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Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_main.h1
-rw-r--r--source/blender/blenkernel/intern/library.c16
2 files changed, 15 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 30cf800a3d8..6881bdfdb2c 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -77,6 +77,7 @@ typedef struct Main {
ListBase brush;
ListBase particle;
ListBase wm;
+ ListBase gpencil;
} Main;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 0712b53c5dd..5728b844a88 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -79,6 +79,7 @@
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_anim_types.h"
+#include "DNA_gpencil_types.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
@@ -114,6 +115,7 @@
#include "BKE_brush.h"
#include "BKE_idprop.h"
#include "BKE_particle.h"
+#include "BKE_gpencil.h"
#define MAX_IDPUP 60 /* was 24 */
@@ -199,6 +201,8 @@ ListBase *wich_libbase(Main *mainlib, short type)
return &(mainlib->particle);
case ID_WM:
return &(mainlib->wm);
+ case ID_GD:
+ return &(mainlib->gpencil);
}
return 0;
}
@@ -269,6 +273,7 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[a++]= &(main->scene);
lb[a++]= &(main->library);
lb[a++]= &(main->wm);
+ lb[a++]= &(main->gpencil);
lb[a]= NULL;
@@ -374,6 +379,9 @@ static ID *alloc_libblock_notest(short type)
case ID_WM:
id = MEM_callocN(sizeof(wmWindowManager), "Window manager");
break;
+ case ID_GD:
+ id = MEM_callocN(sizeof(bGPdata), "Grease Pencil");
+ break;
}
return id;
}
@@ -577,6 +585,9 @@ void free_libblock(ListBase *lb, void *idv)
if(free_windowmanager_cb)
free_windowmanager_cb(NULL, (wmWindowManager *)id);
break;
+ case ID_GD:
+ free_gpencil_data((bGPdata *)id);
+ break;
}
if (id->properties) {
@@ -986,14 +997,15 @@ static void lib_indirect_test_id(ID *id)
if(id->lib)
return;
-
+
if(GS(id->name)==ID_OB) {
Object *ob= (Object *)id;
bActionStrip *strip;
Mesh *me;
int a;
-
+
+ // XXX old animation system!
for (strip=ob->nlastrips.first; strip; strip=strip->next){
LIBTAG(strip->object);
LIBTAG(strip->act);