array_append(mloop, *ml);
+ newl[j+mp->loopstart] = BLI_array_count(mloop)-1;
+ c++;
+ }
+ }
+
+ if (!c)
+ continue;
+
+ mp2 = BLI_array_append(mpoly, *mp);
+ mp2->totloop = c;
+ mp2->loopstart = BLI_array_count(mloop) - c;
+
+ BLI_array_append(oldp, i);
+ }
+
+ /*create new cddm*/
+ cddm2 = (CDDerivedMesh*) CDDM_from_template((DerivedMesh*)cddm, BLI_array_count(mvert), BLI_array_count(medge), 0, BLI_array_count(mloop), BLI_array_count(mpoly));
+
+ /*update edge indices and copy customdata*/
+ me = medge;
+ for (i=0; i<cddm2->dm.numEdgeData; i++, me++) {
+ if (newv[me->v1] != -1)
+ me->v1 = newv[me->v1];
+ if (newv[me->v2] != -1)
+ me->v2 = newv[me->v2];
+
+ CustomData_copy_data(&dm->edgeData, &cddm2->dm.edgeData, olde[i], i, 1);
+ }
+
+ /*update loop indices and copy customdata*/
+ ml = mloop;
+ for (i=0; i<cddm2->dm.numLoopData; i++, ml++) {
+ if (newe[ml->e] != -1)
+ ml->e = newe[ml->e];
+ if (newv[ml->v] != -1)
+ ml->v = newv[ml->v];
+
+ CustomData_copy_data(&dm->loopData, &cddm2->dm.loopData, oldl[i], i, 1);
+ }
+
+ /*copy vertex customdata*/
+ mv = mvert;
+ for (i=0; i<cddm2->dm.numVertData; i++, mv++) {
+ CustomData_copy_data(&dm->vertData, &cddm2->dm.vertData, oldv[i], i, 1);
+ }
+
+ /*copy poly customdata*/
+ mp = mpoly;
+ for (i=0; i<cddm2->dm.numPolyData; i++, mp++) {
+ CustomData_copy_data(&dm->polyData, &cddm2->dm.polyData, oldp[i], i, 1);
+ }
+
+ /*copy over data. CustomData_add_layer can do this, need to look it up.*/
+ memcpy(cddm2->mvert, mvert, sizeof(MVert)*BLI_array_count(mvert));
+ memcpy(cddm2->medge, medge, sizeof(MEdge)*BLI_array_count(medge));
+ memcpy(cddm2->mloop, mloop, sizeof(MLoop)*BLI_array_count(mloop));
+ memcpy(cddm2->mpoly, mpoly, sizeof(MPoly)*BLI_array_count(mpoly));
+ BLI_array_free(mvert); BLI_array_free(medge); BLI_array_free(mloop); BLI_array_free(mpoly);
+
+ CDDM_recalc_tesselation((DerivedMesh*)cddm2);
+
+ if (newv)
+ MEM_freeN(newv);
+ if (newe)
+ MEM_freeN(newe);
+ if (newl)
+ MEM_freeN(newl);
+ if (oldv)
+ MEM_freeN(oldv);
+ if (olde)
+ MEM_freeN(olde);
+ if (oldl)
+ MEM_freeN(oldl);
+ if (oldp)
+ MEM_freeN(oldp);
+ if (ehash)
+ BLI_edgehash_free(ehash, NULL);
+
+ /*free old derivedmesh*/
+ dm->needsFree = 1;
+ dm->release(dm);
+
+ return (DerivedMesh*)cddm2;
+}
+#endif
+
void CDDM_calc_edges(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
@@ -1968,6 +2503,83 @@ void CDDM_calc_edges(DerivedMesh *dm)
BLI_edgehash_free(eh, NULL);
}
+
+void CDDM_calc_edges_poly(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ CustomData edgeData;
+ EdgeHashIterator *ehi;
+ MPoly *mp = cddm->mpoly;
+ MLoop *ml;
+ MEdge *med;
+ EdgeHash *eh = BLI_edgehash_new();
+ int v1, v2;
+ int *eindex;
+ int i, j, k, *index, numEdges = cddm->dm.numEdgeData, maxFaces = dm->numPolyData;
+
+ eindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+
+ med = cddm->medge;
+ if (med) {
+ for (i=0; i < numEdges; i++, med++) {
+ BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1));
+ }
+ }
+
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
+ if (!BLI_edgehash_haskey(eh, v1, v2)) {
+ BLI_edgehash_insert(eh, v1, v2, NULL);
+ }
+ }
+ }
+
+ k = numEdges;
+ numEdges = BLI_edgehash_size(eh);
+
+ /* write new edges into a temporary CustomData */
+ memset(&edgeData, 0, sizeof(edgeData));
+ CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
+ CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
+
+ ehi = BLI_edgehashIterator_new(eh);
+ med = CustomData_get_layer(&edgeData, CD_MEDGE);
+ index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
+ for(i = 0; !BLI_edgehashIterator_isDone(ehi);
+ BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
+ j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ *index = j==0 ? ORIGINDEX_NONE : eindex[j-1];
+
+ BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&dm->edgeData, dm->numEdgeData);
+ dm->edgeData = edgeData;
+ dm->numEdgeData = numEdges;
+
+ cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+
+ mp = cddm->mpoly;
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
+ }
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts)
{
if (numVerts < dm->numVertData)
@@ -2002,7 +2614,7 @@ MEdge *CDDM_get_edge(DerivedMesh *dm, int index)
return &((CDDerivedMesh*)dm)->medge[index];
}
-MFace *CDDM_get_face(DerivedMesh *dm, int index)
+MFace *CDDM_get_tessface(DerivedMesh *dm, int index)
{
return &((CDDerivedMesh*)dm)->mface[index];
}
@@ -2017,8 +2629,125 @@ MEdge *CDDM_get_edges(DerivedMesh *dm)
return ((CDDerivedMesh*)dm)->medge;
}
-MFace *CDDM_get_faces(DerivedMesh *dm)
+MFace *CDDM_get_tessfaces(DerivedMesh *dm)
{
return ((CDDerivedMesh*)dm)->mface;
}
+MLoop *CDDM_get_loops(DerivedMesh *dm)
+{
+ return ((CDDerivedMesh*)dm)->mloop;
+}
+
+MPoly *CDDM_get_polys(DerivedMesh *dm)
+{
+ return ((CDDerivedMesh*)dm)->mpoly;
+}
+
+void CDDM_tessfaces_to_faces(DerivedMesh *dm)
+{
+ /*converts mfaces to mpolys/mloops*/
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ MFace *mf;
+ MEdge *me;
+ MLoop *ml;
+ MPoly *mp;
+ EdgeHash *eh = BLI_edgehash_new();
+ int i, l, totloop, *polyindex;
+
+ /*ensure we have all the edges we need*/
+ CDDM_calc_edges(dm);
+
+ /*build edge hash*/
+ me = cddm->medge;
+ for (i=0; i<cddm->dm.numEdgeData; i++, me++) {
+ BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
+ }
+
+ mf = cddm->mface;
+ totloop = 0;
+ for (i=0; i<cddm->dm.numFaceData; i++, mf++) {
+ totloop += mf->v4 ? 4 : 3;
+ }
+
+ CustomData_free(&cddm->dm.polyData, cddm->dm.numPolyData);
+ CustomData_free(&cddm->dm.loopData, cddm->dm.numLoopData);
+
+ cddm->dm.numLoopData = totloop;
+ cddm->dm.numPolyData = cddm->dm.numFaceData;
+
+ if (!totloop) return;
+
+ cddm->mloop = MEM_callocN(sizeof(MLoop)*totloop, "cddm->mloop in CDDM_tessfaces_to_faces");
+ cddm->mpoly = MEM_callocN(sizeof(MPoly)*cddm->dm.numFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces");
+
+ CustomData_add_layer(&cddm->dm.loopData, CD_MLOOP, CD_ASSIGN, cddm->mloop, totloop);
+ CustomData_add_layer(&cddm->dm.polyData, CD_MPOLY, CD_ASSIGN, cddm->mpoly, cddm->dm.numPolyData);
+ CustomData_merge(&cddm->dm.faceData, &cddm->dm.polyData,
+ CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numFaceData);
+
+ polyindex = CustomData_get_layer(&cddm->dm.faceData, CD_POLYINDEX);
+
+ mf = cddm->mface;
+ mp = cddm->mpoly;
+ ml = cddm->mloop;
+ l = 0;
+ for (i=0; i<cddm->dm.numFaceData; i++, mf++, mp++) {
+ mp->flag = mf->flag;
+ mp->loopstart = l;
+ mp->mat_nr = mf->mat_nr;
+ mp->totloop = mf->v4 ? 4 : 3;
+
+ ml->v = mf->v1;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2));
+ ml++, l++;
+
+ ml->v = mf->v2;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v2, mf->v3));
+ ml++, l++;
+
+ ml->v = mf->v3;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4?mf->v4:mf->v1));
+ ml++, l++;
+
+ if (mf->v4) {
+ ml->v = mf->v4;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1));
+ ml++, l++;
+ }
+
+ *polyindex = i;
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
+void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->vertData, CD_MVERT))
+ CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, mvert, dm->numVertData);
+
+ cddm->mvert = mvert;
+}
+
+void CDDM_set_medge(DerivedMesh *dm, MEdge *medge)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->edgeData, CD_MEDGE))
+ CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, medge, dm->numEdgeData);
+
+ cddm->medge = medge;
+}
+
+void CDDM_set_mface(DerivedMesh *dm, MFace *mface)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->faceData, CD_MFACE))
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, mface, dm->numFaceData);
+
+ cddm->mface = mface;
+}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 4d5dce14b27..bd11625bf6e 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -35,6 +35,7 @@
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_utildefines.h"
@@ -439,7 +440,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
clmd->scene= scene; /* nice to pass on later :) */
framenr= (int)scene->r.cfra;
cache= clmd->point_cache;
- result = CDDM_copy(dm);
+ result = CDDM_copy(dm, 0);
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
@@ -933,8 +934,8 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm )
{
unsigned int numverts = dm->getNumVerts ( dm );
- unsigned int numfaces = dm->getNumFaces ( dm );
- MFace *mface = dm->getFaceArray( dm );
+ unsigned int numfaces = dm->getNumTessFaces ( dm );
+ MFace *mface = dm->getTessFaceArray( dm );
unsigned int i = 0;
/* Allocate our vertices. */
@@ -1046,9 +1047,9 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
unsigned int i = 0;
unsigned int numverts = (unsigned int)dm->getNumVerts ( dm );
unsigned int numedges = (unsigned int)dm->getNumEdges ( dm );
- unsigned int numfaces = (unsigned int)dm->getNumFaces ( dm );
+ unsigned int numfaces = (unsigned int)dm->getNumTessFaces ( dm );
MEdge *medge = dm->getEdgeArray ( dm );
- MFace *mface = dm->getFaceArray ( dm );
+ MFace *mface = dm->getTessFaceArray ( dm );
int index2 = 0; // our second vertex index
LinkNode **edgelist = NULL;
EdgeHash *edgehash = NULL;
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 456c0c9fe3b..10a955760f0 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -42,6 +42,7 @@
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index adc3f17f187..92304278b3f 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -75,8 +75,12 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "BKE_mesh.h"
#include "BKE_shrinkwrap.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_tracking.h"
+#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "BKE_movieclip.h"
@@ -432,7 +436,7 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
{
DerivedMesh *dm = NULL;
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
float vec[3] = {0.0f, 0.0f, 0.0f};
float normal[3] = {0.0f, 0.0f, 0.0f}, plane[3];
float imat[3][3], tmat[3][3];
@@ -449,7 +453,7 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
/* get DerivedMesh */
if (em) {
/* target is in editmode, so get a special derived mesh */
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data, 0);
freeDM= 1;
}
else {
@@ -522,8 +526,6 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
/* free temporary DerivedMesh created (in EditMode case) */
if (dm && freeDM)
dm->release(dm);
- if (em)
- BKE_mesh_end_editmesh(me, em);
}
/* function that sets the given matrix based on given vertex group in lattice */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 8a6e8faf29a..5f1a5f73973 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -49,6 +49,7 @@
#include "DNA_key_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_animsys.h"
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index d7cc5376e21..f0b93212766 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -44,19 +44,25 @@
#include "DNA_meshdata_types.h"
#include "DNA_ID.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
+#include "BLI_cellalloc.h"
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
#include "BKE_customdata_file.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_utildefines.h"
#include "BKE_multires.h"
+#include "bmesh.h"
+
+#include <math.h>
+#include <string.h>
+
/* number of layers to add when growing a CustomData object */
#define CUSTOMDATA_GROW 5
@@ -99,6 +105,14 @@ typedef struct LayerTypeInfo {
default is assumed to be all zeros */
void (*set_default)(void *data, int count);
+ /* functions necassary for geometry collapse*/
+ int (*equal)(void *data1, void *data2);
+ void (*multiply)(void *data, float fac);
+ void (*initminmax)(void *min, void *max);
+ void (*add)(void *data1, void *data2);
+ void (*dominmax)(void *data1, void *min, void *max);
+ void (*copyvalue)(void *source, void *dest);
+
/* a function to read data from a cdf file */
int (*read)(CDataFile *cdf, void *data, int count);
@@ -125,7 +139,7 @@ static void layerCopy_mdeformvert(const void *source, void *dest,
MDeformVert *dvert = (MDeformVert *)((char *)dest + i * size);
if(dvert->totweight) {
- MDeformWeight *dw = MEM_callocN(dvert->totweight * sizeof(*dw),
+ MDeformWeight *dw = BLI_cellalloc_calloc(dvert->totweight * sizeof(*dw),
"layerCopy_mdeformvert dw");
memcpy(dw, dvert->dw, dvert->totweight * sizeof(*dw));
@@ -144,7 +158,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
MDeformVert *dvert = (MDeformVert *)((char *)data + i * size);
if(dvert->dw) {
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
dvert->dw = NULL;
dvert->totweight = 0;
}
@@ -153,7 +167,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
static void linklist_free_simple(void *link)
{
- MEM_freeN(link);
+ BLI_cellalloc_free(link);
}
static void layerInterp_mdeformvert(void **sources, float *weights,
@@ -186,7 +200,7 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
/* if this def_nr is not in the list, add it */
if(!node) {
- MDeformWeight *tmp_dw = MEM_callocN(sizeof(*tmp_dw),
+ MDeformWeight *tmp_dw = BLI_cellalloc_calloc(sizeof(*tmp_dw),
"layerInterp_mdeformvert tmp_dw");
tmp_dw->def_nr = dw->def_nr;
tmp_dw->weight = dw->weight * interp_weight;
@@ -197,10 +211,10 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
}
/* now we know how many unique deform weights there are, so realloc */
- if(dvert->dw) MEM_freeN(dvert->dw);
+ if(dvert->dw) BLI_cellalloc_free(dvert->dw);
if(totweight) {
- dvert->dw = MEM_callocN(sizeof(*dvert->dw) * totweight,
+ dvert->dw = BLI_cellalloc_calloc(sizeof(*dvert->dw) * totweight,
"layerInterp_mdeformvert dvert->dw");
dvert->totweight = totweight;
@@ -331,6 +345,24 @@ static void layerDefault_tface(void *data, int count)
tf[i] = default_tf;
}
+static void layerCopy_propFloat(const void *source, void *dest,
+ int count)
+{
+ memcpy(dest, source, sizeof(MFloatProperty)*count);
+}
+
+static void layerCopy_propInt(const void *source, void *dest,
+ int count)
+{
+ memcpy(dest, source, sizeof(MIntProperty)*count);
+}
+
+static void layerCopy_propString(const void *source, void *dest,
+ int count)
+{
+ memcpy(dest, source, sizeof(MStringProperty)*count);
+}
+
static void layerCopy_origspace_face(const void *source, void *dest, int count)
{
const OrigSpaceFace *source_tf = (const OrigSpaceFace*)source;
@@ -419,22 +451,39 @@ static void layerSwap_mdisps(void *data, const int *ci)
/* happens when face changed vertex count in edit mode
if it happened, just forgot displacement */
- MEM_freeN(s->disps);
+ BLI_cellalloc_free(s->disps);
s->totdisp= (s->totdisp/corners)*nverts;
- s->disps= MEM_callocN(s->totdisp*sizeof(float)*3, "mdisp swap");
+ s->disps= BLI_cellalloc_calloc(s->totdisp*sizeof(float)*3, "mdisp swap");
return;
}
- d= MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap");
+ d= BLI_cellalloc_calloc(sizeof(float) * 3 * s->totdisp, "mdisps swap");
for(S = 0; S < corners; S++)
memcpy(d + cornersize*S, s->disps + cornersize*ci[S], cornersize*3*sizeof(float));
- MEM_freeN(s->disps);
+ BLI_cellalloc_free(s->disps);
s->disps= d;
}
}
+#if 1 /* BMESH_TODO: place holder function, dont actually interp */
+static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
+ float *UNUSED(sub_weights), int UNUSED(count), void *dest)
+{
+ MDisps *d = dest;
+
+ /* happens when flipping normals of newly created mesh */
+ if(!d->totdisp) {
+ d->totdisp = ((MDisps*)sources[0])->totdisp;
+ }
+
+ if (!d->disps && d->totdisp)
+ d->disps = BLI_cellalloc_calloc(sizeof(float)*3*d->totdisp, "blank mdisps in layerInterp_mdisps");
+}
+
+#else // BMESH_TODO
+
static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
float *sub_weights, int count, void *dest)
{
@@ -547,6 +596,7 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
MEM_freeN(d->disps);
d->disps = disps;
}
+#endif // BMESH_TODO
static void layerCopy_mdisps(const void *source, void *dest, int count)
{
@@ -556,7 +606,7 @@ static void layerCopy_mdisps(const void *source, void *dest, int count)
for(i = 0; i < count; ++i) {
if(s[i].disps) {
- d[i].disps = MEM_dupallocN(s[i].disps);
+ d[i].disps = BLI_cellalloc_dupalloc(s[i].disps);
d[i].totdisp = s[i].totdisp;
}
else {
@@ -569,6 +619,10 @@ static void layerCopy_mdisps(const void *source, void *dest, int count)
static void layerValidate_mdisps(void *data, int sub_elements)
{
+#if 1 /*BMESH_TODO*/
+ (void)data;
+ (void)sub_elements;
+#else
MDisps *disps = data;
if(disps->disps) {
int corners = multires_mdisp_corners(disps);
@@ -576,9 +630,10 @@ static void layerValidate_mdisps(void *data, int sub_elements)
if(corners != sub_elements) {
MEM_freeN(disps->disps);
disps->totdisp = disps->totdisp / corners * sub_elements;
- disps->disps = MEM_callocN(3*disps->totdisp*sizeof(float), "layerValidate_mdisps");
+ disps->disps = BLI_cellalloc_calloc(3*disps->totdisp*sizeof(float), "layerValidate_mdisps");
}
}
+#endif
}
static void layerFree_mdisps(void *data, int count, int UNUSED(size))
@@ -588,7 +643,7 @@ static void layerFree_mdisps(void *data, int count, int UNUSED(size))
for(i = 0; i < count; ++i) {
if(d[i].disps)
- MEM_freeN(d[i].disps);
+ BLI_cellalloc_free(d[i].disps);
d[i].disps = NULL;
d[i].totdisp = 0;
}
@@ -601,7 +656,7 @@ static int layerRead_mdisps(CDataFile *cdf, void *data, int count)
for(i = 0; i < count; ++i) {
if(!d[i].disps)
- d[i].disps = MEM_callocN(sizeof(float)*3*d[i].totdisp, "mdisps read");
+ d[i].disps = BLI_cellalloc_calloc(sizeof(float)*3*d[i].totdisp, "mdisps read");
if(!cdf_read_data(cdf, d[i].totdisp*3*sizeof(float), d[i].disps)) {
printf("failed to read multires displacement %d/%d %d\n", i, count, d[i].totdisp);
@@ -640,10 +695,83 @@ static size_t layerFilesize_mdisps(CDataFile *UNUSED(cdf), void *data, int count
}
/* --------- */
+static void layerCopyValue_mloopcol(void *source, void *dest)
+{
+ MLoopCol *m1 = source, *m2 = dest;
+
+ m2->r = m1->r;
+ m2->g = m1->g;
+ m2->b = m1->b;
+ m2->a = m1->a;
+}
+
+static int layerEqual_mloopcol(void *data1, void *data2)
+{
+ MLoopCol *m1 = data1, *m2 = data2;
+ float r, g, b, a;
+
+ r = m1->r - m2->r;
+ g = m1->g - m2->g;
+ b = m1->b - m2->b;
+ a = m1->a - m2->a;
+
+ return r*r + g*g + b*b + a*a < 0.001;
+}
+
+static void layerMultiply_mloopcol(void *data, float fac)
+{
+ MLoopCol *m = data;
+
+ m->r = (float)m->r * fac;
+ m->g = (float)m->g * fac;
+ m->b = (float)m->b * fac;
+ m->a = (float)m->a * fac;
+}
+
+static void layerAdd_mloopcol(void *data1, void *data2)
+{
+ MLoopCol *m = data1, *m2 = data2;
+
+ m->r += m2->r;
+ m->g += m2->g;
+ m->b += m2->b;
+ m->a += m2->a;
+}
+
+static void layerDoMinMax_mloopcol(void *data, void *vmin, void *vmax)
+{
+ MLoopCol *m = data;
+ MLoopCol *min = vmin, *max = vmax;
+
+ if (m->r < min->r) min->r = m->r;
+ if (m->g < min->g) min->g = m->g;
+ if (m->b < min->b) min->b = m->b;
+ if (m->a < min->a) min->a = m->a;
+
+ if (m->r > max->r) max->r = m->r;
+ if (m->g > max->g) max->g = m->g;
+ if (m->b > max->b) max->b = m->b;
+ if (m->a > max->a) max->a = m->a;
+}
+
+static void layerInitMinMax_mloopcol(void *vmin, void *vmax)
+{
+ MLoopCol *min = vmin, *max = vmax;
+
+ min->r = 255;
+ min->g = 255;
+ min->b = 255;
+ min->a = 255;
+
+ max->r = 0;
+ max->g = 0;
+ max->b = 0;
+ max->a = 0;
+}
static void layerDefault_mloopcol(void *data, int count)
{
- static MLoopCol default_mloopcol = {255,255,255,255};
+ MLoopCol default_mloopcol = {255,255,255,255};
MLoopCol *mlcol = (MLoopCol*)data;
int i;
for(i = 0; i < count; i++)
@@ -695,6 +823,56 @@ static void layerInterp_mloopcol(void **sources, float *weights,
mc->g = (int)col.g;
mc->b = (int)col.b;
}
+
+static void layerCopyValue_mloopuv(void *source, void *dest)
+{
+ MLoopUV *luv1 = source, *luv2 = dest;
+
+ luv2->uv[0] = luv1->uv[0];
+ luv2->uv[1] = luv1->uv[1];
+}
+
+static int layerEqual_mloopuv(void *data1, void *data2)
+{
+ MLoopUV *luv1 = data1, *luv2 = data2;
+ float u, v;
+
+ u = luv1->uv[0] - luv2->uv[0];
+ v = luv1->uv[1] - luv2->uv[1];
+
+ return u*u + v*v < 0.00001;
+}
+
+static void layerMultiply_mloopuv(void *data, float fac)
+{
+ MLoopUV *luv = data;
+
+ luv->uv[0] *= fac;
+ luv->uv[1] *= fac;
+}
+
+static void layerInitMinMax_mloopuv(void *vmin, void *vmax)
+{
+ MLoopUV *min = vmin, *max = vmax;
+
+ INIT_MINMAX2(min->uv, max->uv);
+}
+
+static void layerDoMinMax_mloopuv(void *data, void *vmin, void *vmax)
+{
+ MLoopUV *min = vmin, *max = vmax, *luv = data;
+
+ DO_MINMAX2(luv->uv, min->uv, max->uv);
+}
+
+static void layerAdd_mloopuv(void *data1, void *data2)
+{
+ MLoopUV *l1 = data1, *l2 = data2;
+
+ l1->uv[0] += l2->uv[0];
+ l1->uv[1] += l2->uv[1];
+}
+
static void layerInterp_mloopuv(void **sources, float *weights,
float *sub_weights, int count, void *dest)
{
@@ -802,7 +980,48 @@ static void layerDefault_mcol(void *data, int count)
mcol[i] = default_mcol;
}
+static void layerInterp_bweight(void **sources, float *weights,
+ float *UNUSED(sub_weights), int count, void *dest)
+{
+ float *f = dest, *src;
+ float **in = (float **)sources;
+ int i;
+
+ if(count <= 0) return;
+
+ *f = 0.0f;
+
+ for(i = 0; i < count; ++i) {
+ float weight = weights ? weights[i] : 1.0f;
+
+ src = in[i];
+ *f += *src * weight;
+ }
+}
+
+static void layerInterp_shapekey(void **sources, float *weights,
+ float *UNUSED(sub_weights), int count, void *dest)
+{
+ float *co = dest, *src;
+ float **in = (float **)sources;
+ int i;
+ if(count <= 0) return;
+
+ memset(co, 0, sizeof(float)*3);
+
+ for(i = 0; i < count; ++i) {
+ float weight = weights ? weights[i] : 1.0f;
+
+ src = in[i];
+ co[0] += src[0] * weight;
+ co[1] += src[1] * weight;
+ co[2] += src[2] * weight;
+ }
+}
+
+/* note, these numbered comments below are copied from trunk,
+ * while _most_ match, some at the end need adding and are out of sync */
static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 0: CD_MVERT */
@@ -828,15 +1047,15 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 8: CD_NORMAL */
/* 3 floats per normal vector */
- {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
- /* 9: CD_FLAGS */
- {sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "vec3f", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 9: CD_POLYINDEX */
+ {sizeof(int), "MIntProperty", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 10: CD_PROP_FLT */
- {sizeof(MFloatProperty), "MFloatProperty",1,"Float",NULL,NULL,NULL,NULL},
+ {sizeof(MFloatProperty), "MFloatProperty",1,"Float", layerCopy_propFloat,NULL,NULL,NULL},
/* 11: CD_PROP_INT */
- {sizeof(MIntProperty), "MIntProperty",1,"Int",NULL,NULL,NULL,NULL},
+ {sizeof(MIntProperty), "MIntProperty",1,"Int",layerCopy_propInt,NULL,NULL,NULL},
/* 12: CD_PROP_STR */
- {sizeof(MStringProperty), "MStringProperty",1,"String",NULL,NULL,NULL,NULL},
+ {sizeof(MStringProperty), "MStringProperty",1,"String",layerCopy_propString,NULL,NULL,NULL},
/* 13: CD_ORIGSPACE */
{sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVTex", layerCopy_origspace_face, NULL,
layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
@@ -845,58 +1064,80 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 15: CD_MTEXPOLY */
{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
/* 16: CD_MLOOPUV */
- {sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL},
+ {sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL,
+ layerEqual_mloopuv, layerMultiply_mloopuv, layerInitMinMax_mloopuv,
+ layerAdd_mloopuv, layerDoMinMax_mloopuv, layerCopyValue_mloopuv},
/* 17: CD_MLOOPCOL */
- {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
- /* 18: CD_TANGENT */
+ {sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL,
+ layerDefault_mloopcol, layerEqual_mloopcol, layerMultiply_mloopcol, layerInitMinMax_mloopcol,
+ layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
{sizeof(float)*4*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 19: CD_MDISPS */
{sizeof(MDisps), "MDisps", 1, NULL, layerCopy_mdisps,
- layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL, layerRead_mdisps, layerWrite_mdisps,
- layerFilesize_mdisps, layerValidate_mdisps},
+ layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL,
+ NULL, NULL, NULL, NULL, NULL, NULL,
+ layerRead_mdisps, layerWrite_mdisps, layerFilesize_mdisps, layerValidate_mdisps},
/* 20: CD_WEIGHT_MCOL */
{sizeof(MCol)*4, "MCol", 4, "WeightCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
+ {sizeof(MPoly), "MPoly", 1, "NGon Face", NULL, NULL, NULL, NULL, NULL},
+ {sizeof(MLoop), "MLoop", 1, "NGon Face-Vertex", NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "", 0, "ClothOrco", NULL, NULL, layerInterp_shapekey},
/* 21: CD_ID_MCOL */
{sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- /* 22: CD_TEXTURE_MCOL */
- {sizeof(MCol)*4, "MCol", 4, "TexturedCol", NULL, NULL, layerInterp_mcol,
+ {sizeof(MCol)*4, "MCol", 4, "TextureCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- /* 23: CD_CLOTH_ORCO */
- {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "", 0, "ShapeKey", NULL, NULL, layerInterp_shapekey},
+ {sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
+ {sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
+ {sizeof(MLoopCol), "MLoopCol", 1, "WeightLoopCol", NULL, NULL, layerInterp_mloopcol, NULL,
+ layerDefault_mloopcol, layerEqual_mloopcol, layerMultiply_mloopcol, layerInitMinMax_mloopcol,
+ layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
/* 24: CD_RECAST */
{sizeof(MRecast), "MRecast", 1,"Recast",NULL,NULL,NULL,NULL}
};
+/* note, numbers are from trunk and need updating for bmesh */
+
static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
- /* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace",
- /* 5-9 */ "CDMTFace", "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags",
- /* 10-14 */ "CDMFloatProperty", "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco",
- /* 15-19 */ "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent", "CDMDisps",
- /* 20-24 */"CDWeightMCol", "CDIDMCol", "CDTextureMCol", "CDClothOrco", "CDMRecast"
+ /* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace", "CDMTFace",
+ /* 5-9 */ "CDMCol", "CDOrigIndex", "CDNormal", "CDPolyIndex","CDMFloatProperty",
+ /* 10-14 */ "CDMIntProperty","CDMStringProperty", "CDOrigSpace", "CDOrco", "CDMTexPoly", "CDMLoopUV",
+ /* 15-19 */ "CDMloopCol", "CDTangent", "CDMDisps", "CDWeightMCol", "CDMPoly",
+ /* 20-24 */ "CDMLoop", "CDMClothOrco", "CDMLoopCol", "CDIDCol", "CDTextureCol",
+ /* ?-? */ "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight", "CDSubSurfCrease", "CDMRecast"
};
+
const CustomDataMask CD_MASK_BAREMESH =
- CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
+ CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE | CD_MASK_MLOOP | CD_MASK_MPOLY | CD_MASK_BWEIGHT;
const CustomDataMask CD_MASK_MESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE |
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MCOL |
- CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_RECAST;
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS |
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MPOLY | CD_MASK_MLOOP |
+ CD_MASK_MTEXPOLY | CD_MASK_NORMAL | CD_MASK_MDISPS | CD_MASK_RECAST;
const CustomDataMask CD_MASK_EDITMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_RECAST;
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MLOOPUV |
+ CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_SHAPE_KEYINDEX |
+ CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR |
+ CD_MASK_MDISPS | CD_MASK_SHAPEKEY | CD_MASK_RECAST;
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO |
- CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT | CD_MASK_WEIGHT_MCOL | CD_MASK_RECAST;
-const CustomDataMask CD_MASK_BMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_MCOL | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO |
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_WEIGHT_MLOOPCOL |
+ CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT |
+ CD_MASK_WEIGHT_MCOL | CD_MASK_NORMAL | CD_MASK_SHAPEKEY | CD_MASK_RECAST |
+ CD_MASK_ORIGINDEX | CD_MASK_POLYINDEX;
+const CustomDataMask CD_MASK_BMESH = CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY |
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
+ CD_MASK_PROP_STR | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_FACECORNERS =
CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_MTEXPOLY | CD_MASK_MLOOPUV |
CD_MASK_MLOOPCOL;
-
static const LayerTypeInfo *layerType_getInfo(int type)
{
if(type < 0 || type >= CD_NUMTYPES) return NULL;
@@ -917,11 +1158,28 @@ static void customData_update_offsets(CustomData *data);
static CustomDataLayer *customData_add_layer__internal(CustomData *data,
int type, int alloctype, void *layerdata, int totelem, const char *name);
+void CustomData_update_typemap(CustomData *data)
+{
+ int i, lasttype = -1;
+
+ for (i=0; i<CD_NUMTYPES; i++) {
+ data->typemap[i] = -1;
+ }
+
+ for (i=0; i<data->totlayer; i++) {
+ if (data->layers[i].type != lasttype) {
+ data->typemap[data->layers[i].type] = i;
+ }
+ lasttype = data->layers[i].type;
+ }
+}
+
void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
CustomDataMask mask, int alloctype, int totelem)
{
/*const LayerTypeInfo *typeInfo;*/
CustomDataLayer *layer, *newlayer;
+ void *data;
int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0, lastflag = 0;
for(i = 0; i < source->totlayer; ++i) {
@@ -946,14 +1204,27 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
else if(!((int)mask & (int)(1 << (int)type))) continue;
else if(number < CustomData_number_of_layers(dest, type)) continue;
+ switch (alloctype) {
+ case CD_ASSIGN:
+ case CD_REFERENCE:
+ case CD_DUPLICATE:
+ data = layer->data;
+ break;
+ default:
+ data = NULL;
+ break;
+ }
+
if((alloctype == CD_ASSIGN) && (lastflag & CD_FLAG_NOFREE))
newlayer = customData_add_layer__internal(dest, type, CD_REFERENCE,
- layer->data, totelem, layer->name);
+ data, totelem, layer->name);
else
newlayer = customData_add_layer__internal(dest, type, alloctype,
- layer->data, totelem, layer->name);
+ data, totelem, layer->name);
if(newlayer) {
+ newlayer->uid = layer->uid;
+
newlayer->active = lastactive;
newlayer->active_rnd = lastrender;
newlayer->active_clone = lastclone;
@@ -961,6 +1232,8 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
newlayer->flag |= lastflag & (CD_FLAG_EXTERNAL|CD_FLAG_IN_MEMORY);
}
}
+
+ CustomData_update_typemap(dest);
}
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
@@ -1025,6 +1298,7 @@ static void customData_update_offsets(CustomData *data)
}
data->totsize = offset;
+ CustomData_update_typemap(data);
}
int CustomData_get_layer_index(const CustomData *data, int type)
@@ -1038,6 +1312,17 @@ int CustomData_get_layer_index(const CustomData *data, int type)
return -1;
}
+int CustomData_get_layer_index_n(const struct CustomData *data, int type, int n)
+{
+ int i;
+
+ for(i=0; i < data->totlayer; ++i)
+ if(data->layers[i].type == type)
+ return i + n;
+
+ return -1;
+}
+
int CustomData_get_named_layer_index(const CustomData *data, int type, const char *name)
{
int i;
@@ -1051,11 +1336,12 @@ int CustomData_get_named_layer_index(const CustomData *data, int type, const cha
int CustomData_get_active_layer_index(const CustomData *data, int type)
{
- int i;
+ if (!data->totlayer)
+ return -1;
- for(i=0; i < data->totlayer; ++i)
- if(data->layers[i].type == type)
- return i + data->layers[i].active;
+ if (data->typemap[type] != -1) {
+ return data->typemap[type] + data->layers[data->typemap[type]].active;
+ }
return -1;
}
@@ -1242,6 +1528,13 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
int size = typeInfo->size * totelem, flag = 0, index = data->totlayer;
void *newlayerdata;
+ /* Passing a layerdata to copy from with an alloctype that won't copy is
+ most likely a bug */
+ BLI_assert(!layerdata ||
+ (alloctype == CD_ASSIGN) ||
+ (alloctype == CD_DUPLICATE) ||
+ (alloctype == CD_REFERENCE));
+
if (!typeInfo->defaultname && CustomData_has_layer(data, type))
return &data->layers[CustomData_get_layer_index(data, type)];
@@ -1254,7 +1547,7 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
return NULL;
}
- if (alloctype == CD_DUPLICATE) {
+ if (alloctype == CD_DUPLICATE && layerdata) {
if(typeInfo->copy)
typeInfo->copy(layerdata, newlayerdata, totelem);
else
@@ -1284,6 +1577,7 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
data->layers[index].type = type;
data->layers[index].flag = flag;
data->layers[index].data = newlayerdata;
+
if(name || (name=typeInfo->defaultname)) {
BLI_strncpy(data->layers[index].name, name, 32);
CustomData_set_layer_unique_name(data, index);
@@ -1316,6 +1610,7 @@ void *CustomData_add_layer(CustomData *data, int type, int alloctype,
layer = customData_add_layer__internal(data, type, alloctype, layerdata,
totelem, typeInfo->defaultname);
+ CustomData_update_typemap(data);
if(layer)
return layer->data;
@@ -1331,6 +1626,7 @@ void *CustomData_add_layer_named(CustomData *data, int type, int alloctype,
layer = customData_add_layer__internal(data, type, alloctype, layerdata,
totelem, name);
+ CustomData_update_typemap(data);
if(layer)
return layer->data;
@@ -1369,6 +1665,7 @@ int CustomData_free_layer(CustomData *data, int type, int totelem, int index)
customData_resize(data, -CUSTOMDATA_GROW);
customData_update_offsets(data);
+ CustomData_update_typemap(data);
return 1;
}
@@ -1469,7 +1766,7 @@ void CustomData_free_temporary(CustomData *data, int totelem)
}
void CustomData_set_only_copy(const struct CustomData *data,
- CustomDataMask mask)
+ CustomDataMask mask)
{
int i;
@@ -1478,6 +1775,16 @@ void CustomData_set_only_copy(const struct CustomData *data,
data->layers[i].flag |= CD_FLAG_NOCOPY;
}
+void CustomData_copy_elements(int type, void *source, void *dest, int count)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->copy)
+ typeInfo->copy(source, dest, count);
+ else
+ memcpy(dest, source, typeInfo->size*count);
+}
+
void CustomData_copy_data(const CustomData *source, CustomData *dest,
int source_index, int dest_index, int count)
{
@@ -1509,7 +1816,12 @@ void CustomData_copy_data(const CustomData *source, CustomData *dest,
src_offset = source_index * typeInfo->size;
dest_offset = dest_index * typeInfo->size;
-
+
+ if (!src_data || !dest_data) {
+ printf("eek! null data in CustomData_copy_data!\n");
+ continue;
+ }
+
if(typeInfo->copy)
typeInfo->copy(src_data + src_offset,
dest_data + dest_offset,
@@ -1637,6 +1949,19 @@ void *CustomData_get(const CustomData *data, int index, int type)
return (char *)data->layers[layer_index].data + offset;
}
+void *CustomData_get_n(const CustomData *data, int type, int index, int n)
+{
+ int layer_index;
+ int offset;
+
+ /* get the layer index of the first layer of type */
+ layer_index = data->typemap[type];
+ if(layer_index < 0) return NULL;
+
+ offset = layerType_getInfo(type)->size * index;
+ return (char *)data->layers[layer_index+n].data + offset;
+}
+
void *CustomData_get_layer(const CustomData *data, int type)
{
/* get the layer index of the active layer of type */
@@ -1664,6 +1989,20 @@ void *CustomData_get_layer_named(const struct CustomData *data, int type,
return data->layers[layer_index].data;
}
+
+int CustomData_set_layer_name(const CustomData *data, int type, int n, const char *name)
+{
+ /* get the layer index of the first layer of type */
+ int layer_index = CustomData_get_layer_index_n(data, type, n);
+
+ if(layer_index < 0) return 0;
+ if (!name) return 0;
+
+ strcpy(data->layers[layer_index].name, name);
+
+ return 1;
+}
+
void *CustomData_set_layer(const CustomData *data, int type, void *ptr)
{
/* get the layer index of the first layer of type */
@@ -1983,33 +2322,97 @@ void CustomData_from_em_block(const CustomData *source, CustomData *dest,
/*Bmesh functions*/
/*needed to convert to/from different face reps*/
-void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata)
+void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata,
+ int totloop, int totpoly)
{
int i;
for(i=0; i < fdata->totlayer; i++){
if(fdata->layers[i].type == CD_MTFACE){
- CustomData_add_layer(pdata, CD_MTEXPOLY, CD_CALLOC, &(fdata->layers[i].name), 0);
- CustomData_add_layer(ldata, CD_MLOOPUV, CD_CALLOC, &(fdata->layers[i].name), 0);
+ CustomData_add_layer_named(pdata, CD_MTEXPOLY, CD_CALLOC, NULL, totpoly, fdata->layers[i].name);
+ CustomData_add_layer_named(ldata, CD_MLOOPUV, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
}
else if(fdata->layers[i].type == CD_MCOL)
- CustomData_add_layer(ldata, CD_MLOOPCOL, CD_CALLOC, &(fdata->layers[i].name), 0);
- }
+ CustomData_add_layer_named(ldata, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
+ else if(fdata->layers[i].type == CD_MDISPS)
+ CustomData_add_layer_named(ldata, CD_MDISPS, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
+ }
}
-void CustomData_from_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata, int total){
+void CustomData_from_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata, int total)
+{
int i;
for(i=0; i < pdata->totlayer; i++){
if(pdata->layers[i].type == CD_MTEXPOLY)
- CustomData_add_layer(fdata, CD_MTFACE, CD_CALLOC, &(pdata->layers[i].name), total);
+ CustomData_add_layer_named(fdata, CD_MTFACE, CD_CALLOC, NULL, total, pdata->layers[i].name);
}
for(i=0; i < ldata->totlayer; i++){
if(ldata->layers[i].type == CD_MLOOPCOL)
- CustomData_add_layer(fdata, CD_MCOL, CD_CALLOC, &(ldata->layers[i].name), total);
+ CustomData_add_layer_named(fdata, CD_MCOL, CD_CALLOC, NULL, total, ldata->layers[i].name);
+ if (ldata->layers[i].type == CD_WEIGHT_MLOOPCOL)
+ CustomData_add_layer_named(fdata, CD_WEIGHT_MCOL, CD_CALLOC, NULL, total, ldata->layers[i].name);
}
}
-void CustomData_bmesh_init_pool(CustomData *data, int allocsize){
- if(data->totlayer)data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, 0);
+void CustomData_bmesh_init_pool(CustomData *data, int allocsize)
+{
+ /* Dispose old pools before calling here to avoid leaks */
+ BLI_assert(data->pool == NULL);
+
+ /* If there are no layers, no pool is needed just yet */
+ if (data->totlayer) {
+ data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, 1, 0);
+ }
+}
+
+void CustomData_bmesh_merge(CustomData *source, CustomData *dest,
+ int mask, int alloctype, BMesh *bm, int type)
+{
+ BMHeader *h;
+ BMIter iter;
+ CustomData destold = *dest;
+ void *tmp;
+ int t;
+
+ CustomData_merge(source, dest, mask, alloctype, 0);
+ CustomData_bmesh_init_pool(dest, 512);
+
+ switch (type) {
+ case BM_VERT:
+ t = BM_VERTS_OF_MESH; break;
+ case BM_EDGE:
+ t = BM_EDGES_OF_MESH; break;
+ case BM_LOOP:
+ t = BM_LOOPS_OF_FACE; break;
+ case BM_FACE:
+ t = BM_FACES_OF_MESH; break;
+ default: /* should never happen */
+ BLI_assert(!"invalid type given");
+ t = BM_VERTS_OF_MESH;
+ }
+
+ if (t != BM_LOOPS_OF_FACE) {
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(h, &iter, bm, t, NULL) {
+ CustomData_bmesh_copy_data(&destold, dest, h->data, &tmp);
+ CustomData_bmesh_free_block(&destold, &h->data);
+ h->data = tmp;
+ }
+ } else {
+ BMFace *f;
+ BMLoop *l;
+ BMIter liter;
+
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ CustomData_bmesh_copy_data(&destold, dest, l->head.data, &tmp);
+ CustomData_bmesh_free_block(&destold, &l->head.data);
+ l->head.data = tmp;
+ }
+ }
+ }
+
+ if (destold.pool) BLI_mempool_destroy(destold.pool);
}
void CustomData_bmesh_free_block(CustomData *data, void **block)
@@ -2029,7 +2432,9 @@ void CustomData_bmesh_free_block(CustomData *data, void **block)
}
}
- BLI_mempool_free(data->pool, *block);
+ if (data->totsize)
+ BLI_mempool_free(data->pool, *block);
+
*block = NULL;
}
@@ -2040,7 +2445,7 @@ static void CustomData_bmesh_alloc_block(CustomData *data, void **block)
CustomData_bmesh_free_block(data, block);
if (data->totsize > 0)
- *block = BLI_mempool_calloc(data->pool);
+ *block = BLI_mempool_alloc(data->pool);
else
*block = NULL;
}
@@ -2113,6 +2518,82 @@ void *CustomData_bmesh_get_n(const CustomData *data, void *block, int type, int
return (char *)block + data->layers[layer_index+n].offset;
}
+/*gets from the layer at physical index n, note: doesn't check type.*/
+void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
+{
+ if(n < 0 || n >= data->totlayer) return NULL;
+
+ return (char *)block + data->layers[n].offset;
+}
+
+int CustomData_layer_has_math(struct CustomData *data, int layern)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layern].type);
+
+ if (typeInfo->equal && typeInfo->add && typeInfo->multiply &&
+ typeInfo->initminmax && typeInfo->dominmax) return 1;
+
+ return 0;
+}
+
+/*copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+ another, while not overwriting anything else (e.g. flags)*/
+void CustomData_data_copy_value(int type, void *source, void *dest)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if(!dest) return;
+
+ if(typeInfo->copyvalue)
+ typeInfo->copyvalue(source, dest);
+ else
+ memcpy(dest, source, typeInfo->size);
+}
+
+int CustomData_data_equals(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->equal)
+ return typeInfo->equal(data1, data2);
+ else return !memcmp(data1, data2, typeInfo->size);
+}
+
+void CustomData_data_initminmax(int type, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->initminmax)
+ typeInfo->initminmax(min, max);
+}
+
+
+void CustomData_data_dominmax(int type, void *data, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->dominmax)
+ typeInfo->dominmax(data, min, max);
+}
+
+
+void CustomData_data_multiply(int type, void *data, float fac)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->multiply)
+ typeInfo->multiply(data, fac);
+}
+
+
+void CustomData_data_add(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->add)
+ typeInfo->add(data1, data2);
+}
+
void CustomData_bmesh_set(const CustomData *data, void *block, int type, void *source)
{
void *dest = CustomData_bmesh_get(data, block, type);
@@ -2139,6 +2620,19 @@ void CustomData_bmesh_set_n(CustomData *data, void *block, int type, int n, void
memcpy(dest, source, typeInfo->size);
}
+void CustomData_bmesh_set_layer_n(CustomData *data, void *block, int n, void *source)
+{
+ void *dest = CustomData_bmesh_get_layer_n(data, block, n);
+ const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[n].type);
+
+ if(!dest) return;
+
+ if(typeInfo->copy)
+ typeInfo->copy(source, dest, 1);
+ else
+ memcpy(dest, source, typeInfo->size);
+}
+
void CustomData_bmesh_interp(CustomData *data, void **src_blocks, float *weights,
float *sub_weights, int count, void *dest_block)
{
@@ -2184,6 +2678,7 @@ void CustomData_bmesh_set_default(CustomData *data, void **block)
if(typeInfo->set_default)
typeInfo->set_default((char*)*block + offset, 1);
+ else memset((char*)*block + offset, 0, typeInfo->size);
}
}
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 0c3c78f6eef..9539e6a4bfa 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -45,6 +45,9 @@
#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
+
+
void defgroup_copy_list (ListBase *outbase, ListBase *inbase)
{
bDeformGroup *defgroup, *defgroupn;
@@ -83,10 +86,10 @@ void defvert_copy (MDeformVert *dvert_r, const MDeformVert *dvert)
}
else {
if(dvert_r->dw)
- MEM_freeN(dvert_r->dw);
+ BLI_cellalloc_free(dvert_r->dw);
if(dvert->totweight)
- dvert_r->dw= MEM_dupallocN(dvert->dw);
+ dvert_r->dw= BLI_cellalloc_dupalloc(dvert->dw);
else
dvert_r->dw= NULL;
@@ -530,10 +533,10 @@ MDeformWeight *defvert_verify_index(MDeformVert *dv, const int defgroup)
if(newdw)
return newdw;
- newdw= MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
- if (dv->dw) {
+ newdw= BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
+ if(dv->dw) {
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
- MEM_freeN(dv->dw);
+ BLI_cellalloc_free(dv->dw);
}
dv->dw= newdw;
newdw += dv->totweight;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index a5be056bc16..8810dae9d70 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -432,6 +432,8 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
totvert= 0;
nextcol= 0;
+ BLI_begin_edgefill();
+
dl= dispbase->first;
while(dl) {
@@ -884,7 +886,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (dm) {
if (vertCos) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
@@ -925,7 +927,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (vertCos) {
if (dm) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 532e6f797dd..16102f466da 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1210,9 +1210,9 @@ static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int for
/* For vertex format, count every vertex that is connected by an edge */
int numOfEdges = surface->canvas->dm->getNumEdges(surface->canvas->dm);
- int numOfFaces = surface->canvas->dm->getNumFaces(surface->canvas->dm);
+ int numOfFaces = surface->canvas->dm->getNumTessFaces(surface->canvas->dm);
struct MEdge *edge = surface->canvas->dm->getEdgeArray(surface->canvas->dm);
- struct MFace *face = surface->canvas->dm->getFaceArray(surface->canvas->dm);
+ struct MFace *face = surface->canvas->dm->getTessFaceArray(surface->canvas->dm);
/* count number of edges per vertex */
for (i=0; i<numOfEdges; i++) {
@@ -1298,8 +1298,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
else if (surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) {
Tex *tex = surface->init_texture;
MTFace *tface;
- MFace *mface = dm->getFaceArray(dm);
- int numOfFaces = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ int numOfFaces = dm->getNumTessFaces(dm);
char uvname[40];
if (!tex) return;
@@ -1373,8 +1373,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
/* for vertex surface, just copy colors from mcol */
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
- MFace *mface = dm->getFaceArray(dm);
- int numOfFaces = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ int numOfFaces = dm->getNumTessFaces(dm);
#pragma omp parallel for schedule(static)
for (i=0; i<numOfFaces; i++) {
@@ -1520,7 +1520,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
Object *ob,
DerivedMesh *dm)
{
- DerivedMesh *result = CDDM_copy(dm);
+ DerivedMesh *result = CDDM_copy(dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */
if(pmd->canvas && !(pmd->canvas->flags & MOD_DPAINT_BAKING)) {
@@ -1540,8 +1540,8 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* vertex color paint */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
- MFace *mface = result->getFaceArray(result);
- int numOfFaces = result->getNumFaces(result);
+ MFace *mface = result->getTessFaceArray(result);
+ int numOfFaces = result->getNumTessFaces(result);
int i;
PaintPoint* pPoint = (PaintPoint*)sData->type_data;
MCol *col;
@@ -1559,7 +1559,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
if (surface->flags & MOD_DPAINT_PREVIEW) {
/* Save preview results to weight layer, to be
* able to share same drawing methods */
- col = result->getFaceDataArray(result, CD_WEIGHT_MCOL);
+ col = result->getTessFaceDataArray(result, CD_WEIGHT_MCOL);
if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces);
if (col) {
@@ -1655,10 +1655,10 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
if (surface->flags & MOD_DPAINT_PREVIEW) {
/* Save preview results to weight layer, to be
* able to share same drawing methods */
- MFace *mface = result->getFaceArray(result);
+ MFace *mface = result->getTessFaceArray(result);
int numOfFaces = result->getNumFaces(result);
int i;
- MCol *col = result->getFaceDataArray(result, CD_WEIGHT_MCOL);
+ MCol *col = result->getTessFaceDataArray(result, CD_WEIGHT_MCOL);
if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces);
if (col) {
@@ -1741,7 +1741,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* make a copy of dm to use as brush data */
if (pmd->brush) {
if (pmd->brush->dm) pmd->brush->dm->release(pmd->brush->dm);
- pmd->brush->dm = CDDM_copy(result);
+ pmd->brush->dm = CDDM_copy(result, 0); /* BMESH_TODO untested second argument - campbell */
}
return result;
@@ -1759,7 +1759,7 @@ void dynamicPaint_cacheUpdateFrames(DynamicPaintSurface *surface)
void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMesh *dm)
{
if (canvas->dm) canvas->dm->release(canvas->dm);
- canvas->dm = CDDM_copy(dm);
+ canvas->dm = CDDM_copy(dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */
}
/*
@@ -1912,9 +1912,9 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
* TODO: Implement something more accurate / optimized?
*/
{
- int numOfFaces = dm->getNumFaces(dm);
- MFace *mface = dm->getFaceArray(dm);
- MTFace *tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
+ int numOfFaces = dm->getNumTessFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ MTFace *tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); /* BMESH_TODO, is this data valid?, possibly need loop uv's */
/* Get closest edge to that subpixel on UV map */
{
@@ -2082,7 +2082,7 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
numOfFaces = dm->getNumFaces(dm);
/* mvert = dm->getVertArray(dm); */ /* UNUSED */
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
/* get uv layer */
CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, surface->uvlayer_name, uvname);
@@ -2683,7 +2683,7 @@ static void dynamicPaint_freeBrushMaterials(BrushMaterials *bMats)
void dynamicPaint_doMaterialTex(BrushMaterials *bMats, float color[3], float *alpha, Object *brushOb, const float volume_co[3], const float surface_co[3], int faceIndex, short isQuad, DerivedMesh *orcoDm)
{
Material *mat = bMats->mat;
- MFace *mface = orcoDm->getFaceArray(orcoDm);
+ MFace *mface = orcoDm->getTessFaceArray(orcoDm);
/* If no material defined, use the one assigned to the mesh face */
if (mat == NULL) {
@@ -3000,7 +3000,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy
scene->r.subframe = prev_sfra;
subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_curframe(scene));
- dm_p = CDDM_copy(brush->dm);
+ dm_p = CDDM_copy(brush->dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */
numOfVerts_p = dm_p->getNumVerts(dm_p);
mvert_p = dm_p->getVertArray(dm_p);
copy_m4_m4(prev_obmat, ob->obmat);
@@ -3104,9 +3104,9 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
Bounds3D mesh_bb = {0};
VolumeGrid *grid = bData->grid;
- dm = CDDM_copy(brush->dm);
+ dm = CDDM_copy(brush->dm, 0); /* BMESH_TODO second argument untested, may be incorrect - campbell */
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
numOfVerts = dm->getNumVerts(dm);
/* Transform collider vertices to global space
diff --git a/source/blender/blenkernel/intern/editderivedbmesh.c b/source/blender/blenkernel/intern/editderivedbmesh.c
new file mode 100644
index 00000000000..d0db7c82ce6
--- /dev/null
+++ b/source/blender/blenkernel/intern/editderivedbmesh.c
@@ -0,0 +1,1753 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Tbmple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "PIL_time.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_effect_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_key_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_object_fluidsim.h" // N_T
+#include "DNA_scene_types.h" // N_T
+#include "DNA_texture_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_particle_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
+#include "BLI_linklist.h"
+#include "BLI_memarena.h"
+#include "BLI_scanfill.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+
+#include "BKE_cdderivedmesh.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_deform.h"
+#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_key.h"
+#include "BKE_material.h"
+#include "BKE_modifier.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "GL/glew.h"
+
+#include "GPU_draw.h"
+#include "GPU_extensions.h"
+#include "GPU_material.h"
+
+#include "bmesh.h"
+
+extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
+
+
+BMEditMesh *BMEdit_Create(BMesh *bm)
+{
+ BMEditMesh *tm = MEM_callocN(sizeof(BMEditMesh), __func__);
+
+ tm->bm = bm;
+
+ BMEdit_RecalcTesselation(tm);
+
+ return tm;
+}
+
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm)
+{
+ BMEditMesh *tm2 = MEM_callocN(sizeof(BMEditMesh), __func__);
+ *tm2 = *tm;
+
+ tm2->derivedCage = tm2->derivedFinal = NULL;
+
+ tm2->bm = BM_Copy_Mesh(tm->bm);
+
+ /*The tesselation is NOT calculated on the copy here,
+ because currently all the callers of this function use
+ it to make a backup copy of the BMEditMesh to restore
+ it in the case of errors in an operation. For perf
+ reasons, in that case it makes more sense to do the
+ tesselation only when/if that copy ends up getting
+ used.*/
+ tm2->looptris = NULL;
+
+ tm2->vert_index = NULL;
+ tm2->edge_index = NULL;
+ tm2->face_index = NULL;
+
+ return tm2;
+}
+
+static void BMEdit_RecalcTesselation_intern(BMEditMesh *tm)
+{
+ BMesh *bm = tm->bm;
+ BMLoop **looptris = NULL;
+ BLI_array_declare(looptris);
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l;
+ int i = 0, j;
+
+ if (tm->looptris) MEM_freeN(tm->looptris);
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for ( ; f; f=BMIter_Step(&iter)) {
+ EditVert *v, *lastv=NULL, *firstv=NULL;
+ EditEdge *e;
+ EditFace *efa;
+
+ /*don't consider two-edged faces*/
+ if (f->len < 3) continue;
+
+ BLI_begin_edgefill();
+ /*scanfill time*/
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter), j++) {
+ /*mark order*/
+ l->_index = j;
+
+ v = BLI_addfillvert(l->v->co);
+ v->tmp.p = l;
+
+ if (lastv) {
+ e = BLI_addfilledge(lastv, v);
+ }
+
+ lastv = v;
+ if (firstv==NULL) firstv = v;
+ }
+
+ /*complete the loop*/
+ BLI_addfilledge(firstv, v);
+
+ BLI_edgefill(2);
+
+ for (efa = fillfacebase.first; efa; efa=efa->next) {
+ BMLoop *l1, *l2, *l3;
+
+ BLI_array_growone(looptris);
+ BLI_array_growone(looptris);
+ BLI_array_growone(looptris);
+
+ looptris[i*3] = l1 = efa->v1->tmp.p;
+ looptris[i*3+1] = l2 = efa->v2->tmp.p;
+ looptris[i*3+2] = l3 = efa->v3->tmp.p;
+
+ if (l1->_index > l2->_index) {
+ SWAP(BMLoop*, l1, l2);
+ }
+ if (l2->_index > l3->_index) {
+ SWAP(BMLoop*, l2, l3);
+ }
+ if (l1->_index > l2->_index) {
+ SWAP(BMLoop*, l1, l2);
+ }
+
+ looptris[i*3] = l1;
+ looptris[i*3+1] = l2;
+ looptris[i*3+2] = l3;
+
+ i += 1;
+ }
+
+ BLI_end_edgefill();
+ }
+
+ tm->tottri = i;
+ tm->looptris = (BMLoop *(*)[3])looptris;
+}
+
+void BMEdit_RecalcTesselation(BMEditMesh *em)
+{
+ BMEdit_RecalcTesselation_intern(em);
+
+ if (em->derivedFinal && em->derivedFinal == em->derivedCage) {
+ if (em->derivedFinal->recalcTesselation)
+ em->derivedFinal->recalcTesselation(em->derivedFinal);
+ } else if (em->derivedFinal) {
+ if (em->derivedCage->recalcTesselation)
+ em->derivedCage->recalcTesselation(em->derivedCage);
+ if (em->derivedFinal->recalcTesselation)
+ em->derivedFinal->recalcTesselation(em->derivedFinal);
+ }
+}
+
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+ int act;
+
+ if (CustomData_has_layer(&bm->pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_render_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_clone_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_stencil_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(&bm->ldata, CD_MLOOPUV, act);
+ }
+}
+
+/*does not free the BMEditMesh struct itself*/
+void BMEdit_Free(BMEditMesh *em)
+{
+ if(em->derivedFinal) {
+ if (em->derivedFinal!=em->derivedCage) {
+ em->derivedFinal->needsFree= 1;
+ em->derivedFinal->release(em->derivedFinal);
+ }
+ em->derivedFinal= NULL;
+ }
+ if(em->derivedCage) {
+ em->derivedCage->needsFree= 1;
+ em->derivedCage->release(em->derivedCage);
+ em->derivedCage= NULL;
+ }
+
+ em->retopo_paint_data= NULL;
+
+ if (em->looptris) MEM_freeN(em->looptris);
+
+ if (em->vert_index) MEM_freeN(em->vert_index);
+ if (em->edge_index) MEM_freeN(em->edge_index);
+ if (em->face_index) MEM_freeN(em->face_index);
+
+ if (em->bm)
+ BM_Free_Mesh(em->bm);
+}
+
+/*
+ok, basic design:
+
+the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
+to three loops per triangle. the derivedmesh stores a cache of tesselations
+for each face. this cache will smartly update as needed (though at first
+it'll simply be more brute force). keeping track of face/edge counts may
+be a small problbm.
+
+this won't be the most efficient thing, considering that internal edges and
+faces of tesselations are exposed. looking up an edge by index in particular
+is likely to be a little slow.
+*/
+
+typedef struct EditDerivedBMesh {
+ DerivedMesh dm;
+
+ Object *ob;
+ BMEditMesh *tc;
+
+ float (*vertexCos)[3];
+ float (*vertexNos)[3];
+ float (*faceNos)[3];
+
+ /*lookup caches; these are rebuilt on dm->RecalcTesselation()
+ (or when the derivedmesh is created, of course)*/
+ GHash *vhash, *ehash, *fhash;
+ BMVert **vtable;
+ BMEdge **etable;
+ BMFace **ftable;
+
+ /*private variables, for number of verts/edges/faces
+ within the above hash/table members*/
+ int tv, te, tf;
+} EditDerivedBMesh;
+
+static void bmdm_recalc_lookups(EditDerivedBMesh *bmdm)
+{
+ BMIter iter;
+ BMHeader *h;
+ int a, i, iters[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+
+ bmdm->tv = bmdm->tc->bm->totvert;
+ bmdm->te = bmdm->tc->bm->totedge;
+ bmdm->tf = bmdm->tc->bm->totface;
+
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+
+ bmdm->vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->ehash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->fhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ if (bmdm->tc->bm->totvert)
+ bmdm->vtable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totvert, "bmdm->vtable");
+ else bmdm->vtable = NULL;
+
+ if (bmdm->tc->bm->totedge)
+ bmdm->etable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totedge, "bmdm->etable");
+ else bmdm->etable = NULL;
+
+ if (bmdm->tc->bm->totface)
+ bmdm->ftable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totface, "bmdm->ftable");
+ else bmdm->ftable = NULL;
+
+ for (a=0; a<3; a++) {
+ h = BMIter_New(&iter, bmdm->tc->bm, iters[a], NULL);
+ for (i=0; h; h=BMIter_Step(&iter), i++) {
+ switch (a) {
+ case 0:
+ bmdm->vtable[i] = (BMVert*) h;
+ BLI_ghash_insert(bmdm->vhash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 1:
+ bmdm->etable[i] = (BMEdge*) h;
+ BLI_ghash_insert(bmdm->ehash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 2:
+ bmdm->ftable[i] = (BMFace*) h;
+ BLI_ghash_insert(bmdm->fhash, h, SET_INT_IN_POINTER(i));
+ break;
+
+ }
+ }
+ }
+}
+
+static void bmDM_calcNormals(DerivedMesh *UNUSED(dm))
+{
+ /* Nothing to do: normals are already calculated and stored on the
+ BMVerts and BMFaces */
+}
+
+static void bmDM_recalcTesselation(DerivedMesh *UNUSED(dm))
+{
+ //EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ //bmdm_recalc_lookups(bmdm);
+}
+
+static void bmDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; i++, eve=BMIter_Step(&iter)) {
+ if (bmdm->vertexCos) {
+ func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL);
+ } else {
+ func(userData, i, eve->co, eve->no, NULL);
+ }
+ }
+}
+static void bmDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+ BMIter viter;
+
+ eve = BMIter_New(&viter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&viter), i++) {
+ BM_SetIndex(eve, i);
+ }
+
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter))
+ func(userData, i,
+ bmdm->vertexCos[BM_GetIndex(eed->v1)],
+ bmdm->vertexCos[BM_GetIndex(eed->v2)]);
+ } else {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter))
+ func(userData, i, eed->v1->co, eed->v2->co);
+ }
+
+}
+
+static void bmDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+ BMIter viter;
+
+ eve = BMIter_New(&viter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&viter), i++) {
+ BM_SetIndex(eve, i);
+ }
+
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ glVertex3fv(bmdm->vertexCos[BM_GetIndex(eed->v1)]);
+ glVertex3fv(bmdm->vertexCos[BM_GetIndex(eed->v2)]);
+ }
+ }
+ glEnd();
+
+ } else {
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ glVertex3fv(eed->v1->co);
+ glVertex3fv(eed->v2->co);
+ }
+ }
+ glEnd();
+ }
+}
+
+static void bmDM_drawEdges(DerivedMesh *dm, int UNUSED(drawLooseEdges), int UNUSED(drawAllEdges))
+{
+ bmDM_drawMappedEdges(dm, NULL, NULL);
+}
+
+static void bmDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
+ int i;
+
+ if (bmdm->vertexCos) {
+ BMVert *eve;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BM_SetIndex(eve, i);
+
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ setDrawInterpOptions(userData, i, 0.0);
+ glVertex3fv(bmdm->vertexCos[(int) BM_GetIndex(eed->v1)]);
+ setDrawInterpOptions(userData, i, 1.0);
+ glVertex3fv(bmdm->vertexCos[(int) BM_GetIndex(eed->v2)]);
+ }
+ }
+ glEnd();
+ } else {
+ glBegin(GL_LINES);
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for(i=0; eed; i++,eed=BMIter_Step(&iter)) {
+ if(!setDrawOptions || setDrawOptions(userData, i)) {
+ setDrawInterpOptions(userData, i, 0.0);
+ glVertex3fv(eed->v1->co);
+ setDrawInterpOptions(userData, i, 1.0);
+ glVertex3fv(eed->v2->co);
+ }
+ }
+ glEnd();
+ }
+}
+
+static void bmDM_drawUVEdges(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEditMesh *em = bmdm->tc;
+ BMFace *efa;
+ BMIter iter;
+
+ glBegin(GL_LINES);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMIter liter;
+ BMLoop *l;
+ MLoopUV *lastluv = NULL, *firstluv = NULL;
+
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv) {
+ if (lastluv)
+ glVertex2fv(luv->uv);
+ glVertex2fv(luv->uv);
+
+ lastluv = luv;
+ if (!firstluv)
+ firstluv = luv;
+ }
+ }
+
+ if (lastluv) {
+ glVertex2fv(lastluv->uv);
+ glVertex2fv(firstluv->uv);
+ }
+ }
+ glEnd();
+}
+
+static void bmDM__calcFaceCent(BMesh *bm, BMFace *efa, float cent[3],
+ float (*vertexCos)[3])
+{
+ BMIter iter;
+ BMLoop *l;
+ int tot = 0;
+
+ zero_v3(cent);
+
+ /*simple (and stupid) median (average) based method :/ */
+
+ if (vertexCos) {
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ add_v3_v3(cent, vertexCos[BM_GetIndex(l->v)]);
+ tot++;
+ }
+ } else {
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ add_v3_v3(cent, l->v->co);
+ tot++;
+ }
+ }
+
+ if (tot==0) return;
+ mul_v3_fl(cent, 1.0f/(float)tot);
+}
+
+static void bmDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter;
+ float cent[3];
+ int i;
+
+ if (bmdm->vertexCos) {
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BM_SetIndex(eve, i);
+ }
+
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++) {
+ bmDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos);
+ func(userData, i, cent, bmdm->vertexCos?bmdm->faceNos[i]:efa->no);
+ }
+}
+
+static void bmDM_drawMappedFaces(DerivedMesh *dm,
+ int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r),
+ void *userData, int UNUSED(useColors),
+ int (*setMaterial)(int, void *attribs),
+ int (*compareDrawOptions)(void *userData, int cur_index, int next_index))
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMFace *efa;
+ BMIter iter;
+ int i, draw;
+
+ const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
+
+ /* GL_ZERO is used to detect if drawing has started or not */
+ GLenum poly_prev= GL_ZERO;
+ GLenum shade_prev= GL_ZERO;
+
+ (void)setMaterial; /* UNUSED */
+
+ /* currently unused -- each original face is handled separately */
+ (void)compareDrawOptions;
+
+ if (bmdm->vertexCos) {
+ /* add direct access */
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*faceNos)[3]= bmdm->faceNos;
+ BMVert *eve;
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BM_SetIndex(eve, i);
+
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++)
+ BM_SetIndex(efa, i);
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BM_GetIndex(efa), &drawSmooth);
+ if(draw) {
+ const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ if (draw==2) { /* enabled with stipple */
+
+ if(poly_prev != GL_ZERO) glEnd();
+ poly_prev= GL_ZERO; /* force glBegin */
+
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(stipple_quarttone);
+ }
+
+ if(skip_normals) {
+ if(poly_type != poly_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
+ }
+ else {
+ const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ if (shade_type != shade_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+ if(poly_type != poly_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+
+ if (!drawSmooth) {
+ glNormal3fv(faceNos[i]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
+ } else {
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[2]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
+ }
+ }
+
+ if (draw==2) {
+ glEnd();
+ poly_prev= GL_ZERO; /* force glBegin */
+
+ glDisable(GL_POLYGON_STIPPLE);
+ }
+ }
+ }
+ } else {
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++)
+ BM_SetIndex(efa, i);
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BM_GetIndex(efa), &drawSmooth);
+ if(draw) {
+ const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
+ if (draw==2) { /* enabled with stipple */
+
+ if(poly_prev != GL_ZERO) glEnd();
+ poly_prev= GL_ZERO; /* force glBegin */
+
+ glEnable(GL_POLYGON_STIPPLE);
+ glPolygonStipple(stipple_quarttone);
+ }
+
+ if(skip_normals) {
+ if(poly_type != poly_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+ glVertex3fv(l[0]->v->co);
+ glVertex3fv(l[1]->v->co);
+ glVertex3fv(l[2]->v->co);
+ }
+ else {
+ const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
+ if (shade_type != shade_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+ if(poly_type != poly_prev) {
+ if(poly_prev != GL_ZERO) glEnd();
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
+ }
+
+ if (!drawSmooth) {
+ glNormal3fv(efa->no);
+ glVertex3fv(l[0]->v->co);
+ glVertex3fv(l[1]->v->co);
+ glVertex3fv(l[2]->v->co);
+ } else {
+ glNormal3fv(l[0]->v->no);
+ glVertex3fv(l[0]->v->co);
+ glNormal3fv(l[1]->v->no);
+ glVertex3fv(l[1]->v->co);
+ glNormal3fv(l[2]->v->no);
+ glVertex3fv(l[2]->v->co);
+ }
+ }
+ if (draw==2) {
+ glEnd();
+ poly_prev= GL_ZERO; /* force glBegin */
+
+ glDisable(GL_POLYGON_STIPPLE);
+ }
+ }
+ }
+ }
+
+ /* if non zero we know a face was rendered */
+ if(poly_prev != GL_ZERO) glEnd();
+}
+
+static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3],
+ int has_uv, int has_col)
+{
+ if (has_uv) {
+ luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV);
+ luv[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPUV);
+ luv[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPUV);
+ }
+
+ if (has_col) {
+ lcol[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPCOL);
+ lcol[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPCOL);
+ lcol[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPCOL);
+ }
+
+
+}
+
+static void bmDM_drawFacesTex_common(DerivedMesh *dm,
+ int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
+ int (*drawParamsMapped)(void *userData, int index),
+ void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEditMesh *em = bmdm->tc;
+ BMesh *bm= bmdm->tc->bm;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMFace *efa;
+ BMVert *eve;
+ BMIter iter;
+ MLoopUV *luv[3], dummyluv = {{0}};
+ MLoopCol *lcol[3], dummylcol = {0};
+ int i, has_vcol = CustomData_has_layer(&bm->ldata, CD_MLOOPCOL);
+ int has_uv = CustomData_has_layer(&bm->pdata, CD_MTEXPOLY);
+
+ luv[0] = luv[1] = luv[2] = &dummyluv;
+ lcol[0] = lcol[1] = lcol[2] = &dummylcol;
+
+ dummylcol.a = dummylcol.r = dummylcol.g = dummylcol.b = 255;
+
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+
+ i = 0;
+ BM_ITER(efa, &iter, bm, BM_FACES_OF_MESH, NULL)
+ BM_SetIndex(efa, i++);
+
+ if (vertexCos) {
+ i = 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(eve, i++);
+
+ glBegin(GL_TRIANGLES);
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {{{0}}};
+ /*unsigned char *cp= NULL;*/ /*UNUSED*/
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
+ int flag;
+
+ efa = ls[0]->f;
+
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
+
+ if(drawParams)
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
+ else if(drawParamsMapped)
+ flag= drawParamsMapped(userData, BM_GetIndex(efa));
+ else
+ flag= 1;
+
+ if(flag != 0) { /* flag 0 == the face is hidden or invisible */
+
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (!has_vcol) {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
+
+ if (!drawSmooth) {
+ glNormal3fv(bmdm->faceNos[i]);
+
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[0]->v)]);
+
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[1]->v)]);
+
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[2]->v)]);
+ } else {
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[0]->v)]);
+
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[1]->v)]);
+
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[2]->v)]);
+ }
+ }
+ }
+ glEnd();
+ } else {
+ i = 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(eve, i++);
+
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {{{0}}};
+ /*unsigned char *cp= NULL;*/ /*UNUSED*/
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
+ int flag;
+
+ efa = ls[0]->f;
+
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
+
+ if(drawParams)
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
+ else if(drawParamsMapped)
+ flag= drawParamsMapped(userData, BM_GetIndex(efa));
+ else
+ flag= 1;
+
+ if(flag != 0) { /* flag 0 == the face is hidden or invisible */
+
+ /* we always want smooth here since otherwise vertex colors dont interpolate */
+ if (!has_vcol) {
+ glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
+ }
+
+ glBegin(GL_TRIANGLES);
+ if (!drawSmooth) {
+ glNormal3fv(efa->no);
+
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[2]->v->co);
+ } else {
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[0]->v->no);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[1]->v->no);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[2]->v->no);
+ glVertex3fv(ls[2]->v->co);
+ }
+ glEnd();
+ }
+ }
+ }
+}
+
+static void bmDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
+{
+ bmDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
+}
+
+static void bmDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+ bmDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
+}
+
+static void bmDM_drawMappedFacesGLSL(DerivedMesh *dm,
+ int (*setMaterial)(int, void *attribs),
+ int (*setDrawOptions)(void *userData, int index), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMEditMesh *em = bmdm->tc;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter;
+ BMLoop **ltri;
+ DMVertexAttribs attribs;
+ GPUVertexAttribs gattribs;
+
+ int i, b, matnr, new_matnr, dodraw;
+
+ dodraw = 0;
+ matnr = -1;
+
+ memset(&attribs, 0, sizeof(attribs));
+
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+ BM_ITER_INDEX(eve, &iter, bm, BM_VERTS_OF_MESH, NULL, i) {
+ BM_SetIndex(eve, i);
+ }
+
+#define PASSATTRIB(loop, eve, vert) { \
+ if(attribs.totorco) { \
+ float *orco = attribs.orco.array[BM_GetIndex(eve)]; \
+ glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ } \
+ for(b = 0; b < attribs.tottface; b++) { \
+ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
+ glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
+ } \
+ for(b = 0; b < attribs.totmcol; b++) { \
+ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
+ GLubyte _col[4]; \
+ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
+ glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
+ } \
+ if(attribs.tottang) { \
+ float *tang = attribs.tang.array[i*4 + vert]; \
+ glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
+ } \
+ }
+
+ BM_ITER_INDEX(efa, &iter, bm, BM_FACES_OF_MESH, NULL, i) {
+ BM_SetIndex(efa, i);
+ }
+
+ for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ int drawSmooth;
+
+ efa = ltri[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ if(setDrawOptions && !setDrawOptions(userData, BM_GetIndex(efa)))
+ continue;
+
+ new_matnr = efa->mat_nr + 1;
+ if(new_matnr != matnr) {
+ dodraw = setMaterial(matnr = new_matnr, &gattribs);
+ if(dodraw)
+ DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
+ }
+
+ if(dodraw) {
+ glBegin(GL_TRIANGLES);
+ if (!drawSmooth) {
+ if(vertexCos) glNormal3fv(bmdm->faceNos[i]);
+ else glNormal3fv(efa->no);
+
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ else glVertex3fv(ltri[0]->v->co);
+
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ else glVertex3fv(ltri[1]->v->co);
+
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ else glVertex3fv(ltri[2]->v->co);
+ } else {
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[0]->v->no);
+ glVertex3fv(ltri[0]->v->co);
+ }
+
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[1]->v->no);
+ glVertex3fv(ltri[1]->v->co);
+ }
+
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[2]->v->no);
+ glVertex3fv(ltri[2]->v->co);
+ }
+ }
+ glEnd();
+ }
+ }
+#undef PASSATTRIB
+}
+
+static void bmDM_drawFacesGLSL(DerivedMesh *dm,
+ int (*setMaterial)(int, void *attribs))
+{
+ dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
+}
+
+
+static void bmDM_drawMappedFacesMat(DerivedMesh *dm,
+ void (*setMaterial)(void *userData, int, void *attribs),
+ int (*setFace)(void *userData, int index), void *userData)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMEditMesh *em = bmdm->tc;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter;
+ BMLoop **ltri;
+ DMVertexAttribs attribs= {{{0}}};
+ GPUVertexAttribs gattribs;
+ int i, b, matnr, new_matnr, dodraw;
+
+ matnr = -1;
+
+ /* always use smooth shading even for flat faces, else vertex colors wont interpolate */
+ glShadeModel(GL_SMOOTH);
+
+ BM_ITER_INDEX(eve, &iter, bm, BM_VERTS_OF_MESH, NULL, i) {
+ BM_SetIndex(eve, i);
+ }
+
+#define PASSATTRIB(loop, eve, vert) { \
+ if(attribs.totorco) { \
+ float *orco = attribs.orco.array[BM_GetIndex(eve)]; \
+ glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ } \
+ for(b = 0; b < attribs.tottface; b++) { \
+ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
+ glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
+ } \
+ for(b = 0; b < attribs.totmcol; b++) { \
+ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
+ GLubyte _col[4]; \
+ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
+ glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
+ } \
+ if(attribs.tottang) { \
+ float *tang = attribs.tang.array[i*4 + vert]; \
+ glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
+ } \
+}
+
+ for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ int drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ efa = ltri[0]->f;
+
+ /* face hiding */
+ if(setFace && !setFace(userData, BM_GetIndex(efa)))
+ continue;
+
+ /* material */
+ new_matnr = efa->mat_nr + 1;
+ if(new_matnr != matnr) {
+ setMaterial(userData, matnr = new_matnr, &gattribs);
+ DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
+ }
+
+ /* face */
+ glBegin(GL_TRIANGLES);
+ if (!drawSmooth) {
+ if(vertexCos) glNormal3fv(bmdm->faceNos[i]);
+ else glNormal3fv(efa->no);
+
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ else glVertex3fv(ltri[0]->v->co);
+
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ else glVertex3fv(ltri[1]->v->co);
+
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if(vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ else glVertex3fv(ltri[2]->v->co);
+
+ } else {
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[0]->v->no);
+ glVertex3fv(ltri[0]->v->co);
+ }
+
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[1]->v->no);
+ glVertex3fv(ltri[1]->v->co);
+ }
+
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if(vertexCos) {
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ }
+ else {
+ glNormal3fv(ltri[2]->v->no);
+ glVertex3fv(ltri[2]->v->co);
+ }
+ }
+ glEnd();
+ }
+#undef PASSATTRIB
+}
+
+static void bmDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ if (bmdm->tc->bm->totvert) {
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ if (bmdm->vertexCos) {
+ DO_MINMAX(bmdm->vertexCos[i], min_r, max_r);
+ } else {
+ DO_MINMAX(eve->co, min_r, max_r);
+ }
+ }
+ } else {
+ min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
+ }
+}
+static int bmDM_getNumVerts(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totvert;
+}
+
+static int bmDM_getNumEdges(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totedge;
+}
+
+static int bmDM_getNumTessFaces(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->tottri;
+}
+
+static int bmDM_getNumFaces(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ return bmdm->tc->bm->totface;
+}
+
+static int bmvert_to_mvert(BMesh *bm, BMVert *ev, MVert *vert_r)
+{
+ copy_v3_v3(vert_r->co, ev->co);
+
+ vert_r->no[0] = (short)(ev->no[0] * 32767.0f);
+ vert_r->no[1] = (short)(ev->no[1] * 32767.0f);
+ vert_r->no[2] = (short)(ev->no[2] * 32767.0f);
+
+ vert_r->flag = BMFlags_To_MEFlags(ev);
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
+
+ return 1;
+}
+
+static void bmDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
+{
+ BMVert *ev;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tv) {
+ printf("error in bmDM_getVert.\n");
+ return;
+ }
+
+ ev = ((EditDerivedBMesh *)dm)->vtable[index];
+ bmvert_to_mvert(((EditDerivedBMesh *)dm)->tc->bm, ev, vert_r);
+}
+
+static void bmDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *e;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->te) {
+ printf("error in bmDM_getEdge.\n");
+ return;
+ }
+
+ e = bmdm->etable[index];
+
+ if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_BWEIGHT)*255.0f);
+ }
+
+ if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = BMFlags_To_MEFlags(e);
+
+ edge_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v1));
+ edge_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v2));
+}
+
+static void bmDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMFace *ef;
+ BMLoop **l;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tf) {
+ printf("error in bmDM_getTessFace.\n");
+ return;
+ }
+
+ l = ((EditDerivedBMesh *)dm)->tc->looptris[index];
+
+ ef = l[0]->f;
+
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
+ face_r->flag = BMFlags_To_MEFlags(ef);
+
+ face_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[0]->v));
+ face_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[1]->v));
+ face_r->v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[2]->v));
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
+}
+
+static void bmDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
+{
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMVert *ev;
+ BMIter iter;
+
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; ev; ev = BMIter_Step(&iter), ++vert_r) {
+ copy_v3_v3(vert_r->co, ev->co);
+
+ vert_r->no[0] = (short) (ev->no[0] * 32767.0);
+ vert_r->no[1] = (short) (ev->no[1] * 32767.0);
+ vert_r->no[2] = (short) (ev->no[2] * 32767.0);
+
+ vert_r->flag = BMFlags_To_MEFlags(ev);
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
+ }
+}
+
+static void bmDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
+{
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *ee;
+ BMIter iter;
+ BMVert *ev;
+ int has_bweight = CustomData_has_layer(&bm->edata, CD_BWEIGHT);
+ int i, has_crease = CustomData_has_layer(&bm->edata, CD_CREASE);
+
+ /* store vertex indices in tmp union */
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; ev; ev=BMIter_Step(&iter), i++)
+ BM_SetIndex(ev, i);
+
+ ee = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for( ; ee; ee=BMIter_Step(&iter), edge_r++) {
+ if (has_bweight) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_BWEIGHT)*255.0f);
+ }
+
+ if (has_crease) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = BMFlags_To_MEFlags(ee);
+
+ edge_r->v1 = (int)BM_GetIndex(ee->v1);
+ edge_r->v2 = (int)BM_GetIndex(ee->v2);
+ }
+}
+
+static void bmDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMFace *ef;
+ BMVert *ev;
+ BMIter iter;
+ BMLoop **l;
+ int i;
+
+ /* store vertexes indices in tmp union */
+ i = 0;
+ BM_ITER(ev, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(ev, i++);
+
+ for (i=0; i<bmdm->tc->tottri; i++, face_r++) {
+ l = bmdm->tc->looptris[i];
+ ef = l[0]->f;
+
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
+
+ face_r->flag = BMFlags_To_MEFlags(ef);
+
+ face_r->v1 = BM_GetIndex(l[0]->v);
+ face_r->v2 = BM_GetIndex(l[1]->v);
+ face_r->v3 = BM_GetIndex(l[2]->v);
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
+ }
+}
+
+
+static void bmDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
+{
+ /* EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; */ /* UNUSED */
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMIter iter, liter;
+ BMVert *v;
+ BMFace *f;
+ BMLoop *l;
+ BMEdge *e;
+ int i;
+
+ i = 0;
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_SetIndex(v, i++);
+ }
+
+ i = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_SetIndex(e, i++);
+ }
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ loop_r->v = BM_GetIndex(l->v);
+ loop_r->e = BM_GetIndex(l->e);
+ loop_r++;
+ }
+ }
+}
+
+static void bmDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
+{
+ /* EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; */ /* UNUSED */
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMIter iter;
+ BMFace *f;
+ int i;
+
+ i = 0;
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ poly_r->flag = BMFlags_To_MEFlags(f);
+ poly_r->loopstart = i;
+ poly_r->totloop = f->len;
+ poly_r->mat_nr = f->mat_nr;
+
+ poly_r++;
+ i += f->len;
+ }
+}
+
+static void *bmDM_getFaceDataArray(DerivedMesh *dm, int type)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMFace *efa;
+ char *data, *bmdata;
+ void *datalayer;
+ int index /*, offset*/ /*UNUSED */, size, i;
+
+ datalayer = DM_get_tessface_data_layer(dm, type);
+ if(datalayer)
+ return datalayer;
+
+ /* layers are store per face for editmesh, we convert to a tbmporary
+ * data layer array in the derivedmesh when these are requested */
+ if(type == CD_MTFACE || type == CD_MCOL) {
+ index = CustomData_get_layer_index(&bm->pdata, type);
+
+ if(index != -1) {
+ /* offset = bm->pdata.layers[index].offset; */ /* UNUSED */
+ size = CustomData_sizeof(type);
+
+ DM_add_tessface_layer(dm, type, CD_CALLOC, NULL);
+ index = CustomData_get_layer_index(&dm->faceData, type);
+ dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
+
+ data = datalayer = DM_get_tessface_data_layer(dm, type);
+ for (i=0; i<bmdm->tc->tottri; i++, data+=size) {
+ efa = bmdm->tc->looptris[i][0]->f;
+ /*BMESH_TODO: need to still add tface data,
+ derived from the loops.*/
+ bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, type);
+ memcpy(data, bmdata, size);
+ }
+ }
+ }
+
+ return datalayer;
+}
+
+static void bmDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
+{
+ EditDerivedBMesh *emdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ i= 0;
+ BM_ITER(eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, NULL) {
+ if (emdm->vertexCos) {
+ copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
+ } else {
+ copy_v3_v3(cos_r[i], eve->co);
+ }
+
+ i++;
+ }
+}
+
+static void bmDM_release(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
+
+ if (DM_release(dm)) {
+ if (bmdm->vertexCos) {
+ MEM_freeN(bmdm->vertexCos);
+ MEM_freeN(bmdm->vertexNos);
+ MEM_freeN(bmdm->faceNos);
+ }
+
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ MEM_freeN(bmdm);
+ }
+}
+
+static CustomData *bmDm_getVertDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->vdata;
+}
+
+static CustomData *bmDm_getEdgeDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->edata;
+}
+
+static CustomData *bmDm_getTessFaceDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->dm.faceData;
+}
+
+static CustomData *bmDm_getLoopDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->ldata;
+}
+
+static CustomData *bmDm_getFaceDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->pdata;
+}
+
+
+DerivedMesh *getEditDerivedBMesh(BMEditMesh *em, Object *UNUSED(ob),
+ float (*vertexCos)[3])
+{
+ EditDerivedBMesh *bmdm = MEM_callocN(sizeof(*bmdm), __func__);
+ BMesh *bm = em->bm;
+
+ bmdm->tc = em;
+
+ DM_init((DerivedMesh*)bmdm, DM_TYPE_EDITBMESH, em->bm->totvert,
+ em->bm->totedge, em->tottri, em->bm->totloop, em->bm->totface);
+
+ CustomData_from_bmeshpoly(&bmdm->dm.faceData, &em->bm->pdata, &em->bm->ldata, 0);
+
+ bmdm->dm.numVertData = bm->totvert;
+ bmdm->dm.numEdgeData = bm->totedge;
+ bmdm->dm.numFaceData = em->tottri;
+ bmdm->dm.numLoopData = bm->totloop;
+ bmdm->dm.numPolyData = bm->totface;
+
+ bmdm->dm.getVertCos = bmDM_getVertCos;
+ bmdm->dm.getMinMax = bmDM_getMinMax;
+
+ bmdm->dm.getVertDataLayout = bmDm_getVertDataLayout;
+ bmdm->dm.getEdgeDataLayout = bmDm_getEdgeDataLayout;
+ bmdm->dm.getTessFaceDataLayout = bmDm_getTessFaceDataLayout;
+ bmdm->dm.getLoopDataLayout = bmDm_getLoopDataLayout;
+ bmdm->dm.getFaceDataLayout = bmDm_getFaceDataLayout;
+
+ bmdm->dm.getNumVerts = bmDM_getNumVerts;
+ bmdm->dm.getNumEdges = bmDM_getNumEdges;
+ bmdm->dm.getNumTessFaces = bmDM_getNumTessFaces;
+ bmdm->dm.getNumFaces = bmDM_getNumFaces;
+
+ bmdm->dm.getVert = bmDM_getVert;
+ bmdm->dm.getEdge = bmDM_getEdge;
+ bmdm->dm.getTessFace = bmDM_getTessFace;
+ bmdm->dm.copyVertArray = bmDM_copyVertArray;
+ bmdm->dm.copyEdgeArray = bmDM_copyEdgeArray;
+ bmdm->dm.copyTessFaceArray = bmDM_copyFaceArray;
+ bmdm->dm.copyLoopArray = bmDM_copyLoopArray;
+ bmdm->dm.copyPolyArray = bmDM_copyPolyArray;
+
+ bmdm->dm.getTessFaceDataArray = bmDM_getFaceDataArray;
+
+ bmdm->dm.calcNormals = bmDM_calcNormals;
+ bmdm->dm.recalcTesselation = bmDM_recalcTesselation;
+
+ bmdm->dm.foreachMappedVert = bmDM_foreachMappedVert;
+ bmdm->dm.foreachMappedEdge = bmDM_foreachMappedEdge;
+ bmdm->dm.foreachMappedFaceCenter = bmDM_foreachMappedFaceCenter;
+
+ bmdm->dm.drawEdges = bmDM_drawEdges;
+ bmdm->dm.drawMappedEdges = bmDM_drawMappedEdges;
+ bmdm->dm.drawMappedEdgesInterp = bmDM_drawMappedEdgesInterp;
+ bmdm->dm.drawMappedFaces = bmDM_drawMappedFaces;
+ bmdm->dm.drawMappedFacesTex = bmDM_drawMappedFacesTex;
+ bmdm->dm.drawMappedFacesGLSL = bmDM_drawMappedFacesGLSL;
+ bmdm->dm.drawMappedFacesMat = bmDM_drawMappedFacesMat;
+ bmdm->dm.drawFacesTex = bmDM_drawFacesTex;
+ bmdm->dm.drawFacesGLSL = bmDM_drawFacesGLSL;
+ bmdm->dm.drawUVEdges = bmDM_drawUVEdges;
+
+ bmdm->dm.release = bmDM_release;
+
+ bmdm->vertexCos = vertexCos;
+
+ if(CustomData_has_layer(&bm->vdata, CD_MDEFORMVERT)) {
+ BMIter iter;
+ BMVert *eve;
+ int i;
+
+ DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
+
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
+ CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT));
+ }
+
+ if(vertexCos) {
+ BMVert *eve;
+ BMIter iter;
+ int totface = bmdm->tc->tottri;
+ int i;
+
+ eve=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ BM_SetIndex(eve, i);
+
+ bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos)*i, "bmdm_vno");
+ bmdm->faceNos = MEM_mallocN(sizeof(*bmdm->faceNos)*totface, "bmdm_vno");
+
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ float *v1 = vertexCos[(int) BM_GetIndex(l[0]->v)];
+ float *v2 = vertexCos[(int) BM_GetIndex(l[1]->v)];
+ float *v3 = vertexCos[(int) BM_GetIndex(l[2]->v)];
+ float *no = bmdm->faceNos[i];
+
+ normal_tri_v3( no,v1, v2, v3);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[0]->v)], bmdm->vertexNos[BM_GetIndex(l[0]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[1]->v)], bmdm->vertexNos[BM_GetIndex(l[1]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[2]->v)], bmdm->vertexNos[BM_GetIndex(l[2]->v)], no);
+ }
+
+ eve=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ float *no = bmdm->vertexNos[i];
+ /* following Mesh convention; we use vertex coordinate itself
+ * for normal in this case */
+ if (normalize_v3(no)==0.0) {
+ copy_v3_v3(no, vertexCos[i]);
+ normalize_v3(no);
+ }
+ }
+ }
+
+ //bmdm_recalc_lookups(bmdm);
+
+ return (DerivedMesh*) bmdm;
+}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 7b58c0bc00b..99a609f7ce2 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -590,7 +590,7 @@ int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], floa
}
if(surface_vel) {
- MFace *mface = CDDM_get_face(surmd->dm, nearest.index);
+ MFace *mface = CDDM_get_tessface(surmd->dm, nearest.index);
copy_v3_v3(surface_vel, surmd->v[mface->v1].co);
add_v3_v3(surface_vel, surmd->v[mface->v2].co);
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index cdb2b194b43..587fe75031f 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -85,9 +85,9 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
//dm = mesh_create_derived_no_deform(ob,NULL);
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
totvert = dm->getNumVerts(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
*numVertices = totvert;
verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices");
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index eb7d07a6f7d..94868ffee87 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -56,6 +56,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_tessmesh.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_deform.h"
@@ -92,6 +93,20 @@ void free_key(Key *key)
}
+void free_key_nolib(Key *key)
+{
+ KeyBlock *kb;
+
+ while( (kb= key->block.first) ) {
+
+ if(kb->data) MEM_freeN(kb->data);
+
+ BLI_remlink(&key->block, kb);
+ MEM_freeN(kb);
+ }
+
+}
+
/* GS reads the memory pointed at in a specific ordering. There are,
* however two definitions for it. I have jotted them down here, both,
* but I think the first one is actually used. The thing is that
@@ -114,6 +129,8 @@ Key *add_key(ID *id) /* common function */
key->type= KEY_NORMAL;
key->from= id;
+
+ key->uidgen = 1;
// XXX the code here uses some defines which will soon be depreceated...
if( GS(id->name)==ID_ME) {
@@ -172,6 +189,32 @@ Key *copy_key(Key *key)
return keyn;
}
+
+Key *copy_key_nolib(Key *key)
+{
+ Key *keyn;
+ KeyBlock *kbn, *kb;
+
+ if(key==0) return 0;
+
+ keyn= MEM_dupallocN(key);
+
+ BLI_duplicatelist(&keyn->block, &key->block);
+
+ kb= key->block.first;
+ kbn= keyn->block.first;
+ while(kbn) {
+
+ if(kbn->data) kbn->data= MEM_dupallocN(kbn->data);
+ if(kb==key->refkey) keyn->refkey= kbn;
+
+ kbn= kbn->next;
+ kb= kb->next;
+ }
+
+ return keyn;
+}
+
void make_local_key(Key *key)
{
@@ -495,18 +538,21 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
edit mode with shape keys blending applied */
if(GS(key->from->name) == ID_ME) {
Mesh *me;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
float (*co)[3];
int a;
me= (Mesh*)key->from;
- if(me->edit_mesh && me->edit_mesh->totvert == kb->totelem) {
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == kb->totelem) {
a= 0;
- co= MEM_callocN(sizeof(float)*3*me->edit_mesh->totvert, "key_block_get_data");
+ co= MEM_callocN(sizeof(float)*3*me->edit_btmesh->bm->totvert, "key_block_get_data");
- for(eve=me->edit_mesh->verts.first; eve; eve=eve->next, a++)
+ BM_ITER(eve, &iter, me->edit_btmesh->bm, BM_VERTS_OF_MESH, NULL) {
copy_v3_v3(co[a], eve->co);
+ a++;
+ }
*freedata= (char*)co;
return (char*)co;
@@ -1000,8 +1046,9 @@ static void do_key(const int start, int end, const int tot, char *poin, Key *key
static float *get_weights_array(Object *ob, char *vgroup)
{
MDeformVert *dvert= NULL;
- EditMesh *em= NULL;
- EditVert *eve;
+ BMEditMesh *em= NULL;
+ BMIter iter;
+ BMVert *eve;
int totvert= 0, defgrp_index= 0;
/* no vgroup string set? */
@@ -1013,8 +1060,8 @@ static float *get_weights_array(Object *ob, char *vgroup)
dvert= me->dvert;
totvert= me->totvert;
- if(me->edit_mesh && me->edit_mesh->totvert == totvert)
- em= me->edit_mesh;
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == totvert)
+ em= me->edit_btmesh;
}
else if(ob->type==OB_LATTICE) {
Lattice *lt= ob->data;
@@ -1033,8 +1080,9 @@ static float *get_weights_array(Object *ob, char *vgroup)
weights= MEM_callocN(totvert*sizeof(float), "weights");
if(em) {
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert) {
weights[i]= defvert_find_weight(dvert, defgrp_index);
@@ -1451,7 +1499,8 @@ KeyBlock *add_keyblock(Key *key, const char *name)
// XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
kb->adrcode= tot-1;
-
+ kb->uid = key->uidgen++;
+
key->totkey++;
if(key->totkey==1) key->refkey= kb;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 7332b89f629..4155551763e 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -808,7 +808,7 @@ void free_libblock(ListBase *lb, void *idv)
free_object((Object *)id);
break;
case ID_ME:
- free_mesh((Mesh *)id);
+ free_mesh((Mesh *)id, 1);
break;
case ID_CU:
free_curve((Curve *)id);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index ec9d4873057..e106ebae63d 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -41,16 +41,19 @@
#include "DNA_key_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_ipo_types.h"
+#include "DNA_customdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
-#include "BLI_utildefines.h"
+#include "BLI_scanfill.h"
#include "BKE_animsys.h"
#include "BKE_main.h"
+#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -64,20 +67,316 @@
#include "BKE_curve.h"
/* -- */
#include "BKE_object.h"
+#include "BKE_tessmesh.h"
+#include "BLI_edgehash.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_math.h"
+#include "BLI_cellalloc.h"
+#include "BLI_array.h"
+#include "BLI_edgehash.h"
+#include "bmesh.h"
+
+enum {
+ MESHCMP_DVERT_WEIGHTMISMATCH = 1,
+ MESHCMP_DVERT_GROUPMISMATCH,
+ MESHCMP_DVERT_TOTGROUPMISMATCH,
+ MESHCMP_LOOPCOLMISMATCH,
+ MESHCMP_LOOPUVMISMATCH,
+ MESHCMP_LOOPMISMATCH,
+ MESHCMP_POLYVERTMISMATCH,
+ MESHCMP_POLYMISMATCH,
+ MESHCMP_EDGEUNKNOWN,
+ MESHCMP_VERTCOMISMATCH,
+ MESHCMP_CDLAYERS_MISMATCH,
+};
-EditMesh *BKE_mesh_get_editmesh(Mesh *me)
+static const char *cmpcode_to_str(int code)
{
- return me->edit_mesh;
+ switch (code) {
+ case MESHCMP_DVERT_WEIGHTMISMATCH:
+ return "Vertex Weight Mismatch";
+ case MESHCMP_DVERT_GROUPMISMATCH:
+ return "Vertex Group Mismatch";
+ case MESHCMP_DVERT_TOTGROUPMISMATCH:
+ return "Vertex Doesn't Belong To Same Number Of Groups";
+ case MESHCMP_LOOPCOLMISMATCH:
+ return "Vertex Color Mismatch";
+ case MESHCMP_LOOPUVMISMATCH:
+ return "UV Mismatch";
+ case MESHCMP_LOOPMISMATCH:
+ return "Loop Mismatch";
+ case MESHCMP_POLYVERTMISMATCH:
+ return "Loop Vert Mismatch In Poly Test";
+ case MESHCMP_POLYMISMATCH:
+ return "Loop Vert Mismatch";
+ case MESHCMP_EDGEUNKNOWN:
+ return "Edge Mismatch";
+ case MESHCMP_VERTCOMISMATCH:
+ return "Vertex Coordinate Mismatch";
+ case MESHCMP_CDLAYERS_MISMATCH:
+ "CustomData Layer Count Mismatch";
+ default:
+ return "Mesh Comparison Code Unknown";
+ }
}
-void BKE_mesh_end_editmesh(Mesh *UNUSED(me), EditMesh *UNUSED(em))
+/*thresh is threshold for comparing vertices, uvs, vertex colors,
+ weights, etc.*/
+static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, float thresh)
{
+ CustomDataLayer *l1, *l2;
+ int i, i1=0, i2=0, tot, j;
+
+ for (i=0; i<c1->totlayer; i++) {
+ if (ELEM7(c1->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i1++;
+ }
+
+ for (i=0; i<c2->totlayer; i++) {
+ if (ELEM7(c2->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i2++;
+ }
+
+ if (i1 != i2)
+ return MESHCMP_CDLAYERS_MISMATCH;
+
+ l1 = c1->layers; l2 = c2->layers;
+ tot = i1;
+ i1 = 0; i2 = 0;
+ for (i=0; i < tot; i++) {
+ while (i1 < c1->totlayer && !ELEM7(l1->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i1++, l1++;
+
+ while (i2 < c2->totlayer && !ELEM7(l2->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i2++, l2++;
+
+ if (l1->type == CD_MVERT) {
+ MVert *v1 = l1->data;
+ MVert *v2 = l2->data;
+ int vtot = m1->totvert;
+
+ for (j=0; j<vtot; j++, v1++, v2++) {
+ if (len_v3v3(v1->co, v2->co) > thresh)
+ return MESHCMP_VERTCOMISMATCH;
+ /*I don't care about normals, let's just do coodinates*/
+ }
+ }
+
+ /*we're order-agnostic for edges here*/
+ if (l1->type == CD_MEDGE) {
+ MEdge *e1 = l1->data;
+ MEdge *e2 = l2->data;
+ EdgeHash *eh = BLI_edgehash_new();
+ int etot = m1->totedge;
+
+ for (j=0; j<etot; j++, e1++) {
+ BLI_edgehash_insert(eh, e1->v1, e1->v2, e1);
+ }
+
+ for (j=0; j<etot; j++, e2++) {
+ if (!BLI_edgehash_lookup(eh, e2->v1, e2->v2))
+ return MESHCMP_EDGEUNKNOWN;
+ }
+ BLI_edgehash_free(eh, NULL);
+ }
+
+ if (l1->type == CD_MPOLY) {
+ MPoly *p1 = l1->data;
+ MPoly *p2 = l2->data;
+ int ptot = m1->totpoly;
+
+ for (j=0; j<ptot; j++, p1++, p2++) {
+ MLoop *lp1, *lp2;
+ int k;
+
+ if (p1->totloop != p2->totloop)
+ return MESHCMP_POLYMISMATCH;
+
+ lp1 = m1->mloop + p1->loopstart;
+ lp2 = m2->mloop + p2->loopstart;
+
+ for (k=0; k<p1->totloop; k++, lp1++, lp2++) {
+ if (lp1->v != lp2->v)
+ return MESHCMP_POLYVERTMISMATCH;
+ }
+ }
+ }
+ if (l1->type == CD_MLOOP) {
+ MLoop *lp1 = l1->data;
+ MLoop *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (lp1->v != lp2->v)
+ return MESHCMP_LOOPMISMATCH;
+ }
+ }
+ if (l1->type == CD_MLOOPUV) {
+ MLoopUV *lp1 = l1->data;
+ MLoopUV *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (len_v2v2(lp1->uv, lp2->uv) > thresh)
+ return MESHCMP_LOOPUVMISMATCH;
+ }
+ }
+
+ if (l1->type == CD_MLOOPCOL) {
+ MLoopCol *lp1 = l1->data;
+ MLoopCol *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (ABS(lp1->r - lp2->r) > thresh ||
+ ABS(lp1->g - lp2->g) > thresh ||
+ ABS(lp1->b - lp2->b) > thresh ||
+ ABS(lp1->a - lp2->a) > thresh)
+ {
+ return MESHCMP_LOOPCOLMISMATCH;
+ }
+ }
+ }
+
+ if (l1->type == CD_MDEFORMVERT) {
+ MDeformVert *dv1 = l1->data;
+ MDeformVert *dv2 = l2->data;
+ int dvtot = m1->totvert;
+
+ for (j=0; j<dvtot; j++, dv1++, dv2++) {
+ int k;
+ MDeformWeight *dw1 = dv1->dw, *dw2=dv2->dw;
+
+ if (dv1->totweight != dv2->totweight)
+ return MESHCMP_DVERT_TOTGROUPMISMATCH;
+
+ for (k=0; k<dv1->totweight; k++, dw1++, dw2++) {
+ if (dw1->def_nr != dw2->def_nr)
+ return MESHCMP_DVERT_GROUPMISMATCH;
+ if (ABS(dw1->weight - dw2->weight) > thresh)
+ return MESHCMP_DVERT_WEIGHTMISMATCH;
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*used for testing. returns an error string the two meshes don't match*/
+const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
+{
+ int c;
+
+ if (!me1 || !me2)
+ return "Requires two input meshes";
+
+ if (me1->totvert != me2->totvert)
+ return "Number of verts don't match";
+
+ if (me1->totedge != me2->totedge)
+ return "Number of edges don't match";
+
+ if (me1->totpoly != me2->totpoly)
+ return "Number of faces don't match";
+
+ if (me1->totloop !=me2->totloop)
+ return "Number of loops don't match";
+
+ if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ if ((c = customdata_compare(&me1->edata, &me2->edata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ if ((c = customdata_compare(&me1->ldata, &me2->ldata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ if ((c = customdata_compare(&me1->pdata, &me2->pdata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ return NULL;
}
+static void mesh_ensure_tesselation_customdata(Mesh *me)
+{
+ int tottex, totcol;
+
+ tottex = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ totcol = CustomData_number_of_layers(&me->fdata, CD_MCOL);
+
+ if (tottex != CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY) ||
+ totcol != CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL))
+ {
+ CustomData_free(&me->fdata, me->totface);
+
+ me->mface = NULL;
+ me->mtface = NULL;
+ me->mcol = NULL;
+ me->totface = 0;
+
+ memset(&me->fdata, 0, sizeof(&me->fdata));
+
+ CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
+ printf("Warning! Tesselation uvs or vcol data got out of sync, had to reset!\n");
+ }
+}
+
+/*this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
+ mloopcol and mcol) have the same relative active/render/clone/mask indices.*/
+static void mesh_update_linked_customdata(Mesh *me)
+{
+ int act;
+
+ if (me->edit_btmesh)
+ BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
+
+ mesh_ensure_tesselation_customdata(me);
+
+ if (CustomData_has_layer(&me->pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_active(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_render_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_render(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_clone_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_clone(&me->fdata, CD_MTFACE, act);
+
+ act = CustomData_get_stencil_layer(&me->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(&me->ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_stencil(&me->fdata, CD_MTFACE, act);
+ }
+
+ if (CustomData_has_layer(&me->ldata, CD_MLOOPCOL)) {
+ act = CustomData_get_active_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_active(&me->fdata, CD_MCOL, act);
+
+ act = CustomData_get_render_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_render(&me->fdata, CD_MCOL, act);
+
+ act = CustomData_get_clone_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_clone(&me->fdata, CD_MCOL, act);
+
+ act = CustomData_get_stencil_layer(&me->ldata, CD_MLOOPCOL);
+ CustomData_set_layer_stencil(&me->fdata, CD_MCOL, act);
+ }
+}
void mesh_update_customdata_pointers(Mesh *me)
{
+ mesh_update_linked_customdata(me);
+
me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
@@ -87,6 +386,13 @@ void mesh_update_customdata_pointers(Mesh *me)
me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
+
+ me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
+ me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
+
+ me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
+ me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
+ me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
}
/* Note: unlinking is called when me->id.us is 0, question remains how
@@ -117,9 +423,10 @@ void unlink_mesh(Mesh *me)
/* do not free mesh itself */
-void free_mesh(Mesh *me)
+void free_mesh(Mesh *me, int unlink)
{
- unlink_mesh(me);
+ if (unlink)
+ unlink_mesh(me);
if(me->pv) {
if(me->pv->vert_map) MEM_freeN(me->pv->vert_map);
@@ -135,7 +442,9 @@ void free_mesh(Mesh *me)
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
-
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
if(me->adt) {
BKE_free_animdata(&me->id);
me->adt= NULL;
@@ -145,7 +454,7 @@ void free_mesh(Mesh *me)
if(me->bb) MEM_freeN(me->bb);
if(me->mselect) MEM_freeN(me->mselect);
- if(me->edit_mesh) MEM_freeN(me->edit_mesh);
+ if(me->edit_btmesh) MEM_freeN(me->edit_btmesh);
}
void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
@@ -160,7 +469,7 @@ void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
for (i=0; i<copycount; i++){
if (src[i].dw){
- dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
+ dst[i].dw = BLI_cellalloc_calloc (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
}
}
@@ -179,7 +488,7 @@ void free_dverts(MDeformVert *dvert, int totvert)
/* Free any special data from the verts */
for (i=0; i<totvert; i++){
- if (dvert[i].dw) MEM_freeN (dvert[i].dw);
+ if (dvert[i].dw) BLI_cellalloc_free (dvert[i].dw);
}
MEM_freeN (dvert);
}
@@ -204,6 +513,7 @@ Mesh *copy_mesh(Mesh *me)
{
Mesh *men;
MTFace *tface;
+ MTexPoly *txface;
int a, i;
men= copy_libblock(&me->id);
@@ -217,6 +527,8 @@ Mesh *copy_mesh(Mesh *me)
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
+ CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
+ CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
mesh_update_customdata_pointers(men);
/* ensure indirect linked data becomes lib-extern */
@@ -230,8 +542,18 @@ Mesh *copy_mesh(Mesh *me)
}
}
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ txface= (MTexPoly*)me->pdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++)
+ if(txface->tpage)
+ id_lib_extern((ID*)txface->tpage);
+ }
+ }
+
men->mselect= NULL;
- men->edit_mesh= NULL;
+ men->edit_btmesh= NULL;
men->pv= NULL; /* looks like this is no-longer supported but NULL just incase */
men->bb= MEM_dupallocN(men->bb);
@@ -242,21 +564,50 @@ Mesh *copy_mesh(Mesh *me)
return men;
}
+BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
+{
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+
+ bm = BM_Make_Mesh(ob, allocsize);
+
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p set_shapekey=%i", me, ob, 1);
+
+ return bm;
+}
+
static void expand_local_mesh(Mesh *me)
{
id_lib_extern((ID *)me->texcomesh);
if(me->mtface) {
- MTFace *tface;
int a, i;
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ MTexPoly *txface= (MTexPoly*)me->fdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++) {
+ /* special case: ima always local immediately */
+ if(txface->tpage) {
+ if(txface->tpage) {
+ id_lib_extern((ID *)txface->tpage);
+ }
+ }
+ }
+ }
+ }
+
for(i=0; i<me->fdata.totlayer; i++) {
if(me->fdata.layers[i].type == CD_MTFACE) {
- tface= (MTFace*)me->fdata.layers[i].data;
+ MTFace *tface= (MTFace*)me->fdata.layers[i].data;
for(a=0; a<me->totface; a++, tface++) {
+ /* special case: ima always local immediately */
if(tface->tpage) {
- id_lib_extern((ID *)tface->tpage);
+ if(tface->tpage) {
+ id_lib_extern((ID *)tface->tpage);
+ }
}
}
}
@@ -272,7 +623,7 @@ void make_local_mesh(Mesh *me)
{
Main *bmain= G.main;
Object *ob;
- int is_local= FALSE, is_lib= FALSE;
+ int local=0, lib=0;
/* - only lib users: do nothing
* - only local users: set flag
@@ -281,28 +632,32 @@ void make_local_mesh(Mesh *me)
if(me->id.lib==NULL) return;
if(me->id.us==1) {
- id_clear_lib_data(bmain, &me->id);
+ me->id.lib= NULL;
+ me->id.flag= LIB_LOCAL;
+
+ new_id(&bmain->mesh, (ID *)me, NULL);
expand_local_mesh(me);
return;
}
- for(ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) {
+ for(ob= bmain->object.first; ob && ELEM(0, lib, local); ob= ob->id.next) {
if(me == ob->data) {
- if(ob->id.lib) is_lib= TRUE;
- else is_local= TRUE;
+ if(ob->id.lib) lib= 1;
+ else local= 1;
}
}
- if(is_local && is_lib == FALSE) {
- id_clear_lib_data(bmain, &me->id);
+ if(local && lib==0) {
+ me->id.lib= NULL;
+ me->id.flag= LIB_LOCAL;
+
+ new_id(&bmain->mesh, (ID *)me, NULL);
expand_local_mesh(me);
}
- else if(is_local && is_lib) {
+ else if(local && lib) {
Mesh *men= copy_mesh(me);
men->id.us= 0;
-
- /* Remap paths of new ID using old library as base. */
BKE_id_lib_local_paths(bmain, &men->id);
for(ob= bmain->object.first; ob; ob= ob->id.next) {
@@ -581,13 +936,17 @@ static void mfaces_strip_loose(MFace *mface, int *totface)
}
/* Create edges based on known verts and faces */
-static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(totvert), int totface,
+static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
+ MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
int old, MEdge **alledge, int *_totedge)
{
+ MPoly *mpoly;
+ MLoop *mloop;
MFace *mface;
MEdge *medge;
+ EdgeHash *hash = BLI_edgehash_new();
struct edgesort *edsort, *ed;
- int a, totedge=0, final=0;
+ int a, b, totedge=0, final=0;
/* we put all edges in array, sort them, and detect doubles that way */
@@ -659,6 +1018,26 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(
medge->flag |= ME_EDGERENDER;
MEM_freeN(edsort);
+
+ /*set edge members of mloops*/
+ medge= *alledge;
+ for (a=0; a<*_totedge; a++, medge++) {
+ BLI_edgehash_insert(hash, medge->v1, medge->v2, SET_INT_IN_POINTER(a));
+ }
+
+ mpoly = allpoly;
+ for (a=0; a<totpoly; a++, mpoly++) {
+ mloop = allloop + mpoly->loopstart;
+ for (b=0; b<mpoly->totloop; b++) {
+ int v1, v2;
+
+ v1 = mloop[b].v;
+ v2 = mloop[(b+1)%mpoly->totloop].v;
+ mloop[b].e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(hash, v1, v2));
+ }
+ }
+
+ BLI_edgehash_free(hash, NULL);
}
void make_edges(Mesh *me, int old)
@@ -666,7 +1045,7 @@ void make_edges(Mesh *me, int old)
MEdge *medge;
int totedge=0;
- make_edges_mdata(me->mvert, me->mface, me->totvert, me->totface, old, &medge, &totedge);
+ make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly, me->totvert, me->totface, me->totloop, me->totpoly, old, &medge, &totedge);
if(totedge==0) {
/* flag that mesh has edges */
me->medge = medge;
@@ -762,31 +1141,43 @@ void mball_to_mesh(ListBase *lb, Mesh *me)
}
make_edges(me, 0); // all edges
- }
+ convert_mfaces_to_mpolys(me);
+
+ me->totface = mesh_recalcTesselation(
+ &me->fdata, &me->ldata, &me->pdata,
+ me->mvert, me->totface, me->totloop, me->totpoly);
+
+ mesh_update_customdata_pointers(me);
+ }
}
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
/* return non-zero on error */
int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
- MEdge **alledge, int *totedge, MFace **allface, int *totface)
+ MEdge **alledge, int *totedge, MFace **allface, MLoop **allloop, MPoly **allpoly,
+ int *totface, int *totloop, int *totpoly)
{
return nurbs_to_mdata_customdb(ob, &ob->disp,
- allvert, totvert, alledge, totedge, allface, totface);
+ allvert, totvert, alledge, totedge, allface, allloop, allpoly, totface, totloop, totpoly);
}
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
/* use specified dispbase */
int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int *_totvert,
- MEdge **alledge, int *_totedge, MFace **allface, int *_totface)
+ MEdge **alledge, int *_totedge, MFace **allface, MLoop **allloop, MPoly **allpoly,
+ int *_totface, int *_totloop, int *_totpoly)
{
DispList *dl;
Curve *cu;
MVert *mvert;
MFace *mface;
+ MPoly *mpoly;
+ MLoop *mloop;
float *data;
int a, b, ofs, vertcount, startvert, totvert=0, totvlak=0;
int p1, p2, p3, p4, *index;
int conv_polys= 0;
+ int i, j;
cu= ob->data;
@@ -825,7 +1216,9 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int
*allvert= mvert= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mvert");
*allface= mface= MEM_callocN(sizeof (MFace) * totvlak, "nurbs_init mface");
-
+ *allloop = mloop = MEM_callocN(sizeof(MLoop) * totvlak * 4, "nurbs_init mloop");
+ *allpoly = mpoly = MEM_callocN(sizeof(MPoly) * totvlak * 4, "nurbs_init mloop");
+
/* verts and faces */
vertcount= 0;
@@ -963,11 +1356,35 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int
dl= dl->next;
}
-
+
+ mface= *allface;
+ j = 0;
+ for (i=0; i<totvert; i++, mpoly++, mface++) {
+ int k;
+
+ if (!mface->v3) {
+ mpoly--;
+ i--;
+ continue;
+ }
+
+ if (mface >= *allface + totvlak)
+ break;
+
+ mpoly->flag |= mface->flag & ME_SMOOTH;
+ mpoly->loopstart= j;
+ mpoly->totloop= mface->v4 ? 4 : 3;
+ for (k=0; k<mpoly->totloop; k++, mloop++, j++) {
+ mloop->v = (&mface->v1)[k];
+ }
+ }
+
+ *_totpoly= i;
+ *_totloop= j;
*_totvert= totvert;
*_totface= totvlak;
- make_edges_mdata(*allvert, *allface, totvert, totvlak, 0, alledge, _totedge);
+ make_edges_mdata(*allvert, *allface, *allloop, *allpoly, totvert, totvlak, *_totloop, *_totpoly, 0, alledge, _totedge);
mfaces_strip_loose(*allface, _totface);
return 0;
@@ -984,12 +1401,14 @@ void nurbs_to_mesh(Object *ob)
MVert *allvert= NULL;
MEdge *alledge= NULL;
MFace *allface= NULL;
- int totvert, totedge, totface;
+ MLoop *allloop = NULL;
+ MPoly *allpoly = NULL;
+ int totvert, totedge, totface, totloop, totpoly;
cu= ob->data;
if (dm == NULL) {
- if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
+ if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &allloop, &allpoly, &totface, &totloop, &totpoly) != 0) {
/* Error initializing */
return;
}
@@ -999,15 +1418,19 @@ void nurbs_to_mesh(Object *ob)
me->totvert= totvert;
me->totface= totface;
me->totedge= totedge;
+ me->totloop = totloop;
+ me->totpoly = totpoly;
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
- me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, allface, me->totface);
me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
+ me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, allface, me->totface);
+ me->mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop);
+ me->mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly);
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
} else {
me= add_mesh("Mesh");
- DM_to_mesh(dm, me);
+ DM_to_mesh(dm, me, ob);
}
me->totcol= cu->totcol;
@@ -1068,10 +1491,10 @@ void mesh_to_curve(Scene *scene, Object *ob)
MVert *mverts= dm->getVertArray(dm);
MEdge *med, *medge= dm->getEdgeArray(dm);
- MFace *mf, *mface= dm->getFaceArray(dm);
+ MFace *mf, *mface= dm->getTessFaceArray(dm);
int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
int totedges = 0;
int i, needsFree = 0;
@@ -1234,10 +1657,16 @@ void mesh_to_curve(Scene *scene, Object *ob)
void mesh_delete_material_index(Mesh *me, short index)
{
- MFace *mf;
int i;
- for (i=0, mf=me->mface; i<me->totface; i++, mf++) {
+ for (i=0; i<me->totpoly; i++) {
+ MPoly *mp = &((MPoly*) me->mpoly)[i];
+ if (mp->mat_nr && mp->mat_nr>=index)
+ mp->mat_nr--;
+ }
+
+ for (i=0; i<me->totface; i++) {
+ MFace *mf = &((MFace*) me->mface)[i];
if (mf->mat_nr && mf->mat_nr>=index)
mf->mat_nr--;
}
@@ -1248,6 +1677,16 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
Mesh *me = meshOb->data;
int i;
+ for (i=0; i<me->totpoly; i++) {
+ MPoly *mp = &((MPoly*) me->mpoly)[i];
+
+ if (enableSmooth) {
+ mp->flag |= ME_SMOOTH;
+ } else {
+ mp->flag &= ~ME_SMOOTH;
+ }
+ }
+
for (i=0; i<me->totface; i++) {
MFace *mf = &((MFace*) me->mface)[i];
@@ -1258,10 +1697,98 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
}
}
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop,
+ me->totpoly, NULL, NULL, 0, NULL, NULL);
}
-void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
+void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys,
+ int UNUSED(numLoops), int numPolys, float (*polyNors_r)[3], MFace *mfaces, int numFaces,
+ int *origIndexFace, float (*faceNors_r)[3])
+{
+ float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
+ float (*tnorms)[3], (*edgevecbuf)[3];
+ float **vertcos = NULL, **vertnos = NULL;
+ BLI_array_declare(vertcos);
+ BLI_array_declare(vertnos);
+ int i, j, maxPolyVerts = 0;
+ MFace *mf;
+ MPoly *mp;
+ MLoop *ml;
+
+ if (numPolys == 0) {
+ return;
+ }
+
+ mp = mpolys;
+ for (i=0; i<numPolys; i++, mp++) {
+ maxPolyVerts = MAX2(mp->totloop, maxPolyVerts);
+ }
+
+ if (maxPolyVerts == 0) {
+ return;
+ }
+
+ /*first go through and calculate normals for all the polys*/
+ edgevecbuf = MEM_callocN(sizeof(float)*3*maxPolyVerts, "edgevecbuf mesh.c");
+ tnorms = MEM_callocN(sizeof(float)*3*numVerts, "tnorms mesh.c");
+ if (!pnors)
+ pnors = MEM_callocN(sizeof(float)*3*numPolys, "poly_nors mesh.c");
+ if (!fnors)
+ fnors = MEM_callocN(sizeof(float)*3*numFaces, "face nors mesh.c");
+
+ mp = mpolys;
+ for (i=0; i<numPolys; i++, mp++) {
+ mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
+ ml = mloop + mp->loopstart;
+
+ BLI_array_empty(vertcos);
+ BLI_array_empty(vertnos);
+ for (j=0; j<mp->totloop; j++) {
+ int vindex = ml[j].v;
+ BLI_array_append(vertcos, mverts[vindex].co);
+ BLI_array_append(vertnos, tnorms[vindex]);
+ }
+
+ accumulate_vertex_normals_poly(vertnos, pnors[i], vertcos, edgevecbuf, mp->totloop);
+ }
+
+ /* following Mesh convention; we use vertex coordinate itself for normal in this case */
+ for(i=0; i<numVerts; i++) {
+ MVert *mv= &mverts[i];
+ float *no= tnorms[i];
+
+ if(normalize_v3(no) == 0.0f)
+ normalize_v3_v3(no, mv->co);
+
+ normal_float_to_short_v3(mv->no, no);
+ }
+
+ if (origIndexFace && fnors==faceNors_r && numFaces) {
+ mf = mfaces;
+ for (i=0; i<numFaces; i++, mf++, origIndexFace++) {
+ if (*origIndexFace < numPolys) {
+ VECCOPY(fnors[i], pnors[*origIndexFace]);
+ } else {
+ /*eek, we're not corrusponding to polys*/
+ printf("error in mesh_calc_normals; tesselation face indices are incorrect. normals may look bad.\n");
+ }
+ }
+ }
+
+ BLI_array_free(vertcos);
+ BLI_array_free(vertnos);
+ MEM_freeN(edgevecbuf);
+ MEM_freeN(tnorms);
+ if (fnors != faceNors_r)
+ MEM_freeN(fnors);
+ if (pnors != polyNors_r)
+ MEM_freeN(pnors);
+
+ fnors = pnors = NULL;
+
+}
+
+void mesh_calc_tessface_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
{
float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals");
@@ -1299,6 +1826,159 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces,
MEM_freeN(fnors);
}
+
+static void bmesh_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ MFace *mf;
+ int i;
+
+ mf = me->mface + findex;
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(&me->pdata, CD_MTEXPOLY, findex, i);
+
+ texpoly->tpage = texface->tpage;
+ texpoly->flag = texface->flag;
+ texpoly->transp = texface->transp;
+ texpoly->mode = texface->mode;
+ texpoly->tile = texface->tile;
+ texpoly->unwrap = texface->unwrap;
+
+ mloopuv = CustomData_get_n(&me->ldata, CD_MLOOPUV, loopstart, i);
+ mloopuv->uv[0] = texface->uv[0][0]; mloopuv->uv[1] = texface->uv[0][1]; mloopuv++;
+ mloopuv->uv[0] = texface->uv[1][0]; mloopuv->uv[1] = texface->uv[1][1]; mloopuv++;
+ mloopuv->uv[0] = texface->uv[2][0]; mloopuv->uv[1] = texface->uv[2][1]; mloopuv++;
+
+ if (mf->v4) {
+ mloopuv->uv[0] = texface->uv[3][0]; mloopuv->uv[1] = texface->uv[3][1]; mloopuv++;
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mloopcol = CustomData_get_n(&me->ldata, CD_MLOOPCOL, loopstart, i);
+ mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
+
+ mloopcol->r = mcol[0].r; mloopcol->g = mcol[0].g; mloopcol->b = mcol[0].b; mloopcol->a = mcol[0].a; mloopcol++;
+ mloopcol->r = mcol[1].r; mloopcol->g = mcol[1].g; mloopcol->b = mcol[1].b; mloopcol->a = mcol[1].a; mloopcol++;
+ mloopcol->r = mcol[2].r; mloopcol->g = mcol[2].g; mloopcol->b = mcol[2].b; mloopcol->a = mcol[2].a; mloopcol++;
+ if (mf->v4) {
+ mloopcol->r = mcol[3].r; mloopcol->g = mcol[3].g; mloopcol->b = mcol[3].b; mloopcol->a = mcol[3].a; mloopcol++;
+ }
+ }
+
+ if (CustomData_has_layer(&me->fdata, CD_MDISPS)) {
+ MDisps *ld = CustomData_get(&me->ldata, loopstart, CD_MDISPS);
+ MDisps *fd = CustomData_get(&me->fdata, findex, CD_MDISPS);
+ float (*disps)[3] = fd->disps;
+ int i, tot = mf->v4 ? 4 : 3;
+ int side, corners;
+
+ corners = multires_mdisp_corners(fd);
+
+ if (corners == 0) {
+ /* Empty MDisp layers appear in at least one of the sintel.blend files.
+ Not sure why this happens, but it seems fine to just ignore them here.
+ If corners==0 for a non-empty layer though, something went wrong. */
+ BLI_assert(fd->totdisp == 0);
+ }
+ else {
+ side = sqrt(fd->totdisp / corners);
+
+ for (i=0; i<tot; i++, disps += side*side, ld++) {
+ ld->totdisp = side*side;
+
+ if (ld->disps)
+ BLI_cellalloc_free(ld->disps);
+
+ ld->disps = BLI_cellalloc_calloc(sizeof(float)*3*side*side, "converted loop mdisps");
+ if (fd->disps) {
+ memcpy(ld->disps, disps, sizeof(float)*3*side*side);
+ }
+ }
+ }
+ }
+}
+
+void convert_mfaces_to_mpolys(Mesh *mesh)
+{
+ MFace *mf;
+ MLoop *ml;
+ MPoly *mp;
+ MEdge *me;
+ EdgeHash *eh;
+ int numTex, numCol;
+ int i, j, totloop;
+
+ mesh->totpoly = mesh->totface;
+ mesh->mpoly = MEM_callocN(sizeof(MPoly)*mesh->totpoly, "mpoly converted");
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_ASSIGN, mesh->mpoly, mesh->totpoly);
+
+ numTex = CustomData_number_of_layers(&mesh->fdata, CD_MTFACE);
+ numCol = CustomData_number_of_layers(&mesh->fdata, CD_MCOL);
+
+ totloop = 0;
+ mf = mesh->mface;
+ for (i=0; i<mesh->totface; i++, mf++) {
+ totloop += mf->v4 ? 4 : 3;
+ }
+
+ mesh->totloop = totloop;
+ mesh->mloop = MEM_callocN(sizeof(MLoop)*mesh->totloop, "mloop converted");
+
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_ASSIGN, mesh->mloop, totloop);
+ CustomData_to_bmeshpoly(&mesh->fdata, &mesh->pdata, &mesh->ldata,
+ mesh->totloop, mesh->totpoly);
+
+ eh = BLI_edgehash_new();
+
+ /*build edge hash*/
+ me = mesh->medge;
+ for (i=0; i<mesh->totedge; i++, me++) {
+ BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
+ }
+
+ j = 0; /*current loop index*/
+ ml = mesh->mloop;
+ mf = mesh->mface;
+ mp = mesh->mpoly;
+ for (i=0; i<mesh->totface; i++, mf++, mp++) {
+ mp->loopstart = j;
+
+ mp->totloop = mf->v4 ? 4 : 3;
+
+ mp->mat_nr = mf->mat_nr;
+ mp->flag = mf->flag;
+
+ #define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++;}
+
+ ML(v1, v2);
+ ML(v2, v3);
+ if (mf->v4) {
+ ML(v3, v4);
+ ML(v4, v1);
+ } else {
+ ML(v3, v1);
+ }
+
+ #undef ML
+
+ bmesh_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol);
+ }
+
+ /* note, we dont convert FGons at all, these are not even real ngons,
+ * they have their own UV's, colors etc - its more an editing feature. */
+
+ mesh_update_customdata_pointers(mesh);
+
+ BLI_edgehash_free(eh, NULL);
+}
+
float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
{
int i, numVerts = me->totvert;
@@ -1306,27 +1986,32 @@ float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
if (numVerts_r) *numVerts_r = numVerts;
for (i=0; i<numVerts; i++)
- VECCOPY(cos[i], me->mvert[i].co);
+ copy_v3_v3(cos[i], me->mvert[i].co);
return cos;
}
-UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
+
+/* ngon version wip, based on EDBM_make_uv_vert_map */
+/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
+ * but for now this replaces it because its unused. */
+
+UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit)
{
UvVertMap *vmap;
UvMapVert *buf;
- MFace *mf;
+ MPoly *mp;
unsigned int a;
int i, totuv, nverts;
totuv = 0;
/* generate UvMapVert array */
- mf= mface;
- for(a=0; a<totface; a++, mf++)
- if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL)))
- totuv += (mf->v4)? 4: 3;
-
+ mp= mpoly;
+ for(a=0; a<totpoly; a++, mp++)
+ if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL)))
+ totuv += mp->totloop;
+
if(totuv==0)
return NULL;
@@ -1342,17 +2027,17 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
return NULL;
}
- mf= mface;
- for(a=0; a<totface; a++, mf++) {
- if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))) {
- nverts= (mf->v4)? 4: 3;
+ mp= mpoly;
+ for(a=0; a<totpoly; a++, mp++) {
+ if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
+ nverts= mp->totloop;
for(i=0; i<nverts; i++) {
buf->tfindex= i;
buf->f= a;
buf->separate = 0;
- buf->next= vmap->vert[*(&mf->v1 + i)];
- vmap->vert[*(&mf->v1 + i)]= buf;
+ buf->next= vmap->vert[mloop[mp->loopstart + i].v];
+ vmap->vert[mloop[mp->loopstart + i].v]= buf;
buf++;
}
}
@@ -1370,14 +2055,14 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
v->next= newvlist;
newvlist= v;
- uv= tface[v->f].uv[v->tfindex];
+ uv= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
lastv= NULL;
iterv= vlist;
while(iterv) {
next= iterv->next;
- uv2= tface[iterv->f].uv[iterv->tfindex];
+ uv2= mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
sub_v2_v2v2(uvdiff, uv2, uv);
@@ -1524,6 +2209,289 @@ void mesh_pmv_off(Mesh *me)
}
}
+void mesh_loops_to_tri_corners(CustomData *fdata, CustomData *ldata,
+ CustomData *pdata, int lindex[3], int findex,
+ int polyindex)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+ int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
+ int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ for (j=0; j<3; j++) {
+ mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+
+ for (j=0; j<3; j++) {
+ mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<3; j++) {
+ mloopcol = CustomData_get(ldata, lindex[j], CD_WEIGHT_MLOOPCOL);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
+/*
+ this function recreates a tesselation.
+ returns number of tesselation faces.
+ */
+int mesh_recalcTesselation(CustomData *fdata,
+ CustomData *ldata, CustomData *pdata,
+ MVert *mvert, int totface, int UNUSED(totloop),
+ int totpoly)
+{
+ MPoly *mp, *mpoly;
+ MLoop *ml, *mloop;
+ MFace *mf = NULL, *mface;
+ BLI_array_declare(mf);
+ EditVert *v, *lastv, *firstv;
+ EditFace *f;
+ int *origIndex = NULL;
+ BLI_array_declare(origIndex);
+ int *polyIndex = NULL;
+ BLI_array_declare(polyIndex);
+ int i, j, k, lindex[4], *polyorigIndex;
+ int numTex, numCol;
+
+ mpoly = CustomData_get_layer(pdata, CD_MPOLY);
+ mloop = CustomData_get_layer(ldata, CD_MLOOP);
+
+ numTex = CustomData_number_of_layers(ldata, CD_MLOOPUV);
+ numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
+
+ k = 0;
+ mp = mpoly;
+ polyorigIndex = CustomData_get_layer(pdata, CD_ORIGINDEX);
+ for (i=0; i<totpoly; i++, mp++) {
+ if (mp->totloop > 2) {
+ ml = mloop + mp->loopstart;
+
+ BLI_begin_edgefill();
+ firstv = NULL;
+ lastv = NULL;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v = BLI_addfillvert(mvert[ml->v].co);
+
+ v->keyindex = mp->loopstart + j;
+
+ if (lastv)
+ BLI_addfilledge(lastv, v);
+
+ if (!firstv)
+ firstv = v;
+ lastv = v;
+ }
+ BLI_addfilledge(lastv, firstv);
+
+ BLI_edgefill(2);
+ for (f=fillfacebase.first; f; f=f->next) {
+ BLI_array_growone(mf);
+ BLI_array_append(polyIndex, i);
+
+ /*these are loop indices, they'll be transformed
+ into vert indices later.*/
+ mf[k].v1 = f->v1->keyindex;
+ mf[k].v2 = f->v2->keyindex;
+ mf[k].v3 = f->v3->keyindex;
+ mf[k].v4 = 0;
+
+ mf[k].mat_nr = mp->mat_nr;
+ mf[k].flag = mp->flag;
+
+ if (polyorigIndex) {
+ BLI_array_append(origIndex, polyorigIndex[polyIndex[k]]);
+ }
+
+ k++;
+ }
+
+ BLI_end_edgefill();
+ }
+ }
+
+ CustomData_free(fdata, totface);
+ memset(fdata, 0, sizeof(CustomData));
+ totface = k;
+
+ CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mf, totface);
+ CustomData_add_layer(fdata, CD_POLYINDEX, CD_ASSIGN, polyIndex, totface);
+ if (origIndex) {
+ CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, origIndex, totface);
+ }
+
+ CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
+
+ /* If polys have a normals layer, copying that to faces can help
+ avoid the need to recalculate normals later */
+ if (CustomData_has_layer(pdata, CD_NORMAL)) {
+ float *pnors = CustomData_get_layer(pdata, CD_NORMAL);
+ float *fnors = CustomData_add_layer(fdata, CD_NORMAL, CD_CALLOC, NULL, totface);
+ for (i=0; i<totface; i++, fnors++) {
+ copy_v3_v3(fnors, &pnors[polyIndex[i]]);
+ }
+ }
+
+ mface = mf;
+ for (i=0; i<totface; i++, mf++) {
+ /*sort loop indices to ensure winding is correct*/
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+ if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+ if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+
+ lindex[0] = mf->v1;
+ lindex[1] = mf->v2;
+ lindex[2] = mf->v3;
+
+ /*transform loop indices to vert indices*/
+ mf->v1 = mloop[mf->v1].v;
+ mf->v2 = mloop[mf->v2].v;
+ mf->v3 = mloop[mf->v3].v;
+
+ mesh_loops_to_tri_corners(fdata, ldata, pdata,
+ lindex, i, polyIndex[i]);
+ }
+
+ return totface;
+}
+
+/*
+ * COMPUTE POLY NORMAL
+ *
+ * Computes the normal of a planar
+ * polygon See Graphics Gems for
+ * computing newell normal.
+ *
+*/
+static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvert, float *normal)
+{
+
+ MVert *v1, *v2, *v3;
+ double u[3], v[3], w[3];
+ double n[3] = {0.0, 0.0, 0.0}, l;
+ int i;
+
+ for(i = 0; i < mpoly->totloop; i++){
+ v1 = mvert + loopstart[i].v;
+ v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
+ v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
+
+ VECCOPY(u, v1->co);
+ VECCOPY(v, v2->co);
+ VECCOPY(w, v3->co);
+
+ /*this fixes some weird numerical error*/
+ if (i==0) {
+ u[0] += 0.0001f;
+ u[1] += 0.0001f;
+ u[2] += 0.0001f;
+ }
+
+ /* newell's method
+
+ so thats?:
+ (a[1] - b[1]) * (a[2] + b[2]);
+ a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
+
+ odd. half of that is the cross product. . .what's the
+ other half?
+
+ also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
+ */
+
+ n[0] += (u[1] - v[1]) * (u[2] + v[2]);
+ n[1] += (u[2] - v[2]) * (u[0] + v[0]);
+ n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ }
+
+ l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
+ l = sqrt(l);
+
+ if (l == 0.0) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+
+ return;
+ } else l = 1.0f / l;
+
+ n[0] *= l;
+ n[1] *= l;
+ n[2] *= l;
+
+ normal[0] = (float) n[0];
+ normal[1] = (float) n[1];
+ normal[2] = (float) n[2];
+}
+
+void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float *no)
+{
+ if(mpoly->totloop > 4) {
+ mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
+ }
+ else if(mpoly->totloop == 3){
+ MVert *v1, *v2, *v3;
+
+ v1 = mvarray + (loopstart++)->v;
+ v2 = mvarray + (loopstart++)->v;
+ v3 = mvarray + loopstart->v;
+ normal_tri_v3( no,v1->co, v2->co, v3->co);
+ }
+ else if(mpoly->totloop == 4){
+ MVert *v1, *v2, *v3, *v4;
+
+ v1 = mvarray + (loopstart++)->v;
+ v2 = mvarray + (loopstart++)->v;
+ v3 = mvarray + (loopstart++)->v;
+ v4 = mvarray + loopstart->v;
+ normal_quad_v3( no,v1->co, v2->co, v3->co, v4->co);
+ }
+ else{ /*horrible, two sided face!*/
+ no[0] = 0.0;
+ no[1] = 0.0;
+ no[2] = 1.0;
+ }
+}
+
/* basic vertex data functions */
int minmax_mesh(Mesh *me, float min[3], float max[3])
{
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index ec24f72874d..d8e91a140f7 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -358,7 +358,7 @@ int BKE_mesh_validate(Mesh *me, int do_verbose)
int BKE_mesh_validate_dm(DerivedMesh *dm)
{
- return BKE_mesh_validate_arrays(NULL, dm->getVertArray(dm), dm->getNumVerts(dm), dm->getEdgeArray(dm), dm->getNumEdges(dm), dm->getFaceArray(dm), dm->getNumFaces(dm), TRUE, FALSE);
+ return BKE_mesh_validate_arrays(NULL, dm->getVertArray(dm), dm->getNumVerts(dm), dm->getEdgeArray(dm), dm->getNumEdges(dm), dm->getTessFaceArray(dm), dm->getNumTessFaces(dm), TRUE, FALSE);
}
void BKE_mesh_calc_edges(Mesh *mesh, int update)
@@ -369,6 +369,7 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
MEdge *med, *med_orig;
EdgeHash *eh = BLI_edgehash_new();
int i, totedge, totface = mesh->totface;
+ int med_index;
if(mesh->totedge==0)
update= 0;
@@ -381,20 +382,37 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
BLI_edgehash_insert(eh, med->v1, med->v2, med);
}
- for (i = 0; i < totface; i++, mf++) {
- if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
- BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
- BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
-
- if (mf->v4) {
- if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
- BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
- BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
- } else {
- if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
- BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ if(mesh->totpoly) {
+ /* mesh loops (bmesh only) */
+ MPoly *mp= mesh->mpoly;
+ for(i=0; i < mesh->totpoly; i++, mp++) {
+ MLoop *l= &mesh->mloop[mp->loopstart];
+ int j, l_prev= (l + (mp->totloop-1))->v;
+ for (j=0; j < mp->totloop; j++, l++) {
+ if (!BLI_edgehash_haskey(eh, l_prev, l->v)) {
+ BLI_edgehash_insert(eh, l_prev, l->v, NULL);
+ }
+ l_prev= l->v;
+ }
+ }
+ }
+ else {
+ /* regular faces (note, we could remove this for bmesh - campbell) */
+ for (i = 0; i < totface; i++, mf++) {
+ if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
+ BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
+ BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
+
+ if (mf->v4) {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
+ BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
+ BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
+ } else {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
+ BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ }
}
}
@@ -415,9 +433,29 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
med->flag = ME_EDGEDRAW|ME_EDGERENDER|SELECT; /* select for newly created meshes which are selected [#25595] */
}
+
+ /* store the new edge index in the hash value */
+ BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
}
BLI_edgehashIterator_free(ehi);
+ if (mesh->totpoly) {
+ /* second pass, iterate through all loops again and assign
+ the newly created edges to them. */
+ MPoly *mp= mesh->mpoly;
+ for(i=0; i < mesh->totpoly; i++, mp++) {
+ MLoop *l= &mesh->mloop[mp->loopstart];
+ MLoop *l_prev= (l + (mp->totloop-1));
+ int j;
+ for (j=0; j < mp->totloop; j++, l++) {
+ /* lookup hashed edge index */
+ med_index = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, l_prev->v, l->v));
+ l_prev->e = med_index;
+ l_prev= l;
+ }
+ }
+ }
+
/* free old CustomData and assign new one */
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
new file mode 100644
index 00000000000..45c642fc0f3
--- /dev/null
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -0,0 +1,218 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Modifier stack implementation.
+ *
+ * BKE_modifier.h contains the function prototypes for this file.
+ *
+ */
+
+#include "string.h"
+#include "stdarg.h"
+#include "math.h"
+#include "float.h"
+#include "ctype.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_kdtree.h"
+#include "BLI_linklist.h"
+#include "BLI_rand.h"
+#include "BLI_edgehash.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_editVert.h"
+#include "BLI_array.h"
+
+#include "BKE_main.h"
+#include "BKE_anim.h"
+#include "BKE_bmesh.h"
+// XXX #include "BKE_booleanops.h"
+#include "BKE_cloth.h"
+#include "BKE_collision.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_curve.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_displist.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_multires.h"
+#include "BKE_lattice.h"
+#include "BKE_library.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_softbody.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+#include "BKE_tessmesh.h"
+
+#include "depsgraph_private.h"
+#include "BKE_deform.h"
+#include "BKE_shrinkwrap.h"
+
+#include "CCGSubSurf.h"
+#include "RE_shader_ext.h"
+#include "LOD_decimation.h"
+
+/*converts a cddm to a BMEditMesh. if existing is non-NULL, the
+ new geometry will be put in there.*/
+BMEditMesh *CDDM_To_BMesh(Object *ob, DerivedMesh *dm, BMEditMesh *existing)
+{
+ int allocsize[4] = {512, 512, 2048, 512};
+ BMesh *bm, bmold; /*bmold is for storing old customdata layout*/
+ BMEditMesh *em = existing;
+ MVert *mv, *mvert;
+ MEdge *me, *medge;
+ MPoly *mpoly, *mp;
+ MLoop *mloop, *ml;
+ BMVert *v, **vtable, **verts=NULL;
+ BMEdge *e, **etable, **edges=NULL;
+ BMFace *f;
+ BMIter liter;
+ BLI_array_declare(verts);
+ BLI_array_declare(edges);
+ int numTex, numCol;
+ int i, j, k, totvert, totedge, totface;
+
+ if (em) bm = em->bm;
+ else bm = BM_Make_Mesh(ob, allocsize);
+
+ bmold = *bm;
+
+ /*merge custom data layout*/
+ CustomData_bmesh_merge(&dm->vertData, &bm->vdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_VERT);
+ CustomData_bmesh_merge(&dm->edgeData, &bm->edata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_EDGE);
+ CustomData_bmesh_merge(&dm->loopData, &bm->ldata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_LOOP);
+ CustomData_bmesh_merge(&dm->polyData, &bm->pdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_FACE);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumFaces(dm);
+
+ vtable = MEM_callocN(sizeof(void**)*totvert, "vert table in BMDM_Copy");
+ etable = MEM_callocN(sizeof(void**)*totedge, "edge table in BMDM_Copy");
+
+ /*do verts*/
+ mv = mvert = dm->dupVertArray(dm);
+ for (i=0; i<totvert; i++, mv++) {
+ v = BM_Make_Vert(bm, mv->co, NULL);
+ normal_short_to_float_v3(v->no, mv->no);
+ v->head.hflag = MEFlags_To_BMFlags(mv->flag, BM_VERT);
+
+ CustomData_to_bmesh_block(&dm->vertData, &bm->vdata, i, &v->head.data);
+ vtable[i] = v;
+ }
+ MEM_freeN(mvert);
+
+ /*do edges*/
+ me = medge = dm->dupEdgeArray(dm);
+ for (i=0; i<totedge; i++, me++) {
+ e = BM_Make_Edge(bm, vtable[me->v1], vtable[me->v2], NULL, 0);
+
+ e->head.hflag = MEFlags_To_BMFlags(me->flag, BM_EDGE);
+
+ CustomData_to_bmesh_block(&dm->edgeData, &bm->edata, i, &e->head.data);
+ etable[i] = e;
+ }
+ MEM_freeN(medge);
+
+ /*do faces*/
+ mpoly = mp = dm->getPolyArray(dm);
+ mloop = dm->getLoopArray(dm);
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ BMLoop *l;
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ BLI_array_growone(verts);
+ BLI_array_growone(edges);
+
+ verts[j] = vtable[ml->v];
+ edges[j] = etable[ml->e];
+ }
+
+ f = BM_Make_Ngon(bm, verts[0], verts[1], edges, mp->totloop, 0);
+
+ if (!f)
+ continue;
+
+ f->head.hflag = MEFlags_To_BMFlags(mp->flag, BM_FACE);
+ f->mat_nr = mp->mat_nr;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ k = mp->loopstart;
+
+ for (j=0; l; l=BMIter_Step(&liter), k++) {
+ CustomData_to_bmesh_block(&dm->loopData, &bm->ldata, k, &l->head.data);
+ }
+
+ CustomData_to_bmesh_block(&dm->polyData, &bm->pdata,
+ i, &f->head.data);
+ }
+
+ MEM_freeN(vtable);
+ MEM_freeN(etable);
+
+ BLI_array_free(verts);
+ BLI_array_free(edges);
+
+ if (!em) em = BMEdit_Create(bm);
+ else BMEdit_RecalcTesselation(em);
+
+ return em;
+}
+
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index ae0774eb34f..6db24258dca 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -42,6 +42,7 @@
#include "BLI_pbvh.h"
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
@@ -50,6 +51,7 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_tessmesh.h"
#include "BKE_object.h"
@@ -64,7 +66,7 @@ static const int multires_grid_tot[] = {0, 4, 9, 25, 81, 289, 1089, 4225, 16641,
static const int multires_side_tot[] = {0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert);
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl);
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl);
DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob)
{
@@ -75,7 +77,7 @@ DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob
dm = mti->applyModifier(md, ob, tdm, 0, 1);
if (dm == tdm) {
- dm = CDDM_copy(tdm);
+ dm = CDDM_copy(tdm, 0);
}
return dm;
@@ -127,6 +129,9 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, int use_fi
static int multires_get_level(Object *ob, MultiresModifierData *mmd, int render)
{
+ if (!ob || !mmd)
+ return 0;
+
if(render)
return (mmd->modifier.scene)? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl): mmd->renderlvl;
else if(ob->mode == OB_MODE_SCULPT)
@@ -177,7 +182,7 @@ void multires_force_external_reload(Object *ob)
{
Mesh *me = get_mesh(ob);
- CustomData_external_reload(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ CustomData_external_reload(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
multires_force_update(ob);
}
@@ -234,7 +239,7 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
dm->getVertCos(dm, deformedVerts);
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0, 0);
- ndm= CDDM_copy(dm);
+ ndm= CDDM_copy(dm, 0);
CDDM_apply_vert_coords(ndm, deformedVerts);
MEM_freeN(deformedVerts);
@@ -253,26 +258,31 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
static int get_levels_from_disps(Object *ob)
{
Mesh *me = ob->data;
- MDisps *mdisp;
- int i, totlvl= 0;
-
- mdisp = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MDisps *mdisp, *md;
+ int i, j, totlvl= 0;
- for(i = 0; i < me->totface; ++i, ++mdisp) {
- int S = me->mface[i].v4 ? 4 : 3;
-
- if(mdisp->totdisp == 0) continue;
-
- while(1) {
- int side = (1 << (totlvl-1)) + 1;
- int lvl_totdisp = side*side*S;
- if(mdisp->totdisp == lvl_totdisp)
- break;
- else if(mdisp->totdisp < lvl_totdisp)
- --totlvl;
- else
- ++totlvl;
+ mdisp = CustomData_get_layer(&me->ldata, CD_MDISPS);
+ for(i = 0; i < me->totpoly; ++i) {
+ int S = me->mpoly[i].totloop;
+
+ md = mdisp + me->mpoly[i].loopstart;
+ for (j=0; j<me->mpoly[i].totloop; j++, md++) {
+ if(md->totdisp == 0) continue;
+
+ while(1) {
+ int side = (1 << (totlvl-1)) + 1;
+ int lvl_totdisp = side*side*S;
+ if(md->totdisp == lvl_totdisp)
+ break;
+ else if(md->totdisp < lvl_totdisp)
+ --totlvl;
+ else
+ ++totlvl;
+
+ }
+
+ break;
}
}
@@ -285,10 +295,10 @@ void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *o
Mesh *me = ob->data;
MDisps *mdisp;
- if(me->edit_mesh)
- mdisp = CustomData_get_layer(&me->edit_mesh->fdata, CD_MDISPS);
+ if(me->edit_btmesh)
+ mdisp = CustomData_get_layer(&me->edit_btmesh->bm->ldata, CD_MDISPS);
else
- mdisp = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisp = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(mdisp) {
mmd->totlvl = get_levels_from_disps(ob);
@@ -300,31 +310,27 @@ void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *o
static void multires_set_tot_mdisps(Mesh *me, int lvl)
{
- MDisps *mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MDisps *mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
int i;
if(mdisps) {
- for(i = 0; i < me->totface; i++) {
- if(mdisps[i].totdisp == 0) {
- int nvert = (me->mface[i].v4)? 4: 3;
- mdisps[i].totdisp = multires_grid_tot[lvl]*nvert;
- }
+ for(i = 0; i < me->totloop; i++, mdisps++) {
+ mdisps->totdisp = multires_grid_tot[lvl];
}
}
}
-static void multires_reallocate_mdisps(Mesh *me, MDisps *mdisps, int lvl)
+static void multires_reallocate_mdisps(int totloop, MDisps *mdisps, int lvl)
{
int i;
/* reallocate displacements to be filled in */
- for(i = 0; i < me->totface; ++i) {
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
- float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+ for(i = 0; i < totloop; ++i) {
+ int totdisp = multires_grid_tot[lvl];
+ float (*disps)[3] = BLI_cellalloc_calloc(sizeof(float) * 3 * totdisp, "multires disps");
if(mdisps[i].disps)
- MEM_freeN(mdisps[i].disps);
+ BLI_cellalloc_free(mdisps[i].disps);
mdisps[i].disps = disps;
mdisps[i].totdisp = totdisp;
@@ -385,44 +391,43 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
MDisps *mdisps;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
multires_force_update(ob);
if(mdisps && levels > 0) {
if(lvl > 0) {
+ /* MLoop *ml = me->mloop; */ /*UNUSED*/
int nsize = multires_side_tot[lvl];
int hsize = multires_side_tot[mmd->totlvl];
- int i;
+ int i, j;
- for(i = 0; i < me->totface; ++i) {
- MDisps *mdisp= &mdisps[i];
- float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
- int S;
+ for(i = 0; i < me->totpoly; ++i) {
+ for (j=0; j<me->mpoly[i].totloop; j++) {
+ MDisps *mdisp= &mdisps[me->mpoly[i].loopstart+j];
+ float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
+ int totdisp = multires_grid_tot[lvl];
- disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+ disps = BLI_cellalloc_calloc(sizeof(float) * 3 * totdisp, "multires disps");
- ndisps = disps;
- hdisps = mdisp->disps;
+ ndisps = disps;
+ hdisps = mdisp->disps;
- for(S = 0; S < nvert; S++) {
multires_copy_grid(ndisps, hdisps, nsize, hsize);
ndisps += nsize*nsize;
hdisps += hsize*hsize;
- }
- MEM_freeN(mdisp->disps);
- mdisp->disps = disps;
- mdisp->totdisp = totdisp;
+ BLI_cellalloc_free(mdisp->disps);
+ mdisp->disps = disps;
+ mdisp->totdisp = totdisp;
+ }
}
}
else {
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
}
@@ -438,8 +443,8 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire
MDisps *mdisps;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
multires_force_update(ob);
@@ -594,7 +599,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
cddm->release(cddm);
/* calc disps */
- multiresModifier_disp_run(dispdm, me, 1, 0, origdm->getGridData(origdm), totlvl);
+ multiresModifier_disp_run(dispdm, me, NULL, 1, 0, origdm->getGridData(origdm), totlvl);
origdm->release(origdm);
dispdm->release(dispdm);
@@ -611,9 +616,9 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
multires_force_update(ob);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(!mdisps)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
if(mdisps->disps && !updateblock && totlvl > 1) {
/* upsample */
@@ -658,10 +663,10 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
/* reallocate displacements */
- multires_reallocate_mdisps(me, mdisps, totlvl);
+ multires_reallocate_mdisps(me->totloop, mdisps, totlvl);
/* compute displacements */
- multiresModifier_disp_run(highdm, me, 1, 0, subGridData, totlvl);
+ multiresModifier_disp_run(highdm, me, NULL, 1, 0, subGridData, totlvl);
/* free */
highdm->release(highdm);
@@ -671,7 +676,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
}
else {
/* only reallocate, nothing to upsample */
- multires_reallocate_mdisps(me, mdisps, totlvl);
+ multires_reallocate_mdisps(me->totloop, mdisps, totlvl);
}
multires_set_tot_level(ob, mmd, totlvl);
@@ -682,7 +687,7 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updat
multires_subdivide(mmd, ob, mmd->totlvl+1, updateblock, simple);
}
-static void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
+void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
{
if(axis == 0) {
if(x == gridSize - 1) {
@@ -706,18 +711,30 @@ static void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGrid
}
}
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl)
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
DMGridData **gridData, **subGridData;
- MFace *mface = me->mface;
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MPoly *mpoly = me->mpoly;
+ MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
int *gridOffset;
- int i, /*numGrids,*/ gridSize, dGridSize, dSkip;
-
+ int i, k, /*numGrids,*/ gridSize, dGridSize, dSkip;
+ int totloop, totpoly;
+
+ /*this happens in the dm made by bmesh_set_mdisps_space*/
+ if (dm2 && CustomData_has_layer(&dm2->loopData, CD_MDISPS)) {
+ mpoly = CustomData_get_layer(&dm2->polyData, CD_MPOLY);
+ mdisps = CustomData_get_layer(&dm2->loopData, CD_MDISPS);
+ totloop = dm2->numLoopData;
+ totpoly = dm2->numPolyData;
+ } else {
+ totloop = me->totloop;
+ totpoly = me->totpoly;
+ }
+
if(!mdisps) {
if(invert)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
else
return;
}
@@ -731,23 +748,28 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int
dGridSize = multires_side_tot[totlvl];
dSkip = (dGridSize-1)/(gridSize-1);
- #pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT)
- for(i = 0; i < me->totface; ++i) {
- const int numVerts = mface[i].v4 ? 4 : 3;
- MDisps *mdisp = &mdisps[i];
- int S, x, y, gIndex = gridOffset[i];
+ k = 0; /*current loop/mdisp index within the mloop array*/
- /* when adding new faces in edit mode, need to allocate disps */
- if(!mdisp->disps)
- #pragma omp critical
- {
- multires_reallocate_mdisps(me, mdisps, totlvl);
- }
+ #pragma omp parallel for private(i) if(totloop*gridSize*gridSize >= CCG_OMP_LIMIT)
- for(S = 0; S < numVerts; ++S, ++gIndex) {
+ for(i = 0; i < totpoly; ++i) {
+ const int numVerts = mpoly[i].totloop;
+ int S, x, y, gIndex = gridOffset[i];
+
+ for(S = 0; S < numVerts; ++S, ++gIndex, ++k) {
+ MDisps *mdisp = &mdisps[mpoly[i].loopstart+S];
DMGridData *grid = gridData[gIndex];
DMGridData *subgrid = subGridData[gIndex];
- float (*dispgrid)[3] = &mdisp->disps[S*dGridSize*dGridSize];
+ float (*dispgrid)[3] = NULL;
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps)
+ #pragma omp critical
+ {
+ multires_reallocate_mdisps(totloop, mdisps, totlvl);
+ }
+
+ dispgrid = mdisp->disps;
for(y = 0; y < gridSize; y++) {
for(x = 0; x < gridSize; x++) {
@@ -810,8 +832,8 @@ static void multiresModifier_update(DerivedMesh *dm)
me = ccgdm->multires.ob->data;
mmd = ccgdm->multires.mmd;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(mdisps) {
int lvl = ccgdm->multires.lvl;
@@ -825,7 +847,7 @@ static void multiresModifier_update(DerivedMesh *dm)
int i, j, numGrids, highGridSize, lowGridSize;
/* create subsurf DM from original mesh at high level */
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
@@ -868,7 +890,7 @@ static void multiresModifier_update(DerivedMesh *dm)
ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
/* add to displacements */
- multiresModifier_disp_run(highdm, me, 1, 1, subGridData, mmd->totlvl);
+ multiresModifier_disp_run(highdm, me, NULL, 1, 1, subGridData, mmd->totlvl);
/* free */
highdm->release(highdm);
@@ -879,20 +901,141 @@ static void multiresModifier_update(DerivedMesh *dm)
else {
DerivedMesh *cddm, *subdm;
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
cddm->release(cddm);
- multiresModifier_disp_run(dm, me, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
+ multiresModifier_disp_run(dm, me, NULL, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
subdm->release(subdm);
}
}
}
+
+void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
+{
+ DerivedMesh *ccgdm, *subsurf=NULL;
+ DMGridData **gridData, **subGridData=NULL;
+ MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ MDisps *mdisps;
+ MultiresModifierData *mmd = get_multires_modifier(NULL, ob, 1);
+ int *gridOffset, totlvl;
+ int i, k, numGrids, gridSize, dGridSize, dSkip;
+
+ if (!mmd)
+ return;
+
+ mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
+
+ if(!mdisps) {
+ goto cleanup;
+ }
+
+ totlvl = mmd->totlvl;
+ ccgdm = multires_dm_create_local(ob, dm, totlvl, totlvl, mmd->simple);
+
+ subsurf = subsurf_dm_create_local(ob, dm, totlvl,
+ mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv);
+
+ numGrids = subsurf->getNumGrids(subsurf);
+ gridSize = subsurf->getGridSize(subsurf);
+ gridData = subsurf->getGridData(subsurf);
+
+ subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*");
+
+ for(i = 0; i < numGrids; i++) {
+ subGridData[i] = MEM_callocN(sizeof(DMGridData)*gridSize*gridSize, "subGridData");
+ memcpy(subGridData[i], gridData[i], sizeof(DMGridData)*gridSize*gridSize);
+ }
+
+ /*numGrids = ccgdm->dm->getNumGrids((DerivedMesh*)ccgdm);*/ /*UNUSED*/
+ gridSize = ccgdm->getGridSize((DerivedMesh*)ccgdm);
+ gridData = ccgdm->getGridData((DerivedMesh*)ccgdm);
+ gridOffset = ccgdm->getGridOffset((DerivedMesh*)ccgdm);
+
+ dGridSize = multires_side_tot[totlvl];
+ dSkip = (dGridSize-1)/(gridSize-1);
+
+ k = 0; /*current loop/mdisp index within the mloop array*/
+
+ //#pragma omp parallel for private(i) if(dm->numLoopData*gridSize*gridSize >= CCG_OMP_LIMIT)
+
+ for(i = 0; i < dm->numPolyData; ++i) {
+ const int numVerts = mpoly[i].totloop;
+ int S, x, y, gIndex = gridOffset[i];
+
+ for(S = 0; S < numVerts; ++S, ++gIndex, ++k) {
+ MDisps *mdisp = &mdisps[mpoly[i].loopstart+S];
+ /* DMGridData *grid = gridData[gIndex]; */ /* UNUSED */
+ DMGridData *subgrid = subGridData[gIndex];
+ float (*dispgrid)[3] = NULL;
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps) {
+ mdisp->totdisp = gridSize*gridSize;
+ mdisp->disps = BLI_cellalloc_calloc(sizeof(float)*3*mdisp->totdisp, "disp in multires_set_space");
+ }
+
+ dispgrid = mdisp->disps;
+
+ for(y = 0; y < gridSize; y++) {
+ for(x = 0; x < gridSize; x++) {
+ float *data = dispgrid[dGridSize*y*dSkip + x*dSkip];
+ float *no = subgrid[x + y*gridSize].no;
+ float *co = subgrid[x + y*gridSize].co;
+ float mat[3][3], tx[3], ty[3], dco[3];
+
+ /* construct tangent space matrix */
+ grid_tangent(gridSize, gIndex, x, y, 0, subGridData, tx);
+ normalize_v3(tx);
+
+ grid_tangent(gridSize, gIndex, x, y, 1, subGridData, ty);
+ normalize_v3(ty);
+ column_vectors_to_mat3(mat, tx, ty, no);
+
+ /* convert to absolute coordinates in space */
+ if (from == MULTIRES_SPACE_TANGENT) {
+ mul_v3_m3v3(dco, mat, data);
+ add_v3_v3(dco, co);
+ } else if (from == MULTIRES_SPACE_OBJECT) {
+ add_v3_v3v3(dco, co, data);
+ } else if (from == MULTIRES_SPACE_ABSOLUTE) {
+ copy_v3_v3(dco, data);
+ }
+
+ column_vectors_to_mat3(mat, tx, ty, no);
+
+ /*now, convert to desired displacement type*/
+ if (to == MULTIRES_SPACE_TANGENT) {
+ invert_m3(mat);
+
+ sub_v3_v3(dco, co);
+ mul_v3_m3v3(data, mat, dco);
+ } else if (to == MULTIRES_SPACE_OBJECT) {
+ sub_v3_v3(dco, co);
+ mul_v3_m3v3(data, mat, dco);
+ } else if (to == MULTIRES_SPACE_ABSOLUTE) {
+ copy_v3_v3(data, dco);
+ }
+ }
+ }
+ }
+ }
+
+cleanup:
+ if (subsurf) {
+ subsurf->needsFree = 1;
+ subsurf->release(subsurf);
+ }
+
+ ccgdm->needsFree = 1;
+ ccgdm->release(ccgdm);
+}
+
void multires_stitch_grids(Object *ob)
{
/* utility for smooth brush */
@@ -953,8 +1096,10 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca
}
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- multiresModifier_disp_run(result, ob->data, 0, 0, subGridData, mmd->totlvl);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+
+ /*run displacement*/
+ multiresModifier_disp_run(result, ob->data, dm, 0, 0, subGridData, mmd->totlvl);
for(i = 0; i < numGrids; i++)
MEM_freeN(subGridData[i]);
@@ -973,7 +1118,10 @@ void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u,
const int st_max = st - 1;
float urat, vrat, uopp;
float d[4][3], d2[2][3];
-
+
+ if (!disps || isnan(u) || isnan(v))
+ return;
+
if(u < 0)
u = 0;
else if(u >= st)
@@ -1029,7 +1177,7 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
int x, y, S;
float (*disps)[3], (*out)[3], u = 0.0f, v = 0.0f; /* Quite gcc barking. */
- disps = MEM_callocN(sizeof(float) * 3 * newtotdisp, "multires disps");
+ disps = BLI_cellalloc_calloc(sizeof(float) * 3 * newtotdisp, "multires disps");
out = disps;
for(S = 0; S < nvert; S++) {
@@ -1046,7 +1194,7 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
}
}
- MEM_freeN(mdisp->disps);
+ BLI_cellalloc_free(mdisp->disps);
mdisp->totdisp= newtotdisp;
mdisp->disps= disps;
@@ -1054,15 +1202,33 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
void multires_load_old_250(Mesh *me)
{
- MDisps *mdisps;
- int a;
+ MDisps *mdisps, *mdisps2;
+ MFace *mf;
+ int i, j, k;
mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
if(mdisps) {
- for(a=0; a<me->totface; a++)
- if(mdisps[a].totdisp)
- old_mdisps_convert(&me->mface[a], &mdisps[a]);
+ for(i=0; i<me->totface; i++)
+ if(mdisps[i].totdisp)
+ old_mdisps_convert(&me->mface[i], &mdisps[i]);
+
+ CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
+ mdisps2 = CustomData_get_layer(&me->ldata, CD_MDISPS);
+
+ k = 0;
+ mf = me->mface;
+ for (i=0; i<me->totface; i++, mf++) {
+ int nvert = mf->v4 ? 4 : 3;
+ int totdisp = mdisps[i].totdisp / nvert;
+
+ for (j=0; j < mf->v4 ? 4 : 3; j++, k++) {
+ mdisps2[k].disps = BLI_cellalloc_calloc(sizeof(float)*3*totdisp, "multires disp in conversion");
+ mdisps2[k].totdisp = totdisp;
+ memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp*j, totdisp);
+ }
+
+ }
}
}
@@ -1587,8 +1753,8 @@ static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
Mesh *me= (Mesh*)ob->data;
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
if(!mmd || !to_mmd) return;
@@ -1602,7 +1768,8 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
DerivedMesh *dm= NULL, *cddm= NULL, *subdm= NULL;
DMGridData **gridData, **subGridData;
Mesh *me= (Mesh*)ob->data;
- MFace *mface= me->mface;
+ MPoly *mpoly= me->mpoly;
+ /* MLoop *mloop = me->mloop; */ /* UNUSED */
MDisps *mdisps;
int *gridOffset;
int i, /*numGrids,*/ gridSize, dGridSize, dSkip, totvert;
@@ -1610,8 +1777,8 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1);
MultiresModifierData high_mmd;
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
if(!mdisps || !mmd) return;
@@ -1647,15 +1814,15 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
dSkip= (dGridSize-1)/(gridSize-1);
#pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT)
- for(i = 0; i < me->totface; ++i) {
- const int numVerts= mface[i].v4 ? 4 : 3;
- MDisps *mdisp= &mdisps[i];
+ for(i = 0; i < me->totpoly; ++i) {
+ const int numVerts= mpoly[i].totloop;
+ MDisps *mdisp= &mdisps[mpoly[i].loopstart];
int S, x, y, gIndex = gridOffset[i];
- for(S = 0; S < numVerts; ++S, ++gIndex) {
+ for(S = 0; S < numVerts; ++S, ++gIndex, mdisp++) {
DMGridData *grid= gridData[gIndex];
DMGridData *subgrid= subGridData[gIndex];
- float (*dispgrid)[3]= &mdisp->disps[S*dGridSize*dGridSize];
+ float (*dispgrid)[3]= mdisp->disps;
for(y = 0; y < gridSize; y++) {
for(x = 0; x < gridSize; x++) {
@@ -1728,6 +1895,7 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob)
}
/* update multires data after topology changing */
+#if 0 // BMESH_TODO
void multires_topology_changed(Scene *scene, Object *ob)
{
Mesh *me= (Mesh*)ob->data;
@@ -1778,6 +1946,7 @@ void multires_topology_changed(Scene *scene, Object *ob)
}
}
}
+#endif // BMESH_TODO
/* makes displacement along grid boundary symmetrical */
void multires_mdisp_smooth_bounds(MDisps *disps)
@@ -2185,13 +2354,13 @@ void mdisp_join_tris(MDisps *dst, MDisps *tri1, MDisps *tri2)
MDisps *src;
if(dst->disps)
- MEM_freeN(dst->disps);
+ BLI_cellalloc_free(dst->disps);
side = sqrt(tri1->totdisp / 3);
st = (side<<1)-1;
dst->totdisp = 4 * side * side;
- out = dst->disps = MEM_callocN(3*dst->totdisp*sizeof(float), "join disps");
+ out = dst->disps = BLI_cellalloc_calloc(3*dst->totdisp*sizeof(float), "join disps");
for(S = 0; S < 4; S++)
for(y = 0; y < side; ++y)
diff --git a/source/blender/blenkernel/intern/navmesh_conversion.c b/source/blender/blenkernel/intern/navmesh_conversion.c
index e3b5b83964e..53eee35de3a 100644
--- a/source/blender/blenkernel/intern/navmesh_conversion.c
+++ b/source/blender/blenkernel/intern/navmesh_conversion.c
@@ -135,7 +135,7 @@ int buildRawVertIndicesData(DerivedMesh* dm, int *nverts_r, float **verts_r,
//calculate number of tris
nfaces = dm->getNumFaces(dm);
- faces = dm->getFaceArray(dm);
+ faces = dm->getTessFaceArray(dm);
ntris = nfaces;
for (fi=0; fi<nfaces; fi++)
{
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ffd49ecc57d..5ad7432fa39 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -85,6 +85,7 @@
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
@@ -1730,7 +1731,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4])
static void give_parvert(Object *par, int nr, float *vec)
{
- EditMesh *em;
+ BMEditMesh *em;
int a, count;
vec[0]=vec[1]=vec[2]= 0.0f;
@@ -1739,7 +1740,22 @@ static void give_parvert(Object *par, int nr, float *vec)
Mesh *me= par->data;
DerivedMesh *dm;
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
+
+ if(em) {
+ BMVert *eve;
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ int *keyindex = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+
+ if(keyindex && *keyindex==nr) {
+ memcpy(vec, eve->co, sizeof(float)*3);
+ break;
+ }
+ }
+ }
+
dm = (em)? em->derivedFinal: par->derivedFinal;
if(dm) {
@@ -1767,9 +1783,6 @@ static void give_parvert(Object *par, int nr, float *vec)
dm->getVertCo(dm, 0, vec);
}
}
-
- if(em)
- BKE_mesh_end_editmesh(me, em);
}
else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
Nurb *nu;
@@ -2528,22 +2541,19 @@ void object_handle_update(Scene *scene, Object *ob)
case OB_MESH:
{
#if 0 // XXX, comment for 2.56a release, background wont set 'scene->customdata_mask'
- EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
+ BMEditMesh *em = (ob == scene->obedit)? ((Mesh*)ob->data)->edit_btmesh : NULL;
BLI_assert((scene->customdata_mask & CD_MASK_BAREMESH) == CD_MASK_BAREMESH);
if(em) {
- makeDerivedMesh(scene, ob, em, scene->customdata_mask); /* was CD_MASK_BAREMESH */
- BKE_mesh_end_editmesh(ob->data, em);
+ makeDerivedMesh(scene, ob, em, scene->customdata_mask, 0); /* was CD_MASK_BAREMESH */
} else
- makeDerivedMesh(scene, ob, NULL, scene->customdata_mask);
+ makeDerivedMesh(scene, ob, NULL, scene->customdata_mask, 0);
#else /* ensure CD_MASK_BAREMESH for now */
- EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
- unsigned int data_mask= scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH;
+ BMEditMesh *em = (ob == scene->obedit)? ((Mesh*)ob->data)->edit_btmesh : NULL;
if(em) {
- makeDerivedMesh(scene, ob, em, data_mask); /* was CD_MASK_BAREMESH */
- BKE_mesh_end_editmesh(ob->data, em);
+ makeDerivedMesh(scene, ob, em, scene->customdata_mask | CD_MASK_BAREMESH, 0); /* was CD_MASK_BAREMESH */
} else
- makeDerivedMesh(scene, ob, NULL, data_mask);
+ makeDerivedMesh(scene, ob, NULL, scene->customdata_mask | CD_MASK_BAREMESH, 0);
#endif
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index d28fe8b8509..82da0e549d9 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -55,6 +55,8 @@
#include "BLI_threads.h"
#include "BLI_linklist.h"
#include "BLI_bpath.h"
+#include "BLI_cellalloc.h"
+#include "BLI_math.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
@@ -695,7 +697,7 @@ void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float
data->totchildcache= psys->totchildcache;
if(psmd->dm)
- data->dm= CDDM_copy(psmd->dm);
+ data->dm= CDDM_copy(psmd->dm, 0);
data->totdmvert= psmd->totdmvert;
data->totdmedge= psmd->totdmedge;
data->totdmface= psmd->totdmface;
@@ -798,9 +800,9 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
return tot;
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
- totface= dm->getNumFaces(dm);
+ mface= dm->getTessFaceArray(dm);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ totface= dm->getNumTessFaces(dm);
totorigface= me->totface;
if(totface == 0 || totorigface == 0)
@@ -1539,7 +1541,7 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
case PART_FROM_FACE:
case PART_FROM_VOLUME:
{
- MFace *mf=dm->getFaceData(dm,index,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,index,CD_MFACE);
return interpolate_particle_value(values[mf->v1],values[mf->v2],values[mf->v3],values[mf->v4],fw,mf->v4);
}
@@ -1587,11 +1589,11 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const f
int quad, findex, totface;
float uv[2], (*faceuv)[2];
- mface = dm->getFaceDataArray(dm, CD_MFACE);
- origindex = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- osface = dm->getFaceDataArray(dm, CD_ORIGSPACE);
+ mface = dm->getTessFaceDataArray(dm, CD_MFACE);
+ origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
if(osface==NULL || origindex==NULL) {
/* Assume we dont need osface data */
@@ -1660,7 +1662,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index;
}
else { /* FROM_FACE/FROM_VOLUME */
- if(index >= dm->getNumFaces(dm))
+ if(index >= dm->getNumTessFaces(dm))
return 0;
*mapindex = index;
@@ -1684,15 +1686,15 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
i = index_dmcache;
- if(i== DMCACHE_NOTFOUND || i >= dm->getNumFaces(dm))
+ if(i== DMCACHE_NOTFOUND || i >= dm->getNumTessFaces(dm))
return 0;
*mapindex = i;
/* modify the original weights to become
* weights for the derived mesh face */
- osface= dm->getFaceDataArray(dm, CD_ORIGSPACE);
- mface= dm->getFaceData(dm, i, CD_MFACE);
+ osface= dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
+ mface= dm->getTessFaceData(dm, i, CD_MFACE);
if(osface == NULL)
mapfw[0]= mapfw[1]= mapfw[2]= mapfw[3]= 0.0f;
@@ -1750,7 +1752,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
MTFace *mtface;
MVert *mvert;
- mface=dm->getFaceData(dm,mapindex,CD_MFACE);
+ mface=dm->getTessFaceData(dm,mapindex,CD_MFACE);
mvert=dm->getVertDataArray(dm,CD_MVERT);
mtface=CustomData_get_layer(&dm->faceData,CD_MTFACE);
@@ -3326,10 +3328,10 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
- if (i==-1 || i >= dm->getNumFaces(dm)) { unit_m4(mat); return; }
+ if (i==-1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; }
- mface=dm->getFaceData(dm,i,CD_MFACE);
- osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
+ mface=dm->getTessFaceData(dm,i,CD_MFACE);
+ osface=dm->getTessFaceData(dm,i,CD_ORIGSPACE);
if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
copy_v3_v3(v[0], orcodata[mface->v1]);
@@ -3644,7 +3646,6 @@ void make_local_particlesettings(ParticleSettings *part)
}
else if(is_local && is_lib) {
ParticleSettings *partn= psys_copy_settings(part);
-
partn->id.us= 0;
/* Remap paths of new ID using old library as base. */
@@ -3684,7 +3685,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
if(pa) {
i= (pa->num_dmcache==DMCACHE_NOTFOUND)? pa->num: pa->num_dmcache;
- if(i >= dm->getNumFaces(dm))
+ if(i >= dm->getNumTessFaces(dm))
i = -1;
}
else
@@ -3696,7 +3697,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
texco[2]= 0.0f;
}
else {
- mf= dm->getFaceData(dm, i, CD_MFACE);
+ mf= dm->getTessFaceData(dm, i, CD_MFACE);
psys_interpolate_uvs(&tf[i], mf->v4, fuv, texco);
@@ -4341,7 +4342,7 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
if(part->childtype == PART_CHILD_FACES) {
mtface= CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE);
if(mtface) {
- mface= psmd->dm->getFaceData(psmd->dm, cpa->num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, cpa->num, CD_MFACE);
mtface += cpa->num;
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
}
@@ -4361,14 +4362,14 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
if(num == DMCACHE_NOTFOUND)
num= pa->num;
- if (num >= psmd->dm->getNumFaces(psmd->dm)) {
+ if (num >= psmd->dm->getNumTessFaces(psmd->dm)) {
/* happens when simplify is enabled
* gives invalid coords but would crash otherwise */
num= DMCACHE_NOTFOUND;
}
if(mtface && num != DMCACHE_NOTFOUND) {
- mface= psmd->dm->getFaceData(psmd->dm, num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE);
mtface += num;
psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv);
}
@@ -4527,7 +4528,6 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
madd_v3_v3fl(center, yvec, bb->offset[1]);
}
-
void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys) {
ParticleSimulationData sim= {0};
sim.scene= scene;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index cb12230615e..0caad666226 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -57,7 +57,6 @@
#include "DNA_ipo_types.h" // XXX old animation system stuff... to be removed!
#include "DNA_listBase.h"
-#include "BLI_edgehash.h"
#include "BLI_rand.h"
#include "BLI_jitter.h"
#include "BLI_math.h"
@@ -67,6 +66,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
+#include "BLI_edgehash.h"
+#include "BLI_cellalloc.h"
#include "BKE_main.h"
#include "BKE_animsys.h"
@@ -347,9 +348,9 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
origindex= dm->getVertDataArray(dm, CD_ORIGINDEX);
}
else { /* FROM_FACE/FROM_VOLUME */
- totdmelem= dm->getNumFaces(dm);
+ totdmelem= dm->getNumTessFaces(dm);
totelem= me->totface;
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
nodedmelem= MEM_callocN(sizeof(LinkNode)*totdmelem, "psys node elems");
@@ -518,8 +519,8 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
int a, a1, a2, a0mul, a1mul, a2mul, totface;
int amax= from==PART_FROM_FACE ? 3 : 1;
- totface=dm->getNumFaces(dm);
- mface_array= dm->getFaceDataArray(dm,CD_MFACE);
+ totface=dm->getNumTessFaces(dm);
+ mface=mface_array=dm->getTessFaceDataArray(dm,CD_MFACE);
for(a=0; a<amax; a++){
if(a==0){ a0mul=res*res; a1mul=res; a2mul=1; }
@@ -778,7 +779,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
MFace *mface;
pa->num = i = ctx->index[p];
- mface = dm->getFaceData(dm,i,CD_MFACE);
+ mface = dm->getTessFaceData(dm,i,CD_MFACE);
switch(distr){
case PART_DISTR_JIT:
@@ -808,7 +809,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
if(from==PART_FROM_VOLUME){
MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
- tot=dm->getNumFaces(dm);
+ tot=dm->getNumTessFaces(dm);
psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
@@ -820,7 +821,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
min_d=2.0;
intersect=0;
- for(i=0,mface=dm->getFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
+ for(i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
if(i==pa->num) continue;
v1=mvert[mface->v1].co;
@@ -868,7 +869,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
return;
}
- mf= dm->getFaceData(dm, ctx->index[p], CD_MFACE);
+ mf= dm->getTessFaceData(dm, ctx->index[p], CD_MFACE);
randu= rng_getFloat(thread->rng);
randv= rng_getFloat(thread->rng);
@@ -1035,7 +1036,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
if(totpart==0)
return 0;
- if (!finaldm->deformedOnly && !finaldm->getFaceDataArray(finaldm, CD_ORIGINDEX)) {
+ if (!finaldm->deformedOnly && !finaldm->getTessFaceDataArray(finaldm, CD_ORIGINDEX)) {
printf("Can't create particles with the current modifier stack, disable destructive modifiers\n");
// XXX error("Can't paint with the current modifier stack, disable destructive modifiers");
return 0;
@@ -1112,7 +1113,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
/* Get total number of emission elements and allocate needed arrays */
- totelem = (from == PART_FROM_VERT) ? dm->getNumVerts(dm) : dm->getNumFaces(dm);
+ totelem = (from == PART_FROM_VERT) ? dm->getNumVerts(dm) : dm->getNumTessFaces(dm);
if(totelem == 0){
distribute_invalid(scene, psys, children ? PART_FROM_CHILD : 0);
@@ -1138,7 +1139,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
orcodata= dm->getVertDataArray(dm, CD_ORCO);
for(i=0; i<totelem; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
if(orcodata) {
copy_v3_v3(co1, orcodata[mf->v1]);
@@ -1196,7 +1197,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
else { /* PART_FROM_FACE / PART_FROM_VOLUME */
for(i=0;i<totelem; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3];
if(mf->v4) {
@@ -1271,7 +1272,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
else {
if(dm->numFaceData)
- COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ COMPARE_ORIG_INDEX= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
if(COMPARE_ORIG_INDEX) {
@@ -3448,7 +3449,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
}
if(!dm) {
- dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0);
+ dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0, 0, 0);
DM_add_vert_layer(dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
}
@@ -3483,7 +3484,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
if(dvert) {
if(!dvert->totweight) {
- dvert->dw = MEM_callocN (sizeof(MDeformWeight), "deformWeight");
+ dvert->dw = BLI_cellalloc_calloc(sizeof(MDeformWeight), "deformWeight");
dvert->totweight = 1;
}
@@ -3504,7 +3505,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
if(dvert) {
if(!dvert->totweight) {
- dvert->dw = MEM_callocN (sizeof(MDeformWeight), "deformWeight");
+ dvert->dw = BLI_cellalloc_calloc(sizeof(MDeformWeight), "deformWeight");
dvert->totweight = 1;
}
/* roots should be 1.0, the rest can be anything from 0.0 to 1.0 */
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index aed246690bd..fb8bb791f32 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -54,6 +54,8 @@
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_subsurf.h"
+#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
/* Util macros */
#define OUT_OF_MEMORY() ((void)printf("Shrinkwrap: Out of memory\n"))
@@ -89,11 +91,11 @@ typedef void ( *Shrinkwrap_ForeachVertexCallback) (DerivedMesh *target, float *c
DerivedMesh *object_get_derived_final(Object *ob)
{
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
- if(em) {
+ if (em)
+ {
DerivedMesh *dm = em->derivedFinal;
- BKE_mesh_end_editmesh(me, em);
return dm;
}
@@ -587,7 +589,9 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
}
//free memory
- if(ss_mesh)
+ if(ss_mesh) {
+ ss_mesh->needsFree = 1;
ss_mesh->release(ss_mesh);
+ }
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 60941ef78a3..038e48f5769 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -41,6 +41,7 @@
#include <stdio.h>
#include <string.h> /* memset */
+#include "BLI_utildefines.h"
#include "BLI_linklist.h"
#include "BLI_rand.h"
#include "BLI_jitter.h"
@@ -49,7 +50,6 @@
#include "BLI_edgehash.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
-#include "BLI_utildefines.h"
#include "BKE_bvhutils.h"
#include "BKE_cdderivedmesh.h"
@@ -314,7 +314,7 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene,
if(!smd->coll->bvhtree)
{
- smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getFaceArray(dm), dm->getNumFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
+ smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getTessFaceArray(dm), dm->getNumTessFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
}
return 1;
}
@@ -325,7 +325,7 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene,
static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
{
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
int i = 0, divs = 0;
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
@@ -333,16 +333,16 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
int quads = 0, facecounter = 0;
// count quads
- for(i = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0; i < dm->getNumTessFaces(dm); i++)
{
if(mface[i].v4)
quads++;
}
- calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumFaces(dm), dm->getNumFaces(dm) + quads, &tridivs, cell_len);
+ calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumTessFaces(dm), dm->getNumTessFaces(dm) + quads, &tridivs, cell_len);
// count triangle divisions
- for(i = 0; i < dm->getNumFaces(dm) + quads; i++)
+ for(i = 0; i < dm->getNumTessFaces(dm) + quads; i++)
{
divs += (tridivs[3 * i] + 1) * (tridivs[3 * i + 1] + 1) * (tridivs[3 * i + 2] + 1);
}
@@ -359,7 +359,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
copy_v3_v3(&scs->points[i * 3], tmpvec);
}
- for(i = 0, facecounter = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0, facecounter = 0; i < dm->getNumTessFaces(dm); i++)
{
int again = 0;
do
@@ -1343,7 +1343,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
if(smd->coll->dm)
smd->coll->dm->release(smd->coll->dm);
- smd->coll->dm = CDDM_copy(dm);
+ smd->coll->dm = CDDM_copy(dm, 1);
// rigid movement support
copy_m4_m4(smd->coll->mat_old, smd->coll->mat);
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 61dea5773e9..9e82bae9195 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -44,12 +44,12 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
-#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
@@ -58,6 +58,10 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_tessmesh.h"
+
+#include "PIL_time.h"
+#include "BLI_array.h"
#include "GL/glew.h"
@@ -69,9 +73,10 @@
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
-static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v);
-static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e);
-static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f);
+static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
+ int drawInteriorEdges,
+ int useSubsurfUv,
+ DerivedMesh *dm);
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
///
@@ -159,7 +164,8 @@ static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize) {
return edgeBase + x-1;
}
}
-static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize) {
+
+BM_INLINE int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize) {
int faceBase = *((int*) ccgSubSurf_getFaceUserData(ss, f));
int numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -196,13 +202,12 @@ static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
}
}
-static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGVertHDL *fverts) {
- unsigned int *fv = &mf->v1;
+static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mp, struct MLoop *ml, int fi, CCGVertHDL *fverts) {
UvMapVert *v, *nv;
- int j, nverts= mf->v4? 4: 3;
+ int j, nverts= mp->totloop;
- for (j=0; j<nverts; j++, fv++) {
- for (nv=v=get_uv_map_vert(vmap, *fv); v; v=v->next) {
+ for (j=0; j<nverts; j++) {
+ for (nv=v=get_uv_map_vert(vmap, ml[j].v); v; v=v->next) {
if (v->separate)
nv= v;
if (v->f == fi)
@@ -213,8 +218,9 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGV
}
}
-static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MTFace *tface) {
- MFace *mface = dm->getFaceArray(dm);
+static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv) {
+ MPoly *mpoly = dm->getPolyArray(dm);
+ MLoop *mloop = dm->getLoopArray(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
int totface = dm->getNumFaces(dm);
@@ -222,12 +228,13 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
UvMapVert *v;
UvVertMap *vmap;
float limit[2];
- CCGVertHDL fverts[4];
+ CCGVertHDL *fverts= NULL;
+ BLI_array_declare(fverts);
EdgeHash *ehash;
float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
limit[0]= limit[1]= STD_UV_CONNECT_LIMIT;
- vmap= make_uv_vert_map(mface, tface, totface, totvert, 0, limit);
+ vmap= make_uv_vert_map(mpoly, mloop, mloopuv, totface, totvert, 0, limit);
if (!vmap)
return 0;
@@ -250,8 +257,8 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
CCGVertHDL vhdl = SET_INT_IN_POINTER(v->f*4 + v->tfindex);
float uv[3];
- uv[0]= (tface+v->f)->uv[v->tfindex][0];
- uv[1]= (tface+v->f)->uv[v->tfindex][1];
+ uv[0]= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv[0];
+ uv[1]= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv[1];
uv[2]= 0.0f;
ccgSubSurf_syncVert(ss, vhdl, uv, seam, &ssv);
@@ -263,18 +270,22 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
ehash = BLI_edgehash_new();
for (i=0; i<totface; i++) {
- MFace *mf = &((MFace*) mface)[i];
- int nverts= mf->v4? 4: 3;
+ MPoly *mp = &((MPoly*) mpoly)[i];
+ int nverts= mp->totloop;
CCGFace *origf= ccgSubSurf_getFace(origss, SET_INT_IN_POINTER(i));
- unsigned int *fv = &mf->v1;
+ /* unsigned int *fv = &mp->v1; */
+ MLoop *ml= mloop + mp->loopstart;
- get_face_uv_map_vert(vmap, mf, i, fverts);
+ BLI_array_empty(fverts);
+ BLI_array_growitems(fverts, nverts);
+
+ get_face_uv_map_vert(vmap, mp, ml, i, fverts);
for (j=0; j<nverts; j++) {
int v0 = GET_INT_FROM_POINTER(fverts[j]);
int v1 = GET_INT_FROM_POINTER(fverts[(j+1)%nverts]);
- MVert *mv0 = mvert + *(fv+j);
- MVert *mv1 = mvert + *(fv+((j+1)%nverts));
+ MVert *mv0 = mvert + (ml[ j ]. v);
+ MVert *mv1 = mvert + (ml[ ((j+1)%nverts) ].v);
if (!BLI_edgehash_haskey(ehash, v0, v1)) {
CCGEdge *e, *orige= ccgSubSurf_getFaceEdge(origss, origf, j);
@@ -296,14 +307,20 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
/* create faces */
for (i=0; i<totface; i++) {
- MFace *mf = &((MFace*) mface)[i];
- int nverts= mf->v4? 4: 3;
+ MPoly *mp = &((MPoly*) mpoly)[i];
+ MLoop *ml= mloop + mp->loopstart;
+ int nverts= mp->totloop;
CCGFace *f;
- get_face_uv_map_vert(vmap, mf, i, fverts);
+ BLI_array_empty(fverts);
+ BLI_array_growitems(fverts, nverts);
+
+ get_face_uv_map_vert(vmap, mp, ml, i, fverts);
ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), nverts, fverts, &f);
}
+ BLI_array_free(fverts);
+
free_uv_vert_map(vmap);
ccgSubSurf_processSync(ss);
@@ -315,18 +332,22 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
CCGSubSurf *uvss;
CCGFace **faceMap;
MTFace *tf;
+ MLoopUV *mluv;
CCGFaceIterator *fi;
int index, gridSize, gridFaces, /*edgeSize,*/ totface, x, y, S;
- MTFace *dmtface = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, n);
+ MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
+ /* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
+ * just tface except applying the modifier then looses subsurf UV */
MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, n);
+ MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, n);
- if(!dmtface || !tface)
+ if(!dmloopuv || (!tface && !mloopuv))
return;
/* create a CCGSubSurf from uv's */
uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 0, 1, 0);
- if(!ss_sync_from_uv(uvss, ss, dm, dmtface)) {
+ if(!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) {
ccgSubSurf_free(uvss);
return;
}
@@ -349,6 +370,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
/* load coordinates from uvss into tface */
tf= tface;
+ mluv= mloopuv;
for(index = 0; index < totface; index++) {
CCGFace *f = faceMap[index];
@@ -364,12 +386,22 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
float *c = faceGridData[(y + 1)*gridSize + x + 1].co;
float *d = faceGridData[(y + 1)*gridSize + x + 0].co;
- tf->uv[0][0] = a[0]; tf->uv[0][1] = a[1];
- tf->uv[1][0] = d[0]; tf->uv[1][1] = d[1];
- tf->uv[2][0] = c[0]; tf->uv[2][1] = c[1];
- tf->uv[3][0] = b[0]; tf->uv[3][1] = b[1];
+ if (tface) {
+ tf->uv[0][0] = a[0]; tf->uv[0][1] = a[1];
+ tf->uv[1][0] = d[0]; tf->uv[1][1] = d[1];
+ tf->uv[2][0] = c[0]; tf->uv[2][1] = c[1];
+ tf->uv[3][0] = b[0]; tf->uv[3][1] = b[1];
+ }
+
+ if (mloopuv) {
+ mluv[0].uv[0] = a[0]; mluv[0].uv[1] = a[1];
+ mluv[1].uv[0] = d[0]; mluv[1].uv[1] = d[1];
+ mluv[2].uv[0] = c[0]; mluv[2].uv[1] = c[1];
+ mluv[3].uv[0] = b[0]; mluv[3].uv[1] = b[1];
+ }
tf++;
+ mluv+=4;
}
}
}
@@ -380,65 +412,123 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
}
/* face weighting */
-static void calc_ss_weights(int gridFaces,
- FaceVertWeight **qweight, FaceVertWeight **tweight)
+typedef struct FaceVertWeightEntry {
+ FaceVertWeight *weight;
+ float *w;
+ int valid;
+} FaceVertWeightEntry;
+
+typedef struct WeightTable {
+ FaceVertWeightEntry *weight_table;
+ int len;
+} WeightTable;
+
+static float *get_ss_weights(WeightTable *wtable, int gridCuts, int faceLen)
{
- FaceVertWeight *qw, *tw;
- int x, y, j;
- int numWeights = gridFaces * gridFaces;
-
- *tweight = MEM_mallocN(sizeof(**tweight) * numWeights, "ssTriWeight");
- *qweight = MEM_mallocN(sizeof(**qweight) * numWeights, "ssQuadWeight");
-
- qw = *qweight;
- tw = *tweight;
-
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- for (j = 0; j < 4; j++) {
- int fx = x + (j == 2 || j == 3);
- int fy = y + (j == 1 || j == 2);
- float x_v = (float) fx / gridFaces;
- float y_v = (float) fy / gridFaces;
- float tx_v = (1.0f - x_v), ty_v = (1.0f - y_v);
- float center = (1.0f / 3.0f) * tx_v * ty_v;
-
- (*tw)[j][0] = center + 0.5f * tx_v * y_v;
- (*tw)[j][2] = center + 0.5f * x_v * ty_v;
- (*tw)[j][1] = 1.0f - (*tw)[j][0] - (*tw)[j][2];
- (*tw)[j][3] = 0.0f;
-
- tx_v *= 0.5f;
- ty_v *= 0.5f;
-
- (*qw)[j][3] = tx_v * ty_v;
- (*qw)[j][0] = (*qw)[j][3] + tx_v * y_v;
- (*qw)[j][2] = (*qw)[j][3] + x_v * ty_v;
- (*qw)[j][1] = 1.0f - (*qw)[j][0] - (*qw)[j][2] - (*qw)[j][3];
+ int x, y, i, j;
+ float *w, w1, w2, w4, fac, fac2, fx, fy;
+ if (wtable->len <= faceLen) {
+ void *tmp = MEM_callocN(sizeof(FaceVertWeightEntry)*(faceLen+1), "weight table alloc 2");
+
+ if (wtable->len) {
+ memcpy(tmp, wtable->weight_table, sizeof(FaceVertWeightEntry)*wtable->len);
+ MEM_freeN(wtable->weight_table);
+ }
+
+ wtable->weight_table = tmp;
+ wtable->len = faceLen+1;
+ }
+
+ if (!wtable->weight_table[faceLen].valid) {
+ wtable->weight_table[faceLen].valid = 1;
+ wtable->weight_table[faceLen].w = w = MEM_callocN(sizeof(float)*faceLen*faceLen*(gridCuts+2)*(gridCuts+2), "weight table alloc");
+ fac = 1.0f / (float)faceLen;
+
+ for (i=0; i<faceLen; i++) {
+ for (x=0; x<gridCuts+2; x++) {
+ for (y=0; y<gridCuts+2; y++) {
+ fx = 0.5f - (float)x / (float)(gridCuts+1) / 2.0f;
+ fy = 0.5f - (float)y / (float)(gridCuts+1) / 2.0f;
+
+ fac2 = faceLen - 4;
+ w1 = (1.0f - fx) * (1.0f - fy) + (-fac2*fx*fy*fac);
+ w2 = (1.0f - fx + fac2*fx*-fac) * (fy);
+ w4 = (fx) * (1.0f - fy + -fac2*fy*fac);
+
+ fac2 = 1.0f - (w1+w2+w4);
+ fac2 = fac2 / (float)(faceLen-3);
+ for (j=0; j<faceLen; j++)
+ w[j] = fac2;
+
+ w[i] = w1;
+ w[(i-1+faceLen)%faceLen] = w2;
+ w[(i+1)%faceLen] = w4;
+
+ w += faceLen;
+ }
}
- tw++;
- qw++;
}
}
+
+ return wtable->weight_table[faceLen].w;
+}
+
+static void free_ss_weights(WeightTable *wtable)
+{
+ int i;
+
+ for (i=0; i<wtable->len; i++) {
+ if (wtable->weight_table[i].valid)
+ MEM_freeN(wtable->weight_table[i].w);
+ }
+
+ if (wtable->weight_table)
+ MEM_freeN(wtable->weight_table);
+}
+
+#if 0
+static DerivedMesh *ss_to_cdderivedmesh(CCGSubSurf *ss, int ssFromEditmesh,
+ int drawInteriorEdges, int useSubsurfUv,
+ DerivedMesh *dm, struct MultiresSubsurf *ms)
+{
+ DerivedMesh *cgdm, *result;
+ double curt = PIL_check_seconds_timer();
+
+ cgdm = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
+ result = CDDM_copy(cgdm, 1);
+
+ printf("subsurf conversion time: %.6lf\n", PIL_check_seconds_timer() - curt);
+
+ cgdm->needsFree = 1;
+ cgdm->release(cgdm);
+
+ CDDM_calc_normals(result);
+
+ return result;
}
+#endif
-static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
+static int ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
float creaseFactor = (float) ccgSubSurf_getSubdivisionLevels(ss);
- CCGVertHDL fVerts[4];
- int totvert = dm->getNumVerts(dm);
- int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
- int i;
- int *index;
+ CCGVertHDL *fVerts = NULL;
+ BLI_array_declare(fVerts);
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ /* MFace *mface = dm->getTessFaceArray(dm); */ /* UNUSED */
MVert *mv;
MEdge *me;
- MFace *mf;
+ MLoop *mloop = dm->getLoopArray(dm), *ml;
+ MPoly *mpoly = dm->getPolyArray(dm), *mp;
+ /*MFace *mf;*/ /*UNUSED*/
+ int totvert = dm->getNumVerts(dm);
+ int totedge = dm->getNumEdges(dm);
+ /*int totface = dm->getNumTessFaces(dm);*/ /*UNUSED*/
+ /*int totpoly = dm->getNumFaces(dm);*/ /*UNUSED*/
+ int i, j;
+ int *index;
ccgSubSurf_initFullSync(ss);
@@ -471,38 +561,43 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index)? *index++: i;
}
- mf = mface;
- index = (int *)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- for (i = 0; i < totface; i++, mf++) {
- CCGFace *f;
+ mp = mpoly;
+ index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ CCGFace *f=NULL;
- fVerts[0] = SET_INT_IN_POINTER(mf->v1);
- fVerts[1] = SET_INT_IN_POINTER(mf->v2);
- fVerts[2] = SET_INT_IN_POINTER(mf->v3);
- fVerts[3] = SET_INT_IN_POINTER(mf->v4);
+ BLI_array_empty(fVerts);
- // this is very bad, means mesh is internally consistent.
- // it is not really possible to continue without modifying
- // other parts of code significantly to handle missing faces.
- // since this really shouldn't even be possible we just bail.
- if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), fVerts[3] ? 4 : 3,
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ BLI_array_append(fVerts, SET_INT_IN_POINTER(ml->v));
+ }
+
+ /* this is very bad, means mesh is internally inconsistent.
+ * it is not really possible to continue without modifying
+ * other parts of code significantly to handle missing faces.
+ * since this really shouldn't even be possible we just bail.*/
+ if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), mp->totloop,
fVerts, &f) == eCCGError_InvalidValue) {
static int hasGivenError = 0;
if(!hasGivenError) {
- //XXX error("Unrecoverable error in SubSurf calculation,"
- // " mesh is inconsistent.");
+ printf("Unrecoverable error in SubSurf calculation,"
+ " mesh is inconsistent.\n");
hasGivenError = 1;
}
- return;
+ return 0;
}
- ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = (index)? *index++: i;
+ ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = index ? *index++: i;
}
ccgSubSurf_processSync(ss);
+
+ BLI_array_free(fVerts);
+ return 1;
}
/***/
@@ -519,9 +614,9 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) {
return ((int*) ccgSubSurf_getFaceUserData(ss, f))[1];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -563,32 +658,32 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
ccgEdgeIterator_free(ei);
ccgVertIterator_free(vi);
}
-static int ccgDM_getNumVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumVerts(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
+ return ccgSubSurf_getNumFinalVerts(cgdm->ss);
}
-static int ccgDM_getNumEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumEdges(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
+ return ccgSubSurf_getNumFinalEdges(cgdm->ss);
}
-static int ccgDM_getNumFaces(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumTessFaces(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
+ return ccgSubSurf_getNumFinalFaces(cgdm->ss);
}
static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int i;
memset(mv, 0, sizeof(*mv));
- if((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
+ if((vertNum < cgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
/* this vert comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -601,10 +696,10 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
int gridInternalEnd;
i = 0;
- while(i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert)
+ while(i < lastface && vertNum >= cgdm->faceMap[i + 1].startVert)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideVerts = gridSize - 2;
@@ -613,7 +708,7 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
gridSideEnd = 1 + numVerts * gridSideVerts;
gridInternalEnd = gridSideEnd + numVerts * gridInternalVerts;
- offset = vertNum - ccgdm->faceMap[i].startVert;
+ offset = vertNum - cgdm->faceMap[i].startVert;
if(offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mv->co, vd->co);
@@ -635,28 +730,28 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
}
- } else if((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
+ } else if((vertNum < cgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
CCGEdge *e;
int lastedge = ccgSubSurf_getNumEdges(ss) - 1;
int x;
i = 0;
- while(i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert)
+ while(i < lastedge && vertNum >= cgdm->edgeMap[i + 1].startVert)
++i;
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
- x = vertNum - ccgdm->edgeMap[i].startVert + 1;
+ x = vertNum - cgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
} else {
/* this vert comes from vert data */
CCGVert *v;
- i = vertNum - ccgdm->vertMap[0].startVert;
+ i = vertNum - cgdm->vertMap[0].startVert;
- v = ccgdm->vertMap[i].vert;
+ v = cgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
@@ -681,13 +776,13 @@ static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int i;
memset(med, 0, sizeof(*med));
- if(edgeNum < ccgdm->edgeMap[0].startEdge) {
+ if(edgeNum < cgdm->edgeMap[0].startEdge) {
/* this edge comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -697,18 +792,48 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges;
int gridInternalEdges;
+ int lasti, previ;
+
+ i = lastface;
+ lasti = 0;
+ while (1) {
+ previ = i;
+ if (cgdm->faceMap[i].startEdge >= edgeNum) {
+ i -= fabsf(i-lasti)/2.0f;
+ } else if (cgdm->faceMap[i].startEdge < edgeNum) {
+ i += fabsf(i-lasti)/2.0f;
+ } else {
+ break;
+ }
- i = 0;
- while(i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge)
+ if (i < 0) {
+ i = 0;
+ break;
+ }
+
+ if (i > lastface) {
+ i = lastface;
+ break;
+
+ }
+
+ if (i == lasti)
+ break;
+
+ lasti = previ;
+ }
+
+ i = i > 0 ? i - 1 : i;
+ while(i < lastface && edgeNum >= cgdm->faceMap[i + 1].startEdge)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
/* numVerts = ccgSubSurf_getFaceNumVerts(f); */ /*UNUSED*/
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- offset = edgeNum - ccgdm->faceMap[i].startEdge;
+ offset = edgeNum - cgdm->faceMap[i].startEdge;
grid = offset / (gridSideEdges + gridInternalEdges);
offset %= (gridSideEdges + gridInternalEdges);
@@ -736,18 +861,18 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
short *edgeFlag;
unsigned int flags = 0;
- i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
+ i = (edgeNum - cgdm->edgeMap[0].startEdge) / (edgeSize - 1);
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
if(!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
- x = edgeNum - ccgdm->edgeMap[i].startEdge;
+ x = edgeNum - cgdm->edgeMap[i].startEdge;
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
- edgeFlag = (ccgdm->edgeFlags)? &ccgdm->edgeFlags[i]: NULL;
+ edgeFlag = (cgdm->edgeFlags)? &cgdm->edgeFlags[i]: NULL;
if(edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP))
| ME_EDGEDRAW | ME_EDGERENDER;
@@ -760,8 +885,8 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges = gridSize - 1;
@@ -772,19 +897,19 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
int offset;
int grid;
int x, y;
- int lastface = ccgSubSurf_getNumFaces(ss) - 1;
- char *faceFlags = ccgdm->faceFlags;
+ /*int lastface = ccgSubSurf_getNumFaces(ss) - 1;*/ /*UNUSED*/
+ char *faceFlags = cgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
+ if (faceNum >= cgdm->dm.numFaceData)
+ return;
- i = 0;
- while(i < lastface && faceNum >= ccgdm->faceMap[i + 1].startFace)
- ++i;
+ i = cgdm->reverseFaceMap[faceNum];
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
/*numVerts = ccgSubSurf_getFaceNumVerts(f);*/ /*UNUSED*/
- offset = faceNum - ccgdm->faceMap[i].startFace;
+ offset = faceNum - cgdm->faceMap[i].startFace;
grid = offset / gridFaces;
offset %= gridFaces;
y = offset / gridSideEdges;
@@ -804,8 +929,8 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int index;
int totvert, totedge, totface;
@@ -815,7 +940,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd= ccgSubSurf_getFaceCenterData(f);
@@ -844,7 +969,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
int x;
for(x = 1; x < edgeSize - 1; x++, i++) {
@@ -861,7 +986,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totvert = ccgSubSurf_getNumVerts(ss);
for(index = 0; index < totvert; index++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
+ CCGVert *v = cgdm->vertMap[index].vert;
vd= ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mvert[i].co, vd->co);
@@ -872,25 +997,25 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- short *edgeFlags = ccgdm->edgeFlags;
+ short *edgeFlags = cgdm->edgeFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++) {
for(x = 0; x < gridSize - 1; x++) {
MEdge *med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, x + 1, 0, edgeSize, gridSize);
@@ -902,7 +1027,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
MEdge *med;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, y,
edgeSize, gridSize);
@@ -911,7 +1036,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
i++;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, y, x,
edgeSize, gridSize);
@@ -925,7 +1050,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
unsigned int flags = 0;
int x;
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -953,18 +1078,18 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* keep types in sync with MFace, avoid many conversions */
char flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH;
@@ -982,6 +1107,11 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
+ if (faceFlags) {
+ mat_nr = faceFlags[index*2+1];
+ mf->flag = faceFlags[index*2];
+ } else mf->flag = flag;
+
mf->mat_nr = mat_nr;
mf->flag = flag;
@@ -992,9 +1122,118 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
}
}
-static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void ccgDM_copyFinalLoopArray(DerivedMesh *dm, MLoop *mloop)
+{
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ int index;
+ int totface;
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ int edgeSize = ccgSubSurf_getEdgeSize(ss);
+ int i = 0;
+ MLoop *mv;
+ /* char *faceFlags = cgdm->faceFlags; */ /* UNUSED */
+
+ if (!cgdm->ehash) {
+ MEdge *medge;
+
+ cgdm->ehash = BLI_edgehash_new();
+ medge = cgdm->dm.getEdgeArray((DerivedMesh*)cgdm);
+
+ for (i=0; i<cgdm->dm.numEdgeData; i++) {
+ BLI_edgehash_insert(cgdm->ehash, medge[i].v1, medge[i].v2, SET_INT_IN_POINTER(i));
+ }
+ }
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ mv = mloop;
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = cgdm->faceMap[index].face;
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+ /* int flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH; */ /* UNUSED */
+ /* int mat_nr = (faceFlags)? faceFlags[index*2+1]: 0; */ /* UNUSED */
+
+ for(S = 0; S < numVerts; S++) {
+ for(y = 0; y < gridSize - 1; y++) {
+ for(x = 0; x < gridSize - 1; x++) {
+ int v1, v2, v3, v4;
+
+ v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
+ edgeSize, gridSize);
+
+ v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
+ edgeSize, gridSize);
+ v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
+ edgeSize, gridSize);
+ v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
+ edgeSize, gridSize);
+
+ mv->v = v1;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v1, v2));
+ mv++, i++;
+
+ mv->v = v2;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v2, v3));
+ mv++, i++;
+
+ mv->v = v3;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v3, v4));
+ mv++, i++;
+
+ mv->v = v4;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v4, v1));
+ mv++, i++;
+ }
+ }
+ }
+ }
+}
+
+
+static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mface)
+{
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ int index;
+ int totface;
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ /* int edgeSize = ccgSubSurf_getEdgeSize(ss); */ /* UNUSED */
+ int i = 0, k = 0;
+ char *faceFlags = cgdm->faceFlags;
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = cgdm->faceMap[index].face;
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+ int flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH;
+ int mat_nr = (faceFlags)? faceFlags[index*2+1]: 0;
+
+ for(S = 0; S < numVerts; S++) {
+ for(y = 0; y < gridSize - 1; y++) {
+ for(x = 0; x < gridSize - 1; x++) {
+ MPoly *mf = &mface[i];
+
+ if (faceFlags) {
+ mat_nr = faceFlags[index*2+1];
+ mf->flag = faceFlags[index*2];
+ } else mf->flag = flag;
+
+ mf->mat_nr = mat_nr;
+ mf->flag = flag;
+ mf->loopstart = k;
+ mf->totloop = 4;
+
+ k += 4;
+ i++;
+ }
+ }
+ }
+ }
+}
+
+static void cgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int i;
@@ -1075,14 +1314,14 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
-static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
+static void cgdm_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGVertIterator *vi = ccgSubSurf_getVertIterator(cgdm->ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
- int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ DMGridData *vd = ccgSubSurf_getVertData(cgdm->ss, v);
+ int index = ccgDM_getVertMapIndex(cgdm->ss, v);
if (index!=-1)
func(userData, index, vd->co, vd->no, NULL);
@@ -1090,9 +1329,9 @@ static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData
ccgVertIterator_free(vi);
}
-static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1111,8 +1350,8 @@ static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData
}
static void ccgDM_drawVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCGVertIterator *vi;
@@ -1243,8 +1482,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(draw
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1367,20 +1606,20 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
GPUVertexAttribs gattribs;
DMVertexAttribs attribs= {{{NULL}}};
- /* MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
+ /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
doDraw = 0;
matnr = -1;
@@ -1408,7 +1647,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
totface = ccgSubSurf_getNumFaces(ss);
for(a = 0, i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -1507,12 +1746,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, v
ccgFaceIterator_free(fi);
}
-static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
+static void cgdm_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) {
+static void cgdm_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -1660,15 +1899,15 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
-static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
unsigned char *cp1, *cp2;
int useTwoSide=1;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
cp1= col1;
if(col2) {
@@ -1729,30 +1968,30 @@ static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), uns
ccgFaceIterator_free(fi);
}
-static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
+static void cgdm_drawFacesTex_common(DerivedMesh *dm,
int (*drawParams)(MTFace *tface, int has_mcol, int matnr),
int (*drawParamsMapped)(void *userData, int index),
void *userData)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- char *faceFlags = ccgdm->faceFlags;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ char *faceFlags = cgdm->faceFlags;
int i, totface, flag, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_TEXTURE_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
@@ -1872,21 +2111,21 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
-static void ccgDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr))
+static void cgdm_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
{
- ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
+ cgdm_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
}
-static void ccgDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
+static void cgdm_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
{
- ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
+ cgdm_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
}
-static void ccgDM_drawUVEdges(DerivedMesh *dm)
+static void cgdm_drawUVEdges(DerivedMesh *dm)
{
- MFace *mf = dm->getFaceArray(dm);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MFace *mf = dm->getTessFaceArray(dm);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if (tf) {
@@ -1917,25 +2156,25 @@ static void ccgDM_drawUVEdges(DerivedMesh *dm)
static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors, int (*setMaterial)(int, void *attribs),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index)) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
MCol *mcol= NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int gridFaces = gridSize - 1, totface;
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
if(useColors) {
- mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
}
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex;
@@ -2037,9 +2276,9 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *u
}
}
}
-static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -2067,9 +2306,9 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *u
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -2098,9 +2337,9 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(v
ccgEdgeIterator_free(ei);
}
-static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
@@ -2118,7 +2357,7 @@ static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *us
ccgFaceIterator_free(fi);
}
-static void ccgDM_release(DerivedMesh *dm) {
+static void cgdm_release(DerivedMesh *dm) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
if (DM_release(dm)) {
@@ -2131,6 +2370,10 @@ static void ccgDM_release(DerivedMesh *dm) {
ccgdm->multires.update(dm);
}
+ if (ccgdm->ehash)
+ BLI_edgehash_free(ccgdm->ehash, NULL);
+
+ if(ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if(ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if(ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if(ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
@@ -2147,12 +2390,66 @@ static void ccgDM_release(DerivedMesh *dm) {
}
}
+static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata,
+ CustomData *pdata, int loopstart, int findex,
+ int polyindex, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
+ for (j=0; j<4; j++, mloopuv++) {
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
+ mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mloopcol = CustomData_get(ldata, loopstart, CD_WEIGHT_MLOOPCOL);
+ mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, index, totnone, totorig;
@@ -2167,8 +2464,8 @@ static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totorig; index++, a++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
- origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ CCGVert *v = cgdm->vertMap[index].vert;
+ origindex[a] = ccgDM_getVertMapIndex(cgdm->ss, v);
}
return origindex;
@@ -2181,8 +2478,8 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totnone, totorig, totedge;
int edgeSize= ccgSubSurf_getEdgeSize(ss);
@@ -2199,7 +2496,7 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totedge; index++) {
- CCGEdge *e= ccgdm->edgeMap[index].edge;
+ CCGEdge *e= cgdm->edgeMap[index].edge;
int mapIndex= ccgDM_getEdgeMapIndex(ss, e);
for(i = 0; i < edgeSize - 1; i++, a++)
@@ -2216,19 +2513,19 @@ static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totface;
int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
- DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ DM_add_tessface_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ origindex= DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
totface= ccgSubSurf_getNumFaces(ss);
for(a=0, index=0; index<totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int mapIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -2239,19 +2536,19 @@ static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
return origindex;
}
- return DM_get_face_data_layer(dm, type);
+ return DM_get_tessface_data_layer(dm, type);
}
static int ccgDM_getNumGrids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
int index, numFaces, numGrids;
- numFaces= ccgSubSurf_getNumFaces(ccgdm->ss);
+ numFaces= ccgSubSurf_getNumFaces(cgdm->ss);
numGrids= 0;
for(index=0; index<numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
numGrids += ccgSubSurf_getFaceNumVerts(f);
}
@@ -2260,11 +2557,11 @@ static int ccgDM_getNumGrids(DerivedMesh *dm)
static int ccgDM_getGridSize(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- return ccgSubSurf_getGridSize(ccgdm->ss);
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ return ccgSubSurf_getGridSize(cgdm->ss);
}
-static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
+static int cgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
{
CCGFace *adjf;
CCGEdge *e;
@@ -2297,15 +2594,15 @@ static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int
static void ccgdm_create_grids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
DMGridData **gridData;
DMGridAdjacency *gridAdjacency, *adj;
CCGFace **gridFaces;
int *gridOffset;
int index, numFaces, numGrids, S, gIndex /*, gridSize*/;
- if(ccgdm->gridData)
+ if(cgdm->gridData)
return;
numGrids = ccgDM_getNumGrids(dm);
@@ -2313,10 +2610,10 @@ static void ccgdm_create_grids(DerivedMesh *dm)
/*gridSize = ccgDM_getGridSize(dm);*/ /*UNUSED*/
/* compute offset into grid array for each face */
- gridOffset = MEM_mallocN(sizeof(int)*numFaces, "ccgdm.gridOffset");
+ gridOffset = MEM_mallocN(sizeof(int)*numFaces, "cgdm.gridOffset");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
gridOffset[index] = gIndex;
@@ -2324,12 +2621,12 @@ static void ccgdm_create_grids(DerivedMesh *dm)
}
/* compute grid data */
- gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "ccgdm.gridData");
- gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "ccgdm.gridAdjacency");
- gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "ccgdm.gridFaces");
+ gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "cgdm.gridData");
+ gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "cgdm.gridAdjacency");
+ gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "cgdm.gridFaces");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++, gIndex++) {
@@ -2343,43 +2640,43 @@ static void ccgdm_create_grids(DerivedMesh *dm)
adj->index[0] = gIndex - S + nextS;
adj->rotation[0] = 3;
- adj->index[1] = ccgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
+ adj->index[1] = cgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
adj->rotation[1] = 1;
- adj->index[2] = ccgdm_adjacent_grid(ss, gridOffset, f, S, 1);
+ adj->index[2] = cgdm_adjacent_grid(ss, gridOffset, f, S, 1);
adj->rotation[2] = 3;
adj->index[3] = gIndex - S + prevS;
adj->rotation[3] = 1;
}
}
- ccgdm->gridData = gridData;
- ccgdm->gridFaces = gridFaces;
- ccgdm->gridAdjacency = gridAdjacency;
- ccgdm->gridOffset = gridOffset;
+ cgdm->gridData = gridData;
+ cgdm->gridFaces = gridFaces;
+ cgdm->gridAdjacency = gridAdjacency;
+ cgdm->gridOffset = gridOffset;
}
static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridData;
+ return cgdm->gridData;
}
static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridAdjacency;
+ return cgdm->gridAdjacency;
}
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridOffset;
+ return cgdm->gridOffset;
}
static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
@@ -2461,55 +2758,84 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
return ccgdm->pbvh;
}
+static void ccgDM_calcNormals(DerivedMesh *UNUSED(dm))
+{
+ /* Nothing to do: CCG calculates normals during drawing */
+}
+
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
+ CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "cgdm");
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
+ int *vertOrigIndex, *faceOrigIndex, *polyOrigIndex, *base_polyOrigIndex; /* *edgeOrigIndex - as yet, unused */
short *edgeFlags;
char *faceFlags;
- int edgeSize;
+ int *loopidx = NULL, *vertidx = NULL;
+ BLI_array_declare(loopidx);
+ BLI_array_declare(vertidx);
+ int loopindex, loopindex2;
+ int edgeSize, has_edge_origindex;
int gridSize;
- int gridFaces;
+ int gridFaces, gridCuts;
/*int gridSideVerts;*/
int gridSideEdges;
+ int numTex, numCol;
int gridInternalEdges;
+ float *w = NULL;
+ WeightTable wtable = {0};
+ /* MCol *mcol; */ /* UNUSED */
MEdge *medge = NULL;
- MFace *mface = NULL;
- int *orig_indices;
- FaceVertWeight *qweight, *tweight;
+ /* MFace *mface = NULL; */
+ MPoly *mpoly = NULL;
DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM,
ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss),
+ ccgSubSurf_getNumFinalFaces(ss)*4,
ccgSubSurf_getNumFinalFaces(ss));
+
+ numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
+ numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);
+
+ if (numTex && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MTFACE) != numTex)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
+ else if (numCol && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MCOL) != numCol)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
- ccgdm->dm.getMinMax = ccgDM_getMinMax;
- ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
- ccgdm->dm.getNumFaces = ccgDM_getNumFaces;
+ ccgdm->dm.getMinMax = cgdm_getMinMax;
+ ccgdm->dm.getNumVerts = cgdm_getNumVerts;
+ ccgdm->dm.getNumEdges = cgdm_getNumEdges;
+ ccgdm->dm.getNumTessFaces = cgdm_getNumTessFaces;
+ ccgdm->dm.getNumFaces = cgdm_getNumTessFaces;
+
+ ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
+ ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
ccgdm->dm.getVert = ccgDM_getFinalVert;
ccgdm->dm.getEdge = ccgDM_getFinalEdge;
- ccgdm->dm.getFace = ccgDM_getFinalFace;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
- ccgdm->dm.copyFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.copyLoopArray = ccgDM_copyFinalLoopArray;
+ ccgdm->dm.copyPolyArray = ccgDM_copyFinalPolyArray;
ccgdm->dm.getVertData = DM_get_vert_data;
ccgdm->dm.getEdgeData = DM_get_edge_data;
- ccgdm->dm.getFaceData = DM_get_face_data;
+ ccgdm->dm.getTessFaceData = DM_get_face_data;
ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
- ccgdm->dm.getFaceDataArray = ccgDM_get_face_data_layer;
+ ccgdm->dm.getTessFaceDataArray = ccgDM_get_face_data_layer;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
@@ -2518,35 +2844,45 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getFaceMap = ccgDM_getFaceMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getVertCos = ccgdm_getVertCos;
- ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
- ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
- ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
+ ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
+ ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.getVertData = DM_get_vert_data;
+ ccgdm->dm.getEdgeData = DM_get_edge_data;
+ ccgdm->dm.getTessFaceData = DM_get_face_data;
+
+ ccgdm->dm.calcNormals = ccgDM_calcNormals;
+
+ ccgdm->dm.getVertCos = cgdm_getVertCos;
+ ccgdm->dm.foreachMappedVert = cgdm_foreachMappedVert;
+ ccgdm->dm.foreachMappedEdge = cgdm_foreachMappedEdge;
+ ccgdm->dm.foreachMappedFaceCenter = cgdm_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
- ccgdm->dm.drawFacesColored = ccgDM_drawFacesColored;
- ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
- ccgdm->dm.drawFacesGLSL = ccgDM_drawFacesGLSL;
+ ccgdm->dm.drawFacesColored = cgdm_drawFacesColored;
+ ccgdm->dm.drawFacesTex = cgdm_drawFacesTex;
+ ccgdm->dm.drawFacesGLSL = cgdm_drawFacesGLSL;
ccgdm->dm.drawMappedFaces = ccgDM_drawMappedFaces;
- ccgdm->dm.drawMappedFacesTex = ccgDM_drawMappedFacesTex;
- ccgdm->dm.drawMappedFacesGLSL = ccgDM_drawMappedFacesGLSL;
- ccgdm->dm.drawMappedFacesMat = ccgDM_drawMappedFacesMat;
- ccgdm->dm.drawUVEdges = ccgDM_drawUVEdges;
+ ccgdm->dm.drawMappedFacesTex = cgdm_drawMappedFacesTex;
+ ccgdm->dm.drawMappedFacesGLSL = cgdm_drawMappedFacesGLSL;
+ ccgdm->dm.drawMappedFacesMat = cgdm_drawMappedFacesMat;
+ ccgdm->dm.drawUVEdges = cgdm_drawUVEdges;
- ccgdm->dm.drawMappedEdgesInterp = ccgDM_drawMappedEdgesInterp;
- ccgdm->dm.drawMappedEdges = ccgDM_drawMappedEdges;
-
- ccgdm->dm.release = ccgDM_release;
+ ccgdm->dm.drawMappedEdgesInterp = cgdm_drawMappedEdgesInterp;
+ ccgdm->dm.drawMappedEdges = cgdm_drawMappedEdges;
+
+ ccgdm->dm.release = cgdm_release;
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
totvert = ccgSubSurf_getNumVerts(ss);
- ccgdm->vertMap = MEM_mallocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
+ ccgdm->vertMap = MEM_callocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
vi = ccgSubSurf_getVertIterator(ss);
for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
@@ -2556,7 +2892,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
- ccgdm->edgeMap = MEM_mallocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
+ ccgdm->edgeMap = MEM_callocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
ei = ccgSubSurf_getEdgeIterator(ss);
for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
@@ -2565,7 +2901,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
}
totface = ccgSubSurf_getNumFaces(ss);
- ccgdm->faceMap = MEM_mallocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
+ ccgdm->faceMap = MEM_callocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
fi = ccgSubSurf_getFaceIterator(ss);
for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
@@ -2574,139 +2910,194 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
}
ccgFaceIterator_free(fi);
+ ccgdm->reverseFaceMap = MEM_callocN(sizeof(int)*ccgSubSurf_getNumFinalFaces(ss), "reverseFaceMap");
+
edgeSize = ccgSubSurf_getEdgeSize(ss);
gridSize = ccgSubSurf_getGridSize(ss);
gridFaces = gridSize - 1;
- /*gridSideVerts = gridSize - 2;*/ /*UNUSED*/
- /*gridInternalVerts = gridSideVerts * gridSideVerts; */ /*UNUSED*/
+ gridCuts = gridSize - 2;
+ /*gridInternalVerts = gridSideVerts * gridSideVerts; - as yet, unused */
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- calc_ss_weights(gridFaces, &qweight, &tweight);
-
vertNum = 0;
edgeNum = 0;
faceNum = 0;
- /* mvert = dm->getVertArray(dm); - as yet unused */
+ /* mvert = dm->getVertArray(dm); */ /* UNUSED */
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ /* mface = dm->getTessFaceArray(dm); */ /* UNUSED */
+ mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+
+ /*CDDM hack*/
+ edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "faceFlags");
faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(char)*2*totface, "faceFlags");
- orig_indices = (int*)ccgdm->dm.getFaceDataArray(&ccgdm->dm, CD_ORIGINDEX);
- for(index = 0; index < totface; ++index) {
+ vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ /*edgeOrigIndex = DM_get_edge_data_layer(&cgdm->dm, CD_ORIGINDEX);*/
+ faceOrigIndex = DM_get_tessface_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+ polyOrigIndex = DM_get_face_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+#if 0
+ /* this is not in trunk, can gives problems because colors initialize
+ * as black, just dont do it!, it works fine - campbell */
+ if (!CustomData_has_layer(&ccgdm->dm.faceData, CD_MCOL))
+ DM_add_tessface_layer(&ccgdm->dm, CD_MCOL, CD_CALLOC, NULL);
+ mcol = DM_get_tessface_data_layer(&ccgdm->dm, CD_MCOL);
+#endif
+
+ has_edge_origindex = CustomData_has_layer(&ccgdm->dm.edgeData, CD_ORIGINDEX);
+
+ faceNum = 0;
+ loopindex = loopindex2 = 0; //current loop index
+ for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
- FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
- int S, x, y;
- int vertIdx[4];
+ int g2_wid = gridCuts+2;
+ float *w2;
+ int s, x, y;
+
+ origIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
+
+ w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
ccgdm->faceMap[index].startEdge = edgeNum;
ccgdm->faceMap[index].startFace = faceNum;
-
- if(orig_indices)
- orig_indices[faceNum] = origIndex;
+
+ faceFlags[0] = mpoly ? mpoly[origIndex].flag : 0;
+ faceFlags[1] = mpoly ? mpoly[origIndex].mat_nr : 0;
+ faceFlags += 2;
/* set the face base vert */
*((int*)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
- for(S = 0; S < numVerts; S++) {
- CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
+ BLI_array_empty(loopidx);
+ for (s=0; s<numVerts; s++) {
+ BLI_array_growone(loopidx);
+ loopidx[s] = loopindex++;
+ }
+
+ BLI_array_empty(vertidx);
+ for(s = 0; s < numVerts; s++) {
+ CCGVert *v = ccgSubSurf_getFaceVert(ss, f, s);
+
+ BLI_array_growone(vertidx);
+ vertidx[s] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ }
+
- vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ /*I think this is for interpolating the center vert?*/
+ w2 = w; // + numVerts*(g2_wid-1)*(g2_wid-1); //numVerts*((g2_wid-1)*g2_wid+g2_wid-1);
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
}
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, weight[0][0],
- numVerts, vertNum);
++vertNum;
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[x][0][0];
- w[S] = weight[x][0][1];
- w[nextS] = weight[x][0][2];
- w[otherS] = weight[x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + x*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(y = 1; y < gridFaces; y++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[y * gridFaces + x][0][0];
- w[S] = weight[y * gridFaces + x][0][1];
- w[nextS] = weight[y * gridFaces + x][0][2];
- w[otherS] = weight[y * gridFaces + x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
-
- weight = (numVerts == 4) ? qweight : tweight;
-
- for(y = 0; y < gridFaces; y++) {
- for(x = 0; x < gridFaces; x++) {
- FaceVertWeight w;
- int j;
-
- for(j = 0; j < 4; ++j) {
- w[j][prevS] = (*weight)[j][0];
- w[j][S] = (*weight)[j][1];
- w[j][nextS] = (*weight)[j][2];
- w[j][otherS] = (*weight)[j][3];
+ if (has_edge_origindex) {
+ for(i = 0; i < numFinalEdges; ++i)
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = ORIGINDEX_NONE;
+ }
+
+ for (s=0; s<numVerts; s++) {
+ /*interpolate per-face data*/
+ for (y=0; y<gridFaces; y++) {
+ for (x=0; x<gridFaces; x++) {
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ /*copy over poly data, e.g. mtexpoly*/
+ CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
+
+ /*generate tesselated face data used for drawing*/
+ ccg_loops_to_corners(&ccgdm->dm.faceData, &ccgdm->dm.loopData,
+ &ccgdm->dm.polyData, loopindex2-4, faceNum, faceNum, numTex, numCol);
+
+ /*set original index data*/
+ if (faceOrigIndex) {
+ *faceOrigIndex = origIndex;
+ faceOrigIndex++;
+ }
+ if (polyOrigIndex) {
+ *polyOrigIndex = origIndex;
+ polyOrigIndex++;
}
- DM_interp_face_data(dm, &ccgdm->dm, &origIndex, NULL,
- &w, 1, faceNum);
- weight++;
+ ccgdm->reverseFaceMap[faceNum] = index;
- ++faceNum;
+ faceNum++;
}
}
}
- faceFlags[index*2] = mface[origIndex].flag;
- faceFlags[index*2 + 1] = mface[origIndex].mat_nr;
-
edgeNum += numFinalEdges;
}
- if(useSubsurfUv) {
- CustomData *fdata = &ccgdm->dm.faceData;
- CustomData *dmfdata = &dm->faceData;
- int numlayer = CustomData_number_of_layers(fdata, CD_MTFACE);
- int dmnumlayer = CustomData_number_of_layers(dmfdata, CD_MTFACE);
-
- for (i=0; i<numlayer && i<dmnumlayer; i++)
- set_subsurf_uv(ss, dm, &ccgdm->dm, i);
- }
-
- edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "edgeFlags");
-
for(index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
+ int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -2720,6 +3111,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
+ if(edgeIdx >= 0 && edgeFlags)
+ edgeFlags[edgeIdx] = medge[edgeIdx].flag;
+
/* set the edge base vert */
*((int*)ccgSubSurf_getEdgeUserData(ss, e)) = vertNum;
@@ -2728,32 +3122,63 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- edgeFlags[index]= medge[edgeIdx].flag;
+ for(i = 0; i < numFinalEdges; ++i) {
+ if (has_edge_origindex) {
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = mapIndex;
+ }
+ }
edgeNum += numFinalEdges;
}
+ if(useSubsurfUv) {
+ CustomData *ldata = &ccgdm->dm.loopData;
+ CustomData *dmldata = &dm->loopData;
+ int numlayer = CustomData_number_of_layers(ldata, CD_MLOOPUV);
+ int dmnumlayer = CustomData_number_of_layers(dmldata, CD_MLOOPUV);
+
+ for (i=0; i<numlayer && i<dmnumlayer; i++)
+ set_subsurf_uv(ss, dm, &ccgdm->dm, i);
+ }
+
for(index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
- int vertIdx;
+ int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ int vidx;
- vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ vidx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->vertMap[index].startVert = vertNum;
/* set the vert base vert */
*((int*) ccgSubSurf_getVertUserData(ss, v)) = vertNum;
- DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
+ DM_copy_vert_data(dm, &ccgdm->dm, vidx, vertNum, 1);
+ if (vertOrigIndex) {
+ *vertOrigIndex = mapIndex;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- MEM_freeN(qweight);
- MEM_freeN(tweight);
+ ccgdm->dm.numVertData = vertNum;
+ ccgdm->dm.numEdgeData = edgeNum;
+ ccgdm->dm.numFaceData = faceNum;
+ ccgdm->dm.numLoopData = loopindex2;
+ ccgdm->dm.numPolyData = faceNum;
+
+ BLI_array_free(vertidx);
+ BLI_array_free(loopidx);
+ free_ss_weights(&wtable);
return ccgdm;
}
@@ -2770,7 +3195,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- CCGDerivedMesh *result;
+ CCGDerivedMesh *result = NULL;
if(forEditMode) {
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
@@ -2799,7 +3224,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
result->freeSS = 1;
} else {
- int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
+ int useIncremental = 1; //(smd->flags & eSubsurfModifierFlag_Incremental);
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
CCGSubSurf *ss;
@@ -2824,7 +3249,14 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
smd->mCache = ss = _getSubSurf(smd->mCache, levels,
useAging, 0, useSimple);
- ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
+ if (!ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple)) {
+ //ccgSubSurf_free(smd->mCache);
+ smd->mCache = ss = _getSubSurf(NULL, levels,
+ useAging, 0, useSimple);
+
+ ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
+
+ }
result = getCCGDerivedMesh(smd->mCache,
drawInteriorEdges,