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-rw-r--r--source/blender/blenkernel/BKE_asset.h19
-rw-r--r--source/blender/blenkernel/BKE_asset_library.h40
-rw-r--r--source/blender/blenkernel/BKE_asset_library.hh80
-rw-r--r--source/blender/blenkernel/BKE_asset_representation.hh64
-rw-r--r--source/blender/blenkernel/BKE_attribute.h2
-rw-r--r--source/blender/blenkernel/BKE_curves.hh25
-rw-r--r--source/blender/blenkernel/BKE_curves_utils.hh327
-rw-r--r--source/blender/blenkernel/BKE_customdata.h1
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h2
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h23
-rw-r--r--source/blender/blenkernel/BKE_geometry_fields.hh1
-rw-r--r--source/blender/blenkernel/BKE_mesh.h7
-rw-r--r--source/blender/blenkernel/BKE_mesh_legacy_convert.h9
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h7
-rw-r--r--source/blender/blenkernel/BKE_node.h17
-rw-r--r--source/blender/blenkernel/BKE_object.h10
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
-rw-r--r--source/blender/blenkernel/BKE_particle.h8
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h2
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_tracking.h4
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc6
-rw-r--r--source/blender/blenkernel/intern/asset.cc28
-rw-r--r--source/blender/blenkernel/intern/asset_catalog.cc9
-rw-r--r--source/blender/blenkernel/intern/asset_library.cc90
-rw-r--r--source/blender/blenkernel/intern/asset_library_service.cc25
-rw-r--r--source/blender/blenkernel/intern/asset_library_service.hh8
-rw-r--r--source/blender/blenkernel/intern/asset_library_service_test.cc23
-rw-r--r--source/blender/blenkernel/intern/asset_representation.cc98
-rw-r--r--source/blender/blenkernel/intern/asset_test.cc2
-rw-r--r--source/blender/blenkernel/intern/attribute.cc27
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc5
-rw-r--r--source/blender/blenkernel/intern/context.c2
-rw-r--r--source/blender/blenkernel/intern/curve_to_mesh_convert.cc4
-rw-r--r--source/blender/blenkernel/intern/curves_geometry.cc120
-rw-r--r--source/blender/blenkernel/intern/customdata.cc52
-rw-r--r--source/blender/blenkernel/intern/displist.cc6
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c30
-rw-r--r--source/blender/blenkernel/intern/fluid.c14
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c2
-rw-r--r--source/blender/blenkernel/intern/freestyle.c2
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curves.cc6
-rw-r--r--source/blender/blenkernel/intern/image.cc4
-rw-r--r--source/blender/blenkernel/intern/lib_id_delete.c10
-rw-r--r--source/blender/blenkernel/intern/material.c47
-rw-r--r--source/blender/blenkernel/intern/mesh.cc33
-rw-r--r--source/blender/blenkernel/intern/mesh_calc_edges.cc2
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.cc8
-rw-r--r--source/blender/blenkernel/intern/mesh_legacy_convert.cc443
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc13
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.cc210
-rw-r--r--source/blender/blenkernel/intern/node.cc39
-rw-r--r--source/blender/blenkernel/intern/object.cc22
-rw-r--r--source/blender/blenkernel/intern/object_dupli.cc8
-rw-r--r--source/blender/blenkernel/intern/particle.c50
-rw-r--r--source/blender/blenkernel/intern/particle_system.c27
-rw-r--r--source/blender/blenkernel/intern/pbvh.c7
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c8
-rw-r--r--source/blender/blenkernel/intern/pointcache.c6
-rw-r--r--source/blender/blenkernel/intern/sound.c9
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.cc4
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c6
-rw-r--r--source/blender/blenkernel/intern/tracking_solver.c8
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c50
66 files changed, 1355 insertions, 873 deletions
diff --git a/source/blender/blenkernel/BKE_asset.h b/source/blender/blenkernel/BKE_asset.h
index 81b520a1db0..bcbe19c0f3e 100644
--- a/source/blender/blenkernel/BKE_asset.h
+++ b/source/blender/blenkernel/BKE_asset.h
@@ -23,6 +23,9 @@ struct ID;
struct IDProperty;
struct PreviewImage;
+/** C handle for #bke::AssetRepresentation. */
+typedef struct AssetRepresentation AssetRepresentation;
+
typedef void (*PreSaveFn)(void *asset_ptr, struct AssetMetaData *asset_data);
typedef struct AssetTypeInfo {
@@ -68,6 +71,22 @@ struct PreviewImage *BKE_asset_metadata_preview_get_from_id(const struct AssetMe
void BKE_asset_metadata_write(struct BlendWriter *writer, struct AssetMetaData *asset_data);
void BKE_asset_metadata_read(struct BlendDataReader *reader, struct AssetMetaData *asset_data);
+const char *BKE_asset_representation_name_get(const AssetRepresentation *asset)
+ ATTR_WARN_UNUSED_RESULT;
+AssetMetaData *BKE_asset_representation_metadata_get(const AssetRepresentation *asset)
+ ATTR_WARN_UNUSED_RESULT;
+bool BKE_asset_representation_is_local_id(const AssetRepresentation *asset)
+ ATTR_WARN_UNUSED_RESULT;
+
#ifdef __cplusplus
}
#endif
+
+#ifdef __cplusplus
+
+# include <memory>
+
+[[nodiscard]] std::unique_ptr<AssetMetaData> BKE_asset_metadata_move_to_unique_ptr(
+ AssetMetaData *asset_data);
+
+#endif
diff --git a/source/blender/blenkernel/BKE_asset_library.h b/source/blender/blenkernel/BKE_asset_library.h
index 824bc24203d..fc648ff6976 100644
--- a/source/blender/blenkernel/BKE_asset_library.h
+++ b/source/blender/blenkernel/BKE_asset_library.h
@@ -6,6 +6,7 @@
#pragma once
+struct IDRemapper;
struct Main;
#ifdef __cplusplus
@@ -24,41 +25,6 @@ typedef struct AssetLibrary AssetLibrary;
*/
struct AssetLibrary *BKE_asset_library_load(const char *library_path);
-/**
- * Try to find an appropriate location for an asset library root from a file or directory path.
- * Does not check if \a input_path exists.
- *
- * The design is made to find an appropriate asset library path from a .blend file path, but
- * technically works with any file or directory as \a input_path.
- * Design is:
- * * If \a input_path lies within a known asset library path (i.e. an asset library registered in
- * the Preferences), return the asset library path.
- * * Otherwise, if \a input_path has a parent path, return the parent path (e.g. to use the
- * directory a .blend file is in as asset library root).
- * * If \a input_path is empty or doesn't have a parent path (e.g. because a .blend wasn't saved
- * yet), there is no suitable path. The caller has to decide how to handle this case.
- *
- * \param r_library_path: The returned asset library path with a trailing slash, or an empty string
- * if no suitable path is found. Assumed to be a buffer of at least
- * #FILE_MAXDIR bytes.
- *
- * \return True if the function could find a valid, that is, a non-empty path to return in \a
- * r_library_path.
- */
-bool BKE_asset_library_find_suitable_root_path_from_path(
- const char *input_path, char r_library_path[768 /* FILE_MAXDIR */]);
-/**
- * Uses the current location on disk of the file represented by \a bmain as input to
- * #BKE_asset_library_find_suitable_root_path_from_path(). Refer to it for a design
- * description.
- *
- * \return True if the function could find a valid, that is, a non-empty path to return in \a
- * r_library_path. If \a bmain wasn't saved into a file yet, the return value will be
- * false.
- */
-bool BKE_asset_library_find_suitable_root_path_from_main(
- const struct Main *bmain, char r_library_path[768 /* FILE_MAXDIR */]);
-
/** Look up the asset's catalog and copy its simple name into #asset_data. */
void BKE_asset_library_refresh_catalog_simplename(struct AssetLibrary *asset_library,
struct AssetMetaData *asset_data);
@@ -66,6 +32,10 @@ void BKE_asset_library_refresh_catalog_simplename(struct AssetLibrary *asset_lib
/** Return whether any loaded AssetLibrary has unsaved changes to its catalogs. */
bool BKE_asset_library_has_any_unsaved_catalogs(void);
+/** An asset library can include local IDs (IDs in the current file). Their pointers need to be
+ * remapped on change (or assets removed as IDs gets removed). */
+void BKE_asset_library_remap_ids(struct IDRemapper *mappings);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_asset_library.hh b/source/blender/blenkernel/BKE_asset_library.hh
index 2058df71f6a..f69847bd1ed 100644
--- a/source/blender/blenkernel/BKE_asset_library.hh
+++ b/source/blender/blenkernel/BKE_asset_library.hh
@@ -12,6 +12,9 @@
#include "DNA_asset_types.h"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
#include "BKE_asset_library.h"
#include "BKE_asset_catalog.hh"
@@ -19,11 +22,18 @@
#include <memory>
+struct AssetLibraryReference;
+struct Main;
+
namespace blender::bke {
+class AssetRepresentation;
+
/**
* AssetLibrary provides access to an asset library's data.
- * For now this is only for catalogs, later this can be expanded to indexes/caches/more.
+ *
+ * The asset library contains catalogs and storage for asset representations. It could be extended
+ * to also include asset indexes and more.
*/
struct AssetLibrary {
/* Controlled by #ED_asset_catalogs_set_save_catalogs_when_file_is_saved,
@@ -35,12 +45,25 @@ struct AssetLibrary {
AssetLibrary();
~AssetLibrary();
- void load(StringRefNull library_root_directory);
+ void load_catalogs(StringRefNull library_root_directory);
/** Load catalogs that have changed on disk. */
void refresh();
/**
+ * Create a representation of an asset to be considered part of this library. Once the
+ * representation is not needed anymore, it must be freed using #remove_asset(), or there will be
+ * leaking that's only cleared when the library storage is destructed (typically on exit or
+ * loading a different file).
+ */
+ AssetRepresentation &add_external_asset(StringRef name, std::unique_ptr<AssetMetaData> metadata);
+ AssetRepresentation &add_local_id_asset(ID &id);
+ /** Remove an asset from the library that was added using #add_external_asset() or
+ * #add_local_id_asset().
+ * \return True on success, false if the asset couldn't be found inside the library. */
+ bool remove_asset(AssetRepresentation &asset);
+
+ /**
* Update `catalog_simple_name` by looking up the asset's catalog by its ID.
*
* No-op if the catalog cannot be found. This could be the kind of "the
@@ -53,8 +76,27 @@ struct AssetLibrary {
void on_blend_save_post(Main *bmain, PointerRNA **pointers, int num_pointers);
+ void remap_ids(struct IDRemapper &mappings);
+
private:
bCallbackFuncStore on_save_callback_store_{};
+
+ /** Storage for assets (better said their representations) that are considered to be part of this
+ * library. Assets are not automatically loaded into this when loading an asset library. Assets
+ * have to be loaded externally and added to this storage via #add_external_asset() or
+ * #add_local_id_asset(). So this really is arbitrary storage as far as #AssetLibrary is
+ * concerned (allowing the API user to manage partial library storage and partial loading, so
+ * only relevant parts of a library are kept in memory).
+ *
+ * For now, multiple parts of Blender just keep adding their own assets to this storage. E.g.
+ * multiple asset browsers might load multiple representations for the same asset into this.
+ * Currently there is just no way to properly identify assets, or keep track of which assets are
+ * already in memory and which not. Neither do we keep track of how many parts of Blender are
+ * using an asset or an asset library, which is needed to know when assets can be freed.
+ */
+ Vector<std::unique_ptr<AssetRepresentation>> asset_storage_;
+
+ std::optional<int> find_asset_index(const AssetRepresentation &asset);
};
Vector<AssetLibraryReference> all_valid_asset_library_refs();
@@ -64,6 +106,40 @@ Vector<AssetLibraryReference> all_valid_asset_library_refs();
blender::bke::AssetLibrary *BKE_asset_library_load(const Main *bmain,
const AssetLibraryReference &library_reference);
+/**
+ * Try to find an appropriate location for an asset library root from a file or directory path.
+ * Does not check if \a input_path exists.
+ *
+ * The design is made to find an appropriate asset library path from a .blend file path, but
+ * technically works with any file or directory as \a input_path.
+ * Design is:
+ * * If \a input_path lies within a known asset library path (i.e. an asset library registered in
+ * the Preferences), return the asset library path.
+ * * Otherwise, if \a input_path has a parent path, return the parent path (e.g. to use the
+ * directory a .blend file is in as asset library root).
+ * * If \a input_path is empty or doesn't have a parent path (e.g. because a .blend wasn't saved
+ * yet), there is no suitable path. The caller has to decide how to handle this case.
+ *
+ * \param r_library_path: The returned asset library path with a trailing slash, or an empty string
+ * if no suitable path is found. Assumed to be a buffer of at least
+ * #FILE_MAXDIR bytes.
+ *
+ * \return True if the function could find a valid, that is, a non-empty path to return in \a
+ * r_library_path.
+ */
+std::string BKE_asset_library_find_suitable_root_path_from_path(blender::StringRefNull input_path);
+
+/**
+ * Uses the current location on disk of the file represented by \a bmain as input to
+ * #BKE_asset_library_find_suitable_root_path_from_path(). Refer to it for a design
+ * description.
+ *
+ * \return True if the function could find a valid, that is, a non-empty path to return in \a
+ * r_library_path. If \a bmain wasn't saved into a file yet, the return value will be
+ * false.
+ */
+std::string BKE_asset_library_find_suitable_root_path_from_main(const struct Main *bmain);
+
blender::bke::AssetCatalogService *BKE_asset_library_get_catalog_service(
const ::AssetLibrary *library);
blender::bke::AssetCatalogTree *BKE_asset_library_get_catalog_tree(const ::AssetLibrary *library);
diff --git a/source/blender/blenkernel/BKE_asset_representation.hh b/source/blender/blenkernel/BKE_asset_representation.hh
new file mode 100644
index 00000000000..edaa5a203ba
--- /dev/null
+++ b/source/blender/blenkernel/BKE_asset_representation.hh
@@ -0,0 +1,64 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup bke
+ */
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include "BLI_string_ref.hh"
+
+struct AssetMetaData;
+struct ID;
+
+namespace blender::bke {
+
+/**
+ * \brief Abstraction to reference an asset, with necessary data for display & interaction.
+ *
+ * https://wiki.blender.org/wiki/Source/Architecture/Asset_System/Back_End#Asset_Representation
+ */
+class AssetRepresentation {
+ friend struct AssetLibrary;
+
+ struct ExternalAsset {
+ std::string name;
+ std::unique_ptr<AssetMetaData> metadata_ = nullptr;
+ };
+
+ /** Indicate if this is a local or external asset, and as such, which of the union members below
+ * should be used. */
+ const bool is_local_id_ = false;
+
+ union {
+ ExternalAsset external_asset_;
+ ID *local_asset_id_ = nullptr; /* Non-owning. */
+ };
+
+ public:
+ /** Constructs an asset representation for an external ID. The asset will not be editable. */
+ explicit AssetRepresentation(StringRef name, std::unique_ptr<AssetMetaData> metadata);
+ /** Constructs an asset representation for an ID stored in the current file. This makes the asset
+ * local and fully editable. */
+ explicit AssetRepresentation(ID &id);
+ AssetRepresentation(AssetRepresentation &&other);
+ /* Non-copyable type. */
+ AssetRepresentation(const AssetRepresentation &other) = delete;
+ ~AssetRepresentation();
+
+ /* Non-move-assignable type. Move construction is fine, but treat the "identity" (e.g. local vs
+ * external asset) of an asset representation as immutable. */
+ AssetRepresentation &operator=(AssetRepresentation &&other) = delete;
+ /* Non-copyable type. */
+ AssetRepresentation &operator=(const AssetRepresentation &other) = delete;
+
+ StringRefNull get_name() const;
+ AssetMetaData &get_metadata() const;
+ /** Returns if this asset is stored inside this current file, and as such fully editable. */
+ bool is_local_id() const;
+};
+
+} // namespace blender::bke
diff --git a/source/blender/blenkernel/BKE_attribute.h b/source/blender/blenkernel/BKE_attribute.h
index 13eefd27bec..3f4981993eb 100644
--- a/source/blender/blenkernel/BKE_attribute.h
+++ b/source/blender/blenkernel/BKE_attribute.h
@@ -90,7 +90,7 @@ int BKE_id_attributes_length(const struct ID *id,
eCustomDataMask mask);
struct CustomDataLayer *BKE_id_attributes_active_get(struct ID *id);
-void BKE_id_attributes_active_set(struct ID *id, struct CustomDataLayer *layer);
+void BKE_id_attributes_active_set(struct ID *id, const char *name);
int *BKE_id_attributes_active_index_p(struct ID *id);
CustomData *BKE_id_attributes_iterator_next_domain(struct ID *id, struct CustomDataLayer *layers);
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index 4c7ff8c1813..a479dcb574d 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -11,6 +11,7 @@
#include <mutex>
+#include "BLI_cache_mutex.hh"
#include "BLI_float3x3.hh"
#include "BLI_float4x4.hh"
#include "BLI_generic_virtual_array.hh"
@@ -80,17 +81,14 @@ class CurvesGeometryRuntime {
*/
mutable Vector<int> evaluated_offsets_cache;
mutable Vector<int> bezier_evaluated_offsets;
- mutable std::mutex offsets_cache_mutex;
- mutable bool offsets_cache_dirty = true;
+ mutable CacheMutex offsets_cache_mutex;
mutable Vector<curves::nurbs::BasisCache> nurbs_basis_cache;
- mutable std::mutex nurbs_basis_cache_mutex;
- mutable bool nurbs_basis_cache_dirty = true;
+ mutable CacheMutex nurbs_basis_cache_mutex;
/** Cache of evaluated positions. */
mutable Vector<float3> evaluated_position_cache;
- mutable std::mutex position_cache_mutex;
- mutable bool position_cache_dirty = true;
+ mutable CacheMutex position_cache_mutex;
/**
* The evaluated positions result, using a separate span in case all curves are poly curves,
* in which case a separate array of evaluated positions is unnecessary.
@@ -103,18 +101,15 @@ class CurvesGeometryRuntime {
* make slicing this array for a curve fast, an extra float is stored for every curve.
*/
mutable Vector<float> evaluated_length_cache;
- mutable std::mutex length_cache_mutex;
- mutable bool length_cache_dirty = true;
+ mutable CacheMutex length_cache_mutex;
/** Direction of the curve at each evaluated point. */
mutable Vector<float3> evaluated_tangent_cache;
- mutable std::mutex tangent_cache_mutex;
- mutable bool tangent_cache_dirty = true;
+ mutable CacheMutex tangent_cache_mutex;
/** Normal direction vectors for each evaluated point. */
mutable Vector<float3> evaluated_normal_cache;
- mutable std::mutex normal_cache_mutex;
- mutable bool normal_cache_dirty = true;
+ mutable CacheMutex normal_cache_mutex;
};
/**
@@ -909,13 +904,13 @@ inline int CurvesGeometry::evaluated_points_num() const
inline IndexRange CurvesGeometry::evaluated_points_for_curve(int index) const
{
- BLI_assert(!this->runtime->offsets_cache_dirty);
+ BLI_assert(this->runtime->offsets_cache_mutex.is_cached());
return offsets_to_range(this->runtime->evaluated_offsets_cache.as_span(), index);
}
inline IndexRange CurvesGeometry::evaluated_points_for_curves(const IndexRange curves) const
{
- BLI_assert(!this->runtime->offsets_cache_dirty);
+ BLI_assert(this->runtime->offsets_cache_mutex.is_cached());
BLI_assert(this->curve_num > 0);
const int offset = this->runtime->evaluated_offsets_cache[curves.start()];
const int offset_next = this->runtime->evaluated_offsets_cache[curves.one_after_last()];
@@ -940,7 +935,7 @@ inline IndexRange CurvesGeometry::lengths_range_for_curve(const int curve_index,
inline Span<float> CurvesGeometry::evaluated_lengths_for_curve(const int curve_index,
const bool cyclic) const
{
- BLI_assert(!this->runtime->length_cache_dirty);
+ BLI_assert(this->runtime->length_cache_mutex.is_cached());
const IndexRange range = this->lengths_range_for_curve(curve_index, cyclic);
return this->runtime->evaluated_length_cache.as_span().slice(range);
}
diff --git a/source/blender/blenkernel/BKE_curves_utils.hh b/source/blender/blenkernel/BKE_curves_utils.hh
index f9155023db7..1e06cb2d4c7 100644
--- a/source/blender/blenkernel/BKE_curves_utils.hh
+++ b/source/blender/blenkernel/BKE_curves_utils.hh
@@ -67,86 +67,228 @@ struct CurvePoint : public CurveSegment {
};
/**
- * Cyclical index range. Iterates the interval [start, end).
+ * Cyclical index range. Allows iteration over a plain 'IndexRange' interval on form [start, end)
+ * while also supporting treating the underlying array as a cyclic array where the last index is
+ * followed by the first index in the 'cyclical' range. The cyclical index range can then be
+ * considered a combination of the intervals separated by the last index of the underlying array,
+ * namely [start, range_size) and [0, end) where start/end is the indices iterated between and
+ * range_size is the size of the underlying array. To cycle the underlying array the interval
+ * [0, range_size) can be iterated over an arbitrary amount of times in between.
*/
class IndexRangeCyclic {
/* Index to the start and end of the iterated range.
*/
- int64_t start_ = 0;
- int64_t end_ = 0;
- /* Index for the start and end of the entire iterable range which contains the iterated range
- * (e.g. the point range for an individual spline/curve within the entire Curves point domain).
+ int start_ = 0;
+ int end_ = 0;
+ /* Size of the underlying iterable range.
*/
- int64_t range_start_ = 0;
- int64_t range_end_ = 0;
+ int range_size_ = 0;
/* Number of times the range end is passed when the range is iterated.
*/
- int64_t cycles_ = 0;
-
- constexpr IndexRangeCyclic(int64_t begin,
- int64_t end,
- int64_t iterable_range_start,
- int64_t iterable_range_end,
- int64_t cycles)
- : start_(begin),
- end_(end),
- range_start_(iterable_range_start),
- range_end_(iterable_range_end),
- cycles_(cycles)
- {
- }
+ int cycles_ = 0;
public:
constexpr IndexRangeCyclic() = default;
~IndexRangeCyclic() = default;
- constexpr IndexRangeCyclic(int64_t start, int64_t end, IndexRange iterable_range, int64_t cycles)
- : start_(start),
- end_(end),
- range_start_(iterable_range.first()),
- range_end_(iterable_range.one_after_last()),
- cycles_(cycles)
+ constexpr IndexRangeCyclic(const int start,
+ const int end,
+ const int iterable_range_size,
+ const int cycles)
+ : start_(start), end_(end), range_size_(iterable_range_size), cycles_(cycles)
{
}
/**
* Create an iterator over the cyclical interval [start_index, end_index).
*/
- constexpr IndexRangeCyclic(int64_t start, int64_t end, IndexRange iterable_range)
+ constexpr IndexRangeCyclic(const int start, const int end, const int iterable_range_size)
: start_(start),
- end_(end == iterable_range.one_after_last() ? iterable_range.first() : end),
- range_start_(iterable_range.first()),
- range_end_(iterable_range.one_after_last()),
+ end_(end == iterable_range_size ? 0 : end),
+ range_size_(iterable_range_size),
cycles_(end < start)
{
}
/**
- * Increment the range by adding the given number of indices to the beginning of the range.
+ * Create a cyclical iterator of the specified size.
+ *
+ * \param start_point: Point on the curve that define the starting point of the interval.
+ * \param iterator_size: Number of elements to iterate (size of the iterated cyclical range).
+ * \param iterable_range_size: Size of the underlying range (superset to the cyclical range).
+ */
+ static IndexRangeCyclic get_range_from_size(const int start_index,
+ const int iterator_size,
+ const int iterable_range_size)
+ {
+ BLI_assert(start_index >= 0);
+ BLI_assert(iterator_size >= 0);
+ BLI_assert(iterable_range_size > 0);
+ const int num_until_loop = iterable_range_size - start_index;
+ if (iterator_size < num_until_loop) {
+ return IndexRangeCyclic(start_index, start_index + iterator_size, iterable_range_size, 0);
+ }
+
+ const int num_remaining = iterator_size - num_until_loop;
+ const int num_full_cycles = num_remaining /
+ iterable_range_size; /* Integer division (rounded down). */
+ const int end_index = num_remaining - num_full_cycles * iterable_range_size;
+ return IndexRangeCyclic(start_index, end_index, iterable_range_size, num_full_cycles + 1);
+ }
+
+ /**
+ * Create a cyclical iterator for all control points within the interval [start_point, end_point]
+ * including any control point at the start or end point.
+ *
+ * \param start_point: Point on the curve that define the starting point of the interval.
+ * \param end_point: Point on the curve that define the end point of the interval (included).
+ * \param iterable_range_size: Size of the underlying range (superset to the cyclical range).
+ */
+ static IndexRangeCyclic get_range_between_endpoints(const CurvePoint start_point,
+ const CurvePoint end_point,
+ const int iterable_range_size)
+ {
+ BLI_assert(iterable_range_size > 0);
+ const int start_index = start_point.parameter == 0.0 ? start_point.index :
+ start_point.next_index;
+ int end_index = end_point.parameter == 0.0 ? end_point.index : end_point.next_index;
+ int cycles;
+
+ if (end_point.is_controlpoint()) {
+ BLI_assert(end_index < iterable_range_size);
+ ++end_index;
+ if (end_index == iterable_range_size) {
+ end_index = 0;
+ }
+ /* end_point < start_point but parameter is irrelevant (end_point is controlpoint), and loop
+ * when equal due to increment. */
+ cycles = end_index <= start_index;
+ }
+ else {
+ cycles = end_point < start_point || end_index < start_index;
+ }
+ return IndexRangeCyclic(start_index, end_index, iterable_range_size, cycles);
+ }
+
+ /**
+ * Next index within the iterable range.
+ */
+ template<typename IndexT> constexpr IndexT next_index(const IndexT index, const bool cyclic)
+ {
+ static_assert((is_same_any_v<IndexT, int, int>), "Expected signed integer type.");
+ const IndexT next_index = index + 1;
+ if (next_index == this->size_range()) {
+ return cyclic ? 0 : index;
+ }
+ return next_index;
+ }
+
+ /**
+ * Previous index within the iterable range.
+ */
+ template<typename IndexT> constexpr IndexT previous_index(const IndexT index, const bool cyclic)
+ {
+ static_assert((is_same_any_v<IndexT, int, int64_t>), "Expected signed integer type.");
+ const IndexT prev_index = index - 1;
+ if (prev_index < 0) {
+ return cyclic ? this->size_range() - 1 : 0;
+ }
+ return prev_index;
+ }
+
+ /**
+ * Increment the range by adding `n` loops to the range. This invokes undefined behavior when n
+ * is negative.
+ */
+ constexpr IndexRangeCyclic push_loop(const int n = 1) const
+ {
+ return {this->start_, this->end_, this->range_size_, this->cycles_ + n};
+ }
+
+ /**
+ * Increment the range by adding the given number of indices to the beginning of the iterated
+ * range. This invokes undefined behavior when n is negative.
*/
- constexpr IndexRangeCyclic push_forward(int n)
+ constexpr IndexRangeCyclic push_front(const int n = 1) const
{
BLI_assert(n >= 0);
- int64_t nstart = start_ - n;
- int64_t cycles = cycles_;
- if (nstart < range_start_) {
+ int new_start = this->start_ - n;
+ int num_cycles = this->cycles_;
+ if (new_start < 0) {
+ const int new_cycles = n / this->size_range(); /* Integer division (floor) */
+ const int remainder = new_start + this->size_range() * new_cycles;
+ const bool underflow = remainder < 0;
+ new_start = remainder + (underflow ? this->size_range() : 0);
+ num_cycles += new_cycles + int(underflow);
+ }
+ BLI_assert(num_cycles >= 0);
+ BLI_assert(num_cycles > 0 ||
+ (new_start <= this->end_ || (this->end_ == 0 && new_start < this->size_range())));
+ return {new_start, this->end_, this->range_size_, num_cycles};
+ }
- cycles += (int64_t)(n / (range_end_ - range_start_)) + (end_ < nstart) - (end_ < start_);
+ /**
+ * Increment the range by adding the given number of indices to the end of the iterated range.
+ * This invokes undefined behavior when n is negative.
+ */
+ constexpr IndexRangeCyclic push_back(const int n = 1) const
+ {
+ BLI_assert(n >= 0);
+ int new_end = this->end_ + n;
+ int num_cycles = this->cycles_;
+ if (this->size_range() <= new_end) {
+ const int new_cycles = n / this->size_range(); /* Integer division (floor) */
+ const int remainder = new_end - this->size_range() * new_cycles;
+ const bool overflow = remainder >= this->size_range();
+ new_end = remainder - (overflow ? this->size_range() : 0);
+ num_cycles += new_cycles + int(overflow);
}
- return {nstart, end_, range_start_, range_end_, cycles};
+ BLI_assert(num_cycles >= 0);
+ BLI_assert(num_cycles > 0 || (this->start_ <= new_end || new_end == 0));
+ return {this->start_, new_end, this->range_size_, num_cycles};
}
+
/**
- * Increment the range by adding the given number of indices to the end of the range.
+ * Returns a new range with n indices removed from the beginning of the range.
+ * This invokes undefined behavior.
*/
- constexpr IndexRangeCyclic push_backward(int n)
+ constexpr IndexRangeCyclic drop_front(const int n = 1) const
{
BLI_assert(n >= 0);
- int64_t new_end = end_ + n;
- int64_t cycles = cycles_;
- if (range_end_ <= new_end) {
- cycles += (int64_t)(n / (range_end_ - range_start_)) + (new_end < start_) - (end_ < start_);
+ int new_start = this->start_ + n;
+ int num_cycles = this->cycles_;
+ if (this->size_range() <= new_start) {
+ const int dropped_cycles = n / this->size_range(); /* Integer division (floor) */
+ const int remainder = new_start - this->size_range() * dropped_cycles;
+ const bool overflow = remainder >= this->size_range();
+ new_start = remainder - (overflow ? this->size_range() : 0);
+ num_cycles -= dropped_cycles + int(overflow);
}
- return {start_, new_end, range_start_, range_end_, cycles};
+ BLI_assert(num_cycles >= 0);
+ BLI_assert(num_cycles > 0 ||
+ (new_start <= this->end_ || (this->end_ == 0 && new_start < this->size_range())));
+ return {new_start, this->end_, this->range_size_, num_cycles};
+ }
+
+ /**
+ * Returns a new range with n indices removed from the end of the range.
+ * This invokes undefined behavior when n is negative or n is larger then the underlying range.
+ */
+ constexpr IndexRangeCyclic drop_back(const int n = 1) const
+ {
+ BLI_assert(n >= 0);
+ int new_end = this->end_ - n;
+ int num_cycles = this->cycles_;
+ if (0 >= new_end) {
+ const int dropped_cycles = n / this->size_range(); /* Integer division (floor) */
+ const int remainder = new_end + this->size_range() * dropped_cycles;
+ const bool underflow = remainder < 0;
+ new_end = remainder + (underflow ? this->size_range() : 0);
+ num_cycles -= dropped_cycles + int(underflow);
+ }
+ BLI_assert(num_cycles >= 0);
+ BLI_assert(num_cycles > 0 || (this->start_ <= new_end || new_end == 0));
+ return {this->start_, new_end, this->range_size_, num_cycles};
}
/**
@@ -154,7 +296,7 @@ class IndexRangeCyclic {
*/
constexpr IndexRange curve_range() const
{
- return IndexRange(range_start_, total_size());
+ return IndexRange(0, this->size_range());
}
/**
@@ -162,7 +304,7 @@ class IndexRangeCyclic {
*/
constexpr IndexRange range_before_loop() const
{
- return IndexRange(start_, size_before_loop());
+ return IndexRange(this->start_, this->size_before_loop());
}
/**
@@ -170,88 +312,104 @@ class IndexRangeCyclic {
*/
constexpr IndexRange range_after_loop() const
{
- return IndexRange(range_start_, size_after_loop());
+ return IndexRange(0, this->size_after_loop());
}
/**
- * Size of the entire iterable range.
+ * Number of elements in the underlying iterable range.
*/
- constexpr int64_t total_size() const
+ constexpr int size_range() const
{
- return range_end_ - range_start_;
+ return this->range_size_;
}
/**
* Number of elements between the first element in the range up to the last element in the curve.
*/
- constexpr int64_t size_before_loop() const
+ constexpr int size_before_loop() const
{
- return range_end_ - start_;
+ return this->range_size_ - this->start_;
}
/**
* Number of elements between the first element in the iterable range up to the last element in
* the range.
*/
- constexpr int64_t size_after_loop() const
+ constexpr int size_after_loop() const
{
- return end_ - range_start_;
+ return this->end_;
}
/**
- * Get number of elements iterated by the cyclical index range.
+ * Number of elements iterated by the cyclical index range.
*/
- constexpr int64_t size() const
+ constexpr int size() const
{
- if (cycles_ > 0) {
- return size_before_loop() + end_ + (cycles_ - 1) * (range_end_ - range_start_);
+ if (this->cycles_ > 0) {
+ return this->size_before_loop() + this->end_ + (this->cycles_ - 1) * this->range_size_;
}
else {
- return end_ - start_;
+ return int(this->end_ - this->start_);
}
}
/**
* Return the number of times the iterator will cycle before ending.
*/
- constexpr int64_t cycles() const
+ constexpr int cycles() const
+ {
+ return this->cycles_;
+ }
+
+ constexpr int first() const
{
- return cycles_;
+ return this->start_;
}
- constexpr int64_t first() const
+ constexpr int last() const
{
- return start_;
+ BLI_assert(this->size() > 0);
+ return int(this->end_ - 1);
}
- constexpr int64_t one_after_last() const
+ constexpr int one_after_last() const
+ {
+ return this->end_;
+ }
+
+ constexpr bool operator==(const IndexRangeCyclic &other) const
+ {
+ return this->start_ == other.start_ && this->end_ == other.end_ &&
+ this->cycles_ == other.cycles_ && this->range_size_ == other.range_size_;
+ }
+ constexpr bool operator!=(const IndexRangeCyclic &other) const
{
- return end_;
+ return !this->operator==(other);
}
struct CyclicIterator; /* Forward declaration */
constexpr CyclicIterator begin() const
{
- return CyclicIterator(range_start_, range_end_, start_, 0);
+ return CyclicIterator(this->range_size_, this->start_, 0);
}
constexpr CyclicIterator end() const
{
- return CyclicIterator(range_start_, range_end_, end_, cycles_);
+ return CyclicIterator(this->range_size_, this->end_, this->cycles_);
}
struct CyclicIterator {
- int64_t index_, begin_, end_, cycles_;
+ int index_, range_end_, cycles_;
- constexpr CyclicIterator(int64_t range_begin, int64_t range_end, int64_t index, int64_t cycles)
- : index_(index), begin_(range_begin), end_(range_end), cycles_(cycles)
+ constexpr CyclicIterator(const int range_end, const int index, const int cycles)
+ : index_(index), range_end_(range_end), cycles_(cycles)
{
- BLI_assert(range_begin <= index && index <= range_end);
+ BLI_assert(0 <= index && index <= range_end);
}
constexpr CyclicIterator(const CyclicIterator &copy)
- : index_(copy.index_), begin_(copy.begin_), end_(copy.end_), cycles_(copy.cycles_)
+ : index_(copy.index_), range_end_(copy.range_end_), cycles_(copy.cycles_)
{
}
~CyclicIterator() = default;
@@ -261,37 +419,36 @@ class IndexRangeCyclic {
if (this == &copy) {
return *this;
}
- index_ = copy.index_;
- begin_ = copy.begin_;
- end_ = copy.end_;
- cycles_ = copy.cycles_;
+ this->index_ = copy.index_;
+ this->range_end_ = copy.range_end_;
+ this->cycles_ = copy.cycles_;
return *this;
}
constexpr CyclicIterator &operator++()
{
- index_++;
- if (index_ == end_) {
- index_ = begin_;
- cycles_++;
+ this->index_++;
+ if (this->index_ == this->range_end_) {
+ this->index_ = 0;
+ this->cycles_++;
}
return *this;
}
- void increment(int64_t n)
+ void increment(const int n)
{
for (int i = 0; i < n; i++) {
++*this;
}
}
- constexpr const int64_t &operator*() const
+ constexpr const int &operator*() const
{
- return index_;
+ return this->index_;
}
constexpr bool operator==(const CyclicIterator &other) const
{
- return index_ == other.index_ && cycles_ == other.cycles_;
+ return this->index_ == other.index_ && this->cycles_ == other.cycles_;
}
constexpr bool operator!=(const CyclicIterator &other) const
{
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index f761e28cbb4..1cdd3c02d8d 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -552,7 +552,6 @@ bool CustomData_verify_versions(struct CustomData *data, int index);
/* BMesh specific custom-data stuff. */
-void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct CustomData *ldata);
void CustomData_bmesh_init_pool(struct CustomData *data, int totelem, char htype);
/**
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 109d3e6d977..431bc11b07f 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -119,7 +119,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings
int dynamicPaint_createUVSurface(struct Scene *scene,
struct DynamicPaintSurface *surface,
float *progress,
- short *do_update);
+ bool *do_update);
/**
* Calculate a single frame and included sub-frames for surface.
*/
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index c11e6353bc0..b4de24e3b64 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -167,7 +167,7 @@ void set_active_fmodifier(ListBase *modifiers, struct FModifier *fcm);
* \param mtype: Type of modifier (if 0, doesn't matter).
* \param acttype: Type of action to perform (if -1, doesn't matter).
*/
-bool list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype);
+bool list_has_suitable_fmodifier(const ListBase *modifiers, int mtype, short acttype);
typedef struct FModifiersStackStorage {
uint modifier_count;
@@ -369,12 +369,12 @@ int BKE_fcurve_pathcache_find_array(struct FCurvePathCache *fcache,
* Calculate the extents of F-Curve's keyframes.
*/
bool BKE_fcurve_calc_range(
- struct FCurve *fcu, float *min, float *max, bool do_sel_only, bool do_min_length);
+ const struct FCurve *fcu, float *min, float *max, bool do_sel_only, bool do_min_length);
/**
* Calculate the extents of F-Curve's data.
*/
-bool BKE_fcurve_calc_bounds(struct FCurve *fcu,
+bool BKE_fcurve_calc_bounds(const struct FCurve *fcu,
float *xmin,
float *xmax,
float *ymin,
@@ -421,20 +421,25 @@ void BKE_fcurve_keyframe_move_value_with_handles(struct BezTriple *keyframe, flo
* Usability of keyframes refers to whether they should be displayed,
* and also whether they will have any influence on the final result.
*/
-bool BKE_fcurve_are_keyframes_usable(struct FCurve *fcu);
+bool BKE_fcurve_are_keyframes_usable(const struct FCurve *fcu);
/**
* Can keyframes be added to F-Curve?
* Keyframes can only be added if they are already visible.
*/
-bool BKE_fcurve_is_keyframable(struct FCurve *fcu);
-bool BKE_fcurve_is_protected(struct FCurve *fcu);
+bool BKE_fcurve_is_keyframable(const struct FCurve *fcu);
+bool BKE_fcurve_is_protected(const struct FCurve *fcu);
+
+/**
+ * Are any of the keyframe control points selected on the F-Curve?
+ */
+bool BKE_fcurve_has_selected_control_points(const struct FCurve *fcu);
/**
* Checks if the F-Curve has a Cycles modifier with simple settings
* that warrant transition smoothing.
*/
-bool BKE_fcurve_is_cyclic(struct FCurve *fcu);
+bool BKE_fcurve_is_cyclic(const struct FCurve *fcu);
/* Type of infinite cycle for a curve. */
typedef enum eFCU_Cycle_Type {
@@ -448,7 +453,7 @@ typedef enum eFCU_Cycle_Type {
/**
* Checks if the F-Curve has a Cycles modifier, and returns the type of the cycle behavior.
*/
-eFCU_Cycle_Type BKE_fcurve_get_cycle_type(struct FCurve *fcu);
+eFCU_Cycle_Type BKE_fcurve_get_cycle_type(const struct FCurve *fcu);
/**
* Recompute bezier handles of all three given BezTriples, so that `bezt` can be inserted between
@@ -539,7 +544,7 @@ float evaluate_fcurve_driver(struct PathResolvedRNA *anim_rna,
/**
* Checks if the curve has valid keys, drivers or modifiers that produce an actual curve.
*/
-bool BKE_fcurve_is_empty(struct FCurve *fcu);
+bool BKE_fcurve_is_empty(const struct FCurve *fcu);
/**
* Calculate the value of the given F-Curve at the given frame,
* and store it's value in #FCurve.curval.
diff --git a/source/blender/blenkernel/BKE_geometry_fields.hh b/source/blender/blenkernel/BKE_geometry_fields.hh
index 2eef67dba98..7b493ea5ca9 100644
--- a/source/blender/blenkernel/BKE_geometry_fields.hh
+++ b/source/blender/blenkernel/BKE_geometry_fields.hh
@@ -306,6 +306,7 @@ class CurveLengthFieldInput final : public CurvesFieldInput {
IndexMask mask) const final;
uint64_t hash() const override;
bool is_equal_to(const fn::FieldNode &other) const override;
+ std::optional<eAttrDomain> preferred_domain(const bke::CurvesGeometry &curves) const final;
};
bool try_capture_field_on_geometry(GeometryComponent &component,
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 5e88d2b402c..ebc3c31c08b 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -308,8 +308,6 @@ void BKE_mesh_translate(struct Mesh *me, const float offset[3], bool do_keys);
void BKE_mesh_tessface_clear(struct Mesh *mesh);
-void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
-
void BKE_mesh_mselect_clear(struct Mesh *me);
void BKE_mesh_mselect_validate(struct Mesh *me);
/**
@@ -975,11 +973,6 @@ void BKE_mesh_strip_loose_faces(struct Mesh *me);
void BKE_mesh_strip_loose_polysloops(struct Mesh *me);
void BKE_mesh_strip_loose_edges(struct Mesh *me);
-/**
- * If the mesh is from a very old blender version,
- * convert #MFace.edcode to edge #ME_EDGEDRAW.
- */
-void BKE_mesh_calc_edges_legacy(struct Mesh *me, bool use_old);
void BKE_mesh_calc_edges_loose(struct Mesh *mesh);
/**
* Calculate edges from polygons.
diff --git a/source/blender/blenkernel/BKE_mesh_legacy_convert.h b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
index b5bd9d17a22..27932852b98 100644
--- a/source/blender/blenkernel/BKE_mesh_legacy_convert.h
+++ b/source/blender/blenkernel/BKE_mesh_legacy_convert.h
@@ -106,8 +106,6 @@ void BKE_mesh_tessface_calc(struct Mesh *mesh);
void BKE_mesh_tessface_ensure(struct Mesh *mesh);
-void BKE_mesh_add_mface_layers(struct CustomData *fdata, struct CustomData *ldata, int total);
-
/**
* Rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
* this is necessary to make the if #MFace.v4 check for quads work.
@@ -134,6 +132,13 @@ void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh);
*/
void BKE_mesh_do_versions_convert_mfaces_to_mpolys(struct Mesh *mesh);
+/**
+ * Convert legacy #MFace.edcode to edge #ME_EDGEDRAW.
+ */
+void BKE_mesh_calc_edges_legacy(struct Mesh *me, bool use_old);
+
+void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
+
/* Inlines */
/* NOTE(@sybren): Instead of -1 that function uses ORIGINDEX_NONE as defined in BKE_customdata.h,
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index 170c6ba6945..1d1dc3d2c6b 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -62,6 +62,10 @@ typedef struct UvElement {
* If islands are calculated, it also stores UvElements
* belonging to the same uv island in sequence and
* the number of uvs per island.
+ *
+ * \note in C++, #head_table and #unique_index_table would
+ * be `mutable`, as they are created on demand, and never
+ * changed after creation.
*/
typedef struct UvElementMap {
/** UvElement Storage. */
@@ -77,6 +81,9 @@ typedef struct UvElementMap {
/** If Non-NULL, pointer to local head of each unique UV. */
struct UvElement **head_table;
+ /** If Non-NULL, pointer to index of each unique UV. */
+ int *unique_index_table;
+
/** Number of islands, or zero if not calculated. */
int total_islands;
/** Array of starting index in #storage where each island begins. */
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 6eb9650348a..4d883f9e31e 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -988,8 +988,6 @@ void node_type_socket_templates(struct bNodeType *ntype,
struct bNodeSocketTemplate *outputs);
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth);
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size);
-void node_type_init(struct bNodeType *ntype,
- void (*initfunc)(struct bNodeTree *ntree, struct bNode *node));
/**
* \warning Nodes defining a storage type _must_ allocate this for new nodes.
* Otherwise nodes will reload as undefined (T46619).
@@ -1000,17 +998,6 @@ void node_type_storage(struct bNodeType *ntype,
void (*copyfunc)(struct bNodeTree *dest_ntree,
struct bNode *dest_node,
const struct bNode *src_node));
-void node_type_update(struct bNodeType *ntype,
- void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node));
-void node_type_group_update(struct bNodeType *ntype,
- void (*group_update_func)(struct bNodeTree *ntree,
- struct bNode *node));
-
-void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction init_exec_fn,
- NodeFreeExecFunction free_exec_fn,
- NodeExecFunction exec_fn);
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn);
/** \} */
@@ -1018,7 +1005,7 @@ void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn);
/** \name Node Generic Functions
* \{ */
-bool BKE_node_is_connected_to_output(struct bNodeTree *ntree, struct bNode *node);
+bool BKE_node_is_connected_to_output(const struct bNodeTree *ntree, const struct bNode *node);
/* ************** COMMON NODES *************** */
@@ -1033,8 +1020,6 @@ bool BKE_node_is_connected_to_output(struct bNodeTree *ntree, struct bNode *node
#define NODE_GROUP_OUTPUT 8
#define NODE_CUSTOM_GROUP 9
-void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree);
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 5cbd7937f3f..cfad8c5cfdb 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -283,7 +283,17 @@ void BKE_object_apply_parent_inverse(struct Object *ob);
void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4]);
bool BKE_object_pose_context_check(const struct Object *ob);
+
struct Object *BKE_object_pose_armature_get(struct Object *ob);
+/**
+ * A version of #BKE_object_pose_armature_get with an additional check.
+ * When `ob` isn't an armature: only return the referenced pose object
+ * when the active object is in weight paint mode.
+ *
+ * \note Some callers need to check that pose bones are selectable
+ * which isn't the case when the object using the armature isn't in weight-paint mode.
+ */
+struct Object *BKE_object_pose_armature_get_with_wpaint_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get_visible(struct Object *ob,
const struct Scene *scene,
struct ViewLayer *view_layer,
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index bec78f947f0..3722bd41f1d 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -118,6 +118,7 @@ typedef enum ePaintSymmetryAreas {
PAINT_SYMM_AREA_Y = (1 << 1),
PAINT_SYMM_AREA_Z = (1 << 2),
} ePaintSymmetryAreas;
+ENUM_OPERATORS(ePaintSymmetryAreas, PAINT_SYMM_AREA_Z);
#define PAINT_SYMM_AREAS 8
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 1dac4e540d9..e1bead54a5c 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -290,7 +290,11 @@ void psys_set_current_num(struct Object *ob, int index);
/* UNUSED */
// struct Object *psys_find_object(struct Scene *scene, struct ParticleSystem *psys);
-struct LatticeDeformData *psys_create_lattice_deform_data(struct ParticleSimulationData *sim);
+/**
+ * Initialize/free data for particle simulation evaluation.
+ */
+void psys_sim_data_init(struct ParticleSimulationData *sim);
+void psys_sim_data_free(struct ParticleSimulationData *sim);
/**
* For a given evaluated particle system get its original.
@@ -415,7 +419,7 @@ void psys_get_particle_on_path(struct ParticleSimulationData *sim,
struct ParticleKey *state,
bool vel);
/**
- * Gets particle's state at a time.
+ * Gets particle's state at a time. Must call psys_sim_data_init before this.
* \return true if particle exists and can be seen and false if not.
*/
bool psys_get_particle_state(struct ParticleSimulationData *sim,
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 0ca50cbdb01..05cde99e276 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -415,6 +415,8 @@ typedef enum {
PBVH_Subdivide = 1,
PBVH_Collapse = 2,
} PBVHTopologyUpdateMode;
+ENUM_OPERATORS(PBVHTopologyUpdateMode, PBVH_Collapse);
+
/**
* Collapse short edges, subdivide long edges.
*/
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 11c37a74a54..f0bb530e32b 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -170,7 +170,7 @@ int BKE_sound_scene_playing(struct Scene *scene);
void BKE_sound_free_waveform(struct bSound *sound);
-void BKE_sound_read_waveform(struct Main *bmain, struct bSound *sound, short *stop);
+void BKE_sound_read_waveform(struct Main *bmain, struct bSound *sound, bool *stop);
void BKE_sound_update_scene(struct Depsgraph *depsgraph, struct Scene *scene);
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 89f30ce8ef8..70c1049b5d7 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -657,8 +657,8 @@ void BKE_tracking_reconstruction_context_free(struct MovieReconstructContext *co
* callback in libmv side and passing to an interface.
*/
void BKE_tracking_reconstruction_solve(struct MovieReconstructContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress,
char *stats_message,
int message_size);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 7d43fa7e6af..462ccc19601 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -75,6 +75,7 @@ set(SRC
intern/asset_catalog_path.cc
intern/asset_library.cc
intern/asset_library_service.cc
+ intern/asset_representation.cc
intern/attribute.cc
intern/attribute_access.cc
intern/attribute_math.cc
@@ -324,6 +325,7 @@ set(SRC
BKE_asset_catalog_path.hh
BKE_asset_library.h
BKE_asset_library.hh
+ BKE_asset_representation.hh
BKE_attribute.h
BKE_attribute.hh
BKE_attribute_math.hh
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 04be7e06312..2730873c7e8 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -1643,6 +1643,12 @@ static void editbmesh_build_data(struct Depsgraph *depsgraph,
const bool is_mesh_eval_owned = (me_final != mesh->runtime->mesh_eval);
BKE_object_eval_assign_data(obedit, &me_final->id, is_mesh_eval_owned);
+ /* Make sure that drivers can target shapekey properties.
+ * Note that this causes a potential inconsistency, as the shapekey may have a
+ * different topology than the evaluated mesh. */
+ BLI_assert(mesh->key == nullptr || DEG_is_evaluated_id(&mesh->key->id));
+ me_final->key = mesh->key;
+
obedit->runtime.editmesh_eval_cage = me_cage;
obedit->runtime.geometry_set_eval = non_mesh_components;
diff --git a/source/blender/blenkernel/intern/asset.cc b/source/blender/blenkernel/intern/asset.cc
index 67802b1d6b4..7103e017847 100644
--- a/source/blender/blenkernel/intern/asset.cc
+++ b/source/blender/blenkernel/intern/asset.cc
@@ -27,21 +27,31 @@ using namespace blender;
AssetMetaData *BKE_asset_metadata_create()
{
- AssetMetaData *asset_data = (AssetMetaData *)MEM_callocN(sizeof(*asset_data), __func__);
- memcpy(asset_data, DNA_struct_default_get(AssetMetaData), sizeof(*asset_data));
- return asset_data;
+ const AssetMetaData *default_metadata = DNA_struct_default_get(AssetMetaData);
+ return MEM_new<AssetMetaData>(__func__, *default_metadata);
}
void BKE_asset_metadata_free(AssetMetaData **asset_data)
{
- if ((*asset_data)->properties) {
- IDP_FreeProperty((*asset_data)->properties);
+ (*asset_data)->~AssetMetaData();
+ MEM_SAFE_FREE(*asset_data);
+}
+
+AssetMetaData::~AssetMetaData()
+{
+ if (properties) {
+ IDP_FreeProperty(properties);
}
- MEM_SAFE_FREE((*asset_data)->author);
- MEM_SAFE_FREE((*asset_data)->description);
- BLI_freelistN(&(*asset_data)->tags);
+ MEM_SAFE_FREE(author);
+ MEM_SAFE_FREE(description);
+ BLI_freelistN(&tags);
+}
- MEM_SAFE_FREE(*asset_data);
+std::unique_ptr<AssetMetaData> BKE_asset_metadata_move_to_unique_ptr(AssetMetaData *asset_data)
+{
+ std::unique_ptr unique_asset_data = std::make_unique<AssetMetaData>(*asset_data);
+ *asset_data = *DNA_struct_default_get(AssetMetaData);
+ return unique_asset_data;
}
static AssetTag *asset_metadata_tag_add(AssetMetaData *asset_data, const char *const name)
diff --git a/source/blender/blenkernel/intern/asset_catalog.cc b/source/blender/blenkernel/intern/asset_catalog.cc
index 62d03b2d79b..a9fe59eba64 100644
--- a/source/blender/blenkernel/intern/asset_catalog.cc
+++ b/source/blender/blenkernel/intern/asset_catalog.cc
@@ -508,14 +508,13 @@ CatalogFilePath AssetCatalogService::find_suitable_cdf_path_for_writing(
"catalog definition file should be put");
/* Ask the asset library API for an appropriate location. */
- char suitable_root_path[PATH_MAX];
- const bool asset_lib_root_found = BKE_asset_library_find_suitable_root_path_from_path(
- blend_file_path.c_str(), suitable_root_path);
- if (asset_lib_root_found) {
+ const std::string suitable_root_path = BKE_asset_library_find_suitable_root_path_from_path(
+ blend_file_path);
+ if (!suitable_root_path.empty()) {
char asset_lib_cdf_path[PATH_MAX];
BLI_path_join(asset_lib_cdf_path,
sizeof(asset_lib_cdf_path),
- suitable_root_path,
+ suitable_root_path.c_str(),
DEFAULT_CATALOG_FILENAME.c_str());
return asset_lib_cdf_path;
}
diff --git a/source/blender/blenkernel/intern/asset_library.cc b/source/blender/blenkernel/intern/asset_library.cc
index b8420af1168..4dccee425c6 100644
--- a/source/blender/blenkernel/intern/asset_library.cc
+++ b/source/blender/blenkernel/intern/asset_library.cc
@@ -7,11 +7,14 @@
#include <memory>
#include "BKE_asset_library.hh"
+#include "BKE_asset_representation.hh"
+#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_preferences.h"
#include "BLI_fileops.h"
#include "BLI_path_util.h"
+#include "BLI_set.hh"
#include "DNA_asset_types.h"
#include "DNA_userdef_types.h"
@@ -50,22 +53,22 @@ bool BKE_asset_library_has_any_unsaved_catalogs()
return service->has_any_unsaved_catalogs();
}
-bool BKE_asset_library_find_suitable_root_path_from_path(const char *input_path,
- char *r_library_path)
+std::string BKE_asset_library_find_suitable_root_path_from_path(
+ const blender::StringRefNull input_path)
{
if (bUserAssetLibrary *preferences_lib = BKE_preferences_asset_library_containing_path(
- &U, input_path)) {
- BLI_strncpy(r_library_path, preferences_lib->path, FILE_MAXDIR);
- return true;
+ &U, input_path.c_str())) {
+ return preferences_lib->path;
}
- BLI_split_dir_part(input_path, r_library_path, FILE_MAXDIR);
- return r_library_path[0] != '\0';
+ char buffer[FILE_MAXDIR];
+ BLI_split_dir_part(input_path.c_str(), buffer, FILE_MAXDIR);
+ return buffer;
}
-bool BKE_asset_library_find_suitable_root_path_from_main(const Main *bmain, char *r_library_path)
+std::string BKE_asset_library_find_suitable_root_path_from_main(const Main *bmain)
{
- return BKE_asset_library_find_suitable_root_path_from_path(bmain->filepath, r_library_path);
+ return BKE_asset_library_find_suitable_root_path_from_path(bmain->filepath);
}
blender::bke::AssetCatalogService *BKE_asset_library_get_catalog_service(
@@ -98,6 +101,13 @@ void BKE_asset_library_refresh_catalog_simplename(struct AssetLibrary *asset_lib
lib->refresh_catalog_simplename(asset_data);
}
+void BKE_asset_library_remap_ids(IDRemapper *mappings)
+{
+ blender::bke::AssetLibraryService *service = blender::bke::AssetLibraryService::get();
+ service->foreach_loaded_asset_library(
+ [mappings](blender::bke::AssetLibrary &library) { library.remap_ids(*mappings); });
+}
+
namespace blender::bke {
AssetLibrary::AssetLibrary() : catalog_service(std::make_unique<AssetCatalogService>())
@@ -111,7 +121,7 @@ AssetLibrary::~AssetLibrary()
}
}
-void AssetLibrary::load(StringRefNull library_root_directory)
+void AssetLibrary::load_catalogs(StringRefNull library_root_directory)
{
auto catalog_service = std::make_unique<AssetCatalogService>(library_root_directory);
catalog_service->load_from_disk();
@@ -123,6 +133,44 @@ void AssetLibrary::refresh()
this->catalog_service->reload_catalogs();
}
+AssetRepresentation &AssetLibrary::add_external_asset(StringRef name,
+ std::unique_ptr<AssetMetaData> metadata)
+{
+ asset_storage_.append(std::make_unique<AssetRepresentation>(name, std::move(metadata)));
+ return *asset_storage_.last();
+}
+
+AssetRepresentation &AssetLibrary::add_local_id_asset(ID &id)
+{
+ asset_storage_.append(std::make_unique<AssetRepresentation>(id));
+ return *asset_storage_.last();
+}
+
+std::optional<int> AssetLibrary::find_asset_index(const AssetRepresentation &asset)
+{
+ int index = 0;
+ /* Find index of asset. */
+ for (auto &asset_uptr : asset_storage_) {
+ if (&asset == asset_uptr.get()) {
+ return index;
+ }
+ index++;
+ }
+
+ return {};
+}
+
+bool AssetLibrary::remove_asset(AssetRepresentation &asset)
+{
+ std::optional<int> asset_index = find_asset_index(asset);
+ if (!asset_index) {
+ return false;
+ }
+
+ asset_storage_.remove_and_reorder(*asset_index);
+ return true;
+}
+
namespace {
void asset_library_on_save_post(struct Main *main,
struct PointerRNA **pointers,
@@ -166,6 +214,28 @@ void AssetLibrary::on_blend_save_post(struct Main *main,
}
}
+void AssetLibrary::remap_ids(IDRemapper &mappings)
+{
+ Set<AssetRepresentation *> removed_id_assets;
+
+ for (auto &asset_uptr : asset_storage_) {
+ if (!asset_uptr->is_local_id()) {
+ continue;
+ }
+
+ IDRemapperApplyResult result = BKE_id_remapper_apply(
+ &mappings, &asset_uptr->local_asset_id_, ID_REMAP_APPLY_DEFAULT);
+ if (result == ID_REMAP_RESULT_SOURCE_UNASSIGNED) {
+ removed_id_assets.add(asset_uptr.get());
+ }
+ }
+
+ /* Remove the assets from storage. */
+ for (AssetRepresentation *asset : removed_id_assets) {
+ remove_asset(*asset);
+ }
+}
+
void AssetLibrary::refresh_catalog_simplename(struct AssetMetaData *asset_data)
{
if (BLI_uuid_is_nil(asset_data->catalog_id)) {
diff --git a/source/blender/blenkernel/intern/asset_library_service.cc b/source/blender/blenkernel/intern/asset_library_service.cc
index cd8de7908bf..35441b9b795 100644
--- a/source/blender/blenkernel/intern/asset_library_service.cc
+++ b/source/blender/blenkernel/intern/asset_library_service.cc
@@ -6,6 +6,7 @@
#include "asset_library_service.hh"
+#include "BKE_asset_library.hh"
#include "BKE_blender.h"
#include "BKE_preferences.h"
@@ -47,15 +48,10 @@ AssetLibrary *AssetLibraryService::get_asset_library(
{
if (library_reference.type == ASSET_LIBRARY_LOCAL) {
/* For the "Current File" library we get the asset library root path based on main. */
- char root_path[FILE_MAX];
- if (bmain) {
- BKE_asset_library_find_suitable_root_path_from_main(bmain, root_path);
- }
- else {
- root_path[0] = '\0';
- }
+ std::string root_path = bmain ? BKE_asset_library_find_suitable_root_path_from_main(bmain) :
+ "";
- if (root_path[0] == '\0') {
+ if (root_path.empty()) {
/* File wasn't saved yet. */
return get_asset_library_current_file();
}
@@ -104,7 +100,7 @@ AssetLibrary *AssetLibraryService::get_asset_library_on_disk(StringRefNull top_l
AssetLibrary *lib = lib_uptr.get();
lib->on_blend_save_handler_register();
- lib->load(top_dir_trailing_slash);
+ lib->load_catalogs(top_dir_trailing_slash);
on_disk_libraries_.add_new(top_dir_trailing_slash, std::move(lib_uptr));
CLOG_INFO(&LOG, 2, "get \"%s\" (loaded)", top_dir_trailing_slash.c_str());
@@ -180,4 +176,15 @@ bool AssetLibraryService::has_any_unsaved_catalogs() const
return false;
}
+void AssetLibraryService::foreach_loaded_asset_library(FunctionRef<void(AssetLibrary &)> fn) const
+{
+ if (current_file_library_) {
+ fn(*current_file_library_);
+ }
+
+ for (const auto &asset_lib_uptr : on_disk_libraries_.values()) {
+ fn(*asset_lib_uptr);
+ }
+}
+
} // namespace blender::bke
diff --git a/source/blender/blenkernel/intern/asset_library_service.hh b/source/blender/blenkernel/intern/asset_library_service.hh
index c22c6b182ce..6caaea72875 100644
--- a/source/blender/blenkernel/intern/asset_library_service.hh
+++ b/source/blender/blenkernel/intern/asset_library_service.hh
@@ -12,10 +12,13 @@
#include "BKE_asset_library.hh"
+#include "BLI_function_ref.hh"
#include "BLI_map.hh"
#include <memory>
+struct AssetLibraryReference;
+
namespace blender::bke {
/**
@@ -58,11 +61,16 @@ class AssetLibraryService {
/** Returns whether there are any known asset libraries with unsaved catalog edits. */
bool has_any_unsaved_catalogs() const;
+ void foreach_loaded_asset_library(FunctionRef<void(AssetLibrary &)> fn) const;
+
protected:
static std::unique_ptr<AssetLibraryService> instance_;
/* Mapping absolute path of the library's top-level directory to the AssetLibrary instance. */
Map<std::string, AssetLibraryPtr> on_disk_libraries_;
+ /** Library without a known path, i.e. the "Current File" library if the file isn't saved yet. If
+ * the file was saved, a valid path for the library can be determined and #on_disk_libraries_
+ * above should be used. */
AssetLibraryPtr current_file_library_;
/* Handlers for managing the life cycle of the AssetLibraryService instance. */
diff --git a/source/blender/blenkernel/intern/asset_library_service_test.cc b/source/blender/blenkernel/intern/asset_library_service_test.cc
index 7952e7ea3b0..18fdcb80155 100644
--- a/source/blender/blenkernel/intern/asset_library_service_test.cc
+++ b/source/blender/blenkernel/intern/asset_library_service_test.cc
@@ -8,6 +8,9 @@
#include "BKE_appdir.h"
#include "BKE_callbacks.h"
+#include "BKE_main.h"
+
+#include "DNA_asset_types.h"
#include "CLG_log.h"
@@ -102,6 +105,26 @@ TEST_F(AssetLibraryServiceTest, library_pointers)
* cannot be reliably tested by just pointer comparison, though. */
}
+TEST_F(AssetLibraryServiceTest, library_from_reference)
+{
+ AssetLibraryService *service = AssetLibraryService::get();
+ AssetLibrary *const lib = service->get_asset_library_on_disk(asset_library_root_);
+ AssetLibrary *const curfile_lib = service->get_asset_library_current_file();
+
+ AssetLibraryReference ref{};
+ ref.type = ASSET_LIBRARY_LOCAL;
+ EXPECT_EQ(curfile_lib, service->get_asset_library(nullptr, ref))
+ << "Getting the local (current file) reference without a main saved on disk should return "
+ "the current file library";
+
+ Main dummy_main{};
+ std::string dummy_filepath = asset_library_root_ + SEP + "dummy.blend";
+ BLI_strncpy(dummy_main.filepath, dummy_filepath.c_str(), sizeof(dummy_main.filepath));
+ EXPECT_EQ(lib, service->get_asset_library(&dummy_main, ref))
+ << "Getting the local (current file) reference with a main saved on disk should return "
+ "the an asset library for this directory";
+}
+
TEST_F(AssetLibraryServiceTest, library_path_trailing_slashes)
{
AssetLibraryService *service = AssetLibraryService::get();
diff --git a/source/blender/blenkernel/intern/asset_representation.cc b/source/blender/blenkernel/intern/asset_representation.cc
new file mode 100644
index 00000000000..bbaa634d5ad
--- /dev/null
+++ b/source/blender/blenkernel/intern/asset_representation.cc
@@ -0,0 +1,98 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <stdexcept>
+
+#include "DNA_ID.h"
+#include "DNA_asset_types.h"
+
+#include "BKE_asset.h"
+#include "BKE_asset_representation.hh"
+
+namespace blender::bke {
+
+AssetRepresentation::AssetRepresentation(StringRef name, std::unique_ptr<AssetMetaData> metadata)
+ : is_local_id_(false), external_asset_()
+{
+ external_asset_.name = name;
+ external_asset_.metadata_ = std::move(metadata);
+}
+
+AssetRepresentation::AssetRepresentation(ID &id) : is_local_id_(true), local_asset_id_(&id)
+{
+ if (!id.asset_data) {
+ throw std::invalid_argument("Passed ID is not an asset");
+ }
+}
+
+AssetRepresentation::AssetRepresentation(AssetRepresentation &&other)
+ : is_local_id_(other.is_local_id_)
+{
+ if (is_local_id_) {
+ local_asset_id_ = other.local_asset_id_;
+ other.local_asset_id_ = nullptr;
+ }
+ else {
+ external_asset_ = std::move(other.external_asset_);
+ }
+}
+
+AssetRepresentation::~AssetRepresentation()
+{
+ if (!is_local_id_) {
+ external_asset_.~ExternalAsset();
+ }
+}
+
+StringRefNull AssetRepresentation::get_name() const
+{
+ if (is_local_id_) {
+ return local_asset_id_->name + 2;
+ }
+
+ return external_asset_.name;
+}
+
+AssetMetaData &AssetRepresentation::get_metadata() const
+{
+ return is_local_id_ ? *local_asset_id_->asset_data : *external_asset_.metadata_;
+}
+
+bool AssetRepresentation::is_local_id() const
+{
+ return is_local_id_;
+}
+
+} // namespace blender::bke
+
+/* ---------------------------------------------------------------------- */
+/** \name C-API
+ * \{ */
+
+using namespace blender;
+
+const char *BKE_asset_representation_name_get(const AssetRepresentation *asset_handle)
+{
+ const bke::AssetRepresentation *asset = reinterpret_cast<const bke::AssetRepresentation *>(
+ asset_handle);
+ return asset->get_name().c_str();
+}
+
+AssetMetaData *BKE_asset_representation_metadata_get(const AssetRepresentation *asset_handle)
+{
+ const bke::AssetRepresentation *asset = reinterpret_cast<const bke::AssetRepresentation *>(
+ asset_handle);
+ return &asset->get_metadata();
+}
+
+bool BKE_asset_representation_is_local_id(const AssetRepresentation *asset_handle)
+{
+ const bke::AssetRepresentation *asset = reinterpret_cast<const bke::AssetRepresentation *>(
+ asset_handle);
+ return asset->is_local_id();
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/asset_test.cc b/source/blender/blenkernel/intern/asset_test.cc
index fa8769862a8..5ff65054926 100644
--- a/source/blender/blenkernel/intern/asset_test.cc
+++ b/source/blender/blenkernel/intern/asset_test.cc
@@ -13,7 +13,7 @@ namespace blender::bke::tests {
TEST(AssetMetadataTest, set_catalog_id)
{
- AssetMetaData meta;
+ AssetMetaData meta{};
const bUUID uuid = BLI_uuid_generate_random();
/* Test trivial values. */
diff --git a/source/blender/blenkernel/intern/attribute.cc b/source/blender/blenkernel/intern/attribute.cc
index 88a3f655d95..69c219fdd10 100644
--- a/source/blender/blenkernel/intern/attribute.cc
+++ b/source/blender/blenkernel/intern/attribute.cc
@@ -498,29 +498,14 @@ CustomDataLayer *BKE_id_attributes_active_get(ID *id)
return nullptr;
}
-void BKE_id_attributes_active_set(ID *id, CustomDataLayer *active_layer)
+void BKE_id_attributes_active_set(ID *id, const char *name)
{
- DomainInfo info[ATTR_DOMAIN_NUM];
- get_domains(id, info);
-
- int index = 0;
+ const CustomDataLayer *layer = BKE_id_attribute_search(
+ id, name, CD_MASK_PROP_ALL, ATTR_DOMAIN_MASK_ALL);
+ BLI_assert(layer != nullptr);
- for (const int domain : IndexRange(ATTR_DOMAIN_NUM)) {
- const CustomData *customdata = info[domain].customdata;
- if (customdata == nullptr) {
- continue;
- }
- for (int i = 0; i < customdata->totlayer; i++) {
- const CustomDataLayer *layer = &customdata->layers[i];
- if (layer == active_layer) {
- *BKE_id_attributes_active_index_p(id) = index;
- return;
- }
- if (CD_MASK_PROP_ALL & CD_TYPE_AS_MASK(layer->type)) {
- index++;
- }
- }
- }
+ const int index = BKE_id_attribute_to_index(id, layer, ATTR_DOMAIN_MASK_ALL, CD_MASK_PROP_ALL);
+ *BKE_id_attributes_active_index_p(id) = index;
}
int *BKE_id_attributes_active_index_p(ID *id)
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 544427cfdd3..e5c43a3f90e 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -247,11 +247,8 @@ static bool add_custom_data_layer_from_attribute_init(const AttributeIDRef &attr
}
case AttributeInit::Type::MoveArray: {
void *source_data = static_cast<const AttributeInitMoveArray &>(initializer).data;
- void *data = add_generic_custom_data_layer(
+ add_generic_custom_data_layer(
custom_data, data_type, CD_ASSIGN, source_data, domain_num, attribute_id);
- if (source_data != nullptr && data == nullptr) {
- MEM_freeN(source_data);
- }
break;
}
}
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 1d6092849cc..0ddd53ccb99 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -1495,7 +1495,7 @@ AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid)
* require returning a non-owning pointer, which we don't have in the Asset Browser (yet). */
FileDirEntry *file =
(FileDirEntry *)CTX_data_pointer_get_type(C, "active_file", &RNA_FileSelectEntry).data;
- if (file && file->asset_data) {
+ if (file && file->asset) {
*r_is_valid = true;
return (AssetHandle){.file_data = file};
}
diff --git a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
index 5c82b9a45cd..26c56df3e81 100644
--- a/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
+++ b/source/blender/blenkernel/intern/curve_to_mesh_convert.cc
@@ -71,7 +71,7 @@ static void fill_mesh_topology(const int vert_offset,
MEdge &edge = edges[profile_edge_offset + i_ring];
edge.v1 = ring_vert_offset + i_profile;
edge.v2 = next_ring_vert_offset + i_profile;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
@@ -87,7 +87,7 @@ static void fill_mesh_topology(const int vert_offset,
MEdge &edge = edges[ring_edge_offset + i_profile];
edge.v1 = ring_vert_offset + i_profile;
edge.v2 = ring_vert_offset + i_next_profile;
- edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ edge.flag = ME_EDGEDRAW;
}
}
diff --git a/source/blender/blenkernel/intern/curves_geometry.cc b/source/blender/blenkernel/intern/curves_geometry.cc
index 7c338480c71..43bdb8e7b8c 100644
--- a/source/blender/blenkernel/intern/curves_geometry.cc
+++ b/source/blender/blenkernel/intern/curves_geometry.cc
@@ -511,17 +511,7 @@ static void calculate_evaluated_offsets(const CurvesGeometry &curves,
void CurvesGeometry::ensure_evaluated_offsets() const
{
- if (!this->runtime->offsets_cache_dirty) {
- return;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->offsets_cache_mutex};
- if (!this->runtime->offsets_cache_dirty) {
- return;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->offsets_cache_mutex.ensure([&]() {
this->runtime->evaluated_offsets_cache.resize(this->curves_num() + 1);
if (this->has_curve_with_type(CURVE_TYPE_BEZIER)) {
@@ -534,8 +524,6 @@ void CurvesGeometry::ensure_evaluated_offsets() const
calculate_evaluated_offsets(
*this, this->runtime->evaluated_offsets_cache, this->runtime->bezier_evaluated_offsets);
});
-
- this->runtime->offsets_cache_dirty = false;
}
Span<int> CurvesGeometry::evaluated_offsets() const
@@ -569,17 +557,7 @@ Array<int> CurvesGeometry::point_to_curve_map() const
void CurvesGeometry::ensure_nurbs_basis_cache() const
{
- if (!this->runtime->nurbs_basis_cache_dirty) {
- return;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->nurbs_basis_cache_mutex};
- if (!this->runtime->nurbs_basis_cache_dirty) {
- return;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->nurbs_basis_cache_mutex.ensure([&]() {
Vector<int64_t> nurbs_indices;
const IndexMask nurbs_mask = this->indices_for_curve_type(CURVE_TYPE_NURBS, nurbs_indices);
if (nurbs_mask.is_empty()) {
@@ -619,23 +597,11 @@ void CurvesGeometry::ensure_nurbs_basis_cache() const
}
});
});
-
- this->runtime->nurbs_basis_cache_dirty = false;
}
Span<float3> CurvesGeometry::evaluated_positions() const
{
- if (!this->runtime->position_cache_dirty) {
- return this->runtime->evaluated_positions_span;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->position_cache_mutex};
- if (!this->runtime->position_cache_dirty) {
- return this->runtime->evaluated_positions_span;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->position_cache_mutex.ensure([&]() {
if (this->is_single_type(CURVE_TYPE_POLY)) {
this->runtime->evaluated_positions_span = this->positions();
this->runtime->evaluated_position_cache.clear_and_make_inline();
@@ -699,24 +665,12 @@ Span<float3> CurvesGeometry::evaluated_positions() const
}
});
});
-
- this->runtime->position_cache_dirty = false;
return this->runtime->evaluated_positions_span;
}
Span<float3> CurvesGeometry::evaluated_tangents() const
{
- if (!this->runtime->tangent_cache_dirty) {
- return this->runtime->evaluated_tangent_cache;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->tangent_cache_mutex};
- if (!this->runtime->tangent_cache_dirty) {
- return this->runtime->evaluated_tangent_cache;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->tangent_cache_mutex.ensure([&]() {
const Span<float3> evaluated_positions = this->evaluated_positions();
const VArray<bool> cyclic = this->cyclic();
@@ -732,9 +686,9 @@ Span<float3> CurvesGeometry::evaluated_tangents() const
}
});
- /* Correct the first and last tangents of non-cyclic Bezier curves so that they align with the
- * inner handles. This is a separate loop to avoid the cost when Bezier type curves are not
- * used. */
+ /* Correct the first and last tangents of non-cyclic Bezier curves so that they align with
+ * the inner handles. This is a separate loop to avoid the cost when Bezier type curves are
+ * not used. */
Vector<int64_t> bezier_indices;
const IndexMask bezier_mask = this->indices_for_curve_type(CURVE_TYPE_BEZIER, bezier_indices);
if (!bezier_mask.is_empty()) {
@@ -765,8 +719,6 @@ Span<float3> CurvesGeometry::evaluated_tangents() const
});
}
});
-
- this->runtime->tangent_cache_dirty = false;
return this->runtime->evaluated_tangent_cache;
}
@@ -781,17 +733,7 @@ static void rotate_directions_around_axes(MutableSpan<float3> directions,
Span<float3> CurvesGeometry::evaluated_normals() const
{
- if (!this->runtime->normal_cache_dirty) {
- return this->runtime->evaluated_normal_cache;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->normal_cache_mutex};
- if (!this->runtime->normal_cache_dirty) {
- return this->runtime->evaluated_normal_cache;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->normal_cache_mutex.ensure([&]() {
const Span<float3> evaluated_tangents = this->evaluated_tangents();
const VArray<bool> cyclic = this->cyclic();
const VArray<int8_t> normal_mode = this->normal_mode();
@@ -842,8 +784,6 @@ Span<float3> CurvesGeometry::evaluated_normals() const
}
});
});
-
- this->runtime->normal_cache_dirty = false;
return this->runtime->evaluated_normal_cache;
}
@@ -851,8 +791,8 @@ void CurvesGeometry::interpolate_to_evaluated(const int curve_index,
const GSpan src,
GMutableSpan dst) const
{
- BLI_assert(!this->runtime->offsets_cache_dirty);
- BLI_assert(!this->runtime->nurbs_basis_cache_dirty);
+ BLI_assert(this->runtime->offsets_cache_mutex.is_cached());
+ BLI_assert(this->runtime->nurbs_basis_cache_mutex.is_cached());
const IndexRange points = this->points_for_curve(curve_index);
BLI_assert(src.size() == points.size());
BLI_assert(dst.size() == this->evaluated_points_for_curve(curve_index).size());
@@ -881,8 +821,8 @@ void CurvesGeometry::interpolate_to_evaluated(const int curve_index,
void CurvesGeometry::interpolate_to_evaluated(const GSpan src, GMutableSpan dst) const
{
- BLI_assert(!this->runtime->offsets_cache_dirty);
- BLI_assert(!this->runtime->nurbs_basis_cache_dirty);
+ BLI_assert(this->runtime->offsets_cache_mutex.is_cached());
+ BLI_assert(this->runtime->nurbs_basis_cache_mutex.is_cached());
const VArray<int8_t> types = this->curve_types();
const VArray<int> resolution = this->resolution();
const VArray<bool> cyclic = this->cyclic();
@@ -923,17 +863,7 @@ void CurvesGeometry::interpolate_to_evaluated(const GSpan src, GMutableSpan dst)
void CurvesGeometry::ensure_evaluated_lengths() const
{
- if (!this->runtime->length_cache_dirty) {
- return;
- }
-
- /* A double checked lock. */
- std::scoped_lock lock{this->runtime->length_cache_mutex};
- if (!this->runtime->length_cache_dirty) {
- return;
- }
-
- threading::isolate_task([&]() {
+ this->runtime->length_cache_mutex.ensure([&]() {
/* Use an extra length value for the final cyclic segment for a consistent size
* (see comment on #evaluated_length_cache). */
const int total_num = this->evaluated_points_num() + this->curves_num();
@@ -954,8 +884,6 @@ void CurvesGeometry::ensure_evaluated_lengths() const
}
});
});
-
- this->runtime->length_cache_dirty = false;
}
void CurvesGeometry::ensure_can_interpolate_to_evaluated() const
@@ -986,23 +914,23 @@ void CurvesGeometry::resize(const int points_num, const int curves_num)
void CurvesGeometry::tag_positions_changed()
{
- this->runtime->position_cache_dirty = true;
- this->runtime->tangent_cache_dirty = true;
- this->runtime->normal_cache_dirty = true;
- this->runtime->length_cache_dirty = true;
+ this->runtime->position_cache_mutex.tag_dirty();
+ this->runtime->tangent_cache_mutex.tag_dirty();
+ this->runtime->normal_cache_mutex.tag_dirty();
+ this->runtime->length_cache_mutex.tag_dirty();
}
void CurvesGeometry::tag_topology_changed()
{
- this->runtime->position_cache_dirty = true;
- this->runtime->tangent_cache_dirty = true;
- this->runtime->normal_cache_dirty = true;
- this->runtime->offsets_cache_dirty = true;
- this->runtime->nurbs_basis_cache_dirty = true;
- this->runtime->length_cache_dirty = true;
+ this->runtime->position_cache_mutex.tag_dirty();
+ this->runtime->tangent_cache_mutex.tag_dirty();
+ this->runtime->normal_cache_mutex.tag_dirty();
+ this->runtime->offsets_cache_mutex.tag_dirty();
+ this->runtime->nurbs_basis_cache_mutex.tag_dirty();
+ this->runtime->length_cache_mutex.tag_dirty();
}
void CurvesGeometry::tag_normals_changed()
{
- this->runtime->normal_cache_dirty = true;
+ this->runtime->normal_cache_mutex.tag_dirty();
}
static void translate_positions(MutableSpan<float3> positions, const float3 &translation)
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index 357e2ac11b3..198d794b249 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -2800,10 +2800,6 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
const LayerTypeInfo *typeInfo = layerType_getInfo(type);
int flag = 0;
- if (!typeInfo->defaultname && CustomData_has_layer(data, type)) {
- return &data->layers[CustomData_get_layer_index(data, type)];
- }
-
void *newlayerdata = nullptr;
switch (alloctype) {
case CD_SET_DEFAULT:
@@ -2856,6 +2852,21 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
break;
}
+ /* Some layer types only support a single layer. */
+ const bool reuse_existing_layer = !typeInfo->defaultname && CustomData_has_layer(data, type);
+ if (reuse_existing_layer) {
+ CustomDataLayer &layer = data->layers[CustomData_get_layer_index(data, type)];
+ if (layer.data != nullptr) {
+ if (typeInfo->free) {
+ typeInfo->free(layer.data, totelem, typeInfo->size);
+ }
+ MEM_SAFE_FREE(layer.data);
+ }
+ layer.data = newlayerdata;
+ layer.flag = flag;
+ return &layer;
+ }
+
int index = data->totlayer;
if (index >= data->maxlayer) {
if (!customData_resize(data, CUSTOMDATA_GROW)) {
@@ -3597,39 +3608,6 @@ const char *CustomData_get_layer_name(const CustomData *data, const int type, co
/* BMesh functions */
-void CustomData_bmesh_update_active_layers(CustomData *fdata, CustomData *ldata)
-{
- int act;
-
- if (CustomData_has_layer(ldata, CD_MLOOPUV)) {
- act = CustomData_get_active_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_active(fdata, CD_MTFACE, act);
-
- act = CustomData_get_render_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_render(fdata, CD_MTFACE, act);
-
- act = CustomData_get_clone_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_clone(fdata, CD_MTFACE, act);
-
- act = CustomData_get_stencil_layer(ldata, CD_MLOOPUV);
- CustomData_set_layer_stencil(fdata, CD_MTFACE, act);
- }
-
- if (CustomData_has_layer(ldata, CD_PROP_BYTE_COLOR)) {
- act = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_active(fdata, CD_MCOL, act);
-
- act = CustomData_get_render_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_render(fdata, CD_MCOL, act);
-
- act = CustomData_get_clone_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_clone(fdata, CD_MCOL, act);
-
- act = CustomData_get_stencil_layer(ldata, CD_PROP_BYTE_COLOR);
- CustomData_set_layer_stencil(fdata, CD_MCOL, act);
- }
-}
-
void CustomData_bmesh_init_pool(CustomData *data, const int totelem, const char htype)
{
int chunksize;
diff --git a/source/blender/blenkernel/intern/displist.cc b/source/blender/blenkernel/intern/displist.cc
index 2b4bd3eb8f6..2e285170b93 100644
--- a/source/blender/blenkernel/intern/displist.cc
+++ b/source/blender/blenkernel/intern/displist.cc
@@ -532,6 +532,12 @@ static ModifierData *curve_get_tessellate_point(const Scene *scene,
return pretessellatePoint;
}
+ if (md->type == eModifierType_Smooth) {
+ /* Smooth modifier works with mesh edges explicitly
+ * (so needs tessellation, thus cannot work on control points). */
+ md->mode &= ~eModifierMode_ApplyOnSpline;
+ return pretessellatePoint;
+ }
if (ELEM(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) {
pretessellatePoint = md;
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index adba978ce88..5cc1da276d5 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2787,7 +2787,7 @@ static bool dynamicPaint_symmetrizeAdjData(PaintAdjData *ed, int active_points)
int dynamicPaint_createUVSurface(Scene *scene,
DynamicPaintSurface *surface,
float *progress,
- short *do_update)
+ bool *do_update)
{
/* Antialias jitter point relative coords */
const int aa_samples = (surface->flags & MOD_DPAINT_ANTIALIAS) ? 5 : 1;
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index beea3217126..aa99a5f605a 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -571,7 +571,7 @@ int BKE_fcurve_bezt_binarysearch_index(const BezTriple array[],
/* ...................................... */
/* Helper for calc_fcurve_* functions -> find first and last BezTriple to be used. */
-static short get_fcurve_end_keyframes(FCurve *fcu,
+static short get_fcurve_end_keyframes(const FCurve *fcu,
BezTriple **first,
BezTriple **last,
const bool do_sel_only)
@@ -621,7 +621,7 @@ static short get_fcurve_end_keyframes(FCurve *fcu,
return found;
}
-bool BKE_fcurve_calc_bounds(FCurve *fcu,
+bool BKE_fcurve_calc_bounds(const FCurve *fcu,
float *xmin,
float *xmax,
float *ymin,
@@ -752,7 +752,7 @@ bool BKE_fcurve_calc_bounds(FCurve *fcu,
}
bool BKE_fcurve_calc_range(
- FCurve *fcu, float *start, float *end, const bool do_sel_only, const bool do_min_length)
+ const FCurve *fcu, float *start, float *end, const bool do_sel_only, const bool do_min_length)
{
float min = 999999999.0f, max = -999999999.0f;
bool foundvert = false;
@@ -900,7 +900,7 @@ void BKE_fcurve_keyframe_move_value_with_handles(struct BezTriple *keyframe, con
/** \name Status Checks
* \{ */
-bool BKE_fcurve_are_keyframes_usable(FCurve *fcu)
+bool BKE_fcurve_are_keyframes_usable(const FCurve *fcu)
{
/* F-Curve must exist. */
if (fcu == NULL) {
@@ -960,12 +960,24 @@ bool BKE_fcurve_are_keyframes_usable(FCurve *fcu)
return true;
}
-bool BKE_fcurve_is_protected(FCurve *fcu)
+bool BKE_fcurve_is_protected(const FCurve *fcu)
{
return ((fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)));
}
-bool BKE_fcurve_is_keyframable(FCurve *fcu)
+bool BKE_fcurve_has_selected_control_points(const FCurve *fcu)
+{
+ int i;
+ BezTriple *bezt;
+ for (bezt = fcu->bezt, i = 0; i < fcu->totvert; ++i, ++bezt) {
+ if ((bezt->f2 & SELECT) != 0) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool BKE_fcurve_is_keyframable(const FCurve *fcu)
{
/* F-Curve's keyframes must be "usable" (i.e. visible + have an effect on final result) */
if (BKE_fcurve_are_keyframes_usable(fcu) == 0) {
@@ -1156,7 +1168,7 @@ void fcurve_samples_to_keyframes(FCurve *fcu, const int start, const int end)
* that the handles are correct.
*/
-eFCU_Cycle_Type BKE_fcurve_get_cycle_type(FCurve *fcu)
+eFCU_Cycle_Type BKE_fcurve_get_cycle_type(const FCurve *fcu)
{
FModifier *fcm = fcu->modifiers.first;
@@ -1189,7 +1201,7 @@ eFCU_Cycle_Type BKE_fcurve_get_cycle_type(FCurve *fcu)
return FCU_CYCLE_NONE;
}
-bool BKE_fcurve_is_cyclic(FCurve *fcu)
+bool BKE_fcurve_is_cyclic(const FCurve *fcu)
{
return BKE_fcurve_get_cycle_type(fcu) != FCU_CYCLE_NONE;
}
@@ -2195,7 +2207,7 @@ float evaluate_fcurve_driver(PathResolvedRNA *anim_rna,
return evaluate_fcurve_ex(fcu, evaltime, cvalue);
}
-bool BKE_fcurve_is_empty(FCurve *fcu)
+bool BKE_fcurve_is_empty(const FCurve *fcu)
{
return (fcu->totvert == 0) && (fcu->driver == NULL) &&
!list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE);
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 52640990532..adba303f2b0 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1532,18 +1532,8 @@ static void emit_from_particles(Object *flow_ob,
sim.scene = scene;
sim.ob = flow_ob;
sim.psys = psys;
- sim.psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
- /* prepare curvemapping tables */
- if ((psys->part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && psys->part->clumpcurve) {
- BKE_curvemapping_changed_all(psys->part->clumpcurve);
- }
- if ((psys->part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && psys->part->roughcurve) {
- BKE_curvemapping_changed_all(psys->part->roughcurve);
- }
- if ((psys->part->child_flag & PART_CHILD_USE_TWIST_CURVE) && psys->part->twistcurve) {
- BKE_curvemapping_changed_all(psys->part->twistcurve);
- }
+ psys_sim_data_init(&sim);
/* initialize particle cache */
if (psys->part->type == PART_HAIR) {
@@ -1684,6 +1674,8 @@ static void emit_from_particles(Object *flow_ob,
if (particle_vel) {
MEM_freeN(particle_vel);
}
+
+ psys_sim_data_free(&sim);
}
}
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index 551bab75d4b..46dc01edbff 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -1283,7 +1283,7 @@ void set_active_fmodifier(ListBase *modifiers, FModifier *fcm)
}
}
-bool list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype)
+bool list_has_suitable_fmodifier(const ListBase *modifiers, int mtype, short acttype)
{
FModifier *fcm;
diff --git a/source/blender/blenkernel/intern/freestyle.c b/source/blender/blenkernel/intern/freestyle.c
index a0649930dfc..28d0d1719d7 100644
--- a/source/blender/blenkernel/intern/freestyle.c
+++ b/source/blender/blenkernel/intern/freestyle.c
@@ -183,7 +183,7 @@ FreestyleLineSet *BKE_freestyle_lineset_add(struct Main *bmain,
BLI_strncpy(lineset->name, name, sizeof(lineset->name));
}
else if (lineset_index > 0) {
- sprintf(lineset->name, "LineSet %i", lineset_index + 1);
+ BLI_snprintf(lineset->name, sizeof(lineset->name), "LineSet %i", lineset_index + 1);
}
else {
strcpy(lineset->name, "LineSet");
diff --git a/source/blender/blenkernel/intern/geometry_component_curves.cc b/source/blender/blenkernel/intern/geometry_component_curves.cc
index d6987d76028..fff9004bc16 100644
--- a/source/blender/blenkernel/intern/geometry_component_curves.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curves.cc
@@ -282,6 +282,12 @@ bool CurveLengthFieldInput::is_equal_to(const fn::FieldNode &other) const
return dynamic_cast<const CurveLengthFieldInput *>(&other) != nullptr;
}
+std::optional<eAttrDomain> CurveLengthFieldInput::preferred_domain(
+ const bke::CurvesGeometry & /*curves*/) const
+{
+ return ATTR_DOMAIN_CURVE;
+}
+
/** \} */
} // namespace blender::bke
diff --git a/source/blender/blenkernel/intern/image.cc b/source/blender/blenkernel/intern/image.cc
index eae8b454189..75e3e22afa7 100644
--- a/source/blender/blenkernel/intern/image.cc
+++ b/source/blender/blenkernel/intern/image.cc
@@ -3610,12 +3610,12 @@ void BKE_image_set_filepath_from_tile_number(char *filepath,
}
if (tile_format == UDIM_TILE_FORMAT_UDIM) {
- sprintf(filepath, pattern, tile_number);
+ BLI_sprintf(filepath, pattern, tile_number);
}
else if (tile_format == UDIM_TILE_FORMAT_UVTILE) {
int u = ((tile_number - 1001) % 10);
int v = ((tile_number - 1001) / 10);
- sprintf(filepath, pattern, u + 1, v + 1);
+ BLI_sprintf(filepath, pattern, u + 1, v + 1);
}
}
diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c
index c7643c56212..92b34b9e1af 100644
--- a/source/blender/blenkernel/intern/lib_id_delete.c
+++ b/source/blender/blenkernel/intern/lib_id_delete.c
@@ -21,6 +21,7 @@
#include "BKE_anim_data.h"
#include "BKE_asset.h"
+#include "BKE_asset_library.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
@@ -137,16 +138,16 @@ void BKE_id_free_ex(Main *bmain, void *idv, int flag, const bool use_flag_from_i
BKE_main_lock(bmain);
}
+ struct IDRemapper *remapper = BKE_id_remapper_create();
+ BKE_id_remapper_add(remapper, id, NULL);
+
if ((flag & LIB_ID_FREE_NO_UI_USER) == 0) {
if (free_notifier_reference_cb) {
free_notifier_reference_cb(id);
}
if (remap_editor_id_reference_cb) {
- struct IDRemapper *remapper = BKE_id_remapper_create();
- BKE_id_remapper_add(remapper, id, NULL);
remap_editor_id_reference_cb(remapper);
- BKE_id_remapper_free(remapper);
}
}
@@ -158,6 +159,9 @@ void BKE_id_free_ex(Main *bmain, void *idv, int flag, const bool use_flag_from_i
}
}
+ BKE_asset_library_remap_ids(remapper);
+ BKE_id_remapper_free(remapper);
+
BKE_libblock_free_data(id, (flag & LIB_ID_FREE_NO_USER_REFCOUNT) == 0);
if ((flag & LIB_ID_FREE_NO_MAIN) == 0) {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 59530a6d6a6..796ed4f8316 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -653,38 +653,29 @@ Material **BKE_object_material_get_p(Object *ob, short act)
/* if object cannot have material, (totcolp == NULL) */
totcolp = BKE_object_material_len_p(ob);
- if (totcolp == NULL || ob->totcol == 0) {
+ if (totcolp == NULL || *totcolp == 0) {
return NULL;
}
- /* return NULL for invalid 'act', can happen for mesh face indices */
- if (act > ob->totcol) {
- return NULL;
- }
- if (act <= 0) {
- if (act < 0) {
- CLOG_ERROR(&LOG, "Negative material index!");
- }
- return NULL;
- }
+ /* Clamp to number of slots if index is out of range, same convention as used for rendering. */
+ const int slot_index = clamp_i(act - 1, 0, *totcolp - 1);
- if (ob->matbits && ob->matbits[act - 1]) { /* in object */
- ma_p = &ob->mat[act - 1];
+ /* Fix inconsistency which may happen when library linked data reduces the number of
+ * slots but object was not updated. Ideally should be fixed elsewhere. */
+ if (*totcolp < ob->totcol) {
+ ob->totcol = *totcolp;
}
- else { /* in data */
-
- /* check for inconsistency */
- if (*totcolp < ob->totcol) {
- ob->totcol = *totcolp;
- }
- if (act > ob->totcol) {
- act = ob->totcol;
- }
+ if (slot_index < ob->totcol && ob->matbits && ob->matbits[slot_index]) {
+ /* Use object material slot. */
+ ma_p = &ob->mat[slot_index];
+ }
+ else {
+ /* Use data material slot. */
matarar = BKE_object_material_array_p(ob);
if (matarar && *matarar) {
- ma_p = &(*matarar)[act - 1];
+ ma_p = &(*matarar)[slot_index];
}
else {
ma_p = NULL;
@@ -717,17 +708,17 @@ static ID *get_evaluated_object_data_with_materials(Object *ob)
Material *BKE_object_material_get_eval(Object *ob, short act)
{
BLI_assert(DEG_is_evaluated_object(ob));
- const int slot_index = act - 1;
- if (slot_index < 0) {
- return NULL;
- }
ID *data = get_evaluated_object_data_with_materials(ob);
const short *tot_slots_data_ptr = BKE_id_material_len_p(data);
const int tot_slots_data = tot_slots_data_ptr ? *tot_slots_data_ptr : 0;
- if (slot_index >= tot_slots_data) {
+
+ if (tot_slots_data == 0) {
return NULL;
}
+
+ /* Clamp to number of slots if index is out of range, same convention as used for rendering. */
+ const int slot_index = clamp_i(act - 1, 0, tot_slots_data - 1);
const int tot_slots_object = ob->totcol;
Material ***materials_data_ptr = BKE_id_material_array_p(data);
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 4336d6666bd..888f66b4193 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -1583,39 +1583,6 @@ void BKE_mesh_tessface_clear(Mesh *mesh)
mesh_tessface_clear_intern(mesh, true);
}
-void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
-{
- if (UNLIKELY(mesh->cd_flag)) {
- return;
- }
-
- const Span<MVert> verts(static_cast<const MVert *>(CustomData_get_layer(&mesh->vdata, CD_MVERT)),
- mesh->totvert);
- const Span<MEdge> edges = mesh->edges();
-
- for (const MVert &vert : verts) {
- if (vert.bweight_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
- break;
- }
- }
-
- for (const MEdge &edge : edges) {
- if (edge.bweight_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
- break;
- }
- }
- if (edge.crease_legacy != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
- break;
- }
- }
- }
-}
-
/* -------------------------------------------------------------------- */
/* MSelect functions (currently used in weight paint mode) */
diff --git a/source/blender/blenkernel/intern/mesh_calc_edges.cc b/source/blender/blenkernel/intern/mesh_calc_edges.cc
index 5e6babdf7b4..4a4c2ebcbb0 100644
--- a/source/blender/blenkernel/intern/mesh_calc_edges.cc
+++ b/source/blender/blenkernel/intern/mesh_calc_edges.cc
@@ -146,7 +146,7 @@ static void serialize_and_initialize_deduplicated_edges(MutableSpan<EdgeMap> edg
/* Initialize new edge. */
new_edge.v1 = item.key.v_low;
new_edge.v2 = item.key.v_high;
- new_edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
+ new_edge.flag = ME_EDGEDRAW;
}
item.value.index = new_edge_index;
new_edge_index++;
diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc
index 40d059a0f63..3d77c5985c0 100644
--- a/source/blender/blenkernel/intern/mesh_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_convert.cc
@@ -119,7 +119,7 @@ static void make_edges_mdata_extend(Mesh &mesh)
BLI_edgehashIterator_getKey(ehi, &medge->v1, &medge->v2);
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_UINT(e_index));
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ medge->flag = ME_EDGEDRAW;
}
BLI_edgehashIterator_free(ehi);
@@ -221,7 +221,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba
for (b = 1; b < dl->nr; b++) {
medge->v1 = startvert + ofs + b - 1;
medge->v2 = startvert + ofs + b;
- medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
+ medge->flag = ME_LOOSEEDGE | ME_EDGEDRAW;
medge++;
}
@@ -248,7 +248,7 @@ static Mesh *mesh_nurbs_displist_to_mesh(const Curve *cu, const ListBase *dispba
else {
medge->v2 = startvert + ofs + b + 1;
}
- medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
+ medge->flag = ME_LOOSEEDGE | ME_EDGEDRAW;
medge++;
}
}
@@ -684,7 +684,7 @@ void BKE_mesh_edges_set_draw_render(Mesh *mesh)
{
MutableSpan<MEdge> edges = mesh->edges_for_write();
for (int i = 0; i < mesh->totedge; i++) {
- edges[i].flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ edges[i].flag |= ME_EDGEDRAW;
}
}
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index 66372c35ca5..7f203252bc8 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -35,6 +35,260 @@ using blender::MutableSpan;
using blender::Span;
/* -------------------------------------------------------------------- */
+/** \name Legacy Edge Calculation
+ * \{ */
+
+struct EdgeSort {
+ uint v1, v2;
+ char is_loose, is_draw;
+};
+
+/* edges have to be added with lowest index first for sorting */
+static void to_edgesort(struct EdgeSort *ed, uint v1, uint v2, char is_loose, short is_draw)
+{
+ if (v1 < v2) {
+ ed->v1 = v1;
+ ed->v2 = v2;
+ }
+ else {
+ ed->v1 = v2;
+ ed->v2 = v1;
+ }
+ ed->is_loose = is_loose;
+ ed->is_draw = is_draw;
+}
+
+static int vergedgesort(const void *v1, const void *v2)
+{
+ const struct EdgeSort *x1 = static_cast<const struct EdgeSort *>(v1);
+ const struct EdgeSort *x2 = static_cast<const struct EdgeSort *>(v2);
+
+ if (x1->v1 > x2->v1) {
+ return 1;
+ }
+ if (x1->v1 < x2->v1) {
+ return -1;
+ }
+ if (x1->v2 > x2->v2) {
+ return 1;
+ }
+ if (x1->v2 < x2->v2) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/* Create edges based on known verts and faces,
+ * this function is only used when loading very old blend files */
+static void mesh_calc_edges_mdata(const MVert * /*allvert*/,
+ const MFace *allface,
+ MLoop *allloop,
+ const MPoly *allpoly,
+ int /*totvert*/,
+ int totface,
+ int /*totloop*/,
+ int totpoly,
+ const bool use_old,
+ MEdge **r_medge,
+ int *r_totedge)
+{
+ const MPoly *mpoly;
+ const MFace *mface;
+ MEdge *medge, *med;
+ EdgeHash *hash;
+ struct EdgeSort *edsort, *ed;
+ int a, totedge = 0;
+ uint totedge_final = 0;
+ uint edge_index;
+
+ /* we put all edges in array, sort them, and detect doubles that way */
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ if (mface->v4) {
+ totedge += 4;
+ }
+ else if (mface->v3) {
+ totedge += 3;
+ }
+ else {
+ totedge += 1;
+ }
+ }
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ (*r_medge) = (MEdge *)MEM_callocN(0, __func__);
+ (*r_totedge) = 0;
+ return;
+ }
+
+ ed = edsort = (EdgeSort *)MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
+ if (mface->v4) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
+ to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
+ }
+ else if (mface->v3) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
+ }
+ }
+
+ qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
+
+ /* count final amount */
+ for (a = totedge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ totedge_final++;
+ }
+ }
+ totedge_final++;
+
+ medge = (MEdge *)MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
+
+ for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ if (use_old == false || ed->is_draw) {
+ med->flag = ME_EDGEDRAW;
+ }
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+
+ /* order is swapped so extruding this edge as a surface won't flip face normals
+ * with cyclic curves */
+ if (ed->v1 + 1 != ed->v2) {
+ SWAP(uint, med->v1, med->v2);
+ }
+ med++;
+ }
+ else {
+ /* Equal edge, merge the draw-flag. */
+ (ed + 1)->is_draw |= ed->is_draw;
+ }
+ }
+ /* last edge */
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ med->flag = ME_EDGEDRAW;
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+
+ MEM_freeN(edsort);
+
+ /* set edge members of mloops */
+ hash = BLI_edgehash_new_ex(__func__, totedge_final);
+ for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
+ BLI_edgehash_insert(hash, med->v1, med->v2, POINTER_FROM_UINT(edge_index));
+ }
+
+ mpoly = allpoly;
+ for (a = 0; a < totpoly; a++, mpoly++) {
+ MLoop *ml, *ml_next;
+ int i = mpoly->totloop;
+
+ ml_next = allloop + mpoly->loopstart; /* first loop */
+ ml = &ml_next[i - 1]; /* last loop */
+
+ while (i-- != 0) {
+ ml->e = POINTER_AS_UINT(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
+ ml = ml_next;
+ ml_next++;
+ }
+ }
+
+ BLI_edgehash_free(hash, nullptr);
+
+ *r_medge = medge;
+ *r_totedge = totedge_final;
+}
+
+void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
+{
+ using namespace blender;
+ MEdge *medge;
+ int totedge = 0;
+ const Span<MVert> verts(static_cast<const MVert *>(CustomData_get_layer(&me->vdata, CD_MVERT)),
+ me->totvert);
+ const Span<MPoly> polys = me->polys();
+ MutableSpan<MLoop> loops = me->loops_for_write();
+
+ mesh_calc_edges_mdata(verts.data(),
+ (MFace *)CustomData_get_layer(&me->fdata, CD_MFACE),
+ loops.data(),
+ polys.data(),
+ verts.size(),
+ me->totface,
+ loops.size(),
+ polys.size(),
+ use_old,
+ &medge,
+ &totedge);
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ me->totedge = 0;
+ return;
+ }
+
+ medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
+ me->totedge = totedge;
+
+ BKE_mesh_strip_loose_faces(me);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name CD Flag Initialization
+ * \{ */
+
+void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
+{
+ using namespace blender;
+ if (UNLIKELY(mesh->cd_flag)) {
+ return;
+ }
+
+ const Span<MVert> verts(static_cast<const MVert *>(CustomData_get_layer(&mesh->vdata, CD_MVERT)),
+ mesh->totvert);
+ const Span<MEdge> edges = mesh->edges();
+
+ for (const MVert &vert : verts) {
+ if (vert.bweight_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
+ break;
+ }
+ }
+
+ for (const MEdge &edge : edges) {
+ if (edge.bweight_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
+ break;
+ }
+ }
+ if (edge.crease_legacy != 0) {
+ mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
+ if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
+ break;
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name NGon Tessellation (NGon to MFace Conversion)
* \{ */
@@ -283,6 +537,115 @@ static void convert_mfaces_to_mpolys(ID *id,
#undef ME_FGON
}
+static void update_active_fdata_layers(CustomData *fdata, CustomData *ldata)
+{
+ int act;
+
+ if (CustomData_has_layer(ldata, CD_MLOOPUV)) {
+ act = CustomData_get_active_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_active(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_render_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_render(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_clone_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_clone(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_stencil_layer(ldata, CD_MLOOPUV);
+ CustomData_set_layer_stencil(fdata, CD_MTFACE, act);
+ }
+
+ if (CustomData_has_layer(ldata, CD_PROP_BYTE_COLOR)) {
+ act = CustomData_get_active_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_active(fdata, CD_MCOL, act);
+
+ act = CustomData_get_render_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_render(fdata, CD_MCOL, act);
+
+ act = CustomData_get_clone_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_clone(fdata, CD_MCOL, act);
+
+ act = CustomData_get_stencil_layer(ldata, CD_PROP_BYTE_COLOR);
+ CustomData_set_layer_stencil(fdata, CD_MCOL, act);
+ }
+}
+
+#ifndef NDEBUG
+/**
+ * Debug check, used to assert when we expect layers to be in/out of sync.
+ *
+ * \param fallback: Use when there are no layers to handle,
+ * since callers may expect success or failure.
+ */
+static bool check_matching_legacy_layer_counts(CustomData *fdata, CustomData *ldata, bool fallback)
+{
+ int a_num = 0, b_num = 0;
+# define LAYER_CMP(l_a, t_a, l_b, t_b) \
+ ((a_num += CustomData_number_of_layers(l_a, t_a)) == \
+ (b_num += CustomData_number_of_layers(l_b, t_b)))
+
+ if (!LAYER_CMP(ldata, CD_MLOOPUV, fdata, CD_MTFACE)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_PROP_BYTE_COLOR, fdata, CD_MCOL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_PREVIEW_MLOOPCOL, fdata, CD_PREVIEW_MCOL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_ORIGSPACE_MLOOP, fdata, CD_ORIGSPACE)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_NORMAL, fdata, CD_TESSLOOPNORMAL)) {
+ return false;
+ }
+ if (!LAYER_CMP(ldata, CD_TANGENT, fdata, CD_TANGENT)) {
+ return false;
+ }
+
+# undef LAYER_CMP
+
+ /* if no layers are on either CustomData's,
+ * then there was nothing to do... */
+ return a_num ? true : fallback;
+}
+#endif
+
+static void add_mface_layers(CustomData *fdata, CustomData *ldata, int total)
+{
+ /* avoid accumulating extra layers */
+ BLI_assert(!check_matching_legacy_layer_counts(fdata, ldata, false));
+
+ for (int i = 0; i < ldata->totlayer; i++) {
+ if (ldata->layers[i].type == CD_MLOOPUV) {
+ CustomData_add_layer_named(
+ fdata, CD_MTFACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ if (ldata->layers[i].type == CD_PROP_BYTE_COLOR) {
+ CustomData_add_layer_named(
+ fdata, CD_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_PREVIEW_MLOOPCOL) {
+ CustomData_add_layer_named(
+ fdata, CD_PREVIEW_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_ORIGSPACE_MLOOP) {
+ CustomData_add_layer_named(
+ fdata, CD_ORIGSPACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_NORMAL) {
+ CustomData_add_layer_named(
+ fdata, CD_TESSLOOPNORMAL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_TANGENT) {
+ CustomData_add_layer_named(
+ fdata, CD_TANGENT, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
+ }
+ }
+
+ update_active_fdata_layers(fdata, ldata);
+}
+
static void mesh_ensure_tessellation_customdata(Mesh *me)
{
if (UNLIKELY((me->totface != 0) && (me->totpoly == 0))) {
@@ -301,7 +664,7 @@ static void mesh_ensure_tessellation_customdata(Mesh *me)
if (tottex_tessface != tottex_original || totcol_tessface != totcol_original) {
BKE_mesh_tessface_clear(me);
- BKE_mesh_add_mface_layers(&me->fdata, &me->ldata, me->totface);
+ add_mface_layers(&me->fdata, &me->ldata, me->totface);
/* TODO: add some `--debug-mesh` option. */
if (G.debug & G_DEBUG) {
@@ -789,7 +1152,7 @@ static int mesh_tessface_calc(CustomData *fdata,
/* #CD_ORIGINDEX will contain an array of indices from tessellation-faces to the polygons
* they are directly tessellated from. */
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_to_poly_map, totface);
- BKE_mesh_add_mface_layers(fdata, ldata, totface);
+ add_mface_layers(fdata, ldata, totface);
/* NOTE: quad detection issue - fourth vertidx vs fourth loopidx:
* Polygons take care of their loops ordering, hence not of their vertices ordering.
@@ -845,82 +1208,6 @@ void BKE_mesh_tessface_ensure(struct Mesh *mesh)
}
}
-#ifndef NDEBUG
-/**
- * Debug check, used to assert when we expect layers to be in/out of sync.
- *
- * \param fallback: Use when there are no layers to handle,
- * since callers may expect success or failure.
- */
-static bool check_matching_legacy_layer_counts(CustomData *fdata, CustomData *ldata, bool fallback)
-{
- int a_num = 0, b_num = 0;
-# define LAYER_CMP(l_a, t_a, l_b, t_b) \
- ((a_num += CustomData_number_of_layers(l_a, t_a)) == \
- (b_num += CustomData_number_of_layers(l_b, t_b)))
-
- if (!LAYER_CMP(ldata, CD_MLOOPUV, fdata, CD_MTFACE)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_PROP_BYTE_COLOR, fdata, CD_MCOL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_PREVIEW_MLOOPCOL, fdata, CD_PREVIEW_MCOL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_ORIGSPACE_MLOOP, fdata, CD_ORIGSPACE)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_NORMAL, fdata, CD_TESSLOOPNORMAL)) {
- return false;
- }
- if (!LAYER_CMP(ldata, CD_TANGENT, fdata, CD_TANGENT)) {
- return false;
- }
-
-# undef LAYER_CMP
-
- /* if no layers are on either CustomData's,
- * then there was nothing to do... */
- return a_num ? true : fallback;
-}
-#endif
-
-void BKE_mesh_add_mface_layers(CustomData *fdata, CustomData *ldata, int total)
-{
- /* avoid accumulating extra layers */
- BLI_assert(!check_matching_legacy_layer_counts(fdata, ldata, false));
-
- for (int i = 0; i < ldata->totlayer; i++) {
- if (ldata->layers[i].type == CD_MLOOPUV) {
- CustomData_add_layer_named(
- fdata, CD_MTFACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- if (ldata->layers[i].type == CD_PROP_BYTE_COLOR) {
- CustomData_add_layer_named(
- fdata, CD_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_PREVIEW_MLOOPCOL) {
- CustomData_add_layer_named(
- fdata, CD_PREVIEW_MCOL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_ORIGSPACE_MLOOP) {
- CustomData_add_layer_named(
- fdata, CD_ORIGSPACE, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_NORMAL) {
- CustomData_add_layer_named(
- fdata, CD_TESSLOOPNORMAL, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- else if (ldata->layers[i].type == CD_TANGENT) {
- CustomData_add_layer_named(
- fdata, CD_TANGENT, CD_SET_DEFAULT, nullptr, total, ldata->layers[i].name);
- }
- }
-
- CustomData_bmesh_update_active_layers(fdata, ldata);
-}
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index 21259c5d7a4..d3b690a34bb 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -419,23 +419,18 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
else {
/* Lazily init vertex -> loop maps. */
if (!source_lmap) {
- const MPoly *source_polys = (MPoly *)CustomData_get_layer(&source->pdata, CD_MPOLY);
- const MLoop *source_loops = (MLoop *)CustomData_get_layer(&source->ldata, CD_MLOOP);
- const MPoly *target_polys = (MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
- const MLoop *target_loops = (MLoop *)CustomData_get_layer(&target->ldata, CD_MLOOP);
-
BKE_mesh_vert_loop_map_create(&source_lmap,
&source_lmap_mem,
- source_polys,
- source_loops,
+ source->polys().data(),
+ source->loops().data(),
source->totvert,
source->totpoly,
source->totloop);
BKE_mesh_vert_loop_map_create(&target_lmap,
&target_lmap_mem,
- target_polys,
- target_loops,
+ target->polys().data(),
+ target->loops().data(),
target->totvert,
target->totpoly,
target->totloop);
diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc
index a7ff7322e9c..d77ba8de767 100644
--- a/source/blender/blenkernel/intern/mesh_validate.cc
+++ b/source/blender/blenkernel/intern/mesh_validate.cc
@@ -1315,214 +1315,6 @@ void BKE_mesh_strip_loose_edges(Mesh *me)
/** \name Mesh Edge Calculation
* \{ */
-/* make edges in a Mesh, for outside of editmode */
-
-struct EdgeSort {
- uint v1, v2;
- char is_loose, is_draw;
-};
-
-/* edges have to be added with lowest index first for sorting */
-static void to_edgesort(struct EdgeSort *ed, uint v1, uint v2, char is_loose, short is_draw)
-{
- if (v1 < v2) {
- ed->v1 = v1;
- ed->v2 = v2;
- }
- else {
- ed->v1 = v2;
- ed->v2 = v1;
- }
- ed->is_loose = is_loose;
- ed->is_draw = is_draw;
-}
-
-static int vergedgesort(const void *v1, const void *v2)
-{
- const struct EdgeSort *x1 = static_cast<const struct EdgeSort *>(v1);
- const struct EdgeSort *x2 = static_cast<const struct EdgeSort *>(v2);
-
- if (x1->v1 > x2->v1) {
- return 1;
- }
- if (x1->v1 < x2->v1) {
- return -1;
- }
- if (x1->v2 > x2->v2) {
- return 1;
- }
- if (x1->v2 < x2->v2) {
- return -1;
- }
-
- return 0;
-}
-
-/* Create edges based on known verts and faces,
- * this function is only used when loading very old blend files */
-
-static void mesh_calc_edges_mdata(const MFace *allface,
- MLoop *allloop,
- const MPoly *allpoly,
- int /*totvert*/,
- int totface,
- int /*totloop*/,
- int totpoly,
- const bool use_old,
- MEdge **r_medge,
- int *r_totedge)
-{
- const MPoly *mpoly;
- const MFace *mface;
- MEdge *medge, *med;
- EdgeHash *hash;
- struct EdgeSort *edsort, *ed;
- int a, totedge = 0;
- uint totedge_final = 0;
- uint edge_index;
-
- /* we put all edges in array, sort them, and detect doubles that way */
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- if (mface->v4) {
- totedge += 4;
- }
- else if (mface->v3) {
- totedge += 3;
- }
- else {
- totedge += 1;
- }
- }
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- (*r_medge) = (MEdge *)MEM_callocN(0, __func__);
- (*r_totedge) = 0;
- return;
- }
-
- ed = edsort = (EdgeSort *)MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
- if (mface->v4) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
- to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
- }
- else if (mface->v3) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
- }
- }
-
- qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
-
- /* count final amount */
- for (a = totedge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
- totedge_final++;
- }
- }
- totedge_final++;
-
- medge = (MEdge *)MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
-
- for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- if (use_old == false || ed->is_draw) {
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- }
- if (ed->is_loose) {
- med->flag |= ME_LOOSEEDGE;
- }
-
- /* order is swapped so extruding this edge as a surface won't flip face normals
- * with cyclic curves */
- if (ed->v1 + 1 != ed->v2) {
- SWAP(uint, med->v1, med->v2);
- }
- med++;
- }
- else {
- /* Equal edge, merge the draw-flag. */
- (ed + 1)->is_draw |= ed->is_draw;
- }
- }
- /* last edge */
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- med->flag = ME_EDGEDRAW;
- if (ed->is_loose) {
- med->flag |= ME_LOOSEEDGE;
- }
- med->flag |= ME_EDGERENDER;
-
- MEM_freeN(edsort);
-
- /* set edge members of mloops */
- hash = BLI_edgehash_new_ex(__func__, totedge_final);
- for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
- BLI_edgehash_insert(hash, med->v1, med->v2, POINTER_FROM_UINT(edge_index));
- }
-
- mpoly = allpoly;
- for (a = 0; a < totpoly; a++, mpoly++) {
- MLoop *ml, *ml_next;
- int i = mpoly->totloop;
-
- ml_next = allloop + mpoly->loopstart; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- ml->e = POINTER_AS_UINT(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
- ml = ml_next;
- ml_next++;
- }
- }
-
- BLI_edgehash_free(hash, nullptr);
-
- *r_medge = medge;
- *r_totedge = totedge_final;
-}
-
-void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
-{
- MEdge *medge;
- int totedge = 0;
- const Span<float3> positions = me->positions();
- const Span<MPoly> polys = me->polys();
- MutableSpan<MLoop> loops = me->loops_for_write();
-
- mesh_calc_edges_mdata((MFace *)CustomData_get_layer(&me->fdata, CD_MFACE),
- loops.data(),
- polys.data(),
- positions.size(),
- me->totface,
- loops.size(),
- polys.size(),
- use_old,
- &medge,
- &totedge);
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- me->totedge = 0;
- return;
- }
-
- medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
- me->totedge = totedge;
-
- BKE_mesh_strip_loose_faces(me);
-}
-
void BKE_mesh_calc_edges_loose(Mesh *mesh)
{
const Span<MLoop> loops = mesh->loops();
@@ -1577,7 +1369,7 @@ void BKE_mesh_calc_edges_tessface(Mesh *mesh)
BLI_edgesetIterator_step(ehi), i++, med++, index++) {
BLI_edgesetIterator_getKey(ehi, &med->v1, &med->v2);
- med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ med->flag = ME_EDGEDRAW;
*index = ORIGINDEX_NONE;
}
BLI_edgesetIterator_free(ehi);
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index ad9d4e4fcca..31fc8afea84 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -3436,7 +3436,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
{
/* generate a valid RNA identifier */
- sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
+ BLI_sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
RNA_identifier_sanitize(base, false);
}
@@ -3462,8 +3462,8 @@ static void ntree_interface_identifier(bNodeTree *ntree,
BLI_uniquename_cb(
ntree_interface_unique_identifier_check, nullptr, base, '_', identifier, maxlen);
- sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
- sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
+ BLI_sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
+ BLI_sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
}
static void ntree_interface_type_create(bNodeTree *ntree)
@@ -4346,12 +4346,6 @@ void node_type_socket_templates(struct bNodeType *ntype,
}
}
-void node_type_init(struct bNodeType *ntype,
- void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->initfunc = initfunc;
-}
-
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
{
ntype->width = width;
@@ -4399,33 +4393,6 @@ void node_type_storage(bNodeType *ntype,
ntype->freefunc = freefunc;
}
-void node_type_update(struct bNodeType *ntype,
- void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->updatefunc = updatefunc;
-}
-
-void node_type_group_update(struct bNodeType *ntype,
- void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node))
-{
- ntype->group_update_func = group_update_func;
-}
-
-void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction init_exec_fn,
- NodeFreeExecFunction free_exec_fn,
- NodeExecFunction exec_fn)
-{
- ntype->init_exec_fn = init_exec_fn;
- ntype->free_exec_fn = free_exec_fn;
- ntype->exec_fn = exec_fn;
-}
-
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
-{
- ntype->gpu_fn = gpu_fn;
-}
-
/* callbacks for undefined types */
static bool node_undefined_poll(bNodeType * /*ntype*/,
diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc
index a0471ca6993..a3feb862e17 100644
--- a/source/blender/blenkernel/intern/object.cc
+++ b/source/blender/blenkernel/intern/object.cc
@@ -2541,6 +2541,28 @@ Object *BKE_object_pose_armature_get(Object *ob)
return nullptr;
}
+Object *BKE_object_pose_armature_get_with_wpaint_check(Object *ob)
+{
+ /* When not in weight paint mode. */
+ if (ob) {
+ switch (ob->type) {
+ case OB_MESH: {
+ if ((ob->mode & OB_MODE_WEIGHT_PAINT) == 0) {
+ return nullptr;
+ }
+ break;
+ }
+ case OB_GPENCIL: {
+ if ((ob->mode & OB_MODE_WEIGHT_GPENCIL) == 0) {
+ return nullptr;
+ }
+ break;
+ }
+ }
+ }
+ return BKE_object_pose_armature_get(ob);
+}
+
Object *BKE_object_pose_armature_get_visible(Object *ob,
const Scene *scene,
ViewLayer *view_layer,
diff --git a/source/blender/blenkernel/intern/object_dupli.cc b/source/blender/blenkernel/intern/object_dupli.cc
index 920f40b57d4..e69849cdbff 100644
--- a/source/blender/blenkernel/intern/object_dupli.cc
+++ b/source/blender/blenkernel/intern/object_dupli.cc
@@ -1400,7 +1400,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
RNG *rng = BLI_rng_new_srandom(31415926u + uint(psys->seed));
- psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+ psys_sim_data_init(&sim);
/* Gather list of objects or single object. */
int totcollection = 0;
@@ -1622,17 +1622,13 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
}
BLI_rng_free(rng);
+ psys_sim_data_free(&sim);
}
/* Clean up. */
if (oblist) {
MEM_freeN(oblist);
}
-
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = nullptr;
- }
}
static void make_duplis_particles(const DupliContext *ctx)
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index e6b43af792b..abda1ea8176 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -684,10 +684,13 @@ void psys_set_current_num(Object *ob, int index)
}
}
-struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData *sim)
+void psys_sim_data_init(ParticleSimulationData *sim)
{
- struct LatticeDeformData *lattice_deform_data = NULL;
+ ParticleSystem *psys = sim->psys;
+ ParticleSettings *part = psys->part;
+ /* Prepare lattice deform. */
+ psys->lattice_deform_data = NULL;
if (psys_in_edit_mode(sim->depsgraph, sim->psys) == 0) {
Object *lattice = NULL;
ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys);
@@ -699,19 +702,39 @@ struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData
if (md->mode & mode) {
LatticeModifierData *lmd = (LatticeModifierData *)md;
lattice = lmd->object;
- sim->psys->lattice_strength = lmd->strength;
+ psys->lattice_strength = lmd->strength;
}
break;
}
}
if (lattice) {
- lattice_deform_data = BKE_lattice_deform_data_create(lattice, NULL);
+ psys->lattice_deform_data = BKE_lattice_deform_data_create(lattice, NULL);
}
}
- return lattice_deform_data;
+ /* Prepare curvemapping tables. */
+ if ((part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && part->clumpcurve) {
+ BKE_curvemapping_init(part->clumpcurve);
+ }
+ if ((part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && part->roughcurve) {
+ BKE_curvemapping_init(part->roughcurve);
+ }
+ if ((part->child_flag & PART_CHILD_USE_TWIST_CURVE) && part->twistcurve) {
+ BKE_curvemapping_init(part->twistcurve);
+ }
}
+
+void psys_sim_data_free(ParticleSimulationData *sim)
+{
+ ParticleSystem *psys = sim->psys;
+
+ if (psys->lattice_deform_data) {
+ BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
+ psys->lattice_deform_data = NULL;
+ }
+}
+
void psys_disable_all(Object *ob)
{
ParticleSystem *psys = ob->particlesystem.first;
@@ -2783,7 +2806,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx,
ctx->cfra = cfra;
ctx->editupdate = editupdate;
- psys->lattice_deform_data = psys_create_lattice_deform_data(&ctx->sim);
+ psys_sim_data_init(&ctx->sim);
/* cache all relevant vertex groups if they exist */
ctx->vg_length = psys_cache_vgroup(ctx->mesh, psys, PSYS_VG_LENGTH);
@@ -3339,7 +3362,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
cache = psys->pathcache = psys_alloc_path_cache_buffers(
&psys->pathcachebufs, totpart, segments + 1);
- psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
+ psys_sim_data_init(sim);
ma = BKE_object_material_get(sim->ob, psys->part->omat);
if (ma && (psys->part->draw_col == PART_DRAW_COL_MAT)) {
copy_v3_v3(col, &ma->r);
@@ -3506,10 +3529,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra, const bool use_re
psys->totcached = totpart;
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
- }
+ psys_sim_data_free(sim);
if (vg_effector) {
MEM_freeN(vg_effector);
@@ -4866,6 +4886,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim,
}
}
}
+
bool psys_get_particle_state(ParticleSimulationData *sim,
int p,
ParticleKey *state,
@@ -5224,7 +5245,7 @@ void psys_apply_hair_lattice(Depsgraph *depsgraph, Scene *scene, Object *ob, Par
sim.psys = psys;
sim.psmd = psys_get_modifier(ob, psys);
- psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+ psys_sim_data_init(&sim);
if (psys->lattice_deform_data) {
ParticleData *pa = psys->particles;
@@ -5245,12 +5266,11 @@ void psys_apply_hair_lattice(Depsgraph *depsgraph, Scene *scene, Object *ob, Par
}
}
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
-
/* protect the applied shape */
psys->flag |= PSYS_EDITED;
}
+
+ psys_sim_data_free(&sim);
}
/* Draw Engine */
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 2d06b89e93f..bd854a427d0 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -516,10 +516,7 @@ void psys_thread_context_free(ParticleThreadContext *ctx)
MEM_freeN(ctx->vg_twist);
}
- if (ctx->sim.psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(ctx->sim.psys->lattice_deform_data);
- ctx->sim.psys->lattice_deform_data = NULL;
- }
+ psys_sim_data_free(&ctx->sim);
/* distribution */
if (ctx->jit) {
@@ -3558,12 +3555,12 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra))
invert_m4_m4(ob->world_to_object, ob->object_to_world);
- psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
-
if (psys->totpart == 0) {
return;
}
+ psys_sim_data_init(sim);
+
/* save new keys for elements if needed */
LOOP_PARTICLES
{
@@ -3597,6 +3594,8 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra))
zero_v3(root->co);
}
}
+
+ psys_sim_data_free(sim);
}
/* Code for an adaptive time step based on the Courant-Friedrichs-Lewy
@@ -4100,6 +4099,8 @@ static void cached_step(ParticleSimulationData *sim, float cfra, const bool use_
disp = psys_get_current_display_percentage(psys, use_render_params);
+ psys_sim_data_init(sim);
+
LOOP_PARTICLES
{
psys_get_texture(sim, pa, &ptex, PAMAP_SIZE, cfra);
@@ -4108,8 +4109,6 @@ static void cached_step(ParticleSimulationData *sim, float cfra, const bool use_
pa->size *= 1.0f - part->randsize * psys_frand(psys, p + 1);
}
- psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
-
dietime = pa->dietime;
/* update alive status and push events */
@@ -4126,11 +4125,6 @@ static void cached_step(ParticleSimulationData *sim, float cfra, const bool use_
pa->alive = PARS_ALIVE;
}
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
- }
-
if (psys_frand(psys, p) > disp) {
pa->flag |= PARS_NO_DISP;
}
@@ -4138,6 +4132,8 @@ static void cached_step(ParticleSimulationData *sim, float cfra, const bool use_
pa->flag &= ~PARS_NO_DISP;
}
}
+
+ psys_sim_data_free(sim);
}
static bool particles_has_flip(short parttype)
@@ -4610,10 +4606,7 @@ static void system_step(ParticleSimulationData *sim, float cfra, const bool use_
update_children(sim, use_render_params);
/* cleanup */
- if (psys->lattice_deform_data) {
- BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
- psys->lattice_deform_data = NULL;
- }
+ psys_sim_data_free(sim);
}
void psys_changed_type(Object *ob, ParticleSystem *psys)
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 40594e32585..726f8a723c0 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -833,7 +833,12 @@ void BKE_pbvh_build_grids(PBVH *pbvh,
pbvh->gridkey = *key;
pbvh->grid_hidden = grid_hidden;
pbvh->subdiv_ccg = subdiv_ccg;
- pbvh->leaf_limit = max_ii(LEAF_LIMIT / (gridsize * gridsize), 1);
+
+ /* Ensure leaf limit is at least 4 so there's room
+ * to split at original face boundaries.
+ * Fixes T102209.
+ */
+ pbvh->leaf_limit = max_ii(LEAF_LIMIT / (gridsize * gridsize), 4);
/* We need the base mesh attribute layout for PBVH draw. */
pbvh->vdata = &me->vdata;
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 3b0f35263d3..d03f12b98bd 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -1527,8 +1527,8 @@ bool pbvh_bmesh_node_raycast(PBVHNode *node,
float location[3] = {0.0f};
madd_v3_v3v3fl(location, ray_start, ray_normal, *depth);
for (int j = 0; j < 3; j++) {
- if (len_squared_v3v3(location, cos[j]) <
- len_squared_v3v3(location, nearest_vertex_co)) {
+ if (j == 0 || len_squared_v3v3(location, cos[j]) <
+ len_squared_v3v3(location, nearest_vertex_co)) {
copy_v3_v3(nearest_vertex_co, cos[j]);
r_active_vertex->i = (intptr_t)node->bm_orvert[node->bm_ortri[i][j]];
}
@@ -1559,8 +1559,8 @@ bool pbvh_bmesh_node_raycast(PBVHNode *node,
float location[3] = {0.0f};
madd_v3_v3v3fl(location, ray_start, ray_normal, *depth);
for (int j = 0; j < 3; j++) {
- if (len_squared_v3v3(location, v_tri[j]->co) <
- len_squared_v3v3(location, nearest_vertex_co)) {
+ if (j == 0 || len_squared_v3v3(location, v_tri[j]->co) <
+ len_squared_v3v3(location, nearest_vertex_co)) {
copy_v3_v3(nearest_vertex_co, v_tri[j]->co);
r_active_vertex->i = (intptr_t)v_tri[j];
}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 868cdde6d01..5622530ea41 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3132,15 +3132,15 @@ static void ptcache_dt_to_str(char *str, double dtime)
{
if (dtime > 60.0) {
if (dtime > 3600.0) {
- sprintf(
+ BLI_sprintf(
str, "%ih %im %is", (int)(dtime / 3600), ((int)(dtime / 60)) % 60, ((int)dtime) % 60);
}
else {
- sprintf(str, "%im %is", ((int)(dtime / 60)) % 60, ((int)dtime) % 60);
+ BLI_sprintf(str, "%im %is", ((int)(dtime / 60)) % 60, ((int)dtime) % 60);
}
}
else {
- sprintf(str, "%is", ((int)dtime) % 60);
+ BLI_sprintf(str, "%is", ((int)dtime) % 60);
}
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 1aef42ef037..51a20cf1e35 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -1025,7 +1025,7 @@ void BKE_sound_free_waveform(bSound *sound)
sound->tags &= ~SOUND_TAGS_WAVEFORM_NO_RELOAD;
}
-void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
+void BKE_sound_read_waveform(Main *bmain, bSound *sound, bool *stop)
{
bool need_close_audio_handles = false;
if (sound->playback_handle == NULL) {
@@ -1041,8 +1041,11 @@ void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
int length = info.length * SOUND_WAVE_SAMPLES_PER_SECOND;
waveform->data = MEM_mallocN(sizeof(float[3]) * length, "SoundWaveform.samples");
+ /* Ideally this would take a boolean argument. */
+ short stop_i16 = *stop;
waveform->length = AUD_readSound(
- sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND, stop);
+ sound->playback_handle, waveform->data, length, SOUND_WAVE_SAMPLES_PER_SECOND, &stop_i16);
+ *stop = stop_i16 != 0;
}
else {
/* Create an empty waveform here if the sound couldn't be
@@ -1381,7 +1384,7 @@ int BKE_sound_scene_playing(Scene *UNUSED(scene))
void BKE_sound_read_waveform(Main *bmain,
bSound *sound,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
- short *stop)
+ bool *stop)
{
UNUSED_VARS(sound, stop, bmain);
}
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.cc b/source/blender/blenkernel/intern/subdiv_mesh.cc
index 2286880607e..b9b8382058d 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.cc
+++ b/source/blender/blenkernel/intern/subdiv_mesh.cc
@@ -787,7 +787,7 @@ static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
/* TODO: Ensure crease layer isn't copied to result. */
subdiv_edge->flag = 0;
if (!ctx->settings->use_optimal_display) {
- subdiv_edge->flag |= ME_EDGERENDER;
+ subdiv_edge->flag |= ME_EDGEDRAW;
}
if (ctx->edge_origindex != nullptr) {
ctx->edge_origindex[subdiv_edge_index] = ORIGINDEX_NONE;
@@ -797,7 +797,7 @@ static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
const int coarse_edge_index = coarse_edge - ctx->coarse_edges;
CustomData_copy_data(
&ctx->coarse_mesh->edata, &ctx->subdiv_mesh->edata, coarse_edge_index, subdiv_edge_index, 1);
- subdiv_edge->flag |= ME_EDGERENDER;
+ subdiv_edge->flag |= ME_EDGEDRAW;
}
static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index f616d912a6f..acfec5b3122 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -960,7 +960,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
int edgeSize = ccgSubSurf_getEdgeSize(ss);
uint i = 0;
short *edgeFlags = ccgdm->edgeFlags;
- const short ed_interior_flag = ccgdm->drawInteriorEdges ? (ME_EDGEDRAW | ME_EDGERENDER) : 0;
+ const short ed_interior_flag = ccgdm->drawInteriorEdges ? ME_EDGEDRAW : 0;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
@@ -1003,11 +1003,11 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
if (edgeFlags) {
if (edgeIdx != -1) {
- ed_flag |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER);
+ ed_flag |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW);
}
}
else {
- ed_flag |= ME_EDGEDRAW | ME_EDGERENDER;
+ ed_flag |= ME_EDGEDRAW;
}
for (x = 0; x < edgeSize - 1; x++) {
diff --git a/source/blender/blenkernel/intern/tracking_solver.c b/source/blender/blenkernel/intern/tracking_solver.c
index 11041b4c0fd..e784c39ba08 100644
--- a/source/blender/blenkernel/intern/tracking_solver.c
+++ b/source/blender/blenkernel/intern/tracking_solver.c
@@ -56,8 +56,8 @@ typedef struct MovieReconstructContext {
} MovieReconstructContext;
typedef struct ReconstructProgressData {
- short *stop;
- short *do_update;
+ bool *stop;
+ bool *do_update;
float *progress;
char *stats_message;
int message_size;
@@ -465,8 +465,8 @@ static void reconstructionOptionsFromContext(libmv_ReconstructionOptions *recons
}
void BKE_tracking_reconstruction_solve(MovieReconstructContext *context,
- short *stop,
- short *do_update,
+ bool *stop,
+ bool *do_update,
float *progress,
char *stats_message,
int message_size)
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index d71db8f71a5..8d6dba440fd 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -141,18 +141,25 @@ static int write_audio_frame(FFMpegContext *context)
frame->pts = context->audio_time / av_q2d(c->time_base);
frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ frame->channels = c->channels;
+ frame->channel_layout = c->channel_layout;
+ const int num_channels = c->channels;
+# else
av_channel_layout_copy(&frame->ch_layout, &c->ch_layout);
+ const int num_channels = c->ch_layout.nb_channels;
+# endif
if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
- for (channel = 0; channel < c->ch_layout.nb_channels; channel++) {
+ for (channel = 0; channel < num_channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
memcpy(context->audio_deinterleave_buffer +
(i + channel * frame->nb_samples) * context->audio_sample_size,
context->audio_input_buffer +
- (c->ch_layout.nb_channels * i + channel) * context->audio_sample_size,
+ (num_channels * i + channel) * context->audio_sample_size,
context->audio_sample_size);
}
}
@@ -163,10 +170,10 @@ static int write_audio_frame(FFMpegContext *context)
}
avcodec_fill_audio_frame(frame,
- c->ch_layout.nb_channels,
+ num_channels,
c->sample_fmt,
context->audio_input_buffer,
- context->audio_input_samples * c->ch_layout.nb_channels *
+ context->audio_input_samples * num_channels *
context->audio_sample_size,
1);
@@ -944,25 +951,34 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
c->sample_rate = rd->ffcodecdata.audio_mixrate;
c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
- c->ch_layout.nb_channels = rd->ffcodecdata.audio_channels;
+ const int num_channels = rd->ffcodecdata.audio_channels;
+ int channel_layout_mask = 0;
switch (rd->ffcodecdata.audio_channels) {
case FFM_CHANNELS_MONO:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_MONO);
+ channel_layout_mask = AV_CH_LAYOUT_MONO;
break;
case FFM_CHANNELS_STEREO:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_STEREO);
+ channel_layout_mask = AV_CH_LAYOUT_STEREO;
break;
case FFM_CHANNELS_SURROUND4:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_QUAD);
+ channel_layout_mask = AV_CH_LAYOUT_QUAD;
break;
case FFM_CHANNELS_SURROUND51:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_5POINT1_BACK);
+ channel_layout_mask = AV_CH_LAYOUT_5POINT1_BACK;
break;
case FFM_CHANNELS_SURROUND71:
- av_channel_layout_from_mask(&c->ch_layout, AV_CH_LAYOUT_7POINT1);
+ channel_layout_mask = AV_CH_LAYOUT_7POINT1;
break;
}
+ BLI_assert(channel_layout_mask != 0);
+
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ c->channels = num_channels;
+ c->channel_layout = channel_layout_mask;
+# else
+ av_channel_layout_from_mask(&c->ch_layout, channel_layout_mask);
+# endif
if (request_float_audio_buffer(codec_id)) {
/* mainly for AAC codec which is experimental */
@@ -1027,7 +1043,7 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
* not sure if that is needed anymore, so let's try out if there are any
* complaints regarding some FFmpeg versions users might have. */
context->audio_input_samples = AV_INPUT_BUFFER_MIN_SIZE * 8 / c->bits_per_coded_sample /
- c->ch_layout.nb_channels;
+ num_channels;
}
else {
context->audio_input_samples = c->frame_size;
@@ -1037,11 +1053,11 @@ static AVStream *alloc_audio_stream(FFMpegContext *context,
context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- context->audio_input_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
+ context->audio_input_buffer = (uint8_t *)av_malloc(context->audio_input_samples * num_channels *
+ context->audio_sample_size);
if (context->audio_deinterleave) {
context->audio_deinterleave_buffer = (uint8_t *)av_malloc(
- context->audio_input_samples * c->ch_layout.nb_channels * context->audio_sample_size);
+ context->audio_input_samples * num_channels * context->audio_sample_size);
}
context->audio_time = 0.0f;
@@ -1370,7 +1386,7 @@ static void ffmpeg_filepath_get(
if ((rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT) != 0) {
if (context) {
- sprintf(autosplit, "_%03d", context->ffmpeg_autosplit_count);
+ BLI_snprintf(autosplit, sizeof(autosplit), "_%03d", context->ffmpeg_autosplit_count);
}
}
@@ -1432,7 +1448,11 @@ int BKE_ffmpeg_start(void *context_v,
AVCodecContext *c = context->audio_codec;
AUD_DeviceSpecs specs;
+# ifdef FFMPEG_USE_OLD_CHANNEL_VARS
+ specs.channels = c->channels;
+# else
specs.channels = c->ch_layout.nb_channels;
+# endif
switch (av_get_packed_sample_fmt(c->sample_fmt)) {
case AV_SAMPLE_FMT_U8: