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-rw-r--r--source/blender/blenkernel/BKE_action.h4
-rw-r--r--source/blender/blenkernel/BKE_anim_data.h4
-rw-r--r--source/blender/blenkernel/BKE_animsys.h10
-rw-r--r--source/blender/blenkernel/BKE_armature.h1
-rw-r--r--source/blender/blenkernel/BKE_blender_version.h14
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h51
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h2
-rw-r--r--source/blender/blenkernel/BKE_context.h3
-rw-r--r--source/blender/blenkernel/BKE_curve.h6
-rw-r--r--source/blender/blenkernel/BKE_customdata.h10
-rw-r--r--source/blender/blenkernel/BKE_data_transfer.h6
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h4
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h67
-rw-r--r--source/blender/blenkernel/BKE_fcurve_driver.h106
-rw-r--r--source/blender/blenkernel/BKE_gpencil_curve.h47
-rw-r--r--source/blender/blenkernel/BKE_gpencil_geom.h8
-rw-r--r--source/blender/blenkernel/BKE_gpencil_modifier.h28
-rw-r--r--source/blender/blenkernel/BKE_idtype.h10
-rw-r--r--source/blender/blenkernel/BKE_image.h6
-rw-r--r--source/blender/blenkernel/BKE_lib_id.h4
-rw-r--r--source/blender/blenkernel/BKE_lib_query.h32
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h4
-rw-r--r--source/blender/blenkernel/BKE_library.h4
-rw-r--r--source/blender/blenkernel/BKE_light.h5
-rw-r--r--source/blender/blenkernel/BKE_main.h3
-rw-r--r--source/blender/blenkernel/BKE_modifier.h208
-rw-r--r--source/blender/blenkernel/BKE_multires.h25
-rw-r--r--source/blender/blenkernel/BKE_node.h38
-rw-r--r--source/blender/blenkernel/BKE_object.h9
-rw-r--r--source/blender/blenkernel/BKE_paint.h8
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h23
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
-rw-r--r--source/blender/blenkernel/BKE_report.h8
-rw-r--r--source/blender/blenkernel/BKE_screen.h3
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h14
-rw-r--r--source/blender/blenkernel/BKE_shader_fx.h16
-rw-r--r--source/blender/blenkernel/BKE_simulation.h36
-rw-r--r--source/blender/blenkernel/BKE_sound.h6
-rw-r--r--source/blender/blenkernel/BKE_subdiv.h6
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h6
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h9
-rw-r--r--source/blender/blenkernel/BKE_text_suggestions.h4
-rw-r--r--source/blender/blenkernel/BKE_texture.h3
-rw-r--r--source/blender/blenkernel/BKE_tracking.h14
-rw-r--r--source/blender/blenkernel/CMakeLists.txt23
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c80
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.h53
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_intern.h65
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c970
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c777
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c82
-rw-r--r--source/blender/blenkernel/intern/action.c13
-rw-r--r--source/blender/blenkernel/intern/anim_data.c8
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c26
-rw-r--r--source/blender/blenkernel/intern/appdir.c2
-rw-r--r--source/blender/blenkernel/intern/armature.c20
-rw-r--r--source/blender/blenkernel/intern/blendfile.c3
-rw-r--r--source/blender/blenkernel/intern/boids.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c69
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c24
-rw-r--r--source/blender/blenkernel/intern/cachefile.c1
-rw-r--r--source/blender/blenkernel/intern/camera.c53
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/cloth.c14
-rw-r--r--source/blender/blenkernel/intern/collection.c24
-rw-r--r--source/blender/blenkernel/intern/collision.c10
-rw-r--r--source/blender/blenkernel/intern/colortools.c69
-rw-r--r--source/blender/blenkernel/intern/constraint.c482
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c34
-rw-r--r--source/blender/blenkernel/intern/curve.c32
-rw-r--r--source/blender/blenkernel/intern/customdata.c2
-rw-r--r--source/blender/blenkernel/intern/displist.c38
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c43
-rw-r--r--source/blender/blenkernel/intern/editmesh_tangent.c7
-rw-r--r--source/blender/blenkernel/intern/effect.c8
-rw-r--r--source/blender/blenkernel/intern/fcurve.c1963
-rw-r--r--source/blender/blenkernel/intern/fcurve_driver.c1294
-rw-r--r--source/blender/blenkernel/intern/fluid.c167
-rw-r--r--source/blender/blenkernel/intern/font.c1
-rw-r--r--source/blender/blenkernel/intern/gpencil.c15
-rw-r--r--source/blender/blenkernel/intern/gpencil_curve.c450
-rw-r--r--source/blender/blenkernel/intern/gpencil_geom.c404
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c46
-rw-r--r--source/blender/blenkernel/intern/hair.c200
-rw-r--r--source/blender/blenkernel/intern/idtype.c7
-rw-r--r--source/blender/blenkernel/intern/image.c5
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/blenkernel/intern/key.c8
-rw-r--r--source/blender/blenkernel/intern/lattice.c14
-rw-r--r--source/blender/blenkernel/intern/lib_id.c63
-rw-r--r--source/blender/blenkernel/intern/lib_id_delete.c62
-rw-r--r--source/blender/blenkernel/intern/lib_query.c1091
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c2
-rw-r--r--source/blender/blenkernel/intern/library.c8
-rw-r--r--source/blender/blenkernel/intern/light.c13
-rw-r--r--source/blender/blenkernel/intern/lightprobe.c66
-rw-r--r--source/blender/blenkernel/intern/linestyle.c48
-rw-r--r--source/blender/blenkernel/intern/main.c3
-rw-r--r--source/blender/blenkernel/intern/mask.c16
-rw-r--r--source/blender/blenkernel/intern/material.c22
-rw-r--r--source/blender/blenkernel/intern/mball.c10
-rw-r--r--source/blender/blenkernel/intern/mesh.c15
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c4
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c10
-rw-r--r--source/blender/blenkernel/intern/mesh_tangent.c8
-rw-r--r--source/blender/blenkernel/intern/modifier.c289
-rw-r--r--source/blender/blenkernel/intern/movieclip.c32
-rw-r--r--source/blender/blenkernel/intern/multires.c45
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c77
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.h41
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_apply_base.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c432
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_subdivide.c106
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_util.c106
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_vertcos.c2
-rw-r--r--source/blender/blenkernel/intern/multires_subdiv.c2
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.c1297
-rw-r--r--source/blender/blenkernel/intern/multires_unsubdivide.h94
-rw-r--r--source/blender/blenkernel/intern/node.c224
-rw-r--r--source/blender/blenkernel/intern/object.c239
-rw-r--r--source/blender/blenkernel/intern/object_deform.c2
-rw-r--r--source/blender/blenkernel/intern/ocean.c51
-rw-r--r--source/blender/blenkernel/intern/paint.c18
-rw-r--r--source/blender/blenkernel/intern/paint_toolslots.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c86
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c12
-rw-r--r--source/blender/blenkernel/intern/particle_system.c22
-rw-r--r--source/blender/blenkernel/intern/pbvh.c30
-rw-r--r--source/blender/blenkernel/intern/pbvh_parallel.cc151
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/blenkernel/intern/pointcloud.c148
-rw-r--r--source/blender/blenkernel/intern/scene.c188
-rw-r--r--source/blender/blenkernel/intern/screen.c159
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c70
-rw-r--r--source/blender/blenkernel/intern/seqprefetch.c3
-rw-r--r--source/blender/blenkernel/intern/sequencer.c69
-rw-r--r--source/blender/blenkernel/intern/shader_fx.c34
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c2
-rw-r--r--source/blender/blenkernel/intern/simulation.cc127
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
-rw-r--r--source/blender/blenkernel/intern/sound.c17
-rw-r--r--source/blender/blenkernel/intern/speaker.c9
-rw-r--r--source/blender/blenkernel/intern/subdiv.c12
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c82
-rw-r--r--source/blender/blenkernel/intern/subdiv_deform.c40
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c86
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c120
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c277
-rw-r--r--source/blender/blenkernel/intern/text.c1
-rw-r--r--source/blender/blenkernel/intern/texture.c21
-rw-r--r--source/blender/blenkernel/intern/tracking.c28
-rw-r--r--source/blender/blenkernel/intern/tracking_util.c16
-rw-r--r--source/blender/blenkernel/intern/volume.cc119
-rw-r--r--source/blender/blenkernel/intern/workspace.c19
-rw-r--r--source/blender/blenkernel/intern/world.c73
156 files changed, 7670 insertions, 7354 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 5f4f3f35b82..104582be932 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -25,12 +25,12 @@
* \brief Blender kernel action and pose functionality.
*/
+#include "DNA_listBase.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_listBase.h"
-
/* The following structures are defined in DNA_action_types.h, and DNA_anim_types.h */
struct FCurve;
struct Main;
diff --git a/source/blender/blenkernel/BKE_anim_data.h b/source/blender/blenkernel/BKE_anim_data.h
index 071254be783..8809fadd55c 100644
--- a/source/blender/blenkernel/BKE_anim_data.h
+++ b/source/blender/blenkernel/BKE_anim_data.h
@@ -24,12 +24,12 @@
* \ingroup bke
*/
+#include "BLI_sys_types.h" /* for bool */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" /* for bool */
-
struct AnimData;
struct ID;
struct Main;
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index a8915c178d4..4a2ad28f90f 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -24,12 +24,12 @@
* \ingroup bke
*/
+#include "BLI_sys_types.h" /* for bool */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" /* for bool */
-
struct AnimData;
struct Depsgraph;
struct FCurve;
@@ -207,17 +207,15 @@ bool BKE_animsys_read_rna_setting(struct PathResolvedRNA *anim_rna, float *r_val
bool BKE_animsys_write_rna_setting(struct PathResolvedRNA *anim_rna, const float value);
/* Evaluation loop for evaluating animation data */
-void BKE_animsys_evaluate_animdata(struct Scene *scene,
- struct ID *id,
+void BKE_animsys_evaluate_animdata(struct ID *id,
struct AnimData *adt,
float ctime,
- short recalc,
+ eAnimData_Recalc recalc,
const bool flush_to_original);
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main,
struct Depsgraph *depsgraph,
- struct Scene *scene,
float ctime);
/* ------------ Specialized API --------------- */
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 54022a0a632..c22e7a24afe 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -22,6 +22,7 @@
/** \file
* \ingroup bke
*/
+#include "BLI_listbase.h"
#ifdef __cplusplus
extern "C" {
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index c0ac87368c4..ddebf50691f 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -16,6 +16,10 @@
#ifndef __BKE_BLENDER_VERSION_H__
#define __BKE_BLENDER_VERSION_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/** \file
* \ingroup bke
*/
@@ -26,8 +30,8 @@
*
* \note Use #STRINGIFY() rather than defining with quotes.
*/
-#define BLENDER_VERSION 283
-#define BLENDER_SUBVERSION 17
+#define BLENDER_VERSION 290
+#define BLENDER_SUBVERSION 3
/** Several breakages with 280, e.g. collections vs layers. */
#define BLENDER_MINVERSION 280
#define BLENDER_MINSUBVERSION 0
@@ -36,11 +40,15 @@
/** Can be left blank, otherwise a,b,c... etc with no quotes. */
#define BLENDER_VERSION_CHAR
/** alpha/beta/rc/release, docs use this. */
-#define BLENDER_VERSION_CYCLE beta
+#define BLENDER_VERSION_CYCLE alpha
/** Optionally set to 1,2,... for example to get alpha1 or rc2. */
#define BLENDER_VERSION_CYCLE_NUMBER
/** Defined in from blender.c */
extern char versionstr[];
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BKE_BLENDER_VERSION_H__ */
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index b83ebf8ce09..458f1ab7a56 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -85,6 +85,21 @@ typedef struct BVHTreeFromMesh {
} BVHTreeFromMesh;
+typedef enum BVHCacheType {
+ BVHTREE_FROM_VERTS,
+ BVHTREE_FROM_EDGES,
+ BVHTREE_FROM_FACES,
+ BVHTREE_FROM_LOOPTRI,
+ BVHTREE_FROM_LOOPTRI_NO_HIDDEN,
+
+ BVHTREE_FROM_LOOSEVERTS,
+ BVHTREE_FROM_LOOSEEDGES,
+
+ BVHTREE_FROM_EM_VERTS,
+ BVHTREE_FROM_EM_EDGES,
+ BVHTREE_FROM_EM_LOOPTRI,
+} BVHCacheType;
+
/**
* Builds a bvh tree where nodes are the relevant elements of the given mesh.
* Configures #BVHTreeFromMesh.
@@ -106,7 +121,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
@@ -118,7 +133,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_edges(
@@ -131,7 +146,7 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
@@ -145,7 +160,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_faces_ex(struct BVHTreeFromMesh *data,
@@ -159,7 +174,7 @@ BVHTree *bvhtree_from_mesh_faces_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_editmesh_looptri(
@@ -172,7 +187,7 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
@@ -188,18 +203,18 @@ BVHTree *bvhtree_from_mesh_looptri_ex(struct BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
struct Mesh *mesh,
- const int type,
+ const BVHCacheType bvh_cache_type,
const int tree_type);
BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const int tree_type,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache);
/**
@@ -228,24 +243,10 @@ float bvhtree_sphereray_tri_intersection(const BVHTreeRay *ray,
*/
/* Using local coordinates */
-enum {
- BVHTREE_FROM_VERTS,
- BVHTREE_FROM_EDGES,
- BVHTREE_FROM_FACES,
- BVHTREE_FROM_LOOPTRI,
- BVHTREE_FROM_LOOPTRI_NO_HIDDEN,
-
- BVHTREE_FROM_LOOSEVERTS,
- BVHTREE_FROM_LOOSEEDGES,
-
- BVHTREE_FROM_EM_VERTS,
- BVHTREE_FROM_EM_EDGES,
- BVHTREE_FROM_EM_LOOPTRI,
-};
-bool bvhcache_find(const BVHCache *cache, int type, BVHTree **r_tree);
+bool bvhcache_find(const BVHCache *cache, BVHCacheType type, BVHTree **r_tree);
bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree);
-void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type);
+void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, BVHCacheType type);
void bvhcache_free(BVHCache **cache_p);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 1d6db319eb7..dd7d20c0407 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index c4fb19ea355..70ca29d5795 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -25,6 +25,7 @@
*/
#include "DNA_listBase.h"
+#include "DNA_object_enums.h"
#include "RNA_types.h"
#ifdef __cplusplus
@@ -66,8 +67,6 @@ struct bScreen;
struct wmWindow;
struct wmWindowManager;
-#include "DNA_object_enums.h"
-
/* Structs */
struct bContext;
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index b919db0017c..bf270f2c06f 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "DNA_scene_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_scene_types.h"
-
struct BezTriple;
struct Curve;
struct Depsgraph;
@@ -111,6 +111,8 @@ void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
+void BKE_curve_smooth_flag_set(struct Curve *cu, const bool use_smooth);
+
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
int BKE_curve_nurb_vert_index_get(const struct Nurb *nu, const void *vert);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index a4a36343ca3..42beda352f5 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
@@ -25,15 +25,15 @@
#ifndef __BKE_CUSTOMDATA_H__
#define __BKE_CUSTOMDATA_H__
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct BMesh;
struct CustomData;
struct CustomData_MeshMasks;
diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h
index 79ef512bc1f..a723a9ed38c 100644
--- a/source/blender/blenkernel/BKE_data_transfer.h
+++ b/source/blender/blenkernel/BKE_data_transfer.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
@@ -24,12 +24,12 @@
#ifndef __BKE_DATA_TRANSFER_H__
#define __BKE_DATA_TRANSFER_H__
+#include "BKE_customdata.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BKE_customdata.h"
-
struct Depsgraph;
struct Object;
struct ReportList;
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 0dc133e34b3..5e3603a8339 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -21,12 +21,12 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
struct Depsgraph;
struct DynamicPaintCanvasSettings;
struct DynamicPaintModifierData;
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index d389b557503..21a9b7b8b04 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -24,13 +24,13 @@
* \ingroup bke
*/
+#include "DNA_curve_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
struct ChannelDriver;
-struct DriverTarget;
-struct DriverVar;
struct FCM_EnvelopeData;
struct FCurve;
struct FModifier;
@@ -44,8 +44,6 @@ struct StructRNA;
struct bAction;
struct bContext;
-#include "DNA_curve_types.h"
-
/* ************** Keyframe Tools ***************** */
typedef struct CfraElem {
@@ -56,67 +54,6 @@ typedef struct CfraElem {
void bezt_add_to_cfra_elem(ListBase *lb, struct BezTriple *bezt);
-/* ************** F-Curve Drivers ***************** */
-
-/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
- * accessed directly from the code using them, but it is not recommended that their
- * values be changed to point at other slots...
- */
-
-/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
-#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
-
-/* convenience looper over USED driver targets only */
-#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
- { \
- DriverTarget *dtar = &dvar->targets[0]; \
- int tarIndex = 0; \
- for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
-
-/* tidy up for driver targets loopers */
-#define DRIVER_TARGETS_LOOPER_END \
- } \
- ((void)0)
-
-/* ---------------------- */
-
-void fcurve_free_driver(struct FCurve *fcu);
-struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
-
-void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
-
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
-
-void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
-void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
-
-void driver_change_variable_type(struct DriverVar *dvar, int type);
-void driver_variable_name_validate(struct DriverVar *dvar);
-struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
-
-float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
-bool driver_get_variable_property(struct ChannelDriver *driver,
- struct DriverTarget *dtar,
- struct PointerRNA *r_ptr,
- struct PropertyRNA **r_prop,
- int *r_index);
-
-bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
-bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
-void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed);
-
-float evaluate_driver(struct PathResolvedRNA *anim_rna,
- struct ChannelDriver *driver,
- struct ChannelDriver *driver_orig,
- const float evaltime);
-
/* ************** F-Curve Modifiers *************** */
/* F-Curve Modifier Type-Info (fmi):
diff --git a/source/blender/blenkernel/BKE_fcurve_driver.h b/source/blender/blenkernel/BKE_fcurve_driver.h
new file mode 100644
index 00000000000..563ed408ed7
--- /dev/null
+++ b/source/blender/blenkernel/BKE_fcurve_driver.h
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+#ifndef __BKE_FCURVE_DRIVER_H__
+#define __BKE_FCURVE_DRIVER_H__
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "DNA_curve_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct ChannelDriver;
+struct DriverTarget;
+struct DriverVar;
+struct FCurve;
+struct PathResolvedRNA;
+struct PointerRNA;
+struct PropertyRNA;
+
+/* ************** F-Curve Drivers ***************** */
+
+/* With these iterators for convenience, the variables "tarIndex" and "dtar" can be
+ * accessed directly from the code using them, but it is not recommended that their
+ * values be changed to point at other slots...
+ */
+
+/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
+#define DRIVER_TARGETS_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
+
+/* convenience looper over USED driver targets only */
+#define DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar) \
+ { \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
+ for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
+
+/* tidy up for driver targets loopers */
+#define DRIVER_TARGETS_LOOPER_END \
+ } \
+ ((void)0)
+
+/* ---------------------- */
+
+void fcurve_free_driver(struct FCurve *fcu);
+struct ChannelDriver *fcurve_copy_driver(const struct ChannelDriver *driver);
+
+void driver_variables_copy(struct ListBase *dst_vars, const struct ListBase *src_vars);
+
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4]);
+
+void driver_free_variable(struct ListBase *variables, struct DriverVar *dvar);
+void driver_free_variable_ex(struct ChannelDriver *driver, struct DriverVar *dvar);
+
+void driver_change_variable_type(struct DriverVar *dvar, int type);
+void driver_variable_name_validate(struct DriverVar *dvar);
+struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
+
+float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
+bool driver_get_variable_property(struct ChannelDriver *driver,
+ struct DriverTarget *dtar,
+ struct PointerRNA *r_ptr,
+ struct PropertyRNA **r_prop,
+ int *r_index);
+
+bool BKE_driver_has_simple_expression(struct ChannelDriver *driver);
+bool BKE_driver_expression_depends_on_time(struct ChannelDriver *driver);
+void BKE_driver_invalidate_expression(struct ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed);
+
+float evaluate_driver(struct PathResolvedRNA *anim_rna,
+ struct ChannelDriver *driver,
+ struct ChannelDriver *driver_orig,
+ const float evaltime);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_FCURVE_DRIVER_H__*/
diff --git a/source/blender/blenkernel/BKE_gpencil_curve.h b/source/blender/blenkernel/BKE_gpencil_curve.h
new file mode 100644
index 00000000000..cf6f9074bda
--- /dev/null
+++ b/source/blender/blenkernel/BKE_gpencil_curve.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ */
+
+#ifndef __BKE_GPENCIL_CURVE_H__
+#define __BKE_GPENCIL_CURVE_H__
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Main;
+struct Object;
+struct Scene;
+
+void BKE_gpencil_convert_curve(struct Main *bmain,
+ struct Scene *scene,
+ struct Object *ob_gp,
+ struct Object *ob_cu,
+ const bool gpencil_lines,
+ const bool use_collections,
+ const bool only_stroke);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_GPENCIL_CURVE_H__ */
diff --git a/source/blender/blenkernel/BKE_gpencil_geom.h b/source/blender/blenkernel/BKE_gpencil_geom.h
index 8c52e6d458b..b26016aa26c 100644
--- a/source/blender/blenkernel/BKE_gpencil_geom.h
+++ b/source/blender/blenkernel/BKE_gpencil_geom.h
@@ -98,14 +98,6 @@ bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, const float dist);
float BKE_gpencil_stroke_length(const struct bGPDstroke *gps, bool use_3d);
-void BKE_gpencil_convert_curve(struct Main *bmain,
- struct Scene *scene,
- struct Object *ob_gp,
- struct Object *ob_cu,
- const bool gpencil_lines,
- const bool use_collections,
- const bool only_stroke);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_gpencil_modifier.h b/source/blender/blenkernel/BKE_gpencil_modifier.h
index b48a6284567..966d3a98234 100644
--- a/source/blender/blenkernel/BKE_gpencil_modifier.h
+++ b/source/blender/blenkernel/BKE_gpencil_modifier.h
@@ -260,28 +260,28 @@ typedef struct GpencilModifierTypeInfo {
/* Initialize modifier's global data (type info and some common global storages). */
void BKE_gpencil_modifier_init(void);
-const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierType type);
+const GpencilModifierTypeInfo *BKE_gpencil_modifier_get_info(GpencilModifierType type);
struct GpencilModifierData *BKE_gpencil_modifier_new(int type);
void BKE_gpencil_modifier_free_ex(struct GpencilModifierData *md, const int flag);
void BKE_gpencil_modifier_free(struct GpencilModifierData *md);
bool BKE_gpencil_modifier_unique_name(struct ListBase *modifiers, struct GpencilModifierData *gmd);
-bool BKE_gpencil_modifier_dependsOnTime(struct GpencilModifierData *md);
-struct GpencilModifierData *BKE_gpencil_modifiers_findByType(struct Object *ob,
- GpencilModifierType type);
-struct GpencilModifierData *BKE_gpencil_modifiers_findByName(struct Object *ob, const char *name);
-void BKE_gpencil_modifier_copyData_generic(const struct GpencilModifierData *md_src,
+bool BKE_gpencil_modifier_depends_ontime(struct GpencilModifierData *md);
+struct GpencilModifierData *BKE_gpencil_modifiers_findby_type(struct Object *ob,
+ GpencilModifierType type);
+struct GpencilModifierData *BKE_gpencil_modifiers_findby_name(struct Object *ob, const char *name);
+void BKE_gpencil_modifier_copydata_generic(const struct GpencilModifierData *md_src,
struct GpencilModifierData *md_dst);
-void BKE_gpencil_modifier_copyData(struct GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata(struct GpencilModifierData *md,
struct GpencilModifierData *target);
-void BKE_gpencil_modifier_copyData_ex(struct GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata_ex(struct GpencilModifierData *md,
struct GpencilModifierData *target,
const int flag);
-void BKE_gpencil_modifiers_foreachIDLink(struct Object *ob,
- GreasePencilIDWalkFunc walk,
- void *userData);
-void BKE_gpencil_modifiers_foreachTexLink(struct Object *ob,
- GreasePencilTexWalkFunc walk,
- void *userData);
+void BKE_gpencil_modifiers_foreach_ID_link(struct Object *ob,
+ GreasePencilIDWalkFunc walk,
+ void *userData);
+void BKE_gpencil_modifiers_foreach_tex_link(struct Object *ob,
+ GreasePencilTexWalkFunc walk,
+ void *userData);
bool BKE_gpencil_has_geometry_modifiers(struct Object *ob);
bool BKE_gpencil_has_time_modifiers(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_idtype.h b/source/blender/blenkernel/BKE_idtype.h
index 05545216217..b6dfadd3b2a 100644
--- a/source/blender/blenkernel/BKE_idtype.h
+++ b/source/blender/blenkernel/BKE_idtype.h
@@ -33,6 +33,7 @@ extern "C" {
#endif
struct ID;
+struct LibraryForeachIDData;
struct Main;
/** IDTypeInfo.flags. */
@@ -60,6 +61,8 @@ typedef void (*IDTypeFreeDataFunction)(struct ID *id);
/** \param flag: See BKE_lib_id.h's LIB_ID_MAKELOCAL_... flags. */
typedef void (*IDTypeMakeLocalFunction)(struct Main *bmain, struct ID *id, const int flags);
+typedef void (*IDTypeForeachIDFunction)(struct ID *id, struct LibraryForeachIDData *data);
+
typedef struct IDTypeInfo {
/* ********** General IDType data. ********** */
@@ -121,6 +124,12 @@ typedef struct IDTypeInfo {
* `BKE_lib_id_make_local_generic()` is enough.
*/
IDTypeMakeLocalFunction make_local;
+
+ /**
+ * Called by `BKE_library_foreach_ID_link()` to apply a callback over all other ID usages (ID
+ * pointers) of given data-block.
+ */
+ IDTypeForeachIDFunction foreach_id;
} IDTypeInfo;
/* ********** Declaration of each IDTypeInfo. ********** */
@@ -165,6 +174,7 @@ extern IDTypeInfo IDType_ID_LP;
extern IDTypeInfo IDType_ID_HA;
extern IDTypeInfo IDType_ID_PT;
extern IDTypeInfo IDType_ID_VO;
+extern IDTypeInfo IDType_ID_SIM;
extern IDTypeInfo IDType_ID_LINK_PLACEHOLDER;
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 0d8b6efb4b1..1e5573ab014 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_utildefines.h"
-
struct Depsgraph;
struct ID;
struct ImBuf;
@@ -318,7 +318,7 @@ bool BKE_image_fill_tile(struct Image *ima,
bool is_float);
struct ImageTile *BKE_image_get_tile(struct Image *ima, int tile_number);
-struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, struct ImageUser *iuser);
+struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, const struct ImageUser *iuser);
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
diff --git a/source/blender/blenkernel/BKE_lib_id.h b/source/blender/blenkernel/BKE_lib_id.h
index 980d5ebc43a..18ca5629d07 100644
--- a/source/blender/blenkernel/BKE_lib_id.h
+++ b/source/blender/blenkernel/BKE_lib_id.h
@@ -46,12 +46,12 @@
* specific cases requiring advanced (and potentially dangerous) handling.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct GHash;
struct ID;
struct Library;
diff --git a/source/blender/blenkernel/BKE_lib_query.h b/source/blender/blenkernel/BKE_lib_query.h
index 3aa27bf557c..fac1852eafe 100644
--- a/source/blender/blenkernel/BKE_lib_query.h
+++ b/source/blender/blenkernel/BKE_lib_query.h
@@ -40,6 +40,7 @@ extern "C" {
#endif
struct ID;
+struct IDProperty;
struct Main;
/* Tips for the callback for cases it's gonna to modify the pointer. */
@@ -126,6 +127,37 @@ enum {
IDWALK_NO_INDIRECT_PROXY_DATA_USAGE = (1 << 8), /* Ugly special case :(((( */
};
+typedef struct LibraryForeachIDData LibraryForeachIDData;
+
+bool BKE_lib_query_foreachid_process(struct LibraryForeachIDData *data,
+ struct ID **id_pp,
+ int cb_flag);
+int BKE_lib_query_foreachid_process_flags_get(struct LibraryForeachIDData *data);
+int BKE_lib_query_foreachid_process_callback_flag_override(struct LibraryForeachIDData *data,
+ const int cb_flag,
+ const bool do_replace);
+
+#define BKE_LIB_FOREACHID_PROCESS_ID(_data, _id, _cb_flag) \
+ { \
+ CHECK_TYPE_ANY((_id), ID *, void *); \
+ if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id), (_cb_flag))) { \
+ return; \
+ } \
+ } \
+ ((void)0)
+
+#define BKE_LIB_FOREACHID_PROCESS(_data, _id_super, _cb_flag) \
+ { \
+ CHECK_TYPE(&((_id_super)->id), ID *); \
+ if (!BKE_lib_query_foreachid_process((_data), (ID **)&(_id_super), (_cb_flag))) { \
+ return; \
+ } \
+ } \
+ ((void)0)
+
+bool BKE_library_foreach_ID_embedded(struct LibraryForeachIDData *data, struct ID **id_pp);
+void BKE_lib_query_idpropertiesForeachIDLink_callback(struct IDProperty *id_prop, void *user_data);
+
/* Loop over all of the ID's this datablock links to. */
void BKE_library_foreach_ID_link(
struct Main *bmain, struct ID *id, LibraryIDLinkCallback callback, void *user_data, int flag);
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index 72c5f1d1b0e..8129b9dbafb 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -33,12 +33,12 @@
* - `BKE_lib_remap_callback_` should be used for functions managing remapping callbacks.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct wmWindowManager;
/* BKE_libblock_free, delete are declared in BKE_lib_id.h for convenience. */
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 5bc3d50bf8d..7883d740b0a 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -25,12 +25,12 @@
* API to manage `Library` data-blocks.
*/
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Library;
struct Main;
diff --git a/source/blender/blenkernel/BKE_light.h b/source/blender/blenkernel/BKE_light.h
index 2764233bc68..ead27ec8002 100644
--- a/source/blender/blenkernel/BKE_light.h
+++ b/source/blender/blenkernel/BKE_light.h
@@ -24,12 +24,13 @@
* \ingroup bke
* \brief General operations, lookup, etc. for blender lights.
*/
+
+#include "BLI_compiler_attrs.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Depsgraph;
struct Light;
struct Main;
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 62f50fb8ff6..29ec65166a9 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -153,6 +153,7 @@ typedef struct Main {
ListBase hairs;
ListBase pointclouds;
ListBase volumes;
+ ListBase simulations;
/**
* Must be generated, used and freed by same code - never assume this is valid data unless you
@@ -226,7 +227,7 @@ const char *BKE_main_blendfile_path_from_global(void);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 40
+#define MAX_LIBARRAY 41
int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]);
#define MAIN_VERSION_ATLEAST(main, ver, subver) \
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index c37e56149eb..a4bf86f61f3 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -100,7 +100,7 @@ typedef enum {
/* For modifiers that use CD_PREVIEW_MCOL for preview. */
eModifierTypeFlag_UsesPreview = (1 << 9),
- eModifierTypeFlag_AcceptsLattice = (1 << 10),
+ eModifierTypeFlag_AcceptsVertexCosOnly = (1 << 10),
} ModifierTypeFlag;
/* IMPORTANT! Keep ObjectWalkFunc and IDWalkFunc signatures compatible. */
@@ -211,18 +211,28 @@ typedef struct ModifierTypeInfo {
/********************* Non-deform modifier functions *********************/
- /* For non-deform types: apply the modifier and return a mesh object.
+ /* For non-deform types: apply the modifier and return a mesh datablock.
*
- * The mesh argument should always be non-NULL; the modifier
- * should read the object data from the mesh object instead of the
- * actual object data.
+ * The mesh argument should always be non-NULL; the modifier should use the
+ * passed in mesh datablock rather than object->data, as it contains the mesh
+ * with modifier applied up to this point.
*
- * The modifier may reuse the mesh argument (i.e. return it in
- * modified form), but must not release it.
+ * The modifier may modify and return the mesh argument, but must not free it
+ * and must ensure any referenced data layers are converted to non-referenced
+ * before modification.
*/
- struct Mesh *(*applyModifier)(struct ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *mesh);
+ struct Mesh *(*modifyMesh)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *mesh);
+ struct Hair *(*modifyHair)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Hair *hair);
+ struct PointCloud *(*modifyPointCloud)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct PointCloud *pointcloud);
+ struct Volume *(*modifyVolume)(struct ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Volume *volume);
/********************* Optional functions *********************/
@@ -343,60 +353,64 @@ typedef struct ModifierTypeInfo {
/* Initialize modifier's global data (type info and some common global storages). */
void BKE_modifier_init(void);
-const ModifierTypeInfo *modifierType_getInfo(ModifierType type);
+const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type);
/* Modifier utility calls, do call through type pointer and return
* default values if pointer is optional.
*/
-struct ModifierData *modifier_new(int type);
-void modifier_free_ex(struct ModifierData *md, const int flag);
-void modifier_free(struct ModifierData *md);
-
-bool modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
-
-void modifier_copyData_generic(const struct ModifierData *md,
- struct ModifierData *target,
- const int flag);
-void modifier_copyData(struct ModifierData *md, struct ModifierData *target);
-void modifier_copyData_ex(struct ModifierData *md, struct ModifierData *target, const int flag);
-bool modifier_dependsOnTime(struct ModifierData *md);
-bool modifier_supportsMapping(struct ModifierData *md);
-bool modifier_supportsCage(struct Scene *scene, struct ModifierData *md);
-bool modifier_couldBeCage(struct Scene *scene, struct ModifierData *md);
-bool modifier_isCorrectableDeformed(struct ModifierData *md);
-bool modifier_isSameTopology(ModifierData *md);
-bool modifier_isNonGeometrical(ModifierData *md);
-bool modifier_isEnabled(const struct Scene *scene, struct ModifierData *md, int required_mode);
-void modifier_setError(struct ModifierData *md, const char *format, ...) ATTR_PRINTF_FORMAT(2, 3);
-bool modifier_isPreview(struct ModifierData *md);
-
-void modifiers_foreachObjectLink(struct Object *ob, ObjectWalkFunc walk, void *userData);
-void modifiers_foreachIDLink(struct Object *ob, IDWalkFunc walk, void *userData);
-void modifiers_foreachTexLink(struct Object *ob, TexWalkFunc walk, void *userData);
-
-struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
-struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
-void modifiers_clearErrors(struct Object *ob);
-int modifiers_getCageIndex(struct Scene *scene,
- struct Object *ob,
- int *r_lastPossibleCageIndex,
- bool is_virtual);
-
-bool modifiers_isModifierEnabled(struct Object *ob, int modifierType);
-bool modifiers_isSoftbodyEnabled(struct Object *ob);
-bool modifiers_isClothEnabled(struct Object *ob);
-bool modifiers_isParticleEnabled(struct Object *ob);
-
-struct Object *modifiers_isDeformedByArmature(struct Object *ob);
-struct Object *modifiers_isDeformedByMeshDeform(struct Object *ob);
-struct Object *modifiers_isDeformedByLattice(struct Object *ob);
-struct Object *modifiers_isDeformedByCurve(struct Object *ob);
-bool modifiers_usesMultires(struct Object *ob);
-bool modifiers_usesArmature(struct Object *ob, struct bArmature *arm);
-bool modifiers_usesSubsurfFacedots(struct Scene *scene, struct Object *ob);
-bool modifiers_isCorrectableDeformed(struct Scene *scene, struct Object *ob);
-void modifier_freeTemporaryData(struct ModifierData *md);
-bool modifiers_isPreview(struct Object *ob);
+struct ModifierData *BKE_modifier_new(int type);
+void BKE_modifier_free_ex(struct ModifierData *md, const int flag);
+void BKE_modifier_free(struct ModifierData *md);
+
+bool BKE_modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
+
+void BKE_modifier_copydata_generic(const struct ModifierData *md,
+ struct ModifierData *target,
+ const int flag);
+void BKE_modifier_copydata(struct ModifierData *md, struct ModifierData *target);
+void BKE_modifier_copydata_ex(struct ModifierData *md,
+ struct ModifierData *target,
+ const int flag);
+bool BKE_modifier_depends_ontime(struct ModifierData *md);
+bool BKE_modifier_supports_mapping(struct ModifierData *md);
+bool BKE_modifier_supports_cage(struct Scene *scene, struct ModifierData *md);
+bool BKE_modifier_couldbe_cage(struct Scene *scene, struct ModifierData *md);
+bool BKE_modifier_is_correctable_deformed(struct ModifierData *md);
+bool BKE_modifier_is_same_topology(ModifierData *md);
+bool BKE_modifier_is_non_geometrical(ModifierData *md);
+bool BKE_modifier_is_enabled(const struct Scene *scene,
+ struct ModifierData *md,
+ int required_mode);
+void BKE_modifier_set_error(struct ModifierData *md, const char *format, ...)
+ ATTR_PRINTF_FORMAT(2, 3);
+bool BKE_modifier_is_preview(struct ModifierData *md);
+
+void BKE_modifiers_foreach_object_link(struct Object *ob, ObjectWalkFunc walk, void *userData);
+void BKE_modifiers_foreach_ID_link(struct Object *ob, IDWalkFunc walk, void *userData);
+void BKE_modifiers_foreach_tex_link(struct Object *ob, TexWalkFunc walk, void *userData);
+
+struct ModifierData *BKE_modifiers_findby_type(struct Object *ob, ModifierType type);
+struct ModifierData *BKE_modifiers_findny_name(struct Object *ob, const char *name);
+void BKE_modifiers_clear_errors(struct Object *ob);
+int BKE_modifiers_get_cage_index(struct Scene *scene,
+ struct Object *ob,
+ int *r_lastPossibleCageIndex,
+ bool is_virtual);
+
+bool BKE_modifiers_is_modifier_enabled(struct Object *ob, int modifierType);
+bool BKE_modifiers_is_softbody_enabled(struct Object *ob);
+bool BKE_modifiers_is_cloth_enabled(struct Object *ob);
+bool BKE_modifiers_is_particle_enabled(struct Object *ob);
+
+struct Object *BKE_modifiers_is_deformed_by_armature(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_meshdeform(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_lattice(struct Object *ob);
+struct Object *BKE_modifiers_is_deformed_by_curve(struct Object *ob);
+bool BKE_modifiers_uses_multires(struct Object *ob);
+bool BKE_modifiers_uses_armature(struct Object *ob, struct bArmature *arm);
+bool BKE_modifiers_uses_subsurf_facedots(struct Scene *scene, struct Object *ob);
+bool BKE_modifiers_is_correctable_deformed(struct Scene *scene, struct Object *ob);
+void BKE_modifier_free_temporary_data(struct ModifierData *md);
typedef struct CDMaskLink {
struct CDMaskLink *next;
@@ -408,16 +422,16 @@ typedef struct CDMaskLink {
* pointed to by md for correct evaluation, assuming the data indicated by
* final_datamask is required at the end of the stack.
*/
-struct CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
- struct Object *ob,
- struct ModifierData *md,
- struct CustomData_MeshMasks *final_datamask,
- int required_mode,
- ModifierData *previewmd,
- const struct CustomData_MeshMasks *previewmask);
-struct ModifierData *modifiers_getLastPreview(struct Scene *scene,
- struct ModifierData *md,
- int required_mode);
+struct CDMaskLink *BKE_modifier_calc_data_masks(struct Scene *scene,
+ struct Object *ob,
+ struct ModifierData *md,
+ struct CustomData_MeshMasks *final_datamask,
+ int required_mode,
+ ModifierData *previewmd,
+ const struct CustomData_MeshMasks *previewmask);
+struct ModifierData *BKE_modifier_get_last_preview(struct Scene *scene,
+ struct ModifierData *md,
+ int required_mode);
typedef struct VirtualModifierData {
ArmatureModifierData amd;
@@ -426,46 +440,46 @@ typedef struct VirtualModifierData {
ShapeKeyModifierData smd;
} VirtualModifierData;
-struct ModifierData *modifiers_getVirtualModifierList(const struct Object *ob,
- struct VirtualModifierData *data);
+struct ModifierData *BKE_modifiers_get_virtual_modifierlist(const struct Object *ob,
+ struct VirtualModifierData *data);
/* ensure modifier correctness when changing ob->data */
-void test_object_modifiers(struct Object *ob);
+void BKE_modifiers_test_object(struct Object *ob);
/* here for do_versions */
-void modifier_mdef_compact_influences(struct ModifierData *md);
+void BKE_modifier_mdef_compact_influences(struct ModifierData *md);
-void modifier_path_init(char *path, int path_maxlen, const char *name);
-const char *modifier_path_relbase(struct Main *bmain, struct Object *ob);
-const char *modifier_path_relbase_from_global(struct Object *ob);
+void BKE_modifier_path_init(char *path, int path_maxlen, const char *name);
+const char *BKE_modifier_path_relbase(struct Main *bmain, struct Object *ob);
+const char *BKE_modifier_path_relbase_from_global(struct Object *ob);
/* Accessors of original/evaluated modifiers. */
/* For a given modifier data, get corresponding original one.
* If the modifier data is already original, return it as-is. */
-struct ModifierData *modifier_get_original(struct ModifierData *md);
-struct ModifierData *modifier_get_evaluated(struct Depsgraph *depsgraph,
- struct Object *object,
- struct ModifierData *md);
+struct ModifierData *BKE_modifier_get_original(struct ModifierData *md);
+struct ModifierData *BKE_modifier_get_evaluated(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct ModifierData *md);
/* wrappers for modifier callbacks that ensure valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me);
-
-void modwrap_deformVerts(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct Mesh *me,
- float (*vertexCos)[3],
- int numVerts);
-
-void modwrap_deformVertsEM(ModifierData *md,
- const struct ModifierEvalContext *ctx,
- struct BMEditMesh *em,
- struct Mesh *me,
- float (*vertexCos)[3],
- int numVerts);
+struct Mesh *BKE_modifier_modify_mesh(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me);
+
+void BKE_modifier_deform_verts(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts);
+
+void BKE_modifier_deform_vertsEM(ModifierData *md,
+ const struct ModifierEvalContext *ctx,
+ struct BMEditMesh *em,
+ struct Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts);
struct Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval,
const bool get_cage_mesh);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index fe5b8cff31c..15ba72ef5b5 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
@@ -110,6 +110,11 @@ void multiresModifier_del_levels(struct MultiresModifierData *mmd,
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd);
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level);
void multiresModifier_subdivide_legacy(struct MultiresModifierData *mmd,
struct Scene *scene,
struct Object *ob,
@@ -175,13 +180,25 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
struct SubdivCCG *subdiv_ccg);
/* Subdivide multires displacement once. */
-void multiresModifier_subdivide(struct Object *object, struct MultiresModifierData *mmd);
+
+typedef enum eMultiresSubdivideModeType {
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ MULTIRES_SUBDIVIDE_SIMPLE,
+ MULTIRES_SUBDIVIDE_LINEAR,
+} eMultiresSubdivideModeType;
+
+void multiresModifier_subdivide(struct Object *object,
+ struct MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode);
+void multires_subdivide_create_tangent_displacement_linear_grids(struct Object *object,
+ struct MultiresModifierData *mmd);
/* Subdivide displacement to the given level.
* If level is lower than the current top level nothing happens. */
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level);
+ const int top_level,
+ const eMultiresSubdivideModeType mode);
/* Subdivision integration, defined in multires_subdiv.c */
@@ -213,8 +230,6 @@ BLI_INLINE void BKE_multires_construct_tangent_matrix(float tangent_matrix[3][3]
const float dPdv[3],
const int corner);
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd);
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 38fe974c228..536d04f8bd3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -385,8 +385,8 @@ struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char
/* copy/free funcs, need to manage ID users */
void ntreeFreeTree(struct bNodeTree *ntree);
-/* Free tree which is owned byt another datablock. */
-void ntreeFreeNestedTree(struct bNodeTree *ntree);
+/* Free tree which is embedded into another datablock. */
+void ntreeFreeEmbeddedTree(struct bNodeTree *ntree);
struct bNodeTree *ntreeCopyTree_ex(const struct bNodeTree *ntree,
struct Main *bmain,
const bool do_id_user);
@@ -852,6 +852,7 @@ struct NodeTreeIterStore {
struct Light *light;
struct World *world;
struct FreestyleLineStyle *linestyle;
+ struct Simulation *simulation;
};
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain);
@@ -1275,13 +1276,44 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
float dyt[3],
int osatex,
const short thread,
- struct Tex *tex,
+ const struct Tex *tex,
short which_output,
int cfra,
int preview,
struct MTex *mtex);
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Simulation Nodes
+ * \{ */
+
+#define SIM_NODE_PARTICLE_SIMULATION 1000
+#define SIM_NODE_FORCE 1001
+#define SIM_NODE_SET_PARTICLE_ATTRIBUTE 1002
+#define SIM_NODE_PARTICLE_BIRTH_EVENT 1003
+#define SIM_NODE_PARTICLE_TIME_STEP_EVENT 1004
+#define SIM_NODE_EXECUTE_CONDITION 1005
+#define SIM_NODE_MULTI_EXECUTE 1006
+#define SIM_NODE_PARTICLE_MESH_EMITTER 1007
+#define SIM_NODE_PARTICLE_MESH_COLLISION_EVENT 1008
+#define SIM_NODE_EMIT_PARTICLES 1009
+#define SIM_NODE_TIME 1010
+#define SIM_NODE_PARTICLE_ATTRIBUTE 1011
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Function Nodes
+ * \{ */
+
+#define FN_NODE_BOOLEAN_MATH 1200
+#define FN_NODE_SWITCH 1201
+#define FN_NODE_FLOAT_COMPARE 1202
+#define FN_NODE_GROUP_INSTANCE_ID 1203
+#define FN_NODE_COMBINE_STRINGS 1204
+
+/** \} */
+
void init_nodesystem(void);
void free_nodesystem(void);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 70a44d6d8ce..3710ec810ce 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -21,12 +21,15 @@
* \ingroup bke
* \brief General operations, lookup, etc. for blender objects.
*/
+
+#include "BLI_compiler_attrs.h"
+
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_compiler_attrs.h"
-
struct Base;
struct BoundBox;
struct Depsgraph;
@@ -46,8 +49,6 @@ struct ShaderFxData;
struct View3D;
struct ViewLayer;
-#include "DNA_object_enums.h"
-
void BKE_object_workob_clear(struct Object *workob);
void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph,
struct Scene *scene,
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index a354cb52f59..a7ece2e3167 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -24,6 +24,9 @@
* \ingroup bke
*/
+#include "BLI_utildefines.h"
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -65,9 +68,6 @@ struct tPaletteColorHSV;
enum eOverlayFlags;
-#include "BLI_utildefines.h"
-#include "DNA_object_enums.h"
-
extern const char PAINT_CURSOR_SCULPT[3];
extern const char PAINT_CURSOR_VERTEX_PAINT[3];
extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 1eeb340d071..2bf16e38716 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -48,6 +48,7 @@ struct Mesh;
struct PBVH;
struct PBVHNode;
struct SubdivCCG;
+struct TaskParallelSettings;
struct TaskParallelTLS;
typedef struct PBVH PBVH;
@@ -464,30 +465,10 @@ bool pbvh_has_face_sets(PBVH *bvh);
void pbvh_show_face_sets_set(PBVH *bvh, bool show_face_sets);
/* Parallelization */
-typedef void (*PBVHParallelRangeFunc)(void *__restrict userdata,
- const int iter,
- const struct TaskParallelTLS *__restrict tls);
-typedef void (*PBVHParallelReduceFunc)(const void *__restrict userdata,
- void *__restrict chunk_join,
- void *__restrict chunk);
-
-typedef struct PBVHParallelSettings {
- bool use_threading;
- void *userdata_chunk;
- size_t userdata_chunk_size;
- PBVHParallelReduceFunc func_reduce;
-} PBVHParallelSettings;
-
-void BKE_pbvh_parallel_range_settings(struct PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(struct TaskParallelSettings *settings,
bool use_threading,
int totnode);
-void BKE_pbvh_parallel_range(const int start,
- const int stop,
- void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings);
-
struct MVert *BKE_pbvh_get_verts(const PBVH *bvh);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index c2fad6db314..164783f4d14 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/BKE_report.h b/source/blender/blenkernel/BKE_report.h
index d7ce9625548..063c0831a0d 100644
--- a/source/blender/blenkernel/BKE_report.h
+++ b/source/blender/blenkernel/BKE_report.h
@@ -21,16 +21,16 @@
* \ingroup bke
*/
-#ifdef __cplusplus
-extern "C" {
-#endif
-
#include <stdio.h>
#include "BLI_compiler_attrs.h"
#include "BLI_utildefines.h"
#include "DNA_windowmanager_types.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* Reporting Information and Errors
*
* These functions also accept NULL in case no error reporting
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index c49b6e27bba..0d8f5ed550c 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -48,6 +48,7 @@ struct WorkSpace;
struct bContext;
struct bContextDataResult;
struct bScreen;
+struct LibraryForeachIDData;
struct uiLayout;
struct uiList;
struct wmGizmoMap;
@@ -389,6 +390,8 @@ float BKE_screen_view3d_zoom_from_fac(float zoomfac);
void BKE_screen_view3d_shading_init(struct View3DShading *shading);
/* screen */
+void BKE_screen_foreach_id_screen_area(struct LibraryForeachIDData *data, struct ScrArea *area);
+
void BKE_screen_free(struct bScreen *screen);
void BKE_screen_area_map_free(struct ScrAreaMap *area_map) ATTR_NONNULL();
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index dc1c80bb0f5..a50f9b24c61 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -219,6 +219,15 @@ struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
float cfra,
int chan_shown,
struct ListBase *seqbasep);
+struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ struct ImBuf *ibuf1,
+ struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
/* **********************************************************************
* sequencer.c
@@ -380,6 +389,10 @@ struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *s
/* intern */
struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ struct Sequence *seq,
+ float cfra,
+ int input);
/* extern */
struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
@@ -513,6 +526,7 @@ void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
void BKE_sequence_init_colorspace(struct Sequence *seq);
float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
+float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra);
/* RNA enums, just to be more readable */
enum {
diff --git a/source/blender/blenkernel/BKE_shader_fx.h b/source/blender/blenkernel/BKE_shader_fx.h
index c8386a42c9a..bdc782a606e 100644
--- a/source/blender/blenkernel/BKE_shader_fx.h
+++ b/source/blender/blenkernel/BKE_shader_fx.h
@@ -162,20 +162,20 @@ typedef struct ShaderFxTypeInfo {
/* Initialize global data (type info and some common global storages). */
void BKE_shaderfx_init(void);
-const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type);
+const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type);
struct ShaderFxData *BKE_shaderfx_new(int type);
void BKE_shaderfx_free_ex(struct ShaderFxData *fx, const int flag);
void BKE_shaderfx_free(struct ShaderFxData *fx);
bool BKE_shaderfx_unique_name(struct ListBase *shaderfx, struct ShaderFxData *fx);
-bool BKE_shaderfx_dependsOnTime(struct ShaderFxData *fx);
-struct ShaderFxData *BKE_shaderfx_findByType(struct Object *ob, ShaderFxType type);
-struct ShaderFxData *BKE_shaderfx_findByName(struct Object *ob, const char *name);
-void BKE_shaderfx_copyData_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst);
-void BKE_shaderfx_copyData(struct ShaderFxData *fx, struct ShaderFxData *target);
-void BKE_shaderfx_copyData_ex(struct ShaderFxData *fx,
+bool BKE_shaderfx_depends_ontime(struct ShaderFxData *fx);
+struct ShaderFxData *BKE_shaderfx_findby_type(struct Object *ob, ShaderFxType type);
+struct ShaderFxData *BKE_shaderfx_findby_name(struct Object *ob, const char *name);
+void BKE_shaderfx_copydata_generic(const struct ShaderFxData *fx_src, struct ShaderFxData *fx_dst);
+void BKE_shaderfx_copydata(struct ShaderFxData *fx, struct ShaderFxData *target);
+void BKE_shaderfx_copydata_ex(struct ShaderFxData *fx,
struct ShaderFxData *target,
const int flag);
-void BKE_shaderfx_foreachIDLink(struct Object *ob, ShaderFxIDWalkFunc walk, void *userData);
+void BKE_shaderfx_foreach_ID_link(struct Object *ob, ShaderFxIDWalkFunc walk, void *userData);
bool BKE_shaderfx_has_gpencil(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_simulation.h b/source/blender/blenkernel/BKE_simulation.h
new file mode 100644
index 00000000000..d1cf782e9e5
--- /dev/null
+++ b/source/blender/blenkernel/BKE_simulation.h
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_SIMULATION_H__
+#define __BKE_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Main;
+struct Simulation;
+struct Depsgraph;
+
+void *BKE_simulation_add(struct Main *bmain, const char *name);
+
+void BKE_simulation_data_update(struct Depsgraph *depsgraph, struct Scene *scene);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BKE_SIMULATION_H__ */
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 685582bcecf..b93591b7b60 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -164,7 +164,7 @@ void BKE_sound_stop_scene(struct Scene *scene);
void BKE_sound_seek_scene(struct Main *bmain, struct Scene *scene);
-float BKE_sound_sync_scene(struct Scene *scene);
+double BKE_sound_sync_scene(struct Scene *scene);
int BKE_sound_scene_playing(struct Scene *scene);
@@ -180,10 +180,10 @@ float BKE_sound_get_length(struct Main *bmain, struct bSound *sound);
char **BKE_sound_get_device_names(void);
-typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, float time);
+typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, double time);
void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback);
-void BKE_sound_jack_scene_update(struct Scene *scene, int mode, float time);
+void BKE_sound_jack_scene_update(struct Scene *scene, int mode, double time);
/* Dependency graph evaluation. */
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h
index 0333d52a464..1323938e479 100644
--- a/source/blender/blenkernel/BKE_subdiv.h
+++ b/source/blender/blenkernel/BKE_subdiv.h
@@ -194,6 +194,12 @@ typedef struct Subdiv {
} cache_;
} Subdiv;
+/* =================----====--===== MODULE ==========================------== */
+
+/* (De)initialize the entire subdivision surface module. */
+void BKE_subdiv_init(void);
+void BKE_subdiv_exit(void);
+
/* ========================== CONVERSION HELPERS ============================ */
/* NOTE: uv_smooth is eSubsurfUVSmooth. */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index 7c7638e65d2..8d2565c31f7 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -40,7 +40,7 @@ struct DMFlagMat;
struct Mesh;
struct Subdiv;
-/* =============================================================================
+/* --------------------------------------------------------------------
* Masks.
*/
@@ -61,7 +61,7 @@ typedef struct SubdivCCGMaskEvaluator {
bool BKE_subdiv_ccg_mask_init_from_paint(SubdivCCGMaskEvaluator *mask_evaluator,
const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* Materials.
*/
@@ -80,7 +80,7 @@ typedef struct SubdivCCGMaterialFlagsEvaluator {
void BKE_subdiv_ccg_material_flags_init_from_mesh(
SubdivCCGMaterialFlagsEvaluator *material_flags_evaluator, const struct Mesh *mesh);
-/* =============================================================================
+/* --------------------------------------------------------------------
* SubdivCCG.
*/
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 16013034823..2dee8de4dc7 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -103,7 +103,7 @@ typedef struct CCGDerivedMesh {
struct CCGSubSurf *ss;
int freeSS;
- int drawInteriorEdges, useSubsurfUv, useGpuBackend;
+ int drawInteriorEdges, useSubsurfUv;
struct {
int startVert;
@@ -156,13 +156,6 @@ typedef struct CCGDerivedMesh {
ThreadRWMutex origindex_cache_rwlock;
} CCGDerivedMesh;
-#ifdef WITH_OPENSUBDIV
-/* TODO(sergey): Not really ideal place, but we don't currently have better one. */
-void BKE_subsurf_osd_init(void);
-void BKE_subsurf_free_unused_buffers(void);
-void BKE_subsurf_osd_cleanup(void);
-#endif
-
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_text_suggestions.h b/source/blender/blenkernel/BKE_text_suggestions.h
index dc908ee5232..d618fcd6d11 100644
--- a/source/blender/blenkernel/BKE_text_suggestions.h
+++ b/source/blender/blenkernel/BKE_text_suggestions.h
@@ -23,12 +23,12 @@
* \ingroup bke
*/
+#include "DNA_text_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "DNA_text_types.h"
-
/* ****************************************************************************
* Suggestions should be added in sorted order although a linear sorting method is
* implemented. The list is then divided up based on the prefix provided by
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index fb925565735..43ef2b1ba7f 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -31,6 +31,7 @@ struct Brush;
struct ColorBand;
struct FreestyleLineStyle;
struct ImagePool;
+struct LibraryForeachIDData;
struct MTex;
struct Main;
struct ParticleSettings;
@@ -42,6 +43,8 @@ struct TexResult;
/** #ColorBand.data length. */
#define MAXCOLORBAND 32
+void BKE_texture_mtex_foreach_id(struct LibraryForeachIDData *data, struct MTex *mtex);
+
void BKE_texture_default(struct Tex *tex);
struct Tex *BKE_texture_copy(struct Main *bmain, const struct Tex *tex);
struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index 20236745438..bb88fbf863b 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -261,8 +261,16 @@ void BKE_tracking_distortion_undistort_v2(struct MovieDistortion *distortion,
float r_co[2]);
void BKE_tracking_distortion_free(struct MovieDistortion *distortion);
-void BKE_tracking_distort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
-void BKE_tracking_undistort_v2(struct MovieTracking *tracking, const float co[2], float r_co[2]);
+void BKE_tracking_distort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
+void BKE_tracking_undistort_v2(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
+ const float co[2],
+ float r_co[2]);
struct ImBuf *BKE_tracking_undistort_frame(struct MovieTracking *tracking,
struct ImBuf *ibuf,
@@ -276,6 +284,8 @@ struct ImBuf *BKE_tracking_distort_frame(struct MovieTracking *tracking,
float overscan);
void BKE_tracking_max_distortion_delta_across_bound(struct MovieTracking *tracking,
+ int image_width,
+ int image_height,
struct rcti *rect,
bool undistort,
float delta[2]);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 6e612df33d5..220bafa2187 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -64,8 +64,6 @@ set(SRC
${CMAKE_SOURCE_DIR}/release/datafiles/userdef/userdef_default.c
intern/CCGSubSurf.c
intern/CCGSubSurf_legacy.c
- intern/CCGSubSurf_opensubdiv.c
- intern/CCGSubSurf_opensubdiv_converter.c
intern/CCGSubSurf_util.c
intern/DerivedMesh.c
intern/action.c
@@ -116,11 +114,13 @@ set(SRC
intern/editmesh_tangent.c
intern/effect.c
intern/fcurve.c
+ intern/fcurve_driver.c
intern/fluid.c
intern/fmodifier.c
intern/font.c
intern/freestyle.c
intern/gpencil.c
+ intern/gpencil_curve.c
intern/gpencil_geom.c
intern/gpencil_modifier.c
intern/hair.c
@@ -175,9 +175,11 @@ set(SRC
intern/multires_reshape_apply_base.c
intern/multires_reshape_ccg.c
intern/multires_reshape_smooth.c
+ intern/multires_reshape_subdivide.c
intern/multires_reshape_util.c
intern/multires_reshape_vertcos.c
intern/multires_subdiv.c
+ intern/multires_unsubdivide.c
intern/nla.c
intern/node.c
intern/object.c
@@ -197,7 +199,6 @@ set(SRC
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
- intern/pbvh_parallel.cc
intern/pointcache.c
intern/pointcloud.c
intern/report.c
@@ -211,6 +212,7 @@ set(SRC
intern/sequencer.c
intern/shader_fx.c
intern/shrinkwrap.c
+ intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
@@ -299,11 +301,13 @@ set(SRC
BKE_editmesh_tangent.h
BKE_effect.h
BKE_fcurve.h
+ BKE_fcurve_driver.h
BKE_fluid.h
BKE_font.h
BKE_freestyle.h
BKE_global.h
BKE_gpencil.h
+ BKE_gpencil_curve.h
BKE_gpencil_geom.h
BKE_gpencil_modifier.h
BKE_hair.h
@@ -362,6 +366,7 @@ set(SRC
BKE_sequencer.h
BKE_shader_fx.h
BKE_shrinkwrap.h
+ BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
@@ -396,6 +401,7 @@ set(SRC
intern/lib_intern.h
intern/multires_inline.h
intern/multires_reshape.h
+ intern/multires_unsubdivide.h
intern/pbvh_intern.h
intern/subdiv_converter.h
intern/subdiv_inline.h
@@ -666,17 +672,6 @@ if(WITH_QUADRIFLOW)
add_definitions(-DWITH_QUADRIFLOW)
endif()
-if(WITH_TBB)
- add_definitions(-DWITH_TBB)
-
- list(APPEND INC_SYS
- ${TBB_INCLUDE_DIRS}
- )
- list(APPEND LIB
- ${TBB_LIBRARIES}
- )
-endif()
-
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index d76a4d8f859..98deddb4316 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -32,13 +32,6 @@
#include "CCGSubSurf.h"
#include "CCGSubSurf_intern.h"
-#ifdef WITH_OPENSUBDIV
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-# include "opensubdiv_evaluator_capi.h"
-# include "opensubdiv_topology_refiner_capi.h"
-#endif
-
#include "GPU_glew.h"
/***/
@@ -305,21 +298,6 @@ CCGSubSurf *ccgSubSurf_new(CCGMeshIFC *ifc,
ss->tempVerts = NULL;
ss->tempEdges = NULL;
-#ifdef WITH_OPENSUBDIV
- ss->osd_evaluator = NULL;
- ss->osd_mesh = NULL;
- ss->osd_topology_refiner = NULL;
- ss->osd_mesh_invalid = false;
- ss->osd_coarse_coords_invalid = false;
- ss->osd_vao = 0;
- ss->skip_grids = false;
- ss->osd_compute = 0;
- ss->osd_next_face_ptex_index = 0;
- ss->osd_coarse_coords = NULL;
- ss->osd_num_coarse_coords = 0;
- ss->osd_subdiv_uvs = false;
-#endif
-
return ss;
}
}
@@ -328,23 +306,6 @@ void ccgSubSurf_free(CCGSubSurf *ss)
{
CCGAllocatorIFC allocatorIFC = ss->allocatorIFC;
CCGAllocatorHDL allocator = ss->allocator;
-#ifdef WITH_OPENSUBDIV
- if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluator(ss->osd_evaluator);
- }
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- }
- if (ss->osd_vao != 0) {
- ccgSubSurf__delete_vertex_array(ss->osd_vao);
- }
- if (ss->osd_coarse_coords != NULL) {
- MEM_freeN(ss->osd_coarse_coords);
- }
- if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
- }
-#endif
if (ss->syncState) {
ccg_ehash_free(ss->oldFMap, (EHEntryFreeFP)_face_free, ss);
@@ -529,9 +490,6 @@ CCGError ccgSubSurf_initFullSync(CCGSubSurf *ss)
ss->tempEdges = MEM_mallocN(sizeof(*ss->tempEdges) * ss->lenTempArrays, "CCGSubsurf tempEdges");
ss->syncState = eSyncState_Vert;
-#ifdef WITH_OPENSUBDIV
- ss->osd_next_face_ptex_index = 0;
-#endif
return eCCGError_None;
}
@@ -671,9 +629,6 @@ CCGError ccgSubSurf_syncVert(
ccg_ehash_insert(ss->vMap, (EHEntry *)v);
v->flags = 0;
}
-#ifdef WITH_OPENSUBDIV
- v->osd_index = ss->vMap->numEntries - 1;
-#endif
}
if (v_r) {
@@ -874,15 +829,6 @@ CCGError ccgSubSurf_syncFace(
}
}
}
-#ifdef WITH_OPENSUBDIV
- f->osd_index = ss->osd_next_face_ptex_index;
- if (numVerts == 4) {
- ss->osd_next_face_ptex_index++;
- }
- else {
- ss->osd_next_face_ptex_index += numVerts;
- }
-#endif
}
if (f_r) {
@@ -893,15 +839,7 @@ CCGError ccgSubSurf_syncFace(
static void ccgSubSurf__sync(CCGSubSurf *ss)
{
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- ccgSubSurf__sync_opensubdiv(ss);
- }
- else
-#endif
- {
- ccgSubSurf__sync_legacy(ss);
- }
+ ccgSubSurf__sync_legacy(ss);
}
CCGError ccgSubSurf_processSync(CCGSubSurf *ss)
@@ -1615,12 +1553,6 @@ int ccgSubSurf_getNumFinalVerts(const CCGSubSurf *ss)
ss->fMap->numEntries +
ss->numGrids * ((gridSize - 2) + ((gridSize - 2) * (gridSize - 2))));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
-
return numFinalVerts;
}
int ccgSubSurf_getNumFinalEdges(const CCGSubSurf *ss)
@@ -1629,22 +1561,12 @@ int ccgSubSurf_getNumFinalEdges(const CCGSubSurf *ss)
int gridSize = ccg_gridsize(ss->subdivLevels);
int numFinalEdges = (ss->eMap->numEntries * (edgeSize - 1) +
ss->numGrids * ((gridSize - 1) + 2 * ((gridSize - 2) * (gridSize - 1))));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
return numFinalEdges;
}
int ccgSubSurf_getNumFinalFaces(const CCGSubSurf *ss)
{
int gridSize = ccg_gridsize(ss->subdivLevels);
int numFinalFaces = ss->numGrids * ((gridSize - 1) * (gridSize - 1));
-#ifdef WITH_OPENSUBDIV
- if (ss->skip_grids) {
- return 0;
- }
-#endif
return numFinalFaces;
}
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.h b/source/blender/blenkernel/intern/CCGSubSurf.h
index 83b59941ac7..2e5100db6de 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf.h
@@ -211,57 +211,4 @@ CCGFace *ccgFaceIterator_getCurrent(CCGFaceIterator *fi);
int ccgFaceIterator_isStopped(CCGFaceIterator *fi);
void ccgFaceIterator_next(CCGFaceIterator *fi);
-#ifdef WITH_OPENSUBDIV
-struct DerivedMesh;
-
-/* Check if topology changed and evaluators are to be re-created. */
-void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, struct DerivedMesh *dm);
-
-/* Create topology refiner from give derived mesh which then later will be
- * used for GL mesh creation.
- */
-void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, struct DerivedMesh *dm);
-
-/* Make sure GL mesh exists, up to date and ready to draw. */
-bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss, bool use_osd_glsl, int active_uv_index);
-
-/* Draw given partitions of the GL mesh.
- *
- * TODO(sergey): fill_quads is actually an invariant and should be part
- * of the prepare routine.
- */
-void ccgSubSurf_drawGLMesh(CCGSubSurf *ss,
- bool fill_quads,
- int start_partition,
- int num_partitions);
-
-/* Get number of base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss);
-
-/* Get number of vertices in base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face);
-
-/* Controls whether CCG are needed (Cmeaning CPU evaluation) or fully GPU compute
- * and draw is allowed.
- */
-void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids);
-bool ccgSubSurf_needGrids(CCGSubSurf *ss);
-
-/* Set evaluator's face varying data from UV coordinates.
- * Used for CPU evaluation.
- */
-void ccgSubSurf_evaluatorSetFVarUV(CCGSubSurf *ss, struct DerivedMesh *dm, int layer_index);
-
-/* TODO(sergey): Temporary call to test things. */
-void ccgSubSurf_evaluatorFVarUV(
- CCGSubSurf *ss, int face_index, int S, float grid_u, float grid_v, float uv[2]);
-
-void ccgSubSurf_free_osd_mesh(CCGSubSurf *ss);
-
-void ccgSubSurf_getMinMax(CCGSubSurf *ss, float r_min[3], float r_max[3]);
-
-void ccgSubSurf__sync_subdivUvs(CCGSubSurf *ss, bool subsurf_uvs);
-
-#endif
-
#endif /* __CCGSUBSURF_H__ */
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_intern.h b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
index 51486db1bdc..7c35d2ccfce 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_intern.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
@@ -157,9 +157,6 @@ typedef enum {
eSyncState_Edge,
eSyncState_Face,
eSyncState_Partial,
-#ifdef WITH_OPENSUBDIV
- eSyncState_OpenSubdiv,
-#endif
} SyncState;
struct CCGSubSurf {
@@ -202,58 +199,6 @@ struct CCGSubSurf {
int lenTempArrays;
CCGVert **tempVerts;
CCGEdge **tempEdges;
-
-#ifdef WITH_OPENSUBDIV
- /* Skip grids means no CCG geometry is created and subsurf is possible
- * to be completely done on GPU.
- */
- bool skip_grids;
-
- /* ** GPU backend. ** */
-
- /* Compute device used by GL mesh. */
- short osd_compute;
- /* Coarse (base mesh) vertex coordinates.
- *
- * Filled in from the modifier stack and passed to OpenSubdiv compute
- * on mesh display.
- */
- float (*osd_coarse_coords)[3];
- int osd_num_coarse_coords;
- /* Denotes whether coarse positions in the GL mesh are invalid.
- * Used to avoid updating GL mesh coords on every redraw.
- */
- bool osd_coarse_coords_invalid;
-
- /* GL mesh descriptor, used for refinement and draw. */
- struct OpenSubdiv_GLMesh *osd_mesh;
- /* Refiner which is used to create GL mesh.
- *
- * Refiner is created from the modifier stack and used later from the main
- * thread to construct GL mesh to avoid threaded access to GL.
- */
- struct OpenSubdiv_TopologyRefiner
- *osd_topology_refiner; /* Only used at synchronization stage. */
- /* Denotes whether osd_mesh is invalid now due to topology changes and needs
- * to be reconstructed.
- *
- * Reconstruction happens from main thread due to OpenGL communication.
- */
- bool osd_mesh_invalid;
- /* Vertex array used for osd_mesh draw. */
- unsigned int osd_vao;
-
- /* ** CPU backend. ** */
-
- /* Limit evaluator, used to evaluate CCG. */
- struct OpenSubdiv_Evaluator *osd_evaluator;
- /* Next PTex face index, used while CCG synchronization
- * to fill in PTex index of CCGFace.
- */
- int osd_next_face_ptex_index;
-
- bool osd_subdiv_uvs;
-#endif
};
/* ** Utility macros ** */
@@ -322,16 +267,6 @@ void ccgSubSurf__sync_legacy(CCGSubSurf *ss);
void ccgSubSurf__sync_opensubdiv(CCGSubSurf *ss);
-/* Delayed free routines. Will do actual free if called from
- * main thread and schedule free for later free otherwise.
- */
-
-#ifdef WITH_OPENSUBDIV
-void ccgSubSurf__delete_osdGLMesh(struct OpenSubdiv_GLMesh *osd_mesh);
-void ccgSubSurf__delete_vertex_array(unsigned int vao);
-void ccgSubSurf__delete_pending(void);
-#endif
-
/* * CCGSubSurf_opensubdiv_converter.c * */
struct OpenSubdiv_Converter;
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
deleted file mode 100644
index 3257dd2334c..00000000000
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
+++ /dev/null
@@ -1,970 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#ifdef WITH_OPENSUBDIV
-
-# include "BLI_sys_types.h" // for intptr_t support
-# include "MEM_guardedalloc.h"
-
-# include "BLI_listbase.h"
-# include "BLI_math.h"
-# include "BLI_threads.h"
-# include "BLI_utildefines.h" /* for BLI_assert */
-
-# include "CCGSubSurf.h"
-# include "CCGSubSurf_intern.h"
-
-# include "BKE_DerivedMesh.h"
-# include "BKE_subsurf.h"
-
-# include "DNA_userdef_types.h"
-
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-# include "opensubdiv_evaluator_capi.h"
-# include "opensubdiv_gl_mesh_capi.h"
-# include "opensubdiv_topology_refiner_capi.h"
-
-# include "GPU_extensions.h"
-# include "GPU_glew.h"
-
-# define OSD_LOG \
- if (false) \
- printf
-
-static bool compare_ccg_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
-{
- const int num_verts = dm->getNumVerts(dm);
- const int num_edges = dm->getNumEdges(dm);
- const int num_polys = dm->getNumPolys(dm);
- const MEdge *medge = dm->getEdgeArray(dm);
- const MLoop *mloop = dm->getLoopArray(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
-
- /* Quick preliminary tests based on the number of verts and facces. */
- {
- if (num_verts != ss->vMap->numEntries || num_edges != ss->eMap->numEntries ||
- num_polys != ss->fMap->numEntries) {
- return false;
- }
- }
-
- /* Rather slow check for faces topology change. */
- {
- CCGFaceIterator ccg_face_iter;
- for (ccgSubSurf_initFaceIterator(ss, &ccg_face_iter);
- !ccgFaceIterator_isStopped(&ccg_face_iter);
- ccgFaceIterator_next(&ccg_face_iter)) {
- /*const*/ CCGFace *ccg_face = ccgFaceIterator_getCurrent(&ccg_face_iter);
- const int poly_index = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- const MPoly *mp = &mpoly[poly_index];
- int corner;
- if (ccg_face->numVerts != mp->totloop) {
- return false;
- }
- for (corner = 0; corner < ccg_face->numVerts; corner++) {
- /*const*/ CCGVert *ccg_vert = FACE_getVerts(ccg_face)[corner];
- const int vert_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert));
- if (vert_index != mloop[mp->loopstart + corner].v) {
- return false;
- }
- }
- }
- }
-
- /* Check for edge topology change. */
- {
- CCGEdgeIterator ccg_edge_iter;
- for (ccgSubSurf_initEdgeIterator(ss, &ccg_edge_iter);
- !ccgEdgeIterator_isStopped(&ccg_edge_iter);
- ccgEdgeIterator_next(&ccg_edge_iter)) {
- /* const */ CCGEdge *ccg_edge = ccgEdgeIterator_getCurrent(&ccg_edge_iter);
- /* const */ CCGVert *ccg_vert1 = ccg_edge->v0;
- /* const */ CCGVert *ccg_vert2 = ccg_edge->v1;
- const int ccg_vert1_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert1));
- const int ccg_vert2_index = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert2));
- const int edge_index = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- const MEdge *me = &medge[edge_index];
- if (me->v1 != ccg_vert1_index || me->v2 != ccg_vert2_index) {
- return false;
- }
- }
- }
-
- /* TODO(sergey): Crease topology changes detection. */
- {
- CCGEdgeIterator ccg_edge_iter;
- for (ccgSubSurf_initEdgeIterator(ss, &ccg_edge_iter);
- !ccgEdgeIterator_isStopped(&ccg_edge_iter);
- ccgEdgeIterator_next(&ccg_edge_iter)) {
- /* const */ CCGEdge *ccg_edge = ccgEdgeIterator_getCurrent(&ccg_edge_iter);
- const int edge_index = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- if (ccg_edge->crease != medge[edge_index].crease) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-static bool compare_osd_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
-{
- OpenSubdiv_Converter converter;
- bool result;
- if (ss->osd_mesh == NULL && ss->osd_topology_refiner == NULL) {
- return true;
- }
- /* TODO(sergey): De-duplicate with topology counter at the bottom of
- * the file.
- */
- ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
- result = openSubdiv_topologyRefinerCompareWithConverter(ss->osd_topology_refiner, &converter);
- ccgSubSurf_converter_free(&converter);
- return result;
-}
-
-static bool opensubdiv_is_topology_changed(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (ss->osd_compute != U.opensubdiv_compute_type) {
- return true;
- }
- if (ss->osd_topology_refiner != NULL) {
- const int levels = ss->osd_topology_refiner->getSubdivisionLevel(ss->osd_topology_refiner);
- BLI_assert(ss->osd_mesh_invalid == true);
- if (levels != ss->subdivLevels) {
- return true;
- }
- }
- if (ss->skip_grids == false) {
- return compare_ccg_derivedmesh_topology(ss, dm) == false;
- }
- else {
- return compare_osd_derivedmesh_topology(ss, dm) == false;
- }
- return false;
-}
-
-void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (opensubdiv_is_topology_changed(ss, dm)) {
- /* ** Make sure both GPU and CPU backends are properly reset. ** */
-
- ss->osd_coarse_coords_invalid = true;
-
- /* Reset GPU part. */
- ss->osd_mesh_invalid = true;
- if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
- ss->osd_topology_refiner = NULL;
- }
-
- /* Reset CPU side. */
- if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluator(ss->osd_evaluator);
- ss->osd_evaluator = NULL;
- }
- }
-}
-
-static void ccgSubSurf__updateGLMeshCoords(CCGSubSurf *ss)
-{
- BLI_assert(ss->meshIFC.numLayers == 3);
- ss->osd_mesh->setCoarsePositions(
- ss->osd_mesh, (float *)ss->osd_coarse_coords, 0, ss->osd_num_coarse_coords);
-}
-
-bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss, bool use_osd_glsl, int active_uv_index)
-{
- int compute_type;
-
- switch (U.opensubdiv_compute_type) {
-# define CHECK_COMPUTE_TYPE(type) \
- case USER_OPENSUBDIV_COMPUTE_##type: \
- compute_type = OPENSUBDIV_EVALUATOR_##type; \
- break;
- CHECK_COMPUTE_TYPE(CPU)
- CHECK_COMPUTE_TYPE(OPENMP)
- CHECK_COMPUTE_TYPE(OPENCL)
- CHECK_COMPUTE_TYPE(CUDA)
- CHECK_COMPUTE_TYPE(GLSL_TRANSFORM_FEEDBACK)
- CHECK_COMPUTE_TYPE(GLSL_COMPUTE)
- default:
- compute_type = OPENSUBDIV_EVALUATOR_CPU;
- break;
-# undef CHECK_COMPUTE_TYPE
- }
-
- if (ss->osd_vao == 0) {
- glGenVertexArrays(1, &ss->osd_vao);
- }
-
- if (ss->osd_mesh_invalid) {
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- ss->osd_mesh = NULL;
- }
- ss->osd_mesh_invalid = false;
- }
-
- if (ss->osd_mesh == NULL) {
- if (ss->osd_topology_refiner == NULL) {
- /* Happens with empty meshes. */
- /* TODO(sergey): Add assert that mesh is indeed empty. */
- return false;
- }
-
- ss->osd_mesh = openSubdiv_createOsdGLMeshFromTopologyRefiner(ss->osd_topology_refiner,
- compute_type);
-
- if (UNLIKELY(ss->osd_mesh == NULL)) {
- /* Most likely compute device is not available. */
- return false;
- }
-
- ccgSubSurf__updateGLMeshCoords(ss);
- ss->osd_mesh->refine(ss->osd_mesh);
- ss->osd_mesh->synchronize(ss->osd_mesh);
- ss->osd_coarse_coords_invalid = false;
-
- glBindVertexArray(ss->osd_vao);
- ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
-
- glEnableVertexAttribArray(0);
- glEnableVertexAttribArray(1);
- glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, 0);
- glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 6, (float *)12);
-
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindVertexArray(0);
- }
- else if (ss->osd_coarse_coords_invalid) {
- ccgSubSurf__updateGLMeshCoords(ss);
- ss->osd_mesh->refine(ss->osd_mesh);
- ss->osd_mesh->synchronize(ss->osd_mesh);
- ss->osd_coarse_coords_invalid = false;
- }
-
- ss->osd_mesh->prepareDraw(ss->osd_mesh, use_osd_glsl, active_uv_index);
-
- return true;
-}
-
-void ccgSubSurf_drawGLMesh(CCGSubSurf *ss,
- bool fill_quads,
- int start_partition,
- int num_partitions)
-{
- if (LIKELY(ss->osd_mesh != NULL)) {
- glBindVertexArray(ss->osd_vao);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ss->osd_mesh->getPatchIndexBuffer(ss->osd_mesh));
-
- ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
- glBindVertexArray(ss->osd_vao);
- ss->osd_mesh->drawPatches(ss->osd_mesh, fill_quads, start_partition, num_partitions);
- glBindVertexArray(0);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
- }
-}
-
-int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss)
-{
- if (ss->osd_topology_refiner != NULL) {
- return ss->osd_topology_refiner->getNumFaces(ss->osd_topology_refiner);
- }
- return 0;
-}
-
-/* Get number of vertices in base faces in a particular GL mesh. */
-int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face)
-{
- if (ss->osd_topology_refiner != NULL) {
- return ss->osd_topology_refiner->getNumFaceVertices(ss->osd_topology_refiner, face);
- }
- return 0;
-}
-
-void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids)
-{
- ss->skip_grids = skip_grids;
-}
-
-bool ccgSubSurf_needGrids(CCGSubSurf *ss)
-{
- return ss->skip_grids == false;
-}
-
-BLI_INLINE void ccgSubSurf__mapGridToFace(
- int S, float grid_u, float grid_v, float *face_u, float *face_v)
-{
- float u, v;
-
- /* - Each grid covers half of the face along the edges.
- * - Grid's (0, 0) starts from the middle of the face.
- */
- u = 0.5f - 0.5f * grid_u;
- v = 0.5f - 0.5f * grid_v;
-
- if (S == 0) {
- *face_u = v;
- *face_v = u;
- }
- else if (S == 1) {
- *face_u = 1.0f - u;
- *face_v = v;
- }
- else if (S == 2) {
- *face_u = 1.0f - v;
- *face_v = 1.0f - u;
- }
- else {
- *face_u = u;
- *face_v = 1.0f - v;
- }
-}
-
-BLI_INLINE void ccgSubSurf__mapEdgeToFace(
- int S, int edge_segment, bool inverse_edge, int edgeSize, float *face_u, float *face_v)
-{
- int t = inverse_edge ? edgeSize - edge_segment - 1 : edge_segment;
- if (S == 0) {
- *face_u = (float)t / (edgeSize - 1);
- *face_v = 0.0f;
- }
- else if (S == 1) {
- *face_u = 1.0f;
- *face_v = (float)t / (edgeSize - 1);
- }
- else if (S == 2) {
- *face_u = 1.0f - (float)t / (edgeSize - 1);
- *face_v = 1.0f;
- }
- else {
- *face_u = 0.0f;
- *face_v = 1.0f - (float)t / (edgeSize - 1);
- }
-}
-
-void ccgSubSurf_evaluatorSetFVarUV(CCGSubSurf *ss, DerivedMesh *dm, int layer_index)
-{
- MPoly *mpoly = dm->getPolyArray(dm);
- MLoopUV *mloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer_index);
- int num_polys = dm->getNumPolys(dm);
- int index, poly;
- BLI_assert(ss->osd_evaluator != NULL);
- for (poly = 0, index = 0; poly < num_polys; poly++) {
- int loop;
- MPoly *mp = &mpoly[poly];
- for (loop = 0; loop < mp->totloop; loop++, index++) {
- MLoopUV *mluv = &mloopuv[loop + mp->loopstart];
- (void)mluv;
- /* TODO(sergey): Send mluv->uv to the evaluator's face varying
- * buffer.
- */
- }
- }
- (void)ss;
-}
-
-void ccgSubSurf_evaluatorFVarUV(
- CCGSubSurf *ss, int face_index, int S, float grid_u, float grid_v, float uv[2])
-{
- float face_u, face_v;
- ccgSubSurf__mapGridToFace(S, grid_u, grid_v, &face_u, &face_v);
- (void)ss;
- (void)face_index;
- /* TODO(sergey): Evaluate face varying coordinate. */
- zero_v2(uv);
-}
-
-static bool opensubdiv_createEvaluator(CCGSubSurf *ss)
-{
- OpenSubdiv_Converter converter;
- OpenSubdiv_TopologyRefiner *topology_refiner;
- if (ss->fMap->numEntries == 0) {
- /* OpenSubdiv doesn't support meshes without faces. */
- return false;
- }
- ccgSubSurf_converter_setup_from_ccg(ss, &converter);
- OpenSubdiv_TopologyRefinerSettings settings;
- settings.level = ss->subdivLevels;
- settings.is_adaptive = false;
- topology_refiner = openSubdiv_createTopologyRefinerFromConverter(&converter, &settings);
- ccgSubSurf_converter_free(&converter);
- ss->osd_evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(topology_refiner);
- if (ss->osd_evaluator == NULL) {
- BLI_assert(!"OpenSubdiv initialization failed, should not happen.");
- return false;
- }
- return true;
-}
-
-static bool opensubdiv_ensureEvaluator(CCGSubSurf *ss)
-{
- if (ss->osd_evaluator == NULL) {
- OSD_LOG("Allocating new evaluator, %d verts\n", ss->vMap->numEntries);
- opensubdiv_createEvaluator(ss);
- }
- return ss->osd_evaluator != NULL;
-}
-
-static void opensubdiv_updateEvaluatorCoarsePositions(CCGSubSurf *ss)
-{
- float(*positions)[3];
- int vertDataSize = ss->meshIFC.vertDataSize;
- int num_basis_verts = ss->vMap->numEntries;
- int i;
-
- /* TODO(sergey): Avoid allocation on every update. We could either update
- * coordinates in chunks of 1K vertices (which will only use stack memory)
- * or do some callback magic for OSD evaluator can invoke it and fill in
- * buffer directly.
- */
- if (ss->meshIFC.numLayers == 3) {
- /* If all the components are to be initialized, no need to memset the
- * new memory block.
- */
- positions = MEM_mallocN(3 * sizeof(float) * num_basis_verts, "OpenSubdiv coarse points");
- }
- else {
- /* Calloc in order to have z component initialized to 0 for Uvs */
- positions = MEM_callocN(3 * sizeof(float) * num_basis_verts, "OpenSubdiv coarse points");
- }
-# pragma omp parallel for
- for (i = 0; i < ss->vMap->curSize; i++) {
- CCGVert *v = (CCGVert *)ss->vMap->buckets[i];
- for (; v; v = v->next) {
- float *co = VERT_getCo(v, 0);
- BLI_assert(v->osd_index < ss->vMap->numEntries);
- VertDataCopy(positions[v->osd_index], co, ss);
- OSD_LOG("Point %d has value %f %f %f\n",
- v->osd_index,
- positions[v->osd_index][0],
- positions[v->osd_index][1],
- positions[v->osd_index][2]);
- }
- }
-
- ss->osd_evaluator->setCoarsePositions(ss->osd_evaluator, (float *)positions, 0, num_basis_verts);
- ss->osd_evaluator->refine(ss->osd_evaluator);
-
- MEM_freeN(positions);
-}
-
-static void opensubdiv_evaluateQuadFaceGrids(CCGSubSurf *ss,
- CCGFace *face,
- const int osd_face_index)
-{
- int normalDataOffset = ss->normalDataOffset;
- int subdivLevels = ss->subdivLevels;
- int gridSize = ccg_gridsize(subdivLevels);
- int edgeSize = ccg_edgesize(subdivLevels);
- int vertDataSize = ss->meshIFC.vertDataSize;
- int S;
- bool do_normals = ss->meshIFC.numLayers == 3;
-
-# pragma omp parallel for
- for (S = 0; S < face->numVerts; S++) {
- int x, y, k;
- CCGEdge *edge = NULL;
- bool inverse_edge = false;
-
- for (x = 0; x < gridSize; x++) {
- for (y = 0; y < gridSize; y++) {
- float *co = FACE_getIFCo(face, subdivLevels, S, x, y);
- float *no = FACE_getIFNo(face, subdivLevels, S, x, y);
- float grid_u = (float)x / (gridSize - 1), grid_v = (float)y / (gridSize - 1);
- float face_u, face_v;
- float P[3], dPdu[3], dPdv[3];
-
- ccgSubSurf__mapGridToFace(S, grid_u, grid_v, &face_u, &face_v);
-
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(ss->osd_evaluator,
- osd_face_index,
- face_u,
- face_v,
- P,
- do_normals ? dPdu : NULL,
- do_normals ? dPdv : NULL);
-
- OSD_LOG("face=%d, corner=%d, grid_u=%f, grid_v=%f, face_u=%f, face_v=%f, P=(%f, %f, %f)\n",
- osd_face_index,
- S,
- grid_u,
- grid_v,
- face_u,
- face_v,
- P[0],
- P[1],
- P[2]);
-
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
-
- if (x == gridSize - 1 && y == gridSize - 1) {
- float *vert_co = VERT_getCo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_co, co, ss);
- if (do_normals) {
- float *vert_no = VERT_getNo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_no, no, ss);
- }
- }
- if (S == 0 && x == 0 && y == 0) {
- float *center_co = (float *)FACE_getCenterData(face);
- VertDataCopy(center_co, co, ss);
- if (do_normals) {
- float *center_no = (float *)((byte *)FACE_getCenterData(face) + normalDataOffset);
- VertDataCopy(center_no, no, ss);
- }
- }
- }
- }
-
- for (x = 0; x < gridSize; x++) {
- VertDataCopy(
- FACE_getIECo(face, subdivLevels, S, x), FACE_getIFCo(face, subdivLevels, S, x, 0), ss);
- if (do_normals) {
- VertDataCopy(
- FACE_getIENo(face, subdivLevels, S, x), FACE_getIFNo(face, subdivLevels, S, x, 0), ss);
- }
- }
-
- for (k = 0; k < face->numVerts; k++) {
- CCGEdge *current_edge = FACE_getEdges(face)[k];
- CCGVert **face_verts = FACE_getVerts(face);
- if (current_edge->v0 == face_verts[S] &&
- current_edge->v1 == face_verts[(S + 1) % face->numVerts]) {
- edge = current_edge;
- inverse_edge = false;
- break;
- }
- if (current_edge->v1 == face_verts[S] &&
- current_edge->v0 == face_verts[(S + 1) % face->numVerts]) {
- edge = current_edge;
- inverse_edge = true;
- break;
- }
- }
-
- BLI_assert(edge != NULL);
-
- for (x = 0; x < edgeSize; x++) {
- float u = 0, v = 0;
- float *co = EDGE_getCo(edge, subdivLevels, x);
- float *no = EDGE_getNo(edge, subdivLevels, x);
- float P[3], dPdu[3], dPdv[3];
- ccgSubSurf__mapEdgeToFace(S, x, inverse_edge, edgeSize, &u, &v);
-
- /* TODO(sergey): Ideally we will re-use grid here, but for now
- * let's just re-evaluate for simplicity.
- */
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(ss->osd_evaluator, osd_face_index, u, v, P, dPdu, dPdv);
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
- }
- }
-}
-
-static void opensubdiv_evaluateNGonFaceGrids(CCGSubSurf *ss,
- CCGFace *face,
- const int osd_face_index)
-{
- CCGVert **all_verts = FACE_getVerts(face);
- int normalDataOffset = ss->normalDataOffset;
- int subdivLevels = ss->subdivLevels;
- int gridSize = ccg_gridsize(subdivLevels);
- int edgeSize = ccg_edgesize(subdivLevels);
- int vertDataSize = ss->meshIFC.vertDataSize;
- int S;
- bool do_normals = ss->meshIFC.numLayers == 3;
-
- /* Note about handling non-quad faces.
- *
- * In order to deal with non-quad faces we need to split them
- * into a quads in the following way:
- *
- * |
- * (vert_next)
- * |
- * |
- * |
- * (face_center) ------------------- (v2)
- * | (o)--------------------> |
- * | | v |
- * | | |
- * | | |
- * | | |
- * | | y ^ |
- * | | | |
- * | v u x | |
- * | <---(o) |
- * ---- (vert_prev) ---- (v1) -------------------- (vert)
- *
- * This is how grids are expected to be stored and it's how
- * OpenSubdiv deals with non-quad faces using ptex face indices.
- * We only need to convert ptex (x, y) to grid (u, v) by some
- * simple flips and evaluate the ptex face.
- */
-
- /* Evaluate face grids. */
-# pragma omp parallel for
- for (S = 0; S < face->numVerts; S++) {
- int x, y;
- for (x = 0; x < gridSize; x++) {
- for (y = 0; y < gridSize; y++) {
- float *co = FACE_getIFCo(face, subdivLevels, S, x, y);
- float *no = FACE_getIFNo(face, subdivLevels, S, x, y);
- float u = 1.0f - (float)y / (gridSize - 1), v = 1.0f - (float)x / (gridSize - 1);
- float P[3], dPdu[3], dPdv[3];
-
- /* TODO(sergey): Need proper port. */
- ss->osd_evaluator->evaluateLimit(
- ss->osd_evaluator, osd_face_index + S, u, v, P, dPdu, dPdv);
-
- OSD_LOG("face=%d, corner=%d, u=%f, v=%f, P=(%f, %f, %f)\n",
- osd_face_index + S,
- S,
- u,
- v,
- P[0],
- P[1],
- P[2]);
-
- VertDataCopy(co, P, ss);
- if (do_normals) {
- cross_v3_v3v3(no, dPdu, dPdv);
- normalize_v3(no);
- }
-
- /* TODO(sergey): De-dpuplicate with the quad case. */
- if (x == gridSize - 1 && y == gridSize - 1) {
- float *vert_co = VERT_getCo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_co, co, ss);
- if (do_normals) {
- float *vert_no = VERT_getNo(FACE_getVerts(face)[S], subdivLevels);
- VertDataCopy(vert_no, no, ss);
- }
- }
- if (S == 0 && x == 0 && y == 0) {
- float *center_co = (float *)FACE_getCenterData(face);
- VertDataCopy(center_co, co, ss);
- if (do_normals) {
- float *center_no = (float *)((byte *)FACE_getCenterData(face) + normalDataOffset);
- VertDataCopy(center_no, no, ss);
- }
- }
- }
- }
- for (x = 0; x < gridSize; x++) {
- VertDataCopy(
- FACE_getIECo(face, subdivLevels, S, x), FACE_getIFCo(face, subdivLevels, S, x, 0), ss);
- if (do_normals) {
- VertDataCopy(
- FACE_getIENo(face, subdivLevels, S, x), FACE_getIFNo(face, subdivLevels, S, x, 0), ss);
- }
- }
- }
-
- /* Evaluate edges. */
- for (S = 0; S < face->numVerts; S++) {
- CCGEdge *edge = FACE_getEdges(face)[S];
- int x, S0 = 0, S1 = 0;
- bool flip;
-
- for (x = 0; x < face->numVerts; x++) {
- if (all_verts[x] == edge->v0) {
- S0 = x;
- }
- else if (all_verts[x] == edge->v1) {
- S1 = x;
- }
- }
- if (S == face->numVerts - 1) {
- flip = S0 > S1;
- }
- else {
- flip = S0 < S1;
- }
-
- for (x = 0; x <= edgeSize / 2; x++) {
- float *edge_co = EDGE_getCo(edge, subdivLevels, x);
- float *edge_no = EDGE_getNo(edge, subdivLevels, x);
- float *face_edge_co;
- float *face_edge_no;
- if (flip) {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S0, gridSize - 1, gridSize - 1 - x);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S0, gridSize - 1, gridSize - 1 - x);
- }
- else {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S0, gridSize - 1 - x, gridSize - 1);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S0, gridSize - 1 - x, gridSize - 1);
- }
- VertDataCopy(edge_co, face_edge_co, ss);
- if (do_normals) {
- VertDataCopy(edge_no, face_edge_no, ss);
- }
- }
- for (x = edgeSize / 2 + 1; x < edgeSize; x++) {
- float *edge_co = EDGE_getCo(edge, subdivLevels, x);
- float *edge_no = EDGE_getNo(edge, subdivLevels, x);
- float *face_edge_co;
- float *face_edge_no;
- if (flip) {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S1, x - edgeSize / 2, gridSize - 1);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S1, x - edgeSize / 2, gridSize - 1);
- }
- else {
- face_edge_co = FACE_getIFCo(face, subdivLevels, S1, gridSize - 1, x - edgeSize / 2);
- face_edge_no = FACE_getIFNo(face, subdivLevels, S1, gridSize - 1, x - edgeSize / 2);
- }
- VertDataCopy(edge_co, face_edge_co, ss);
- if (do_normals) {
- VertDataCopy(edge_no, face_edge_no, ss);
- }
- }
- }
-}
-
-static void opensubdiv_evaluateGrids(CCGSubSurf *ss)
-{
- int i;
- for (i = 0; i < ss->fMap->curSize; i++) {
- CCGFace *face = (CCGFace *)ss->fMap->buckets[i];
- for (; face; face = face->next) {
- if (face->numVerts == 4) {
- /* For quads we do special magic with converting face coords
- * into corner coords and interpolating grids from it.
- */
- opensubdiv_evaluateQuadFaceGrids(ss, face, face->osd_index);
- }
- else {
- /* NGons and tris are split into separate osd faces which
- * evaluates onto grids directly.
- */
- opensubdiv_evaluateNGonFaceGrids(ss, face, face->osd_index);
- }
- }
- }
-}
-
-CCGError ccgSubSurf_initOpenSubdivSync(CCGSubSurf *ss)
-{
- if (ss->syncState != eSyncState_None) {
- return eCCGError_InvalidSyncState;
- }
- ss->syncState = eSyncState_OpenSubdiv;
- return eCCGError_None;
-}
-
-void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, DerivedMesh *dm)
-{
- if (ss->osd_mesh == NULL || ss->osd_mesh_invalid) {
- if (dm->getNumPolys(dm) != 0) {
- OpenSubdiv_Converter converter;
- ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
- /* TODO(sergey): Remove possibly previously allocated refiner. */
- OpenSubdiv_TopologyRefinerSettings settings;
- settings.level = ss->subdivLevels;
- settings.is_adaptive = false;
- ss->osd_topology_refiner = openSubdiv_createTopologyRefinerFromConverter(&converter,
- &settings);
- ccgSubSurf_converter_free(&converter);
- }
- }
-
- /* Update number of grids, needed for things like final faces
- * counter, used by display drawing.
- */
- {
- const int num_polys = dm->getNumPolys(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
- int poly;
- ss->numGrids = 0;
- for (poly = 0; poly < num_polys; poly++) {
- ss->numGrids += mpoly[poly].totloop;
- }
- }
-
- {
- const int num_verts = dm->getNumVerts(dm);
- const MVert *mvert = dm->getVertArray(dm);
- int vert;
- if (ss->osd_coarse_coords != NULL && num_verts != ss->osd_num_coarse_coords) {
- MEM_freeN(ss->osd_coarse_coords);
- ss->osd_coarse_coords = NULL;
- }
- if (ss->osd_coarse_coords == NULL) {
- ss->osd_coarse_coords = MEM_mallocN(sizeof(float) * 6 * num_verts, "osd coarse positions");
- }
- for (vert = 0; vert < num_verts; vert++) {
- copy_v3_v3(ss->osd_coarse_coords[vert * 2 + 0], mvert[vert].co);
- normal_short_to_float_v3(ss->osd_coarse_coords[vert * 2 + 1], mvert[vert].no);
- }
- ss->osd_num_coarse_coords = num_verts;
- ss->osd_coarse_coords_invalid = true;
- }
-}
-
-void ccgSubSurf__sync_opensubdiv(CCGSubSurf *ss)
-{
- BLI_assert(ss->meshIFC.numLayers == 2 || ss->meshIFC.numLayers == 3);
-
- /* Common synchronization steps */
- ss->osd_compute = U.opensubdiv_compute_type;
-
- if (ss->skip_grids == false) {
- /* Make sure OSD evaluator is up-to-date. */
- if (opensubdiv_ensureEvaluator(ss)) {
- /* Update coarse points in the OpenSubdiv evaluator. */
- opensubdiv_updateEvaluatorCoarsePositions(ss);
-
- /* Evaluate opensubdiv mesh into the CCG grids. */
- opensubdiv_evaluateGrids(ss);
- }
- }
- else {
- BLI_assert(ss->meshIFC.numLayers == 3);
- }
-
-# ifdef DUMP_RESULT_GRIDS
- ccgSubSurf__dumpCoords(ss);
-# endif
-}
-
-void ccgSubSurf_free_osd_mesh(CCGSubSurf *ss)
-{
- if (ss->osd_mesh != NULL) {
- ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
- ss->osd_mesh = NULL;
- }
- if (ss->osd_vao != 0) {
- glDeleteVertexArrays(1, &ss->osd_vao);
- ss->osd_vao = 0;
- }
-}
-
-void ccgSubSurf_getMinMax(CCGSubSurf *ss, float r_min[3], float r_max[3])
-{
- int i;
- BLI_assert(ss->skip_grids == true);
- if (ss->osd_num_coarse_coords == 0) {
- zero_v3(r_min);
- zero_v3(r_max);
- }
- for (i = 0; i < ss->osd_num_coarse_coords; i++) {
- /* Coarse coordinates has normals interleaved into the array. */
- DO_MINMAX(ss->osd_coarse_coords[2 * i], r_min, r_max);
- }
-}
-
-/* ** Delayed delete routines ** */
-
-typedef struct OsdDeletePendingItem {
- struct OsdDeletePendingItem *next, *prev;
- OpenSubdiv_GLMesh *osd_mesh;
- unsigned int vao;
-} OsdDeletePendingItem;
-
-static SpinLock delete_spin;
-static ListBase delete_pool = {NULL, NULL};
-
-static void delete_pending_push(OpenSubdiv_GLMesh *osd_mesh, unsigned int vao)
-{
- OsdDeletePendingItem *new_entry = MEM_mallocN(sizeof(OsdDeletePendingItem),
- "opensubdiv delete entry");
- new_entry->osd_mesh = osd_mesh;
- new_entry->vao = vao;
- BLI_spin_lock(&delete_spin);
- BLI_addtail(&delete_pool, new_entry);
- BLI_spin_unlock(&delete_spin);
-}
-
-void ccgSubSurf__delete_osdGLMesh(OpenSubdiv_GLMesh *osd_mesh)
-{
- if (BLI_thread_is_main()) {
- openSubdiv_deleteOsdGLMesh(osd_mesh);
- }
- else {
- delete_pending_push(osd_mesh, 0);
- }
-}
-
-void ccgSubSurf__delete_vertex_array(unsigned int vao)
-{
- if (BLI_thread_is_main()) {
- glDeleteVertexArrays(1, &vao);
- }
- else {
- delete_pending_push(NULL, vao);
- }
-}
-
-void ccgSubSurf__delete_pending(void)
-{
- OsdDeletePendingItem *entry;
- BLI_assert(BLI_thread_is_main());
- BLI_spin_lock(&delete_spin);
- for (entry = delete_pool.first; entry != NULL; entry = entry->next) {
- if (entry->osd_mesh != NULL) {
- openSubdiv_deleteOsdGLMesh(entry->osd_mesh);
- }
- if (entry->vao != 0) {
- glDeleteVertexArrays(1, &entry->vao);
- }
- }
- BLI_freelistN(&delete_pool);
- BLI_spin_unlock(&delete_spin);
-}
-
-void ccgSubSurf__sync_subdivUvs(CCGSubSurf *ss, bool subdiv_uvs)
-{
- ss->osd_subdiv_uvs = subdiv_uvs;
-}
-
-/* ** Public API ** */
-
-void BKE_subsurf_osd_init(void)
-{
- openSubdiv_init();
- BLI_spin_init(&delete_spin);
-}
-
-void BKE_subsurf_free_unused_buffers(void)
-{
- ccgSubSurf__delete_pending();
-}
-
-void BKE_subsurf_osd_cleanup(void)
-{
- openSubdiv_cleanup();
- ccgSubSurf__delete_pending();
- BLI_spin_end(&delete_spin);
-}
-
-#endif /* WITH_OPENSUBDIV */
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
deleted file mode 100644
index 16766d52e57..00000000000
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
+++ /dev/null
@@ -1,777 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#ifdef WITH_OPENSUBDIV
-
-# include <stdlib.h>
-
-# include "BLI_sys_types.h" // for intptr_t support
-# include "MEM_guardedalloc.h"
-
-# include "BLI_math.h"
-# include "BLI_utildefines.h" /* for BLI_assert */
-
-# include "CCGSubSurf.h"
-# include "CCGSubSurf_intern.h"
-
-# include "BKE_DerivedMesh.h"
-# include "BKE_mesh_mapping.h"
-
-# include "opensubdiv_capi.h"
-# include "opensubdiv_converter_capi.h"
-
-/* Use mesh element mapping structures during conversion.
- * Uses more memory but is much faster than naive algorithm.
- */
-# define USE_MESH_ELEMENT_MAPPING
-
-/**
- * Converter from DerivedMesh.
- */
-
-typedef struct ConvDMStorage {
- CCGSubSurf *ss;
- DerivedMesh *dm;
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- MeshElemMap *vert_edge_map, *vert_poly_map, *edge_poly_map;
- int *vert_edge_mem, *vert_poly_mem, *edge_poly_mem;
-# endif
-
- MVert *mvert;
- MEdge *medge;
- MLoop *mloop;
- MPoly *mpoly;
-
- MeshIslandStore island_store;
- int num_uvs;
- float *uvs;
- int *face_uvs;
-} ConvDMStorage;
-
-static OpenSubdiv_SchemeType conv_dm_get_type(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- if (storage->ss->meshIFC.simpleSubdiv) {
- return OSD_SCHEME_BILINEAR;
- }
- else {
- return OSD_SCHEME_CATMARK;
- }
-}
-
-static OpenSubdiv_VtxBoundaryInterpolation conv_dm_get_vtx_boundary_interpolation(
- const OpenSubdiv_Converter *UNUSED(converter))
-{
- return OSD_VTX_BOUNDARY_EDGE_ONLY;
-}
-
-static OpenSubdiv_FVarLinearInterpolation conv_dm_get_fvar_linear_interpolation(
- const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- if (storage->ss->osd_subdiv_uvs) {
- return OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
- }
- return OSD_FVAR_LINEAR_INTERPOLATION_ALL;
-}
-
-static bool conv_dm_specifies_full_topology(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return true;
-}
-
-static int conv_dm_get_num_faces(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumPolys(dm);
-}
-
-static int conv_dm_get_num_edges(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumEdges(dm);
-}
-
-static int conv_dm_get_num_verts(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- return dm->getNumVerts(dm);
-}
-
-static int conv_dm_get_num_face_verts(const OpenSubdiv_Converter *converter, int face)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- return mpoly->totloop;
-}
-
-static void conv_dm_get_face_verts(const OpenSubdiv_Converter *converter,
- int face,
- int *face_verts)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- face_verts[loop] = storage->mloop[mpoly->loopstart + loop].v;
- }
-}
-
-static void conv_dm_get_face_edges(const OpenSubdiv_Converter *converter,
- int face,
- int *face_edges)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- face_edges[loop] = storage->mloop[mpoly->loopstart + loop].e;
- }
-}
-
-static void conv_dm_get_edge_verts(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_verts)
-{
- ConvDMStorage *storage = converter->user_data;
- const MEdge *medge = &storage->medge[edge];
- edge_verts[0] = medge->v1;
- edge_verts[1] = medge->v2;
-}
-
-static int conv_dm_get_num_edge_faces(const OpenSubdiv_Converter *converter, int edge)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->e == edge) {
- num++;
- break;
- }
- }
- }
- return num;
-# else
- return storage->edge_poly_map[edge].count;
-# endif
-}
-
-static void conv_dm_get_edge_faces(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_faces)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->e == edge) {
- edge_faces[num++] = poly;
- break;
- }
- }
- }
-# else
- memcpy(edge_faces,
- storage->edge_poly_map[edge].indices,
- sizeof(int) * storage->edge_poly_map[edge].count);
-# endif
-}
-
-static float conv_dm_get_edge_sharpness(const OpenSubdiv_Converter *converter, int edge)
-{
- ConvDMStorage *storage = converter->user_data;
- CCGSubSurf *ss = storage->ss;
- const MEdge *medge = storage->medge;
- return (float)medge[edge].crease / 255.0f * ss->subdivLevels;
-}
-
-static int conv_dm_get_num_vert_edges(const OpenSubdiv_Converter *converter, int vert)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, edge;
- for (edge = 0; edge < dm->getNumEdges(dm); edge++) {
- const MEdge *medge = &user_data->medge[edge];
- if (medge->v1 == vert || medge->v2 == vert) {
- num++;
- }
- }
- return num;
-# else
- return storage->vert_edge_map[vert].count;
-# endif
-}
-
-static void conv_dm_get_vert_edges(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_edges)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, edge;
- for (edge = 0; edge < dm->getNumEdges(dm); edge++) {
- const MEdge *medge = &user_data->medge[edge];
- if (medge->v1 == vert || medge->v2 == vert) {
- vert_edges[num++] = edge;
- }
- }
-# else
- memcpy(vert_edges,
- storage->vert_edge_map[vert].indices,
- sizeof(int) * storage->vert_edge_map[vert].count);
-# endif
-}
-
-static int conv_dm_get_num_vert_faces(const OpenSubdiv_Converter *converter, int vert)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &user_data->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->v == vert) {
- num++;
- break;
- }
- }
- }
- return num;
-# else
- return storage->vert_poly_map[vert].count;
-# endif
-}
-
-static void conv_dm_get_vert_faces(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_faces)
-{
- ConvDMStorage *storage = converter->user_data;
-# ifndef USE_MESH_ELEMENT_MAPPING
- DerivedMesh *dm = storage->dm;
- int num = 0, poly;
- for (poly = 0; poly < dm->getNumPolys(dm); poly++) {
- const MPoly *mpoly = &storage->mpoly[poly];
- int loop;
- for (loop = 0; loop < mpoly->totloop; loop++) {
- const MLoop *mloop = &storage->mloop[mpoly->loopstart + loop];
- if (mloop->v == vert) {
- vert_faces[num++] = poly;
- break;
- }
- }
- }
-# else
- memcpy(vert_faces,
- storage->vert_poly_map[vert].indices,
- sizeof(int) * storage->vert_poly_map[vert].count);
-# endif
-}
-
-static bool conv_dm_is_infinite_sharp_vertex(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return false;
-}
-
-static float conv_dm_get_vertex_sharpness(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return 0.0f;
-}
-
-static int conv_dm_get_num_uv_layers(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
- int num_uv_layers = CustomData_number_of_layers(&dm->loopData, CD_MLOOPUV);
- return num_uv_layers;
-}
-
-static void conv_dm_precalc_uv_layer(const OpenSubdiv_Converter *converter, int layer)
-{
- ConvDMStorage *storage = converter->user_data;
- DerivedMesh *dm = storage->dm;
-
- const MLoopUV *mloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer);
- const int num_loops = dm->getNumLoops(dm);
-
- /* Initialize memory required for the operations. */
- if (storage->uvs == NULL) {
- storage->uvs = MEM_mallocN(sizeof(float) * 2 * num_loops, "osd uvs");
- }
- if (storage->face_uvs == NULL) {
- storage->face_uvs = MEM_mallocN(sizeof(int) * num_loops, "osd face uvs");
- }
-
- /* Calculate islands connectivity of the UVs. */
- BKE_mesh_calc_islands_loop_poly_uvmap(storage->mvert,
- dm->getNumVerts(dm),
- storage->medge,
- dm->getNumEdges(dm),
- storage->mpoly,
- dm->getNumPolys(dm),
- storage->mloop,
- dm->getNumLoops(dm),
- mloopuv,
- &storage->island_store);
-
- /* Here we "weld" duplicated vertices from island to the same UV value.
- * The idea here is that we need to pass individual islands to OpenSubdiv.
- */
- storage->num_uvs = 0;
- for (int island = 0; island < storage->island_store.islands_num; island++) {
- MeshElemMap *island_poly_map = storage->island_store.islands[island];
- for (int poly = 0; poly < island_poly_map->count; poly++) {
- int poly_index = island_poly_map->indices[poly];
- /* Within the same UV island we should share UV points across
- * loops. Otherwise each poly will be subdivided individually
- * which we don't really want.
- */
- const MPoly *mpoly = &storage->mpoly[poly_index];
- for (int loop = 0; loop < mpoly->totloop; loop++) {
- const MLoopUV *luv = &mloopuv[mpoly->loopstart + loop];
- bool found = false;
- /* TODO(sergey): Quite bad loop, which gives us O(N^2)
- * complexity here. But how can we do it smarter, hopefully
- * without requiring lots of additional memory.
- */
- for (int i = 0; i < storage->num_uvs; i++) {
- if (equals_v2v2(luv->uv, &storage->uvs[2 * i])) {
- storage->face_uvs[mpoly->loopstart + loop] = i;
- found = true;
- break;
- }
- }
- if (!found) {
- copy_v2_v2(&storage->uvs[2 * storage->num_uvs], luv->uv);
- storage->face_uvs[mpoly->loopstart + loop] = storage->num_uvs;
- ++storage->num_uvs;
- }
- }
- }
- }
-}
-
-static void conv_dm_finish_uv_layer(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- BKE_mesh_loop_islands_free(&storage->island_store);
-}
-
-static int conv_dm_get_num_uvs(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *storage = converter->user_data;
- return storage->num_uvs;
-}
-
-static int conv_dm_get_face_corner_uv_index(const OpenSubdiv_Converter *converter,
- int face,
- int corner)
-{
- ConvDMStorage *storage = converter->user_data;
- const MPoly *mpoly = &storage->mpoly[face];
- return storage->face_uvs[mpoly->loopstart + corner];
-}
-
-static void conv_dm_free_user_data(const OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *user_data = converter->user_data;
- if (user_data->uvs != NULL) {
- MEM_freeN(user_data->uvs);
- }
- if (user_data->face_uvs != NULL) {
- MEM_freeN(user_data->face_uvs);
- }
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- MEM_freeN(user_data->vert_edge_map);
- MEM_freeN(user_data->vert_edge_mem);
- MEM_freeN(user_data->vert_poly_map);
- MEM_freeN(user_data->vert_poly_mem);
- MEM_freeN(user_data->edge_poly_map);
- MEM_freeN(user_data->edge_poly_mem);
-# endif
- MEM_freeN(user_data);
-}
-
-void ccgSubSurf_converter_setup_from_derivedmesh(CCGSubSurf *ss,
- DerivedMesh *dm,
- OpenSubdiv_Converter *converter)
-{
- ConvDMStorage *user_data;
-
- converter->getSchemeType = conv_dm_get_type;
-
- converter->getVtxBoundaryInterpolation = conv_dm_get_vtx_boundary_interpolation;
- converter->getFVarLinearInterpolation = conv_dm_get_fvar_linear_interpolation;
- converter->specifiesFullTopology = conv_dm_specifies_full_topology;
-
- converter->getNumFaces = conv_dm_get_num_faces;
- converter->getNumEdges = conv_dm_get_num_edges;
- converter->getNumVertices = conv_dm_get_num_verts;
-
- converter->getNumFaceVertices = conv_dm_get_num_face_verts;
- converter->getFaceVertices = conv_dm_get_face_verts;
- converter->getFaceEdges = conv_dm_get_face_edges;
-
- converter->getEdgeVertices = conv_dm_get_edge_verts;
- converter->getNumEdgeFaces = conv_dm_get_num_edge_faces;
- converter->getEdgeFaces = conv_dm_get_edge_faces;
- converter->getEdgeSharpness = conv_dm_get_edge_sharpness;
-
- converter->getNumVertexEdges = conv_dm_get_num_vert_edges;
- converter->getVertexEdges = conv_dm_get_vert_edges;
- converter->getNumVertexFaces = conv_dm_get_num_vert_faces;
- converter->getVertexFaces = conv_dm_get_vert_faces;
- converter->isInfiniteSharpVertex = conv_dm_is_infinite_sharp_vertex;
- converter->getVertexSharpness = conv_dm_get_vertex_sharpness;
-
- converter->getNumUVLayers = conv_dm_get_num_uv_layers;
- converter->precalcUVLayer = conv_dm_precalc_uv_layer;
- converter->finishUVLayer = conv_dm_finish_uv_layer;
- converter->getNumUVCoordinates = conv_dm_get_num_uvs;
- converter->getFaceCornerUVIndex = conv_dm_get_face_corner_uv_index;
-
- user_data = MEM_mallocN(sizeof(ConvDMStorage), __func__);
- user_data->ss = ss;
- user_data->dm = dm;
-
- user_data->mvert = dm->getVertArray(dm);
- user_data->medge = dm->getEdgeArray(dm);
- user_data->mloop = dm->getLoopArray(dm);
- user_data->mpoly = dm->getPolyArray(dm);
-
- memset(&user_data->island_store, 0, sizeof(user_data->island_store));
-
- user_data->uvs = NULL;
- user_data->face_uvs = NULL;
-
- converter->freeUserData = conv_dm_free_user_data;
- converter->user_data = user_data;
-
-# ifdef USE_MESH_ELEMENT_MAPPING
- {
- const MEdge *medge = dm->getEdgeArray(dm);
- const MLoop *mloop = dm->getLoopArray(dm);
- const MPoly *mpoly = dm->getPolyArray(dm);
- const int num_vert = dm->getNumVerts(dm), num_edge = dm->getNumEdges(dm),
- num_loop = dm->getNumLoops(dm), num_poly = dm->getNumPolys(dm);
- BKE_mesh_vert_edge_map_create(
- &user_data->vert_edge_map, &user_data->vert_edge_mem, medge, num_vert, num_edge);
-
- BKE_mesh_vert_poly_map_create(&user_data->vert_poly_map,
- &user_data->vert_poly_mem,
- mpoly,
- mloop,
- num_vert,
- num_poly,
- num_loop);
-
- BKE_mesh_edge_poly_map_create(&user_data->edge_poly_map,
- &user_data->edge_poly_mem,
- medge,
- num_edge,
- mpoly,
- num_poly,
- mloop,
- num_loop);
- }
-# endif /* USE_MESH_ELEMENT_MAPPING */
-}
-
-/**
- * Converter from CCGSubSurf
- */
-
-static OpenSubdiv_SchemeType conv_ccg_get_bilinear_type(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- if (ss->meshIFC.simpleSubdiv) {
- return OSD_SCHEME_BILINEAR;
- }
- else {
- return OSD_SCHEME_CATMARK;
- }
-}
-
-static OpenSubdiv_VtxBoundaryInterpolation conv_ccg_get_vtx_boundary_interpolation(
- const OpenSubdiv_Converter *UNUSED(converter))
-{
- return OSD_VTX_BOUNDARY_EDGE_ONLY;
-}
-
-static OpenSubdiv_FVarLinearInterpolation conv_ccg_get_fvar_linear_interpolation(
- const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- if (ss->osd_subdiv_uvs) {
- return OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
- }
- return OSD_FVAR_LINEAR_INTERPOLATION_ALL;
-}
-
-static bool conv_ccg_specifies_full_topology(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return true;
-}
-
-static int conv_ccg_get_num_faces(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->fMap->numEntries;
-}
-
-static int conv_ccg_get_num_edges(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->eMap->numEntries;
-}
-
-static int conv_ccg_get_num_verts(const OpenSubdiv_Converter *converter)
-{
- CCGSubSurf *ss = converter->user_data;
- return ss->vMap->numEntries;
-}
-
-static int conv_ccg_get_num_face_verts(const OpenSubdiv_Converter *converter, int face)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- return ccgSubSurf_getFaceNumVerts(ccg_face);
-}
-
-static void conv_ccg_get_face_verts(const OpenSubdiv_Converter *converter,
- int face,
- int *face_verts)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- int num_face_verts = ccgSubSurf_getFaceNumVerts(ccg_face);
- int loop;
- for (loop = 0; loop < num_face_verts; loop++) {
- CCGVert *ccg_vert = ccgSubSurf_getFaceVert(ccg_face, loop);
- face_verts[loop] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert));
- }
-}
-
-static void conv_ccg_get_face_edges(const OpenSubdiv_Converter *converter,
- int face,
- int *face_edges)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGFace *ccg_face = ccgSubSurf_getFace(ss, POINTER_FROM_INT(face));
- int num_face_verts = ccgSubSurf_getFaceNumVerts(ccg_face);
- int loop;
- for (loop = 0; loop < num_face_verts; loop++) {
- CCGEdge *ccg_edge = ccgSubSurf_getFaceEdge(ccg_face, loop);
- face_edges[loop] = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- }
-}
-
-static void conv_ccg_get_edge_verts(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_verts)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- CCGVert *ccg_vert0 = ccgSubSurf_getEdgeVert0(ccg_edge);
- CCGVert *ccg_vert1 = ccgSubSurf_getEdgeVert1(ccg_edge);
- edge_verts[0] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert0));
- edge_verts[1] = POINTER_AS_INT(ccgSubSurf_getVertVertHandle(ccg_vert1));
-}
-
-static int conv_ccg_get_num_edge_faces(const OpenSubdiv_Converter *converter, int edge)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- return ccgSubSurf_getEdgeNumFaces(ccg_edge);
-}
-
-static void conv_ccg_get_edge_faces(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_faces)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- int num_edge_faces = ccgSubSurf_getEdgeNumFaces(ccg_edge);
- int face;
- for (face = 0; face < num_edge_faces; face++) {
- CCGFace *ccg_face = ccgSubSurf_getEdgeFace(ccg_edge, face);
- edge_faces[face] = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- }
-}
-
-static float conv_ccg_get_edge_sharpness(const OpenSubdiv_Converter *converter, int edge)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGEdge *ccg_edge = ccgSubSurf_getEdge(ss, POINTER_FROM_INT(edge));
- /* TODO(sergey): Multiply by subdivision level once CPU evaluator
- * is switched to uniform subdivision type.
- */
- return ccg_edge->crease;
-}
-
-static int conv_ccg_get_num_vert_edges(const OpenSubdiv_Converter *converter, int vert)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- return ccgSubSurf_getVertNumEdges(ccg_vert);
-}
-
-static void conv_ccg_get_vert_edges(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_edges)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- int num_vert_edges = ccgSubSurf_getVertNumEdges(ccg_vert);
- int edge;
- for (edge = 0; edge < num_vert_edges; edge++) {
- CCGEdge *ccg_edge = ccgSubSurf_getVertEdge(ccg_vert, edge);
- vert_edges[edge] = POINTER_AS_INT(ccgSubSurf_getEdgeEdgeHandle(ccg_edge));
- }
-}
-
-static int conv_ccg_get_num_vert_faces(const OpenSubdiv_Converter *converter, int vert)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- return ccgSubSurf_getVertNumFaces(ccg_vert);
-}
-
-static void conv_ccg_get_vert_faces(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_faces)
-{
- CCGSubSurf *ss = converter->user_data;
- CCGVert *ccg_vert = ccgSubSurf_getVert(ss, POINTER_FROM_INT(vert));
- int num_vert_faces = ccgSubSurf_getVertNumFaces(ccg_vert);
- int face;
- for (face = 0; face < num_vert_faces; face++) {
- CCGFace *ccg_face = ccgSubSurf_getVertFace(ccg_vert, face);
- vert_faces[face] = POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(ccg_face));
- }
-}
-
-static bool conv_ccg_is_infinite_sharp_vertex(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return false;
-}
-
-static float conv_ccg_get_vertex_sharpness(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(manifold_vertex_index))
-{
- return 0.0f;
-}
-
-static int conv_ccg_get_num_uv_layers(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return 0;
-}
-
-static void conv_ccg_precalc_uv_layer(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(layer))
-{
-}
-
-static void conv_ccg_finish_uv_layer(const OpenSubdiv_Converter *UNUSED(converter))
-{
-}
-
-static int conv_ccg_get_num_uvs(const OpenSubdiv_Converter *UNUSED(converter))
-{
- return 0;
-}
-
-static int conv_ccg_get_face_corner_uv_index(const OpenSubdiv_Converter *UNUSED(converter),
- int UNUSED(face),
- int UNUSED(corner_))
-{
- return 0;
-}
-
-void ccgSubSurf_converter_setup_from_ccg(CCGSubSurf *ss, OpenSubdiv_Converter *converter)
-{
- converter->getSchemeType = conv_ccg_get_bilinear_type;
-
- converter->getVtxBoundaryInterpolation = conv_ccg_get_vtx_boundary_interpolation;
- converter->getFVarLinearInterpolation = conv_ccg_get_fvar_linear_interpolation;
- converter->specifiesFullTopology = conv_ccg_specifies_full_topology;
-
- converter->getNumFaces = conv_ccg_get_num_faces;
- converter->getNumEdges = conv_ccg_get_num_edges;
- converter->getNumVertices = conv_ccg_get_num_verts;
-
- converter->getNumFaceVertices = conv_ccg_get_num_face_verts;
- converter->getFaceVertices = conv_ccg_get_face_verts;
- converter->getFaceEdges = conv_ccg_get_face_edges;
-
- converter->getEdgeVertices = conv_ccg_get_edge_verts;
- converter->getNumEdgeFaces = conv_ccg_get_num_edge_faces;
- converter->getEdgeFaces = conv_ccg_get_edge_faces;
- converter->getEdgeSharpness = conv_ccg_get_edge_sharpness;
-
- converter->getNumVertexEdges = conv_ccg_get_num_vert_edges;
- converter->getVertexEdges = conv_ccg_get_vert_edges;
- converter->getNumVertexFaces = conv_ccg_get_num_vert_faces;
- converter->getVertexFaces = conv_ccg_get_vert_faces;
- converter->isInfiniteSharpVertex = conv_ccg_is_infinite_sharp_vertex;
- converter->getVertexSharpness = conv_ccg_get_vertex_sharpness;
-
- converter->getNumUVLayers = conv_ccg_get_num_uv_layers;
- converter->precalcUVLayer = conv_ccg_precalc_uv_layer;
- converter->finishUVLayer = conv_ccg_finish_uv_layer;
- converter->getNumUVCoordinates = conv_ccg_get_num_uvs;
- converter->getFaceCornerUVIndex = conv_ccg_get_face_corner_uv_index;
-
- converter->freeUserData = NULL;
- converter->user_data = ss;
-}
-
-void ccgSubSurf_converter_free(struct OpenSubdiv_Converter *converter)
-{
- if (converter->freeUserData) {
- converter->freeUserData(converter);
- }
-}
-
-#endif /* WITH_OPENSUBDIV */
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index baef2b2290e..52fe51afcb2 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -698,7 +698,8 @@ static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free)
/* apply shape key for cloth, this should really be solved
* by a more flexible customdata system, but not simple */
if (!em) {
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
+ ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
+ ob, eModifierType_Cloth);
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob),
clmd->sim_parms->shapekey_rest);
@@ -901,21 +902,21 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Sculpt can skip certain modifiers. */
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
- const bool has_multires = (mmd && BKE_multires_sculpt_level_get(mmd) != 0);
+ const bool has_multires = (mmd && mmd->sculptlvl != 0);
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !use_render;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
/* Modifier evaluation contexts for different types of modifiers. */
- ModifierApplyFlag app_render = use_render ? MOD_APPLY_RENDER : 0;
- ModifierApplyFlag app_cache = use_cache ? MOD_APPLY_USECACHE : 0;
- const ModifierEvalContext mectx = {depsgraph, ob, app_render | app_cache};
- const ModifierEvalContext mectx_orco = {depsgraph, ob, app_render | MOD_APPLY_ORCO};
+ ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : 0;
+ ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : 0;
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_render | apply_cache};
+ const ModifierEvalContext mectx_orco = {depsgraph, ob, apply_render | MOD_APPLY_ORCO};
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
- ModifierData *firstmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *firstmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *md = firstmd;
/* Preview colors by modifiers such as dynamic paint, to show the results
@@ -929,7 +930,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* XXX Currently, DPaint modifier just ignores this.
* Needs a stupid hack...
* The whole "modifier preview" thing has to be (re?)designed, anyway! */
- previewmd = modifiers_getLastPreview(scene, md, required_mode);
+ previewmd = BKE_modifier_get_last_preview(scene, md, required_mode);
}
/* Compute accumulated datamasks needed by each modifier. It helps to do
@@ -937,21 +938,21 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, previewmd, &previewmask);
CDMaskLink *md_datamask = datamasks;
/* XXX Always copying POLYINDEX, else tessellated data are no more valid! */
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH_ORIGINDEX;
/* Clear errors before evaluation. */
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
/* Apply all leading deform modifiers. */
if (useDeform) {
for (; md; md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -971,7 +972,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
isPrevDeform = true;
}
@@ -1001,9 +1002,9 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Apply all remaining constructive and deforming modifiers. */
bool have_non_onlydeform_modifiers_appled = false;
for (; md; md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -1013,15 +1014,14 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) &&
have_non_onlydeform_modifiers_appled) {
- modifier_setError(md, "Modifier requires original data, bad stack position");
+ BKE_modifier_set_error(md, "Modifier requires original data, bad stack position");
continue;
}
if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) {
bool unsupported = false;
- if (md->type == eModifierType_Multires &&
- BKE_multires_sculpt_level_get((MultiresModifierData *)md) == 0) {
+ if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
if (!sculpt_dyntopo) {
continue;
@@ -1040,19 +1040,19 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
if (unsupported) {
if (sculpt_dyntopo) {
- modifier_setError(md, "Not supported in dyntopo");
+ BKE_modifier_set_error(md, "Not supported in dyntopo");
}
else {
- modifier_setError(md, "Not supported in sculpt mode");
+ BKE_modifier_set_error(md, "Not supported in sculpt mode");
}
continue;
}
else {
- modifier_setError(md, "Sculpt: Hide, Mask and optimized display disabled");
+ BKE_modifier_set_error(md, "Sculpt: Hide, Mask and optimized display disabled");
}
}
- if (need_mapping && !modifier_supportsMapping(md)) {
+ if (need_mapping && !BKE_modifier_supports_mapping(md)) {
continue;
}
@@ -1094,7 +1094,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
BKE_mesh_vert_coords_apply(mesh_final, deformed_verts);
}
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
else {
have_non_onlydeform_modifiers_appled = true;
@@ -1176,7 +1176,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1212,7 +1212,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1238,7 +1238,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
nextmask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
- mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco_cloth);
+ mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco_cloth);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1276,7 +1276,7 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BLI_linklist_free((LinkNode *)datamasks, NULL);
for (md = firstmd; md; md = md->next) {
- modifier_freeTemporaryData(md);
+ BKE_modifier_free_temporary_data(md);
}
/* Yay, we are done. If we have a Mesh and deformed vertices,
@@ -1376,15 +1376,15 @@ float (*editbmesh_vert_coords_alloc(BMEditMesh *em, int *r_vert_len))[3]
bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, bool has_prev_mesh)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
return false;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) {
- modifier_setError(md, "Modifier requires original data, bad stack position");
+ BKE_modifier_set_error(md, "Modifier requires original data, bad stack position");
return false;
}
@@ -1486,30 +1486,30 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Compute accumulated datamasks needed by each modifier. It helps to do
* this fine grained so that for example vertex groups are preserved up to
* an armature modifier, but not through a following subsurf modifier where
* subdividing them is expensive. */
CustomData_MeshMasks final_datamask = *dataMask;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &final_datamask, required_mode, NULL, NULL);
CDMaskLink *md_datamask = datamasks;
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH;
/* Evaluate modifiers up to certain index to get the mesh cage. */
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
if (r_cage && cageIndex == -1) {
mesh_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(
em_input, &final_datamask, NULL, mesh_input);
}
/* Clear errors before evaluation. */
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
for (int i = 0; md; i++, md = md->next, md_datamask = md_datamask->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, mesh_final != NULL)) {
continue;
@@ -1550,11 +1550,11 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
if (mti->deformVertsEM) {
- modwrap_deformVertsEM(
+ BKE_modifier_deform_vertsEM(
md, &mectx, em_input, mesh_final, deformed_verts, num_deformed_verts);
}
else {
- modwrap_deformVerts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(md, &mectx, mesh_final, deformed_verts, num_deformed_verts);
}
}
else {
@@ -1595,7 +1595,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
mask.pmask |= CD_MASK_ORIGINDEX;
mesh_set_only_copy(mesh_orco, &mask);
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx_orco, mesh_orco);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1626,7 +1626,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
}
}
- Mesh *mesh_next = modwrap_applyModifier(md, &mectx, mesh_final);
+ Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx, mesh_final);
ASSERT_IS_VALID_MESH(mesh_next);
if (mesh_next) {
@@ -1798,9 +1798,7 @@ static void mesh_build_data(struct Depsgraph *depsgraph,
}
}
- if (mesh_eval != NULL) {
- mesh_runtime_check_normals_valid(mesh_eval);
- }
+ mesh_runtime_check_normals_valid(mesh_eval);
mesh_build_extra_data(depsgraph, ob, mesh_eval);
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index ba77538bfb6..bd39ffc65e7 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -52,6 +52,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -154,6 +155,15 @@ static void action_free_data(struct ID *id)
BLI_freelistN(&action->markers);
}
+static void action_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bAction *act = (bAction *)id;
+
+ LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) {
+ BKE_LIB_FOREACHID_PROCESS(data, marker->camera, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_AC = {
.id_code = ID_AC,
.id_filter = FILTER_ID_AC,
@@ -168,6 +178,7 @@ IDTypeInfo IDType_ID_AC = {
.copy_data = action_copy_data,
.free_data = action_free_data,
.make_local = NULL,
+ .foreach_id = action_foreach_id,
};
/* ***************** Library data level operations on action ************** */
@@ -1665,6 +1676,6 @@ void what_does_obaction(
adt.action = act;
/* execute effects of Action on to workob (or it's PoseChannels) */
- BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
}
}
diff --git a/source/blender/blenkernel/intern/anim_data.c b/source/blender/blenkernel/intern/anim_data.c
index 41bfc5b59e4..02b7763a9b4 100644
--- a/source/blender/blenkernel/intern/anim_data.c
+++ b/source/blender/blenkernel/intern/anim_data.c
@@ -29,6 +29,7 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
@@ -95,6 +96,7 @@ bool id_type_can_have_animdata(const short id_type)
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
return true;
/* no AnimData */
@@ -1321,6 +1323,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
+
+ /* simulations */
+ ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1430,6 +1435,9 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id,
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
+ /* simulations */
+ RENAMEFIX_ANIM_IDS(bmain->simulations.first);
+
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 18320ef0f8d..5e4b280d0d0 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2500,7 +2500,7 @@ static void animsys_evaluate_overrides(PointerRNA *ptr, AnimData *adt)
* have been set already by the depsgraph. Now, we use the recalc
*/
void BKE_animsys_evaluate_animdata(
- Scene *scene, ID *id, AnimData *adt, float ctime, short recalc, const bool flush_to_original)
+ ID *id, AnimData *adt, float ctime, eAnimData_Recalc recalc, const bool flush_to_original)
{
PointerRNA id_ptr;
@@ -2547,13 +2547,6 @@ void BKE_animsys_evaluate_animdata(
* - It is best that we execute this every time, so that no errors are likely to occur.
*/
animsys_evaluate_overrides(&id_ptr, adt);
-
- /* execute and clear all cached property update functions */
- if (scene) {
- Main *bmain = G.main; // xxx - to get passed in!
- RNA_property_update_cache_flush(bmain, scene);
- RNA_property_update_cache_free();
- }
}
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
@@ -2563,10 +2556,7 @@ void BKE_animsys_evaluate_animdata(
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
* standard 'root') block are overridden by a larger 'user'
*/
-void BKE_animsys_evaluate_all_animation(Main *main,
- Depsgraph *depsgraph,
- Scene *scene,
- float ctime)
+void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, float ctime)
{
ID *id;
@@ -2585,7 +2575,7 @@ void BKE_animsys_evaluate_all_animation(Main *main,
for (id = first; id; id = id->next) { \
if (ID_REAL_USERS(id) > 0) { \
AnimData *adt = BKE_animdata_from_id(id); \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2604,9 +2594,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animsys_evaluate_animdata( \
- scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
+ &ntp->nodetree->id, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
} \
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
+ BKE_animsys_evaluate_animdata(id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -2690,6 +2680,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
/* volumes */
EVAL_ANIM_IDS(main->volumes.first, ADT_RECALC_ANIM);
+ /* simulations */
+ EVAL_ANIM_IDS(main->simulations.first, ADT_RECALC_ANIM);
+
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
* this tagged by Depsgraph on framechange. This optimization means that objects
@@ -2718,10 +2711,9 @@ void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
AnimData *adt = BKE_animdata_from_id(id);
/* XXX: this is only needed for flushing RNA updates,
* which should get handled as part of the dependency graph instead. */
- Scene *scene = NULL;
DEG_debug_print_eval_time(depsgraph, __func__, id->name, id, ctime);
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
}
void BKE_animsys_update_driver_array(ID *id)
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 4071cc024aa..8189385a69d 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -359,7 +359,7 @@ static bool get_path_user(char *targetpath,
* \param folder_name: default name of folder within installation area
* \param subfolder_name: optional name of subfolder within folder
* \param ver: Blender version, used to construct a subdirectory name
- * \return true if it was able to construct such a path.
+ * \return true if it was able to construct such a path.
*/
static bool get_path_system(char *targetpath,
size_t targetpath_len,
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 04051edd334..36921bd2662 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -61,6 +61,7 @@
#include "BKE_idtype.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -151,6 +152,24 @@ static void armature_free_data(struct ID *id)
}
}
+static void armature_foreach_id_bone(Bone *bone, LibraryForeachIDData *data)
+{
+ IDP_foreach_property(
+ bone->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+
+ LISTBASE_FOREACH (Bone *, curbone, &bone->childbase) {
+ armature_foreach_id_bone(curbone, data);
+ }
+}
+
+static void armature_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bArmature *arm = (bArmature *)id;
+ LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
+ armature_foreach_id_bone(bone, data);
+ }
+}
+
IDTypeInfo IDType_ID_AR = {
.id_code = ID_AR,
.id_filter = FILTER_ID_AR,
@@ -165,6 +184,7 @@ IDTypeInfo IDType_ID_AR = {
.copy_data = armature_copy_data,
.free_data = armature_free_data,
.make_local = NULL,
+ .foreach_id = armature_foreach_id,
};
/* **************** Generic Functions, data level *************** */
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index 5c000fbcb36..13dcc7b06f6 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -279,9 +279,6 @@ static void setup_app_data(bContext *C,
// CTX_wm_manager_set(C, NULL);
BKE_blender_globals_clear();
- /* clear old property update cache, in case some old references are left dangling */
- RNA_property_update_cache_free();
-
bmain = G_MAIN = bfd->main;
bfd->main = NULL;
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a493d5f49c8..6197b9dbefd 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -861,7 +861,7 @@ static Object *boid_find_ground(BoidBrainData *bbd,
SurfaceModifierData *surmd = NULL;
float x[3], v[3];
- surmd = (SurfaceModifierData *)modifiers_findByType(bpa->ground, eModifierType_Surface);
+ surmd = (SurfaceModifierData *)BKE_modifiers_findby_type(bpa->ground, eModifierType_Surface);
/* take surface velocity into account */
closest_point_on_surface(surmd, pa->state.co, x, NULL, v);
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ab107218214..133917e441c 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -49,7 +49,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "RE_render_ext.h" /* externtex */
+#include "RE_render_ext.h" /* RE_texture_evaluate */
static void brush_init_data(ID *id)
{
@@ -89,6 +89,19 @@ static void brush_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, c
brush_src->gpencil_settings->curve_strength);
brush_dst->gpencil_settings->curve_jitter = BKE_curvemapping_copy(
brush_src->gpencil_settings->curve_jitter);
+
+ brush_dst->gpencil_settings->curve_rand_pressure = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_pressure);
+ brush_dst->gpencil_settings->curve_rand_strength = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_strength);
+ brush_dst->gpencil_settings->curve_rand_uv = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_uv);
+ brush_dst->gpencil_settings->curve_rand_hue = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_hue);
+ brush_dst->gpencil_settings->curve_rand_saturation = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_saturation);
+ brush_dst->gpencil_settings->curve_rand_value = BKE_curvemapping_copy(
+ brush_src->gpencil_settings->curve_rand_value);
}
/* enable fake user by default */
@@ -107,6 +120,14 @@ static void brush_free_data(ID *id)
BKE_curvemapping_free(brush->gpencil_settings->curve_sensitivity);
BKE_curvemapping_free(brush->gpencil_settings->curve_strength);
BKE_curvemapping_free(brush->gpencil_settings->curve_jitter);
+
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_free(brush->gpencil_settings->curve_rand_value);
+
MEM_SAFE_FREE(brush->gpencil_settings);
}
@@ -160,6 +181,20 @@ static void brush_make_local(Main *bmain, ID *id, const int flags)
}
}
+static void brush_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Brush *brush = (Brush *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, brush->toggle_brush, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, brush->clone.image, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, brush->paint_curve, IDWALK_CB_USER);
+ if (brush->gpencil_settings) {
+ BKE_LIB_FOREACHID_PROCESS(data, brush->gpencil_settings->material, IDWALK_CB_USER);
+ }
+ BKE_texture_mtex_foreach_id(data, &brush->mtex);
+ BKE_texture_mtex_foreach_id(data, &brush->mask_mtex);
+}
+
IDTypeInfo IDType_ID_BR = {
.id_code = ID_BR,
.id_filter = FILTER_ID_BR,
@@ -174,6 +209,7 @@ IDTypeInfo IDType_ID_BR = {
.copy_data = brush_copy_data,
.free_data = brush_free_data,
.make_local = brush_make_local,
+ .foreach_id = brush_foreach_id,
};
static RNG *brush_rng;
@@ -280,6 +316,13 @@ void BKE_brush_init_gpencil_settings(Brush *brush)
brush->gpencil_settings->curve_sensitivity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
brush->gpencil_settings->curve_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
brush->gpencil_settings->curve_jitter = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+
+ brush->gpencil_settings->curve_rand_pressure = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_uv = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_hue = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_saturation = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_rand_value = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
}
/* add a new gp-brush */
@@ -1649,8 +1692,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
/* Get strength by feeding the vertex
* location directly into a texture */
- hasrgb = externtex(
- mtex, point, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, point, thread, pool, false, false, &intensity, rgba);
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
float rotation = -mtex->rot;
@@ -1680,8 +1722,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1737,8 +1778,7 @@ float BKE_brush_sample_tex_3d(const Scene *scene,
co[1] = y;
co[2] = 0.0f;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
intensity += br->texture_sample_bias;
@@ -1795,8 +1835,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
else {
float rotation = -mtex->rot;
@@ -1852,8 +1891,7 @@ float BKE_brush_sample_masktex(
co[1] = y;
co[2] = 0.0f;
- externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
}
CLAMP(intensity, 0.0f, 1.0f);
@@ -2157,7 +2195,7 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
unsigned int *texcache = NULL;
MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
float intensity;
- float rgba[4];
+ float rgba_dummy[4];
int ix, iy;
int side = half_side * 2;
@@ -2175,11 +2213,8 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_sec
/* This is copied from displace modifier code */
/* TODO(sergey): brush are always caching with CM enabled for now. */
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
-
- ((char *)texcache)[(iy * side + ix) * 4] = ((char *)texcache)[(iy * side + ix) * 4 + 1] =
- ((char *)texcache)[(iy * side + ix) * 4 + 2] = ((
- char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f);
+ RE_texture_evaluate(mtex, co, 0, NULL, false, false, &intensity, rgba_dummy);
+ copy_v4_uchar((uchar *)&texcache[iy * side + ix], (char)(intensity * 255.0f));
}
}
}
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 8f6b8bd6980..cd90ebc2eed 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -517,7 +517,7 @@ BVHTree *bvhtree_from_editmesh_verts_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -581,7 +581,7 @@ BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -734,7 +734,7 @@ BVHTree *bvhtree_from_editmesh_edges_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -801,7 +801,7 @@ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -936,7 +936,7 @@ BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -1112,7 +1112,7 @@ BVHTree *bvhtree_from_editmesh_looptri_ex(BVHTreeFromEditMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
/* BMESH specific check that we have tessfaces,
@@ -1176,7 +1176,7 @@ BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
float epsilon,
int tree_type,
int axis,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
bool in_cache = false;
@@ -1311,7 +1311,7 @@ static BLI_bitmap *looptri_no_hidden_map_get(const MPoly *mpoly,
*/
BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
struct Mesh *mesh,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
const int tree_type)
{
BVHTree *tree = NULL;
@@ -1492,7 +1492,7 @@ BVHTree *BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data,
BVHTree *BKE_bvhtree_from_editmesh_get(BVHTreeFromEditMesh *data,
struct BMEditMesh *em,
const int tree_type,
- const int bvh_cache_type,
+ const BVHCacheType bvh_cache_type,
BVHCache **bvh_cache)
{
BVHTree *tree = NULL;
@@ -1621,7 +1621,7 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
* \{ */
typedef struct BVHCacheItem {
- int type;
+ BVHCacheType type;
BVHTree *tree;
} BVHCacheItem;
@@ -1629,7 +1629,7 @@ typedef struct BVHCacheItem {
/**
* Queries a bvhcache for the cache bvhtree of the request type
*/
-bool bvhcache_find(const BVHCache *cache, int type, BVHTree **r_tree)
+bool bvhcache_find(const BVHCache *cache, BVHCacheType type, BVHTree **r_tree)
{
while (cache) {
const BVHCacheItem *item = cache->link;
@@ -1662,7 +1662,7 @@ bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree)
* A call to this assumes that there was no previous cached tree of the given type
* \warning The #BVHTree can be NULL.
*/
-void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type)
+void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, BVHCacheType type)
{
BVHCacheItem *item = NULL;
diff --git a/source/blender/blenkernel/intern/cachefile.c b/source/blender/blenkernel/intern/cachefile.c
index d23b643ce70..da9dab36044 100644
--- a/source/blender/blenkernel/intern/cachefile.c
+++ b/source/blender/blenkernel/intern/cachefile.c
@@ -97,6 +97,7 @@ IDTypeInfo IDType_ID_CF = {
.copy_data = cache_file_copy_data,
.free_data = cache_file_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* TODO: make this per cache file to avoid global locks. */
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 71a2b6f703a..5ec4c84c013 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -42,6 +42,7 @@
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -63,17 +64,6 @@ static void camera_init_data(ID *id)
MEMCPY_STRUCT_AFTER(cam, DNA_struct_default_get(Camera), id);
}
-void *BKE_camera_add(Main *bmain, const char *name)
-{
- Camera *cam;
-
- cam = BKE_libblock_alloc(bmain, ID_CA, name, 0);
-
- camera_init_data(&cam->id);
-
- return cam;
-}
-
/**
* Only copy internal data of Camera ID from source
* to already allocated/initialized destination.
@@ -94,13 +84,6 @@ static void camera_copy_data(Main *UNUSED(bmain),
BLI_duplicatelist(&cam_dst->bg_images, &cam_src->bg_images);
}
-Camera *BKE_camera_copy(Main *bmain, const Camera *cam)
-{
- Camera *cam_copy;
- BKE_id_copy(bmain, &cam->id, (ID **)&cam_copy);
- return cam_copy;
-}
-
static void camera_make_local(Main *bmain, ID *id, const int flags)
{
BKE_lib_id_make_local_generic(bmain, id, flags);
@@ -113,6 +96,21 @@ static void camera_free_data(ID *id)
BLI_freelistN(&cam->bg_images);
}
+static void camera_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Camera *camera = (Camera *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, camera->dof.focus_object, IDWALK_CB_NOP);
+ LISTBASE_FOREACH (CameraBGImage *, bgpic, &camera->bg_images) {
+ if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
+ BKE_LIB_FOREACHID_PROCESS(data, bgpic->ima, IDWALK_CB_USER);
+ }
+ else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
+ BKE_LIB_FOREACHID_PROCESS(data, bgpic->clip, IDWALK_CB_USER);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_CA = {
.id_code = ID_CA,
.id_filter = FILTER_ID_CA,
@@ -127,10 +125,29 @@ IDTypeInfo IDType_ID_CA = {
.copy_data = camera_copy_data,
.free_data = camera_free_data,
.make_local = camera_make_local,
+ .foreach_id = camera_foreach_id,
};
/******************************** Camera Usage *******************************/
+void *BKE_camera_add(Main *bmain, const char *name)
+{
+ Camera *cam;
+
+ cam = BKE_libblock_alloc(bmain, ID_CA, name, 0);
+
+ camera_init_data(&cam->id);
+
+ return cam;
+}
+
+Camera *BKE_camera_copy(Main *bmain, const Camera *cam)
+{
+ Camera *cam_copy;
+ BKE_id_copy(bmain, &cam->id, (ID **)&cam_copy);
+ return cam_copy;
+}
+
/* get the camera's dof value, takes the dof object into account */
float BKE_camera_object_dof_distance(Object *ob)
{
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 8a0df6375be..879313783d9 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 04663115424..0b9780ac81c 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -333,13 +333,13 @@ static int do_init_cloth(Object *ob, ClothModifierData *clmd, Mesh *result, int
if (clmd->clothObject == NULL) {
if (!cloth_from_object(ob, clmd, result, framenr, 1)) {
BKE_ptcache_invalidate(cache);
- modifier_setError(&(clmd->modifier), "Can't initialize cloth");
+ BKE_modifier_set_error(&(clmd->modifier), "Can't initialize cloth");
return 0;
}
if (clmd->clothObject == NULL) {
BKE_ptcache_invalidate(cache);
- modifier_setError(&(clmd->modifier), "Null cloth object");
+ BKE_modifier_set_error(&(clmd->modifier), "Null cloth object");
return 0;
}
@@ -841,7 +841,7 @@ static int cloth_from_object(
clmd->clothObject->edgeset = NULL;
}
else {
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject");
+ BKE_modifier_set_error(&(clmd->modifier), "Out of memory on allocating clmd->clothObject");
return 0;
}
@@ -913,7 +913,7 @@ static int cloth_from_object(
if (!cloth_build_springs(clmd, mesh)) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Cannot build springs");
+ BKE_modifier_set_error(&(clmd->modifier), "Cannot build springs");
return 0;
}
@@ -943,7 +943,8 @@ static void cloth_from_mesh(ClothModifierData *clmd, Mesh *mesh)
"clothVertex");
if (clmd->clothObject->verts == NULL) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject->verts");
+ BKE_modifier_set_error(&(clmd->modifier),
+ "Out of memory on allocating clmd->clothObject->verts");
printf("cloth_free_modifier clmd->clothObject->verts\n");
return;
}
@@ -959,7 +960,8 @@ static void cloth_from_mesh(ClothModifierData *clmd, Mesh *mesh)
clmd->clothObject->tri = MEM_mallocN(sizeof(MVertTri) * looptri_num, "clothLoopTris");
if (clmd->clothObject->tri == NULL) {
cloth_free_modifier(clmd);
- modifier_setError(&(clmd->modifier), "Out of memory on allocating clmd->clothObject->looptri");
+ BKE_modifier_set_error(&(clmd->modifier),
+ "Out of memory on allocating clmd->clothObject->looptri");
printf("cloth_free_modifier clmd->clothObject->looptri\n");
return;
}
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 583bb39a851..c1d77fd5f9e 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -34,6 +34,7 @@
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_object.h"
@@ -128,6 +129,28 @@ static void collection_free_data(ID *id)
BKE_collection_object_cache_free(collection);
}
+static void collection_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Collection *collection = (Collection *)id;
+
+ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
+ BKE_LIB_FOREACHID_PROCESS(data, cob->ob, IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
+ BKE_LIB_FOREACHID_PROCESS(data, child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (CollectionParent *, parent, &collection->parents) {
+ /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
+ * anyway... */
+ const int cb_flag = ((parent->collection != NULL &&
+ (parent->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
+ IDWALK_CB_EMBEDDED :
+ IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(
+ data, parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK | cb_flag);
+ }
+}
+
IDTypeInfo IDType_ID_GR = {
.id_code = ID_GR,
.id_filter = FILTER_ID_GR,
@@ -142,6 +165,7 @@ IDTypeInfo IDType_ID_GR = {
.copy_data = collection_copy_data,
.free_data = collection_free_data,
.make_local = NULL,
+ .foreach_id = collection_foreach_id,
};
/***************************** Add Collection *******************************/
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 7cc40007e26..daf1602319f 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1307,7 +1307,7 @@ static void add_collision_object(ListBase *relations,
/* only get objects with collision modifier */
if (((modifier_type == eModifierType_Collision) && ob->pd && ob->pd->deflect) ||
(modifier_type != eModifierType_Collision)) {
- cmd = (CollisionModifierData *)modifiers_findByType(ob, modifier_type);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, modifier_type);
}
if (cmd) {
@@ -1426,7 +1426,7 @@ ListBase *BKE_collider_cache_create(Depsgraph *depsgraph, Object *self, Collecti
continue;
}
- CollisionModifierData *cmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *cmd = (CollisionModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Collision);
if (cmd && cmd->bvhtree) {
if (cache == NULL) {
@@ -1527,7 +1527,7 @@ static int cloth_bvh_objcollisions_resolve(ClothModifierData *clmd,
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (collmd->bvhtree) {
@@ -1658,7 +1658,7 @@ int cloth_bvh_collision(
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (!collmd->bvhtree) {
@@ -1693,7 +1693,7 @@ int cloth_bvh_collision(
for (i = 0; i < numcollobj; i++) {
Object *collob = collobjs[i];
- CollisionModifierData *collmd = (CollisionModifierData *)modifiers_findByType(
+ CollisionModifierData *collmd = (CollisionModifierData *)BKE_modifiers_findby_type(
collob, eModifierType_Collision);
if (!collmd->bvhtree) {
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f82b8b6675c..3da384a2745 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -1383,8 +1383,6 @@ typedef struct ScopesUpdateData {
struct ColormanageProcessor *cm_processor;
const unsigned char *display_buffer;
const int ycc_mode;
-
- unsigned int *bin_lum, *bin_r, *bin_g, *bin_b, *bin_a;
} ScopesUpdateData;
typedef struct ScopesUpdateDataChunk {
@@ -1495,23 +1493,24 @@ static void scopes_update_cb(void *__restrict userdata,
}
}
-static void scopes_update_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void scopes_update_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- const ScopesUpdateData *data = userdata;
- const ScopesUpdateDataChunk *data_chunk = userdata_chunk;
-
- unsigned int *bin_lum = data->bin_lum;
- unsigned int *bin_r = data->bin_r;
- unsigned int *bin_g = data->bin_g;
- unsigned int *bin_b = data->bin_b;
- unsigned int *bin_a = data->bin_a;
+ ScopesUpdateDataChunk *join_chunk = chunk_join;
+ const ScopesUpdateDataChunk *data_chunk = chunk;
+
+ unsigned int *bin_lum = join_chunk->bin_lum;
+ unsigned int *bin_r = join_chunk->bin_r;
+ unsigned int *bin_g = join_chunk->bin_g;
+ unsigned int *bin_b = join_chunk->bin_b;
+ unsigned int *bin_a = join_chunk->bin_a;
const unsigned int *bin_lum_c = data_chunk->bin_lum;
const unsigned int *bin_r_c = data_chunk->bin_r;
const unsigned int *bin_g_c = data_chunk->bin_g;
const unsigned int *bin_b_c = data_chunk->bin_b;
const unsigned int *bin_a_c = data_chunk->bin_a;
- float(*minmax)[2] = data->scopes->minmax;
const float *min = data_chunk->min;
const float *max = data_chunk->max;
@@ -1524,11 +1523,11 @@ static void scopes_update_finalize(void *__restrict userdata, void *__restrict u
}
for (int c = 3; c--;) {
- if (min[c] < minmax[c][0]) {
- minmax[c][0] = min[c];
+ if (min[c] < join_chunk->min[c]) {
+ join_chunk->min[c] = min[c];
}
- if (max[c] > minmax[c][1]) {
- minmax[c][1] = max[c];
+ if (max[c] > join_chunk->max[c]) {
+ join_chunk->max[c] = max[c];
}
}
}
@@ -1542,7 +1541,6 @@ void BKE_scopes_update(Scopes *scopes,
unsigned int nl, na, nr, ng, nb;
double divl, diva, divr, divg, divb;
const unsigned char *display_buffer = NULL;
- uint bin_lum[256] = {0}, bin_r[256] = {0}, bin_g[256] = {0}, bin_b[256] = {0}, bin_a[256] = {0};
int ycc_mode = -1;
void *cache_handle = NULL;
struct ColormanageProcessor *cm_processor = NULL;
@@ -1638,11 +1636,6 @@ void BKE_scopes_update(Scopes *scopes,
.cm_processor = cm_processor,
.display_buffer = display_buffer,
.ycc_mode = ycc_mode,
- .bin_lum = bin_lum,
- .bin_r = bin_r,
- .bin_g = bin_g,
- .bin_b = bin_b,
- .bin_a = bin_a,
};
ScopesUpdateDataChunk data_chunk = {{0}};
INIT_MINMAX(data_chunk.min, data_chunk.max);
@@ -1652,26 +1645,26 @@ void BKE_scopes_update(Scopes *scopes,
settings.use_threading = (ibuf->y > 256);
settings.userdata_chunk = &data_chunk;
settings.userdata_chunk_size = sizeof(data_chunk);
- settings.func_finalize = scopes_update_finalize;
+ settings.func_reduce = scopes_update_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, scopes_update_cb, &settings);
/* convert hist data to float (proportional to max count) */
nl = na = nr = nb = ng = 0;
for (a = 0; a < 256; a++) {
- if (bin_lum[a] > nl) {
- nl = bin_lum[a];
+ if (data_chunk.bin_lum[a] > nl) {
+ nl = data_chunk.bin_lum[a];
}
- if (bin_r[a] > nr) {
- nr = bin_r[a];
+ if (data_chunk.bin_r[a] > nr) {
+ nr = data_chunk.bin_r[a];
}
- if (bin_g[a] > ng) {
- ng = bin_g[a];
+ if (data_chunk.bin_g[a] > ng) {
+ ng = data_chunk.bin_g[a];
}
- if (bin_b[a] > nb) {
- nb = bin_b[a];
+ if (data_chunk.bin_b[a] > nb) {
+ nb = data_chunk.bin_b[a];
}
- if (bin_a[a] > na) {
- na = bin_a[a];
+ if (data_chunk.bin_a[a] > na) {
+ na = data_chunk.bin_a[a];
}
}
divl = nl ? 1.0 / (double)nl : 1.0;
@@ -1681,11 +1674,11 @@ void BKE_scopes_update(Scopes *scopes,
divb = nb ? 1.0 / (double)nb : 1.0;
for (a = 0; a < 256; a++) {
- scopes->hist.data_luma[a] = bin_lum[a] * divl;
- scopes->hist.data_r[a] = bin_r[a] * divr;
- scopes->hist.data_g[a] = bin_g[a] * divg;
- scopes->hist.data_b[a] = bin_b[a] * divb;
- scopes->hist.data_a[a] = bin_a[a] * diva;
+ scopes->hist.data_luma[a] = data_chunk.bin_lum[a] * divl;
+ scopes->hist.data_r[a] = data_chunk.bin_r[a] * divr;
+ scopes->hist.data_g[a] = data_chunk.bin_g[a] * divg;
+ scopes->hist.data_b[a] = data_chunk.bin_b[a] * divb;
+ scopes->hist.data_a[a] = data_chunk.bin_a[a] * diva;
}
if (cm_processor) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 099fdacf401..679fe703b13 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -62,7 +62,7 @@
#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
@@ -1009,8 +1009,8 @@ static void trackto_new_data(void *cdata)
{
bTrackToConstraint *data = (bTrackToConstraint *)cdata;
- data->reserved1 = TRACK_Y;
- data->reserved2 = UP_Z;
+ data->reserved1 = TRACK_nZ;
+ data->reserved2 = UP_Y;
}
static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
@@ -4590,230 +4590,390 @@ static void followtrack_id_looper(bConstraint *con, ConstraintIDFunc func, void
func(con, (ID **)&data->depth_ob, false, userdata);
}
-static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets))
+static MovieClip *followtrack_tracking_clip_get(bConstraint *con, bConstraintOb *cob)
{
- Depsgraph *depsgraph = cob->depsgraph;
- Scene *scene = cob->scene;
bFollowTrackConstraint *data = con->data;
- MovieClip *clip = data->clip;
+
+ if (data->flag & FOLLOWTRACK_ACTIVECLIP) {
+ Scene *scene = cob->scene;
+ return scene->clip;
+ }
+
+ return data->clip;
+}
+
+static MovieTrackingObject *followtrack_tracking_object_get(bConstraint *con, bConstraintOb *cob)
+{
+ MovieClip *clip = followtrack_tracking_clip_get(con, cob);
+ MovieTracking *tracking = &clip->tracking;
+ bFollowTrackConstraint *data = con->data;
+
+ if (data->object[0]) {
+ return BKE_tracking_object_get_named(tracking, data->object);
+ }
+ return BKE_tracking_object_get_camera(tracking);
+}
+
+static Object *followtrack_camera_object_get(bConstraint *con, bConstraintOb *cob)
+{
+ bFollowTrackConstraint *data = con->data;
+
+ if (data->camera == NULL) {
+ Scene *scene = cob->scene;
+ return scene->camera;
+ }
+
+ return data->camera;
+}
+
+typedef struct FollowTrackContext {
+ int flag;
+ int frame_method;
+
+ Depsgraph *depsgraph;
+ Scene *scene;
+
+ MovieClip *clip;
+ Object *camera_object;
+ Object *depth_object;
+
MovieTracking *tracking;
- MovieTrackingTrack *track;
MovieTrackingObject *tracking_object;
- Object *camob = data->camera ? data->camera : scene->camera;
+ MovieTrackingTrack *track;
- float ctime = DEG_get_ctime(depsgraph);
- float framenr;
+ float depsgraph_time;
+ float clip_frame;
+} FollowTrackContext;
- if (data->flag & FOLLOWTRACK_ACTIVECLIP) {
- clip = scene->clip;
- }
+static bool followtrack_context_init(FollowTrackContext *context,
+ bConstraint *con,
+ bConstraintOb *cob)
+{
+ bFollowTrackConstraint *data = con->data;
- if (!clip || !data->track[0] || !camob) {
- return;
+ context->flag = data->flag;
+ context->frame_method = data->frame_method;
+
+ context->depsgraph = cob->depsgraph;
+ context->scene = cob->scene;
+
+ context->clip = followtrack_tracking_clip_get(con, cob);
+ context->camera_object = followtrack_camera_object_get(con, cob);
+ if (context->clip == NULL || context->camera_object == NULL) {
+ return false;
}
+ context->depth_object = data->depth_ob;
- tracking = &clip->tracking;
+ context->tracking = &context->clip->tracking;
+ context->tracking_object = followtrack_tracking_object_get(con, cob);
+ if (context->tracking_object == NULL) {
+ return false;
+ }
- if (data->object[0]) {
- tracking_object = BKE_tracking_object_get_named(tracking, data->object);
+ context->track = BKE_tracking_track_get_named(
+ context->tracking, context->tracking_object, data->track);
+ if (context->track == NULL) {
+ return false;
}
- else {
- tracking_object = BKE_tracking_object_get_camera(tracking);
+
+ context->depsgraph_time = DEG_get_ctime(context->depsgraph);
+ context->clip_frame = BKE_movieclip_remap_scene_to_clip_frame(context->clip,
+ context->depsgraph_time);
+
+ return true;
+}
+
+static void followtrack_evaluate_using_3d_position_object(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
+ MovieTracking *tracking = context->tracking;
+ MovieTrackingTrack *track = context->track;
+ MovieTrackingObject *tracking_object = context->tracking_object;
+
+ /* Matrix of the object which is being solved prior to this contraint. */
+ float obmat[4][4];
+ copy_m4_m4(obmat, cob->matrix);
+
+ /* Object matrix of the camera. */
+ float camera_obmat[4][4];
+ copy_m4_m4(camera_obmat, camera_object->obmat);
+
+ /* Calculate inverted matrix of the solved camera at the current time. */
+ float reconstructed_camera_mat[4][4];
+ BKE_tracking_camera_get_reconstructed_interpolate(
+ tracking, tracking_object, context->clip_frame, reconstructed_camera_mat);
+ float reconstructed_camera_mat_inv[4][4];
+ invert_m4_m4(reconstructed_camera_mat_inv, reconstructed_camera_mat);
+
+ mul_m4_series(cob->matrix, obmat, camera_obmat, reconstructed_camera_mat_inv);
+ translate_m4(cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
+}
+
+static void followtrack_evaluate_using_3d_position_camera(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
+ MovieTrackingTrack *track = context->track;
+
+ /* Matrix of the object which is being solved prior to this contraint. */
+ float obmat[4][4];
+ copy_m4_m4(obmat, cob->matrix);
+
+ float reconstructed_camera_mat[4][4];
+ BKE_tracking_get_camera_object_matrix(camera_object, reconstructed_camera_mat);
+
+ mul_m4_m4m4(cob->matrix, obmat, reconstructed_camera_mat);
+ translate_m4(cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
+}
+
+static void followtrack_evaluate_using_3d_position(FollowTrackContext *context, bConstraintOb *cob)
+{
+ MovieTrackingTrack *track = context->track;
+ if ((track->flag & TRACK_HAS_BUNDLE) == 0) {
+ return;
}
- if (!tracking_object) {
+ if ((context->tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) {
+ followtrack_evaluate_using_3d_position_object(context, cob);
return;
}
- track = BKE_tracking_track_get_named(tracking, tracking_object, data->track);
+ followtrack_evaluate_using_3d_position_camera(context, cob);
+}
- if (!track) {
+/* Apply undistortion if it is enabled in constraint settings. */
+static void followtrack_undistort_if_needed(FollowTrackContext *context,
+ const int clip_width,
+ const int clip_height,
+ float marker_position[2])
+{
+ if ((context->flag & FOLLOWTRACK_USE_UNDISTORTION) == 0) {
return;
}
- framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, ctime);
+ /* Undistortion need to happen in pixel space. */
+ marker_position[0] *= clip_width;
+ marker_position[1] *= clip_height;
- if (data->flag & FOLLOWTRACK_USE_3D_POSITION) {
- if (track->flag & TRACK_HAS_BUNDLE) {
- float obmat[4][4], mat[4][4];
+ BKE_tracking_undistort_v2(
+ context->tracking, clip_width, clip_height, marker_position, marker_position);
- copy_m4_m4(obmat, cob->matrix);
+ /* Normalize pixel coordinates back. */
+ marker_position[0] /= clip_width;
+ marker_position[1] /= clip_height;
+}
- if ((tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) {
- float imat[4][4];
+/* Modify the marker position matching the frame fitting method. */
+static void followtrack_fit_frame(FollowTrackContext *context,
+ const int clip_width,
+ const int clip_height,
+ float marker_position[2])
+{
+ if (context->frame_method == FOLLOWTRACK_FRAME_STRETCH) {
+ return;
+ }
- copy_m4_m4(mat, camob->obmat);
+ Scene *scene = context->scene;
+ MovieClip *clip = context->clip;
- BKE_tracking_camera_get_reconstructed_interpolate(
- tracking, tracking_object, framenr, imat);
- invert_m4(imat);
+ /* apply clip display aspect */
+ const float w_src = clip_width * clip->aspx;
+ const float h_src = clip_height * clip->aspy;
- mul_m4_series(cob->matrix, obmat, mat, imat);
- translate_m4(
- cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
- }
- else {
- BKE_tracking_get_camera_object_matrix(camob, mat);
+ const float w_dst = scene->r.xsch * scene->r.xasp;
+ const float h_dst = scene->r.ysch * scene->r.yasp;
- mul_m4_m4m4(cob->matrix, obmat, mat);
- translate_m4(
- cob->matrix, track->bundle_pos[0], track->bundle_pos[1], track->bundle_pos[2]);
- }
- }
+ const float asp_src = w_src / h_src;
+ const float asp_dst = w_dst / h_dst;
+
+ if (fabsf(asp_src - asp_dst) < FLT_EPSILON) {
+ return;
+ }
+
+ if ((asp_src > asp_dst) == (context->frame_method == FOLLOWTRACK_FRAME_CROP)) {
+ /* fit X */
+ float div = asp_src / asp_dst;
+ float cent = (float)clip_width / 2.0f;
+
+ marker_position[0] = (((marker_position[0] * clip_width - cent) * div) + cent) / clip_width;
}
else {
- float vec[3], disp[3], axis[3], mat[4][4];
- float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp);
- float len, d;
+ /* fit Y */
+ float div = asp_dst / asp_src;
+ float cent = (float)clip_height / 2.0f;
- BKE_object_where_is_calc_mat4(camob, mat);
+ marker_position[1] = (((marker_position[1] * clip_height - cent) * div) + cent) / clip_height;
+ }
+}
- /* camera axis */
- vec[0] = 0.0f;
- vec[1] = 0.0f;
- vec[2] = 1.0f;
- mul_v3_m4v3(axis, mat, vec);
+/* Effectively this is a Z-depth of the object form the movie clip camera.
+ * The idea is to preserve this depth while moving the object in 2D. */
+static float followtrack_distance_from_viewplane_get(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ Object *camera_object = context->camera_object;
- /* distance to projection plane */
- copy_v3_v3(vec, cob->matrix[3]);
- sub_v3_v3(vec, mat[3]);
- project_v3_v3v3(disp, vec, axis);
+ float camera_matrix[4][4];
+ BKE_object_where_is_calc_mat4(camera_object, camera_matrix);
- len = len_v3(disp);
+ const float z_axis[3] = {0.0f, 0.0f, 1.0f};
- if (len > FLT_EPSILON) {
- CameraParams params;
- int width, height;
- float pos[2], rmat[4][4];
+ /* Direction of camera's local Z axis in the world space. */
+ float camera_axis[3];
+ mul_v3_mat3_m4v3(camera_axis, camera_matrix, z_axis);
- BKE_movieclip_get_size(clip, NULL, &width, &height);
- BKE_tracking_marker_get_subframe_position(track, framenr, pos);
+ /* Distance to projection plane. */
+ float vec[3];
+ copy_v3_v3(vec, cob->matrix[3]);
+ sub_v3_v3(vec, camera_matrix[3]);
- if (data->flag & FOLLOWTRACK_USE_UNDISTORTION) {
- /* Undistortion need to happen in pixel space. */
- pos[0] *= width;
- pos[1] *= height;
+ float projection[3];
+ project_v3_v3v3(projection, vec, camera_axis);
- BKE_tracking_undistort_v2(tracking, pos, pos);
+ return len_v3(projection);
+}
- /* Normalize pixel coordinates back. */
- pos[0] /= width;
- pos[1] /= height;
- }
+/* For the evaluated constraint object project it to the surface of the depth object. */
+static void followtrack_project_to_depth_object_if_needed(FollowTrackContext *context,
+ bConstraintOb *cob)
+{
+ if (context->depth_object == NULL) {
+ return;
+ }
- /* aspect correction */
- if (data->frame_method != FOLLOWTRACK_FRAME_STRETCH) {
- float w_src, h_src, w_dst, h_dst, asp_src, asp_dst;
+ Object *depth_object = context->depth_object;
+ Mesh *depth_mesh = BKE_object_get_evaluated_mesh(depth_object);
+ if (depth_mesh == NULL) {
+ return;
+ }
- /* apply clip display aspect */
- w_src = width * clip->aspx;
- h_src = height * clip->aspy;
+ float depth_object_mat_inv[4][4];
+ invert_m4_m4(depth_object_mat_inv, depth_object->obmat);
- w_dst = scene->r.xsch * scene->r.xasp;
- h_dst = scene->r.ysch * scene->r.yasp;
+ float ray_start[3], ray_end[3];
+ mul_v3_m4v3(ray_start, depth_object_mat_inv, context->camera_object->obmat[3]);
+ mul_v3_m4v3(ray_end, depth_object_mat_inv, cob->matrix[3]);
- asp_src = w_src / h_src;
- asp_dst = w_dst / h_dst;
+ float ray_direction[3];
+ sub_v3_v3v3(ray_direction, ray_end, ray_start);
+ normalize_v3(ray_direction);
- if (fabsf(asp_src - asp_dst) >= FLT_EPSILON) {
- if ((asp_src > asp_dst) == (data->frame_method == FOLLOWTRACK_FRAME_CROP)) {
- /* fit X */
- float div = asp_src / asp_dst;
- float cent = (float)width / 2.0f;
+ BVHTreeFromMesh tree_data = NULL_BVHTreeFromMesh;
+ BKE_bvhtree_from_mesh_get(&tree_data, depth_mesh, BVHTREE_FROM_LOOPTRI, 4);
- pos[0] = (((pos[0] * width - cent) * div) + cent) / width;
- }
- else {
- /* fit Y */
- float div = asp_dst / asp_src;
- float cent = (float)height / 2.0f;
+ BVHTreeRayHit hit;
+ hit.dist = BVH_RAYCAST_DIST_MAX;
+ hit.index = -1;
- pos[1] = (((pos[1] * height - cent) * div) + cent) / height;
- }
- }
- }
+ const int result = BLI_bvhtree_ray_cast(tree_data.tree,
+ ray_start,
+ ray_direction,
+ 0.0f,
+ &hit,
+ tree_data.raycast_callback,
+ &tree_data);
- BKE_camera_params_init(&params);
- BKE_camera_params_from_object(&params, camob);
+ if (result != -1) {
+ mul_v3_m4v3(cob->matrix[3], depth_object->obmat, hit.co);
+ }
- if (params.is_ortho) {
- vec[0] = params.ortho_scale * (pos[0] - 0.5f + params.shiftx);
- vec[1] = params.ortho_scale * (pos[1] - 0.5f + params.shifty);
- vec[2] = -len;
+ free_bvhtree_from_mesh(&tree_data);
+}
- if (aspect > 1.0f) {
- vec[1] /= aspect;
- }
- else {
- vec[0] *= aspect;
- }
+static void followtrack_evaluate_using_2d_position(FollowTrackContext *context, bConstraintOb *cob)
+{
+ Scene *scene = context->scene;
+ MovieClip *clip = context->clip;
+ MovieTrackingTrack *track = context->track;
+ Object *camera_object = context->camera_object;
+ const float clip_frame = context->clip_frame;
+ const float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp);
- mul_v3_m4v3(disp, camob->obmat, vec);
+ const float object_depth = followtrack_distance_from_viewplane_get(context, cob);
+ if (object_depth < FLT_EPSILON) {
+ return;
+ }
- copy_m4_m4(rmat, camob->obmat);
- zero_v3(rmat[3]);
- mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
+ int clip_width, clip_height;
+ BKE_movieclip_get_size(clip, NULL, &clip_width, &clip_height);
- copy_v3_v3(cob->matrix[3], disp);
- }
- else {
- d = (len * params.sensor_x) / (2.0f * params.lens);
+ float marker_position[2];
+ BKE_tracking_marker_get_subframe_position(track, clip_frame, marker_position);
- vec[0] = d * (2.0f * (pos[0] + params.shiftx) - 1.0f);
- vec[1] = d * (2.0f * (pos[1] + params.shifty) - 1.0f);
- vec[2] = -len;
+ followtrack_undistort_if_needed(context, clip_width, clip_height, marker_position);
+ followtrack_fit_frame(context, clip_width, clip_height, marker_position);
- if (aspect > 1.0f) {
- vec[1] /= aspect;
- }
- else {
- vec[0] *= aspect;
- }
+ float rmat[4][4];
+ CameraParams params;
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, camera_object);
- mul_v3_m4v3(disp, camob->obmat, vec);
+ if (params.is_ortho) {
+ float vec[3];
+ vec[0] = params.ortho_scale * (marker_position[0] - 0.5f + params.shiftx);
+ vec[1] = params.ortho_scale * (marker_position[1] - 0.5f + params.shifty);
+ vec[2] = -object_depth;
- /* apply camera rotation so Z-axis would be co-linear */
- copy_m4_m4(rmat, camob->obmat);
- zero_v3(rmat[3]);
- mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
+ if (aspect > 1.0f) {
+ vec[1] /= aspect;
+ }
+ else {
+ vec[0] *= aspect;
+ }
- copy_v3_v3(cob->matrix[3], disp);
- }
+ float disp[3];
+ mul_v3_m4v3(disp, camera_object->obmat, vec);
- if (data->depth_ob) {
- Object *depth_ob = data->depth_ob;
- Mesh *target_eval = BKE_object_get_evaluated_mesh(depth_ob);
- if (target_eval) {
- BVHTreeFromMesh treeData = NULL_BVHTreeFromMesh;
- BVHTreeRayHit hit;
- float ray_start[3], ray_end[3], ray_nor[3], imat[4][4];
- int result;
+ copy_m4_m4(rmat, camera_object->obmat);
+ zero_v3(rmat[3]);
+ mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
- invert_m4_m4(imat, depth_ob->obmat);
+ copy_v3_v3(cob->matrix[3], disp);
+ }
+ else {
+ const float d = (object_depth * params.sensor_x) / (2.0f * params.lens);
- mul_v3_m4v3(ray_start, imat, camob->obmat[3]);
- mul_v3_m4v3(ray_end, imat, cob->matrix[3]);
+ float vec[3];
+ vec[0] = d * (2.0f * (marker_position[0] + params.shiftx) - 1.0f);
+ vec[1] = d * (2.0f * (marker_position[1] + params.shifty) - 1.0f);
+ vec[2] = -object_depth;
+
+ if (aspect > 1.0f) {
+ vec[1] /= aspect;
+ }
+ else {
+ vec[0] *= aspect;
+ }
- sub_v3_v3v3(ray_nor, ray_end, ray_start);
- normalize_v3(ray_nor);
+ float disp[3];
+ mul_v3_m4v3(disp, camera_object->obmat, vec);
- BKE_bvhtree_from_mesh_get(&treeData, target_eval, BVHTREE_FROM_LOOPTRI, 4);
+ /* apply camera rotation so Z-axis would be co-linear */
+ copy_m4_m4(rmat, camera_object->obmat);
+ zero_v3(rmat[3]);
+ mul_m4_m4m4(cob->matrix, cob->matrix, rmat);
- hit.dist = BVH_RAYCAST_DIST_MAX;
- hit.index = -1;
+ copy_v3_v3(cob->matrix[3], disp);
+ }
- result = BLI_bvhtree_ray_cast(
- treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData);
+ followtrack_project_to_depth_object_if_needed(context, cob);
+}
- if (result != -1) {
- mul_v3_m4v3(cob->matrix[3], depth_ob->obmat, hit.co);
- }
+static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets))
+{
+ FollowTrackContext context;
+ if (!followtrack_context_init(&context, con, cob)) {
+ return;
+ }
- free_bvhtree_from_mesh(&treeData);
- }
- }
- }
+ bFollowTrackConstraint *data = con->data;
+ if (data->flag & FOLLOWTRACK_USE_3D_POSITION) {
+ followtrack_evaluate_using_3d_position(&context, cob);
+ return;
}
+
+ followtrack_evaluate_using_2d_position(&context, cob);
}
static bConstraintTypeInfo CTI_FOLLOWTRACK = {
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 7ec1da8eab4..f4acbdca772 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -84,7 +84,7 @@ static void set_crazy_vertex_quat(float r_quat[4],
static bool modifiers_disable_subsurf_temporary(struct Scene *scene, Object *ob)
{
bool disabled = false;
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
ModifierData *md = ob->modifiers.first;
for (int i = 0; md && i <= cageIndex; i++, md = md->next) {
@@ -265,20 +265,20 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
Mesh *me_input = ob->data;
Mesh *me = NULL;
int i, a, numleft = 0, numVerts = 0;
- int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
+ int cageIndex = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
float(*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
VirtualModifierData virtualModifierData;
ModifierEvalContext mectx = {depsgraph, ob, 0};
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* compute the deformation matrices and coordinates for the first
* modifiers with on cage editing that are enabled and support computing
* deform matrices */
for (i = 0; md && i <= cageIndex; i++, md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, me != NULL)) {
continue;
@@ -288,7 +288,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
if (!defmats) {
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
CustomData_MeshMasks cd_mask_extra = CD_MASK_BAREMESH;
- CDMaskLink *datamasks = modifiers_calcDataMasks(
+ CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
scene, ob, md, &cd_mask_extra, required_mode, NULL, NULL);
cd_mask_extra = datamasks->mask;
BLI_linklist_free((LinkNode *)datamasks, NULL);
@@ -310,7 +310,7 @@ int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgra
for (; md && i <= cageIndex; md = md->next, i++) {
if (editbmesh_modifier_is_enabled(scene, md, me != NULL) &&
- modifier_isCorrectableDeformed(md)) {
+ BKE_modifier_is_correctable_deformed(md)) {
numleft++;
}
}
@@ -361,13 +361,13 @@ static bool crazyspace_modifier_supports_deform_matrices(ModifierData *md)
if (ELEM(md->type, eModifierType_Subsurf, eModifierType_Multires)) {
return true;
}
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform);
}
static bool crazyspace_modifier_supports_deform(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform);
}
@@ -386,7 +386,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
MultiresModifierData *mmd = get_multires_modifier(scene, &object_eval, 0);
const bool is_sculpt_mode = (object->mode & OB_MODE_SCULPT) != 0;
- const bool has_multires = mmd != NULL && BKE_multires_sculpt_level_get(mmd) > 0;
+ const bool has_multires = mmd != NULL && mmd->sculptlvl > 0;
const ModifierEvalContext mectx = {depsgraph, &object_eval, 0};
if (is_sculpt_mode && has_multires) {
@@ -395,15 +395,15 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
return numleft;
}
- md = modifiers_getVirtualModifierList(&object_eval, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform_matrices(md)) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (defmats == NULL) {
/* NOTE: Evaluated object si re-set to its original undeformed
* state. */
@@ -425,7 +425,7 @@ int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
}
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
@@ -471,16 +471,16 @@ void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph,
VirtualModifierData virtualModifierData;
Object object_eval;
crazyspace_init_object_for_eval(depsgraph, object, &object_eval);
- ModifierData *md = modifiers_getVirtualModifierList(&object_eval, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(&object_eval, &virtualModifierData);
const ModifierEvalContext mectx = {depsgraph, &object_eval, 0};
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (crazyspace_modifier_supports_deform(md)) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
/* skip leading modifiers which have been already
* handled in sculpt_get_first_deform_matrices */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index d8fd405b6e5..0798bc95797 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -52,6 +52,7 @@
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_object.h"
@@ -117,6 +118,22 @@ static void curve_free_data(ID *id)
MEM_SAFE_FREE(curve->tb);
}
+static void curve_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Curve *curve = (Curve *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, curve->bevobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->taperobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->textoncurve, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->key, IDWALK_CB_USER);
+ for (int i = 0; i < curve->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, curve->mat[i], IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfont, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfontb, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfonti, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, curve->vfontbi, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_CU = {
.id_code = ID_CU,
.id_filter = FILTER_ID_CU,
@@ -131,6 +148,7 @@ IDTypeInfo IDType_ID_CU = {
.copy_data = curve_copy_data,
.free_data = curve_free_data,
.make_local = NULL,
+ .foreach_id = curve_foreach_id,
};
static int cu_isectLL(const float v1[3],
@@ -5511,6 +5529,20 @@ void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int
#undef MAT_NR_REMAP
}
+void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
+{
+ if (use_smooth) {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag |= CU_SMOOTH;
+ }
+ }
+ else {
+ for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
+ nu->flag &= ~CU_SMOOTH;
+ }
+ }
+}
+
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect)
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 14f090f7825..a022f3f5d14 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 55fdfdac63a..a3e1eeb89c7 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -805,7 +805,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene,
const bool editmode)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
int required_mode;
@@ -822,9 +822,9 @@ static ModifierData *curve_get_tessellate_point(Scene *scene,
pretessellatePoint = NULL;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type == eModifierTypeType_Constructive) {
@@ -853,31 +853,31 @@ static bool curve_calc_modifiers_pre(
Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *nurb, const bool for_render)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
Curve *cu = ob->data;
int numElems = 0, numVerts = 0;
const bool editmode = (!for_render && (cu->editnurb || cu->editfont));
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
float(*deformedVerts)[3] = NULL;
float *keyVerts = NULL;
int required_mode;
bool modified = false;
- modifiers_clearErrors(ob);
+ BKE_modifiers_clear_errors(ob);
if (editmode) {
- app_flag |= MOD_APPLY_USECACHE;
+ apply_flag |= MOD_APPLY_USECACHE;
}
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
required_mode = eModifierMode_Realtime;
}
- const ModifierEvalContext mectx = {depsgraph, ob, app_flag};
+ const ModifierEvalContext mectx = {depsgraph, ob, apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -901,9 +901,9 @@ static bool curve_calc_modifiers_pre(
if (pretessellatePoint) {
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
if (mti->type != eModifierTypeType_OnlyDeform) {
@@ -982,7 +982,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
const bool force_mesh_conversion)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ModifierData *pretessellatePoint;
Curve *cu = ob->data;
int required_mode = 0, totvert = 0;
@@ -990,10 +990,10 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
Mesh *modified = NULL, *mesh_applied;
float(*vertCos)[3] = NULL;
int useCache = !for_render;
- ModifierApplyFlag app_flag = 0;
+ ModifierApplyFlag apply_flag = 0;
if (for_render) {
- app_flag |= MOD_APPLY_RENDER;
+ apply_flag |= MOD_APPLY_RENDER;
required_mode = eModifierMode_Render;
}
else {
@@ -1001,9 +1001,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
const ModifierEvalContext mectx_deform = {
- depsgraph, ob, editmode ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, editmode ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
const ModifierEvalContext mectx_apply = {
- depsgraph, ob, useCache ? app_flag | MOD_APPLY_USECACHE : app_flag};
+ depsgraph, ob, useCache ? apply_flag | MOD_APPLY_USECACHE : apply_flag};
pretessellatePoint = curve_get_tessellate_point(scene, ob, for_render, editmode);
@@ -1020,9 +1020,9 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
}
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
@@ -1100,7 +1100,7 @@ static void curve_calc_modifiers_post(Depsgraph *depsgraph,
if (need_normal) {
BKE_mesh_ensure_normals(modified);
}
- mesh_applied = mti->applyModifier(md, &mectx_apply, modified);
+ mesh_applied = mti->modifyMesh(md, &mectx_apply, modified);
if (mesh_applied) {
/* Modifier returned a new derived mesh */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index a704e199007..f3cc17f46f6 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -540,7 +540,7 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Depsgraph *depsgr
for (int i = 0; i < numobjects; i++) {
Object *brushObj = objects[i];
- ModifierData *md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(brushObj, eModifierType_DynamicPaint);
if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render)) {
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
@@ -653,15 +653,15 @@ static void grid_bound_insert_cb_ex(void *__restrict userdata,
boundInsert(grid_bound, bData->realCoord[bData->s_pos[i]].v);
}
-static void grid_bound_insert_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_bound_insert_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
-
- Bounds3D *grid_bound = userdata_chunk;
+ Bounds3D *join = chunk_join;
+ Bounds3D *grid_bound = chunk;
- boundInsert(&grid->grid_bounds, grid_bound->min);
- boundInsert(&grid->grid_bounds, grid_bound->max);
+ boundInsert(join, grid_bound->min);
+ boundInsert(join, grid_bound->max);
}
static void grid_cell_points_cb_ex(void *__restrict userdata,
@@ -685,17 +685,20 @@ static void grid_cell_points_cb_ex(void *__restrict userdata,
s_num[temp_t_index[i]]++;
}
-static void grid_cell_points_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void grid_cell_points_reduce(const void *__restrict userdata,
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- PaintBakeData *bData = userdata;
- VolumeGrid *grid = bData->grid;
+ const PaintBakeData *bData = userdata;
+ const VolumeGrid *grid = bData->grid;
const int grid_cells = grid->dim[0] * grid->dim[1] * grid->dim[2];
- int *s_num = userdata_chunk;
+ int *join_s_num = chunk_join;
+ int *s_num = chunk;
/* calculate grid indexes */
for (int i = 0; i < grid_cells; i++) {
- grid->s_num[i] += s_num[i];
+ join_s_num[i] += s_num[i];
}
}
@@ -753,7 +756,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = &grid->grid_bounds;
settings.userdata_chunk_size = sizeof(grid->grid_bounds);
- settings.func_finalize = grid_bound_insert_finalize;
+ settings.func_reduce = grid_bound_insert_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_bound_insert_cb_ex, &settings);
}
/* get dimensions */
@@ -814,7 +817,7 @@ static void surfaceGenerateGrid(struct DynamicPaintSurface *surface)
settings.use_threading = (sData->total_points > 1000);
settings.userdata_chunk = grid->s_num;
settings.userdata_chunk_size = sizeof(*grid->s_num) * grid_cells;
- settings.func_finalize = grid_cell_points_finalize;
+ settings.func_reduce = grid_cell_points_reduce;
BLI_task_parallel_range(0, sData->total_points, bData, grid_cell_points_cb_ex, &settings);
}
@@ -1096,7 +1099,7 @@ DynamicPaintSurface *dynamicPaint_createNewSurface(DynamicPaintCanvasSettings *c
surface->wave_spring = 0.20f;
surface->wave_smoothness = 1.0f;
- modifier_path_init(
+ BKE_modifier_path_init(
surface->image_output_path, sizeof(surface->image_output_path), "cache_dynamicpaint");
/* Using ID_BRUSH i18n context, as we have no physics/dpaint one for now... */
@@ -4643,9 +4646,6 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
return 1;
}
- /* begin thread safe malloc */
- BLI_threaded_malloc_begin();
-
/* only continue if particle bb is close enough to canvas bb */
if (boundsIntersectDist(&grid->grid_bounds, &part_bb, range)) {
int c_index;
@@ -4681,7 +4681,6 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
&settings);
}
}
- BLI_threaded_malloc_end();
BLI_kdtree_3d_free(tree);
return 1;
@@ -4882,7 +4881,7 @@ static void dynamicPaint_prepareAdjacencyData(DynamicPaintSurface *surface, cons
0, sData->total_points, sData, dynamic_paint_prepare_adjacency_cb, &settings);
/* calculate average values (single thread).
- * Note: tried to put this in threaded callback (using _finalize feature),
+ * Note: tried to put this in threaded callback (using _reduce feature),
* but gave ~30% slower result! */
bData->average_dist = 0.0;
for (index = 0; index < sData->total_points; index++) {
@@ -6245,7 +6244,7 @@ static int dynamicPaint_doStep(Depsgraph *depsgraph,
Object *brushObj = objects[i];
/* check if target has an active dp modifier */
- ModifierData *md = modifiers_findByType(brushObj, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(brushObj, eModifierType_DynamicPaint);
if (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render)) {
DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)md;
/* make sure we're dealing with a brush */
diff --git a/source/blender/blenkernel/intern/editmesh_tangent.c b/source/blender/blenkernel/intern/editmesh_tangent.c
index c3ae2a54e13..6fcaf84d4ca 100644
--- a/source/blender/blenkernel/intern/editmesh_tangent.c
+++ b/source/blender/blenkernel/intern/editmesh_tangent.c
@@ -251,9 +251,7 @@ finally:
pRes[3] = fSign;
}
-static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void emDM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLEditMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -362,9 +360,8 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
#endif
/* Calculation */
if (em->tottri != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index e1e818a5a34..fe2c9ed51b8 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -113,7 +113,7 @@ PartDeflect *BKE_partdeflect_new(int type)
case PFIELD_TEXTURE:
pd->f_size = 1.0f;
break;
- case PFIELD_SMOKEFLOW:
+ case PFIELD_FLUIDFLOW:
pd->f_flow = 1.0f;
break;
}
@@ -177,7 +177,7 @@ static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *ef
}
}
else if (eff->pd->shape == PFIELD_SHAPE_SURFACE) {
- eff->surmd = (SurfaceModifierData *)modifiers_findByType(eff->ob, eModifierType_Surface);
+ eff->surmd = (SurfaceModifierData *)BKE_modifiers_findby_type(eff->ob, eModifierType_Surface);
if (eff->ob->type == OB_CURVE) {
eff->flag |= PE_USE_NORMAL_DATA;
}
@@ -1024,7 +1024,7 @@ static void do_physical_effector(EffectorCache *eff,
mul_v3_fl(force, -efd->falloff * fac * (strength * fac + damp));
break;
- case PFIELD_SMOKEFLOW:
+ case PFIELD_FLUIDFLOW:
zero_v3(force);
#ifdef WITH_FLUID
if (pd->f_source) {
@@ -1046,7 +1046,7 @@ static void do_physical_effector(EffectorCache *eff,
if (pd->flag & PFIELD_DO_LOCATION) {
madd_v3_v3fl(total_force, force, 1.0f / point->vel_to_sec);
- if (ELEM(pd->forcefield, PFIELD_HARMONIC, PFIELD_DRAG, PFIELD_SMOKEFLOW) == 0 &&
+ if (ELEM(pd->forcefield, PFIELD_HARMONIC, PFIELD_DRAG, PFIELD_FLUIDFLOW) == 0 &&
pd->f_flow != 0.0f) {
madd_v3_v3fl(total_force, point->vel, -pd->f_flow * efd->falloff);
}
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index a75f89435c8..5d2207b5b80 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -30,49 +30,28 @@
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
-#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
-#include "BLI_alloca.h"
#include "BLI_blenlib.h"
#include "BLI_easing.h"
-#include "BLI_expr_pylike_eval.h"
#include "BLI_math.h"
-#include "BLI_string_utils.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-#include "BLT_translation.h"
-
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_nla.h"
-#include "BKE_object.h"
#include "RNA_access.h"
-#include "atomic_ops.h"
-
#include "CLG_log.h"
-#ifdef WITH_PYTHON
-# include "BPY_extern.h"
-#endif
-
#define SMALL -1.0e-10
#define SELECT 1
-#ifdef WITH_PYTHON
-static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
-#endif
-
static CLG_LogRef LOG = {"bke.fcurve"};
/* ************************** Data-Level Functions ************************* */
@@ -1256,1236 +1235,6 @@ short test_time_fcurve(FCurve *fcu)
return 0;
}
-/* ***************************** Drivers ********************************* */
-
-/* Driver Variables --------------------------- */
-
-/* TypeInfo for Driver Variables (dvti) */
-typedef struct DriverVarTypeInfo {
- /* evaluation callback */
- float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
-
- /* allocation of target slots */
- int num_targets; /* number of target slots required */
- const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
- short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
-} DriverVarTypeInfo;
-
-/* Macro to begin definitions */
-#define BEGIN_DVAR_TYPEDEF(type) {
-
-/* Macro to end definitions */
-#define END_DVAR_TYPEDEF }
-
-/* ......... */
-
-static ID *dtar_id_ensure_proxy_from(ID *id)
-{
- if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
- return (ID *)(((Object *)id)->proxy_from);
- }
- return id;
-}
-
-/**
- * Helper function to obtain a value using RNA from the specified source
- * (for evaluating drivers).
- */
-static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
-{
- PointerRNA id_ptr, ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
- float value = 0.0f;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return 0.0f;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- if (RNA_property_array_check(prop)) {
- /* array */
- if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
- /* out of bounds */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
- id->name,
- dtar->rna_path,
- index);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
-
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get_index(&ptr, prop, index);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get_index(&ptr, prop, index);
- break;
- default:
- break;
- }
- }
- else {
- /* not an array */
- switch (RNA_property_type(prop)) {
- case PROP_BOOLEAN:
- value = (float)RNA_property_boolean_get(&ptr, prop);
- break;
- case PROP_INT:
- value = (float)RNA_property_int_get(&ptr, prop);
- break;
- case PROP_FLOAT:
- value = RNA_property_float_get(&ptr, prop);
- break;
- case PROP_ENUM:
- value = (float)RNA_property_enum_get(&ptr, prop);
- break;
- default:
- break;
- }
- }
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return value;
-}
-
-/**
- * Same as 'dtar_get_prop_val'. but get the RNA property.
- */
-bool driver_get_variable_property(ChannelDriver *driver,
- DriverTarget *dtar,
- PointerRNA *r_ptr,
- PropertyRNA **r_prop,
- int *r_index)
-{
- PointerRNA id_ptr;
- PointerRNA ptr;
- PropertyRNA *prop;
- ID *id;
- int index = -1;
-
- /* sanity check */
- if (ELEM(NULL, driver, dtar)) {
- return false;
- }
-
- id = dtar_id_ensure_proxy_from(dtar->id);
-
- /* error check for missing pointer... */
- if (id == NULL) {
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
- }
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- /* get RNA-pointer for the ID-block given in target */
- RNA_id_pointer_create(id, &id_ptr);
-
- /* get property to read from, and get value as appropriate */
- if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
- ptr = PointerRNA_NULL;
- prop = NULL; /* ok */
- }
- else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
- /* ok */
- }
- else {
- /* path couldn't be resolved */
- if (G.debug & G_DEBUG) {
- CLOG_ERROR(&LOG,
- "Driver Evaluation Error: cannot resolve target for %s -> %s",
- id->name,
- dtar->rna_path);
- }
-
- ptr = PointerRNA_NULL;
- *r_prop = NULL;
- *r_index = -1;
-
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return false;
- }
-
- *r_ptr = ptr;
- *r_prop = prop;
- *r_index = index;
-
- /* if we're still here, we should be ok... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- return true;
-}
-
-static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = 0;
-
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- }
- else {
- /* target seems to be OK now... */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- valid_targets++;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- return valid_targets;
-}
-
-/* ......... */
-
-/* evaluate 'single prop' driver variable */
-static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
-{
- /* just evaluate the first target slot */
- return dtar_get_prop_val(driver, &dvar->targets[0]);
-}
-
-/* evaluate 'rotation difference' driver variable */
-static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (driver_check_valid_targets(driver, dvar) != 2) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- float(*mat[2])[4];
-
- /* NOTE: for now, these are all just worldspace */
- for (int i = 0; i < 2; i++) {
- /* get pointer to loc values to store in */
- DriverTarget *dtar = &dvar->targets[i];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- mat[i] = pchan->pose_mat;
- }
- else {
- /* object */
- mat[i] = ob->obmat;
- }
- }
-
- float q1[4], q2[4], quat[4], angle;
-
- /* use the final posed locations */
- mat4_to_quat(q1, mat[0]);
- mat4_to_quat(q2, mat[1]);
-
- invert_qt_normalized(q1);
- mul_qt_qtqt(quat, q1, q2);
- angle = 2.0f * (saacos(quat[0]));
- angle = fabsf(angle);
-
- return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
-}
-
-/* evaluate 'location difference' driver variable */
-/* TODO: this needs to take into account space conversions... */
-static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
-{
- float loc1[3] = {0.0f, 0.0f, 0.0f};
- float loc2[3] = {0.0f, 0.0f, 0.0f};
- short valid_targets = driver_check_valid_targets(driver, dvar);
-
- /* make sure we have enough valid targets to use - all or nothing for now... */
- if (valid_targets < dvar->num_targets) {
- if (G.debug & G_DEBUG) {
- CLOG_WARN(&LOG,
- "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
- valid_targets,
- dvar->targets[0].id,
- dvar->targets[1].id);
- }
- return 0.0f;
- }
-
- /* SECOND PASS: get two location values */
- /* NOTE: for now, these are all just worldspace */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- /* get pointer to loc values to store in */
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float tmp_loc[3];
-
- /* after the checks above, the targets should be valid here... */
- BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone */
- if (pchan) {
- /* bone */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, pchan->loc);
- }
- }
- else {
- /* convert to worldspace */
- copy_v3_v3(tmp_loc, pchan->pose_head);
- mul_m4_v3(ob->obmat, tmp_loc);
- }
- }
- else {
- /* object */
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* XXX: this should practically be the same as transform space... */
- float mat[4][4];
-
- /* extract transform just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
-
- /* ... and from that, we get our transform */
- copy_v3_v3(tmp_loc, mat[3]);
- }
- else {
- /* transform space (use transform values directly) */
- copy_v3_v3(tmp_loc, ob->loc);
- }
- }
- else {
- /* worldspace */
- copy_v3_v3(tmp_loc, ob->obmat[3]);
- }
- }
-
- /* copy the location to the right place */
- if (tarIndex) {
- copy_v3_v3(loc2, tmp_loc);
- }
- else {
- copy_v3_v3(loc1, tmp_loc);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* if we're still here, there should now be two targets to use,
- * so just take the length of the vector between these points
- */
- return len_v3v3(loc1, loc2);
-}
-
-/* evaluate 'transform channel' driver variable */
-static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
-{
- DriverTarget *dtar = &dvar->targets[0];
- Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
- bPoseChannel *pchan;
- float mat[4][4];
- float oldEul[3] = {0.0f, 0.0f, 0.0f};
- bool use_eulers = false;
- short rot_order = ROT_MODE_EUL;
-
- /* check if this target has valid data */
- if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
- /* invalid target, so will not have enough targets */
- driver->flag |= DRIVER_FLAG_INVALID;
- dtar->flag |= DTAR_FLAG_INVALID;
- return 0.0f;
- }
- else {
- /* target should be valid now */
- dtar->flag &= ~DTAR_FLAG_INVALID;
- }
-
- /* try to get posechannel */
- pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
-
- /* check if object or bone, and get transform matrix accordingly
- * - "useEulers" code is used to prevent the problems associated with non-uniqueness
- * of euler decomposition from matrices [#20870]
- * - localspace is for [#21384], where parent results are not wanted
- * but local-consts is for all the common "corrective-shapes-for-limbs" situations
- */
- if (pchan) {
- /* bone */
- if (pchan->rotmode > 0) {
- copy_v3_v3(oldEul, pchan->eul);
- rot_order = pchan->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, pchan->pose_mat);
- BKE_constraint_mat_convertspace(
- ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* specially calculate local matrix, since chan_mat is not valid
- * since it stores delta transform of pose_mat so that deforms work
- * so it cannot be used here for "transform" space
- */
- BKE_pchan_to_mat4(pchan, mat);
- }
- }
- else {
- /* worldspace matrix */
- mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
- }
- }
- else {
- /* object */
- if (ob->rotmode > 0) {
- copy_v3_v3(oldEul, ob->rot);
- rot_order = ob->rotmode;
- use_eulers = true;
- }
-
- if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
- if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
- /* just like how the constraints do it! */
- copy_m4_m4(mat, ob->obmat);
- BKE_constraint_mat_convertspace(
- ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
- }
- else {
- /* transforms to matrix */
- BKE_object_to_mat4(ob, mat);
- }
- }
- else {
- /* worldspace matrix - just the good-old one */
- copy_m4_m4(mat, ob->obmat);
- }
- }
-
- /* check which transform */
- if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
- /* not valid channel */
- return 0.0f;
- }
- else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
- /* Cubic root of the change in volume, equal to the geometric mean
- * of scale over all three axes unless the matrix includes shear. */
- return cbrtf(mat4_to_volume_scale(mat));
- }
- else if (ELEM(dtar->transChan,
- DTAR_TRANSCHAN_SCALEX,
- DTAR_TRANSCHAN_SCALEY,
- DTAR_TRANSCHAN_SCALEZ)) {
- /* Extract scale, and choose the right axis,
- * inline 'mat4_to_size'. */
- return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
- }
- else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
- /* extract rotation as eulers (if needed)
- * - definitely if rotation order isn't eulers already
- * - if eulers, then we have 2 options:
- * a) decompose transform matrix as required, then try to make eulers from
- * there compatible with original values
- * b) [NOT USED] directly use the original values (no decomposition)
- * - only an option for "transform space", if quality is really bad with a)
- */
- float quat[4];
- int channel;
-
- if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
- channel = 0;
- }
- else {
- channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
- BLI_assert(channel < 4);
- }
-
- BKE_driver_target_matrix_to_rot_channels(
- mat, rot_order, dtar->rotation_mode, channel, false, quat);
-
- if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
- compatible_eul(quat + 1, oldEul);
- }
-
- return quat[channel];
- }
- else {
- /* extract location and choose right axis */
- return mat[3][dtar->transChan];
- }
-}
-
-/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
-static void quaternion_to_angles(float quat[4], int channel)
-{
- if (channel < 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
-
- for (int i = 1; i < 4; i++) {
- quat[i] = 2.0f * saasinf(quat[i]);
- }
- }
- else if (channel == 0) {
- quat[0] = 2.0f * saacosf(quat[0]);
- }
- else {
- quat[channel] = 2.0f * saasinf(quat[channel]);
- }
-}
-
-/* Compute channel values for a rotational Transform Channel driver variable. */
-void BKE_driver_target_matrix_to_rot_channels(
- float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
-{
- float *const quat = r_buf;
- float *const eul = r_buf + 1;
-
- zero_v4(r_buf);
-
- if (rotation_mode == DTAR_ROTMODE_AUTO) {
- mat4_to_eulO(eul, auto_order, mat);
- }
- else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
- mat4_to_eulO(eul, rotation_mode, mat);
- }
- else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
- mat4_to_quat(quat, mat);
-
- /* For Transformation constraint convenience, convert to pseudo-angles. */
- if (angles) {
- quaternion_to_angles(quat, channel);
- }
- }
- else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
- rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
- int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
- float raw_quat[4], twist;
-
- mat4_to_quat(raw_quat, mat);
-
- if (channel == axis + 1) {
- /* If only the twist angle is needed, skip computing swing. */
- twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
- }
- else {
- twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
-
- quaternion_to_angles(quat, channel);
- }
-
- quat[axis + 1] = twist;
- }
- else {
- BLI_assert(false);
- }
-}
-
-/* ......... */
-
-/* Table of Driver Variable Type Info Data */
-static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
- 1, /* number of targets used */
- {"Property"}, /* UI names for targets */
- {0} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
- 2, /* number of targets used */
- {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
- DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-
- BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
- 1, /* number of targets used */
- {"Object/Bone"}, /* UI names for targets */
- {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
- END_DVAR_TYPEDEF,
-};
-
-/* Get driver variable typeinfo */
-static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
-{
- /* check if valid type */
- if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
- return &dvar_types[type];
- }
- else {
- return NULL;
- }
-}
-
-/* Driver API --------------------------------- */
-
-/* Perform actual freeing driver variable and remove it from the given list */
-void driver_free_variable(ListBase *variables, DriverVar *dvar)
-{
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* free target vars
- * - need to go over all of them, not just up to the ones that are used
- * currently, since there may be some lingering RNA paths from
- * previous users needing freeing
- */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* free RNA path if applicable */
- if (dtar->rna_path) {
- MEM_freeN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-
- /* remove the variable from the driver */
- BLI_freelinkN(variables, dvar);
-}
-
-/* Free the driver variable and do extra updates */
-void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
-{
- /* remove and free the driver variable */
- driver_free_variable(&driver->variables, dvar);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-}
-
-/* Copy driver variables from src_vars list to dst_vars list */
-void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
-{
- BLI_assert(BLI_listbase_is_empty(dst_vars));
- BLI_duplicatelist(dst_vars, src_vars);
-
- LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
- /* need to go over all targets so that we don't leave any dangling paths */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- /* make a copy of target's rna path if available */
- if (dtar->rna_path) {
- dtar->rna_path = MEM_dupallocN(dtar->rna_path);
- }
- }
- DRIVER_TARGETS_LOOPER_END;
- }
-}
-
-/* Change the type of driver variable */
-void driver_change_variable_type(DriverVar *dvar, int type)
-{
- const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
-
- /* sanity check */
- if (ELEM(NULL, dvar, dvti)) {
- return;
- }
-
- /* set the new settings */
- dvar->type = type;
- dvar->num_targets = dvti->num_targets;
-
- /* make changes to the targets based on the defines for these types
- * NOTE: only need to make sure the ones we're using here are valid...
- */
- DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- short flags = dvti->target_flags[tarIndex];
-
- /* store the flags */
- dtar->flag = flags;
-
- /* object ID types only, or idtype not yet initialized */
- if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
- dtar->idtype = ID_OB;
- }
- }
- DRIVER_TARGETS_LOOPER_END;
-}
-
-/* Validate driver name (after being renamed) */
-void driver_variable_name_validate(DriverVar *dvar)
-{
- /* Special character blacklist */
- const char special_char_blacklist[] = {
- '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
- '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
- };
-
- /* sanity checks */
- if (dvar == NULL) {
- return;
- }
-
- /* clear all invalid-name flags */
- dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
-
- /* 0) Zero-length identifiers are not allowed */
- if (dvar->name[0] == '\0') {
- dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
- }
-
- /* 1) Must start with a letter */
- /* XXX: We assume that valid unicode letters in other languages are ok too,
- * hence the blacklisting. */
- if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
- dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
- }
- else if (dvar->name[0] == '_') {
- /* NOTE: We don't allow names to start with underscores
- * (i.e. it helps when ruling out security risks) */
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
-
- /* 2) Must not contain invalid stuff in the middle of the string */
- if (strchr(dvar->name, ' ')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
- }
- if (strchr(dvar->name, '.')) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
- }
-
- /* 3) Check for special characters - Either at start, or in the middle */
- for (int i = 0; i < sizeof(special_char_blacklist); i++) {
- char *match = strchr(dvar->name, special_char_blacklist[i]);
-
- if (match == dvar->name) {
- dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
- }
- else if (match != NULL) {
- dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
- }
- }
-
- /* 4) Check if the name is a reserved keyword
- * NOTE: These won't confuse Python, but it will be impossible to use the variable
- * in an expression without Python misinterpreting what these are for
- */
-#ifdef WITH_PYTHON
- if (BPY_string_is_keyword(dvar->name)) {
- dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
- }
-#endif
-
- /* If any these conditions match, the name is invalid */
- if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
- dvar->flag |= DVAR_FLAG_INVALID_NAME;
- }
-}
-
-/* Add a new driver variable */
-DriverVar *driver_add_new_variable(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* make a new variable */
- dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
- BLI_addtail(&driver->variables, dvar);
-
- /* give the variable a 'unique' name */
- strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
- BLI_uniquename(&driver->variables,
- dvar,
- CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
- '_',
- offsetof(DriverVar, name),
- sizeof(dvar->name));
-
- /* set the default type to 'single prop' */
- driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
-
- /* since driver variables are cached, the expression needs re-compiling too */
- BKE_driver_invalidate_expression(driver, false, true);
-
- /* return the target */
- return dvar;
-}
-
-/* This frees the driver itself */
-void fcurve_free_driver(FCurve *fcu)
-{
- ChannelDriver *driver;
- DriverVar *dvar, *dvarn;
-
- /* sanity checks */
- if (ELEM(NULL, fcu, fcu->driver)) {
- return;
- }
- driver = fcu->driver;
-
- /* free driver targets */
- for (dvar = driver->variables.first; dvar; dvar = dvarn) {
- dvarn = dvar->next;
- driver_free_variable_ex(driver, dvar);
- }
-
-#ifdef WITH_PYTHON
- /* free compiled driver expression */
- if (driver->expr_comp) {
- BPY_DECREF(driver->expr_comp);
- }
-#endif
-
- BLI_expr_pylike_free(driver->expr_simple);
-
- /* Free driver itself, then set F-Curve's point to this to NULL
- * (as the curve may still be used). */
- MEM_freeN(driver);
- fcu->driver = NULL;
-}
-
-/* This makes a copy of the given driver */
-ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
-{
- ChannelDriver *ndriver;
-
- /* sanity checks */
- if (driver == NULL) {
- return NULL;
- }
-
- /* copy all data */
- ndriver = MEM_dupallocN(driver);
- ndriver->expr_comp = NULL;
- ndriver->expr_simple = NULL;
-
- /* copy variables */
-
- /* to get rid of refs to non-copied data (that's still used on original) */
- BLI_listbase_clear(&ndriver->variables);
- driver_variables_copy(&ndriver->variables, &driver->variables);
-
- /* return the new driver */
- return ndriver;
-}
-
-/* Driver Expression Evaluation --------------- */
-
-/* Index constants for the expression parameter array. */
-enum {
- /* Index of the 'frame' variable. */
- VAR_INDEX_FRAME = 0,
- /* Index of the first user-defined driver variable. */
- VAR_INDEX_CUSTOM
-};
-
-static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
-{
- /* Prepare parameter names. */
- int names_len = BLI_listbase_count(&driver->variables);
- const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- names[VAR_INDEX_FRAME] = "frame";
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- names[i++] = dvar->name;
- }
-
- return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
-}
-
-static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
-{
- /* Check if the 'frame' parameter is actually used. */
- return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
-}
-
-static bool driver_evaluate_simple_expr(ChannelDriver *driver,
- ExprPyLike_Parsed *expr,
- float *result,
- float time)
-{
- /* Prepare parameter values. */
- int vars_len = BLI_listbase_count(&driver->variables);
- double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
- int i = VAR_INDEX_CUSTOM;
-
- vars[VAR_INDEX_FRAME] = time;
-
- LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
- vars[i++] = driver_get_variable_value(driver, dvar);
- }
-
- /* Evaluate expression. */
- double result_val;
- eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
- expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
- const char *message;
-
- switch (status) {
- case EXPR_PYLIKE_SUCCESS:
- if (isfinite(result_val)) {
- *result = (float)result_val;
- }
- return true;
-
- case EXPR_PYLIKE_DIV_BY_ZERO:
- case EXPR_PYLIKE_MATH_ERROR:
- message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
- CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
-
- driver->flag |= DRIVER_FLAG_INVALID;
- return true;
-
- default:
- /* arriving here means a bug, not user error */
- CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
- return false;
- }
-}
-
-/* Compile and cache the driver expression if necessary, with thread safety. */
-static bool driver_compile_simple_expr(ChannelDriver *driver)
-{
- if (driver->expr_simple != NULL) {
- return true;
- }
-
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- /* It's safe to parse in multiple threads; at worst it'll
- * waste some effort, but in return avoids mutex contention. */
- ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
-
- /* Store the result if the field is still NULL, or discard
- * it if another thread got here first. */
- if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
- BLI_expr_pylike_free(expr);
- }
-
- return true;
-}
-
-/* Try using the simple expression evaluator to compute the result of the driver.
- * On success, stores the result and returns true; on failure result is set to 0. */
-static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
- ChannelDriver *driver_orig,
- float *result,
- float time)
-{
- *result = 0.0f;
-
- return driver_compile_simple_expr(driver_orig) &&
- BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
- driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
-}
-
-/* Check if the expression in the driver conforms to the simple subset. */
-bool BKE_driver_has_simple_expression(ChannelDriver *driver)
-{
- return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
-}
-
-/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
- * time dependencies nor special exceptions in the depsgraph evaluation. */
-static bool python_driver_exression_depends_on_time(const char *expression)
-{
- if (expression[0] == '\0') {
- /* Empty expression depends on nothing. */
- return false;
- }
- if (strchr(expression, '(') != NULL) {
- /* Function calls are considered dependent on a time. */
- return true;
- }
- if (strstr(expression, "frame") != NULL) {
- /* Variable `frame` depends on time. */
- /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
- return true;
- }
- /* Possible indirect time relation s should be handled via variable targets. */
- return false;
-}
-
-/* Check if the expression in the driver may depend on the current frame. */
-bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
-{
- if (driver->type != DRIVER_TYPE_PYTHON) {
- return false;
- }
-
- if (BKE_driver_has_simple_expression(driver)) {
- /* Simple expressions can be checked exactly. */
- return driver_check_simple_expr_depends_on_time(driver->expr_simple);
- }
- else {
- /* Otherwise, heuristically scan the expression string for certain patterns. */
- return python_driver_exression_depends_on_time(driver->expression);
- }
-}
-
-/* Reset cached compiled expression data */
-void BKE_driver_invalidate_expression(ChannelDriver *driver,
- bool expr_changed,
- bool varname_changed)
-{
- if (expr_changed || varname_changed) {
- BLI_expr_pylike_free(driver->expr_simple);
- driver->expr_simple = NULL;
- }
-
-#ifdef WITH_PYTHON
- if (expr_changed) {
- driver->flag |= DRIVER_FLAG_RECOMPILE;
- }
-
- if (varname_changed) {
- driver->flag |= DRIVER_FLAG_RENAMEVAR;
- }
-#endif
-}
-
-/* Driver Evaluation -------------------------- */
-
-/* Evaluate a Driver Variable to get a value that contributes to the final */
-float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
-{
- const DriverVarTypeInfo *dvti;
-
- /* sanity check */
- if (ELEM(NULL, driver, dvar)) {
- return 0.0f;
- }
-
- /* call the relevant callbacks to get the variable value
- * using the variable type info, storing the obtained value
- * in dvar->curval so that drivers can be debugged
- */
- dvti = get_dvar_typeinfo(dvar->type);
-
- if (dvti && dvti->get_value) {
- dvar->curval = dvti->get_value(driver, dvar);
- }
- else {
- dvar->curval = 0.0f;
- }
-
- return dvar->curval;
-}
-
-static void evaluate_driver_sum(ChannelDriver *driver)
-{
- DriverVar *dvar;
-
- /* check how many variables there are first (i.e. just one?) */
- if (BLI_listbase_is_single(&driver->variables)) {
- /* just one target, so just use that */
- dvar = driver->variables.first;
- driver->curval = driver_get_variable_value(driver, dvar);
- return;
- }
-
- /* more than one target, so average the values of the targets */
- float value = 0.0f;
- int tot = 0;
-
- /* loop through targets, adding (hopefully we don't get any overflow!) */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- value += driver_get_variable_value(driver, dvar);
- tot++;
- }
-
- /* perform operations on the total if appropriate */
- if (driver->type == DRIVER_TYPE_AVERAGE) {
- driver->curval = tot ? (value / (float)tot) : 0.0f;
- }
- else {
- driver->curval = value;
- }
-}
-
-static void evaluate_driver_min_max(ChannelDriver *driver)
-{
- DriverVar *dvar;
- float value = 0.0f;
-
- /* loop through the variables, getting the values and comparing them to existing ones */
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* get value */
- float tmp_val = driver_get_variable_value(driver, dvar);
-
- /* store this value if appropriate */
- if (dvar->prev) {
- /* check if greater/smaller than the baseline */
- if (driver->type == DRIVER_TYPE_MAX) {
- /* max? */
- if (tmp_val > value) {
- value = tmp_val;
- }
- }
- else {
- /* min? */
- if (tmp_val < value) {
- value = tmp_val;
- }
- }
- }
- else {
- /* first item - make this the baseline for comparisons */
- value = tmp_val;
- }
- }
-
- /* store value in driver */
- driver->curval = value;
-}
-
-static void evaluate_driver_python(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check for empty or invalid expression */
- if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
- driver->curval = 0.0f;
- }
- else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
-#ifdef WITH_PYTHON
- /* this evaluates the expression using Python, and returns its result:
- * - on errors it reports, then returns 0.0f
- */
- BLI_mutex_lock(&python_driver_lock);
-
- driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
-
- BLI_mutex_unlock(&python_driver_lock);
-#else /* WITH_PYTHON*/
- UNUSED_VARS(anim_rna, evaltime);
-#endif /* WITH_PYTHON*/
- }
-}
-
-/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
- * - "evaltime" is the frame at which F-Curve is being evaluated
- * - has to return a float value
- * - driver_orig is where we cache Python expressions, in case of COW
- */
-float evaluate_driver(PathResolvedRNA *anim_rna,
- ChannelDriver *driver,
- ChannelDriver *driver_orig,
- const float evaltime)
-{
- /* check if driver can be evaluated */
- if (driver_orig->flag & DRIVER_FLAG_INVALID) {
- return 0.0f;
- }
-
- switch (driver->type) {
- case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
- case DRIVER_TYPE_SUM: /* sum values of driver targets */
- evaluate_driver_sum(driver);
- break;
- case DRIVER_TYPE_MIN: /* smallest value */
- case DRIVER_TYPE_MAX: /* largest value */
- evaluate_driver_min_max(driver);
- break;
- case DRIVER_TYPE_PYTHON: /* expression */
- evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
- break;
- default:
- /* special 'hack' - just use stored value
- * This is currently used as the mechanism which allows animated settings to be able
- * to be changed via the UI.
- */
- break;
- }
-
- /* return value for driver */
- return driver->curval;
-}
-
/* ***************************** Curve Calculations ********************************* */
/* The total length of the handles is not allowed to be more
@@ -2666,437 +1415,327 @@ static void berekeny(float f1, float f2, float f3, float f4, float *o, int b)
/* -------------------------- */
-/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
-static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+static float fcurve_eval_keyframes_extrapolate(
+ FCurve *fcu, BezTriple *bezts, float evaltime, int endpoint_offset, int direction_to_neighbor)
+{
+ BezTriple *endpoint_bezt = bezts + endpoint_offset; /* The first/last keyframe. */
+ BezTriple *neighbor_bezt = endpoint_bezt +
+ direction_to_neighbor; /* The second (to last) keyframe. */
+
+ if (endpoint_bezt->ipo == BEZT_IPO_CONST || fcu->extend == FCURVE_EXTRAPOLATE_CONSTANT ||
+ (fcu->flag & FCURVE_DISCRETE_VALUES) != 0) {
+ /* Constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation, so just extend the
+ * endpoint's value. */
+ return endpoint_bezt->vec[1][1];
+ }
+
+ if (endpoint_bezt->ipo == BEZT_IPO_LIN) {
+ /* Use the next center point instead of our own handle for linear interpolated extrapolate. */
+ if (fcu->totvert == 1) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = neighbor_bezt->vec[1][0] - endpoint_bezt->vec[1][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (neighbor_bezt->vec[1][1] - endpoint_bezt->vec[1][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+ }
+
+ /* Use the gradient of the second handle (later) of neighbour to calculate the gradient and thus
+ * the value of the curve at evaltime */
+ int handle = direction_to_neighbor > 0 ? 0 : 2;
+ float dx = endpoint_bezt->vec[1][0] - evaltime;
+ float fac = endpoint_bezt->vec[1][0] - endpoint_bezt->vec[handle][0];
+
+ /* Prevent division by zero. */
+ if (fac == 0.0f) {
+ return endpoint_bezt->vec[1][1];
+ }
+
+ fac = (endpoint_bezt->vec[1][1] - endpoint_bezt->vec[handle][1]) / fac;
+ return endpoint_bezt->vec[1][1] - (fac * dx);
+}
+
+static float fcurve_eval_keyframes_interpolate(FCurve *fcu, BezTriple *bezts, float evaltime)
{
const float eps = 1.e-8f;
- BezTriple *bezt, *prevbezt, *lastbezt;
- float v1[2], v2[2], v3[2], v4[2], opl[32], dx, fac;
+ BezTriple *bezt, *prevbezt;
unsigned int a;
- int b;
- float cvalue = 0.0f;
- /* get pointers */
- a = fcu->totvert - 1;
- prevbezt = bezts;
- bezt = prevbezt + 1;
- lastbezt = prevbezt + a;
+ /* evaltime occurs somewhere in the middle of the curve */
+ bool exact = false;
+
+ /* Use binary search to find appropriate keyframes...
+ *
+ * The threshold here has the following constraints:
+ * - 0.001 is too coarse:
+ * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
+ *
+ * - 0.00001 is too fine:
+ * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
+ * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
+ */
+ a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ bezt = bezts + a;
- /* evaluation time at or past endpoints? */
- if (prevbezt->vec[1][0] >= evaltime) {
- /* before or on first keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (prevbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (prevbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
- */
- if (fcu->totvert == 1) {
- cvalue = prevbezt->vec[1][1];
- }
- else {
- bezt = prevbezt + 1;
- dx = prevbezt->vec[1][0] - evaltime;
- fac = bezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* Use the first handle (earlier) of first BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = prevbezt->vec[1][0] - evaltime;
- fac = prevbezt->vec[1][0] - prevbezt->vec[0][0];
+ if (exact) {
+ /* index returned must be interpreted differently when it sits on top of an existing keyframe
+ * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
+ */
+ return bezt->vec[1][1];
+ }
- /* prevent division by zero */
- if (fac) {
- fac = (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac;
- cvalue = prevbezt->vec[1][1] - (fac * dx);
- }
- else {
- cvalue = prevbezt->vec[1][1];
- }
- }
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend first keyframe's value
- */
- cvalue = prevbezt->vec[1][1];
+ /* index returned refers to the keyframe that the eval-time occurs *before*
+ * - hence, that keyframe marks the start of the segment we're dealing with
+ */
+ prevbezt = (a > 0) ? (bezt - 1) : bezt;
+
+ /* Use if the key is directly on the frame, in rare cases this is needed else we get 0.0 instead.
+ * XXX: consult T39207 for examples of files where failure of these checks can cause issues */
+ if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
+ return bezt->vec[1][1];
+ }
+
+ if (evaltime < prevbezt->vec[1][0] || bezt->vec[1][0] < evaltime) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
+ prevbezt->vec[1][0],
+ bezt->vec[1][0],
+ evaltime,
+ fabsf(bezt->vec[1][0] - evaltime));
}
+ return 0.0f;
}
- else if (lastbezt->vec[1][0] <= evaltime) {
- /* after or on last keyframe */
- if ((fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (lastbezt->ipo != BEZT_IPO_CONST) &&
- !(fcu->flag & FCURVE_DISCRETE_VALUES)) {
- /* linear or bezier interpolation */
- if (lastbezt->ipo == BEZT_IPO_LIN) {
- /* Use the next center point instead of our own handle for
- * linear interpolated extrapolate
+
+ /* Evaltime occurs within the interval defined by these two keyframes. */
+ const float begin = prevbezt->vec[1][1];
+ const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
+ const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
+ const float time = evaltime - prevbezt->vec[1][0];
+ const float amplitude = prevbezt->amplitude;
+ const float period = prevbezt->period;
+
+ /* value depends on interpolation mode */
+ if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
+ (duration == 0)) {
+ /* constant (evaltime not relevant, so no interpolation needed) */
+ return prevbezt->vec[1][1];
+ }
+
+ switch (prevbezt->ipo) {
+ /* interpolation ...................................... */
+ case BEZT_IPO_BEZ: {
+ float v1[2], v2[2], v3[2], v4[2], opl[32];
+
+ /* bezier interpolation */
+ /* (v1, v2) are the first keyframe and its 2nd handle */
+ v1[0] = prevbezt->vec[1][0];
+ v1[1] = prevbezt->vec[1][1];
+ v2[0] = prevbezt->vec[2][0];
+ v2[1] = prevbezt->vec[2][1];
+ /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
+ v3[0] = bezt->vec[0][0];
+ v3[1] = bezt->vec[0][1];
+ v4[0] = bezt->vec[1][0];
+ v4[1] = bezt->vec[1][1];
+
+ if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
+ fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
+ /* Optimization: If all the handles are flat/at the same values,
+ * the value is simply the shared value (see T40372 -> F91346)
*/
- if (fcu->totvert == 1) {
- cvalue = lastbezt->vec[1][1];
- }
- else {
- prevbezt = lastbezt - 1;
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[1][0] - prevbezt->vec[1][0];
-
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ return v1[1];
+ }
+ /* adjust handles so that they don't overlap (forming a loop) */
+ correct_bezpart(v1, v2, v3, v4);
+
+ /* try to get a value for this position - if failure, try another set of points */
+ if (!findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl)) {
+ if (G.debug & G_DEBUG) {
+ printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
+ evaltime,
+ v1[0],
+ v2[0],
+ v3[0],
+ v4[0]);
}
+ return 0.0;
}
- else {
- /* Use the gradient of the second handle (later) of last BezTriple to calculate the
- * gradient and thus the value of the curve at evaltime
- */
- dx = evaltime - lastbezt->vec[1][0];
- fac = lastbezt->vec[2][0] - lastbezt->vec[1][0];
- /* prevent division by zero */
- if (fac) {
- fac = (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac;
- cvalue = lastbezt->vec[1][1] + (fac * dx);
- }
- else {
- cvalue = lastbezt->vec[1][1];
- }
+ berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
+ return opl[0];
+ }
+ case BEZT_IPO_LIN:
+ /* linear - simply linearly interpolate between values of the two keyframes */
+ return BLI_easing_linear_ease(time, begin, change, duration);
+
+ /* easing ............................................ */
+ case BEZT_IPO_BACK:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_back_ease_in_out(time, begin, change, duration, prevbezt->back);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
}
- }
- else {
- /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation,
- * so just extend last keyframe's value
- */
- cvalue = lastbezt->vec[1][1];
- }
- }
- else {
- /* evaltime occurs somewhere in the middle of the curve */
- bool exact = false;
-
- /* Use binary search to find appropriate keyframes...
- *
- * The threshold here has the following constraints:
- * - 0.001 is too coarse:
- * We get artifacts with 2cm driver movements at 1BU = 1m (see T40332)
- *
- * - 0.00001 is too fine:
- * Weird errors, like selecting the wrong keyframe range (see T39207), occur.
- * This lower bound was established in b888a32eee8147b028464336ad2404d8155c64dd.
- */
- a = binarysearch_bezt_index_ex(bezts, evaltime, fcu->totvert, 0.0001, &exact);
+ break;
- if (exact) {
- /* index returned must be interpreted differently when it sits on top of an existing keyframe
- * - that keyframe is the start of the segment we need (see action_bug_2.blend in T39207)
- */
- prevbezt = bezts + a;
- bezt = (a < fcu->totvert - 1) ? (prevbezt + 1) : prevbezt;
- }
- else {
- /* index returned refers to the keyframe that the eval-time occurs *before*
- * - hence, that keyframe marks the start of the segment we're dealing with
- */
- bezt = bezts + a;
- prevbezt = (a > 0) ? (bezt - 1) : bezt;
- }
+ case BEZT_IPO_BOUNCE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_bounce_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_bounce_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_bounce_ease_out(time, begin, change, duration);
+ }
+ break;
- /* use if the key is directly on the frame,
- * rare cases this is needed else we get 0.0 instead. */
- /* XXX: consult T39207 for examples of files where failure of these checks can cause issues */
- if (exact) {
- cvalue = prevbezt->vec[1][1];
- }
- else if (fabsf(bezt->vec[1][0] - evaltime) < eps) {
- cvalue = bezt->vec[1][1];
- }
- /* evaltime occurs within the interval defined by these two keyframes */
- else if ((prevbezt->vec[1][0] <= evaltime) && (bezt->vec[1][0] >= evaltime)) {
- const float begin = prevbezt->vec[1][1];
- const float change = bezt->vec[1][1] - prevbezt->vec[1][1];
- const float duration = bezt->vec[1][0] - prevbezt->vec[1][0];
- const float time = evaltime - prevbezt->vec[1][0];
- const float amplitude = prevbezt->amplitude;
- const float period = prevbezt->period;
-
- /* value depends on interpolation mode */
- if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES) ||
- (duration == 0)) {
- /* constant (evaltime not relevant, so no interpolation needed) */
- cvalue = prevbezt->vec[1][1];
+ case BEZT_IPO_CIRC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_circ_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_circ_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_circ_ease_in(time, begin, change, duration);
}
- else {
- switch (prevbezt->ipo) {
- /* interpolation ...................................... */
- case BEZT_IPO_BEZ:
- /* bezier interpolation */
- /* (v1, v2) are the first keyframe and its 2nd handle */
- v1[0] = prevbezt->vec[1][0];
- v1[1] = prevbezt->vec[1][1];
- v2[0] = prevbezt->vec[2][0];
- v2[1] = prevbezt->vec[2][1];
- /* (v3, v4) are the last keyframe's 1st handle + the last keyframe */
- v3[0] = bezt->vec[0][0];
- v3[1] = bezt->vec[0][1];
- v4[0] = bezt->vec[1][0];
- v4[1] = bezt->vec[1][1];
-
- if (fabsf(v1[1] - v4[1]) < FLT_EPSILON && fabsf(v2[1] - v3[1]) < FLT_EPSILON &&
- fabsf(v3[1] - v4[1]) < FLT_EPSILON) {
- /* Optimization: If all the handles are flat/at the same values,
- * the value is simply the shared value (see T40372 -> F91346)
- */
- cvalue = v1[1];
- }
- else {
- /* adjust handles so that they don't overlap (forming a loop) */
- correct_bezpart(v1, v2, v3, v4);
-
- /* try to get a value for this position - if failure, try another set of points */
- b = findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl);
- if (b) {
- berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1);
- cvalue = opl[0];
- /* break; */
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: findzero() failed at %f with %f %f %f %f\n",
- evaltime,
- v1[0],
- v2[0],
- v3[0],
- v4[0]);
- }
- }
- }
- break;
-
- case BEZT_IPO_LIN:
- /* linear - simply linearly interpolate between values of the two keyframes */
- cvalue = BLI_easing_linear_ease(time, begin, change, duration);
- break;
-
- /* easing ............................................ */
- case BEZT_IPO_BACK:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_back_ease_in(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_back_ease_in_out(
- time, begin, change, duration, prevbezt->back);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_back_ease_out(time, begin, change, duration, prevbezt->back);
- break;
- }
- break;
-
- case BEZT_IPO_BOUNCE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_bounce_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_bounce_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_bounce_ease_out(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CIRC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_circ_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_circ_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_circ_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_CUBIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_cubic_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_cubic_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_cubic_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_ELASTIC:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_elastic_ease_in(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_elastic_ease_in_out(
- time, begin, change, duration, amplitude, period);
- break;
-
- default: /* default/auto: same as ease out */
- cvalue = BLI_easing_elastic_ease_out(
- time, begin, change, duration, amplitude, period);
- break;
- }
- break;
-
- case BEZT_IPO_EXPO:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_expo_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_expo_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_expo_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUAD:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quad_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quad_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quad_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUART:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quart_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quart_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quart_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_QUINT:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_quint_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_quint_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_quint_ease_in(time, begin, change, duration);
- break;
- }
- break;
-
- case BEZT_IPO_SINE:
- switch (prevbezt->easing) {
- case BEZT_IPO_EASE_IN:
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_OUT:
- cvalue = BLI_easing_sine_ease_out(time, begin, change, duration);
- break;
- case BEZT_IPO_EASE_IN_OUT:
- cvalue = BLI_easing_sine_ease_in_out(time, begin, change, duration);
- break;
-
- default: /* default/auto: same as ease in */
- cvalue = BLI_easing_sine_ease_in(time, begin, change, duration);
- break;
- }
- break;
+ break;
- default:
- cvalue = prevbezt->vec[1][1];
- break;
- }
+ case BEZT_IPO_CUBIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_cubic_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_cubic_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_cubic_ease_in(time, begin, change, duration);
}
- }
- else {
- if (G.debug & G_DEBUG) {
- printf(" ERROR: failed eval - p=%f b=%f, t=%f (%f)\n",
- prevbezt->vec[1][0],
- bezt->vec[1][0],
- evaltime,
- fabsf(bezt->vec[1][0] - evaltime));
+ break;
+
+ case BEZT_IPO_ELASTIC:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_elastic_ease_in(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_elastic_ease_in_out(time, begin, change, duration, amplitude, period);
+
+ default: /* default/auto: same as ease out */
+ return BLI_easing_elastic_ease_out(time, begin, change, duration, amplitude, period);
}
- }
+ break;
+
+ case BEZT_IPO_EXPO:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_expo_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_expo_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_expo_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUAD:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quad_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quad_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quad_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUART:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quart_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quart_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quart_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_QUINT:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_quint_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_quint_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_quint_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ case BEZT_IPO_SINE:
+ switch (prevbezt->easing) {
+ case BEZT_IPO_EASE_IN:
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ case BEZT_IPO_EASE_OUT:
+ return BLI_easing_sine_ease_out(time, begin, change, duration);
+ case BEZT_IPO_EASE_IN_OUT:
+ return BLI_easing_sine_ease_in_out(time, begin, change, duration);
+
+ default: /* default/auto: same as ease in */
+ return BLI_easing_sine_ease_in(time, begin, change, duration);
+ }
+ break;
+
+ default:
+ return prevbezt->vec[1][1];
}
- /* return value */
- return cvalue;
+ return 0.0f;
+}
+
+/* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */
+static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime)
+{
+ if (evaltime <= bezts->vec[1][0]) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, 0, +1);
+ }
+
+ BezTriple *lastbezt = bezts + fcu->totvert - 1;
+ if (lastbezt->vec[1][0] <= evaltime) {
+ return fcurve_eval_keyframes_extrapolate(fcu, bezts, evaltime, fcu->totvert - 1, -1);
+ }
+
+ return fcurve_eval_keyframes_interpolate(fcu, bezts, evaltime);
}
/* Calculate F-Curve value for 'evaltime' using FPoint samples */
diff --git a/source/blender/blenkernel/intern/fcurve_driver.c b/source/blender/blenkernel/intern/fcurve_driver.c
new file mode 100644
index 00000000000..78a6cf28824
--- /dev/null
+++ b/source/blender/blenkernel/intern/fcurve_driver.c
@@ -0,0 +1,1294 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+// #include <float.h>
+// #include <math.h>
+// #include <stddef.h>
+// #include <stdio.h>
+// #include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_expr_pylike_eval.h"
+#include "BLI_math.h"
+#include "BLI_string_utils.h"
+#include "BLI_threads.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_constraint.h"
+#include "BKE_fcurve_driver.h"
+#include "BKE_global.h"
+#include "BKE_object.h"
+
+#include "RNA_access.h"
+
+#include "atomic_ops.h"
+
+#include "CLG_log.h"
+
+#ifdef WITH_PYTHON
+# include "BPY_extern.h"
+#endif
+
+#ifdef WITH_PYTHON
+static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
+#endif
+
+static CLG_LogRef LOG = {"bke.fcurve"};
+
+/* Driver Variables --------------------------- */
+
+/* TypeInfo for Driver Variables (dvti) */
+typedef struct DriverVarTypeInfo {
+ /* evaluation callback */
+ float (*get_value)(ChannelDriver *driver, DriverVar *dvar);
+
+ /* allocation of target slots */
+ int num_targets; /* number of target slots required */
+ const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */
+ short target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */
+} DriverVarTypeInfo;
+
+/* Macro to begin definitions */
+#define BEGIN_DVAR_TYPEDEF(type) {
+
+/* Macro to end definitions */
+#define END_DVAR_TYPEDEF }
+
+/* ......... */
+
+static ID *dtar_id_ensure_proxy_from(ID *id)
+{
+ if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) {
+ return (ID *)(((Object *)id)->proxy_from);
+ }
+ return id;
+}
+
+/**
+ * Helper function to obtain a value using RNA from the specified source
+ * (for evaluating drivers).
+ */
+static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
+{
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+ float value = 0.0f;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return 0.0f;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (!RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ if (RNA_property_array_check(prop)) {
+ /* array */
+ if (index < 0 || index >= RNA_property_array_length(&ptr, prop)) {
+ /* out of bounds */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: array index is out of bounds for %s -> %s (%d)",
+ id->name,
+ dtar->rna_path,
+ index);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get_index(&ptr, prop, index);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get_index(&ptr, prop, index);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get_index(&ptr, prop, index);
+ break;
+ default:
+ break;
+ }
+ }
+ else {
+ /* not an array */
+ switch (RNA_property_type(prop)) {
+ case PROP_BOOLEAN:
+ value = (float)RNA_property_boolean_get(&ptr, prop);
+ break;
+ case PROP_INT:
+ value = (float)RNA_property_int_get(&ptr, prop);
+ break;
+ case PROP_FLOAT:
+ value = RNA_property_float_get(&ptr, prop);
+ break;
+ case PROP_ENUM:
+ value = (float)RNA_property_enum_get(&ptr, prop);
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return value;
+}
+
+/**
+ * Same as 'dtar_get_prop_val'. but get the RNA property.
+ */
+bool driver_get_variable_property(ChannelDriver *driver,
+ DriverTarget *dtar,
+ PointerRNA *r_ptr,
+ PropertyRNA **r_prop,
+ int *r_index)
+{
+ PointerRNA id_ptr;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ ID *id;
+ int index = -1;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dtar)) {
+ return false;
+ }
+
+ id = dtar_id_ensure_proxy_from(dtar->id);
+
+ /* error check for missing pointer... */
+ if (id == NULL) {
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG, "driver has an invalid target to use (path = %s)", dtar->rna_path);
+ }
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ /* get RNA-pointer for the ID-block given in target */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* get property to read from, and get value as appropriate */
+ if (dtar->rna_path == NULL || dtar->rna_path[0] == '\0') {
+ ptr = PointerRNA_NULL;
+ prop = NULL; /* ok */
+ }
+ else if (RNA_path_resolve_property_full(&id_ptr, dtar->rna_path, &ptr, &prop, &index)) {
+ /* ok */
+ }
+ else {
+ /* path couldn't be resolved */
+ if (G.debug & G_DEBUG) {
+ CLOG_ERROR(&LOG,
+ "Driver Evaluation Error: cannot resolve target for %s -> %s",
+ id->name,
+ dtar->rna_path);
+ }
+
+ ptr = PointerRNA_NULL;
+ *r_prop = NULL;
+ *r_index = -1;
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return false;
+ }
+
+ *r_ptr = ptr;
+ *r_prop = prop;
+ *r_index = index;
+
+ /* if we're still here, we should be ok... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ return true;
+}
+
+static short driver_check_valid_targets(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = 0;
+
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ }
+ else {
+ /* target seems to be OK now... */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ valid_targets++;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ return valid_targets;
+}
+
+/* ......... */
+
+/* evaluate 'single prop' driver variable */
+static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* just evaluate the first target slot */
+ return dtar_get_prop_val(driver, &dvar->targets[0]);
+}
+
+/* evaluate 'rotation difference' driver variable */
+static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (driver_check_valid_targets(driver, dvar) != 2) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "RotDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ float(*mat[2])[4];
+
+ /* NOTE: for now, these are all just worldspace */
+ for (int i = 0; i < 2; i++) {
+ /* get pointer to loc values to store in */
+ DriverTarget *dtar = &dvar->targets[i];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ mat[i] = pchan->pose_mat;
+ }
+ else {
+ /* object */
+ mat[i] = ob->obmat;
+ }
+ }
+
+ float q1[4], q2[4], quat[4], angle;
+
+ /* use the final posed locations */
+ mat4_to_quat(q1, mat[0]);
+ mat4_to_quat(q2, mat[1]);
+
+ invert_qt_normalized(q1);
+ mul_qt_qtqt(quat, q1, q2);
+ angle = 2.0f * (saacos(quat[0]));
+ angle = fabsf(angle);
+
+ return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle);
+}
+
+/* evaluate 'location difference' driver variable */
+/* TODO: this needs to take into account space conversions... */
+static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar)
+{
+ float loc1[3] = {0.0f, 0.0f, 0.0f};
+ float loc2[3] = {0.0f, 0.0f, 0.0f};
+ short valid_targets = driver_check_valid_targets(driver, dvar);
+
+ /* make sure we have enough valid targets to use - all or nothing for now... */
+ if (valid_targets < dvar->num_targets) {
+ if (G.debug & G_DEBUG) {
+ CLOG_WARN(&LOG,
+ "LocDiff DVar: not enough valid targets (n = %d) (a = %p, b = %p)",
+ valid_targets,
+ dvar->targets[0].id,
+ dvar->targets[1].id);
+ }
+ return 0.0f;
+ }
+
+ /* SECOND PASS: get two location values */
+ /* NOTE: for now, these are all just worldspace */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ /* get pointer to loc values to store in */
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float tmp_loc[3];
+
+ /* after the checks above, the targets should be valid here... */
+ BLI_assert((ob != NULL) && (GS(ob->id.name) == ID_OB));
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone */
+ if (pchan) {
+ /* bone */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, pchan->loc);
+ }
+ }
+ else {
+ /* convert to worldspace */
+ copy_v3_v3(tmp_loc, pchan->pose_head);
+ mul_m4_v3(ob->obmat, tmp_loc);
+ }
+ }
+ else {
+ /* object */
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* XXX: this should practically be the same as transform space... */
+ float mat[4][4];
+
+ /* extract transform just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+
+ /* ... and from that, we get our transform */
+ copy_v3_v3(tmp_loc, mat[3]);
+ }
+ else {
+ /* transform space (use transform values directly) */
+ copy_v3_v3(tmp_loc, ob->loc);
+ }
+ }
+ else {
+ /* worldspace */
+ copy_v3_v3(tmp_loc, ob->obmat[3]);
+ }
+ }
+
+ /* copy the location to the right place */
+ if (tarIndex) {
+ copy_v3_v3(loc2, tmp_loc);
+ }
+ else {
+ copy_v3_v3(loc1, tmp_loc);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* if we're still here, there should now be two targets to use,
+ * so just take the length of the vector between these points
+ */
+ return len_v3v3(loc1, loc2);
+}
+
+/* evaluate 'transform channel' driver variable */
+static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
+{
+ DriverTarget *dtar = &dvar->targets[0];
+ Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id);
+ bPoseChannel *pchan;
+ float mat[4][4];
+ float oldEul[3] = {0.0f, 0.0f, 0.0f};
+ bool use_eulers = false;
+ short rot_order = ROT_MODE_EUL;
+
+ /* check if this target has valid data */
+ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) {
+ /* invalid target, so will not have enough targets */
+ driver->flag |= DRIVER_FLAG_INVALID;
+ dtar->flag |= DTAR_FLAG_INVALID;
+ return 0.0f;
+ }
+ else {
+ /* target should be valid now */
+ dtar->flag &= ~DTAR_FLAG_INVALID;
+ }
+
+ /* try to get posechannel */
+ pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name);
+
+ /* check if object or bone, and get transform matrix accordingly
+ * - "useEulers" code is used to prevent the problems associated with non-uniqueness
+ * of euler decomposition from matrices [#20870]
+ * - localspace is for [#21384], where parent results are not wanted
+ * but local-consts is for all the common "corrective-shapes-for-limbs" situations
+ */
+ if (pchan) {
+ /* bone */
+ if (pchan->rotmode > 0) {
+ copy_v3_v3(oldEul, pchan->eul);
+ rot_order = pchan->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, pchan->pose_mat);
+ BKE_constraint_mat_convertspace(
+ ob, pchan, mat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* specially calculate local matrix, since chan_mat is not valid
+ * since it stores delta transform of pose_mat so that deforms work
+ * so it cannot be used here for "transform" space
+ */
+ BKE_pchan_to_mat4(pchan, mat);
+ }
+ }
+ else {
+ /* worldspace matrix */
+ mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
+ }
+ }
+ else {
+ /* object */
+ if (ob->rotmode > 0) {
+ copy_v3_v3(oldEul, ob->rot);
+ rot_order = ob->rotmode;
+ use_eulers = true;
+ }
+
+ if (dtar->flag & DTAR_FLAG_LOCALSPACE) {
+ if (dtar->flag & DTAR_FLAG_LOCAL_CONSTS) {
+ /* just like how the constraints do it! */
+ copy_m4_m4(mat, ob->obmat);
+ BKE_constraint_mat_convertspace(
+ ob, NULL, mat, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, false);
+ }
+ else {
+ /* transforms to matrix */
+ BKE_object_to_mat4(ob, mat);
+ }
+ }
+ else {
+ /* worldspace matrix - just the good-old one */
+ copy_m4_m4(mat, ob->obmat);
+ }
+ }
+
+ /* check which transform */
+ if (dtar->transChan >= MAX_DTAR_TRANSCHAN_TYPES) {
+ /* not valid channel */
+ return 0.0f;
+ }
+ else if (dtar->transChan == DTAR_TRANSCHAN_SCALE_AVG) {
+ /* Cubic root of the change in volume, equal to the geometric mean
+ * of scale over all three axes unless the matrix includes shear. */
+ return cbrtf(mat4_to_volume_scale(mat));
+ }
+ else if (ELEM(dtar->transChan,
+ DTAR_TRANSCHAN_SCALEX,
+ DTAR_TRANSCHAN_SCALEY,
+ DTAR_TRANSCHAN_SCALEZ)) {
+ /* Extract scale, and choose the right axis,
+ * inline 'mat4_to_size'. */
+ return len_v3(mat[dtar->transChan - DTAR_TRANSCHAN_SCALEX]);
+ }
+ else if (dtar->transChan >= DTAR_TRANSCHAN_ROTX) {
+ /* extract rotation as eulers (if needed)
+ * - definitely if rotation order isn't eulers already
+ * - if eulers, then we have 2 options:
+ * a) decompose transform matrix as required, then try to make eulers from
+ * there compatible with original values
+ * b) [NOT USED] directly use the original values (no decomposition)
+ * - only an option for "transform space", if quality is really bad with a)
+ */
+ float quat[4];
+ int channel;
+
+ if (dtar->transChan == DTAR_TRANSCHAN_ROTW) {
+ channel = 0;
+ }
+ else {
+ channel = 1 + dtar->transChan - DTAR_TRANSCHAN_ROTX;
+ BLI_assert(channel < 4);
+ }
+
+ BKE_driver_target_matrix_to_rot_channels(
+ mat, rot_order, dtar->rotation_mode, channel, false, quat);
+
+ if (use_eulers && dtar->rotation_mode == DTAR_ROTMODE_AUTO) {
+ compatible_eul(quat + 1, oldEul);
+ }
+
+ return quat[channel];
+ }
+ else {
+ /* extract location and choose right axis */
+ return mat[3][dtar->transChan];
+ }
+}
+
+/* Convert a quaternion to pseudo-angles representing the weighted amount of rotation. */
+static void quaternion_to_angles(float quat[4], int channel)
+{
+ if (channel < 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+
+ for (int i = 1; i < 4; i++) {
+ quat[i] = 2.0f * saasinf(quat[i]);
+ }
+ }
+ else if (channel == 0) {
+ quat[0] = 2.0f * saacosf(quat[0]);
+ }
+ else {
+ quat[channel] = 2.0f * saasinf(quat[channel]);
+ }
+}
+
+/* Compute channel values for a rotational Transform Channel driver variable. */
+void BKE_driver_target_matrix_to_rot_channels(
+ float mat[4][4], int auto_order, int rotation_mode, int channel, bool angles, float r_buf[4])
+{
+ float *const quat = r_buf;
+ float *const eul = r_buf + 1;
+
+ zero_v4(r_buf);
+
+ if (rotation_mode == DTAR_ROTMODE_AUTO) {
+ mat4_to_eulO(eul, auto_order, mat);
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_EULER_MIN && rotation_mode <= DTAR_ROTMODE_EULER_MAX) {
+ mat4_to_eulO(eul, rotation_mode, mat);
+ }
+ else if (rotation_mode == DTAR_ROTMODE_QUATERNION) {
+ mat4_to_quat(quat, mat);
+
+ /* For Transformation constraint convenience, convert to pseudo-angles. */
+ if (angles) {
+ quaternion_to_angles(quat, channel);
+ }
+ }
+ else if (rotation_mode >= DTAR_ROTMODE_SWING_TWIST_X &&
+ rotation_mode <= DTAR_ROTMODE_SWING_TWIST_Z) {
+ int axis = rotation_mode - DTAR_ROTMODE_SWING_TWIST_X;
+ float raw_quat[4], twist;
+
+ mat4_to_quat(raw_quat, mat);
+
+ if (channel == axis + 1) {
+ /* If only the twist angle is needed, skip computing swing. */
+ twist = quat_split_swing_and_twist(raw_quat, axis, NULL, NULL);
+ }
+ else {
+ twist = quat_split_swing_and_twist(raw_quat, axis, quat, NULL);
+
+ quaternion_to_angles(quat, channel);
+ }
+
+ quat[axis + 1] = twist;
+ }
+ else {
+ BLI_assert(false);
+ }
+}
+
+/* ......... */
+
+/* Table of Driver Variable Type Info Data */
+static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
+ 1, /* number of targets used */
+ {"Property"}, /* UI names for targets */
+ {0} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) dvar_eval_rotDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) dvar_eval_locDiff, /* eval callback */
+ 2, /* number of targets used */
+ {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY,
+ DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+
+ BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) dvar_eval_transChan, /* eval callback */
+ 1, /* number of targets used */
+ {"Object/Bone"}, /* UI names for targets */
+ {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */
+ END_DVAR_TYPEDEF,
+};
+
+/* Get driver variable typeinfo */
+static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
+{
+ /* check if valid type */
+ if ((type >= 0) && (type < MAX_DVAR_TYPES)) {
+ return &dvar_types[type];
+ }
+ else {
+ return NULL;
+ }
+}
+
+/* Driver API --------------------------------- */
+
+/* Perform actual freeing driver variable and remove it from the given list */
+void driver_free_variable(ListBase *variables, DriverVar *dvar)
+{
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* free target vars
+ * - need to go over all of them, not just up to the ones that are used
+ * currently, since there may be some lingering RNA paths from
+ * previous users needing freeing
+ */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* free RNA path if applicable */
+ if (dtar->rna_path) {
+ MEM_freeN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+
+ /* remove the variable from the driver */
+ BLI_freelinkN(variables, dvar);
+}
+
+/* Free the driver variable and do extra updates */
+void driver_free_variable_ex(ChannelDriver *driver, DriverVar *dvar)
+{
+ /* remove and free the driver variable */
+ driver_free_variable(&driver->variables, dvar);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+}
+
+/* Copy driver variables from src_vars list to dst_vars list */
+void driver_variables_copy(ListBase *dst_vars, const ListBase *src_vars)
+{
+ BLI_assert(BLI_listbase_is_empty(dst_vars));
+ BLI_duplicatelist(dst_vars, src_vars);
+
+ LISTBASE_FOREACH (DriverVar *, dvar, dst_vars) {
+ /* need to go over all targets so that we don't leave any dangling paths */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ /* make a copy of target's rna path if available */
+ if (dtar->rna_path) {
+ dtar->rna_path = MEM_dupallocN(dtar->rna_path);
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+ }
+}
+
+/* Change the type of driver variable */
+void driver_change_variable_type(DriverVar *dvar, int type)
+{
+ const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
+
+ /* sanity check */
+ if (ELEM(NULL, dvar, dvti)) {
+ return;
+ }
+
+ /* set the new settings */
+ dvar->type = type;
+ dvar->num_targets = dvti->num_targets;
+
+ /* make changes to the targets based on the defines for these types
+ * NOTE: only need to make sure the ones we're using here are valid...
+ */
+ DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
+ short flags = dvti->target_flags[tarIndex];
+
+ /* store the flags */
+ dtar->flag = flags;
+
+ /* object ID types only, or idtype not yet initialized */
+ if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) {
+ dtar->idtype = ID_OB;
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+}
+
+/* Validate driver name (after being renamed) */
+void driver_variable_name_validate(DriverVar *dvar)
+{
+ /* Special character blacklist */
+ const char special_char_blacklist[] = {
+ '~', '`', '!', '@', '#', '$', '%', '^', '&', '*', '+', '=', '-', '/', '\\',
+ '?', ':', ';', '<', '>', '{', '}', '[', ']', '|', ' ', '.', '\t', '\n', '\r',
+ };
+
+ /* sanity checks */
+ if (dvar == NULL) {
+ return;
+ }
+
+ /* clear all invalid-name flags */
+ dvar->flag &= ~DVAR_ALL_INVALID_FLAGS;
+
+ /* 0) Zero-length identifiers are not allowed */
+ if (dvar->name[0] == '\0') {
+ dvar->flag |= DVAR_FLAG_INVALID_EMPTY;
+ }
+
+ /* 1) Must start with a letter */
+ /* XXX: We assume that valid unicode letters in other languages are ok too,
+ * hence the blacklisting. */
+ if (IN_RANGE_INCL(dvar->name[0], '0', '9')) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_NUM;
+ }
+ else if (dvar->name[0] == '_') {
+ /* NOTE: We don't allow names to start with underscores
+ * (i.e. it helps when ruling out security risks) */
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+
+ /* 2) Must not contain invalid stuff in the middle of the string */
+ if (strchr(dvar->name, ' ')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPACE;
+ }
+ if (strchr(dvar->name, '.')) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_DOT;
+ }
+
+ /* 3) Check for special characters - Either at start, or in the middle */
+ for (int i = 0; i < sizeof(special_char_blacklist); i++) {
+ char *match = strchr(dvar->name, special_char_blacklist[i]);
+
+ if (match == dvar->name) {
+ dvar->flag |= DVAR_FLAG_INVALID_START_CHAR;
+ }
+ else if (match != NULL) {
+ dvar->flag |= DVAR_FLAG_INVALID_HAS_SPECIAL;
+ }
+ }
+
+ /* 4) Check if the name is a reserved keyword
+ * NOTE: These won't confuse Python, but it will be impossible to use the variable
+ * in an expression without Python misinterpreting what these are for
+ */
+#ifdef WITH_PYTHON
+ if (BPY_string_is_keyword(dvar->name)) {
+ dvar->flag |= DVAR_FLAG_INVALID_PY_KEYWORD;
+ }
+#endif
+
+ /* If any these conditions match, the name is invalid */
+ if (dvar->flag & DVAR_ALL_INVALID_FLAGS) {
+ dvar->flag |= DVAR_FLAG_INVALID_NAME;
+ }
+}
+
+/* Add a new driver variable */
+DriverVar *driver_add_new_variable(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* make a new variable */
+ dvar = MEM_callocN(sizeof(DriverVar), "DriverVar");
+ BLI_addtail(&driver->variables, dvar);
+
+ /* give the variable a 'unique' name */
+ strcpy(dvar->name, CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"));
+ BLI_uniquename(&driver->variables,
+ dvar,
+ CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "var"),
+ '_',
+ offsetof(DriverVar, name),
+ sizeof(dvar->name));
+
+ /* set the default type to 'single prop' */
+ driver_change_variable_type(dvar, DVAR_TYPE_SINGLE_PROP);
+
+ /* since driver variables are cached, the expression needs re-compiling too */
+ BKE_driver_invalidate_expression(driver, false, true);
+
+ /* return the target */
+ return dvar;
+}
+
+/* This frees the driver itself */
+void fcurve_free_driver(FCurve *fcu)
+{
+ ChannelDriver *driver;
+ DriverVar *dvar, *dvarn;
+
+ /* sanity checks */
+ if (ELEM(NULL, fcu, fcu->driver)) {
+ return;
+ }
+ driver = fcu->driver;
+
+ /* free driver targets */
+ for (dvar = driver->variables.first; dvar; dvar = dvarn) {
+ dvarn = dvar->next;
+ driver_free_variable_ex(driver, dvar);
+ }
+
+#ifdef WITH_PYTHON
+ /* free compiled driver expression */
+ if (driver->expr_comp) {
+ BPY_DECREF(driver->expr_comp);
+ }
+#endif
+
+ BLI_expr_pylike_free(driver->expr_simple);
+
+ /* Free driver itself, then set F-Curve's point to this to NULL
+ * (as the curve may still be used). */
+ MEM_freeN(driver);
+ fcu->driver = NULL;
+}
+
+/* This makes a copy of the given driver */
+ChannelDriver *fcurve_copy_driver(const ChannelDriver *driver)
+{
+ ChannelDriver *ndriver;
+
+ /* sanity checks */
+ if (driver == NULL) {
+ return NULL;
+ }
+
+ /* copy all data */
+ ndriver = MEM_dupallocN(driver);
+ ndriver->expr_comp = NULL;
+ ndriver->expr_simple = NULL;
+
+ /* copy variables */
+
+ /* to get rid of refs to non-copied data (that's still used on original) */
+ BLI_listbase_clear(&ndriver->variables);
+ driver_variables_copy(&ndriver->variables, &driver->variables);
+
+ /* return the new driver */
+ return ndriver;
+}
+
+/* Driver Expression Evaluation --------------- */
+
+/* Index constants for the expression parameter array. */
+enum {
+ /* Index of the 'frame' variable. */
+ VAR_INDEX_FRAME = 0,
+ /* Index of the first user-defined driver variable. */
+ VAR_INDEX_CUSTOM
+};
+
+static ExprPyLike_Parsed *driver_compile_simple_expr_impl(ChannelDriver *driver)
+{
+ /* Prepare parameter names. */
+ int names_len = BLI_listbase_count(&driver->variables);
+ const char **names = BLI_array_alloca(names, names_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ names[VAR_INDEX_FRAME] = "frame";
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ names[i++] = dvar->name;
+ }
+
+ return BLI_expr_pylike_parse(driver->expression, names, names_len + VAR_INDEX_CUSTOM);
+}
+
+static bool driver_check_simple_expr_depends_on_time(ExprPyLike_Parsed *expr)
+{
+ /* Check if the 'frame' parameter is actually used. */
+ return BLI_expr_pylike_is_using_param(expr, VAR_INDEX_FRAME);
+}
+
+static bool driver_evaluate_simple_expr(ChannelDriver *driver,
+ ExprPyLike_Parsed *expr,
+ float *result,
+ float time)
+{
+ /* Prepare parameter values. */
+ int vars_len = BLI_listbase_count(&driver->variables);
+ double *vars = BLI_array_alloca(vars, vars_len + VAR_INDEX_CUSTOM);
+ int i = VAR_INDEX_CUSTOM;
+
+ vars[VAR_INDEX_FRAME] = time;
+
+ LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
+ vars[i++] = driver_get_variable_value(driver, dvar);
+ }
+
+ /* Evaluate expression. */
+ double result_val;
+ eExprPyLike_EvalStatus status = BLI_expr_pylike_eval(
+ expr, vars, vars_len + VAR_INDEX_CUSTOM, &result_val);
+ const char *message;
+
+ switch (status) {
+ case EXPR_PYLIKE_SUCCESS:
+ if (isfinite(result_val)) {
+ *result = (float)result_val;
+ }
+ return true;
+
+ case EXPR_PYLIKE_DIV_BY_ZERO:
+ case EXPR_PYLIKE_MATH_ERROR:
+ message = (status == EXPR_PYLIKE_DIV_BY_ZERO) ? "Division by Zero" : "Math Domain Error";
+ CLOG_ERROR(&LOG, "%s in Driver: '%s'", message, driver->expression);
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ return true;
+
+ default:
+ /* arriving here means a bug, not user error */
+ CLOG_ERROR(&LOG, "simple driver expression evaluation failed: '%s'", driver->expression);
+ return false;
+ }
+}
+
+/* Compile and cache the driver expression if necessary, with thread safety. */
+static bool driver_compile_simple_expr(ChannelDriver *driver)
+{
+ if (driver->expr_simple != NULL) {
+ return true;
+ }
+
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ /* It's safe to parse in multiple threads; at worst it'll
+ * waste some effort, but in return avoids mutex contention. */
+ ExprPyLike_Parsed *expr = driver_compile_simple_expr_impl(driver);
+
+ /* Store the result if the field is still NULL, or discard
+ * it if another thread got here first. */
+ if (atomic_cas_ptr((void **)&driver->expr_simple, NULL, expr) != NULL) {
+ BLI_expr_pylike_free(expr);
+ }
+
+ return true;
+}
+
+/* Try using the simple expression evaluator to compute the result of the driver.
+ * On success, stores the result and returns true; on failure result is set to 0. */
+static bool driver_try_evaluate_simple_expr(ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ float *result,
+ float time)
+{
+ *result = 0.0f;
+
+ return driver_compile_simple_expr(driver_orig) &&
+ BLI_expr_pylike_is_valid(driver_orig->expr_simple) &&
+ driver_evaluate_simple_expr(driver, driver_orig->expr_simple, result, time);
+}
+
+/* Check if the expression in the driver conforms to the simple subset. */
+bool BKE_driver_has_simple_expression(ChannelDriver *driver)
+{
+ return driver_compile_simple_expr(driver) && BLI_expr_pylike_is_valid(driver->expr_simple);
+}
+
+/* TODO(sergey): This is somewhat weak, but we don't want neither false-positive
+ * time dependencies nor special exceptions in the depsgraph evaluation. */
+static bool python_driver_exression_depends_on_time(const char *expression)
+{
+ if (expression[0] == '\0') {
+ /* Empty expression depends on nothing. */
+ return false;
+ }
+ if (strchr(expression, '(') != NULL) {
+ /* Function calls are considered dependent on a time. */
+ return true;
+ }
+ if (strstr(expression, "frame") != NULL) {
+ /* Variable `frame` depends on time. */
+ /* TODO(sergey): This is a bit weak, but not sure about better way of handling this. */
+ return true;
+ }
+ /* Possible indirect time relation s should be handled via variable targets. */
+ return false;
+}
+
+/* Check if the expression in the driver may depend on the current frame. */
+bool BKE_driver_expression_depends_on_time(ChannelDriver *driver)
+{
+ if (driver->type != DRIVER_TYPE_PYTHON) {
+ return false;
+ }
+
+ if (BKE_driver_has_simple_expression(driver)) {
+ /* Simple expressions can be checked exactly. */
+ return driver_check_simple_expr_depends_on_time(driver->expr_simple);
+ }
+ else {
+ /* Otherwise, heuristically scan the expression string for certain patterns. */
+ return python_driver_exression_depends_on_time(driver->expression);
+ }
+}
+
+/* Reset cached compiled expression data */
+void BKE_driver_invalidate_expression(ChannelDriver *driver,
+ bool expr_changed,
+ bool varname_changed)
+{
+ if (expr_changed || varname_changed) {
+ BLI_expr_pylike_free(driver->expr_simple);
+ driver->expr_simple = NULL;
+ }
+
+#ifdef WITH_PYTHON
+ if (expr_changed) {
+ driver->flag |= DRIVER_FLAG_RECOMPILE;
+ }
+
+ if (varname_changed) {
+ driver->flag |= DRIVER_FLAG_RENAMEVAR;
+ }
+#endif
+}
+
+/* Driver Evaluation -------------------------- */
+
+/* Evaluate a Driver Variable to get a value that contributes to the final */
+float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
+{
+ const DriverVarTypeInfo *dvti;
+
+ /* sanity check */
+ if (ELEM(NULL, driver, dvar)) {
+ return 0.0f;
+ }
+
+ /* call the relevant callbacks to get the variable value
+ * using the variable type info, storing the obtained value
+ * in dvar->curval so that drivers can be debugged
+ */
+ dvti = get_dvar_typeinfo(dvar->type);
+
+ if (dvti && dvti->get_value) {
+ dvar->curval = dvti->get_value(driver, dvar);
+ }
+ else {
+ dvar->curval = 0.0f;
+ }
+
+ return dvar->curval;
+}
+
+static void evaluate_driver_sum(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+
+ /* check how many variables there are first (i.e. just one?) */
+ if (BLI_listbase_is_single(&driver->variables)) {
+ /* just one target, so just use that */
+ dvar = driver->variables.first;
+ driver->curval = driver_get_variable_value(driver, dvar);
+ return;
+ }
+
+ /* more than one target, so average the values of the targets */
+ float value = 0.0f;
+ int tot = 0;
+
+ /* loop through targets, adding (hopefully we don't get any overflow!) */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ value += driver_get_variable_value(driver, dvar);
+ tot++;
+ }
+
+ /* perform operations on the total if appropriate */
+ if (driver->type == DRIVER_TYPE_AVERAGE) {
+ driver->curval = tot ? (value / (float)tot) : 0.0f;
+ }
+ else {
+ driver->curval = value;
+ }
+}
+
+static void evaluate_driver_min_max(ChannelDriver *driver)
+{
+ DriverVar *dvar;
+ float value = 0.0f;
+
+ /* loop through the variables, getting the values and comparing them to existing ones */
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ /* get value */
+ float tmp_val = driver_get_variable_value(driver, dvar);
+
+ /* store this value if appropriate */
+ if (dvar->prev) {
+ /* check if greater/smaller than the baseline */
+ if (driver->type == DRIVER_TYPE_MAX) {
+ /* max? */
+ if (tmp_val > value) {
+ value = tmp_val;
+ }
+ }
+ else {
+ /* min? */
+ if (tmp_val < value) {
+ value = tmp_val;
+ }
+ }
+ }
+ else {
+ /* first item - make this the baseline for comparisons */
+ value = tmp_val;
+ }
+ }
+
+ /* store value in driver */
+ driver->curval = value;
+}
+
+static void evaluate_driver_python(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check for empty or invalid expression */
+ if ((driver_orig->expression[0] == '\0') || (driver_orig->flag & DRIVER_FLAG_INVALID)) {
+ driver->curval = 0.0f;
+ }
+ else if (!driver_try_evaluate_simple_expr(driver, driver_orig, &driver->curval, evaltime)) {
+#ifdef WITH_PYTHON
+ /* this evaluates the expression using Python, and returns its result:
+ * - on errors it reports, then returns 0.0f
+ */
+ BLI_mutex_lock(&python_driver_lock);
+
+ driver->curval = BPY_driver_exec(anim_rna, driver, driver_orig, evaltime);
+
+ BLI_mutex_unlock(&python_driver_lock);
+#else /* WITH_PYTHON*/
+ UNUSED_VARS(anim_rna, evaltime);
+#endif /* WITH_PYTHON*/
+ }
+}
+
+/* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime"
+ * - "evaltime" is the frame at which F-Curve is being evaluated
+ * - has to return a float value
+ * - driver_orig is where we cache Python expressions, in case of COW
+ */
+float evaluate_driver(PathResolvedRNA *anim_rna,
+ ChannelDriver *driver,
+ ChannelDriver *driver_orig,
+ const float evaltime)
+{
+ /* check if driver can be evaluated */
+ if (driver_orig->flag & DRIVER_FLAG_INVALID) {
+ return 0.0f;
+ }
+
+ switch (driver->type) {
+ case DRIVER_TYPE_AVERAGE: /* average values of driver targets */
+ case DRIVER_TYPE_SUM: /* sum values of driver targets */
+ evaluate_driver_sum(driver);
+ break;
+ case DRIVER_TYPE_MIN: /* smallest value */
+ case DRIVER_TYPE_MAX: /* largest value */
+ evaluate_driver_min_max(driver);
+ break;
+ case DRIVER_TYPE_PYTHON: /* expression */
+ evaluate_driver_python(anim_rna, driver, driver_orig, evaltime);
+ break;
+ default:
+ /* special 'hack' - just use stored value
+ * This is currently used as the mechanism which allows animated settings to be able
+ * to be changed via the UI.
+ */
+ break;
+ }
+
+ /* return value for driver */
+ return driver->curval;
+}
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index c06cefbb493..b75592836e0 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -81,6 +81,8 @@
# include "RE_shader_ext.h"
+# include "CLG_log.h"
+
# include "manta_fluid_API.h"
#endif /* WITH_FLUID */
@@ -96,6 +98,8 @@ static void BKE_fluid_modifier_reset_ex(struct FluidModifierData *mmd, bool need
#ifdef WITH_FLUID
// #define DEBUG_PRINT
+static CLG_LogRef LOG = {"bke.fluid"};
+
/* -------------------------------------------------------------------- */
/** \name Fluid API
* \{ */
@@ -346,7 +350,7 @@ void BKE_fluid_cache_free(FluidDomainSettings *mds, Object *ob, int cache_map)
{
char temp_dir[FILE_MAX];
int flags = mds->cache_flag;
- const char *relbase = modifier_path_relbase_from_global(ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(ob);
if (cache_map & FLUID_DOMAIN_OUTDATED_DATA) {
flags &= ~(FLUID_DOMAIN_BAKING_DATA | FLUID_DOMAIN_BAKED_DATA | FLUID_DOMAIN_OUTDATED_DATA);
@@ -487,32 +491,6 @@ static void manta_set_domain_from_mesh(FluidDomainSettings *mds,
mds->cell_size[2] /= (float)mds->base_res[2];
}
-static void manta_set_domain_gravity(Scene *scene, FluidDomainSettings *mds)
-{
- const float normalization_factor = 1.0f / 9.81f;
-
- /* Use global gravity if enabled. */
- if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
- float gravity[3];
- copy_v3_v3(gravity, scene->physics_settings.gravity);
- /* Map default value to 1.0. */
- mul_v3_fl(gravity, normalization_factor);
-
- /* Convert gravity to domain space. */
- float gravity_mag = len_v3(gravity);
- mul_mat3_m4_v3(mds->imat, gravity);
- normalize_v3(gravity);
- mul_v3_fl(gravity, gravity_mag);
-
- copy_v3_v3(mds->gravity, gravity);
- }
- else {
- mul_v3_fl(mds->gravity, normalization_factor);
- }
-
- mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
-}
-
static bool BKE_fluid_modifier_init(
FluidModifierData *mmd, Depsgraph *depsgraph, Object *ob, Scene *scene, Mesh *me)
{
@@ -523,8 +501,11 @@ static bool BKE_fluid_modifier_init(
int res[3];
/* Set domain dimensions from mesh. */
manta_set_domain_from_mesh(mds, ob, me, true);
- /* Set domain gravity. */
- manta_set_domain_gravity(scene, mds);
+ /* Set domain gravity, use global gravity if enabled. */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ }
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
/* Reset domain values. */
zero_v3_int(mds->shift);
zero_v3(mds->shift_f);
@@ -552,7 +533,6 @@ static bool BKE_fluid_modifier_init(
/* Initially dt is equal to frame length (dt can change with adaptive-time stepping though). */
mds->dt = mds->frame_length;
mds->time_per_frame = 0;
- mds->time_total = abs(scene_framenr - mds->cache_frame_start) * mds->frame_length;
mmd->time = scene_framenr;
@@ -948,11 +928,7 @@ static void sample_effector(FluidEffectorSettings *mes,
velocity_map[index * 3 + 2] += hit_vel[2];
# ifdef DEBUG_PRINT
/* Debugging: Print object velocities. */
- printf("adding effector object vel: [%f, %f, %f], dx is: %f\n",
- hit_vel[0],
- hit_vel[1],
- hit_vel[2],
- mds->dx);
+ printf("adding effector object vel: [%f, %f, %f]\n", hit_vel[0], hit_vel[1], hit_vel[2]);
# endif
}
}
@@ -1165,8 +1141,8 @@ static void update_obstacleflags(FluidDomainSettings *mds,
/* Monitor active fields based on flow settings */
for (coll_index = 0; coll_index < coll_ob_array_len; coll_index++) {
Object *coll_ob = coll_ob_array[coll_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(coll_ob,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(coll_ob,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1238,8 +1214,8 @@ static void compute_obstaclesemission(Scene *scene,
/* Prepare effector maps. */
for (int effec_index = 0; effec_index < numeffecobjs; effec_index++) {
Object *effecobj = effecobjs[effec_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(effecobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(effecobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1411,8 +1387,8 @@ static void update_obstacles(Depsgraph *depsgraph,
/* Prepare grids from effector objects. */
for (int effec_index = 0; effec_index < numeffecobjs; effec_index++) {
Object *effecobj = effecobjs[effec_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(effecobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(effecobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -1996,9 +1972,9 @@ static void sample_mesh(FluidFlowSettings *mfs,
normalize_v3(hit_normal);
/* Apply normal directional velocity. */
- velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal * 0.25f;
- velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal * 0.25f;
+ velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal;
+ velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal;
+ velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal;
}
/* Apply object velocity. */
if (has_velocity && mfs->vel_multi) {
@@ -2651,8 +2627,8 @@ static void update_flowsflags(FluidDomainSettings *mds, Object **flowobjs, int n
/* Monitor active fields based on flow settings */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flow_ob = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flow_ob,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flow_ob,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -2782,8 +2758,8 @@ static void compute_flowsemission(Scene *scene,
/* Prepare flow emission maps. */
for (int flow_index = 0; flow_index < numflowobjs; flow_index++) {
Object *flowobj = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flowobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -3002,8 +2978,8 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Apply emission data for every flow object. */
for (int flow_index = 0; flow_index < numflowobjs; flow_index++) {
Object *flowobj = flowobjs[flow_index];
- FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
- eModifierType_Fluid);
+ FluidModifierData *mmd2 = (FluidModifierData *)BKE_modifiers_findby_type(flowobj,
+ eModifierType_Fluid);
/* Sanity check. */
if (!mmd2) {
@@ -3220,7 +3196,7 @@ static void update_effectors(
{
ListBase *effectors;
/* make sure smoke flow influence is 0.0f */
- mds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
+ mds->effector_weights->weight[PFIELD_FLUIDFLOW] = 0.0f;
effectors = BKE_effectors_create(depsgraph, ob, NULL, mds->effector_weights);
if (effectors) {
@@ -3580,7 +3556,7 @@ static int manta_step(
Depsgraph *depsgraph, Scene *scene, Object *ob, Mesh *me, FluidModifierData *mmd, int frame)
{
FluidDomainSettings *mds = mmd->domain;
- float dt, frame_length, time_total;
+ float dt, frame_length, time_total, time_total_old;
float time_per_frame;
bool init_resolution = true;
@@ -3604,6 +3580,8 @@ static int manta_step(
dt = mds->dt;
time_per_frame = 0;
time_total = mds->time_total;
+ /* Keep track of original total time to correct small errors at end of step. */
+ time_total_old = mds->time_total;
BLI_mutex_lock(&object_update_lock);
@@ -3649,6 +3627,8 @@ static int manta_step(
mds->time_per_frame = time_per_frame;
mds->time_total = time_total;
}
+ /* Total time must not exceed framecount times framelength. Correct tiny errors here. */
+ CLAMP(mds->time_total, mds->time_total, time_total_old + mds->frame_length);
if (mds->type == FLUID_DOMAIN_TYPE_GAS && result) {
manta_smoke_calc_transparency(mds, DEG_get_evaluated_view_layer(depsgraph));
@@ -3755,7 +3735,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
}
/* Ensure cache directory is not relative. */
- const char *relbase = modifier_path_relbase_from_global(ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(ob);
BLI_path_abs(mds->cache_directory, relbase);
/* Ensure that all flags are up to date before doing any baking and/or cache reading. */
@@ -3785,6 +3765,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Fluid domain init must not fail in order to continue modifier evaluation. */
if (!mds->fluid && !BKE_fluid_modifier_init(mmd, depsgraph, ob, scene, me)) {
+ CLOG_ERROR(&LOG, "Fluid initialization failed. Should not happen!");
return;
}
BLI_assert(mds->fluid);
@@ -3792,7 +3773,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Guiding parent res pointer needs initialization. */
guide_parent = mds->guide_parent;
if (guide_parent) {
- mmd_parent = (FluidModifierData *)modifiers_findByType(guide_parent, eModifierType_Fluid);
+ mmd_parent = (FluidModifierData *)BKE_modifiers_findby_type(guide_parent, eModifierType_Fluid);
if (mmd_parent && mmd_parent->domain) {
copy_v3_v3_int(mds->guide_res, mmd_parent->domain->res);
}
@@ -3803,8 +3784,12 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
mds->frame_length = DT_DEFAULT * (25.0f / fps) * mds->time_scale;
mds->dt = mds->frame_length;
mds->time_per_frame = 0;
- /* Get distance between cache start and current frame for total time. */
- mds->time_total = abs(scene_framenr - mds->cache_frame_start) * mds->frame_length;
+
+ /* Ensure that gravity is copied over every frame (could be keyframed). */
+ if (scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
+ copy_v3_v3(mds->gravity, scene->physics_settings.gravity);
+ mul_v3_fl(mds->gravity, mds->effector_weights->global_gravity);
+ }
int next_frame = scene_framenr + 1;
int prev_frame = scene_framenr - 1;
@@ -3831,12 +3816,13 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
with_guide = mds->flags & FLUID_DOMAIN_USE_GUIDE;
with_particles = drops || bubble || floater;
- bool has_data, has_noise, has_mesh, has_particles, has_guide;
+ bool has_data, has_noise, has_mesh, has_particles, has_guide, has_config;
has_data = manta_has_data(mds->fluid, mmd, scene_framenr);
has_noise = manta_has_noise(mds->fluid, mmd, scene_framenr);
has_mesh = manta_has_mesh(mds->fluid, mmd, scene_framenr);
has_particles = manta_has_particles(mds->fluid, mmd, scene_framenr);
has_guide = manta_has_guiding(mds->fluid, mmd, scene_framenr, guide_parent);
+ has_config = false;
bool baking_data, baking_noise, baking_mesh, baking_particles, baking_guide;
baking_data = mds->cache_flag & FLUID_DOMAIN_BAKING_DATA;
@@ -3947,12 +3933,16 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Read mesh cache. */
if (with_liquid && with_mesh) {
+ has_config = manta_read_config(mds->fluid, mmd, mesh_frame);
+
/* Update mesh data from file is faster than via Python (manta_read_mesh()). */
has_mesh = manta_update_mesh_structures(mds->fluid, mmd, mesh_frame);
}
/* Read particles cache. */
if (with_liquid && with_particles) {
+ has_config = manta_read_config(mds->fluid, mmd, particles_frame);
+
if (!baking_data && !baking_particles && next_particles) {
/* Update particle data from file is faster than via Python (manta_read_particles()). */
has_particles = manta_update_particle_structures(mds->fluid, mmd, particles_frame);
@@ -3970,10 +3960,10 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
/* Read noise and data cache */
if (with_smoke && with_noise) {
+ has_config = manta_read_config(mds->fluid, mmd, noise_frame);
/* Only reallocate when just reading cache or when resuming during bake. */
- if ((!baking_noise || (baking_noise && resume_noise)) &&
- manta_read_config(mds->fluid, mmd, noise_frame) &&
+ if ((!baking_noise || (baking_noise && resume_noise)) && has_config &&
manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_fluid(mds, mds->res, 1);
}
@@ -3991,16 +3981,13 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
copy_v3_v3_int(o_min, mds->res_min);
copy_v3_v3_int(o_max, mds->res_max);
copy_v3_v3_int(o_shift, mds->shift);
- if (manta_read_config(mds->fluid, mmd, data_frame) &&
- manta_needs_realloc(mds->fluid, mmd)) {
+ if (has_config && manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_copy_fluid(
mds, o_res, mds->res, o_min, mds->res_min, o_max, o_shift, mds->shift);
}
}
if (!baking_data && !baking_noise && next_data && next_noise) {
- /* TODO (sebbas): Confirm if this read call is really needed or not.
- * Currently only important to load the shadow grid. */
- has_data = manta_update_smoke_structures(mds->fluid, mmd, data_frame);
+ /* Nothing to do here since we already loaded noise grids. */
}
else {
has_data = manta_read_data(mds->fluid, mmd, data_frame);
@@ -4008,10 +3995,11 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *mmd,
}
/* Read data cache only */
else {
+ has_config = manta_read_config(mds->fluid, mmd, data_frame);
+
if (with_smoke) {
/* Read config and realloc fluid object if needed. */
- if (manta_read_config(mds->fluid, mmd, data_frame) &&
- manta_needs_realloc(mds->fluid, mmd)) {
+ if (has_config && manta_needs_realloc(mds->fluid, mmd)) {
BKE_fluid_reallocate_fluid(mds, mds->res, 1);
}
/* Read data cache */
@@ -4400,26 +4388,25 @@ static void manta_smoke_calc_transparency(FluidDomainSettings *mds, ViewLayer *v
}
}
-/* get smoke velocity and density at given coordinates
- * returns fluid density or -1.0f if outside domain. */
+/* Get fluid velocity and density at given coordinates
+ * Returns fluid density or -1.0f if outside domain. */
float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velocity[3])
{
- FluidModifierData *mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ FluidModifierData *mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
zero_v3(velocity);
if (mmd && (mmd->type & MOD_FLUID_TYPE_DOMAIN) && mmd->domain && mmd->domain->fluid) {
FluidDomainSettings *mds = mmd->domain;
float time_mult = 25.f * DT_DEFAULT;
+ float size_mult = MAX3(mds->global_size[0], mds->global_size[1], mds->global_size[2]) /
+ mds->maxres;
float vel_mag;
- float *velX = manta_get_velocity_x(mds->fluid);
- float *velY = manta_get_velocity_y(mds->fluid);
- float *velZ = manta_get_velocity_z(mds->fluid);
float density = 0.0f, fuel = 0.0f;
float pos[3];
copy_v3_v3(pos, position);
manta_pos_to_cell(mds, pos);
- /* check if point is outside domain max bounds */
+ /* Check if position is outside domain max bounds. */
if (pos[0] < mds->res_min[0] || pos[1] < mds->res_min[1] || pos[2] < mds->res_min[2]) {
return -1.0f;
}
@@ -4432,9 +4419,8 @@ float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velo
pos[1] = (pos[1] - mds->res_min[1]) / ((float)mds->res[1]);
pos[2] = (pos[2] - mds->res_min[2]) / ((float)mds->res[2]);
- /* check if point is outside active area */
- if (mmd->domain->type == FLUID_DOMAIN_TYPE_GAS &&
- mmd->domain->flags & FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN) {
+ /* Check if position is outside active area. */
+ if (mds->type == FLUID_DOMAIN_TYPE_GAS && mds->flags & FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN) {
if (pos[0] < 0.0f || pos[1] < 0.0f || pos[2] < 0.0f) {
return 0.0f;
}
@@ -4443,21 +4429,22 @@ float BKE_fluid_get_velocity_at(struct Object *ob, float position[3], float velo
}
}
- /* get interpolated velocity */
- velocity[0] = BLI_voxel_sample_trilinear(velX, mds->res, pos) * mds->global_size[0] *
- time_mult;
- velocity[1] = BLI_voxel_sample_trilinear(velY, mds->res, pos) * mds->global_size[1] *
- time_mult;
- velocity[2] = BLI_voxel_sample_trilinear(velZ, mds->res, pos) * mds->global_size[2] *
- time_mult;
+ /* Get interpolated velocity at given position. */
+ velocity[0] = BLI_voxel_sample_trilinear(manta_get_velocity_x(mds->fluid), mds->res, pos);
+ velocity[1] = BLI_voxel_sample_trilinear(manta_get_velocity_y(mds->fluid), mds->res, pos);
+ velocity[2] = BLI_voxel_sample_trilinear(manta_get_velocity_z(mds->fluid), mds->res, pos);
+
+ /* Convert simulation units to Blender units. */
+ mul_v3_fl(velocity, size_mult);
+ mul_v3_fl(velocity, time_mult);
- /* convert velocity direction to global space */
+ /* Convert velocity direction to global space. */
vel_mag = len_v3(velocity);
mul_mat3_m4_v3(mds->obmat, velocity);
normalize_v3(velocity);
mul_v3_fl(velocity, vel_mag);
- /* use max value of fuel or smoke density */
+ /* Use max value of fuel or smoke density. */
density = BLI_voxel_sample_trilinear(manta_smoke_get_density(mds->fluid), mds->res, pos);
if (manta_smoke_has_fuel(mds->fluid)) {
fuel = BLI_voxel_sample_trilinear(manta_smoke_get_fuel(mds->fluid), mds->res, pos);
@@ -4511,11 +4498,11 @@ void BKE_fluid_particle_system_create(struct Main *bmain,
BLI_addtail(&ob->particlesystem, psys);
/* add modifier */
- pmmd = (ParticleSystemModifierData *)modifier_new(eModifierType_ParticleSystem);
+ pmmd = (ParticleSystemModifierData *)BKE_modifier_new(eModifierType_ParticleSystem);
BLI_strncpy(pmmd->modifier.name, psys_name, sizeof(pmmd->modifier.name));
pmmd->psys = psys;
BLI_addtail(&ob->modifiers, pmmd);
- modifier_unique_name(&ob->modifiers, (ModifierData *)pmmd);
+ BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)pmmd);
}
void BKE_fluid_particle_system_destroy(struct Object *ob, const int particle_type)
@@ -4529,7 +4516,7 @@ void BKE_fluid_particle_system_destroy(struct Object *ob, const int particle_typ
/* clear modifier */
pmmd = psys_get_modifier(ob, psys);
BLI_remlink(&ob->modifiers, pmmd);
- modifier_free((ModifierData *)pmmd);
+ BKE_modifier_free((ModifierData *)pmmd);
/* clear particle system */
BLI_remlink(&ob->particlesystem, psys);
@@ -4942,7 +4929,7 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
/* cache options */
mmd->domain->cache_frame_start = 1;
- mmd->domain->cache_frame_end = 50;
+ mmd->domain->cache_frame_end = 250;
mmd->domain->cache_frame_pause_data = 0;
mmd->domain->cache_frame_pause_noise = 0;
mmd->domain->cache_frame_pause_mesh = 0;
@@ -4962,7 +4949,7 @@ void BKE_fluid_modifier_create_type_data(struct FluidModifierData *mmd)
#endif
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(
+ BKE_modifier_path_init(
mmd->domain->cache_directory, sizeof(mmd->domain->cache_directory), cache_name);
/* time options */
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 92eb6ea03e2..54f2492af93 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -134,6 +134,7 @@ IDTypeInfo IDType_ID_VF = {
.copy_data = vfont_copy_data,
.free_data = vfont_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/***************************** VFont *******************************/
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 04d3c32f599..4311e425abf 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -55,6 +55,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_paint.h"
@@ -97,6 +98,19 @@ static void greasepencil_free_data(ID *id)
BKE_gpencil_free((bGPdata *)id, true);
}
+static void greasepencil_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bGPdata *gpencil = (bGPdata *)id;
+ /* materials */
+ for (int i = 0; i < gpencil->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, gpencil->mat[i], IDWALK_CB_USER);
+ }
+
+ LISTBASE_FOREACH (bGPDlayer *, gplayer, &gpencil->layers) {
+ BKE_LIB_FOREACHID_PROCESS(data, gplayer->parent, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_GD = {
.id_code = ID_GD,
.id_filter = FILTER_ID_GD,
@@ -111,6 +125,7 @@ IDTypeInfo IDType_ID_GD = {
.copy_data = greasepencil_copy_data,
.free_data = greasepencil_free_data,
.make_local = NULL,
+ .foreach_id = greasepencil_foreach_id,
};
/* ************************************************** */
diff --git a/source/blender/blenkernel/intern/gpencil_curve.c b/source/blender/blenkernel/intern/gpencil_curve.c
new file mode 100644
index 00000000000..8299943cc49
--- /dev/null
+++ b/source/blender/blenkernel/intern/gpencil_curve.c
@@ -0,0 +1,450 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <math.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "CLG_log.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math_vector.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_gpencil_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_curve.h"
+#include "BKE_gpencil.h"
+#include "BKE_gpencil_curve.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_object.h"
+
+#include "DEG_depsgraph_query.h"
+
+/* Helper: Check materials with same color. */
+static int gpencil_check_same_material_color(Object *ob_gp, float color[4], Material **r_mat)
+{
+ Material *ma = NULL;
+ float color_cu[4];
+ linearrgb_to_srgb_v3_v3(color_cu, color);
+ float hsv1[4];
+ rgb_to_hsv_v(color_cu, hsv1);
+ hsv1[3] = color[3];
+
+ for (int i = 1; i <= ob_gp->totcol; i++) {
+ ma = BKE_object_material_get(ob_gp, i);
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+ /* Check color with small tolerance (better in HSV). */
+ float hsv2[4];
+ rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
+ hsv2[3] = gp_style->fill_rgba[3];
+ if ((gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID) &&
+ (compare_v4v4(hsv1, hsv2, 0.01f))) {
+ *r_mat = ma;
+ return i - 1;
+ }
+ }
+
+ *r_mat = NULL;
+ return -1;
+}
+
+/* Helper: Add gpencil material using curve material as base. */
+static Material *gpencil_add_from_curve_material(Main *bmain,
+ Object *ob_gp,
+ const float cu_color[4],
+ const bool gpencil_lines,
+ const bool fill,
+ int *r_idx)
+{
+ Material *mat_gp = BKE_gpencil_object_material_new(
+ bmain, ob_gp, (fill) ? "Material" : "Unassigned", r_idx);
+ MaterialGPencilStyle *gp_style = mat_gp->gp_style;
+
+ /* Stroke color. */
+ if (gpencil_lines) {
+ ARRAY_SET_ITEMS(gp_style->stroke_rgba, 0.0f, 0.0f, 0.0f, 1.0f);
+ gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ }
+ else {
+ linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
+ gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
+ }
+
+ /* Fill color. */
+ linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
+ /* Fill is false if the original curve hasn't material assigned, so enable it. */
+ if (fill) {
+ gp_style->flag |= GP_MATERIAL_FILL_SHOW;
+ }
+
+ /* Check at least one is enabled. */
+ if (((gp_style->flag & GP_MATERIAL_STROKE_SHOW) == 0) &&
+ ((gp_style->flag & GP_MATERIAL_FILL_SHOW) == 0)) {
+ gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ }
+
+ return mat_gp;
+}
+
+/* Helper: Create new stroke section. */
+static void gpencil_add_new_points(bGPDstroke *gps,
+ float *coord_array,
+ float pressure,
+ int init,
+ int totpoints,
+ const float init_co[3],
+ bool last)
+{
+ for (int i = 0; i < totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i + init];
+ copy_v3_v3(&pt->x, &coord_array[3 * i]);
+ /* Be sure the last point is not on top of the first point of the curve or
+ * the close of the stroke will produce glitches. */
+ if ((last) && (i > 0) && (i == totpoints - 1)) {
+ float dist = len_v3v3(init_co, &pt->x);
+ if (dist < 0.1f) {
+ /* Interpolate between previous point and current to back slightly. */
+ bGPDspoint *pt_prev = &gps->points[i + init - 1];
+ interp_v3_v3v3(&pt->x, &pt_prev->x, &pt->x, 0.95f);
+ }
+ }
+
+ pt->pressure = pressure;
+ pt->strength = 1.0f;
+ }
+}
+
+/* Helper: Get the first collection that includes the object. */
+static Collection *gpencil_get_parent_collection(Scene *scene, Object *ob)
+{
+ Collection *mycol = NULL;
+ FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) {
+ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
+ if ((mycol == NULL) && (cob->ob == ob)) {
+ mycol = collection;
+ }
+ }
+ }
+ FOREACH_SCENE_COLLECTION_END;
+
+ return mycol;
+}
+
+/* Helper: Convert one spline to grease pencil stroke. */
+static void gpencil_convert_spline(Main *bmain,
+ Object *ob_gp,
+ Object *ob_cu,
+ const bool gpencil_lines,
+ const bool only_stroke,
+ bGPDframe *gpf,
+ Nurb *nu)
+{
+ Curve *cu = (Curve *)ob_cu->data;
+ bool cyclic = true;
+
+ /* Create Stroke. */
+ bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
+ gps->thickness = 10.0f;
+ gps->fill_opacity_fac = 1.0f;
+ gps->hardeness = 1.0f;
+ gps->uv_scale = 1.0f;
+
+ ARRAY_SET_ITEMS(gps->aspect_ratio, 1.0f, 1.0f);
+ ARRAY_SET_ITEMS(gps->caps, GP_STROKE_CAP_ROUND, GP_STROKE_CAP_ROUND);
+ gps->inittime = 0.0f;
+
+ gps->flag &= ~GP_STROKE_SELECT;
+ gps->flag |= GP_STROKE_3DSPACE;
+
+ gps->mat_nr = 0;
+ /* Count total points
+ * The total of points must consider that last point of each segment is equal to the first
+ * point of next segment.
+ */
+ int totpoints = 0;
+ int segments = 0;
+ int resolu = nu->resolu + 1;
+ segments = nu->pntsu;
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ segments--;
+ cyclic = false;
+ }
+ totpoints = (resolu * segments) - (segments - 1);
+
+ /* Materials
+ * Notice: The color of the material is the color of viewport and not the final shader color.
+ */
+ Material *mat_gp = NULL;
+ bool fill = true;
+ /* Check if grease pencil has a material with same color.*/
+ float color[4];
+ if ((cu->mat) && (*cu->mat)) {
+ Material *mat_cu = *cu->mat;
+ copy_v4_v4(color, &mat_cu->r);
+ }
+ else {
+ /* Gray (unassigned from SVG add-on) */
+ zero_v4(color);
+ add_v3_fl(color, 0.6f);
+ color[3] = 1.0f;
+ fill = false;
+ }
+
+ /* Special case: If the color was created by the SVG add-on and the name contains '_stroke' and
+ * there is only one color, the stroke must not be closed, fill to false and use for
+ * stroke the fill color.
+ */
+ bool do_stroke = false;
+ if (ob_cu->totcol == 1) {
+ Material *ma_stroke = BKE_object_material_get(ob_cu, 1);
+ if ((ma_stroke) && (strstr(ma_stroke->id.name, "_stroke") != NULL)) {
+ do_stroke = true;
+ }
+ }
+
+ int r_idx = gpencil_check_same_material_color(ob_gp, color, &mat_gp);
+ if ((ob_cu->totcol > 0) && (r_idx < 0)) {
+ Material *mat_curve = BKE_object_material_get(ob_cu, 1);
+ mat_gp = gpencil_add_from_curve_material(bmain, ob_gp, color, gpencil_lines, fill, &r_idx);
+
+ if ((mat_curve) && (mat_curve->gp_style != NULL)) {
+ MaterialGPencilStyle *gp_style_cur = mat_curve->gp_style;
+ MaterialGPencilStyle *gp_style_gp = mat_gp->gp_style;
+
+ copy_v4_v4(gp_style_gp->mix_rgba, gp_style_cur->mix_rgba);
+ gp_style_gp->fill_style = gp_style_cur->fill_style;
+ gp_style_gp->mix_factor = gp_style_cur->mix_factor;
+ }
+
+ /* If object has more than 1 material, use second material for stroke color. */
+ if ((!only_stroke) && (ob_cu->totcol > 1) && (BKE_object_material_get(ob_cu, 2))) {
+ mat_curve = BKE_object_material_get(ob_cu, 2);
+ if (mat_curve) {
+ linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
+ mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
+ }
+ }
+ else if ((only_stroke) || (do_stroke)) {
+ /* Also use the first color if the fill is none for stroke color. */
+ if (ob_cu->totcol > 0) {
+ mat_curve = BKE_object_material_get(ob_cu, 1);
+ if (mat_curve) {
+ copy_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
+ mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
+ /* Set fill and stroke depending of curve type (3D or 2D). */
+ if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
+ mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
+ }
+ else {
+ mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
+ mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
+ }
+ }
+ }
+ }
+ }
+ CLAMP_MIN(r_idx, 0);
+
+ /* Assign material index to stroke. */
+ gps->mat_nr = r_idx;
+
+ /* Add stroke to frame.*/
+ BLI_addtail(&gpf->strokes, gps);
+
+ float *coord_array = NULL;
+ float init_co[3];
+
+ switch (nu->type) {
+ case CU_POLY: {
+ /* Allocate memory for storage points. */
+ gps->totpoints = nu->pntsu;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+ /* Increase thickness for this type. */
+ gps->thickness = 10.0f;
+
+ /* Get all curve points */
+ for (int s = 0; s < gps->totpoints; s++) {
+ BPoint *bp = &nu->bp[s];
+ bGPDspoint *pt = &gps->points[s];
+ copy_v3_v3(&pt->x, bp->vec);
+ pt->pressure = bp->radius;
+ pt->strength = 1.0f;
+ }
+ break;
+ }
+ case CU_BEZIER: {
+ /* Allocate memory for storage points. */
+ gps->totpoints = totpoints;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+
+ int init = 0;
+ resolu = nu->resolu + 1;
+ segments = nu->pntsu;
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ segments--;
+ }
+ /* Get all interpolated curve points of Beziert */
+ for (int s = 0; s < segments; s++) {
+ int inext = (s + 1) % nu->pntsu;
+ BezTriple *prevbezt = &nu->bezt[s];
+ BezTriple *bezt = &nu->bezt[inext];
+ bool last = (bool)(s == segments - 1);
+
+ coord_array = MEM_callocN((size_t)3 * resolu * sizeof(float), __func__);
+
+ for (int j = 0; j < 3; j++) {
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ coord_array + j,
+ resolu - 1,
+ 3 * sizeof(float));
+ }
+ /* Save first point coordinates. */
+ if (s == 0) {
+ copy_v3_v3(init_co, &coord_array[0]);
+ }
+ /* Add points to the stroke */
+ gpencil_add_new_points(gps, coord_array, bezt->radius, init, resolu, init_co, last);
+ /* Free memory. */
+ MEM_SAFE_FREE(coord_array);
+
+ /* As the last point of segment is the first point of next segment, back one array
+ * element to avoid duplicated points on the same location.
+ */
+ init += resolu - 1;
+ }
+ break;
+ }
+ case CU_NURBS: {
+ if (nu->pntsv == 1) {
+
+ int nurb_points;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ resolu++;
+ nurb_points = nu->pntsu * resolu;
+ }
+ else {
+ nurb_points = (nu->pntsu - 1) * resolu;
+ }
+ /* Get all curve points. */
+ coord_array = MEM_callocN(sizeof(float[3]) * nurb_points, __func__);
+ BKE_nurb_makeCurve(nu, coord_array, NULL, NULL, NULL, resolu, sizeof(float[3]));
+
+ /* Allocate memory for storage points. */
+ gps->totpoints = nurb_points - 1;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+
+ /* Add points. */
+ gpencil_add_new_points(gps, coord_array, 1.0f, 0, gps->totpoints, init_co, false);
+
+ MEM_SAFE_FREE(coord_array);
+ }
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+ /* Cyclic curve, close stroke. */
+ if ((cyclic) && (!do_stroke)) {
+ BKE_gpencil_stroke_close(gps);
+ }
+
+ /* Recalc fill geometry. */
+ BKE_gpencil_stroke_geometry_update(gps);
+}
+
+/* Convert a curve object to grease pencil stroke.
+ *
+ * \param bmain: Main thread pointer
+ * \param scene: Original scene.
+ * \param ob_gp: Grease pencil object to add strokes.
+ * \param ob_cu: Curve to convert.
+ * \param gpencil_lines: Use lines for strokes.
+ * \param use_collections: Create layers using collection names.
+ * \param only_stroke: The material must be only stroke without fill.
+ */
+void BKE_gpencil_convert_curve(Main *bmain,
+ Scene *scene,
+ Object *ob_gp,
+ Object *ob_cu,
+ const bool gpencil_lines,
+ const bool use_collections,
+ const bool only_stroke)
+{
+ if (ELEM(NULL, ob_gp, ob_cu) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == NULL)) {
+ return;
+ }
+
+ Curve *cu = (Curve *)ob_cu->data;
+ bGPdata *gpd = (bGPdata *)ob_gp->data;
+ bGPDlayer *gpl = NULL;
+
+ /* If the curve is empty, cancel. */
+ if (cu->nurb.first == NULL) {
+ return;
+ }
+
+ /* Check if there is an active layer. */
+ if (use_collections) {
+ Collection *collection = gpencil_get_parent_collection(scene, ob_cu);
+ if (collection != NULL) {
+ gpl = BKE_gpencil_layer_named_get(gpd, collection->id.name + 2);
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_addnew(gpd, collection->id.name + 2, true);
+ }
+ }
+ }
+
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_active_get(gpd);
+ if (gpl == NULL) {
+ gpl = BKE_gpencil_layer_addnew(gpd, DATA_("GP_Layer"), true);
+ }
+ }
+
+ /* Check if there is an active frame and add if needed. */
+ bGPDframe *gpf = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_COPY);
+
+ /* Read all splines of the curve and create a stroke for each. */
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ gpencil_convert_spline(bmain, ob_gp, ob_cu, gpencil_lines, only_stroke, gpf, nu);
+ }
+
+ /* Tag for recalculation */
+ DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY | ID_RECALC_COPY_ON_WRITE);
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/gpencil_geom.c b/source/blender/blenkernel/intern/gpencil_geom.c
index 413e28c431b..d200e4e3a15 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.c
+++ b/source/blender/blenkernel/intern/gpencil_geom.c
@@ -35,18 +35,12 @@
#include "BLI_math_vector.h"
#include "BLI_polyfill_2d.h"
-#include "BLT_translation.h"
-
#include "DNA_gpencil_types.h"
#include "DNA_meshdata_types.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
#include "BKE_deform.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_geom.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
#include "BKE_object.h"
#include "DEG_depsgraph_query.h"
@@ -1586,404 +1580,6 @@ void BKE_gpencil_stroke_merge_distance(bGPDframe *gpf,
BKE_gpencil_stroke_geometry_update(gps);
}
-/* Helper: Check materials with same color. */
-static int gpencil_check_same_material_color(Object *ob_gp, float color[4], Material **r_mat)
-{
- Material *ma = NULL;
- float color_cu[4];
- linearrgb_to_srgb_v3_v3(color_cu, color);
- float hsv1[4];
- rgb_to_hsv_v(color_cu, hsv1);
- hsv1[3] = color[3];
-
- for (int i = 1; i <= ob_gp->totcol; i++) {
- ma = BKE_object_material_get(ob_gp, i);
- MaterialGPencilStyle *gp_style = ma->gp_style;
- /* Check color with small tolerance (better in HSV). */
- float hsv2[4];
- rgb_to_hsv_v(gp_style->fill_rgba, hsv2);
- hsv2[3] = gp_style->fill_rgba[3];
- if ((gp_style->fill_style == GP_MATERIAL_FILL_STYLE_SOLID) &&
- (compare_v4v4(hsv1, hsv2, 0.01f))) {
- *r_mat = ma;
- return i - 1;
- }
- }
-
- *r_mat = NULL;
- return -1;
-}
-
-/* Helper: Add gpencil material using curve material as base. */
-static Material *gpencil_add_from_curve_material(Main *bmain,
- Object *ob_gp,
- const float cu_color[4],
- const bool gpencil_lines,
- const bool fill,
- int *r_idx)
-{
- Material *mat_gp = BKE_gpencil_object_material_new(
- bmain, ob_gp, (fill) ? "Material" : "Unassigned", r_idx);
- MaterialGPencilStyle *gp_style = mat_gp->gp_style;
-
- /* Stroke color. */
- if (gpencil_lines) {
- ARRAY_SET_ITEMS(gp_style->stroke_rgba, 0.0f, 0.0f, 0.0f, 1.0f);
- gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- }
- else {
- linearrgb_to_srgb_v4(gp_style->stroke_rgba, cu_color);
- gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- }
-
- /* Fill color. */
- linearrgb_to_srgb_v4(gp_style->fill_rgba, cu_color);
- /* Fill is false if the original curve hasn't material assigned, so enable it. */
- if (fill) {
- gp_style->flag |= GP_MATERIAL_FILL_SHOW;
- }
-
- /* Check at least one is enabled. */
- if (((gp_style->flag & GP_MATERIAL_STROKE_SHOW) == 0) &&
- ((gp_style->flag & GP_MATERIAL_FILL_SHOW) == 0)) {
- gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- }
-
- return mat_gp;
-}
-
-/* Helper: Create new stroke section. */
-static void gpencil_add_new_points(bGPDstroke *gps,
- float *coord_array,
- float pressure,
- int init,
- int totpoints,
- const float init_co[3],
- bool last)
-{
- for (int i = 0; i < totpoints; i++) {
- bGPDspoint *pt = &gps->points[i + init];
- copy_v3_v3(&pt->x, &coord_array[3 * i]);
- /* Be sure the last point is not on top of the first point of the curve or
- * the close of the stroke will produce glitches. */
- if ((last) && (i > 0) && (i == totpoints - 1)) {
- float dist = len_v3v3(init_co, &pt->x);
- if (dist < 0.1f) {
- /* Interpolate between previous point and current to back slightly. */
- bGPDspoint *pt_prev = &gps->points[i + init - 1];
- interp_v3_v3v3(&pt->x, &pt_prev->x, &pt->x, 0.95f);
- }
- }
-
- pt->pressure = pressure;
- pt->strength = 1.0f;
- }
-}
-
-/* Helper: Get the first collection that includes the object. */
-static Collection *gpencil_get_parent_collection(Scene *scene, Object *ob)
-{
- Collection *mycol = NULL;
- FOREACH_SCENE_COLLECTION_BEGIN (scene, collection) {
- LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- if ((mycol == NULL) && (cob->ob == ob)) {
- mycol = collection;
- }
- }
- }
- FOREACH_SCENE_COLLECTION_END;
-
- return mycol;
-}
-
-/* Helper: Convert one spline to grease pencil stroke. */
-static void gpencil_convert_spline(Main *bmain,
- Object *ob_gp,
- Object *ob_cu,
- const bool gpencil_lines,
- const bool only_stroke,
- bGPDframe *gpf,
- Nurb *nu)
-{
- Curve *cu = (Curve *)ob_cu->data;
- bool cyclic = true;
-
- /* Create Stroke. */
- bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "bGPDstroke");
- gps->thickness = 10.0f;
- gps->fill_opacity_fac = 1.0f;
- gps->hardeness = 1.0f;
- gps->uv_scale = 1.0f;
-
- ARRAY_SET_ITEMS(gps->aspect_ratio, 1.0f, 1.0f);
- ARRAY_SET_ITEMS(gps->caps, GP_STROKE_CAP_ROUND, GP_STROKE_CAP_ROUND);
- gps->inittime = 0.0f;
-
- gps->flag &= ~GP_STROKE_SELECT;
- gps->flag |= GP_STROKE_3DSPACE;
-
- gps->mat_nr = 0;
- /* Count total points
- * The total of points must consider that last point of each segment is equal to the first
- * point of next segment.
- */
- int totpoints = 0;
- int segments = 0;
- int resolu = nu->resolu + 1;
- segments = nu->pntsu;
- if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
- segments--;
- cyclic = false;
- }
- totpoints = (resolu * segments) - (segments - 1);
-
- /* Materials
- * Notice: The color of the material is the color of viewport and not the final shader color.
- */
- Material *mat_gp = NULL;
- bool fill = true;
- /* Check if grease pencil has a material with same color.*/
- float color[4];
- if ((cu->mat) && (*cu->mat)) {
- Material *mat_cu = *cu->mat;
- copy_v4_v4(color, &mat_cu->r);
- }
- else {
- /* Gray (unassigned from SVG add-on) */
- zero_v4(color);
- add_v3_fl(color, 0.6f);
- color[3] = 1.0f;
- fill = false;
- }
-
- /* Special case: If the color was created by the SVG add-on and the name contains '_stroke' and
- * there is only one color, the stroke must not be closed, fill to false and use for
- * stroke the fill color.
- */
- bool do_stroke = false;
- if (ob_cu->totcol == 1) {
- Material *ma_stroke = BKE_object_material_get(ob_cu, 1);
- if ((ma_stroke) && (strstr(ma_stroke->id.name, "_stroke") != NULL)) {
- do_stroke = true;
- }
- }
-
- int r_idx = gpencil_check_same_material_color(ob_gp, color, &mat_gp);
- if ((ob_cu->totcol > 0) && (r_idx < 0)) {
- Material *mat_curve = BKE_object_material_get(ob_cu, 1);
- mat_gp = gpencil_add_from_curve_material(bmain, ob_gp, color, gpencil_lines, fill, &r_idx);
-
- if ((mat_curve) && (mat_curve->gp_style != NULL)) {
- MaterialGPencilStyle *gp_style_cur = mat_curve->gp_style;
- MaterialGPencilStyle *gp_style_gp = mat_gp->gp_style;
-
- copy_v4_v4(gp_style_gp->mix_rgba, gp_style_cur->mix_rgba);
- gp_style_gp->fill_style = gp_style_cur->fill_style;
- gp_style_gp->mix_factor = gp_style_cur->mix_factor;
- }
-
- /* If object has more than 1 material, use second material for stroke color. */
- if ((!only_stroke) && (ob_cu->totcol > 1) && (BKE_object_material_get(ob_cu, 2))) {
- mat_curve = BKE_object_material_get(ob_cu, 2);
- if (mat_curve) {
- linearrgb_to_srgb_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- }
- }
- else if ((only_stroke) || (do_stroke)) {
- /* Also use the first color if the fill is none for stroke color. */
- if (ob_cu->totcol > 0) {
- mat_curve = BKE_object_material_get(ob_cu, 1);
- if (mat_curve) {
- copy_v3_v3(mat_gp->gp_style->stroke_rgba, &mat_curve->r);
- mat_gp->gp_style->stroke_rgba[3] = mat_curve->a;
- /* Set fill and stroke depending of curve type (3D or 2D). */
- if ((cu->flag & CU_3D) || ((cu->flag & (CU_FRONT | CU_BACK)) == 0)) {
- mat_gp->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag &= ~GP_MATERIAL_FILL_SHOW;
- }
- else {
- mat_gp->gp_style->flag &= ~GP_MATERIAL_STROKE_SHOW;
- mat_gp->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
- }
- }
- }
- }
- }
- CLAMP_MIN(r_idx, 0);
-
- /* Assign material index to stroke. */
- gps->mat_nr = r_idx;
-
- /* Add stroke to frame.*/
- BLI_addtail(&gpf->strokes, gps);
-
- float *coord_array = NULL;
- float init_co[3];
-
- switch (nu->type) {
- case CU_POLY: {
- /* Allocate memory for storage points. */
- gps->totpoints = nu->pntsu;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
- /* Increase thickness for this type. */
- gps->thickness = 10.0f;
-
- /* Get all curve points */
- for (int s = 0; s < gps->totpoints; s++) {
- BPoint *bp = &nu->bp[s];
- bGPDspoint *pt = &gps->points[s];
- copy_v3_v3(&pt->x, bp->vec);
- pt->pressure = bp->radius;
- pt->strength = 1.0f;
- }
- break;
- }
- case CU_BEZIER: {
- /* Allocate memory for storage points. */
- gps->totpoints = totpoints;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
-
- int init = 0;
- resolu = nu->resolu + 1;
- segments = nu->pntsu;
- if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
- segments--;
- }
- /* Get all interpolated curve points of Beziert */
- for (int s = 0; s < segments; s++) {
- int inext = (s + 1) % nu->pntsu;
- BezTriple *prevbezt = &nu->bezt[s];
- BezTriple *bezt = &nu->bezt[inext];
- bool last = (bool)(s == segments - 1);
-
- coord_array = MEM_callocN((size_t)3 * resolu * sizeof(float), __func__);
-
- for (int j = 0; j < 3; j++) {
- BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
- prevbezt->vec[2][j],
- bezt->vec[0][j],
- bezt->vec[1][j],
- coord_array + j,
- resolu - 1,
- 3 * sizeof(float));
- }
- /* Save first point coordinates. */
- if (s == 0) {
- copy_v3_v3(init_co, &coord_array[0]);
- }
- /* Add points to the stroke */
- gpencil_add_new_points(gps, coord_array, bezt->radius, init, resolu, init_co, last);
- /* Free memory. */
- MEM_SAFE_FREE(coord_array);
-
- /* As the last point of segment is the first point of next segment, back one array
- * element to avoid duplicated points on the same location.
- */
- init += resolu - 1;
- }
- break;
- }
- case CU_NURBS: {
- if (nu->pntsv == 1) {
-
- int nurb_points;
- if (nu->flagu & CU_NURB_CYCLIC) {
- resolu++;
- nurb_points = nu->pntsu * resolu;
- }
- else {
- nurb_points = (nu->pntsu - 1) * resolu;
- }
- /* Get all curve points. */
- coord_array = MEM_callocN(sizeof(float[3]) * nurb_points, __func__);
- BKE_nurb_makeCurve(nu, coord_array, NULL, NULL, NULL, resolu, sizeof(float[3]));
-
- /* Allocate memory for storage points. */
- gps->totpoints = nurb_points - 1;
- gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
-
- /* Add points. */
- gpencil_add_new_points(gps, coord_array, 1.0f, 0, gps->totpoints, init_co, false);
-
- MEM_SAFE_FREE(coord_array);
- }
- break;
- }
- default: {
- break;
- }
- }
- /* Cyclic curve, close stroke. */
- if ((cyclic) && (!do_stroke)) {
- BKE_gpencil_stroke_close(gps);
- }
-
- /* Recalc fill geometry. */
- BKE_gpencil_stroke_geometry_update(gps);
-}
-
-/* Convert a curve object to grease pencil stroke.
- *
- * \param bmain: Main thread pointer
- * \param scene: Original scene.
- * \param ob_gp: Grease pencil object to add strokes.
- * \param ob_cu: Curve to convert.
- * \param gpencil_lines: Use lines for strokes.
- * \param use_collections: Create layers using collection names.
- * \param only_stroke: The material must be only stroke without fill.
- */
-void BKE_gpencil_convert_curve(Main *bmain,
- Scene *scene,
- Object *ob_gp,
- Object *ob_cu,
- const bool gpencil_lines,
- const bool use_collections,
- const bool only_stroke)
-{
- if (ELEM(NULL, ob_gp, ob_cu) || (ob_gp->type != OB_GPENCIL) || (ob_gp->data == NULL)) {
- return;
- }
-
- Curve *cu = (Curve *)ob_cu->data;
- bGPdata *gpd = (bGPdata *)ob_gp->data;
- bGPDlayer *gpl = NULL;
-
- /* If the curve is empty, cancel. */
- if (cu->nurb.first == NULL) {
- return;
- }
-
- /* Check if there is an active layer. */
- if (use_collections) {
- Collection *collection = gpencil_get_parent_collection(scene, ob_cu);
- if (collection != NULL) {
- gpl = BKE_gpencil_layer_named_get(gpd, collection->id.name + 2);
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_addnew(gpd, collection->id.name + 2, true);
- }
- }
- }
-
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_active_get(gpd);
- if (gpl == NULL) {
- gpl = BKE_gpencil_layer_addnew(gpd, DATA_("GP_Layer"), true);
- }
- }
-
- /* Check if there is an active frame and add if needed. */
- bGPDframe *gpf = BKE_gpencil_layer_frame_get(gpl, CFRA, GP_GETFRAME_ADD_COPY);
-
- /* Read all splines of the curve and create a stroke for each. */
- LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
- gpencil_convert_spline(bmain, ob_gp, ob_cu, gpencil_lines, only_stroke, gpf, nu);
- }
-
- /* Tag for recalculation */
- DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY | ID_RECALC_COPY_ON_WRITE);
-}
-
/* Apply Transforms */
void BKE_gpencil_transform(bGPdata *gpd, float mat[4][4])
{
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index b732d9cdd4c..b889b91e366 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -318,7 +318,7 @@ bool BKE_gpencil_has_geometry_modifiers(Object *ob)
{
GpencilModifierData *md;
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti && mti->generateStrokes) {
return true;
@@ -332,7 +332,7 @@ bool BKE_gpencil_has_time_modifiers(Object *ob)
{
GpencilModifierData *md;
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti && mti->remapTime) {
return true;
@@ -369,7 +369,7 @@ static int gpencil_time_modifier(
for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((GPENCIL_MODIFIER_EDIT(md, is_edit)) && (!is_render)) {
continue;
@@ -421,7 +421,7 @@ void BKE_gpencil_modifier_init(void)
GpencilModifierData *BKE_gpencil_modifier_new(int type)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(type);
GpencilModifierData *md = MEM_callocN(mti->struct_size, mti->struct_name);
/* note, this name must be made unique later */
@@ -456,7 +456,7 @@ static void modifier_free_data_id_us_cb(void *UNUSED(userData),
void BKE_gpencil_modifier_free_ex(GpencilModifierData *md, const int flag)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (mti->foreachIDLink) {
@@ -487,7 +487,7 @@ void BKE_gpencil_modifier_free(GpencilModifierData *md)
bool BKE_gpencil_modifier_unique_name(ListBase *modifiers, GpencilModifierData *gmd)
{
if (modifiers && gmd) {
- const GpencilModifierTypeInfo *gmti = BKE_gpencil_modifierType_getInfo(gmd->type);
+ const GpencilModifierTypeInfo *gmti = BKE_gpencil_modifier_get_info(gmd->type);
return BLI_uniquename(modifiers,
gmd,
DATA_(gmti->name),
@@ -498,14 +498,14 @@ bool BKE_gpencil_modifier_unique_name(ListBase *modifiers, GpencilModifierData *
return false;
}
-bool BKE_gpencil_modifier_dependsOnTime(GpencilModifierData *md)
+bool BKE_gpencil_modifier_depends_ontime(GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
-const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierType type)
+const GpencilModifierTypeInfo *BKE_gpencil_modifier_get_info(GpencilModifierType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_GREASEPENCIL_MODIFIER_TYPES && modifier_gpencil_types[type]->name[0] != '\0') {
@@ -516,10 +516,10 @@ const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierT
}
}
-void BKE_gpencil_modifier_copyData_generic(const GpencilModifierData *md_src,
+void BKE_gpencil_modifier_copydata_generic(const GpencilModifierData *md_src,
GpencilModifierData *md_dst)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md_src->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md_src->type);
/* md_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -545,11 +545,11 @@ static void gpencil_modifier_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void BKE_gpencil_modifier_copyData_ex(GpencilModifierData *md,
+void BKE_gpencil_modifier_copydata_ex(GpencilModifierData *md,
GpencilModifierData *target,
const int flag)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
target->mode = md->mode;
target->flag = md->flag;
@@ -569,12 +569,12 @@ void BKE_gpencil_modifier_copyData_ex(GpencilModifierData *md,
}
}
-void BKE_gpencil_modifier_copyData(GpencilModifierData *md, GpencilModifierData *target)
+void BKE_gpencil_modifier_copydata(GpencilModifierData *md, GpencilModifierData *target)
{
- BKE_gpencil_modifier_copyData_ex(md, target, 0);
+ BKE_gpencil_modifier_copydata_ex(md, target, 0);
}
-GpencilModifierData *BKE_gpencil_modifiers_findByType(Object *ob, GpencilModifierType type)
+GpencilModifierData *BKE_gpencil_modifiers_findby_type(Object *ob, GpencilModifierType type)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
@@ -587,12 +587,12 @@ GpencilModifierData *BKE_gpencil_modifiers_findByType(Object *ob, GpencilModifie
return md;
}
-void BKE_gpencil_modifiers_foreachIDLink(Object *ob, GreasePencilIDWalkFunc walk, void *userData)
+void BKE_gpencil_modifiers_foreach_ID_link(Object *ob, GreasePencilIDWalkFunc walk, void *userData)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
for (; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->foreachIDLink) {
mti->foreachIDLink(md, ob, walk, userData);
@@ -605,12 +605,14 @@ void BKE_gpencil_modifiers_foreachIDLink(Object *ob, GreasePencilIDWalkFunc walk
}
}
-void BKE_gpencil_modifiers_foreachTexLink(Object *ob, GreasePencilTexWalkFunc walk, void *userData)
+void BKE_gpencil_modifiers_foreach_tex_link(Object *ob,
+ GreasePencilTexWalkFunc walk,
+ void *userData)
{
GpencilModifierData *md = ob->greasepencil_modifiers.first;
for (; md; md = md->next) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->foreachTexLink) {
mti->foreachTexLink(md, ob, walk, userData);
@@ -618,7 +620,7 @@ void BKE_gpencil_modifiers_foreachTexLink(Object *ob, GreasePencilTexWalkFunc wa
}
}
-GpencilModifierData *BKE_gpencil_modifiers_findByName(Object *ob, const char *name)
+GpencilModifierData *BKE_gpencil_modifiers_findby_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->greasepencil_modifiers), name, offsetof(GpencilModifierData, name));
}
@@ -881,7 +883,7 @@ void BKE_gpencil_modifiers_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) {
if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if ((GPENCIL_MODIFIER_EDIT(md, is_edit)) && (!is_render)) {
continue;
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index 5cdb7761540..90761d24b73 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -22,6 +22,7 @@
#include "DNA_defaults.h"
#include "DNA_hair_types.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
@@ -48,50 +49,7 @@
/* Hair datablock */
-static void hair_random(Hair *hair)
-{
- const int numpoints = 8;
-
- hair->totcurve = 500;
- hair->totpoint = hair->totcurve * numpoints;
-
- CustomData_realloc(&hair->pdata, hair->totpoint);
- CustomData_realloc(&hair->cdata, hair->totcurve);
- BKE_hair_update_customdata_pointers(hair);
-
- RNG *rng = BLI_rng_new(0);
-
- for (int i = 0; i < hair->totcurve; i++) {
- HairCurve *curve = &hair->curves[i];
- curve->firstpoint = i * numpoints;
- curve->numpoints = numpoints;
-
- float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
- float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
-
- float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
- normalize_v3(no);
-
- float co[3];
- copy_v3_v3(co, no);
-
- float(*curve_co)[3] = hair->co + curve->firstpoint;
- float *curve_radius = hair->radius + curve->firstpoint;
- for (int key = 0; key < numpoints; key++) {
- float t = key / (float)(numpoints - 1);
- copy_v3_v3(curve_co[key], co);
- curve_radius[key] = 0.02f * (1.0f - t);
-
- float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
- 2.0f * BLI_rng_get_float(rng) - 1.0f,
- 2.0f * BLI_rng_get_float(rng) - 1.0f};
- add_v3_v3(offset, no);
- madd_v3_v3fl(co, offset, 1.0f / numpoints);
- }
- }
-
- BLI_rng_free(rng);
-}
+static void hair_random(Hair *hair);
static void hair_init_data(ID *id)
{
@@ -111,15 +69,6 @@ static void hair_init_data(ID *id)
hair_random(hair);
}
-void *BKE_hair_add(Main *bmain, const char *name)
-{
- Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
-
- hair_init_data(&hair->id);
-
- return hair;
-}
-
static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
Hair *hair_dst = (Hair *)id_dst;
@@ -134,18 +83,6 @@ static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, co
hair_dst->batch_cache = NULL;
}
-Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
-{
- Hair *hair_copy;
- BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
- return hair_copy;
-}
-
-static void hair_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void hair_free_data(ID *id)
{
Hair *hair = (Hair *)id;
@@ -159,6 +96,14 @@ static void hair_free_data(ID *id)
MEM_SAFE_FREE(hair->mat);
}
+static void hair_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Hair *hair = (Hair *)id;
+ for (int i = 0; i < hair->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, hair->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_HA = {
.id_code = ID_HA,
.id_filter = FILTER_ID_HA,
@@ -172,9 +117,71 @@ IDTypeInfo IDType_ID_HA = {
.init_data = hair_init_data,
.copy_data = hair_copy_data,
.free_data = hair_free_data,
- .make_local = hair_make_local,
+ .make_local = NULL,
+ .foreach_id = hair_foreach_id,
};
+static void hair_random(Hair *hair)
+{
+ const int numpoints = 8;
+
+ hair->totcurve = 500;
+ hair->totpoint = hair->totcurve * numpoints;
+
+ CustomData_realloc(&hair->pdata, hair->totpoint);
+ CustomData_realloc(&hair->cdata, hair->totcurve);
+ BKE_hair_update_customdata_pointers(hair);
+
+ RNG *rng = BLI_rng_new(0);
+
+ for (int i = 0; i < hair->totcurve; i++) {
+ HairCurve *curve = &hair->curves[i];
+ curve->firstpoint = i * numpoints;
+ curve->numpoints = numpoints;
+
+ float theta = 2.0f * M_PI * BLI_rng_get_float(rng);
+ float phi = saacosf(2.0f * BLI_rng_get_float(rng) - 1.0f);
+
+ float no[3] = {sinf(theta) * sinf(phi), cosf(theta) * sinf(phi), cosf(phi)};
+ normalize_v3(no);
+
+ float co[3];
+ copy_v3_v3(co, no);
+
+ float(*curve_co)[3] = hair->co + curve->firstpoint;
+ float *curve_radius = hair->radius + curve->firstpoint;
+ for (int key = 0; key < numpoints; key++) {
+ float t = key / (float)(numpoints - 1);
+ copy_v3_v3(curve_co[key], co);
+ curve_radius[key] = 0.02f * (1.0f - t);
+
+ float offset[3] = {2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f,
+ 2.0f * BLI_rng_get_float(rng) - 1.0f};
+ add_v3_v3(offset, no);
+ madd_v3_v3fl(co, offset, 1.0f / numpoints);
+ }
+ }
+
+ BLI_rng_free(rng);
+}
+
+void *BKE_hair_add(Main *bmain, const char *name)
+{
+ Hair *hair = BKE_libblock_alloc(bmain, ID_HA, name, 0);
+
+ hair_init_data(&hair->id);
+
+ return hair;
+}
+
+Hair *BKE_hair_copy(Main *bmain, const Hair *hair)
+{
+ Hair *hair_copy;
+ BKE_id_copy(bmain, &hair->id, (ID **)&hair_copy);
+ return hair_copy;
+}
+
BoundBox *BKE_hair_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_HAIR);
@@ -247,12 +254,65 @@ Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
return result;
}
-static Hair *hair_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Hair *hair_input)
{
- return hair_input;
+ Hair *hair = hair_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&hair->pdata, CD_LOCATION, hair->totpoint);
+ BKE_hair_update_customdata_pointers(hair);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, hair->co, hair->totpoint);
+ }
+ else if (mti->modifyHair) {
+ /* Ensure we are not modifying the input. */
+ if (hair == hair_input) {
+ hair = BKE_hair_copy_for_eval(hair, true);
+ }
+
+ Hair *hair_next = mti->modifyHair(md, &mectx, hair);
+
+ if (hair_next && hair_next != hair) {
+ /* If the modifier returned a new hair, release the old one. */
+ if (hair != hair_input) {
+ BKE_id_free(NULL, hair);
+ }
+ hair = hair_next;
+ }
+ }
+ }
+
+ return hair;
}
void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/idtype.c b/source/blender/blenkernel/intern/idtype.c
index 5a6e8f532c9..fcd3bc9c5b4 100644
--- a/source/blender/blenkernel/intern/idtype.c
+++ b/source/blender/blenkernel/intern/idtype.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -92,6 +92,7 @@ static void id_type_init(void)
INIT_TYPE(ID_HA);
INIT_TYPE(ID_PT);
INIT_TYPE(ID_VO);
+ INIT_TYPE(ID_SIM);
/* Special naughty boy... */
BLI_assert(IDType_ID_LINK_PLACEHOLDER.main_listbase_index == INDEX_ID_NULL);
@@ -251,6 +252,7 @@ uint64_t BKE_idtype_idcode_to_idfilter(const short idcode)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -302,6 +304,7 @@ short BKE_idtype_idcode_from_idfilter(const uint64_t idfilter)
CASE_IDFILTER(PT);
CASE_IDFILTER(LP);
CASE_IDFILTER(SCE);
+ CASE_IDFILTER(SIM);
CASE_IDFILTER(SPK);
CASE_IDFILTER(SO);
CASE_IDFILTER(TE);
@@ -356,6 +359,7 @@ int BKE_idtype_idcode_to_index(const short idcode)
CASE_IDINDEX(LP);
CASE_IDINDEX(SCE);
CASE_IDINDEX(SCR);
+ CASE_IDINDEX(SIM);
CASE_IDINDEX(SPK);
CASE_IDINDEX(SO);
CASE_IDINDEX(TE);
@@ -417,6 +421,7 @@ short BKE_idtype_idcode_from_index(const int index)
CASE_IDCODE(LP);
CASE_IDCODE(SCE);
CASE_IDCODE(SCR);
+ CASE_IDCODE(SIM);
CASE_IDCODE(SPK);
CASE_IDCODE(SO);
CASE_IDCODE(TE);
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 906d76dfed8..b4a3f249c63 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -199,6 +199,7 @@ IDTypeInfo IDType_ID_IM = {
.copy_data = image_copy_data,
.free_data = image_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* prototypes */
@@ -571,7 +572,7 @@ ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
return NULL;
}
-ImageTile *BKE_image_get_tile_from_iuser(Image *ima, ImageUser *iuser)
+ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, (iuser && iuser->tile) ? iuser->tile : 1001);
}
@@ -4796,7 +4797,7 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_entry,
return ibuf;
}
-BLI_INLINE bool image_quick_test(Image *ima, ImageUser *iuser)
+BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == NULL) {
return false;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index b0b88a13a75..780c3c2f14a 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -60,6 +60,7 @@
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_ipo.h"
@@ -122,6 +123,7 @@ IDTypeInfo IDType_ID_IP = {
.copy_data = NULL,
.free_data = ipo_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/* *************************************************** */
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 2ca6e54b5c8..af8ab22e14b 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -51,6 +51,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
@@ -91,6 +92,12 @@ static void shapekey_free_data(ID *id)
}
}
+static void shapekey_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Key *key = (Key *)id;
+ BKE_LIB_FOREACHID_PROCESS_ID(data, key->from, IDWALK_CB_LOOPBACK);
+}
+
IDTypeInfo IDType_ID_KE = {
.id_code = ID_KE,
.id_filter = 0,
@@ -105,6 +112,7 @@ IDTypeInfo IDType_ID_KE = {
.copy_data = shapekey_copy_data,
.free_data = shapekey_free_data,
.make_local = NULL,
+ .foreach_id = shapekey_foreach_id,
};
#define KEY_MODE_DUMMY 0 /* use where mode isn't checked for */
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index d371af93bb7..e7a2421a625 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -52,6 +52,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -121,6 +122,12 @@ static void lattice_free_data(ID *id)
}
}
+static void lattice_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Lattice *lattice = (Lattice *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, lattice->key, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_LT = {
.id_code = ID_LT,
.id_filter = FILTER_ID_LT,
@@ -135,6 +142,7 @@ IDTypeInfo IDType_ID_LT = {
.copy_data = lattice_copy_data,
.free_data = lattice_free_data,
.make_local = NULL,
+ .foreach_id = lattice_foreach_id,
};
int BKE_lattice_index_from_uvw(Lattice *lt, const int u, const int v, const int w)
@@ -1119,7 +1127,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
* otherwise we get already-modified coordinates. */
Object *ob_orig = DEG_get_original_object(ob);
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
float(*vert_coords)[3] = NULL;
int numVerts, editmode = (lt->editlatt != NULL);
const ModifierEvalContext mectx = {depsgraph, ob, 0};
@@ -1132,9 +1140,9 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
}
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- if (!(mti->flags & eModifierTypeFlag_AcceptsLattice)) {
+ if (!(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
continue;
}
if (!(md->mode & eModifierMode_Realtime)) {
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index cd10d8b1670..9ef5c549235 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -36,38 +36,12 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
+#include "DNA_ID.h"
#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
-#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_volume_types.h"
-#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
#include "BLI_utildefines.h"
@@ -80,50 +54,21 @@
#include "BLT_translation.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_bpath.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_hair.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pointcloud.h"
#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_volume.h"
-#include "BKE_world.h"
#include "DEG_depsgraph.h"
@@ -663,7 +608,7 @@ static void id_swap(Main *bmain, ID *id_a, ID *id_b, const bool do_full_id)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
@@ -675,7 +620,7 @@ void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note All internal ID data itself is also swapped.
*
- * \param bmain May be NULL, in which case there will be no remapping of internal pointers to
+ * \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap_full(Main *bmain, ID *id_a, ID *id_b)
@@ -1256,7 +1201,7 @@ ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *nam
*
* \note All other IDs beside given one are assumed already properly sorted in the list.
*
- * \param id_sorting_hint Ignored if NULL. Otherwise, used to check if we can insert \a id
+ * \param id_sorting_hint: Ignored if NULL. Otherwise, used to check if we can insert \a id
* immediately before or after that pointer. It must always be into given \a lb list.
*/
void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint)
diff --git a/source/blender/blenkernel/intern/lib_id_delete.c b/source/blender/blenkernel/intern/lib_id_delete.c
index 9b1abf4d76c..7c96d0a6401 100644
--- a/source/blender/blenkernel/intern/lib_id_delete.c
+++ b/source/blender/blenkernel/intern/lib_id_delete.c
@@ -23,80 +23,20 @@
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
-#include "DNA_armature_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_cachefile_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_ipo_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_linestyle_types.h"
-#include "DNA_mask_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sound_types.h"
-#include "DNA_speaker_types.h"
-#include "DNA_text_types.h"
-#include "DNA_vfont_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_workspace_types.h"
-#include "DNA_world_types.h"
+#include "DNA_ID.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
-#include "BKE_action.h"
#include "BKE_anim_data.h"
-#include "BKE_armature.h"
-#include "BKE_brush.h"
-#include "BKE_cachefile.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
-#include "BKE_curve.h"
-#include "BKE_font.h"
-#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
-#include "BKE_image.h"
-#include "BKE_ipo.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_remap.h"
#include "BKE_library.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
#include "BKE_main.h"
-#include "BKE_mask.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
-#include "BKE_sound.h"
-#include "BKE_speaker.h"
-#include "BKE_text.h"
-#include "BKE_texture.h"
-#include "BKE_workspace.h"
-#include "BKE_world.h"
#include "lib_intern.h"
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c
index 2ca03fd5d7e..015fa235a06 100644
--- a/source/blender/blenkernel/intern/lib_query.c
+++ b/source/blender/blenkernel/intern/lib_query.c
@@ -49,6 +49,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
@@ -67,9 +68,10 @@
#include "BKE_anim_data.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_idprop.h"
+#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
@@ -77,63 +79,12 @@
#include "BKE_node.h"
#include "BKE_particle.h"
#include "BKE_rigidbody.h"
+#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_shader_fx.h"
+#include "BKE_texture.h"
#include "BKE_workspace.h"
-#define FOREACH_FINALIZE _finalize
-#define FOREACH_FINALIZE_VOID \
- if (0) { \
- goto FOREACH_FINALIZE; \
- } \
- FOREACH_FINALIZE: \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, _cb_flag) \
- CHECK_TYPE(id_pp, ID **); \
- if (!((_data)->status & IDWALK_STOP)) { \
- const int _flag = (_data)->flag; \
- ID *old_id = *(id_pp); \
- const int callback_return = (_data)->callback(&(struct LibraryIDLinkCallbackData){ \
- .user_data = (_data)->user_data, \
- .id_owner = (_data)->owner_id, \
- .id_self = (_data)->self_id, \
- .id_pointer = id_pp, \
- .cb_flag = ((_cb_flag | (_data)->cb_flag) & ~(_data)->cb_flag_clear)}); \
- if (_flag & IDWALK_READONLY) { \
- BLI_assert(*(id_pp) == old_id); \
- } \
- if (old_id && (_flag & IDWALK_RECURSE)) { \
- if (BLI_gset_add((_data)->ids_handled, old_id)) { \
- if (!(callback_return & IDWALK_RET_STOP_RECURSION)) { \
- BLI_LINKSTACK_PUSH((_data)->ids_todo, old_id); \
- } \
- } \
- } \
- if (callback_return & IDWALK_RET_STOP_ITER) { \
- (_data)->status |= IDWALK_STOP; \
- goto FOREACH_FINALIZE; \
- } \
- } \
- else { \
- goto FOREACH_FINALIZE; \
- } \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE_ID(_data, id, cb_flag) \
- { \
- CHECK_TYPE_ANY(id, ID *, void *); \
- FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id), cb_flag); \
- } \
- ((void)0)
-
-#define FOREACH_CALLBACK_INVOKE(_data, id_super, cb_flag) \
- { \
- CHECK_TYPE(&((id_super)->id), ID *); \
- FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id_super), cb_flag); \
- } \
- ((void)0)
-
/* status */
enum {
IDWALK_STOP = 1 << 0,
@@ -164,100 +115,80 @@ typedef struct LibraryForeachIDData {
BLI_LINKSTACK_DECLARE(ids_todo, ID *);
} LibraryForeachIDData;
-static void library_foreach_ID_link(Main *bmain,
- ID *id_owner,
- ID *id,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *inherit_data);
-
-static void library_foreach_idpropertiesForeachIDLink(IDProperty *id_prop, void *user_data)
+bool BKE_lib_query_foreachid_process(LibraryForeachIDData *data, ID **id_pp, int cb_flag)
{
- BLI_assert(id_prop->type == IDP_ID);
-
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID(data, id_prop->data.pointer, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
- ID **id_pointer,
- void *user_data,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
+ if (!(data->status & IDWALK_STOP)) {
+ const int flag = data->flag;
+ ID *old_id = *id_pp;
+ const int callback_return = data->callback(&(struct LibraryIDLinkCallbackData){
+ .user_data = data->user_data,
+ .id_owner = data->owner_id,
+ .id_self = data->self_id,
+ .id_pointer = id_pp,
+ .cb_flag = ((cb_flag | data->cb_flag) & ~data->cb_flag_clear)});
+ if (flag & IDWALK_READONLY) {
+ BLI_assert(*(id_pp) == old_id);
+ }
+ if (old_id && (flag & IDWALK_RECURSE)) {
+ if (BLI_gset_add((data)->ids_handled, old_id)) {
+ if (!(callback_return & IDWALK_RET_STOP_RECURSION)) {
+ BLI_LINKSTACK_PUSH(data->ids_todo, old_id);
+ }
+ }
+ }
+ if (callback_return & IDWALK_RET_STOP_ITER) {
+ data->status |= IDWALK_STOP;
+ return false;
+ }
+ return true;
+ }
+ else {
+ return false;
+ }
}
-static void library_foreach_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
+int BKE_lib_query_foreachid_process_flags_get(LibraryForeachIDData *data)
{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
+ return data->flag;
}
-static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
+int BKE_lib_query_foreachid_process_callback_flag_override(LibraryForeachIDData *data,
+ const int cb_flag,
+ const bool do_replace)
{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
+ const int cb_flag_backup = data->cb_flag;
+ if (do_replace) {
+ data->cb_flag = cb_flag;
+ }
+ else {
+ data->cb_flag |= cb_flag;
+ }
+ return cb_flag_backup;
}
-static void library_foreach_shaderfxForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
+static void library_foreach_ID_link(Main *bmain,
+ ID *id_owner,
+ ID *id,
+ LibraryIDLinkCallback callback,
+ void *user_data,
+ int flag,
+ LibraryForeachIDData *inherit_data);
-static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
- ID **id_pointer,
- bool is_reference,
- void *user_data)
+void BKE_lib_query_idpropertiesForeachIDLink_callback(IDProperty *id_prop, void *user_data)
{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
-}
+ BLI_assert(id_prop->type == IDP_ID);
-static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
- ID **id_pointer,
- void *user_data,
- int cb_flag)
-{
LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
-
- FOREACH_FINALIZE_VOID;
+ BKE_LIB_FOREACHID_PROCESS_ID(data, id_prop->data.pointer, IDWALK_CB_USER);
}
static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *strip)
{
- FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, strip->act, IDWALK_CB_USER);
LISTBASE_FOREACH (NlaStrip *, substrip, &strip->strips) {
library_foreach_nla_strip(data, substrip);
}
-
- FOREACH_FINALIZE_VOID;
}
static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *adt)
@@ -268,248 +199,37 @@ static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *
LISTBASE_FOREACH (DriverVar *, dvar, &driver->variables) {
/* only used targets */
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
- FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_ID(data, dtar->id, IDWALK_CB_NOP);
}
DRIVER_TARGETS_LOOPER_END;
}
}
- FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER);
- FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, adt->action, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, adt->tmpact, IDWALK_CB_USER);
LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
library_foreach_nla_strip(data, nla_strip);
}
}
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex)
-{
- FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
-{
- FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER);
- for (int i = 0; i < paint->tool_slots_len; i++) {
- FOREACH_CALLBACK_INVOKE(data, paint->tool_slots[i].brush, IDWALK_CB_USER);
- }
- FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER);
-
- FOREACH_FINALIZE_VOID;
}
-static void library_foreach_bone(LibraryForeachIDData *data, Bone *bone)
+bool BKE_library_foreach_ID_embedded(LibraryForeachIDData *data, ID **id_pp)
{
- IDP_foreach_property(
- bone->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, data);
-
- LISTBASE_FOREACH (Bone *, curbone, &bone->childbase) {
- library_foreach_bone(data, curbone);
- }
-
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
-{
- LISTBASE_FOREACH (LayerCollection *, lc, lb) {
- /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
- * anyway... */
- const int cb_flag = (lc->collection != NULL &&
- (lc->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
- IDWALK_CB_EMBEDDED :
- IDWALK_CB_NOP;
- FOREACH_CALLBACK_INVOKE(data, lc->collection, cb_flag);
- library_foreach_layer_collection(data, &lc->layer_collections);
- }
-
- FOREACH_FINALIZE_VOID;
-}
-
-/* Used by both real Collection data-blocks, and the fake horror of master collection from Scene.
- */
-static void library_foreach_collection(LibraryForeachIDData *data, Collection *collection)
-{
- LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- FOREACH_CALLBACK_INVOKE(data, cob->ob, IDWALK_CB_USER);
- }
- LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
- FOREACH_CALLBACK_INVOKE(data, child->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_USER);
- }
- LISTBASE_FOREACH (CollectionParent *, parent, &collection->parents) {
- /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
- * anyway... */
- const int cb_flag = ((parent->collection != NULL &&
- (parent->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
- IDWALK_CB_EMBEDDED :
- IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(
- data, parent->collection, IDWALK_CB_NEVER_SELF | IDWALK_CB_LOOPBACK | cb_flag);
- }
-
- FOREACH_FINALIZE_VOID;
-}
+ /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
+ ID *id = *id_pp;
+ const int flag = data->flag;
-static void library_foreach_dopesheet(LibraryForeachIDData *data, bDopeSheet *ads)
-{
- if (ads != NULL) {
- FOREACH_CALLBACK_INVOKE_ID(data, ads->source, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, ads->filter_grp, IDWALK_CB_NOP);
+ if (!BKE_lib_query_foreachid_process(data, id_pp, IDWALK_CB_EMBEDDED)) {
+ return false;
}
+ BLI_assert(id == *id_pp);
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_screen_area(LibraryForeachIDData *data, ScrArea *area)
-{
- FOREACH_CALLBACK_INVOKE(data, area->full, IDWALK_CB_NOP);
-
- LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
- switch (sl->spacetype) {
- case SPACE_VIEW3D: {
- View3D *v3d = (View3D *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, v3d->camera, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE(data, v3d->ob_center, IDWALK_CB_NOP);
-
- if (v3d->localvd) {
- FOREACH_CALLBACK_INVOKE(data, v3d->localvd->camera, IDWALK_CB_NOP);
- }
- break;
- }
- case SPACE_GRAPH: {
- SpaceGraph *sipo = (SpaceGraph *)sl;
-
- library_foreach_dopesheet(data, sipo->ads);
- break;
- }
- case SPACE_PROPERTIES: {
- SpaceProperties *sbuts = (SpaceProperties *)sl;
-
- FOREACH_CALLBACK_INVOKE_ID(data, sbuts->pinid, IDWALK_CB_NOP);
- break;
- }
- case SPACE_FILE:
- break;
- case SPACE_ACTION: {
- SpaceAction *saction = (SpaceAction *)sl;
-
- library_foreach_dopesheet(data, &saction->ads);
- FOREACH_CALLBACK_INVOKE(data, saction->action, IDWALK_CB_NOP);
- break;
- }
- case SPACE_IMAGE: {
- SpaceImage *sima = (SpaceImage *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sima->image, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sima->mask_info.mask, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sima->gpd, IDWALK_CB_USER);
- break;
- }
- case SPACE_SEQ: {
- SpaceSeq *sseq = (SpaceSeq *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sseq->gpd, IDWALK_CB_USER);
- break;
- }
- case SPACE_NLA: {
- SpaceNla *snla = (SpaceNla *)sl;
-
- library_foreach_dopesheet(data, snla->ads);
- break;
- }
- case SPACE_TEXT: {
- SpaceText *st = (SpaceText *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, st->text, IDWALK_CB_NOP);
- break;
- }
- case SPACE_SCRIPT: {
- SpaceScript *scpt = (SpaceScript *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, scpt->script, IDWALK_CB_NOP);
- break;
- }
- case SPACE_OUTLINER: {
- SpaceOutliner *so = (SpaceOutliner *)sl;
-
- FOREACH_CALLBACK_INVOKE_ID(data, so->search_tse.id, IDWALK_CB_NOP);
-
- if (so->treestore != NULL) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
-
- BLI_mempool_iternew(so->treestore, &iter);
- while ((tselem = BLI_mempool_iterstep(&iter))) {
- FOREACH_CALLBACK_INVOKE_ID(data, tselem->id, IDWALK_CB_NOP);
- }
- }
- break;
- }
- case SPACE_NODE: {
- SpaceNode *snode = (SpaceNode *)sl;
-
- const bool is_private_nodetree = snode->id != NULL &&
- ntreeFromID(snode->id) == snode->nodetree;
-
- FOREACH_CALLBACK_INVOKE_ID(data, snode->id, IDWALK_CB_NOP);
- FOREACH_CALLBACK_INVOKE_ID(data, snode->from, IDWALK_CB_NOP);
-
- FOREACH_CALLBACK_INVOKE(
- data, snode->nodetree, is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
-
- LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
- if (path == snode->treepath.first) {
- /* first nodetree in path is same as snode->nodetree */
- FOREACH_CALLBACK_INVOKE(data,
- path->nodetree,
- is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
- }
- else {
- FOREACH_CALLBACK_INVOKE(data, path->nodetree, IDWALK_CB_USER_ONE);
- }
-
- if (path->nodetree == NULL) {
- break;
- }
- }
-
- FOREACH_CALLBACK_INVOKE(data, snode->edittree, IDWALK_CB_NOP);
- break;
- }
- case SPACE_CLIP: {
- SpaceClip *sclip = (SpaceClip *)sl;
-
- FOREACH_CALLBACK_INVOKE(data, sclip->clip, IDWALK_CB_USER_ONE);
- FOREACH_CALLBACK_INVOKE(data, sclip->mask_info.mask, IDWALK_CB_USER_ONE);
- break;
- }
- default:
- break;
- }
+ if (id == NULL) {
+ return true;
}
- FOREACH_FINALIZE_VOID;
-}
-
-static void library_foreach_ID_as_subdata_link(ID **id_pp,
- LibraryIDLinkCallback callback,
- void *user_data,
- int flag,
- LibraryForeachIDData *data)
-{
- /* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
- ID *id = *id_pp;
- FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_EMBEDDED);
- BLI_assert(id == *id_pp);
-
if (flag & IDWALK_IGNORE_EMBEDDED_ID) {
/* Do Nothing. */
}
@@ -523,10 +243,11 @@ static void library_foreach_ID_as_subdata_link(ID **id_pp,
}
}
else {
- library_foreach_ID_link(data->bmain, data->owner_id, id, callback, user_data, flag, data);
+ library_foreach_ID_link(
+ data->bmain, data->owner_id, id, data->callback, data->user_data, data->flag, data);
}
- FOREACH_FINALIZE_VOID;
+ return true;
}
static void library_foreach_ID_link(Main *bmain,
@@ -538,7 +259,6 @@ static void library_foreach_ID_link(Main *bmain,
LibraryForeachIDData *inherit_data)
{
LibraryForeachIDData data = {.bmain = bmain};
- int i;
BLI_assert(inherit_data == NULL || data.bmain == inherit_data->bmain);
@@ -559,10 +279,11 @@ static void library_foreach_ID_link(Main *bmain,
data.callback = callback;
data.user_data = user_data;
-#define CALLBACK_INVOKE_ID(check_id, cb_flag) FOREACH_CALLBACK_INVOKE_ID(&data, check_id, cb_flag)
+#define CALLBACK_INVOKE_ID(check_id, cb_flag) \
+ BKE_LIB_FOREACHID_PROCESS_ID(&data, check_id, cb_flag)
#define CALLBACK_INVOKE(check_id_super, cb_flag) \
- FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag)
+ BKE_LIB_FOREACHID_PROCESS(&data, check_id_super, cb_flag)
for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) {
data.self_id = id;
@@ -598,7 +319,7 @@ static void library_foreach_ID_link(Main *bmain,
* especially if/when it starts modifying Main database). */
MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id);
for (; entry != NULL; entry = entry->next) {
- FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag);
+ BKE_lib_query_foreachid_process(&data, entry->id_pointer, entry->usage_flag);
}
continue;
}
@@ -613,657 +334,26 @@ static void library_foreach_ID_link(Main *bmain,
IDWALK_CB_USER | IDWALK_CB_OVERRIDE_LIBRARY_REFERENCE);
}
- IDP_foreach_property(
- id->properties, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
+ IDP_foreach_property(id->properties,
+ IDP_TYPE_FILTER_ID,
+ BKE_lib_query_idpropertiesForeachIDLink_callback,
+ &data);
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
library_foreach_animationData(&data, adt);
}
- switch ((ID_Type)GS(id->name)) {
- case ID_LI: {
- Library *lib = (Library *)id;
- CALLBACK_INVOKE(lib->parent, IDWALK_CB_NEVER_SELF);
- break;
- }
- case ID_SCE: {
- Scene *scene = (Scene *)id;
- ToolSettings *toolsett = scene->toolsettings;
-
- CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP);
- CALLBACK_INVOKE(scene->world, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->set, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->gpd, IDWALK_CB_USER);
- CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
- if (scene->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&scene->nodetree, callback, user_data, flag, &data);
- }
- if (scene->ed) {
- Sequence *seq;
- SEQP_BEGIN (scene->ed, seq) {
- CALLBACK_INVOKE(seq->scene, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP);
- CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER);
- CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER);
- CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER);
- IDP_foreach_property(
- seq->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) {
- CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER);
- }
-
- if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
- TextVars *text_data = seq->effectdata;
- CALLBACK_INVOKE(text_data->text_font, IDWALK_CB_USER);
- }
- }
- SEQ_END;
- }
-
- /* This pointer can be NULL during old files reading, better be safe than sorry. */
- if (scene->master_collection != NULL) {
- library_foreach_collection(&data, scene->master_collection);
- }
-
- LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
- CALLBACK_INVOKE(view_layer->mat_override, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
- CALLBACK_INVOKE(base->object, IDWALK_CB_NOP);
- }
-
- library_foreach_layer_collection(&data, &view_layer->layer_collections);
-
- LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
- if (fmc->script) {
- CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP);
- }
- }
-
- LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) {
- if (fls->group) {
- CALLBACK_INVOKE(fls->group, IDWALK_CB_USER);
- }
-
- if (fls->linestyle) {
- CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER);
- }
- }
- }
-
- LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
- CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
- }
-
- if (toolsett) {
- CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP);
- CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP);
- CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP);
-
- library_foreach_paint(&data, &toolsett->imapaint.paint);
- CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER);
- CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER);
- CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER);
-
- if (toolsett->vpaint) {
- library_foreach_paint(&data, &toolsett->vpaint->paint);
- }
- if (toolsett->wpaint) {
- library_foreach_paint(&data, &toolsett->wpaint->paint);
- }
- if (toolsett->sculpt) {
- library_foreach_paint(&data, &toolsett->sculpt->paint);
- CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP);
- }
- if (toolsett->uvsculpt) {
- library_foreach_paint(&data, &toolsett->uvsculpt->paint);
- }
- if (toolsett->gp_paint) {
- library_foreach_paint(&data, &toolsett->gp_paint->paint);
- }
- if (toolsett->gp_vertexpaint) {
- library_foreach_paint(&data, &toolsett->gp_vertexpaint->paint);
- }
- if (toolsett->gp_sculptpaint) {
- library_foreach_paint(&data, &toolsett->gp_sculptpaint->paint);
- }
- if (toolsett->gp_weightpaint) {
- library_foreach_paint(&data, &toolsett->gp_weightpaint->paint);
- }
-
- CALLBACK_INVOKE(toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP);
- }
-
- if (scene->rigidbody_world) {
- BKE_rigidbody_world_id_loop(
- scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data);
- }
-
- break;
- }
-
- case ID_OB: {
- Object *object = (Object *)id;
-
- /* Object is special, proxies make things hard... */
- const int data_cb_flag = data.cb_flag;
- const int proxy_cb_flag = ((data.flag & IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 &&
- (object->proxy || object->proxy_group)) ?
- IDWALK_CB_INDIRECT_USAGE :
- 0;
-
- /* object data special case */
- data.cb_flag |= proxy_cb_flag;
- if (object->type == OB_EMPTY) {
- /* empty can have NULL or Image */
- CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER);
- }
- else {
- /* when set, this can't be NULL */
- if (object->data) {
- CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
- }
- }
- data.cb_flag = data_cb_flag;
-
- CALLBACK_INVOKE(object->parent, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->track, IDWALK_CB_NEVER_SELF);
- /* object->proxy is refcounted, but not object->proxy_group... *sigh* */
- CALLBACK_INVOKE(object->proxy, IDWALK_CB_USER | IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP);
-
- /* Special case!
- * Since this field is set/owned by 'user' of this ID (and not ID itself),
- * it is only indirect usage if proxy object is linked... Twisted. */
- if (object->proxy_from) {
- data.cb_flag = ID_IS_LINKED(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0;
- }
- CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF);
- data.cb_flag = data_cb_flag;
-
- CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER);
-
- data.cb_flag |= proxy_cb_flag;
- for (i = 0; i < object->totcol; i++) {
- CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER);
- }
- data.cb_flag = data_cb_flag;
-
- /* Note that ob->gpd is deprecated, so no need to handle it here. */
- CALLBACK_INVOKE(object->instance_collection, IDWALK_CB_USER);
-
- if (object->pd) {
- CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP);
- }
- /* Note that ob->effect is deprecated, so no need to handle it here. */
-
- if (object->pose) {
- data.cb_flag |= proxy_cb_flag;
- LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
- IDP_foreach_property(
- pchan->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER);
- BKE_constraints_id_loop(
- &pchan->constraints, library_foreach_constraintObjectLooper, &data);
- }
- data.cb_flag = data_cb_flag;
- }
-
- if (object->rigidbody_constraint) {
- CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
- }
-
- if (object->lodlevels.first) {
- LISTBASE_FOREACH (LodLevel *, level, &object->lodlevels) {
- CALLBACK_INVOKE(level->source, IDWALK_CB_NEVER_SELF);
- }
- }
-
- modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data);
- BKE_gpencil_modifiers_foreachIDLink(
- object, library_foreach_gpencil_modifiersForeachIDLink, &data);
- BKE_constraints_id_loop(
- &object->constraints, library_foreach_constraintObjectLooper, &data);
- BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data);
-
- LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
- BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data);
- }
-
- if (object->soft) {
- CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP);
-
- if (object->soft->effector_weights) {
- CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP);
- }
- }
- break;
- }
-
- case ID_AR: {
- bArmature *arm = (bArmature *)id;
-
- LISTBASE_FOREACH (Bone *, bone, &arm->bonebase) {
- library_foreach_bone(&data, bone);
- }
- break;
- }
+ const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
+ if (id_type->foreach_id != NULL) {
+ id_type->foreach_id(id, &data);
- case ID_ME: {
- Mesh *mesh = (Mesh *)id;
- CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_NEVER_SELF);
- CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER);
- for (i = 0; i < mesh->totcol; i++) {
- CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_CU: {
- Curve *curve = (Curve *)id;
- CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP);
- CALLBACK_INVOKE(curve->key, IDWALK_CB_USER);
- for (i = 0; i < curve->totcol; i++) {
- CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER);
- }
- CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER);
- CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER);
- break;
- }
-
- case ID_MB: {
- MetaBall *metaball = (MetaBall *)id;
- for (i = 0; i < metaball->totcol; i++) {
- CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_MA: {
- Material *material = (Material *)id;
- if (material->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&material->nodetree, callback, user_data, flag, &data);
- }
- if (material->texpaintslot != NULL) {
- CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
- }
- if (material->gp_style != NULL) {
- CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER);
- CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_TE: {
- Tex *texture = (Tex *)id;
- if (texture->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&texture->nodetree, callback, user_data, flag, &data);
- }
- CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER);
- break;
- }
-
- case ID_LT: {
- Lattice *lattice = (Lattice *)id;
- CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER);
- break;
- }
-
- case ID_LA: {
- Light *lamp = (Light *)id;
- if (lamp->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&lamp->nodetree, callback, user_data, flag, &data);
- }
- break;
- }
-
- case ID_CA: {
- Camera *camera = (Camera *)id;
- CALLBACK_INVOKE(camera->dof.focus_object, IDWALK_CB_NOP);
- LISTBASE_FOREACH (CameraBGImage *, bgpic, &camera->bg_images) {
- if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
- CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER);
- }
- else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
- CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER);
- }
- }
-
- break;
- }
-
- case ID_KE: {
- Key *key = (Key *)id;
- CALLBACK_INVOKE_ID(key->from, IDWALK_CB_LOOPBACK);
- break;
- }
-
- case ID_WO: {
- World *world = (World *)id;
- if (world->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&world->nodetree, callback, user_data, flag, &data);
- }
- break;
- }
-
- case ID_SPK: {
- Speaker *speaker = (Speaker *)id;
- CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER);
- break;
- }
-
- case ID_LP: {
- LightProbe *probe = (LightProbe *)id;
- CALLBACK_INVOKE(probe->image, IDWALK_CB_USER);
- CALLBACK_INVOKE(probe->visibility_grp, IDWALK_CB_NOP);
- break;
- }
-
- case ID_GR: {
- Collection *collection = (Collection *)id;
- library_foreach_collection(&data, collection);
- break;
- }
-
- case ID_NT: {
- bNodeTree *ntree = (bNodeTree *)id;
-
- CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER);
-
- IDP_foreach_property(
- node->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- }
-
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
- LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
- IDP_foreach_property(
- sock->prop, IDP_TYPE_FILTER_ID, library_foreach_idpropertiesForeachIDLink, &data);
- }
+ if (data.status & IDWALK_STOP) {
break;
}
-
- case ID_BR: {
- Brush *brush = (Brush *)id;
- CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP);
- CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP);
- CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER);
- if (brush->gpencil_settings) {
- CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER);
- }
- library_foreach_mtex(&data, &brush->mtex);
- library_foreach_mtex(&data, &brush->mask_mtex);
- break;
- }
-
- case ID_PA: {
- ParticleSettings *psett = (ParticleSettings *)id;
- CALLBACK_INVOKE(psett->instance_collection, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->instance_object, IDWALK_CB_NOP);
- CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP);
- CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP);
-
- for (i = 0; i < MAX_MTEX; i++) {
- if (psett->mtex[i]) {
- library_foreach_mtex(&data, psett->mtex[i]);
- }
- }
-
- if (psett->effector_weights) {
- CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP);
- }
-
- if (psett->pd) {
- CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP);
- }
- if (psett->pd2) {
- CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER);
- CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP);
- }
-
- if (psett->boids) {
- LISTBASE_FOREACH (BoidState *, state, &psett->boids->states) {
- LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
- if (rule->type == eBoidRuleType_Avoid) {
- BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
- CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP);
- }
- else if (rule->type == eBoidRuleType_FollowLeader) {
- BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
- CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP);
- }
- }
- }
- }
-
- LISTBASE_FOREACH (ParticleDupliWeight *, dw, &psett->instance_weights) {
- CALLBACK_INVOKE(dw->ob, IDWALK_CB_NOP);
- }
- break;
- }
-
- case ID_MC: {
- MovieClip *clip = (MovieClip *)id;
- MovieTracking *tracking = &clip->tracking;
-
- CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER);
-
- LISTBASE_FOREACH (MovieTrackingTrack *, track, &tracking->tracks) {
- CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
- }
- LISTBASE_FOREACH (MovieTrackingObject *, object, &tracking->objects) {
- LISTBASE_FOREACH (MovieTrackingTrack *, track, &object->tracks) {
- CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
- }
- }
-
- LISTBASE_FOREACH (MovieTrackingPlaneTrack *, plane_track, &tracking->plane_tracks) {
- CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_MSK: {
- Mask *mask = (Mask *)id;
-
- LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
- LISTBASE_FOREACH (MaskSpline *, mask_spline, &mask_layer->splines) {
- for (i = 0; i < mask_spline->tot_point; i++) {
- MaskSplinePoint *point = &mask_spline->points[i];
- CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER);
- }
- }
- }
- break;
- }
-
- case ID_LS: {
- FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
-
- for (i = 0; i < MAX_MTEX; i++) {
- if (linestyle->mtex[i]) {
- library_foreach_mtex(&data, linestyle->mtex[i]);
- }
- }
- if (linestyle->nodetree) {
- /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
- library_foreach_ID_as_subdata_link(
- (ID **)&linestyle->nodetree, callback, user_data, flag, &data);
- }
-
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleColorModifier_DistanceFromObject *p =
- (LineStyleColorModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->alpha_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleAlphaModifier_DistanceFromObject *p =
- (LineStyleAlphaModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->thickness_modifiers) {
- if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
- LineStyleThicknessModifier_DistanceFromObject *p =
- (LineStyleThicknessModifier_DistanceFromObject *)lsm;
- if (p->target) {
- CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
- }
- }
- }
- break;
- }
-
- case ID_AC: {
- bAction *act = (bAction *)id;
-
- LISTBASE_FOREACH (TimeMarker *, marker, &act->markers) {
- CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
- }
- break;
- }
-
- case ID_WM: {
- wmWindowManager *wm = (wmWindowManager *)id;
-
- LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
- CALLBACK_INVOKE(win->scene, IDWALK_CB_USER_ONE);
-
- /* This pointer can be NULL during old files reading, better be safe than sorry. */
- if (win->workspace_hook != NULL) {
- ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook);
- CALLBACK_INVOKE_ID(workspace, IDWALK_CB_NOP);
- /* allow callback to set a different workspace */
- BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace);
- }
- if (data.flag & IDWALK_INCLUDE_UI) {
- LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
- library_foreach_screen_area(&data, area);
- }
- }
- }
- break;
- }
-
- case ID_WS: {
- WorkSpace *workspace = (WorkSpace *)id;
- ListBase *layouts = BKE_workspace_layouts_get(workspace);
-
- LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
- bScreen *screen = BKE_workspace_layout_screen_get(layout);
-
- /* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer.
- * However we can't access layout->screen here
- * since we are outside the workspace project. */
- CALLBACK_INVOKE(screen, IDWALK_CB_USER);
- /* allow callback to set a different screen */
- BKE_workspace_layout_screen_set(layout, screen);
- }
- break;
- }
-
- case ID_GD: {
- bGPdata *gpencil = (bGPdata *)id;
- /* materials */
- for (i = 0; i < gpencil->totcol; i++) {
- CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER);
- }
-
- LISTBASE_FOREACH (bGPDlayer *, gplayer, &gpencil->layers) {
- CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP);
- }
-
- break;
- }
- case ID_HA: {
- Hair *hair = (Hair *)id;
- for (i = 0; i < hair->totcol; i++) {
- CALLBACK_INVOKE(hair->mat[i], IDWALK_CB_USER);
- }
- break;
- }
- case ID_PT: {
- PointCloud *pointcloud = (PointCloud *)id;
- for (i = 0; i < pointcloud->totcol; i++) {
- CALLBACK_INVOKE(pointcloud->mat[i], IDWALK_CB_USER);
- }
- break;
- }
- case ID_VO: {
- Volume *volume = (Volume *)id;
- for (i = 0; i < volume->totcol; i++) {
- CALLBACK_INVOKE(volume->mat[i], IDWALK_CB_USER);
- }
- break;
- }
-
- case ID_SCR: {
- if (data.flag & IDWALK_INCLUDE_UI) {
- bScreen *screen = (bScreen *)id;
-
- LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
- library_foreach_screen_area(&data, area);
- }
- }
- break;
- }
-
- /* Nothing needed for those... */
- case ID_IM:
- case ID_VF:
- case ID_TXT:
- case ID_SO:
- case ID_PAL:
- case ID_PC:
- case ID_CF:
- break;
-
- /* Deprecated. */
- case ID_IP:
- break;
}
}
-FOREACH_FINALIZE:
if (data.ids_handled) {
BLI_gset_free(data.ids_handled, NULL);
BLI_LINKSTACK_FREE(data.ids_todo);
@@ -1273,9 +363,6 @@ FOREACH_FINALIZE:
#undef CALLBACK_INVOKE
}
-#undef FOREACH_CALLBACK_INVOKE_ID
-#undef FOREACH_CALLBACK_INVOKE
-
/**
* Loop over all of the ID's this data-block links to.
*/
@@ -1300,14 +387,11 @@ void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
}
/**
- * Say whether given \a id_type_owner can use (in any way) a data-block of \a id_type_used.
+ * Say whether given \a id_owner may use (in any way) a data-block of \a id_type_used.
*
* This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above,
- * quite useful to reduce* useless iterations in some cases.
+ * quite useful to reduce useless iterations in some cases.
*/
-/* XXX This has to be fully rethink, basing check on ID type is not really working anymore
- * (and even worth once IDProps will support ID pointers),
- * we'll have to do some quick checks on IDs themselves... */
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
{
/* any type of ID can be used in custom props. */
@@ -1417,6 +501,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_PAL:
case ID_PC:
case ID_CF:
+ case ID_SIM:
/* Those types never use/reference other IDs... */
return false;
case ID_IP:
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 72ae4629dba..ba986b1661b 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -334,7 +334,7 @@ static void libblock_remap_data_postprocess_obdata_relink(Main *bmain, Object *o
default:
break;
}
- test_object_modifiers(ob);
+ BKE_modifiers_test_object(ob);
BKE_object_materials_test(bmain, ob, new_id);
}
}
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index e3ed21aa536..64ffea22363 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -38,6 +38,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
@@ -53,6 +54,12 @@ static void library_free_data(ID *id)
}
}
+static void library_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Library *lib = (Library *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, lib->parent, IDWALK_CB_NEVER_SELF);
+}
+
IDTypeInfo IDType_ID_LI = {
.id_code = ID_LI,
.id_filter = 0,
@@ -67,6 +74,7 @@ IDTypeInfo IDType_ID_LI = {
.copy_data = NULL,
.free_data = library_free_data,
.make_local = NULL,
+ .foreach_id = library_foreach_id,
};
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
diff --git a/source/blender/blenkernel/intern/light.c b/source/blender/blenkernel/intern/light.c
index 58d50787c9f..aa1005c663f 100644
--- a/source/blender/blenkernel/intern/light.c
+++ b/source/blender/blenkernel/intern/light.c
@@ -41,6 +41,7 @@
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_light.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -99,7 +100,7 @@ static void light_free_data(ID *id)
/* is no lib link block, but light extension */
if (la->nodetree) {
- ntreeFreeNestedTree(la->nodetree);
+ ntreeFreeEmbeddedTree(la->nodetree);
MEM_freeN(la->nodetree);
la->nodetree = NULL;
}
@@ -109,6 +110,15 @@ static void light_free_data(ID *id)
la->id.icon_id = 0;
}
+static void light_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Light *lamp = (Light *)id;
+ if (lamp->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&lamp->nodetree);
+ }
+}
+
IDTypeInfo IDType_ID_LA = {
.id_code = ID_LA,
.id_filter = FILTER_ID_LA,
@@ -123,6 +133,7 @@ IDTypeInfo IDType_ID_LA = {
.copy_data = light_copy_data,
.free_data = light_free_data,
.make_local = NULL,
+ .foreach_id = light_foreach_id,
};
Light *BKE_light_add(Main *bmain, const char *name)
diff --git a/source/blender/blenkernel/intern/lightprobe.c b/source/blender/blenkernel/intern/lightprobe.c
index 22f12831aa0..f73df66b43d 100644
--- a/source/blender/blenkernel/intern/lightprobe.c
+++ b/source/blender/blenkernel/intern/lightprobe.c
@@ -23,6 +23,7 @@
#include <string.h>
+#include "DNA_collection_types.h"
#include "DNA_defaults.h"
#include "DNA_lightprobe_types.h"
#include "DNA_object_types.h"
@@ -31,6 +32,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lightprobe.h"
#include "BKE_main.h"
@@ -44,6 +46,31 @@ static void lightprobe_init_data(ID *id)
MEMCPY_STRUCT_AFTER(probe, DNA_struct_default_get(LightProbe), id);
}
+static void lightprobe_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ LightProbe *probe = (LightProbe *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, probe->image, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, probe->visibility_grp, IDWALK_CB_NOP);
+}
+
+IDTypeInfo IDType_ID_LP = {
+ .id_code = ID_LP,
+ .id_filter = FILTER_ID_LP,
+ .main_listbase_index = INDEX_ID_LP,
+ .struct_size = sizeof(LightProbe),
+ .name = "LightProbe",
+ .name_plural = "lightprobes",
+ .translation_context = BLT_I18NCONTEXT_ID_LIGHTPROBE,
+ .flags = 0,
+
+ .init_data = lightprobe_init_data,
+ .copy_data = NULL,
+ .free_data = NULL,
+ .make_local = NULL,
+ .foreach_id = lightprobe_foreach_id,
+};
+
void BKE_lightprobe_type_set(LightProbe *probe, const short lightprobe_type)
{
probe->type = lightprobe_type;
@@ -79,48 +106,9 @@ void *BKE_lightprobe_add(Main *bmain, const char *name)
return probe;
}
-/**
- * Only copy internal data of #LightProbe ID from source
- * to already allocated/initialized destination.
- * You probably never want to use that directly,
- * use #BKE_id_copy or #BKE_id_copy_ex for typical needs.
- *
- * WARNING! This function will not handle ID user count!
- *
- * \param flag: Copying options (see BKE_lib_id.h's LIB_ID_COPY_... flags for more).
- */
-static void lightprobe_copy_data(Main *UNUSED(bmain),
- ID *UNUSED(id_dst),
- const ID *UNUSED(id_src),
- const int UNUSED(flag))
-{
- /* Nothing to do here. */
-}
-
LightProbe *BKE_lightprobe_copy(Main *bmain, const LightProbe *probe)
{
LightProbe *probe_copy;
BKE_id_copy(bmain, &probe->id, (ID **)&probe_copy);
return probe_copy;
}
-
-static void lightprobe_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
-IDTypeInfo IDType_ID_LP = {
- .id_code = ID_LP,
- .id_filter = FILTER_ID_LP,
- .main_listbase_index = INDEX_ID_LP,
- .struct_size = sizeof(LightProbe),
- .name = "LightProbe",
- .name_plural = "lightprobes",
- .translation_context = BLT_I18NCONTEXT_ID_LIGHTPROBE,
- .flags = 0,
-
- .init_data = lightprobe_init_data,
- .copy_data = lightprobe_copy_data,
- .free_data = NULL,
- .make_local = lightprobe_make_local,
-};
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 42506e0d7c8..a389af5c47f 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -45,9 +45,11 @@
#include "BKE_freestyle.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_texture.h"
static void linestyle_init_data(ID *id)
{
@@ -125,7 +127,7 @@ static void linestyle_free_data(ID *id)
/* is no lib link block, but linestyle extension */
if (linestyle->nodetree) {
- ntreeFreeNestedTree(linestyle->nodetree);
+ ntreeFreeEmbeddedTree(linestyle->nodetree);
MEM_freeN(linestyle->nodetree);
linestyle->nodetree = NULL;
}
@@ -144,6 +146,49 @@ static void linestyle_free_data(ID *id)
}
}
+static void linestyle_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
+
+ for (int i = 0; i < MAX_MTEX; i++) {
+ if (linestyle->mtex[i]) {
+ BKE_texture_mtex_foreach_id(data, linestyle->mtex[i]);
+ }
+ }
+ if (linestyle->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&linestyle->nodetree);
+ }
+
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->color_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleColorModifier_DistanceFromObject *p = (LineStyleColorModifier_DistanceFromObject *)
+ lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->alpha_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleAlphaModifier_DistanceFromObject *p = (LineStyleAlphaModifier_DistanceFromObject *)
+ lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+ LISTBASE_FOREACH (LineStyleModifier *, lsm, &linestyle->thickness_modifiers) {
+ if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
+ LineStyleThicknessModifier_DistanceFromObject *p =
+ (LineStyleThicknessModifier_DistanceFromObject *)lsm;
+ if (p->target) {
+ BKE_LIB_FOREACHID_PROCESS(data, p->target, IDWALK_CB_NOP);
+ }
+ }
+ }
+}
+
IDTypeInfo IDType_ID_LS = {
.id_code = ID_LS,
.id_filter = FILTER_ID_LS,
@@ -158,6 +203,7 @@ IDTypeInfo IDType_ID_LS = {
.copy_data = linestyle_copy_data,
.free_data = linestyle_free_data,
.make_local = NULL,
+ .foreach_id = linestyle_foreach_id,
};
static const char *modifier_name[LS_MODIFIER_NUM] = {
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index caa29f7817a..ea3bee8b2f6 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -479,6 +479,8 @@ ListBase *which_libbase(Main *bmain, short type)
return &(bmain->pointclouds);
case ID_VO:
return &(bmain->volumes);
+ case ID_SIM:
+ return &(bmain->simulations);
}
return NULL;
}
@@ -554,6 +556,7 @@ int set_listbasepointers(Main *bmain, ListBase **lb)
lb[INDEX_ID_WS] = &(bmain->workspaces); /* before wm, so it's freed after it! */
lb[INDEX_ID_WM] = &(bmain->wm);
lb[INDEX_ID_MSK] = &(bmain->masks);
+ lb[INDEX_ID_SIM] = &(bmain->simulations);
lb[INDEX_ID_NULL] = NULL;
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 6c835dc5fb2..49c909850de 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -45,6 +45,7 @@
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_movieclip.h"
@@ -79,6 +80,20 @@ static void mask_free_data(ID *id)
BKE_mask_layer_free_list(&mask->masklayers);
}
+static void mask_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Mask *mask = (Mask *)id;
+
+ LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
+ LISTBASE_FOREACH (MaskSpline *, mask_spline, &mask_layer->splines) {
+ for (int i = 0; i < mask_spline->tot_point; i++) {
+ MaskSplinePoint *point = &mask_spline->points[i];
+ BKE_LIB_FOREACHID_PROCESS_ID(data, point->parent.id, IDWALK_CB_USER);
+ }
+ }
+ }
+}
+
IDTypeInfo IDType_ID_MSK = {
.id_code = ID_MSK,
.id_filter = FILTER_ID_MSK,
@@ -93,6 +108,7 @@ IDTypeInfo IDType_ID_MSK = {
.copy_data = mask_copy_data,
.free_data = mask_free_data,
.make_local = NULL,
+ .foreach_id = mask_foreach_id,
};
static struct {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 1b21ff9b36e..d4de04a9e98 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -64,6 +64,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -130,7 +131,7 @@ static void material_free_data(ID *id)
/* is no lib link block, but material extension */
if (material->nodetree) {
- ntreeFreeNestedTree(material->nodetree);
+ ntreeFreeEmbeddedTree(material->nodetree);
MEM_freeN(material->nodetree);
material->nodetree = NULL;
}
@@ -143,6 +144,22 @@ static void material_free_data(ID *id)
BKE_previewimg_free(&material->preview);
}
+static void material_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Material *material = (Material *)id;
+ /* Nodetrees **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ if (!BKE_library_foreach_ID_embedded(data, (ID **)&material->nodetree)) {
+ return;
+ }
+ if (material->texpaintslot != NULL) {
+ BKE_LIB_FOREACHID_PROCESS(data, material->texpaintslot->ima, IDWALK_CB_NOP);
+ }
+ if (material->gp_style != NULL) {
+ BKE_LIB_FOREACHID_PROCESS(data, material->gp_style->sima, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, material->gp_style->ima, IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MA = {
.id_code = ID_MA,
.id_filter = FILTER_ID_MA,
@@ -157,6 +174,7 @@ IDTypeInfo IDType_ID_MA = {
.copy_data = material_copy_data,
.free_data = material_free_data,
.make_local = NULL,
+ .foreach_id = material_foreach_id,
};
void BKE_gpencil_material_attr_init(Material *ma)
@@ -1601,7 +1619,7 @@ void BKE_material_copybuf_paste(Main *bmain, Material *ma)
GPU_material_free(&ma->gpumaterial);
if (ma->nodetree) {
- ntreeFreeNestedTree(ma->nodetree);
+ ntreeFreeEmbeddedTree(ma->nodetree);
MEM_freeN(ma->nodetree);
}
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 4294d279c36..94e5f435a43 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -54,6 +54,7 @@
#include "BKE_displist.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_object.h"
@@ -101,6 +102,14 @@ static void metaball_free_data(ID *id)
}
}
+static void metaball_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ MetaBall *metaball = (MetaBall *)id;
+ for (int i = 0; i < metaball->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, metaball->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MB = {
.id_code = ID_MB,
.id_filter = FILTER_ID_MB,
@@ -115,6 +124,7 @@ IDTypeInfo IDType_ID_MB = {
.copy_data = metaball_copy_data,
.free_data = metaball_free_data,
.make_local = NULL,
+ .foreach_id = metaball_foreach_id,
};
/* Functions */
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 2a86b899290..aeef287bb87 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -25,6 +25,7 @@
#include "DNA_defaults.h"
#include "DNA_key_types.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -47,6 +48,7 @@
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
@@ -142,6 +144,16 @@ static void mesh_free_data(ID *id)
MEM_SAFE_FREE(mesh->mat);
}
+static void mesh_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Mesh *mesh = (Mesh *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->texcomesh, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->key, IDWALK_CB_USER);
+ for (int i = 0; i < mesh->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, mesh->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_ME = {
.id_code = ID_ME,
.id_filter = FILTER_ID_ME,
@@ -156,6 +168,7 @@ IDTypeInfo IDType_ID_ME = {
.copy_data = mesh_copy_data,
.free_data = mesh_free_data,
.make_local = NULL,
+ .foreach_id = mesh_foreach_id,
};
enum {
@@ -1128,7 +1141,7 @@ void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me)
BKE_object_materials_test(bmain, ob, (ID *)me);
- test_object_modifiers(ob);
+ BKE_modifiers_test_object(ob);
}
void BKE_mesh_material_index_remove(Mesh *me, short index)
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index 28a32e1573b..655c70bcf61 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -1313,7 +1313,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
int build_shapekey_layers)
{
Mesh *me = ob_eval->runtime.data_orig ? ob_eval->runtime.data_orig : ob_eval->data;
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
Mesh *result;
KeyBlock *kb;
ModifierEvalContext mectx = {depsgraph, ob_eval, MOD_APPLY_TO_BASE_MESH};
@@ -1353,7 +1353,7 @@ Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
add_shapekey_layers(mesh_temp, me);
}
- result = mti->applyModifier(md_eval, &mectx, mesh_temp);
+ result = mti->modifyMesh(md_eval, &mectx, mesh_temp);
ASSERT_IS_VALID_MESH(result);
if (mesh_temp != result) {
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index e5be85b5ec7..f0d19f01aab 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -1300,9 +1300,9 @@ static void loop_split_worker_do(LoopSplitTaskDataCommon *common_data,
}
}
-static void loop_split_worker(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
+static void loop_split_worker(TaskPool *__restrict pool, void *taskdata)
{
- LoopSplitTaskDataCommon *common_data = BLI_task_pool_userdata(pool);
+ LoopSplitTaskDataCommon *common_data = BLI_task_pool_user_data(pool);
LoopSplitTaskData *data = taskdata;
/* Temp edge vectors stack, only used when computing lnor spacearr. */
@@ -1704,11 +1704,7 @@ void BKE_mesh_normals_loop_split(const MVert *mverts,
loop_split_generator(NULL, &common_data);
}
else {
- TaskScheduler *task_scheduler;
- TaskPool *task_pool;
-
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &common_data, TASK_PRIORITY_HIGH);
+ TaskPool *task_pool = BLI_task_pool_create(&common_data, TASK_PRIORITY_HIGH);
loop_split_generator(task_pool, &common_data);
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index a2a198cdb0d..d6f945cf34f 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -452,9 +452,7 @@ finally:
pRes[3] = fSign;
}
-static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void DM_calc_loop_tangents_thread(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct SGLSLMeshToTangent *mesh2tangent = taskdata;
/* new computation method */
@@ -658,9 +656,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
/* Calculation */
if (looptri_len != 0) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- TaskPool *task_pool;
- task_pool = BLI_task_pool_create(scheduler, NULL, TASK_PRIORITY_LOW);
+ TaskPool *task_pool = BLI_task_pool_create(NULL, TASK_PRIORITY_LOW);
tangent_mask_curr = 0;
/* Calculate tangent layers */
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 0a76b61cdb1..e872edf0784 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
@@ -59,7 +59,7 @@
#include "BKE_multires.h"
#include "BKE_object.h"
-/* may move these, only for modifier_path_relbase */
+/* may move these, only for BKE_modifier_path_relbase */
#include "BKE_main.h"
/* end */
@@ -82,21 +82,21 @@ void BKE_modifier_init(void)
modifier_type_init(modifier_types); /* MOD_utils.c */
/* Initialize global cmmon storage used for virtual modifier list */
- md = modifier_new(eModifierType_Armature);
+ md = BKE_modifier_new(eModifierType_Armature);
virtualModifierCommonData.amd = *((ArmatureModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_Curve);
+ md = BKE_modifier_new(eModifierType_Curve);
virtualModifierCommonData.cmd = *((CurveModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_Lattice);
+ md = BKE_modifier_new(eModifierType_Lattice);
virtualModifierCommonData.lmd = *((LatticeModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
- md = modifier_new(eModifierType_ShapeKey);
+ md = BKE_modifier_new(eModifierType_ShapeKey);
virtualModifierCommonData.smd = *((ShapeKeyModifierData *)md);
- modifier_free(md);
+ BKE_modifier_free(md);
virtualModifierCommonData.amd.modifier.mode |= eModifierMode_Virtual;
virtualModifierCommonData.cmd.modifier.mode |= eModifierMode_Virtual;
@@ -104,7 +104,7 @@ void BKE_modifier_init(void)
virtualModifierCommonData.smd.modifier.mode |= eModifierMode_Virtual;
}
-const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
+const ModifierTypeInfo *BKE_modifier_get_info(ModifierType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_MODIFIER_TYPES && modifier_types[type] && modifier_types[type]->name[0] != '\0') {
@@ -117,9 +117,9 @@ const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
/***/
-ModifierData *modifier_new(int type)
+ModifierData *BKE_modifier_new(int type)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(type);
ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
/* note, this name must be made unique later */
@@ -151,9 +151,9 @@ static void modifier_free_data_id_us_cb(void *UNUSED(userData),
}
}
-void modifier_free_ex(ModifierData *md, const int flag)
+void BKE_modifier_free_ex(ModifierData *md, const int flag)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (mti->foreachIDLink) {
@@ -174,15 +174,15 @@ void modifier_free_ex(ModifierData *md, const int flag)
MEM_freeN(md);
}
-void modifier_free(ModifierData *md)
+void BKE_modifier_free(ModifierData *md)
{
- modifier_free_ex(md, 0);
+ BKE_modifier_free_ex(md, 0);
}
-bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
+bool BKE_modifier_unique_name(ListBase *modifiers, ModifierData *md)
{
if (modifiers && md) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return BLI_uniquename(
modifiers, md, DATA_(mti->name), '.', offsetof(ModifierData, name), sizeof(md->name));
@@ -190,24 +190,24 @@ bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
return false;
}
-bool modifier_dependsOnTime(ModifierData *md)
+bool BKE_modifier_depends_ontime(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
-bool modifier_supportsMapping(ModifierData *md)
+bool BKE_modifier_supports_mapping(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_OnlyDeform ||
(mti->flags & eModifierTypeFlag_SupportsMapping));
}
-bool modifier_isPreview(ModifierData *md)
+bool BKE_modifier_is_preview(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
/* Constructive modifiers are highly likely to also modify data like vgroups or vcol! */
if (!((mti->flags & eModifierTypeFlag_UsesPreview) ||
@@ -222,7 +222,7 @@ bool modifier_isPreview(ModifierData *md)
return false;
}
-ModifierData *modifiers_findByType(Object *ob, ModifierType type)
+ModifierData *BKE_modifiers_findby_type(Object *ob, ModifierType type)
{
ModifierData *md = ob->modifiers.first;
@@ -235,12 +235,12 @@ ModifierData *modifiers_findByType(Object *ob, ModifierType type)
return md;
}
-ModifierData *modifiers_findByName(Object *ob, const char *name)
+ModifierData *BKE_modifiers_findny_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->modifiers), name, offsetof(ModifierData, name));
}
-void modifiers_clearErrors(Object *ob)
+void BKE_modifiers_clear_errors(Object *ob)
{
ModifierData *md = ob->modifiers.first;
/* int qRedraw = 0; */
@@ -255,12 +255,12 @@ void modifiers_clearErrors(Object *ob)
}
}
-void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_object_link(Object *ob, ObjectWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachObjectLink) {
mti->foreachObjectLink(md, ob, walk, userData);
@@ -268,12 +268,12 @@ void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk, void *userData
}
}
-void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_ID_link(Object *ob, IDWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachIDLink) {
mti->foreachIDLink(md, ob, walk, userData);
@@ -286,12 +286,12 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
}
}
-void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
+void BKE_modifiers_foreach_tex_link(Object *ob, TexWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->foreachTexLink) {
mti->foreachTexLink(md, ob, walk, userData);
@@ -302,11 +302,11 @@ void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
/* callback's can use this
* to avoid copying every member.
*/
-void modifier_copyData_generic(const ModifierData *md_src,
- ModifierData *md_dst,
- const int UNUSED(flag))
+void BKE_modifier_copydata_generic(const ModifierData *md_src,
+ ModifierData *md_dst,
+ const int UNUSED(flag))
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_src->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_src->type);
/* md_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -335,9 +335,9 @@ static void modifier_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void modifier_copyData_ex(ModifierData *md, ModifierData *target, const int flag)
+void BKE_modifier_copydata_ex(ModifierData *md, ModifierData *target, const int flag)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
target->mode = md->mode;
target->flag = md->flag;
@@ -356,40 +356,41 @@ void modifier_copyData_ex(ModifierData *md, ModifierData *target, const int flag
}
}
-void modifier_copyData(ModifierData *md, ModifierData *target)
+void BKE_modifier_copydata(ModifierData *md, ModifierData *target)
{
- modifier_copyData_ex(md, target, 0);
+ BKE_modifier_copydata_ex(md, target, 0);
}
-bool modifier_supportsCage(struct Scene *scene, ModifierData *md)
+bool BKE_modifier_supports_cage(struct Scene *scene, ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ((!mti->isDisabled || !mti->isDisabled(scene, md, 0)) &&
- (mti->flags & eModifierTypeFlag_SupportsEditmode) && modifier_supportsMapping(md));
+ (mti->flags & eModifierTypeFlag_SupportsEditmode) && BKE_modifier_supports_mapping(md));
}
-bool modifier_couldBeCage(struct Scene *scene, ModifierData *md)
+bool BKE_modifier_couldbe_cage(struct Scene *scene, ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ((md->mode & eModifierMode_Realtime) && (md->mode & eModifierMode_Editmode) &&
- (!mti->isDisabled || !mti->isDisabled(scene, md, 0)) && modifier_supportsMapping(md));
+ (!mti->isDisabled || !mti->isDisabled(scene, md, 0)) &&
+ BKE_modifier_supports_mapping(md));
}
-bool modifier_isSameTopology(ModifierData *md)
+bool BKE_modifier_is_same_topology(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return ELEM(mti->type, eModifierTypeType_OnlyDeform, eModifierTypeType_NonGeometrical);
}
-bool modifier_isNonGeometrical(ModifierData *md)
+bool BKE_modifier_is_non_geometrical(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return (mti->type == eModifierTypeType_NonGeometrical);
}
-void modifier_setError(ModifierData *md, const char *_format, ...)
+void BKE_modifier_set_error(ModifierData *md, const char *_format, ...)
{
char buffer[512];
va_list ap;
@@ -416,14 +417,15 @@ void modifier_setError(ModifierData *md, const char *_format, ...)
* then is NULL)
* also used for some mesh tools to give warnings
*/
-int modifiers_getCageIndex(struct Scene *scene,
- Object *ob,
- int *r_lastPossibleCageIndex,
- bool is_virtual)
+int BKE_modifiers_get_cage_index(struct Scene *scene,
+ Object *ob,
+ int *r_lastPossibleCageIndex,
+ bool is_virtual)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = (is_virtual) ? modifiers_getVirtualModifierList(ob, &virtualModifierData) :
- ob->modifiers.first;
+ ModifierData *md = (is_virtual) ?
+ BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData) :
+ ob->modifiers.first;
int i, cageIndex = -1;
if (r_lastPossibleCageIndex) {
@@ -433,7 +435,7 @@ int modifiers_getCageIndex(struct Scene *scene,
/* Find the last modifier acting on the cage. */
for (i = 0; md; i++, md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
bool supports_mapping;
if (mti->isDisabled && mti->isDisabled(scene, md, 0)) {
@@ -446,7 +448,7 @@ int modifiers_getCageIndex(struct Scene *scene,
continue;
}
- supports_mapping = modifier_supportsMapping(md);
+ supports_mapping = BKE_modifier_supports_mapping(md);
if (r_lastPossibleCageIndex && supports_mapping) {
*r_lastPossibleCageIndex = i;
}
@@ -470,30 +472,30 @@ int modifiers_getCageIndex(struct Scene *scene,
return cageIndex;
}
-bool modifiers_isSoftbodyEnabled(Object *ob)
+bool BKE_modifiers_is_softbody_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Softbody);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isClothEnabled(Object *ob)
+bool BKE_modifiers_is_cloth_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isModifierEnabled(Object *ob, int modifierType)
+bool BKE_modifiers_is_modifier_enabled(Object *ob, int modifierType)
{
- ModifierData *md = modifiers_findByType(ob, modifierType);
+ ModifierData *md = BKE_modifiers_findby_type(ob, modifierType);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-bool modifiers_isParticleEnabled(Object *ob)
+bool BKE_modifiers_is_particle_enabled(Object *ob)
{
- ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleSystem);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_ParticleSystem);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
@@ -504,9 +506,9 @@ bool modifiers_isParticleEnabled(Object *ob)
* \param scene: Current scene, may be NULL,
* in which case isDisabled callback of the modifier is never called.
*/
-bool modifier_isEnabled(const struct Scene *scene, ModifierData *md, int required_mode)
+bool BKE_modifier_is_enabled(const struct Scene *scene, ModifierData *md, int required_mode)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if ((md->mode & required_mode) != required_mode) {
return false;
@@ -526,13 +528,13 @@ bool modifier_isEnabled(const struct Scene *scene, ModifierData *md, int require
return true;
}
-CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
- Object *ob,
- ModifierData *md,
- CustomData_MeshMasks *final_datamask,
- int required_mode,
- ModifierData *previewmd,
- const CustomData_MeshMasks *previewmask)
+CDMaskLink *BKE_modifier_calc_data_masks(struct Scene *scene,
+ Object *ob,
+ ModifierData *md,
+ CustomData_MeshMasks *final_datamask,
+ int required_mode,
+ ModifierData *previewmd,
+ const CustomData_MeshMasks *previewmask)
{
CDMaskLink *dataMasks = NULL;
CDMaskLink *curr, *prev;
@@ -540,11 +542,11 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
/* build a list of modifier data requirements in reverse order */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
curr = MEM_callocN(sizeof(CDMaskLink), "CDMaskLink");
- if (modifier_isEnabled(scene, md, required_mode)) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode)) {
if (mti->type == eModifierTypeType_OnlyDeform) {
have_deform_modifier = true;
}
@@ -594,7 +596,9 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
return dataMasks;
}
-ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, int required_mode)
+ModifierData *BKE_modifier_get_last_preview(struct Scene *scene,
+ ModifierData *md,
+ int required_mode)
{
ModifierData *tmp_md = NULL;
@@ -604,7 +608,7 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in
/* Find the latest modifier in stack generating preview. */
for (; md; md = md->next) {
- if (modifier_isEnabled(scene, md, required_mode) && modifier_isPreview(md)) {
+ if (BKE_modifier_is_enabled(scene, md, required_mode) && BKE_modifier_is_preview(md)) {
tmp_md = md;
}
}
@@ -613,8 +617,8 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in
/* This is to include things that are not modifiers in the evaluation of the modifier stack, for
* example parenting to an armature. */
-ModifierData *modifiers_getVirtualModifierList(const Object *ob,
- VirtualModifierData *virtualModifierData)
+ModifierData *BKE_modifiers_get_virtual_modifierlist(const Object *ob,
+ VirtualModifierData *virtualModifierData)
{
ModifierData *md;
@@ -661,10 +665,10 @@ ModifierData *modifiers_getVirtualModifierList(const Object *ob,
/* Takes an object and returns its first selected armature, else just its armature
* This should work for multiple armatures per object
*/
-Object *modifiers_isDeformedByArmature(Object *ob)
+Object *BKE_modifiers_is_deformed_by_armature(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
ArmatureModifierData *amd = NULL;
/* return the first selected armature, this lets us use multiple armatures */
@@ -684,10 +688,10 @@ Object *modifiers_isDeformedByArmature(Object *ob)
return NULL;
}
-Object *modifiers_isDeformedByMeshDeform(Object *ob)
+Object *BKE_modifiers_is_deformed_by_meshdeform(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
MeshDeformModifierData *mdmd = NULL;
/* return the first selected armature, this lets us use multiple armatures */
@@ -710,10 +714,10 @@ Object *modifiers_isDeformedByMeshDeform(Object *ob)
/* Takes an object and returns its first selected lattice, else just its lattice
* This should work for multiple lattices per object
*/
-Object *modifiers_isDeformedByLattice(Object *ob)
+Object *BKE_modifiers_is_deformed_by_lattice(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
LatticeModifierData *lmd = NULL;
/* return the first selected lattice, this lets us use multiple lattices */
@@ -736,10 +740,10 @@ Object *modifiers_isDeformedByLattice(Object *ob)
/* Takes an object and returns its first selected curve, else just its curve
* This should work for multiple curves per object
*/
-Object *modifiers_isDeformedByCurve(Object *ob)
+Object *BKE_modifiers_is_deformed_by_curve(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
CurveModifierData *cmd = NULL;
/* return the first selected curve, this lets us use multiple curves */
@@ -759,10 +763,10 @@ Object *modifiers_isDeformedByCurve(Object *ob)
return NULL;
}
-bool modifiers_usesMultires(Object *ob)
+bool BKE_modifiers_uses_multires(Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
MultiresModifierData *mmd = NULL;
for (; md; md = md->next) {
@@ -776,10 +780,10 @@ bool modifiers_usesMultires(Object *ob)
return false;
}
-bool modifiers_usesArmature(Object *ob, bArmature *arm)
+bool BKE_modifiers_uses_armature(Object *ob, bArmature *arm)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
@@ -793,13 +797,13 @@ bool modifiers_usesArmature(Object *ob, bArmature *arm)
return false;
}
-bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
+bool BKE_modifiers_uses_subsurf_facedots(struct Scene *scene, Object *ob)
{
/* Search (backward) in the modifier stack to find if we have a subsurf modifier (enabled) before
* the last modifier displayed on cage (or if the subsurf is the last). */
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
- int cage_index = modifiers_getCageIndex(scene, ob, NULL, 1);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
+ int cage_index = BKE_modifiers_get_cage_index(scene, ob, NULL, 1);
if (cage_index == -1) {
return false;
}
@@ -809,10 +813,10 @@ bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
}
/* Now from this point, search for subsurf modifier. */
for (; md; md = md->prev) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (md->type == eModifierType_Subsurf) {
ModifierMode mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if (modifier_isEnabled(scene, md, mode)) {
+ if (BKE_modifier_is_enabled(scene, md, mode)) {
return true;
}
}
@@ -828,48 +832,33 @@ bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
return false;
}
-bool modifier_isCorrectableDeformed(ModifierData *md)
+bool BKE_modifier_is_correctable_deformed(ModifierData *md)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
return mti->deformMatricesEM != NULL;
}
-bool modifiers_isCorrectableDeformed(struct Scene *scene, Object *ob)
+bool BKE_modifiers_is_correctable_deformed(struct Scene *scene, Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
int required_mode = eModifierMode_Realtime;
if (ob->mode == OB_MODE_EDIT) {
required_mode |= eModifierMode_Editmode;
}
for (; md; md = md->next) {
- if (!modifier_isEnabled(scene, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
/* pass */
}
- else if (modifier_isCorrectableDeformed(md)) {
+ else if (BKE_modifier_is_correctable_deformed(md)) {
return true;
}
}
return false;
}
-/* Check whether the given object has a modifier in its stack that uses WEIGHT_MCOL CD layer
- * to preview something... Used by DynamicPaint and WeightVG currently. */
-bool modifiers_isPreview(Object *ob)
-{
- ModifierData *md = ob->modifiers.first;
-
- for (; md; md = md->next) {
- if (modifier_isPreview(md)) {
- return true;
- }
- }
-
- return false;
-}
-
-void modifier_freeTemporaryData(ModifierData *md)
+void BKE_modifier_free_temporary_data(ModifierData *md)
{
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
@@ -882,7 +871,7 @@ void modifier_freeTemporaryData(ModifierData *md)
}
/* ensure modifier correctness when changing ob->data */
-void test_object_modifiers(Object *ob)
+void BKE_modifiers_test_object(Object *ob)
{
ModifierData *md;
@@ -913,7 +902,7 @@ void test_object_modifiers(Object *ob)
* - else if the file has been saved return the blend file path.
* - else if the file isn't saved and the ID isn't from a library, return the temp dir.
*/
-const char *modifier_path_relbase(Main *bmain, Object *ob)
+const char *BKE_modifier_path_relbase(Main *bmain, Object *ob)
{
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH(bmain, &ob->id);
@@ -925,7 +914,7 @@ const char *modifier_path_relbase(Main *bmain, Object *ob)
}
}
-const char *modifier_path_relbase_from_global(Object *ob)
+const char *BKE_modifier_path_relbase_from_global(Object *ob)
{
if (G.relbase_valid || ID_IS_LINKED(ob)) {
return ID_BLEND_PATH_FROM_GLOBAL(&ob->id);
@@ -938,35 +927,35 @@ const char *modifier_path_relbase_from_global(Object *ob)
}
/* initializes the path with either */
-void modifier_path_init(char *path, int path_maxlen, const char *name)
+void BKE_modifier_path_init(char *path, int path_maxlen, const char *name)
{
/* elubie: changed this to default to the same dir as the render output
* to prevent saving to C:\ on Windows */
BLI_join_dirfile(path, path_maxlen, G.relbase_valid ? "//" : BKE_tempdir_session(), name);
}
-/* wrapper around ModifierTypeInfo.applyModifier that ensures valid normals */
+/* wrapper around ModifierTypeInfo.modifyMesh that ensures valid normals */
-struct Mesh *modwrap_applyModifier(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct Mesh *me)
+struct Mesh *BKE_modifier_modify_mesh(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ struct Mesh *me)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
BKE_mesh_calc_normals(me);
}
- return mti->applyModifier(md, ctx, me);
+ return mti->modifyMesh(md, ctx, me);
}
-void modwrap_deformVerts(ModifierData *md,
- const ModifierEvalContext *ctx,
- Mesh *me,
- float (*vertexCos)[3],
- int numVerts)
+void BKE_modifier_deform_verts(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(!me || CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
if (me && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -975,14 +964,14 @@ void modwrap_deformVerts(ModifierData *md,
mti->deformVerts(md, ctx, me, vertexCos, numVerts);
}
-void modwrap_deformVertsEM(ModifierData *md,
- const ModifierEvalContext *ctx,
- struct BMEditMesh *em,
- Mesh *me,
- float (*vertexCos)[3],
- int numVerts)
+void BKE_modifier_deform_vertsEM(ModifierData *md,
+ const ModifierEvalContext *ctx,
+ struct BMEditMesh *em,
+ Mesh *me,
+ float (*vertexCos)[3],
+ int numVerts)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
BLI_assert(!me || CustomData_has_layer(&me->pdata, CD_NORMAL) == false);
if (me && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -1025,7 +1014,7 @@ Mesh *BKE_modifier_get_evaluated_mesh_from_evaluated_object(Object *ob_eval,
return me;
}
-ModifierData *modifier_get_original(ModifierData *md)
+ModifierData *BKE_modifier_get_original(ModifierData *md)
{
if (md->orig_modifier_data == NULL) {
return md;
@@ -1033,11 +1022,13 @@ ModifierData *modifier_get_original(ModifierData *md)
return md->orig_modifier_data;
}
-struct ModifierData *modifier_get_evaluated(Depsgraph *depsgraph, Object *object, ModifierData *md)
+struct ModifierData *BKE_modifier_get_evaluated(Depsgraph *depsgraph,
+ Object *object,
+ ModifierData *md)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
if (object_eval == object) {
return md;
}
- return modifiers_findByName(object_eval, md->name);
+ return BKE_modifiers_findny_name(object_eval, md->name);
}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 193fe859def..fe7c2055aef 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -36,6 +36,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_constraint_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -58,6 +59,7 @@
#include "BKE_idtype.h"
#include "BKE_image.h" /* openanim */
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
@@ -106,6 +108,27 @@ static void movie_clip_free_data(ID *id)
BKE_tracking_free(&movie_clip->tracking);
}
+static void movie_clip_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ MovieClip *movie_clip = (MovieClip *)id;
+ MovieTracking *tracking = &movie_clip->tracking;
+
+ BKE_LIB_FOREACHID_PROCESS(data, movie_clip->gpd, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (MovieTrackingTrack *, track, &tracking->tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, track->gpd, IDWALK_CB_USER);
+ }
+ LISTBASE_FOREACH (MovieTrackingObject *, object, &tracking->objects) {
+ LISTBASE_FOREACH (MovieTrackingTrack *, track, &object->tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, track->gpd, IDWALK_CB_USER);
+ }
+ }
+
+ LISTBASE_FOREACH (MovieTrackingPlaneTrack *, plane_track, &tracking->plane_tracks) {
+ BKE_LIB_FOREACHID_PROCESS(data, plane_track->image, IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_MC = {
.id_code = ID_MC,
.id_filter = FILTER_ID_MC,
@@ -120,6 +143,7 @@ IDTypeInfo IDType_ID_MC = {
.copy_data = movie_clip_copy_data,
.free_data = movie_clip_free_data,
.make_local = NULL,
+ .foreach_id = movie_clip_foreach_id,
};
/*********************** movieclip buffer loaders *************************/
@@ -460,6 +484,7 @@ typedef struct MovieClipCache {
float principal[2];
float polynomial_k[3];
float division_k[2];
+ float nuke_k[2];
short distortion_model;
bool undistortion_used;
@@ -908,6 +933,9 @@ static bool check_undistortion_cache_flags(const MovieClip *clip)
if (!equals_v2v2(&camera->division_k1, cache->postprocessed.division_k)) {
return false;
}
+ if (!equals_v2v2(&camera->nuke_k1, cache->postprocessed.nuke_k)) {
+ return false;
+ }
return true;
}
@@ -1010,6 +1038,7 @@ static void put_postprocessed_frame_to_cache(
copy_v2_v2(cache->postprocessed.principal, camera->principal);
copy_v3_v3(cache->postprocessed.polynomial_k, &camera->k1);
copy_v2_v2(cache->postprocessed.division_k, &camera->division_k1);
+ copy_v2_v2(cache->postprocessed.nuke_k, &camera->nuke_k1);
cache->postprocessed.undistortion_used = true;
}
else {
@@ -1512,7 +1541,8 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip
undist_marker.pos[0] *= width;
undist_marker.pos[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, undist_marker.pos, undist_marker.pos);
+ BKE_tracking_undistort_v2(
+ &clip->tracking, width, height, undist_marker.pos, undist_marker.pos);
undist_marker.pos[0] /= width;
undist_marker.pos[1] /= height * aspy;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 69cd338e15f..7e78be6d66e 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
@@ -289,8 +289,8 @@ Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
- const ModifierTypeInfo *mti = modifierType_getInfo(mmd->modifier.type);
- Mesh *result = mti->applyModifier(&mmd->modifier, &modifier_ctx, deformed_mesh);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(mmd->modifier.type);
+ Mesh *result = mti->modifyMesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
if (result == deformed_mesh) {
result = BKE_mesh_copy_for_eval(deformed_mesh, true);
@@ -318,8 +318,8 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
VirtualModifierData virtual_modifier_data;
- ModifierData *first_md = modifiers_getVirtualModifierList(&object_for_eval,
- &virtual_modifier_data);
+ ModifierData *first_md = BKE_modifiers_get_virtual_modifierlist(&object_for_eval,
+ &virtual_modifier_data);
Mesh *base_mesh = object->data;
@@ -327,13 +327,13 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(base_mesh, &num_deformed_verts);
for (ModifierData *md = first_md; md != NULL; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (md == &mmd->modifier) {
break;
}
- if (!modifier_isEnabled(scene_eval, md, required_mode)) {
+ if (!BKE_modifier_is_enabled(scene_eval, md, required_mode)) {
continue;
}
@@ -341,7 +341,8 @@ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *dep
break;
}
- modwrap_deformVerts(md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
+ BKE_modifier_deform_verts(
+ md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
}
if (r_num_deformed_verts != NULL) {
@@ -356,7 +357,7 @@ MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *
for (md = lastmd; md; md = md->prev) {
if (md->type == eModifierType_Multires) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
return (MultiresModifierData *)md;
}
}
@@ -380,7 +381,7 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f
firstmmd = (MultiresModifierData *)md;
}
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
mmd = (MultiresModifierData *)md;
break;
}
@@ -407,7 +408,7 @@ int multires_get_level(const Scene *scene,
mmd->renderlvl;
}
else if (ob->mode == OB_MODE_SCULPT) {
- return BKE_multires_sculpt_level_get(mmd);
+ return mmd->sculptlvl;
}
else if (ignore_simplify) {
return mmd->lvl;
@@ -2193,10 +2194,10 @@ void multires_load_old(Object *ob, Mesh *me)
/* Add a multires modifier to the object */
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
- mmd = (MultiresModifierData *)modifier_new(eModifierType_Multires);
+ mmd = (MultiresModifierData *)BKE_modifier_new(eModifierType_Multires);
BLI_insertlinkbefore(&ob->modifiers, md, mmd);
for (i = 0; i < me->mr->level_count - 1; i++) {
@@ -2234,7 +2235,14 @@ void multiresModifier_sync_levels_ex(Object *ob_dst,
}
if (mmd_src->totlvl > mmd_dst->totlvl) {
- multiresModifier_subdivide_to_level(ob_dst, mmd_dst, mmd_src->totlvl);
+ if (mmd_dst->simple) {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
}
else {
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
@@ -2516,12 +2524,3 @@ int mdisp_rot_face_to_crn(struct MVert *UNUSED(mvert),
return S;
}
-
-/* This is a workaround for T58473.
- * Force sculpting on the highest level for until the root of the issue is solved.
- *
- * When that issue is solved simple replace call of this function with mmd->sculptlvl. */
-int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd)
-{
- return mmd->totlvl;
-}
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 01e7b87cac0..64cc9130e25 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -28,8 +28,6 @@
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
-#include "BLI_math_vector.h"
-
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
@@ -37,14 +35,16 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
#include "DEG_depsgraph_query.h"
#include "multires_reshape.h"
-/* ================================================================================================
- * Reshape from object.
- */
+/* -------------------------------------------------------------------- */
+/** \name Reshape from object
+ * \{ */
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
@@ -93,9 +93,11 @@ bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from modifier.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from modifier
+ * \{ */
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
@@ -119,7 +121,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
.object = object,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
- modwrap_deformVerts(
+ BKE_modifier_deform_verts(
deform_md, &modifier_ctx, multires_mesh, deformed_verts, multires_mesh->totvert);
BKE_id_free(NULL, multires_mesh);
@@ -133,9 +135,11 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
return result;
}
-/* ================================================================================================
- * Reshape from grids.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Reshape from grids
+ * \{ */
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
@@ -161,19 +165,24 @@ bool multiresModifier_reshapeFromCCG(const int tot_level,
return true;
}
-/* ================================================================================================
- * Subdivision.
- */
+/** \} */
-void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
+/* -------------------------------------------------------------------- */
+/** \name Subdivision
+ * \{ */
+
+void multiresModifier_subdivide(Object *object,
+ MultiresModifierData *mmd,
+ const eMultiresSubdivideModeType mode)
{
const int top_level = mmd->totlvl + 1;
- multiresModifier_subdivide_to_level(object, mmd, top_level);
+ multiresModifier_subdivide_to_level(object, mmd, top_level, mode);
}
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
- const int top_level)
+ const int top_level,
+ const eMultiresSubdivideModeType mode)
{
if (top_level <= mmd->totlvl) {
return;
@@ -199,7 +208,12 @@ void multiresModifier_subdivide_to_level(struct Object *object,
* that the mdisps layer is also synchronized. */
if (!has_mdisps || top_level == 1 || mmd->totlvl == 0) {
multires_reshape_ensure_grids(coarse_mesh, top_level);
- multires_set_tot_level(object, mmd, top_level);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_subdivide_create_tangent_displacement_linear_grids(object, mmd);
+ }
+ else {
+ multires_set_tot_level(object, mmd, top_level);
+ }
return;
}
@@ -208,25 +222,34 @@ void multiresModifier_subdivide_to_level(struct Object *object,
if (!multires_reshape_context_create_from_subdivide(&reshape_context, object, mmd, top_level)) {
return;
}
+
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
- multires_reshape_assign_final_coords_from_orig_mdisps(&reshape_context);
+ multires_reshape_assign_final_elements_from_orig_mdisps(&reshape_context);
/* Free original grids which makes it so smoothing with details thinks all the details were
* added against base mesh's limit surface. This is similar behavior to as if we've done all
- * displacement in sculpt mode at the old top level and then propagated to the new top level. */
+ * displacement in sculpt mode at the old top level and then propagated to the new top level.*/
multires_reshape_free_original_grids(&reshape_context);
- multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ if (ELEM(mode, MULTIRES_SUBDIVIDE_LINEAR, MULTIRES_SUBDIVIDE_SIMPLE)) {
+ multires_reshape_smooth_object_grids(&reshape_context, mode);
+ }
+ else {
+ multires_reshape_smooth_object_grids_with_details(&reshape_context);
+ }
+
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
multires_set_tot_level(object, mmd, top_level);
}
-/* ================================================================================================
- * Apply base.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply base
+ * \{ */
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
@@ -272,3 +295,5 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph,
multires_reshape_context_free(&reshape_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape.h b/source/blender/blenkernel/intern/multires_reshape.h
index adfa2659661..12816a455ee 100644
--- a/source/blender/blenkernel/intern/multires_reshape.h
+++ b/source/blender/blenkernel/intern/multires_reshape.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -26,6 +26,8 @@
#include "BLI_sys_types.h"
+#include "BKE_multires.h"
+
struct Depsgraph;
struct GridPaintMask;
struct MDisps;
@@ -138,7 +140,7 @@ typedef struct ReshapeConstGridElement {
float mask;
} ReshapeConstGridElement;
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Construct/destruct reshape context.
*/
@@ -156,6 +158,11 @@ bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape
struct Object *object,
struct MultiresModifierData *mmd);
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd);
+
bool multires_reshape_context_create_from_ccg(MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg,
struct Mesh *base_mesh,
@@ -169,7 +176,7 @@ bool multires_reshape_context_create_from_subdivide(MultiresReshapeContext *resh
void multires_reshape_free_original_grids(MultiresReshapeContext *reshape_context);
void multires_reshape_context_free(MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Helper accessors.
*/
@@ -214,7 +221,7 @@ ReshapeGridElement multires_reshape_grid_element_for_ptex_coord(
ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
const MultiresReshapeContext *reshape_context, const GridCoord *grid_coord);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Sample limit surface of the base mesh.
*/
@@ -225,14 +232,14 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
float r_P[3],
float r_tangent_matrix[3][3]);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Custom data preparation.
*/
/* Make sure custom data is allocated for the given level. */
void multires_reshape_ensure_grids(struct Mesh *mesh, const int level);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from a set of vertices in a object position.
*/
@@ -245,17 +252,21 @@ bool multires_reshape_assign_final_coords_from_vertcos(
const float (*vert_coords)[3],
const int num_vert_coords);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from CCG.
*/
-/* NOTE: Displacement grids to be at least at a reshape level.
+/* Store final object-space coordinates in the displacement grids.
+ * The reason why displacement grids are used for storage is based on memory
+ * footprint optimization.
+ *
+ * NOTE: Displacement grids to be at least at a reshape level.
*
* Return truth if all coordinates have been updated. */
bool multires_reshape_assign_final_coords_from_ccg(const MultiresReshapeContext *reshape_context,
struct SubdivCCG *subdiv_ccg);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Functions specific to reshaping from MDISPS.
*/
@@ -264,10 +275,10 @@ void multires_reshape_assign_final_coords_from_mdisps(
const MultiresReshapeContext *reshape_context);
/* Reads from original CD_MIDTSPS, writes to the current mesh CD_MDISPS. */
-void multires_reshape_assign_final_coords_from_orig_mdisps(
+void multires_reshape_assign_final_elements_from_orig_mdisps(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement smooth.
*/
@@ -284,9 +295,10 @@ void multires_reshape_smooth_object_grids_with_details(
*
* Makes it so surface on top level looks smooth. Details are not preserved
*/
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context);
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const enum eMultiresSubdivideModeType mode);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Displacement, space conversion.
*/
@@ -297,7 +309,7 @@ void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_conte
void multires_reshape_object_grids_to_tangent_displacement(
const MultiresReshapeContext *reshape_context);
-/* ================================================================================================
+/* --------------------------------------------------------------------
* Apply base.
*/
@@ -319,5 +331,4 @@ void multires_reshape_apply_base_refine_from_base(MultiresReshapeContext *reshap
*
* NOTE: Will re-evaluate all leading modifiers, so it's not cheap. */
void multires_reshape_apply_base_refine_from_deform(MultiresReshapeContext *reshape_context);
-
#endif /* __BKE_INTERN_MULTIRES_RESHAPE_H__ */
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index e67e553e8ed..105e56e4219 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_reshape_ccg.c b/source/blender/blenkernel/intern/multires_reshape_ccg.c
index 1f8c782ed46..8273845e820 100644
--- a/source/blender/blenkernel/intern/multires_reshape_ccg.c
+++ b/source/blender/blenkernel/intern/multires_reshape_ccg.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index d99e27ad9dd..7312ac2bf5e 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -48,6 +48,15 @@
#include "atomic_ops.h"
#include "subdiv_converter.h"
+/* -------------------------------------------------------------------- */
+/** \name Local Structs
+ * \{ */
+
+/* Surface refers to a simplified and lower-memory footprint representation of the limit surface.
+ *
+ * Used to store pre-calculated information which is expensive or impossible to evaluate when
+ * travesing the final limit surface. */
+
typedef struct SurfacePoint {
float P[3];
float tangent_matrix[3][3];
@@ -57,6 +66,9 @@ typedef struct SurfaceGrid {
SurfacePoint *points;
} SurfaceGrid;
+/* Geometry elements which are used to simplify creation of topology refiner at the sculpt level.
+ * Contains a limited subset of information needed to construct topology refiner. */
+
typedef struct Vertex {
/* All grid coordinates which the vertex corresponding to.
* For a vertices which are created from inner points of grids there is always one coordinate. */
@@ -83,6 +95,32 @@ typedef struct Edge {
float sharpness;
} Edge;
+/* Storage of data which is linearly interpolated from the reshape level to the top level. */
+
+typedef struct LinearGridElement {
+ float mask;
+} LinearGridElement;
+
+typedef struct LinearGrid {
+ LinearGridElement *elements;
+} LinearGrid;
+
+typedef struct LinearGrids {
+ int num_grids;
+ int level;
+
+ /* Cached size for the grid, for faster lookup. */
+ int grid_size;
+
+ /* Indexed by grid index. */
+ LinearGrid *grids;
+
+ /* Elements for all grids are allocated in a single array, for the allocation performance. */
+ LinearGridElement *elements_storage;
+} LinearGrids;
+
+/* Context which holds all information eeded during propagation and smoothing. */
+
typedef struct MultiresReshapeSmoothContext {
const MultiresReshapeContext *reshape_context;
@@ -108,66 +146,118 @@ typedef struct MultiresReshapeSmoothContext {
Face *faces;
} geometry;
+ /* Grids of data which is linearly interpolated between grid elements at the reshape level.
+ * The data is actually stored as a delta, which is then to be added to the higher levels. */
+ LinearGrids linear_delta_grids;
+
/* Index i of this map indicates that base edge i is adjacent to at least one face. */
BLI_bitmap *non_loose_base_edge_map;
/* Subdivision surface created for geometry at a reshape level. */
Subdiv *reshape_subdiv;
+ /* Limit surface of the base mesh with original sculpt level details on it, subdivided up to the
+ * top level.
+ * Is used as a base point to calculate how much displacement has been made in the sculpt mode.
+ *
+ * NOTE: Referring to sculpt as it is the main user of this functionality and it is clear to
+ * understand what it actually means in a concrete example. This is a generic code which is also
+ * used by Subdivide operation, but the idea is exactly the same as propagation in the sculpt
+ * mode. */
SurfaceGrid *base_surface_grids;
+
+ /* Defines how displacement is interpolated on the higher levels (for example, whether
+ * displacement is smoothed in Catmull-Clark mode or interpolated linearly preserving sharp edges
+ * of the current sculpt level).
+ *
+ * NOTE: Uses same enumerator type as Subdivide operator, since the values are the same and
+ * decoupling type just adds extra headache to convert one enumerator to another. */
+ eMultiresSubdivideModeType smoothing_type;
} MultiresReshapeSmoothContext;
-/* ================================================================================================
- * Masks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Linear grids manipulation
+ * \{ */
-/* Interpolate mask grid at a reshape level.
- * Will return 0 if there is no masks custom data layer. */
-static float interpolate_masks_grid(const MultiresReshapeSmoothContext *reshape_smooth_context,
- const GridCoord *grid_coord)
+static void linear_grids_init(LinearGrids *linear_grids)
{
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- if (reshape_context->orig.grid_paint_masks == NULL) {
- return 0.0f;
- }
+ linear_grids->num_grids = 0;
+ linear_grids->level = 0;
- const GridPaintMask *grid = &reshape_context->orig.grid_paint_masks[grid_coord->grid_index];
- const int grid_size = BKE_subdiv_grid_size_from_level(grid->level);
- const int grid_size_1 = grid_size - 1;
- const float grid_size_1_inv = 1.0f / (float)(grid_size_1);
+ linear_grids->grids = NULL;
+ linear_grids->elements_storage = NULL;
+}
- const float x_f = grid_coord->u * grid_size_1;
- const float y_f = grid_coord->v * grid_size_1;
+static void linear_grids_allocate(LinearGrids *linear_grids, int num_grids, int level)
+{
+ const size_t grid_size = BKE_subdiv_grid_size_from_level(level);
+ const size_t grid_area = grid_size * grid_size;
+ const size_t num_grid_elements = num_grids * grid_area;
- const int x_i = x_f;
- const int y_i = y_f;
- const int x_n_i = (x_i == grid_size - 1) ? (x_i) : (x_i + 1);
- const int y_n_i = (y_i == grid_size - 1) ? (y_i) : (y_i + 1);
+ linear_grids->num_grids = num_grids;
+ linear_grids->level = level;
+ linear_grids->grid_size = grid_size;
- const int corners[4][2] = {{x_i, y_i}, {x_n_i, y_i}, {x_n_i, y_n_i}, {x_i, y_n_i}};
- float mask_elements[4];
- for (int i = 0; i < 4; ++i) {
- GridCoord corner_grid_coord;
- corner_grid_coord.grid_index = grid_coord->grid_index;
- corner_grid_coord.u = corners[i][0] * grid_size_1_inv;
- corner_grid_coord.v = corners[i][1] * grid_size_1_inv;
+ linear_grids->grids = MEM_malloc_arrayN(num_grids, sizeof(LinearGrid), "linear grids");
+ linear_grids->elements_storage = MEM_calloc_arrayN(
+ num_grid_elements, sizeof(LinearGridElement), "linear elements storage");
- ReshapeConstGridElement element = multires_reshape_orig_grid_element_for_grid_coord(
- reshape_context, &corner_grid_coord);
- mask_elements[i] = element.mask;
+ for (int i = 0; i < num_grids; ++i) {
+ const size_t element_offset = grid_area * i;
+ linear_grids->grids[i].elements = &linear_grids->elements_storage[element_offset];
}
+}
- const float u = x_f - x_i;
- const float v = y_f - y_i;
- const float weights[4] = {(1.0f - u) * (1.0f - v), u * (1.0f - v), (1.0f - u) * v, u * v};
+static LinearGridElement *linear_grid_element_get(const LinearGrids *linear_grids,
+ const GridCoord *grid_coord)
+{
+ BLI_assert(grid_coord->grid_index >= 0);
+ BLI_assert(grid_coord->grid_index < linear_grids->num_grids);
+
+ const int grid_size = linear_grids->grid_size;
- return mask_elements[0] * weights[0] + mask_elements[1] * weights[1] +
- mask_elements[2] * weights[2] + mask_elements[3] * weights[3];
+ const int grid_x = lround(grid_coord->u * (grid_size - 1));
+ const int grid_y = lround(grid_coord->v * (grid_size - 1));
+ const int grid_element_index = grid_y * grid_size + grid_x;
+
+ LinearGrid *grid = &linear_grids->grids[grid_coord->grid_index];
+ return &grid->elements[grid_element_index];
}
-/* ================================================================================================
- * Surface.
- */
+static void linear_grids_free(LinearGrids *linear_grids)
+{
+ MEM_SAFE_FREE(linear_grids->grids);
+ MEM_SAFE_FREE(linear_grids->elements_storage);
+}
+
+static void linear_grid_element_init(LinearGridElement *linear_grid_element)
+{
+ linear_grid_element->mask = 0.0f;
+}
+
+/* result = a - b. */
+static void linear_grid_element_sub(LinearGridElement *result,
+ const LinearGridElement *a,
+ const LinearGridElement *b)
+{
+ result->mask = a->mask - b->mask;
+}
+
+static void linear_grid_element_interpolate(LinearGridElement *result,
+ const LinearGridElement elements[4],
+ const float weights[4])
+{
+ result->mask = elements[0].mask * weights[0] + elements[1].mask * weights[1] +
+ elements[2].mask * weights[2] + elements[3].mask * weights[3];
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Surface
+ * \{ */
static void base_surface_grids_allocate(MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -227,9 +317,11 @@ static void base_surface_grids_write(const MultiresReshapeSmoothContext *reshape
copy_m3_m3(point->tangent_matrix, tangent_matrix);
}
-/* ================================================================================================
- * Evaluation of subdivision surface at a reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of subdivision surface at a reshape level
+ * \{ */
typedef void (*ForeachTopLevelGridCoordCallback)(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -383,11 +475,14 @@ static void foreach_toplevel_grid_coord(const MultiresReshapeSmoothContext *resh
0, num_faces, &data, foreach_toplevel_grid_coord_task, &parallel_range_settings);
}
-/* ================================================================================================
- * Generation of a topology information for OpenSubdiv converter.
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of a topology information for OpenSubdiv converter
*
* Calculates vertices, their coordinates in the original grids, and connections of them so then
- * it's easy to create OpenSubdiv's topology refiner. */
+ * it's easy to create OpenSubdiv's topology refiner.
+ * \{ */
static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_context)
{
@@ -399,15 +494,17 @@ static int get_reshape_level_resolution(const MultiresReshapeContext *reshape_co
static char get_effective_edge_crease_char(
const MultiresReshapeSmoothContext *reshape_smooth_context, const MEdge *base_edge)
{
- const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- if (reshape_context->subdiv->settings.is_simple) {
+ if (ELEM(reshape_smooth_context->smoothing_type,
+ MULTIRES_SUBDIVIDE_LINEAR,
+ MULTIRES_SUBDIVIDE_SIMPLE)) {
return 255;
}
return base_edge->crease;
}
static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
- const MultiresReshapeContext *reshape_context)
+ const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
reshape_smooth_context->reshape_context = reshape_context;
@@ -424,9 +521,13 @@ static void context_init(MultiresReshapeSmoothContext *reshape_smooth_context,
reshape_smooth_context->geometry.num_faces = 0;
reshape_smooth_context->geometry.faces = NULL;
+ linear_grids_init(&reshape_smooth_context->linear_delta_grids);
+
reshape_smooth_context->non_loose_base_edge_map = NULL;
reshape_smooth_context->reshape_subdiv = NULL;
reshape_smooth_context->base_surface_grids = NULL;
+
+ reshape_smooth_context->smoothing_type = mode;
}
static void context_free_geometry(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -440,6 +541,8 @@ static void context_free_geometry(MultiresReshapeSmoothContext *reshape_smooth_c
MEM_SAFE_FREE(reshape_smooth_context->geometry.corners);
MEM_SAFE_FREE(reshape_smooth_context->geometry.faces);
MEM_SAFE_FREE(reshape_smooth_context->geometry.edges);
+
+ linear_grids_free(&reshape_smooth_context->linear_delta_grids);
}
static void context_free_subdiv(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -461,12 +564,14 @@ static void context_free(MultiresReshapeSmoothContext *reshape_smooth_context)
static bool foreach_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
- const int UNUSED(num_edges),
+ const int num_edges,
const int num_loops,
const int num_polygons)
{
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
- const int max_edges = reshape_smooth_context->geometry.max_edges;
+ const int max_edges = reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR ?
+ num_edges :
+ reshape_smooth_context->geometry.max_edges;
/* NOTE: Calloc so the counters are re-set to 0 "for free". */
reshape_smooth_context->geometry.num_vertices = num_vertices;
@@ -659,6 +764,22 @@ static void foreach_vertex_of_loose_edge(const struct SubdivForeachContext *fore
}
}
+static void store_edge(MultiresReshapeSmoothContext *reshape_smooth_context,
+ const int subdiv_v1,
+ const int subdiv_v2,
+ const char crease)
+{
+ /* This is a bit overhead to use atomics in such a simple function called from many threads,
+ * but this allows to save quite measurable amount of memory. */
+ const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
+ BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
+
+ Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
+ edge->v1 = subdiv_v1;
+ edge->v2 = subdiv_v2;
+ edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+}
+
static void foreach_edge(const struct SubdivForeachContext *foreach_context,
void *UNUSED(tls),
const int coarse_edge_index,
@@ -669,8 +790,15 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
MultiresReshapeSmoothContext *reshape_smooth_context = foreach_context->user_data;
const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
- /* Ignore all inner face edges as they have sharpness of zero. */
- if (coarse_edge_index == ORIGINDEX_NONE) {
+ if (reshape_smooth_context->smoothing_type == MULTIRES_SUBDIVIDE_LINEAR) {
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, (char)255);
+ return;
+ }
+
+ /* Ignore all inner face edges as they have sharpness of zero when using Catmull-Clark mode. In
+ * simple mode, all edges have maximum sharpness, so they can't be skipped. */
+ if (coarse_edge_index == ORIGINDEX_NONE &&
+ reshape_smooth_context->smoothing_type != MULTIRES_SUBDIVIDE_SIMPLE) {
return;
}
/* Ignore all loose edges as well, as they are not communicated to the OpenSubdiv. */
@@ -684,16 +812,7 @@ static void foreach_edge(const struct SubdivForeachContext *foreach_context,
if (crease == 0) {
return;
}
-
- /* This is a bit overhead to use atomics in such a simple function called from many threads,
- * but this allows to save quite measurable amount of memory. */
- const int edge_index = atomic_fetch_and_add_z(&reshape_smooth_context->geometry.num_edges, 1);
- BLI_assert(edge_index < reshape_smooth_context->geometry.max_edges);
-
- Edge *edge = &reshape_smooth_context->geometry.edges[edge_index];
- edge->v1 = subdiv_v1;
- edge->v2 = subdiv_v2;
- edge->sharpness = BKE_subdiv_edge_crease_to_sharpness_char(crease);
+ store_edge(reshape_smooth_context, subdiv_v1, subdiv_v2, crease);
}
static void geometry_init_loose_information(MultiresReshapeSmoothContext *reshape_smooth_context)
@@ -757,9 +876,11 @@ static void geometry_create(MultiresReshapeSmoothContext *reshape_smooth_context
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}
-/* ================================================================================================
- * Generation of OpenSubdiv evaluator for topology created form reshape level.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generation of OpenSubdiv evaluator for topology created form reshape level
+ * \{ */
static OpenSubdiv_SchemeType get_scheme_type(const OpenSubdiv_Converter *UNUSED(converter))
{
@@ -1037,9 +1158,138 @@ static void reshape_subdiv_evaluate_limit_at_grid(
BKE_multires_construct_tangent_matrix(r_tangent_matrix, dPdu, dPdv, corner);
}
-/* ================================================================================================
- * Evaluation of base surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Linearly interpolated data
+ * \{ */
+
+static LinearGridElement linear_grid_element_orig_get(
+ const MultiresReshapeSmoothContext *reshape_smooth_context, const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const ReshapeConstGridElement orig_grid_element =
+ multires_reshape_orig_grid_element_for_grid_coord(reshape_context, grid_coord);
+
+ LinearGridElement linear_grid_element;
+ linear_grid_element_init(&linear_grid_element);
+
+ linear_grid_element.mask = orig_grid_element.mask;
+
+ return linear_grid_element;
+}
+
+static LinearGridElement linear_grid_element_final_get(
+ const MultiresReshapeSmoothContext *reshape_smooth_context, const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const ReshapeGridElement final_grid_element = multires_reshape_grid_element_for_grid_coord(
+ reshape_context, grid_coord);
+
+ LinearGridElement linear_grid_element;
+ linear_grid_element_init(&linear_grid_element);
+
+ if (final_grid_element.mask != NULL) {
+ linear_grid_element.mask = *final_grid_element.mask;
+ }
+
+ return linear_grid_element;
+}
+
+/* Interpolate difference of the linear data.
+ *
+ * Will access final data and original data at the grid elements at the reshape level,
+ * calculate difference between final and original, and linearly interpolate to get value at the
+ * top level. */
+static void linear_grid_element_delta_interpolate(
+ const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const GridCoord *grid_coord,
+ LinearGridElement *result)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+
+ const int reshape_level = reshape_context->reshape.level;
+ const int reshape_level_grid_size = BKE_subdiv_grid_size_from_level(reshape_level);
+ const int reshape_level_grid_size_1 = reshape_level_grid_size - 1;
+ const float reshape_level_grid_size_1_inv = 1.0f / (float)(reshape_level_grid_size_1);
+
+ const float x_f = grid_coord->u * reshape_level_grid_size_1;
+ const float y_f = grid_coord->v * reshape_level_grid_size_1;
+
+ const int x_i = x_f;
+ const int y_i = y_f;
+ const int x_n_i = (x_i == reshape_level_grid_size - 1) ? (x_i) : (x_i + 1);
+ const int y_n_i = (y_i == reshape_level_grid_size - 1) ? (y_i) : (y_i + 1);
+
+ const int corners_int_coords[4][2] = {{x_i, y_i}, {x_n_i, y_i}, {x_n_i, y_n_i}, {x_i, y_n_i}};
+
+ LinearGridElement corner_elements[4];
+ for (int i = 0; i < 4; ++i) {
+ GridCoord corner_grid_coord;
+ corner_grid_coord.grid_index = grid_coord->grid_index;
+ corner_grid_coord.u = corners_int_coords[i][0] * reshape_level_grid_size_1_inv;
+ corner_grid_coord.v = corners_int_coords[i][1] * reshape_level_grid_size_1_inv;
+
+ const LinearGridElement orig_element = linear_grid_element_orig_get(reshape_smooth_context,
+ &corner_grid_coord);
+ const LinearGridElement final_element = linear_grid_element_final_get(reshape_smooth_context,
+ &corner_grid_coord);
+ linear_grid_element_sub(&corner_elements[i], &final_element, &orig_element);
+ }
+
+ const float u = x_f - x_i;
+ const float v = y_f - y_i;
+ const float weights[4] = {(1.0f - u) * (1.0f - v), u * (1.0f - v), u * v, (1.0f - u) * v};
+
+ linear_grid_element_interpolate(result, corner_elements, weights);
+}
+
+static void evaluate_linear_delta_grids_callback(
+ const MultiresReshapeSmoothContext *reshape_smooth_context,
+ const PTexCoord *UNUSED(ptex_coord),
+ const GridCoord *grid_coord,
+ void *UNUSED(userdata_v))
+{
+ LinearGridElement *linear_delta_element = linear_grid_element_get(
+ &reshape_smooth_context->linear_delta_grids, grid_coord);
+
+ linear_grid_element_delta_interpolate(reshape_smooth_context, grid_coord, linear_delta_element);
+}
+
+static void evaluate_linear_delta_grids(MultiresReshapeSmoothContext *reshape_smooth_context)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+ const int num_grids = reshape_context->num_grids;
+ const int top_level = reshape_context->top.level;
+
+ linear_grids_allocate(&reshape_smooth_context->linear_delta_grids, num_grids, top_level);
+
+ foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_linear_delta_grids_callback, NULL);
+}
+
+static void propagate_linear_data_delta(const MultiresReshapeSmoothContext *reshape_smooth_context,
+ ReshapeGridElement *final_grid_element,
+ const GridCoord *grid_coord)
+{
+ const MultiresReshapeContext *reshape_context = reshape_smooth_context->reshape_context;
+
+ LinearGridElement *linear_delta_element = linear_grid_element_get(
+ &reshape_smooth_context->linear_delta_grids, grid_coord);
+
+ const ReshapeConstGridElement orig_grid_element =
+ multires_reshape_orig_grid_element_for_grid_coord(reshape_context, grid_coord);
+
+ if (final_grid_element->mask != NULL) {
+ *final_grid_element->mask = clamp_f(
+ orig_grid_element.mask + linear_delta_element->mask, 0.0f, 1.0f);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of base surface
+ * \{ */
static void evaluate_base_surface_grids_callback(
const MultiresReshapeSmoothContext *reshape_smooth_context,
@@ -1060,9 +1310,11 @@ static void evaluate_base_surface_grids(const MultiresReshapeSmoothContext *resh
foreach_toplevel_grid_coord(reshape_smooth_context, evaluate_base_surface_grids_callback, NULL);
}
-/* ================================================================================================
- * Evaluation of new surface.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation of new surface
+ * \{ */
/* Evaluate final position of the original (pre-sculpt-edit) point position at a given grid
* coordinate. */
@@ -1136,7 +1388,11 @@ static void evaluate_higher_grid_positions_with_details_callback(
grid_coord);
add_v3_v3v3(grid_element.displacement, smooth_limit_P, smooth_delta);
+
+ /* Propagate non-coordinate data. */
+ propagate_linear_data_delta(reshape_smooth_context, &grid_element, grid_coord);
}
+
static void evaluate_higher_grid_positions_with_details(
const MultiresReshapeSmoothContext *reshape_smooth_context)
{
@@ -1157,17 +1413,14 @@ static void evaluate_higher_grid_positions_callback(
grid_coord);
/* Surface. */
-
float P[3];
BKE_subdiv_eval_limit_point(
reshape_subdiv, ptex_coord->ptex_face_index, ptex_coord->u, ptex_coord->v, P);
copy_v3_v3(grid_element.displacement, P);
- /* Masks. */
- if (grid_element.mask != NULL) {
- *grid_element.mask = interpolate_masks_grid(reshape_smooth_context, grid_coord);
- }
+ /* Propagate non-coordinate data. */
+ propagate_linear_data_delta(reshape_smooth_context, &grid_element, grid_coord);
}
static void evaluate_higher_grid_positions(
@@ -1176,9 +1429,12 @@ static void evaluate_higher_grid_positions(
foreach_toplevel_grid_coord(
reshape_smooth_context, evaluate_higher_grid_positions_callback, NULL);
}
-/* ================================================================================================
- * Entry point.
- */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Entry point
+ * \{ */
void multires_reshape_smooth_object_grids_with_details(
const MultiresReshapeContext *reshape_context)
@@ -1190,9 +1446,15 @@ void multires_reshape_smooth_object_grids_with_details(
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ if (reshape_context->subdiv->settings.is_simple) {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_SIMPLE);
+ }
+ else {
+ context_init(&reshape_smooth_context, reshape_context, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
geometry_create(&reshape_smooth_context);
+ evaluate_linear_delta_grids(&reshape_smooth_context);
reshape_subdiv_create(&reshape_smooth_context);
@@ -1206,7 +1468,8 @@ void multires_reshape_smooth_object_grids_with_details(
context_free(&reshape_smooth_context);
}
-void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context)
+void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_context,
+ const eMultiresSubdivideModeType mode)
{
const int level_difference = (reshape_context->top.level - reshape_context->reshape.level);
if (level_difference == 0) {
@@ -1215,9 +1478,10 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
}
MultiresReshapeSmoothContext reshape_smooth_context;
- context_init(&reshape_smooth_context, reshape_context);
+ context_init(&reshape_smooth_context, reshape_context, mode);
geometry_create(&reshape_smooth_context);
+ evaluate_linear_delta_grids(&reshape_smooth_context);
reshape_subdiv_create(&reshape_smooth_context);
@@ -1226,3 +1490,5 @@ void multires_reshape_smooth_object_grids(const MultiresReshapeContext *reshape_
context_free(&reshape_smooth_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_subdivide.c b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
new file mode 100644
index 00000000000..7b7c1efc533
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_reshape_subdivide.c
@@ -0,0 +1,106 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+#include "BLI_math_vector.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+
+static void multires_subdivide_create_object_space_linear_grids(Mesh *mesh)
+{
+ MDisps *mdisps = CustomData_get_layer(&mesh->ldata, CD_MDISPS);
+ const int totpoly = mesh->totpoly;
+ for (int p = 0; p < totpoly; p++) {
+ MPoly *poly = &mesh->mpoly[p];
+ float poly_center[3];
+ BKE_mesh_calc_poly_center(poly, &mesh->mloop[poly->loopstart], mesh->mvert, poly_center);
+ for (int l = 0; l < poly->totloop; l++) {
+ const int loop_index = poly->loopstart + l;
+
+ float(*disps)[3] = mdisps[loop_index].disps;
+ mdisps[loop_index].totdisp = 4;
+ mdisps[loop_index].level = 1;
+
+ int prev_loop_index = l - 1 >= 0 ? loop_index - 1 : loop_index + poly->totloop - 1;
+ int next_loop_index = l + 1 < poly->totloop ? loop_index + 1 : poly->loopstart;
+
+ MLoop *loop = &mesh->mloop[loop_index];
+ MLoop *loop_next = &mesh->mloop[next_loop_index];
+ MLoop *loop_prev = &mesh->mloop[prev_loop_index];
+
+ copy_v3_v3(disps[0], poly_center);
+ mid_v3_v3v3(disps[1], mesh->mvert[loop->v].co, mesh->mvert[loop_next->v].co);
+ mid_v3_v3v3(disps[2], mesh->mvert[loop->v].co, mesh->mvert[loop_prev->v].co);
+ copy_v3_v3(disps[3], mesh->mvert[loop->v].co);
+ }
+ }
+}
+
+void multires_subdivide_create_tangent_displacement_linear_grids(Object *object,
+ MultiresModifierData *mmd)
+{
+ Mesh *coarse_mesh = object->data;
+ multires_force_sculpt_rebuild(object);
+
+ MultiresReshapeContext reshape_context;
+
+ const int new_top_level = mmd->totlvl + 1;
+
+ const bool has_mdisps = CustomData_has_layer(&coarse_mesh->ldata, CD_MDISPS);
+ if (!has_mdisps) {
+ CustomData_add_layer(&coarse_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, coarse_mesh->totloop);
+ }
+
+ if (new_top_level == 1) {
+ /* No MDISPS. Create new grids for level 1 using the edges mid point and poly centers. */
+ multires_reshape_ensure_grids(coarse_mesh, 1);
+ multires_subdivide_create_object_space_linear_grids(coarse_mesh);
+ }
+
+ /* Convert the new grids to tangent displacement. */
+ multires_set_tot_level(object, mmd, new_top_level);
+
+ if (!multires_reshape_context_create_from_subdivide(
+ &reshape_context, object, mmd, new_top_level)) {
+ return;
+ }
+
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+}
diff --git a/source/blender/blenkernel/intern/multires_reshape_util.c b/source/blender/blenkernel/intern/multires_reshape_util.c
index 57d790d2c34..e9a779dafeb 100644
--- a/source/blender/blenkernel/intern/multires_reshape_util.c
+++ b/source/blender/blenkernel/intern/multires_reshape_util.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -43,9 +43,9 @@
#include "DEG_depsgraph_query.h"
-/* ================================================================================================
- * Construct/destruct reshape context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Construct/destruct reshape context
+ * \{ */
/* Create subdivision surface descriptor which is configured for surface evaluation at a given
* multires modifier. */
@@ -152,6 +152,39 @@ static bool context_verify_or_free(MultiresReshapeContext *reshape_context)
return is_valid;
}
+bool multires_reshape_context_create_from_base_mesh(MultiresReshapeContext *reshape_context,
+ Depsgraph *depsgraph,
+ Object *object,
+ MultiresModifierData *mmd)
+{
+ context_zero(reshape_context);
+
+ const bool use_render_params = false;
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Mesh *base_mesh = (Mesh *)object->data;
+
+ reshape_context->depsgraph = depsgraph;
+ reshape_context->object = object;
+ reshape_context->mmd = mmd;
+
+ reshape_context->base_mesh = base_mesh;
+
+ reshape_context->subdiv = multires_reshape_create_subdiv(NULL, object, mmd);
+ reshape_context->need_free_subdiv = true;
+
+ reshape_context->reshape.level = multires_get_level(
+ scene_eval, object, mmd, use_render_params, true);
+ reshape_context->reshape.grid_size = BKE_subdiv_grid_size_from_level(
+ reshape_context->reshape.level);
+
+ reshape_context->top.level = mmd->totlvl;
+ reshape_context->top.grid_size = BKE_subdiv_grid_size_from_level(reshape_context->top.level);
+
+ context_init_commoon(reshape_context);
+
+ return context_verify_or_free(reshape_context);
+}
+
bool multires_reshape_context_create_from_object(MultiresReshapeContext *reshape_context,
Depsgraph *depsgraph,
Object *object,
@@ -272,14 +305,16 @@ void multires_reshape_context_free(MultiresReshapeContext *reshape_context)
multires_reshape_free_original_grids(reshape_context);
- MEM_freeN(reshape_context->face_start_grid_index);
- MEM_freeN(reshape_context->ptex_start_grid_index);
- MEM_freeN(reshape_context->grid_to_face_index);
+ MEM_SAFE_FREE(reshape_context->face_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->ptex_start_grid_index);
+ MEM_SAFE_FREE(reshape_context->grid_to_face_index);
}
-/* ================================================================================================
- * Helper accessors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Helper accessors
+ * \{ */
/* For the given grid index get index of face it was created for. */
int multires_reshape_grid_to_face_index(const MultiresReshapeContext *reshape_context,
@@ -453,9 +488,11 @@ ReshapeConstGridElement multires_reshape_orig_grid_element_for_grid_coord(
return grid_element;
}
-/* ================================================================================================
- * Sample limit surface of the base mesh.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Sample limit surface of the base mesh
+ * \{ */
void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *reshape_context,
const GridCoord *grid_coord,
@@ -475,9 +512,11 @@ void multires_reshape_evaluate_limit_at_grid(const MultiresReshapeContext *resha
reshape_context, face_index, corner, dPdu, dPdv, r_tangent_matrix);
}
-/* ================================================================================================
- * Custom data preparation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Custom data preparation
+ * \{ */
static void allocate_displacement_grid(MDisps *displacement_grid, const int level)
{
@@ -539,9 +578,11 @@ void multires_reshape_ensure_grids(Mesh *mesh, const int level)
ensure_mask_grids(mesh, level);
}
-/* ================================================================================================
- * Displacement, space conversion.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Displacement, space conversion
+ * \{ */
void multires_reshape_store_original_grids(MultiresReshapeContext *reshape_context)
{
@@ -678,10 +719,13 @@ void multires_reshape_object_grids_to_tangent_displacement(
NULL);
}
-/* ================================================================================================
- * MDISPS
- *
- * TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name MDISPS
+ * \{ */
+
+/* TODO(sergey): Make foreach_grid_coordinate more accessible and move this functionality to
* own file. */
static void assign_final_coords_from_mdisps(const MultiresReshapeContext *reshape_context,
@@ -707,9 +751,9 @@ void multires_reshape_assign_final_coords_from_mdisps(
reshape_context, reshape_context->top.level, assign_final_coords_from_mdisps, NULL);
}
-static void assign_final_coords_from_orig_mdisps(const MultiresReshapeContext *reshape_context,
- const GridCoord *grid_coord,
- void *UNUSED(userdata_v))
+static void assign_final_elements_from_orig_mdisps(const MultiresReshapeContext *reshape_context,
+ const GridCoord *grid_coord,
+ void *UNUSED(userdata_v))
{
float P[3];
float tangent_matrix[3][3];
@@ -724,11 +768,17 @@ static void assign_final_coords_from_orig_mdisps(const MultiresReshapeContext *r
ReshapeGridElement grid_element = multires_reshape_grid_element_for_grid_coord(reshape_context,
grid_coord);
add_v3_v3v3(grid_element.displacement, P, D);
+
+ if (grid_element.mask != NULL) {
+ *grid_element.mask = orig_grid_element.mask;
+ }
}
-void multires_reshape_assign_final_coords_from_orig_mdisps(
+void multires_reshape_assign_final_elements_from_orig_mdisps(
const MultiresReshapeContext *reshape_context)
{
foreach_grid_coordinate(
- reshape_context, reshape_context->top.level, assign_final_coords_from_orig_mdisps, NULL);
+ reshape_context, reshape_context->top.level, assign_final_elements_from_orig_mdisps, NULL);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/multires_reshape_vertcos.c b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
index 1ece7344f37..04df5698cf9 100644
--- a/source/blender/blenkernel/intern/multires_reshape_vertcos.c
+++ b/source/blender/blenkernel/intern/multires_reshape_vertcos.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_subdiv.c b/source/blender/blenkernel/intern/multires_subdiv.c
index f7e42942f3e..fc092d3ccce 100644
--- a/source/blender/blenkernel/intern/multires_subdiv.c
+++ b/source/blender/blenkernel/intern/multires_subdiv.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018 Blender Foundation.
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.c b/source/blender/blenkernel/intern/multires_unsubdivide.c
new file mode 100644
index 00000000000..e5000e7774f
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.c
@@ -0,0 +1,1297 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ *
+ * This implements the un-subdivide algorithm, which generates a lower resolution base mesh and
+ * its corresponding grids to match a given original mesh.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_gsqueue.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+#include "BKE_subsurf.h"
+
+#include "bmesh.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+#include "multires_unsubdivide.h"
+
+/* This is done in the following steps:
+ *
+ * - If there are already grids in the original mesh,
+ * convert them from tangent displacement to object space coordinates.
+ * - Assign data-layers to the original mesh to map vertices to a new base mesh.
+ * These data-layers store the indices of the elements in the original mesh.
+ * This way the original indices are
+ * preserved when doing mesh modifications (removing and dissolving vertices)
+ * when building the new base mesh.
+ * - Try to find a lower resolution base mesh. This is done by flood fill operation that tags the
+ * center vertices of the lower level grid.
+ * If the algorithm can tag all vertices correctly,
+ * the lower level base mesh is generated by dissolving the tagged vertices.
+ * - Use the data-layers to map vertices from the base mesh to the original mesh and original to
+ * base mesh.
+ * - Find two adjacent vertices on the base mesh to a given vertex to map that loop from base mesh
+ * to original mesh
+ * - Extract the grid from the original mesh from that loop. If there are no grids in the original
+ * mesh, build the new grid directly from the vertex coordinates by iterating in a grid pattern
+ * over them. If there are grids in the original mesh, iterate in a grid pattern over the polys,
+ * reorder all the coordinates of the grid in that poly and copy those coordinates to the new
+ * base mesh grid.
+ * - Copy the new grid data over to a new allocated MDISP layer with the appropriate size to store
+ * the new levels.
+ * - Convert the grid data from object space to tangent displacement.
+ */
+
+/**
+ * Used to check if a vertex is in a disconnected element ID.
+ */
+static bool is_vertex_in_id(BMVert *v, int *elem_id, int elem)
+{
+ const int v_index = BM_elem_index_get(v);
+ return elem_id[v_index] == elem;
+}
+
+static bool is_vertex_pole_three(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3);
+}
+
+static bool is_vertex_pole(BMVert *v)
+{
+ return !BM_vert_is_boundary(v) && (BM_vert_edge_count(v) == 3 || BM_vert_edge_count(v) >= 5);
+}
+
+/**
+ * Returns the first pole that is found in an element ID.
+ *
+ * Tries to give priority to 3 vert poles as they generally generate better results in cases were
+ * the un-subdivide solution is ambiguous.
+ */
+static BMVert *unsubdivide_find_any_pole(BMesh *bm, int *elem_id, int elem)
+{
+ BMIter iter;
+ BMVert *v;
+ BMVert *pole = NULL;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole_three(v)) {
+ return v;
+ }
+ else if (is_vertex_in_id(v, elem_id, elem) && is_vertex_pole(v)) {
+ pole = v;
+ }
+ }
+ return pole;
+}
+
+/**
+ * Checks if the mesh is all quads.
+ *
+ * TODO(pablodp606): This can perform additional checks if they are faster than trying to search
+ * for an un-subdivide solution. This way it is possible to cancel the operation faster.
+ */
+static bool unsubdivide_is_all_quads(BMesh *bm)
+{
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *v;
+ int count = 0;
+ if (bm->totface < 3) {
+ return false;
+ }
+
+ BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
+ count = 0;
+ BM_ITER_ELEM (v, &iter_a, f, BM_VERTS_OF_FACE) {
+ count++;
+ }
+
+ if (count != 4) {
+ return false;
+ }
+ }
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_vert_is_wire(v)) {
+ return false;
+ }
+ if (BM_vert_edge_count(v) == 0) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Returns true if from_v and to_v, which should be part of the same quad face, are diagonals.
+ */
+static bool is_vertex_diagonal(BMVert *from_v, BMVert *to_v)
+{
+ return !BM_edge_exists(from_v, to_v);
+}
+
+/**
+ * Generates a possible solution for un-subdivision by tagging the (0,0)
+ * vertices of the possible grids.
+ *
+ * This works using a flood fill operation using the quads diagonals to jump to the next vertex.
+ *
+ * If initial_vertex is part of the base mesh solution, the flood fill should tag only the (0.0)
+ * vertices of the grids that need to be dissolved, and nothing else.
+ */
+static void unsubdivide_face_center_vertex_tag(BMesh *bm, BMVert *initial_vertex)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ /* Add and tag the vertices connected by a diagonal to initial_vertex to the flood fill queue. If
+ * initial_vertex is a pole and there is a valid solution, those vertices should be the (0,0) of
+ * the grids for the loops of initial_vertex. */
+ BMIter iter;
+ BMIter iter_a;
+ BMFace *f;
+ BMVert *neighbor_v;
+ BM_ITER_ELEM (f, &iter, initial_vertex, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (neighbor_v != initial_vertex && is_vertex_diagonal(neighbor_v, initial_vertex)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+
+ /* Repeat a similar operation for all vertices in the queue. */
+ /* In this case, add to the queue the vertices connected by 2 steps using the diagonals in any
+ * direction. If a solution exists and intial_vertex was a pole, this is guaranteed that will tag
+ * all the (0,0) vertices of the grids, and nothing else. */
+ /* If it was not a pole, it may or may not find a solution, even if the solution exists. */
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMVert *from_v;
+ BLI_gsqueue_pop(queue, &from_v);
+
+ /* Get the diagonals (first connected step) */
+ GSQueue *diagonals;
+ diagonals = BLI_gsqueue_new(sizeof(BMVert *));
+ BM_ITER_ELEM (f, &iter, from_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != from_v && is_vertex_diagonal(neighbor_v, from_v)) {
+ BLI_gsqueue_push(diagonals, &neighbor_v);
+ }
+ }
+ }
+
+ /* Do the second connected step. This vertices are the ones that are added to the flood fill
+ * queue. */
+ while (!BLI_gsqueue_is_empty(diagonals)) {
+ BMVert *diagonal_v;
+ BLI_gsqueue_pop(diagonals, &diagonal_v);
+ BM_ITER_ELEM (f, &iter, diagonal_v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_a, f, BM_VERTS_OF_FACE) {
+ int neighbor_vertex_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_vertex_index] && neighbor_v != diagonal_v &&
+ is_vertex_diagonal(neighbor_v, diagonal_v)) {
+ BLI_gsqueue_push(queue, &neighbor_v);
+ visited_vertices[neighbor_vertex_index] = true;
+ BM_elem_flag_set(neighbor_v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+ }
+ BLI_gsqueue_free(diagonals);
+ }
+
+ BLI_gsqueue_free(queue);
+ MEM_freeN(visited_vertices);
+}
+
+/**
+ * This function checks if the current status of the #BMVert tags
+ * corresponds to a valid un-subdivide solution.
+ *
+ * This means that all vertices corresponding to the (0,0) grid coordinate should be tagged.
+ *
+ * On a valid solution, the following things should happen:
+ * - No boundary vertices should be tagged
+ * - No vertices connected by an edge or a quad diagonal to a tagged vertex should be tagged
+ * - All boundary vertices should have one vertex connected by an edge or a diagonal tagged
+ */
+static bool unsubdivide_is_center_vertex_tag_valid(BMesh *bm, int *elem_id, int elem)
+{
+ BMVert *v, *neighbor_v;
+ BMIter iter, iter_a, iter_b;
+ BMFace *f;
+
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ /* Tagged vertex in boundary */
+ if (BM_vert_is_boundary(v)) {
+ return false;
+ }
+ /* Tagged vertex with connected tagged vertex. */
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ return false;
+ }
+ }
+ }
+ }
+ if (BM_vert_is_boundary(v)) {
+ /* Un-tagged vertex in boundary without connected tagged vertices. */
+ bool any_tagged = false;
+ BM_ITER_ELEM (f, &iter_a, v, BM_FACES_OF_VERT) {
+ BM_ITER_ELEM (neighbor_v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (neighbor_v != v && BM_elem_flag_test(neighbor_v, BM_ELEM_TAG)) {
+ any_tagged = true;
+ }
+ }
+ }
+ if (!any_tagged) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+/**
+ * Search and validates an un-subdivide solution for a given element ID.
+ */
+static bool unsubdivide_tag_disconnected_mesh_element(BMesh *bm, int *elem_id, int elem)
+{
+ /* First, get vertex candidates to try to generate possible un-subdivide solution. */
+ /* Find a vertex pole. If there is a solution on an all quad base mesh, this vertex should be
+ * part of the base mesh. If it isn't, then there is no solution. */
+ GSQueue *initial_vertex = BLI_gsqueue_new(sizeof(BMVert *));
+ BMVert *initial_vertex_pole = unsubdivide_find_any_pole(bm, elem_id, elem);
+ if (initial_vertex_pole != NULL) {
+ BLI_gsqueue_push(initial_vertex, &initial_vertex_pole);
+ }
+
+ /* Also try from the different 4 vertices of a quad in the current
+ * disconnected element ID. If a solution exists the search should return a valid solution from
+ * one of these vertices.*/
+ BMFace *f, *init_face = NULL;
+ BMVert *v;
+ BMIter iter_a, iter_b;
+ BM_ITER_MESH (f, &iter_a, bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (is_vertex_in_id(v, elem_id, elem)) {
+ init_face = f;
+ break;
+ }
+ }
+ if (init_face != NULL) {
+ break;
+ }
+ }
+
+ BM_ITER_ELEM (v, &iter_a, init_face, BM_VERTS_OF_FACE) {
+ BLI_gsqueue_push(initial_vertex, &v);
+ }
+
+ bool valid_tag_found = false;
+
+ /* Check all vertex candidates to a solution. */
+ while (!BLI_gsqueue_is_empty(initial_vertex)) {
+
+ BMVert *iv;
+ BLI_gsqueue_pop(initial_vertex, &iv);
+
+ /* Generate a possible solution. */
+ unsubdivide_face_center_vertex_tag(bm, iv);
+
+ /* Check if the solution is valid. If it is, stop searching. */
+ if (unsubdivide_is_center_vertex_tag_valid(bm, elem_id, elem)) {
+ valid_tag_found = true;
+ break;
+ }
+
+ /* If the solution is not valid, reset the state of all tags in this disconnected element ID
+ * and try again. */
+ BMVert *v_reset;
+ BMIter iter;
+ BM_ITER_MESH (v_reset, &iter, bm, BM_VERTS_OF_MESH) {
+ if (is_vertex_in_id(v_reset, elem_id, elem)) {
+ BM_elem_flag_set(v_reset, BM_ELEM_TAG, false);
+ }
+ }
+ }
+ BLI_gsqueue_free(initial_vertex);
+ return valid_tag_found;
+}
+
+/**
+ * Uses a flood fill operation to generate a different ID for each disconnected mesh element.
+ */
+static int unsubdivide_init_elem_ids(BMesh *bm, int *elem_id)
+{
+ bool *visited_vertices = MEM_calloc_arrayN(sizeof(bool), bm->totvert, "visited vertices");
+ int current_id = 0;
+ for (int i = 0; i < bm->totvert; i++) {
+ if (!visited_vertices[i]) {
+ GSQueue *queue;
+ queue = BLI_gsqueue_new(sizeof(BMVert *));
+
+ visited_vertices[i] = true;
+ elem_id[i] = current_id;
+ BMVert *iv = BM_vert_at_index(bm, i);
+ BLI_gsqueue_push(queue, &iv);
+
+ while (!BLI_gsqueue_is_empty(queue)) {
+ BMIter iter;
+ BMVert *current_v, *neighbor_v;
+ BMEdge *ed;
+ BLI_gsqueue_pop(queue, &current_v);
+ BM_ITER_ELEM (ed, &iter, current_v, BM_EDGES_OF_VERT) {
+ neighbor_v = BM_edge_other_vert(ed, current_v);
+ const int neighbor_index = BM_elem_index_get(neighbor_v);
+ if (!visited_vertices[neighbor_index]) {
+ visited_vertices[neighbor_index] = true;
+ elem_id[neighbor_index] = current_id;
+ BLI_gsqueue_push(queue, &neighbor_v);
+ }
+ }
+ }
+ current_id++;
+ BLI_gsqueue_free(queue);
+ }
+ }
+ MEM_freeN(visited_vertices);
+ return current_id;
+}
+
+/**
+ * Builds a base mesh one subdivision level down from the current original mesh if the original
+ * mesh has a valid solution stored in the #BMVert tags.
+ */
+static void unsubdivide_build_base_mesh_from_tags(BMesh *bm)
+{
+ BMVert *v;
+ BMIter iter;
+
+ /* Stores the vertices which correspond to (1, 0) and (0, 1) of the grids in the select flag. */
+ BM_mesh_elem_hflag_enable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+ BMVert *v_neighbor;
+ BMIter iter_a;
+ BMEdge *ed;
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_ELEM (ed, &iter_a, v, BM_EDGES_OF_VERT) {
+ v_neighbor = BM_edge_other_vert(ed, v);
+ if (BM_elem_flag_test(v_neighbor, BM_ELEM_TAG)) {
+ BM_elem_flag_set(v, BM_ELEM_SELECT, false);
+ }
+ }
+ }
+
+ /* Dissolves the (0,0) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+
+ /* Copy the select flag to the tag flag. */
+ BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+ }
+
+ /* Dissolves the (1,0) and (0,1) vertices of the grids. */
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "dissolve_verts verts=%hv use_face_split=%b use_boundary_tear=%b",
+ BM_ELEM_TAG,
+ false,
+ true);
+}
+
+/**
+ * Main function to get a base mesh one level down from the current original mesh if it exists.
+ *
+ * This searches for different un-subdivide solutions and stores them as a combination of #BMVert
+ * flags for each disconnected mesh element.
+ *
+ * If the solution for all elements are valid, it builds a new base mesh based on those tags by
+ * dissolving and merging vertices.
+ */
+static bool multires_unsubdivide_single_level(BMesh *bm)
+{
+
+ /* Do a first check to make sure that it makes sense to search for un-subdivision in this mesh.
+ */
+ if (!unsubdivide_is_all_quads(bm)) {
+ return false;
+ };
+
+ /* Initialize the vertex table. */
+ BM_mesh_elem_table_init(bm, BM_VERT);
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+
+ /* Build disconnected elements IDs. Each disconnected mesh element is evaluated separately. */
+ int *elem_id = MEM_calloc_arrayN(sizeof(int), bm->totvert, " ELEM ID");
+ const int tot_ids = unsubdivide_init_elem_ids(bm, elem_id);
+
+ bool valid_tag_found = true;
+
+ /* Reset the #BMesh flags as they are used to store data during the un-subdivide process. */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* For each disconnected mesh element ID, search if an un-subdivide solution is possible. The
+ * whole un-subdivide process fails if a single disconnected mesh element fails. */
+ for (int id = 0; id < tot_ids; id++) {
+ /* Try to the #BMesh vertex flag tags corresponding to an un-subdivide solution. */
+ if (!unsubdivide_tag_disconnected_mesh_element(bm, elem_id, id)) {
+ valid_tag_found = false;
+ break;
+ }
+ }
+
+ /* If a solution was found for all elements IDs, build the new base mesh using the solution
+ * stored in the BMVert tags. */
+ if (valid_tag_found) {
+ unsubdivide_build_base_mesh_from_tags(bm);
+ }
+
+ MEM_freeN(elem_id);
+ return valid_tag_found;
+}
+
+/**
+ * Returns the next edge and vertex in the direction of a given edge.
+ */
+static BMEdge *edge_step(BMVert *v, BMEdge *edge, BMVert **r_next_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ if (edge == NULL) {
+ (*r_next_vertex) = v;
+ return edge;
+ }
+ (*r_next_vertex) = BM_edge_other_vert(edge, v);
+ BM_ITER_ELEM (test_edge, &iter, (*r_next_vertex), BM_EDGES_OF_VERT) {
+ if (!BM_edge_share_quad_check(test_edge, edge)) {
+ return test_edge;
+ }
+ }
+ return NULL;
+}
+
+static BMFace *face_step(BMEdge *edge, BMFace *f)
+{
+ BMIter iter;
+ BMFace *face_iter;
+
+ BM_ITER_ELEM (face_iter, &iter, edge, BM_FACES_OF_EDGE) {
+ if (BM_face_share_edge_check(face_iter, f)) {
+ return face_iter;
+ }
+ }
+ return f;
+}
+
+/**
+ * Returns the other edge which belongs to the face f which is different from edge_x and shares
+ * initial_vertex.
+ */
+static BMEdge *get_initial_edge_y(BMFace *f, BMEdge *edge_x, BMVert *initial_vertex)
+{
+ BMIter iter;
+ BMEdge *test_edge;
+ BM_ITER_ELEM (test_edge, &iter, f, BM_EDGES_OF_FACE) {
+ if (edge_x != test_edge) {
+ if (test_edge->v1 != initial_vertex && test_edge->v2 == initial_vertex) {
+ return test_edge;
+ }
+ if (test_edge->v2 != initial_vertex && test_edge->v1 == initial_vertex) {
+ return test_edge;
+ }
+ }
+ }
+ return NULL;
+}
+
+/**
+ * Writes the current mdisp data into the corresponding area of quad poly giving its corner's loop.
+ */
+static void write_loop_in_face_grid(
+ float (*face_grid)[3], MDisps *mdisp, int face_grid_size, int orig_grid_size, int loop)
+{
+ int origin[2];
+ int step_x[2];
+ int step_y[2];
+
+ const int grid_offset = orig_grid_size - 1;
+ origin[0] = grid_offset;
+ origin[1] = grid_offset;
+
+ switch (loop) {
+ case 0:
+ step_x[0] = -1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = -1;
+
+ break;
+ case 1:
+ step_x[0] = 0;
+ step_x[1] = 1;
+
+ step_y[0] = -1;
+ step_y[1] = -0;
+ break;
+ case 2:
+ step_x[0] = 1;
+ step_x[1] = 0;
+
+ step_y[0] = 0;
+ step_y[1] = 1;
+ break;
+ case 3:
+ step_x[0] = 0;
+ step_x[1] = -1;
+
+ step_y[0] = 1;
+ step_y[1] = 0;
+ break;
+ default:
+ BLI_assert(!"Should never happen");
+ break;
+ }
+
+ for (int y = 0; y < orig_grid_size; y++) {
+ for (int x = 0; x < orig_grid_size; x++) {
+ const int remap_x = origin[1] + (step_x[1] * x) + (step_y[1] * y);
+ const int remap_y = origin[0] + (step_x[0] * x) + (step_y[0] * y);
+
+ const int final_index = remap_x + remap_y * face_grid_size;
+ copy_v3_v3(face_grid[final_index], mdisp->disps[x + y * orig_grid_size]);
+ }
+ }
+}
+
+/**
+ * Writes a buffer containing the 4 grids in the correct orientation of the 4 loops of a face into
+ * the main #MultiresUnsubdivideGrid that is being extracted.
+ */
+static void write_face_grid_in_unsubdivide_grid(MultiresUnsubdivideGrid *grid,
+ float (*face_grid)[3],
+ int face_grid_size,
+ int gunsub_x,
+ int gunsub_y)
+{
+ const int grid_it = face_grid_size - 1;
+ for (int y = 0; y < face_grid_size; y++) {
+ for (int x = 0; x < face_grid_size; x++) {
+ const int remap_x = (grid_it * gunsub_x) + x;
+ const int remap_y = (grid_it * gunsub_y) + y;
+
+ const int remap_index_y = grid->grid_size - remap_x - 1;
+ const int remap_index_x = grid->grid_size - remap_y - 1;
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+ copy_v3_v3(grid->grid_co[grid_index], face_grid[x + y * face_grid_size]);
+ }
+ }
+}
+
+/**
+ * Stores the data from the mdisps grids of the loops of the face f
+ * into the new grid for the new base mesh.
+ *
+ * Used when there are already grids in the original mesh.
+ */
+static void store_grid_data(MultiresUnsubdivideContext *context,
+ MultiresUnsubdivideGrid *grid,
+ BMVert *v,
+ BMFace *f,
+ int grid_x,
+ int grid_y)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ MPoly *poly = &original_mesh->mpoly[BM_elem_index_get(f)];
+
+ const int corner_vertex_index = BM_elem_index_get(v);
+
+ /* Calculates an offset to write the grids correctly oriented in the main
+ * #MultiresUnsubdivideGrid. */
+ int loop_offset = 0;
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MLoop *l = &original_mesh->mloop[loop_index];
+ if (l->v == corner_vertex_index) {
+ loop_offset = i;
+ break;
+ }
+ }
+
+ /* Write the 4 grids of the current quad with the right orientation into the face_grid buffer. */
+ const int grid_size = BKE_ccg_gridsize(context->num_original_levels);
+ const int face_grid_size = BKE_ccg_gridsize(context->num_original_levels + 1);
+ const int face_grid_area = face_grid_size * face_grid_size;
+ float(*face_grid)[3] = MEM_calloc_arrayN(face_grid_area, 3 * sizeof(float), "face_grid");
+
+ for (int i = 0; i < poly->totloop; i++) {
+ const int loop_index = poly->loopstart + i;
+ MDisps *mdisp = &context->original_mdisp[loop_index];
+ int quad_loop = i - loop_offset;
+ if (quad_loop < 0) {
+ quad_loop += 4;
+ }
+ if (quad_loop >= 4) {
+ quad_loop -= 4;
+ }
+ write_loop_in_face_grid(face_grid, mdisp, face_grid_size, grid_size, quad_loop);
+ }
+
+ /* Write the face_grid buffer in the correct position in the #MultiresUnsubdivideGrids that is
+ * being extracted. */
+ write_face_grid_in_unsubdivide_grid(grid, face_grid, face_grid_size, grid_x, grid_y);
+
+ MEM_freeN(face_grid);
+}
+
+/**
+ * Stores the data into the new grid from a #BMVert.
+ * Used when there are no grids in the original mesh.
+ */
+static void store_vertex_data(MultiresUnsubdivideGrid *grid, BMVert *v, int grid_x, int grid_y)
+{
+ const int remap_index_y = grid->grid_size - 1 - grid_x;
+ const int remap_index_x = grid->grid_size - 1 - grid_y;
+
+ const int grid_index = remap_index_x + (remap_index_y * grid->grid_size);
+
+ copy_v3_v3(grid->grid_co[grid_index], v->co);
+}
+
+/**
+ * Main function to extract data from the original bmesh and MDISPS as grids for the new base mesh.
+ */
+static void multires_unsubdivide_extract_single_grid_from_face_edge(
+ MultiresUnsubdivideContext *context,
+ BMFace *f1,
+ BMEdge *e1,
+ bool flip_grid,
+ MultiresUnsubdivideGrid *grid)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ const int grid_size = BKE_ccg_gridsize(context->num_new_levels);
+ const int unsubdiv_grid_size = grid->grid_size = BKE_ccg_gridsize(context->num_total_levels);
+ grid->grid_size = unsubdiv_grid_size;
+ grid->grid_co = MEM_calloc_arrayN(
+ unsubdiv_grid_size * unsubdiv_grid_size, 3 * sizeof(float), "grids coordinates");
+
+ /* Get the vertex on the corner of the grid. This vertex was tagged previously as it also exist
+ * on the base mesh. */
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ if (flip_grid) {
+ BMEdge *edge_temp;
+ edge_temp = initial_edge_x;
+ initial_edge_x = initial_edge_y;
+ initial_edge_y = edge_temp;
+ }
+
+ int grid_x = 0;
+ int grid_y = 0;
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+ BMEdge *prev_edge_y = initial_edge_y;
+
+ BMFace *current_face = f1;
+ BMFace *grid_face = f1;
+
+ /* If the data is going to be extracted from the already existing grids, there is no need to go
+ * to the last vertex of the iteration as that coordinate is also included in the grids
+ * corresponding to the loop of the face of the previous iteration. */
+ int grid_iteration_max_steps = grid_size;
+ if (context->num_original_levels > 0) {
+ grid_iteration_max_steps = grid_size - 1;
+ }
+
+ /* Iterate over the mesh vertices in a grid pattern using the axis defined by the two initial
+ * edges. */
+ while (grid_y < grid_iteration_max_steps) {
+
+ grid_face = current_face;
+
+ while (grid_x < grid_iteration_max_steps) {
+ if (context->num_original_levels == 0) {
+ /* If there were no grids on the original mesh, extract the data directly from the
+ * vertices. */
+ store_vertex_data(grid, current_vertex_x, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ else {
+ /* If there were grids in the original mesh, extract the data from the grids and iterate
+ * over the faces. */
+ store_grid_data(context, grid, current_vertex_x, grid_face, grid_x, grid_y);
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ grid_face = face_step(edge_x, grid_face);
+ }
+
+ grid_x++;
+ }
+ grid_x = 0;
+
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ current_vertex_x = current_vertex_y;
+
+ /* Get the next edge_x to extract the next row of the grid. This needs to be done because there
+ * may be two edges connected to current_vertex_x that belong to two different grids. */
+ BMIter iter;
+ BMEdge *ed;
+ BMFace *f;
+ BM_ITER_ELEM (ed, &iter, current_vertex_x, BM_EDGES_OF_VERT) {
+ if (ed != prev_edge_y && BM_edge_in_face(ed, current_face)) {
+ edge_x = ed;
+ break;
+ }
+ }
+ BM_ITER_ELEM (f, &iter, edge_x, BM_FACES_OF_EDGE) {
+ if (f != current_face) {
+ current_face = f;
+ break;
+ }
+ }
+
+ prev_edge_y = edge_y;
+ grid_y++;
+ }
+}
+
+/**
+ * Returns the l+1 and l-1 vertices of the base mesh poly were the grid from the face f1 and edge
+ * e1 is going to be extracted.
+ *
+ * These vertices should always have an corresponding existing vertex on the base mesh.
+ */
+static void multires_unsubdivide_get_grid_corners_on_base_mesh(BMFace *f1,
+ BMEdge *e1,
+ BMVert **r_corner_x,
+ BMVert **r_corner_y)
+{
+ BMVert *initial_vertex;
+ BMEdge *initial_edge_x;
+ BMEdge *initial_edge_y;
+
+ initial_edge_x = e1;
+ if (BM_elem_flag_test(initial_edge_x->v1, BM_ELEM_TAG)) {
+ initial_vertex = initial_edge_x->v1;
+ }
+ else {
+ initial_vertex = initial_edge_x->v2;
+ }
+
+ /* From that vertex, get the edge that defines the grid Y axis for extraction. */
+ initial_edge_y = get_initial_edge_y(f1, initial_edge_x, initial_vertex);
+
+ BMVert *current_vertex_x = initial_vertex;
+ BMEdge *edge_x = initial_edge_x;
+
+ BMVert *current_vertex_y = initial_vertex;
+ BMEdge *edge_y = initial_edge_y;
+
+ /* Do an edge step until it finds a tagged vertex, which is part of the base mesh. */
+ /* x axis */
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ while (!BM_elem_flag_test(current_vertex_x, BM_ELEM_TAG)) {
+ edge_x = edge_step(current_vertex_x, edge_x, &current_vertex_x);
+ }
+ (*r_corner_x) = current_vertex_x;
+
+ /* Same for y axis */
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ while (!BM_elem_flag_test(current_vertex_y, BM_ELEM_TAG)) {
+ edge_y = edge_step(current_vertex_y, edge_y, &current_vertex_y);
+ }
+ (*r_corner_y) = current_vertex_y;
+}
+
+static BMesh *get_bmesh_from_mesh(Mesh *mesh)
+{
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
+ BMesh *bm = BM_mesh_create(&allocsize,
+ &((struct BMeshCreateParams){
+ .use_toolflags = true,
+ }));
+
+ BM_mesh_bm_from_me(bm,
+ mesh,
+ (&(struct BMeshFromMeshParams){
+ .calc_face_normal = true,
+ }));
+
+ return bm;
+}
+
+/* Data-layer names to store the original indices of the elements before modifying the mesh. */
+static const char lname[] = "l_remap_index";
+static const char vname[] = "v_remap_index";
+
+static void multires_unsubdivide_free_original_datalayers(Mesh *mesh)
+{
+ const int l_layer_index = CustomData_get_named_layer_index(&mesh->ldata, CD_PROP_INT, lname);
+ if (l_layer_index != -1) {
+ CustomData_free_layer(&mesh->ldata, CD_PROP_INT, mesh->totloop, l_layer_index);
+ }
+
+ const int v_layer_index = CustomData_get_named_layer_index(&mesh->vdata, CD_PROP_INT, vname);
+ if (v_layer_index != -1) {
+ CustomData_free_layer(&mesh->vdata, CD_PROP_INT, mesh->totvert, v_layer_index);
+ }
+}
+
+/**
+ * Generates two data-layers to map loops and vertices from base mesh to original mesh after
+ * dissolving the vertices.
+ */
+static void multires_unsubdivide_add_original_index_datalayers(Mesh *mesh)
+{
+ multires_unsubdivide_free_original_datalayers(mesh);
+
+ int *l_index = CustomData_add_layer_named(
+ &mesh->ldata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totloop, lname);
+
+ int *v_index = CustomData_add_layer_named(
+ &mesh->vdata, CD_PROP_INT, CD_CALLOC, NULL, mesh->totvert, vname);
+
+ /* Initialize these data-layer with the indices in the current mesh. */
+ for (int i = 0; i < mesh->totloop; i++) {
+ l_index[i] = i;
+ }
+ for (int i = 0; i < mesh->totvert; i++) {
+ v_index[i] = i;
+ }
+}
+
+static void multires_unsubdivide_prepare_original_bmesh_for_extract(
+ MultiresUnsubdivideContext *context)
+{
+
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Initialize the elem tables. */
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_EDGE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_FACE);
+ BM_mesh_elem_table_ensure(bm_original_mesh, BM_VERT);
+
+ /* Disable all flags. */
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_mesh_elem_hflag_disable_all(
+ bm_original_mesh, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* Get the mapping data-layer. */
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+
+ /* Tag the base mesh vertices in the original mesh. */
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ int vert_basemesh_index = context->base_to_orig_vmap[i];
+ BMVert *v = BM_vert_at_index(bm_original_mesh, vert_basemesh_index);
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+
+ /* Create a map from loop index to poly index for the original mesh. */
+ context->loop_to_face_map = MEM_calloc_arrayN(sizeof(int), original_mesh->totloop, "loop map");
+
+ for (int i = 0; i < original_mesh->totpoly; i++) {
+ MPoly *poly = &original_mesh->mpoly[i];
+ for (int l = 0; l < poly->totloop; l++) {
+ int original_loop_index = l + poly->loopstart;
+ context->loop_to_face_map[original_loop_index] = i;
+ }
+ }
+}
+
+/**
+ * Checks the orientation of the loops to flip the x and y axis when extracting the grid if
+ * necessary.
+ */
+static bool multires_unsubdivide_flip_grid_x_axis(Mesh *mesh, int poly, int loop, int v_x)
+{
+ MPoly *p = &mesh->mpoly[poly];
+
+ MLoop *l_first = &mesh->mloop[p->loopstart];
+ if ((loop == (p->loopstart + (p->totloop - 1))) && l_first->v == v_x) {
+ return true;
+ }
+
+ int next_l_index = loop + 1;
+ if (next_l_index < p->loopstart + p->totloop) {
+ MLoop *l_next = &mesh->mloop[next_l_index];
+ if (l_next->v == v_x) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static void multires_unsubdivide_extract_grids(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+ Mesh *base_mesh = context->base_mesh;
+
+ BMesh *bm_original_mesh = context->bm_original_mesh;
+
+ context->num_grids = base_mesh->totloop;
+ context->base_mesh_grids = MEM_calloc_arrayN(
+ sizeof(MultiresUnsubdivideGrid), base_mesh->totloop, "grids");
+
+ /* Based on the existing indices in the data-layers, generate two vertex indices maps. */
+ /* From vertex index in original to vertex index in base and from vertex index in base to vertex
+ * index in original. */
+ int *orig_to_base_vmap = MEM_calloc_arrayN(sizeof(int), bm_original_mesh->totvert, "orig vmap");
+ int *base_to_orig_vmap = MEM_calloc_arrayN(sizeof(int), base_mesh->totvert, "base vmap");
+
+ context->base_to_orig_vmap = CustomData_get_layer_named(&base_mesh->vdata, CD_PROP_INT, vname);
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ base_to_orig_vmap[i] = context->base_to_orig_vmap[i];
+ }
+
+ /* If an index in original does not exist in base (it was dissolved when creating the new base
+ * mesh, return -1. */
+ for (int i = 0; i < original_mesh->totvert; i++) {
+ orig_to_base_vmap[i] = -1;
+ }
+
+ for (int i = 0; i < base_mesh->totvert; i++) {
+ const int orig_vertex_index = context->base_to_orig_vmap[i];
+ orig_to_base_vmap[orig_vertex_index] = i;
+ }
+
+ /* Add the original data-layers to the base mesh to have the loop indices stored in a data-layer,
+ * so they can be used from #BMesh. */
+ multires_unsubdivide_add_original_index_datalayers(base_mesh);
+
+ const int base_l_layer_index = CustomData_get_named_layer_index(
+ &base_mesh->ldata, CD_PROP_INT, lname);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(base_mesh);
+ BMIter iter, iter_a, iter_b;
+ BMVert *v;
+ BMLoop *l, *lb;
+
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_VERT);
+ BM_mesh_elem_table_ensure(bm_base_mesh, BM_FACE);
+
+ /* Get the data-layer that contains the loops indices. */
+ const int base_l_offset = CustomData_get_n_offset(
+ &bm_base_mesh->ldata, CD_PROP_INT, base_l_layer_index);
+
+ /* Main loop for extracting the grids. Iterates over the base mesh vertices. */
+ BM_ITER_MESH (v, &iter, bm_base_mesh, BM_VERTS_OF_MESH) {
+
+ /* For each base mesh vertex, get the corresponding #BMVert of the original mesh using the
+ * vertex map. */
+ const int orig_vertex_index = base_to_orig_vmap[BM_elem_index_get(v)];
+ BMVert *vert_original = BM_vert_at_index(bm_original_mesh, orig_vertex_index);
+
+ /* Iterate over the loops of that vertex in the original mesh. */
+ BM_ITER_ELEM (l, &iter_a, vert_original, BM_LOOPS_OF_VERT) {
+ /* For each loop, get the two vertices that should map to the l+1 and l-1 vertices in the
+ * base mesh of the poly of grid that is going to be extracted. */
+ BMVert *corner_x, *corner_y;
+ multires_unsubdivide_get_grid_corners_on_base_mesh(l->f, l->e, &corner_x, &corner_y);
+
+ /* Map the two obtained vertices to the base mesh. */
+ const int corner_x_index = orig_to_base_vmap[BM_elem_index_get(corner_x)];
+ const int corner_y_index = orig_to_base_vmap[BM_elem_index_get(corner_y)];
+
+ /* Iterate over the loops of the same vertex in the base mesh. With the previously obtained
+ * vertices and the current vertex it is possible to get the index of the loop in the base
+ * mesh the grid that is going to be extracted belongs to. */
+ BM_ITER_ELEM (lb, &iter_b, v, BM_LOOPS_OF_VERT) {
+ BMFace *base_face = lb->f;
+ BMVert *base_corner_x = BM_vert_at_index(bm_base_mesh, corner_x_index);
+ BMVert *base_corner_y = BM_vert_at_index(bm_base_mesh, corner_y_index);
+ /* If this is the correct loop in the base mesh, the original vertex and the two corners
+ * should be in the loop's face. */
+ if (BM_vert_in_face(base_corner_x, base_face) &&
+ BM_vert_in_face(base_corner_y, base_face)) {
+ /* Get the index of the loop. */
+ const int base_mesh_loop_index = BM_ELEM_CD_GET_INT(lb, base_l_offset);
+ const int base_mesh_face_index = BM_elem_index_get(base_face);
+
+ /* Check the orientation of the loops in case that is needed to flip the x and y axis
+ * when extracting the grid. */
+ const bool flip_grid = multires_unsubdivide_flip_grid_x_axis(
+ base_mesh, base_mesh_face_index, base_mesh_loop_index, corner_x_index);
+
+ /* Extract the grid for that loop. */
+ context->base_mesh_grids[base_mesh_loop_index].grid_index = base_mesh_loop_index;
+ multires_unsubdivide_extract_single_grid_from_face_edge(
+ context, l->f, l->e, !flip_grid, &context->base_mesh_grids[base_mesh_loop_index]);
+
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(orig_to_base_vmap);
+ MEM_freeN(base_to_orig_vmap);
+
+ BM_mesh_free(bm_base_mesh);
+ multires_unsubdivide_free_original_datalayers(base_mesh);
+}
+
+static void multires_unsubdivide_private_extract_data_free(MultiresUnsubdivideContext *context)
+{
+ if (context->bm_original_mesh != NULL) {
+ BM_mesh_free(context->bm_original_mesh);
+ }
+ MEM_SAFE_FREE(context->loop_to_face_map);
+}
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ Mesh *original_mesh,
+ struct MultiresModifierData *mmd)
+{
+ context->original_mesh = original_mesh;
+ context->num_new_levels = 0;
+ context->num_total_levels = 0;
+ context->num_original_levels = mmd->totlvl;
+}
+
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context)
+{
+ Mesh *original_mesh = context->original_mesh;
+
+ /* Prepare the data-layers to map base to original. */
+ multires_unsubdivide_add_original_index_datalayers(original_mesh);
+ BMesh *bm_base_mesh = get_bmesh_from_mesh(original_mesh);
+
+ /* Un-subdivide as many iterations as possible. */
+ context->num_new_levels = 0;
+ int num_levels_left = context->max_new_levels;
+ while (num_levels_left > 0 && multires_unsubdivide_single_level(bm_base_mesh)) {
+ context->num_new_levels++;
+ num_levels_left--;
+ }
+
+ /* If no un-subdivide steps were possible, free the bmesh, the map data-layers and stop. */
+ if (context->num_new_levels == 0) {
+ multires_unsubdivide_free_original_datalayers(original_mesh);
+ BM_mesh_free(bm_base_mesh);
+ return false;
+ }
+
+ /* Calculate the final levels for the new grids over base mesh. */
+ context->num_total_levels = context->num_new_levels + context->num_original_levels;
+
+ /* Store the new base-mesh as a mesh in context, free bmesh. */
+ context->base_mesh = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
+ BM_mesh_bm_to_me(NULL,
+ bm_base_mesh,
+ context->base_mesh,
+ (&(struct BMeshToMeshParams){
+ .calc_object_remap = true,
+ }));
+ BM_mesh_free(bm_base_mesh);
+
+ /* Initialize bmesh and maps for the original mesh and extract the grids. */
+
+ multires_unsubdivide_prepare_original_bmesh_for_extract(context);
+ multires_unsubdivide_extract_grids(context);
+
+ return true;
+}
+
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context)
+{
+ multires_unsubdivide_private_extract_data_free(context);
+ for (int i = 0; i < context->num_grids; i++) {
+ if (context->base_mesh_grids[i].grid_size > 0) {
+ MEM_SAFE_FREE(context->base_mesh_grids[i].grid_co);
+ }
+ }
+ MEM_SAFE_FREE(context->base_mesh_grids);
+}
+
+/**
+ * This function allocates new mdisps with the right size to fit the new extracted grids from the
+ * base mesh and copies the data to them.
+ */
+static void multires_create_grids_in_unsubdivided_base_mesh(MultiresUnsubdivideContext *context,
+ Mesh *base_mesh)
+{
+ /* Free the current MDISPS and create a new ones. */
+ if (CustomData_has_layer(&base_mesh->ldata, CD_MDISPS)) {
+ CustomData_free_layers(&base_mesh->ldata, CD_MDISPS, base_mesh->totloop);
+ }
+ MDisps *mdisps = CustomData_add_layer(
+ &base_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, base_mesh->totloop);
+
+ const int totdisp = pow_i(BKE_ccg_gridsize(context->num_total_levels), 2);
+ const int totloop = base_mesh->totloop;
+
+ BLI_assert(base_mesh->totloop == context->num_grids);
+
+ /* Allocate the MDISPS grids and copy the extracted data from context. */
+ for (int i = 0; i < totloop; i++) {
+ float(*disps)[3] = MEM_calloc_arrayN(totdisp, 3 * sizeof(float), "multires disps");
+
+ if (mdisps[i].disps) {
+ MEM_freeN(mdisps[i].disps);
+ }
+
+ for (int j = 0; j < totdisp; j++) {
+ if (context->base_mesh_grids[i].grid_co) {
+ copy_v3_v3(disps[j], context->base_mesh_grids[i].grid_co[j]);
+ }
+ }
+
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
+ mdisps[i].level = context->num_total_levels;
+ }
+}
+
+int multiresModifier_rebuild_subdiv(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int rebuild_limit,
+ bool switch_view_to_lower_level)
+{
+ Mesh *mesh = object->data;
+
+ multires_force_sculpt_rebuild(object);
+
+ MultiresUnsubdivideContext unsubdiv_context = {0};
+ MultiresReshapeContext reshape_context = {0};
+
+ multires_unsubdivide_context_init(&unsubdiv_context, mesh, mmd);
+
+ /* Convert and store the existing grids in object space if available. */
+ if (mmd->totlvl != 0) {
+ if (!multires_reshape_context_create_from_object(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+
+ multires_reshape_store_original_grids(&reshape_context);
+ multires_reshape_assign_final_coords_from_mdisps(&reshape_context);
+ unsubdiv_context.original_mdisp = reshape_context.mdisps;
+ }
+
+ /* Set the limit for the levels that should be rebuild. */
+ unsubdiv_context.max_new_levels = rebuild_limit;
+
+ /* Un-subdivide and create the data for the new grids. */
+ if (multires_unsubdivide_to_basemesh(&unsubdiv_context) == 0) {
+ /* If there was no possible to rebuild any level, free the data and return. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_unsubdivide_context_free(&unsubdiv_context);
+ }
+ multires_reshape_context_free(&reshape_context);
+ return 0;
+ }
+
+ /* Free the reshape context used to convert the data from the original grids to object space. */
+ if (mmd->totlvl != 0) {
+ multires_reshape_context_free(&reshape_context);
+ }
+
+ /* Copy the new base mesh to the original mesh. */
+ BKE_mesh_nomain_to_mesh(unsubdiv_context.base_mesh, object->data, object, &CD_MASK_MESH, true);
+ Mesh *base_mesh = object->data;
+ multires_create_grids_in_unsubdivided_base_mesh(&unsubdiv_context, base_mesh);
+
+ /* Update the levels in the modifier. Force always to display at level 0 as it contains the new
+ * created level. */
+ mmd->totlvl = (char)unsubdiv_context.num_total_levels;
+
+ if (switch_view_to_lower_level) {
+ mmd->sculptlvl = 0;
+ mmd->lvl = 0;
+ }
+ else {
+ mmd->sculptlvl = (char)(mmd->sculptlvl + unsubdiv_context.num_new_levels);
+ mmd->lvl = (char)(mmd->lvl + unsubdiv_context.num_new_levels);
+ }
+
+ mmd->renderlvl = (char)(mmd->renderlvl + unsubdiv_context.num_new_levels);
+
+ /* Create a reshape context to convert the MDISPS data to tangent displacement. It can be the
+ * same as the previous one as a new Subdivision needs to be created for the new base mesh. */
+ if (!multires_reshape_context_create_from_base_mesh(&reshape_context, depsgraph, object, mmd)) {
+ return 0;
+ }
+ multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
+ multires_reshape_context_free(&reshape_context);
+
+ /* Free the un-subdivide context and return the total number of levels that were rebuild. */
+ const int rebuild_subdvis = unsubdiv_context.num_new_levels;
+ multires_unsubdivide_context_free(&unsubdiv_context);
+
+ return rebuild_subdvis;
+}
diff --git a/source/blender/blenkernel/intern/multires_unsubdivide.h b/source/blender/blenkernel/intern/multires_unsubdivide.h
new file mode 100644
index 00000000000..e00a1ae6d8b
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_unsubdivide.h
@@ -0,0 +1,94 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#ifndef __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+#define __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__
+
+#include "BLI_sys_types.h"
+
+struct BMesh;
+struct Depsgraph;
+struct Mesh;
+struct MultiresModifierData;
+struct Object;
+
+typedef struct MultiresUnsubdivideGrid {
+ /* For sanity checks. */
+ int grid_index;
+ int grid_size;
+
+ /** Grid coordinates in object space. */
+ float (*grid_co)[3];
+
+} MultiresUnsubdivideGrid;
+
+typedef struct MultiresUnsubdivideContext {
+ /* Input Mesh to un-subdivide. */
+ struct Mesh *original_mesh;
+ struct MDisps *original_mdisp;
+
+ /** Number of subdivision in the grids of the input mesh. */
+ int num_original_levels;
+
+ /** Level 0 base mesh after applying the maximum amount of unsubdivisions. */
+ struct Mesh *base_mesh;
+
+ /** Limit on how many levels down the unsubdivide operation should create, if possible. */
+ int max_new_levels;
+
+ /** New levels that were created after unsubdividing. */
+ int num_new_levels;
+
+ /**
+ * Number of subdivisions that should be applied to the base mesh.
+ * (num_new_levels + num_original_levels).
+ */
+ int num_total_levels;
+
+ /** Data for the new grids, indexed by base mesh loop index. */
+ int num_grids;
+ struct MultiresUnsubdivideGrid *base_mesh_grids;
+
+ /* Private data. */
+ struct BMesh *bm_original_mesh;
+ int *loop_to_face_map;
+ int *base_to_orig_vmap;
+} MultiresUnsubdivideContext;
+
+/* --------------------------------------------------------------------
+ * Construct/destruct reshape context.
+ */
+
+void multires_unsubdivide_context_init(MultiresUnsubdivideContext *context,
+ struct Mesh *original_mesh,
+ struct MultiresModifierData *mmd);
+void multires_unsubdivide_context_free(MultiresUnsubdivideContext *context);
+
+/* --------------------------------------------------------------------
+ * Rebuild Lower Subdivisions.
+ */
+
+/* Rebuilds all subdivision to the level 0 base mesh. */
+bool multires_unsubdivide_to_basemesh(MultiresUnsubdivideContext *context);
+
+#endif /* __BKE_INTERN_MULTIRES_UNSUBDIVIDE_H__ */
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 5ae44247e13..48c6727add5 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -32,11 +32,13 @@
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
@@ -56,6 +58,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -66,7 +69,9 @@
#include "NOD_common.h"
#include "NOD_composite.h"
+#include "NOD_function.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
@@ -86,7 +91,9 @@ static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo);
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag);
static void free_localized_node_groups(bNodeTree *ntree);
static void node_free_node(bNodeTree *ntree, bNode *node);
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock);
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user);
static void ntree_init_data(ID *id)
{
@@ -229,12 +236,12 @@ static void ntree_free_data(ID *id)
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, false);
MEM_freeN(sock);
}
@@ -248,6 +255,66 @@ static void ntree_free_data(ID *id)
}
}
+static void library_foreach_node_socket(LibraryForeachIDData *data, bNodeSocket *sock)
+{
+ IDP_foreach_property(
+ sock->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ BKE_LIB_FOREACHID_PROCESS(data, default_value->value, IDWALK_CB_USER);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void node_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ bNodeTree *ntree = (bNodeTree *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, ntree->gpd, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, node->id, IDWALK_CB_USER);
+
+ IDP_foreach_property(
+ node->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->inputs) {
+ library_foreach_node_socket(data, sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &ntree->outputs) {
+ library_foreach_node_socket(data, sock);
+ }
+}
+
IDTypeInfo IDType_ID_NT = {
.id_code = ID_NT,
.id_filter = FILTER_ID_NT,
@@ -262,6 +329,7 @@ IDTypeInfo IDType_ID_NT = {
.copy_data = ntree_copy_data,
.free_data = ntree_free_data,
.make_local = NULL,
+ .foreach_id = node_foreach_id,
};
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
@@ -744,6 +812,66 @@ static bNodeSocket *make_socket(bNodeTree *ntree,
return sock;
}
+static void socket_id_user_increment(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_plus(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
+static void socket_id_user_decrement(bNodeSocket *sock)
+{
+ switch ((eNodeSocketDatatype)sock->type) {
+ case SOCK_OBJECT: {
+ bNodeSocketValueObject *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_IMAGE: {
+ bNodeSocketValueImage *default_value = sock->default_value;
+ id_us_min(&default_value->value->id);
+ break;
+ }
+ case SOCK_FLOAT:
+ case SOCK_VECTOR:
+ case SOCK_RGBA:
+ case SOCK_BOOLEAN:
+ case SOCK_INT:
+ case SOCK_STRING:
+ case __SOCK_MESH:
+ case SOCK_CUSTOM:
+ case SOCK_SHADER:
+ case SOCK_EMITTERS:
+ case SOCK_EVENTS:
+ case SOCK_FORCES:
+ case SOCK_CONTROL_FLOW:
+ break;
+ }
+}
+
void nodeModifySocketType(
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
{
@@ -755,6 +883,7 @@ void nodeModifySocketType(
}
if (sock->default_value) {
+ socket_id_user_decrement(sock);
MEM_freeN(sock->default_value);
sock->default_value = NULL;
}
@@ -862,6 +991,18 @@ const char *nodeStaticSocketType(int type, int subtype)
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
+ case SOCK_OBJECT:
+ return "NodeSocketObject";
+ case SOCK_IMAGE:
+ return "NodeSocketImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketEvents";
+ case SOCK_FORCES:
+ return "NodeSocketForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketControlFlow";
}
return NULL;
}
@@ -923,6 +1064,18 @@ const char *nodeStaticSocketInterfaceType(int type, int subtype)
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
+ case SOCK_OBJECT:
+ return "NodeSocketInterfaceObject";
+ case SOCK_IMAGE:
+ return "NodeSocketInterfaceImage";
+ case SOCK_EMITTERS:
+ return "NodeSocketInterfaceEmitters";
+ case SOCK_EVENTS:
+ return "NodeSocketInterfaceEvents";
+ case SOCK_FORCES:
+ return "NodeSocketInterfaceForces";
+ case SOCK_CONTROL_FLOW:
+ return "NodeSocketInterfaceControlFlow";
}
return NULL;
}
@@ -981,6 +1134,9 @@ static void node_socket_free(bNodeTree *UNUSED(ntree),
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -1267,6 +1423,10 @@ static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src,
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ socket_id_user_increment(sock_dst);
+ }
}
sock_dst->stack_index = 0;
@@ -2087,6 +2247,13 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
if (node->id) {
id_us_min(node->id);
}
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ socket_id_user_decrement(sock);
+ }
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
+ socket_id_user_decrement(sock);
+ }
}
/* Remove animation data. */
@@ -2106,13 +2273,18 @@ void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
node_free_node(ntree, node);
}
-static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
+static void node_socket_interface_free(bNodeTree *UNUSED(ntree),
+ bNodeSocket *sock,
+ const bool do_id_user)
{
if (sock->prop) {
- IDP_FreeProperty(sock->prop);
+ IDP_FreeProperty_ex(sock->prop, do_id_user);
}
if (sock->default_value) {
+ if (do_id_user) {
+ socket_id_user_decrement(sock);
+ }
MEM_freeN(sock->default_value);
}
}
@@ -2147,7 +2319,7 @@ void ntreeFreeTree(bNodeTree *ntree)
BKE_animdata_free(&ntree->id, false);
}
-void ntreeFreeNestedTree(bNodeTree *ntree)
+void ntreeFreeEmbeddedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
@@ -2270,6 +2442,8 @@ bNodeTree **BKE_ntree_ptr_from_id(ID *id)
return &((Scene *)id)->nodetree;
case ID_LS:
return &((FreestyleLineStyle *)id)->nodetree;
+ case ID_SIM:
+ return &((Simulation *)id)->nodetree;
default:
return NULL;
}
@@ -2533,7 +2707,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
- node_socket_interface_free(ntree, sock);
+ node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
@@ -4118,6 +4292,33 @@ static void registerTextureNodes(void)
register_node_type_tex_proc_distnoise();
}
+static void registerSimulationNodes(void)
+{
+ register_node_type_sim_group();
+
+ register_node_type_sim_particle_simulation();
+ register_node_type_sim_force();
+ register_node_type_sim_set_particle_attribute();
+ register_node_type_sim_particle_birth_event();
+ register_node_type_sim_particle_time_step_event();
+ register_node_type_sim_execute_condition();
+ register_node_type_sim_multi_execute();
+ register_node_type_sim_particle_mesh_emitter();
+ register_node_type_sim_particle_mesh_collision_event();
+ register_node_type_sim_emit_particles();
+ register_node_type_sim_time();
+ register_node_type_sim_particle_attribute();
+}
+
+static void registerFunctionNodes(void)
+{
+ register_node_type_fn_boolean_math();
+ register_node_type_fn_float_compare();
+ register_node_type_fn_switch();
+ register_node_type_fn_group_instance_id();
+ register_node_type_fn_combine_strings();
+}
+
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
@@ -4131,6 +4332,7 @@ void init_nodesystem(void)
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
+ register_node_tree_type_sim();
register_node_type_frame();
register_node_type_reroute();
@@ -4140,6 +4342,8 @@ void init_nodesystem(void)
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
+ registerSimulationNodes();
+ registerFunctionNodes();
}
void free_nodesystem(void)
@@ -4196,6 +4400,7 @@ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *b
ntreeiter->light = bmain->lights.first;
ntreeiter->world = bmain->worlds.first;
ntreeiter->linestyle = bmain->linestyles.first;
+ ntreeiter->simulation = bmain->simulations.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
@@ -4236,6 +4441,11 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
}
+ else if (ntreeiter->simulation) {
+ *r_nodetree = ntreeiter->simulation->nodetree;
+ *r_id = (ID *)ntreeiter->simulation;
+ ntreeiter->simulation = ntreeiter->simulation->id.next;
+ }
else {
return false;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 849b42ccb2c..d17575195e3 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -83,6 +83,7 @@
#include "BKE_editmesh.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
@@ -205,9 +206,9 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
BLI_listbase_clear(&ob_dst->modifiers);
LISTBASE_FOREACH (ModifierData *, md, &ob_src->modifiers) {
- ModifierData *nmd = modifier_new(md->type);
+ ModifierData *nmd = BKE_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- modifier_copyData_ex(md, nmd, flag_subdata);
+ BKE_modifier_copydata_ex(md, nmd, flag_subdata);
BLI_addtail(&ob_dst->modifiers, nmd);
}
@@ -216,7 +217,7 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
LISTBASE_FOREACH (GpencilModifierData *, gmd, &ob_src->greasepencil_modifiers) {
GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
- BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
+ BKE_gpencil_modifier_copydata_ex(gmd, nmd, flag_subdata);
BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
}
@@ -225,7 +226,7 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
LISTBASE_FOREACH (ShaderFxData *, fx, &ob_src->shader_fx) {
ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
- BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
+ BKE_shaderfx_copydata_ex(fx, nfx, flag_subdata);
BLI_addtail(&ob_dst->shader_fx, nfx);
}
@@ -374,6 +375,153 @@ static void object_make_local(Main *bmain, ID *id, const int flags)
}
}
+static void library_foreach_modifiersForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_shaderfxForeachIDLink(void *user_data,
+ Object *UNUSED(object),
+ ID **id_pointer,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
+ ID **id_pointer,
+ bool is_reference,
+ void *user_data)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
+ ID **id_pointer,
+ void *user_data,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void object_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Object *object = (Object *)id;
+
+ /* Object is special, proxies make things hard... */
+ const int proxy_cb_flag = ((BKE_lib_query_foreachid_process_flags_get(data) &
+ IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 &&
+ (object->proxy || object->proxy_group)) ?
+ IDWALK_CB_INDIRECT_USAGE :
+ 0;
+
+ /* object data special case */
+ if (object->type == OB_EMPTY) {
+ /* empty can have NULL or Image */
+ BKE_LIB_FOREACHID_PROCESS_ID(data, object->data, proxy_cb_flag | IDWALK_CB_USER);
+ }
+ else {
+ /* when set, this can't be NULL */
+ if (object->data) {
+ BKE_LIB_FOREACHID_PROCESS_ID(
+ data, object->data, proxy_cb_flag | IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
+ }
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, object->parent, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->track, IDWALK_CB_NEVER_SELF);
+ /* object->proxy is refcounted, but not object->proxy_group... *sigh* */
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy, IDWALK_CB_USER | IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy_group, IDWALK_CB_NOP);
+
+ /* Special case!
+ * Since this field is set/owned by 'user' of this ID (and not ID itself),
+ * it is only indirect usage if proxy object is linked... Twisted. */
+ {
+ const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
+ data,
+ (object->proxy_from != NULL && ID_IS_LINKED(object->proxy_from)) ?
+ IDWALK_CB_INDIRECT_USAGE :
+ 0,
+ true);
+ BKE_LIB_FOREACHID_PROCESS(data, object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF);
+ BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, object->poselib, IDWALK_CB_USER);
+
+ for (int i = 0; i < object->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->mat[i], proxy_cb_flag | IDWALK_CB_USER);
+ }
+
+ /* Note that ob->gpd is deprecated, so no need to handle it here. */
+ BKE_LIB_FOREACHID_PROCESS(data, object->instance_collection, IDWALK_CB_USER);
+
+ if (object->pd) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->pd->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, object->pd->f_source, IDWALK_CB_NOP);
+ }
+ /* Note that ob->effect is deprecated, so no need to handle it here. */
+
+ if (object->pose) {
+ const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
+ data, proxy_cb_flag, false);
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
+ IDP_foreach_property(
+ pchan->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ BKE_LIB_FOREACHID_PROCESS(data, pchan->custom, IDWALK_CB_USER);
+ BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, data);
+ }
+ BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
+ }
+
+ if (object->rigidbody_constraint) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
+ }
+
+ if (object->lodlevels.first) {
+ LISTBASE_FOREACH (LodLevel *, level, &object->lodlevels) {
+ BKE_LIB_FOREACHID_PROCESS(data, level->source, IDWALK_CB_NEVER_SELF);
+ }
+ }
+
+ BKE_modifiers_foreach_ID_link(object, library_foreach_modifiersForeachIDLink, data);
+ BKE_gpencil_modifiers_foreach_ID_link(
+ object, library_foreach_gpencil_modifiersForeachIDLink, data);
+ BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, data);
+ BKE_shaderfx_foreach_ID_link(object, library_foreach_shaderfxForeachIDLink, data);
+
+ LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
+ BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, data);
+ }
+
+ if (object->soft) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->soft->collision_group, IDWALK_CB_NOP);
+
+ if (object->soft->effector_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, object->soft->effector_weights->group, IDWALK_CB_NOP);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_OB = {
.id_code = ID_OB,
.id_filter = FILTER_ID_OB,
@@ -388,6 +536,7 @@ IDTypeInfo IDType_ID_OB = {
.copy_data = object_copy_data,
.free_data = object_free_data,
.make_local = object_make_local,
+ .foreach_id = object_foreach_id,
};
void BKE_object_workob_clear(Object *workob)
@@ -433,7 +582,7 @@ void BKE_object_free_modifiers(Object *ob, const int flag)
GpencilModifierData *gp_md;
while ((md = BLI_pophead(&ob->modifiers))) {
- modifier_free_ex(md, flag);
+ BKE_modifier_free_ex(md, flag);
}
while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
@@ -509,23 +658,33 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
const ModifierTypeInfo *mti;
- mti = modifierType_getInfo(modifier_type);
+ mti = BKE_modifier_get_info(modifier_type);
- /* only geometry objects should be able to get modifiers [#25291] */
- if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- return false;
+ /* Only geometry objects should be able to get modifiers [#25291] */
+ if (ob->type == OB_HAIR) {
+ return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
}
-
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
- return false;
+ else if (ob->type == OB_POINTCLOUD) {
+ return (mti->modifyPointCloud != NULL) ||
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
+ }
+ else if (ob->type == OB_VOLUME) {
+ return (mti->modifyVolume != NULL);
}
+ else if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
+ return false;
+ }
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
- return false;
+ if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
+ return false;
+ }
+
+ return true;
}
- return true;
+ return false;
}
void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
@@ -561,7 +720,7 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
break;
}
- nmd = modifier_new(md->type);
+ nmd = BKE_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
if (md->type == eModifierType_Multires) {
@@ -570,9 +729,9 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
}
- modifier_copyData(md, nmd);
+ BKE_modifier_copydata(md, nmd);
BLI_addtail(&ob_dst->modifiers, nmd);
- modifier_unique_name(&ob_dst->modifiers, nmd);
+ BKE_modifier_unique_name(&ob_dst->modifiers, nmd);
}
}
@@ -584,7 +743,7 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
nmd = BKE_gpencil_modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
mti->copyData(md, nmd);
BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
@@ -1297,8 +1456,8 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int f
psys_copy_particles(psysn, psys);
if (psys->clmd) {
- psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
- modifier_copyData_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
+ psysn->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
+ BKE_modifier_copydata_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
psys->hair_in_mesh = psys->hair_out_mesh = NULL;
}
@@ -1451,7 +1610,7 @@ Object *BKE_object_pose_armature_get(Object *ob)
return ob;
}
- ob = modifiers_isDeformedByArmature(ob);
+ ob = BKE_modifiers_is_deformed_by_armature(ob);
/* Only use selected check when non-active. */
if (BKE_object_pose_context_check(ob)) {
@@ -2692,7 +2851,7 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
{
/* Execute drivers and animation. */
const bool flush_to_original = DEG_is_active(depsgraph);
- BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
@@ -3889,16 +4048,16 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
ModifierData *md;
VirtualModifierData virtualModifierData;
/* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next) {
if ((flag & eModifierMode_Render) == 0 &&
- modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
flag |= eModifierMode_Render;
}
if ((flag & eModifierMode_Realtime) == 0 &&
- modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
flag |= eModifierMode_Realtime;
}
}
@@ -4031,10 +4190,10 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
}
/* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
bool can_deform = mti->type == eModifierTypeType_OnlyDeform || is_modifier_animated;
if (!can_deform) {
@@ -4042,12 +4201,13 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
}
if (can_deform) {
- if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render)) {
+ if (!(flag & eModifierMode_Render) &&
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
flag |= eModifierMode_Render;
}
if (!(flag & eModifierMode_Realtime) &&
- modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
flag |= eModifierMode_Realtime;
}
}
@@ -4382,7 +4542,7 @@ KDTree_3d *BKE_object_as_kdtree(Object *ob, int *r_tot)
bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
{
- if (modifier_dependsOnTime(md)) {
+ if (BKE_modifier_depends_ontime(md)) {
return true;
}
@@ -4425,7 +4585,7 @@ bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
{
- if (BKE_gpencil_modifier_dependsOnTime(md)) {
+ if (BKE_gpencil_modifier_depends_ontime(md)) {
return true;
}
@@ -4460,7 +4620,7 @@ bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
{
- if (BKE_shaderfx_dependsOnTime(fx)) {
+ if (BKE_shaderfx_depends_ontime(fx)) {
return true;
}
@@ -4526,7 +4686,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
int type)
{
const bool flush_to_original = DEG_is_active(depsgraph);
- ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
+ ModifierData *md = BKE_modifiers_findby_type(ob, (ModifierType)type);
bConstraint *con;
if (type == eModifierType_DynamicPaint) {
@@ -4590,8 +4750,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
if (update_mesh) {
- BKE_animsys_evaluate_animdata(
- scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
@@ -4605,14 +4764,12 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(
- scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
+ BKE_animsys_evaluate_animdata(&arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
BKE_pose_where_is(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
index a75180867cb..6ca1442497a 100644
--- a/source/blender/blenkernel/intern/object_deform.c
+++ b/source/blender/blenkernel/intern/object_deform.c
@@ -620,7 +620,7 @@ bool *BKE_object_defgroup_validmap_get(Object *ob, const int defbase_tot)
/* now loop through the armature modifiers and identify deform bones */
for (md = ob->modifiers.first; md; md = !md->next && step1 ? (step1 = 0),
- modifiers_getVirtualModifierList(ob, &virtualModifierData) :
+ BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData) :
md->next) {
if (!(md->mode & (eModifierMode_Realtime | eModifierMode_Virtual))) {
continue;
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 2683d384bc7..8957628c76a 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -453,21 +453,17 @@ static void ocean_compute_htilda(void *__restrict userdata,
}
}
-static void ocean_compute_displacement_y(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_y(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
fftw_execute(o->_disp_y_plan);
}
-static void ocean_compute_displacement_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -494,11 +490,9 @@ static void ocean_compute_displacement_x(TaskPool *__restrict pool,
fftw_execute(o->_disp_x_plan);
}
-static void ocean_compute_displacement_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_displacement_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float scale = osd->scale;
const float chop_amount = osd->chop_amount;
@@ -525,11 +519,9 @@ static void ocean_compute_displacement_z(TaskPool *__restrict pool,
fftw_execute(o->_disp_z_plan);
}
-static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -560,11 +552,9 @@ static void ocean_compute_jacobian_jxx(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -595,11 +585,9 @@ static void ocean_compute_jacobian_jzz(TaskPool *__restrict pool,
}
}
-static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
const float chop_amount = osd->chop_amount;
int i, j;
@@ -624,11 +612,9 @@ static void ocean_compute_jacobian_jxz(TaskPool *__restrict pool,
fftw_execute(o->_Jxz_plan);
}
-static void ocean_compute_normal_x(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_x(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -645,11 +631,9 @@ static void ocean_compute_normal_x(TaskPool *__restrict pool,
fftw_execute(o->_N_x_plan);
}
-static void ocean_compute_normal_z(TaskPool *__restrict pool,
- void *UNUSED(taskdata),
- int UNUSED(threadid))
+static void ocean_compute_normal_z(TaskPool *__restrict pool, void *UNUSED(taskdata))
{
- OceanSimulateData *osd = BLI_task_pool_userdata(pool);
+ OceanSimulateData *osd = BLI_task_pool_user_data(pool);
const Ocean *o = osd->o;
int i, j;
@@ -668,7 +652,6 @@ static void ocean_compute_normal_z(TaskPool *__restrict pool,
void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount)
{
- TaskScheduler *scheduler = BLI_task_scheduler_get();
TaskPool *pool;
OceanSimulateData osd;
@@ -680,7 +663,7 @@ void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount
osd.scale = scale;
osd.chop_amount = chop_amount;
- pool = BLI_task_pool_create(scheduler, &osd, TASK_PRIORITY_HIGH);
+ pool = BLI_task_pool_create(&osd, TASK_PRIORITY_HIGH);
BLI_rw_mutex_lock(&o->oceanmutex, THREAD_LOCK_WRITE);
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 0c9b1721f79..f26b478c680 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -116,6 +116,7 @@ IDTypeInfo IDType_ID_PAL = {
.copy_data = palette_copy_data,
.free_data = palette_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
static void paint_curve_copy_data(Main *UNUSED(bmain),
@@ -153,6 +154,7 @@ IDTypeInfo IDType_ID_PC = {
.copy_data = paint_curve_copy_data,
.free_data = paint_curve_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
const char PAINT_CURSOR_SCULPT[3] = {255, 100, 100};
@@ -1406,15 +1408,15 @@ MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
return NULL;
}
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData); md; md = md->next) {
+ for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData); md; md = md->next) {
if (md->type == eModifierType_Multires) {
MultiresModifierData *mmd = (MultiresModifierData *)md;
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
- if (BKE_multires_sculpt_level_get(mmd) > 0) {
+ if (mmd->sculptlvl > 0) {
return mmd;
}
else {
@@ -1443,12 +1445,12 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
return true;
}
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
if (md->type == eModifierType_Multires && (ob->mode & OB_MODE_SCULPT)) {
@@ -1692,7 +1694,7 @@ int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
* isn't one already */
if (mmd && !CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
GridPaintMask *gmask;
- int level = max_ii(1, BKE_multires_sculpt_level_get(mmd));
+ int level = max_ii(1, mmd->sculptlvl);
int gridsize = BKE_ccg_gridsize(level);
int gridarea = gridsize * gridsize;
int i, j;
diff --git a/source/blender/blenkernel/intern/paint_toolslots.c b/source/blender/blenkernel/intern/paint_toolslots.c
index 5e5b5c84997..0ea0173f8a3 100644
--- a/source/blender/blenkernel/intern/paint_toolslots.c
+++ b/source/blender/blenkernel/intern/paint_toolslots.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 56d114ebab5..015c67806c6 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -55,21 +55,22 @@
#include "BKE_cloth.h"
#include "BKE_collection.h"
#include "BKE_colortools.h"
-#include "BKE_effect.h"
-#include "BKE_idtype.h"
-#include "BKE_lattice.h"
-#include "BKE_main.h"
-
#include "BKE_deform.h"
#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_idtype.h"
#include "BKE_key.h"
+#include "BKE_lattice.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -146,6 +147,53 @@ static void particle_settings_free_data(ID *id)
fluid_free_settings(particle_settings->fluid);
}
+static void particle_settings_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ ParticleSettings *psett = (ParticleSettings *)id;
+ BKE_LIB_FOREACHID_PROCESS(data, psett->instance_collection, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->instance_object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->bb_ob, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->collision_group, IDWALK_CB_NOP);
+
+ for (int i = 0; i < MAX_MTEX; i++) {
+ if (psett->mtex[i]) {
+ BKE_texture_mtex_foreach_id(data, psett->mtex[i]);
+ }
+ }
+
+ if (psett->effector_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->effector_weights->group, IDWALK_CB_NOP);
+ }
+
+ if (psett->pd) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd->f_source, IDWALK_CB_NOP);
+ }
+ if (psett->pd2) {
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd2->tex, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, psett->pd2->f_source, IDWALK_CB_NOP);
+ }
+
+ if (psett->boids) {
+ LISTBASE_FOREACH (BoidState *, state, &psett->boids->states) {
+ LISTBASE_FOREACH (BoidRule *, rule, &state->rules) {
+ if (rule->type == eBoidRuleType_Avoid) {
+ BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
+ BKE_LIB_FOREACHID_PROCESS(data, gabr->ob, IDWALK_CB_NOP);
+ }
+ else if (rule->type == eBoidRuleType_FollowLeader) {
+ BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
+ BKE_LIB_FOREACHID_PROCESS(data, flbr->ob, IDWALK_CB_NOP);
+ }
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (ParticleDupliWeight *, dw, &psett->instance_weights) {
+ BKE_LIB_FOREACHID_PROCESS(data, dw->ob, IDWALK_CB_NOP);
+ }
+}
+
IDTypeInfo IDType_ID_PA = {
.id_code = ID_PA,
.id_filter = FILTER_ID_PA,
@@ -160,6 +208,7 @@ IDTypeInfo IDType_ID_PA = {
.copy_data = particle_settings_copy_data,
.free_data = particle_settings_free_data,
.make_local = NULL,
+ .foreach_id = particle_settings_foreach_id,
};
unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT];
@@ -583,7 +632,7 @@ void free_hair(Object *object, ParticleSystem *psys, int dynamics)
if (psys->clmd) {
if (dynamics) {
- modifier_free((ModifierData *)psys->clmd);
+ BKE_modifier_free((ModifierData *)psys->clmd);
psys->clmd = NULL;
PTCacheID pid;
BKE_ptcache_id_from_particles(&pid, object, psys);
@@ -735,7 +784,7 @@ void psys_free(Object *ob, ParticleSystem *psys)
*/
free_hair(ob, psys, 0);
if (psys->clmd != NULL) {
- modifier_free((ModifierData *)psys->clmd);
+ BKE_modifier_free((ModifierData *)psys->clmd);
}
psys_free_particles(psys);
@@ -2788,9 +2837,7 @@ static void psys_thread_create_path(ParticleTask *task,
}
}
-static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_child_path_cache(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleThreadContext *ctx = task->ctx;
@@ -2811,7 +2858,6 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
const bool editupdate,
const bool use_render_params)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks_parent, *tasks_child;
@@ -2827,8 +2873,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totchild = ctx.totchild;
totparent = ctx.totparent;
@@ -3378,7 +3423,6 @@ void psys_cache_edit_paths(Depsgraph *depsgraph,
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, psys_cache_edit_paths_iter, &settings);
edit->totcached = totpart;
@@ -3591,9 +3635,9 @@ ModifierData *object_add_particle_system(Main *bmain, Scene *scene, Object *ob,
psys->part = BKE_particlesettings_add(bmain, psys->name);
- md = modifier_new(eModifierType_ParticleSystem);
+ md = BKE_modifier_new(eModifierType_ParticleSystem);
BLI_strncpy(md->name, psys->name, sizeof(md->name));
- modifier_unique_name(&ob->modifiers, md);
+ BKE_modifier_unique_name(&ob->modifiers, md);
psmd = (ParticleSystemModifierData *)md;
psmd->psys = psys;
@@ -3621,7 +3665,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
}
/* Clear particle system in fluid modifier. */
- if ((md = modifiers_findByType(ob, eModifierType_Fluid))) {
+ if ((md = BKE_modifiers_findby_type(ob, eModifierType_Fluid))) {
FluidModifierData *mmd = (FluidModifierData *)md;
/* Clear particle system pointer in flow settings. */
@@ -3663,7 +3707,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
}
}
- if ((md = modifiers_findByType(ob, eModifierType_DynamicPaint))) {
+ if ((md = BKE_modifiers_findby_type(ob, eModifierType_DynamicPaint))) {
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
if (pmd->brush && pmd->brush->psys) {
if (pmd->brush->psys == psys) {
@@ -3676,7 +3720,7 @@ void object_remove_particle_system(Main *bmain, Scene *UNUSED(scene), Object *ob
psmd = psys_get_modifier(ob, psys);
if (psmd) {
BLI_remlink(&ob->modifiers, psmd);
- modifier_free((ModifierData *)psmd);
+ BKE_modifier_free((ModifierData *)psmd);
}
/* Clear particle system. */
@@ -4010,7 +4054,7 @@ static void get_cpa_texture(Mesh *mesh,
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_ROUGH) {
ptex->rough1 = ptex->rough2 = ptex->roughe = texture_value_blend(
@@ -4125,7 +4169,7 @@ void psys_get_texture(
break;
}
- externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
+ RE_texture_evaluate(mtex, texvec, 0, NULL, false, false, &value, rgba);
if ((event & mtex->mapto) & PAMAP_TIME) {
/* the first time has to set the base value for time regardless of blend mode */
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index d91e27a92d8..7b9b2484dbe 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -773,9 +773,7 @@ static void distribute_children_exec(ParticleTask *thread, ChildParticle *cpa, i
}
}
-static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -804,9 +802,7 @@ static void exec_distribute_parent(TaskPool *__restrict UNUSED(pool),
}
}
-static void exec_distribute_child(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void exec_distribute_child(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
ParticleTask *task = taskdata;
ParticleSystem *psys = task->ctx->sim.psys;
@@ -1324,7 +1320,6 @@ static void psys_task_init_distribute(ParticleTask *task, ParticleSimulationData
static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
{
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
ParticleThreadContext ctx;
ParticleTask *tasks;
@@ -1336,8 +1331,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
return;
}
- task_scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create(task_scheduler, &ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index f7400264131..df74b7a75da 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3450,7 +3450,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
bool realloc_roots;
if (!psys->clmd) {
- psys->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
+ psys->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
psys->clmd->sim_parms->goalspring = 0.0f;
psys->clmd->sim_parms->flags |= CLOTH_SIMSETTINGS_FLAG_RESIST_SPRING_COMPRESS;
psys->clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF;
@@ -3693,10 +3693,11 @@ typedef struct DynamicStepSolverTaskData {
SpinLock spin;
} DynamicStepSolverTaskData;
-static void dynamics_step_finalize_sphdata(void *__restrict UNUSED(userdata),
- void *__restrict tls_userdata_chunk)
+static void dynamics_step_sphdata_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict UNUSED(join_v),
+ void *__restrict chunk_v)
{
- SPHData *sphdata = tls_userdata_chunk;
+ SPHData *sphdata = chunk_v;
psys_sph_flush_springs(sphdata);
}
@@ -3987,7 +3988,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(
0, psys->totpart, &task_data, dynamics_step_sph_ddr_task_cb_ex, &settings);
@@ -4019,7 +4020,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4034,7 +4035,7 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata);
- settings.func_finalize = dynamics_step_finalize_sphdata;
+ settings.func_reduce = dynamics_step_sphdata_reduce;
BLI_task_parallel_range(0,
psys->totpart,
&task_data,
@@ -4182,7 +4183,8 @@ static void particles_fluid_step(ParticleSimulationData *sim,
#else
{
Object *ob = sim->ob;
- FluidModifierData *mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ FluidModifierData *mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
+ eModifierType_Fluid);
if (mmd && mmd->domain && mmd->domain->fluid) {
FluidDomainSettings *mds = mmd->domain;
@@ -4190,7 +4192,7 @@ static void particles_fluid_step(ParticleSimulationData *sim,
ParticleSettings *part = psys->part;
ParticleData *pa = NULL;
- int p, totpart, tottypepart = 0;
+ int p, totpart = 0, tottypepart = 0;
int flagActivePart, activeParts = 0;
float posX, posY, posZ, velX, velY, velZ;
float resX, resY, resZ;
@@ -4848,7 +4850,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW) == 0) {
BKE_animsys_evaluate_animdata(
- scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
+ &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
}
system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 17edf94a53c..e31d2a8e005 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -1120,11 +1120,11 @@ static void pbvh_faces_update_normals(PBVH *bvh, PBVHNode **nodes, int totnode)
.vnors = vnors,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_accum_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_normals_store_task_cb, &settings);
MEM_freeN(vnors);
}
@@ -1174,9 +1174,9 @@ static void pbvh_update_mask_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, in
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_mask_redraw_task_cb, &settings);
}
static void pbvh_update_visibility_redraw_task_cb(void *__restrict userdata,
@@ -1212,9 +1212,9 @@ static void pbvh_update_visibility_redraw(PBVH *bvh, PBVHNode **nodes, int totno
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_redraw_task_cb, &settings);
}
static void pbvh_update_BB_redraw_task_cb(void *__restrict userdata,
@@ -1250,9 +1250,9 @@ void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
.flag = flag,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_BB_redraw_task_cb, &settings);
}
static int pbvh_get_buffers_update_flags(PBVH *UNUSED(bvh))
@@ -1362,9 +1362,9 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode, i
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_draw_buffer_cb, &settings);
}
static int pbvh_flush_bb(PBVH *bvh, PBVHNode *node, int flag)
@@ -1555,9 +1555,9 @@ static void pbvh_update_visibility(PBVH *bvh, PBVHNode **nodes, int totnode)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pbvh_update_visibility_task_cb, &settings);
}
void BKE_pbvh_update_visibility(PBVH *bvh)
@@ -1924,7 +1924,7 @@ void BKE_pbvh_node_get_bm_orco_data(PBVHNode *node,
/**
* \note doing a full search on all vertices here seems expensive,
- * however this is important to avoid having to recalculate boundbox & sync the buffers to the
+ * however this is important to avoid having to recalculate bound-box & sync the buffers to the
* GPU (which is far more expensive!) See: T47232.
*/
bool BKE_pbvh_node_vert_update_check_any(PBVH *bvh, PBVHNode *node)
@@ -3003,7 +3003,7 @@ void BKE_pbvh_get_frustum_planes(PBVH *bvh, PBVHFrustumPlanes *planes)
}
}
-void BKE_pbvh_parallel_range_settings(PBVHParallelSettings *settings,
+void BKE_pbvh_parallel_range_settings(TaskParallelSettings *settings,
bool use_threading,
int totnode)
{
diff --git a/source/blender/blenkernel/intern/pbvh_parallel.cc b/source/blender/blenkernel/intern/pbvh_parallel.cc
deleted file mode 100644
index aced73ec817..00000000000
--- a/source/blender/blenkernel/intern/pbvh_parallel.cc
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_task.h"
-#include "BLI_threads.h"
-
-#include "BKE_pbvh.h"
-
-#include "atomic_ops.h"
-
-#ifdef WITH_TBB
-
-/* Quiet top level deprecation message, unrelated to API usage here. */
-# define TBB_SUPPRESS_DEPRECATED_MESSAGES 1
-
-# include <tbb/tbb.h>
-
-/* Functor for running TBB parallel_for and parallel_reduce. */
-struct PBVHTask {
- PBVHParallelRangeFunc func;
- void *userdata;
- const PBVHParallelSettings *settings;
-
- void *userdata_chunk;
-
- /* Root constructor. */
- PBVHTask(PBVHParallelRangeFunc func, void *userdata, const PBVHParallelSettings *settings)
- : func(func), userdata(userdata), settings(settings)
- {
- init_chunk(settings->userdata_chunk);
- }
-
- /* Copy constructor. */
- PBVHTask(const PBVHTask &other)
- : func(other.func), userdata(other.userdata), settings(other.settings)
- {
- init_chunk(settings->userdata_chunk);
- }
-
- /* Splitting constructor for parallel reduce. */
- PBVHTask(PBVHTask &other, tbb::split)
- : func(other.func), userdata(other.userdata), settings(other.settings)
- {
- init_chunk(settings->userdata_chunk);
- }
-
- ~PBVHTask()
- {
- MEM_SAFE_FREE(userdata_chunk);
- }
-
- void init_chunk(void *from_chunk)
- {
- if (from_chunk) {
- userdata_chunk = MEM_mallocN(settings->userdata_chunk_size, "PBVHTask");
- memcpy(userdata_chunk, from_chunk, settings->userdata_chunk_size);
- }
- else {
- userdata_chunk = NULL;
- }
- }
-
- void operator()(const tbb::blocked_range<int> &r) const
- {
- TaskParallelTLS tls;
- tls.thread_id = get_thread_id();
- tls.userdata_chunk = userdata_chunk;
- for (int i = r.begin(); i != r.end(); ++i) {
- func(userdata, i, &tls);
- }
- }
-
- void join(const PBVHTask &other)
- {
- settings->func_reduce(userdata, userdata_chunk, other.userdata_chunk);
- }
-
- int get_thread_id() const
- {
- /* Get a unique thread ID for texture nodes. In the future we should get rid
- * of the thread ID and change texture evaluation to not require per-thread
- * storage that can't be efficiently allocated on the stack. */
- static tbb::enumerable_thread_specific<int> pbvh_thread_id(-1);
- static int pbvh_thread_id_counter = 0;
-
- int &thread_id = pbvh_thread_id.local();
- if (thread_id == -1) {
- thread_id = atomic_fetch_and_add_int32(&pbvh_thread_id_counter, 1);
- if (thread_id >= BLENDER_MAX_THREADS) {
- BLI_assert(!"Maximum number of threads exceeded for sculpting");
- thread_id = thread_id % BLENDER_MAX_THREADS;
- }
- }
- return thread_id;
- }
-};
-
-#endif
-
-void BKE_pbvh_parallel_range(const int start,
- const int stop,
- void *userdata,
- PBVHParallelRangeFunc func,
- const struct PBVHParallelSettings *settings)
-{
-#ifdef WITH_TBB
- /* Multithreading. */
- if (settings->use_threading) {
- BLI_threaded_malloc_begin();
-
- PBVHTask task(func, userdata, settings);
-
- if (settings->func_reduce) {
- parallel_reduce(tbb::blocked_range<int>(start, stop), task);
- if (settings->userdata_chunk) {
- memcpy(settings->userdata_chunk, task.userdata_chunk, settings->userdata_chunk_size);
- }
- }
- else {
- parallel_for(tbb::blocked_range<int>(start, stop), task);
- }
-
- BLI_threaded_malloc_end();
- return;
- }
-#endif
-
- /* Single threaded. Nothing to reduce as everything is accumulated into the
- * main userdata chunk directly. */
- TaskParallelTLS tls;
- tls.thread_id = 0;
- tls.userdata_chunk = settings->userdata_chunk;
- for (int i = start; i < stop; i++) {
- func(userdata, i, &tls);
- }
-}
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 77b3f1580ac..5ee61667eca 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -583,7 +583,7 @@ static int ptcache_cloth_totpoint(void *cloth_v, int UNUSED(cfra))
static void ptcache_cloth_error(void *cloth_v, const char *message)
{
ClothModifierData *clmd = cloth_v;
- modifier_setError(&clmd->modifier, "%s", message);
+ BKE_modifier_set_error(&clmd->modifier, "%s", message);
}
#ifdef WITH_SMOKE
@@ -604,7 +604,7 @@ static int ptcache_smoke_totpoint(void *smoke_v, int UNUSED(cfra))
static void ptcache_smoke_error(void *smoke_v, const char *message)
{
FluidModifierData *mmd = (FluidModifierData *)smoke_v;
- modifier_setError(&mmd->modifier, "%s", message);
+ BKE_modifier_set_error(&mmd->modifier, "%s", message);
}
# define SMOKE_CACHE_VERSION "1.04"
diff --git a/source/blender/blenkernel/intern/pointcloud.c b/source/blender/blenkernel/intern/pointcloud.c
index 31b8de53291..e03888dcad7 100644
--- a/source/blender/blenkernel/intern/pointcloud.c
+++ b/source/blender/blenkernel/intern/pointcloud.c
@@ -21,6 +21,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
@@ -48,23 +49,7 @@
/* PointCloud datablock */
-static void pointcloud_random(PointCloud *pointcloud)
-{
- pointcloud->totpoint = 400;
- CustomData_realloc(&pointcloud->pdata, pointcloud->totpoint);
- BKE_pointcloud_update_customdata_pointers(pointcloud);
-
- RNG *rng = BLI_rng_new(0);
-
- for (int i = 0; i < pointcloud->totpoint; i++) {
- pointcloud->co[i][0] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->co[i][1] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->co[i][2] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
- pointcloud->radius[i] = 0.05f * BLI_rng_get_float(rng);
- }
-
- BLI_rng_free(rng);
-}
+static void pointcloud_random(PointCloud *pointcloud);
static void pointcloud_init_data(ID *id)
{
@@ -81,15 +66,6 @@ static void pointcloud_init_data(ID *id)
pointcloud_random(pointcloud);
}
-void *BKE_pointcloud_add(Main *bmain, const char *name)
-{
- PointCloud *pointcloud = BKE_libblock_alloc(bmain, ID_PT, name, 0);
-
- pointcloud_init_data(&pointcloud->id);
-
- return pointcloud;
-}
-
static void pointcloud_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
PointCloud *pointcloud_dst = (PointCloud *)id_dst;
@@ -105,18 +81,6 @@ static void pointcloud_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_s
BKE_pointcloud_update_customdata_pointers(pointcloud_dst);
}
-PointCloud *BKE_pointcloud_copy(Main *bmain, const PointCloud *pointcloud)
-{
- PointCloud *pointcloud_copy;
- BKE_id_copy(bmain, &pointcloud->id, (ID **)&pointcloud_copy);
- return pointcloud_copy;
-}
-
-static void pointcloud_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void pointcloud_free_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
@@ -126,6 +90,14 @@ static void pointcloud_free_data(ID *id)
MEM_SAFE_FREE(pointcloud->mat);
}
+static void pointcloud_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ PointCloud *pointcloud = (PointCloud *)id;
+ for (int i = 0; i < pointcloud->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, pointcloud->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_PT = {
.id_code = ID_PT,
.id_filter = FILTER_ID_PT,
@@ -139,9 +111,44 @@ IDTypeInfo IDType_ID_PT = {
.init_data = pointcloud_init_data,
.copy_data = pointcloud_copy_data,
.free_data = pointcloud_free_data,
- .make_local = pointcloud_make_local,
+ .make_local = NULL,
+ .foreach_id = pointcloud_foreach_id,
};
+static void pointcloud_random(PointCloud *pointcloud)
+{
+ pointcloud->totpoint = 400;
+ CustomData_realloc(&pointcloud->pdata, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ RNG *rng = BLI_rng_new(0);
+
+ for (int i = 0; i < pointcloud->totpoint; i++) {
+ pointcloud->co[i][0] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->co[i][1] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->co[i][2] = 2.0f * BLI_rng_get_float(rng) - 1.0f;
+ pointcloud->radius[i] = 0.05f * BLI_rng_get_float(rng);
+ }
+
+ BLI_rng_free(rng);
+}
+
+void *BKE_pointcloud_add(Main *bmain, const char *name)
+{
+ PointCloud *pointcloud = BKE_libblock_alloc(bmain, ID_PT, name, 0);
+
+ pointcloud_init_data(&pointcloud->id);
+
+ return pointcloud;
+}
+
+PointCloud *BKE_pointcloud_copy(Main *bmain, const PointCloud *pointcloud)
+{
+ PointCloud *pointcloud_copy;
+ BKE_id_copy(bmain, &pointcloud->id, (ID **)&pointcloud_copy);
+ return pointcloud_copy;
+}
+
BoundBox *BKE_pointcloud_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_POINTCLOUD);
@@ -184,7 +191,7 @@ void BKE_pointcloud_update_customdata_pointers(PointCloud *pointcloud)
PointCloud *BKE_pointcloud_new_for_eval(const PointCloud *pointcloud_src, int totpoint)
{
- PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_HA, NULL);
+ PointCloud *pointcloud_dst = BKE_id_new_nomain(ID_PT, NULL);
STRNCPY(pointcloud_dst->id.name, pointcloud_src->id.name);
pointcloud_dst->mat = MEM_dupallocN(pointcloud_src->mat);
@@ -211,12 +218,65 @@ PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src, bool
return result;
}
-static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static PointCloud *pointcloud_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
PointCloud *pointcloud_input)
{
- return pointcloud_input;
+ PointCloud *pointcloud = pointcloud_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if ((mti->type == eModifierTypeType_OnlyDeform) &&
+ (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ /* Ensure we are not overwriting referenced data. */
+ CustomData_duplicate_referenced_layer(&pointcloud->pdata, CD_LOCATION, pointcloud->totpoint);
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+
+ /* Created deformed coordinates array on demand. */
+ mti->deformVerts(md, &mectx, NULL, pointcloud->co, pointcloud->totpoint);
+ }
+ else if (mti->modifyPointCloud) {
+ /* Ensure we are not modifying the input. */
+ if (pointcloud == pointcloud_input) {
+ pointcloud = BKE_pointcloud_copy_for_eval(pointcloud, true);
+ }
+
+ PointCloud *pointcloud_next = mti->modifyPointCloud(md, &mectx, pointcloud);
+
+ if (pointcloud_next && pointcloud_next != pointcloud) {
+ /* If the modifier returned a new pointcloud, release the old one. */
+ if (pointcloud != pointcloud_input) {
+ BKE_id_free(NULL, pointcloud);
+ }
+ pointcloud = pointcloud_next;
+ }
+ }
+ }
+
+ return pointcloud;
}
void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 410d5b41057..34249e0a8f7 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -33,6 +33,7 @@
#include "DNA_defaults.h"
#include "DNA_gpencil_types.h"
#include "DNA_linestyle_types.h"
+#include "DNA_mask_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -42,6 +43,7 @@
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
+#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
@@ -77,6 +79,7 @@
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
@@ -343,7 +346,7 @@ static void scene_free_data(ID *id)
/* is no lib link block, but scene extension */
if (scene->nodetree) {
- ntreeFreeNestedTree(scene->nodetree);
+ ntreeFreeEmbeddedTree(scene->nodetree);
MEM_freeN(scene->nodetree);
scene->nodetree = NULL;
}
@@ -418,6 +421,155 @@ static void scene_free_data(ID *id)
BLI_assert(scene->layer_properties == NULL);
}
+static void library_foreach_rigidbodyworldSceneLooper(struct RigidBodyWorld *UNUSED(rbw),
+ ID **id_pointer,
+ void *user_data,
+ int cb_flag)
+{
+ LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
+ BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
+}
+
+static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, paint->brush, IDWALK_CB_USER);
+ for (int i = 0; i < paint->tool_slots_len; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, paint->tool_slots[i].brush, IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, paint->palette, IDWALK_CB_USER);
+}
+
+static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
+{
+ LISTBASE_FOREACH (LayerCollection *, lc, lb) {
+ /* XXX This is very weak. The whole idea of keeping pointers to private IDs is very bad
+ * anyway... */
+ const int cb_flag = (lc->collection != NULL &&
+ (lc->collection->id.flag & LIB_EMBEDDED_DATA) != 0) ?
+ IDWALK_CB_EMBEDDED :
+ IDWALK_CB_NOP;
+ BKE_LIB_FOREACHID_PROCESS(data, lc->collection, cb_flag);
+ library_foreach_layer_collection(data, &lc->layer_collections);
+ }
+}
+
+static void scene_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Scene *scene = (Scene *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, scene->camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->world, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->set, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->clip, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->gpd, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, scene->r.bake.cage_object, IDWALK_CB_NOP);
+ if (scene->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&scene->nodetree);
+ }
+ if (scene->ed) {
+ Sequence *seq;
+ SEQP_BEGIN (scene->ed, seq) {
+ BKE_LIB_FOREACHID_PROCESS(data, seq->scene, IDWALK_CB_NEVER_SELF);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->scene_camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->clip, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->mask, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, seq->sound, IDWALK_CB_USER);
+ IDP_foreach_property(
+ seq->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
+ LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) {
+ BKE_LIB_FOREACHID_PROCESS(data, smd->mask_id, IDWALK_CB_USER);
+ }
+
+ if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
+ TextVars *text_data = seq->effectdata;
+ BKE_LIB_FOREACHID_PROCESS(data, text_data->text_font, IDWALK_CB_USER);
+ }
+ }
+ SEQ_END;
+ }
+
+ /* This pointer can be NULL during old files reading, better be safe than sorry. */
+ if (scene->master_collection != NULL) {
+ BKE_library_foreach_ID_embedded(data, (ID **)&scene->master_collection);
+ }
+
+ LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
+ BKE_LIB_FOREACHID_PROCESS(data, view_layer->mat_override, IDWALK_CB_USER);
+
+ LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
+ BKE_LIB_FOREACHID_PROCESS(data, base->object, IDWALK_CB_NOP);
+ }
+
+ library_foreach_layer_collection(data, &view_layer->layer_collections);
+
+ LISTBASE_FOREACH (FreestyleModuleConfig *, fmc, &view_layer->freestyle_config.modules) {
+ if (fmc->script) {
+ BKE_LIB_FOREACHID_PROCESS(data, fmc->script, IDWALK_CB_NOP);
+ }
+ }
+
+ LISTBASE_FOREACH (FreestyleLineSet *, fls, &view_layer->freestyle_config.linesets) {
+ if (fls->group) {
+ BKE_LIB_FOREACHID_PROCESS(data, fls->group, IDWALK_CB_USER);
+ }
+
+ if (fls->linestyle) {
+ BKE_LIB_FOREACHID_PROCESS(data, fls->linestyle, IDWALK_CB_USER);
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
+ BKE_LIB_FOREACHID_PROCESS(data, marker->camera, IDWALK_CB_NOP);
+ }
+
+ ToolSettings *toolsett = scene->toolsettings;
+ if (toolsett) {
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.scene, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->particle.shape_object, IDWALK_CB_NOP);
+
+ library_foreach_paint(data, &toolsett->imapaint.paint);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.stencil, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.clone, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->imapaint.canvas, IDWALK_CB_USER);
+
+ if (toolsett->vpaint) {
+ library_foreach_paint(data, &toolsett->vpaint->paint);
+ }
+ if (toolsett->wpaint) {
+ library_foreach_paint(data, &toolsett->wpaint->paint);
+ }
+ if (toolsett->sculpt) {
+ library_foreach_paint(data, &toolsett->sculpt->paint);
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->sculpt->gravity_object, IDWALK_CB_NOP);
+ }
+ if (toolsett->uvsculpt) {
+ library_foreach_paint(data, &toolsett->uvsculpt->paint);
+ }
+ if (toolsett->gp_paint) {
+ library_foreach_paint(data, &toolsett->gp_paint->paint);
+ }
+ if (toolsett->gp_vertexpaint) {
+ library_foreach_paint(data, &toolsett->gp_vertexpaint->paint);
+ }
+ if (toolsett->gp_sculptpaint) {
+ library_foreach_paint(data, &toolsett->gp_sculptpaint->paint);
+ }
+ if (toolsett->gp_weightpaint) {
+ library_foreach_paint(data, &toolsett->gp_weightpaint->paint);
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP);
+ }
+
+ if (scene->rigidbody_world) {
+ BKE_rigidbody_world_id_loop(
+ scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, data);
+ }
+}
+
IDTypeInfo IDType_ID_SCE = {
.id_code = ID_SCE,
.id_filter = FILTER_ID_SCE,
@@ -434,6 +586,7 @@ IDTypeInfo IDType_ID_SCE = {
/* For now default `BKE_lib_id_make_local_generic()` should work, may need more work though to
* support all possible corner cases. */
.make_local = NULL,
+ .foreach_id = scene_foreach_id,
};
const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE";
@@ -1175,34 +1328,6 @@ int BKE_scene_orientation_slot_get_index(const TransformOrientationSlot *orient_
/** \} */
-/* That's like really a bummer, because currently animation data for armatures
- * might want to use pose, and pose might be missing on the object.
- * This happens when changing visible layers, which leads to situations when
- * pose is missing or marked for recalc, animation will change it and then
- * object update will restore the pose.
- *
- * This could be solved by the new dependency graph, but for until then we'll
- * do an extra pass on the objects to ensure it's all fine.
- */
-#define POSE_ANIMATION_WORKAROUND
-
-#ifdef POSE_ANIMATION_WORKAROUND
-static void scene_armature_depsgraph_workaround(Main *bmain, Depsgraph *depsgraph)
-{
- Object *ob;
- if (BLI_listbase_is_empty(&bmain->armatures) || !DEG_id_type_updated(depsgraph, ID_OB)) {
- return;
- }
- for (ob = bmain->objects.first; ob; ob = ob->id.next) {
- if (ob->type == OB_ARMATURE && ob->adt) {
- if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- BKE_pose_rebuild(bmain, ob, ob->data, true);
- }
- }
- }
-}
-#endif
-
static bool check_rendered_viewport_visible(Main *bmain)
{
wmWindowManager *wm = bmain->wm.first;
@@ -1387,9 +1512,6 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, Main *bmain)
BKE_image_editors_update_frame(bmain, scene->r.cfra);
BKE_sound_set_cfra(scene->r.cfra);
DEG_graph_relations_update(depsgraph, bmain, scene, view_layer);
-#ifdef POSE_ANIMATION_WORKAROUND
- scene_armature_depsgraph_workaround(bmain, depsgraph);
-#endif
/* Update all objects: drivers, matrices, displists, etc. flags set
* by depgraph or manual, no layer check here, gets correct flushed.
*
@@ -2110,7 +2232,7 @@ static Depsgraph **scene_get_depsgraph_p(Main *bmain,
if (allocate_depsgraph) {
*depsgraph_ptr = DEG_graph_new(bmain, scene, view_layer, DAG_EVAL_VIEWPORT);
/* TODO(sergey): Would be cool to avoid string format print,
- * but is a bit tricky because we can't know in advance whether
+ * but is a bit tricky because we can't know in advance whether
* we will ever enable debug messages for this depsgraph.
*/
char name[1024];
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 997e807a253..bfc0d437994 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -32,14 +32,18 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
+#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
+#include "BLI_mempool.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
@@ -48,6 +52,8 @@
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
+#include "BKE_lib_query.h"
+#include "BKE_node.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
@@ -72,6 +78,158 @@ static void screen_free_data(ID *id)
MEM_SAFE_FREE(screen->tool_tip);
}
+static void screen_foreach_id_dopesheet(LibraryForeachIDData *data, bDopeSheet *ads)
+{
+ if (ads != NULL) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, ads->source, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, ads->filter_grp, IDWALK_CB_NOP);
+ }
+}
+
+void BKE_screen_foreach_id_screen_area(LibraryForeachIDData *data, ScrArea *area)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, area->full, IDWALK_CB_NOP);
+
+ /* TODO this should be moved to a callback in `SpaceType`, defined in each editor's own code.
+ * Will be for a later round of cleanup though... */
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ switch (sl->spacetype) {
+ case SPACE_VIEW3D: {
+ View3D *v3d = (View3D *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->camera, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->ob_center, IDWALK_CB_NOP);
+
+ if (v3d->localvd) {
+ BKE_LIB_FOREACHID_PROCESS(data, v3d->localvd->camera, IDWALK_CB_NOP);
+ }
+ break;
+ }
+ case SPACE_GRAPH: {
+ SpaceGraph *sipo = (SpaceGraph *)sl;
+
+ screen_foreach_id_dopesheet(data, sipo->ads);
+ break;
+ }
+ case SPACE_PROPERTIES: {
+ SpaceProperties *sbuts = (SpaceProperties *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, sbuts->pinid, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_FILE:
+ break;
+ case SPACE_ACTION: {
+ SpaceAction *saction = (SpaceAction *)sl;
+
+ screen_foreach_id_dopesheet(data, &saction->ads);
+ BKE_LIB_FOREACHID_PROCESS(data, saction->action, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_IMAGE: {
+ SpaceImage *sima = (SpaceImage *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sima->image, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sima->mask_info.mask, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sima->gpd, IDWALK_CB_USER);
+ break;
+ }
+ case SPACE_SEQ: {
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sseq->gpd, IDWALK_CB_USER);
+ break;
+ }
+ case SPACE_NLA: {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ screen_foreach_id_dopesheet(data, snla->ads);
+ break;
+ }
+ case SPACE_TEXT: {
+ SpaceText *st = (SpaceText *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, st->text, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_SCRIPT: {
+ SpaceScript *scpt = (SpaceScript *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, scpt->script, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_OUTLINER: {
+ SpaceOutliner *so = (SpaceOutliner *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, so->search_tse.id, IDWALK_CB_NOP);
+
+ if (so->treestore != NULL) {
+ TreeStoreElem *tselem;
+ BLI_mempool_iter iter;
+
+ BLI_mempool_iternew(so->treestore, &iter);
+ while ((tselem = BLI_mempool_iterstep(&iter))) {
+ BKE_LIB_FOREACHID_PROCESS_ID(data, tselem->id, IDWALK_CB_NOP);
+ }
+ }
+ break;
+ }
+ case SPACE_NODE: {
+ SpaceNode *snode = (SpaceNode *)sl;
+
+ const bool is_private_nodetree = snode->id != NULL &&
+ ntreeFromID(snode->id) == snode->nodetree;
+
+ BKE_LIB_FOREACHID_PROCESS_ID(data, snode->id, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_ID(data, snode->from, IDWALK_CB_NOP);
+
+ BKE_LIB_FOREACHID_PROCESS(
+ data, snode->nodetree, is_private_nodetree ? IDWALK_CB_EMBEDDED : IDWALK_CB_USER_ONE);
+
+ LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
+ if (path == snode->treepath.first) {
+ /* first nodetree in path is same as snode->nodetree */
+ BKE_LIB_FOREACHID_PROCESS(data,
+ path->nodetree,
+ is_private_nodetree ? IDWALK_CB_EMBEDDED :
+ IDWALK_CB_USER_ONE);
+ }
+ else {
+ BKE_LIB_FOREACHID_PROCESS(data, path->nodetree, IDWALK_CB_USER_ONE);
+ }
+
+ if (path->nodetree == NULL) {
+ break;
+ }
+ }
+
+ BKE_LIB_FOREACHID_PROCESS(data, snode->edittree, IDWALK_CB_NOP);
+ break;
+ }
+ case SPACE_CLIP: {
+ SpaceClip *sclip = (SpaceClip *)sl;
+
+ BKE_LIB_FOREACHID_PROCESS(data, sclip->clip, IDWALK_CB_USER_ONE);
+ BKE_LIB_FOREACHID_PROCESS(data, sclip->mask_info.mask, IDWALK_CB_USER_ONE);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+static void screen_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ if (BKE_lib_query_foreachid_process_flags_get(data) & IDWALK_INCLUDE_UI) {
+ bScreen *screen = (bScreen *)id;
+
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ BKE_screen_foreach_id_screen_area(data, area);
+ }
+ }
+}
+
IDTypeInfo IDType_ID_SCR = {
.id_code = ID_SCR,
.id_filter = 0,
@@ -86,6 +244,7 @@ IDTypeInfo IDType_ID_SCR = {
.copy_data = NULL,
.free_data = screen_free_data,
.make_local = NULL,
+ .foreach_id = screen_foreach_id,
};
/* ************ Spacetype/regiontype handling ************** */
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index c1644e39afa..9fa43ed0a5f 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -61,6 +61,8 @@
#include "BLF_api.h"
+static struct SeqEffectHandle get_sequence_effect_impl(int seq_type);
+
static void slice_get_byte_buffers(const SeqRenderData *context,
const ImBuf *ibuf1,
const ImBuf *ibuf2,
@@ -3118,7 +3120,7 @@ static void copy_speed_effect(Sequence *dst, Sequence *src, const int UNUSED(fla
static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(facf0), float UNUSED(facf1))
{
- return EARLY_USE_INPUT_1;
+ return EARLY_DO_EFFECT;
}
static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *ymin, float *ymax)
@@ -3248,36 +3250,60 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
}
}
+/* Override cfra when rendering speed effect input. */
+float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ int input)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
+
+ /* No interpolation. */
+ if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) {
+ return seq->start + s->frameMap[nr];
+ }
+
+ /* We need to provide current and next image for interpolation. */
+ if (input == 0) { /* Current frame. */
+ return floor(seq->start + s->frameMap[nr]);
+ }
+ else { /* Next frame. */
+ return ceil(seq->start + s->frameMap[nr]);
+ }
+}
+
+static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
+{
+ int nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ return s->frameMap[nr] - floor(s->frameMap[nr]);
+}
+
static ImBuf *do_speed_effect(const SeqRenderData *context,
- Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ Sequence *seq,
+ float cfra,
float facf0,
float facf1,
ImBuf *ibuf1,
ImBuf *ibuf2,
ImBuf *ibuf3)
{
- ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
+ struct SeqEffectHandle cross_effect = get_sequence_effect_impl(SEQ_TYPE_CROSS);
+ ImBuf *out;
- if (out->rect_float) {
- do_cross_effect_float(facf0,
- facf1,
- context->rectx,
- context->recty,
- ibuf1->rect_float,
- ibuf2->rect_float,
- out->rect_float);
+ if (s->flags & SEQ_SPEED_USE_INTERPOLATION) {
+ out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
+ facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra);
+ /* Current frame is ibuf1, next frame is ibuf2. */
+ out = BKE_sequencer_effect_execute_threaded(
+ &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3);
+ return out;
}
- else {
- do_cross_effect_byte(facf0,
- facf1,
- context->rectx,
- context->recty,
- (unsigned char *)ibuf1->rect,
- (unsigned char *)ibuf2->rect,
- (unsigned char *)out->rect);
- }
- return out;
+
+ /* No interpolation. */
+ return IMB_dupImBuf(ibuf1);
}
/*********************** overdrop *************************/
diff --git a/source/blender/blenkernel/intern/seqprefetch.c b/source/blender/blenkernel/intern/seqprefetch.c
index dd074c643ac..dc75e2b9098 100644
--- a/source/blender/blenkernel/intern/seqprefetch.c
+++ b/source/blender/blenkernel/intern/seqprefetch.c
@@ -435,8 +435,7 @@ static void *seq_prefetch_frames(void *job)
seq_prefetch_update_depsgraph(pfjob);
AnimData *adt = BKE_animdata_from_id(&pfjob->context_cpy.scene->id);
- BKE_animsys_evaluate_animdata(pfjob->context_cpy.scene,
- &pfjob->context_cpy.scene->id,
+ BKE_animsys_evaluate_animdata(&pfjob->context_cpy.scene->id,
adt,
seq_prefetch_cfra(pfjob),
ADT_RECALC_ALL,
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d0527a2635a..954dca0f679 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1397,7 +1397,7 @@ static void multibuf(ImBuf *ibuf, const float fmul)
}
}
-static float give_stripelem_index(Sequence *seq, float cfra)
+float BKE_sequencer_give_stripelem_index(Sequence *seq, float cfra)
{
float nr;
int sta = seq->start;
@@ -1455,7 +1455,7 @@ StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
* all other strips don't use this...
*/
- int nr = (int)give_stripelem_index(seq, cfra);
+ int nr = (int)BKE_sequencer_give_stripelem_index(seq, cfra);
if (nr == -1 || se == NULL) {
return NULL;
@@ -1895,7 +1895,7 @@ static bool seq_proxy_get_fname(Editing *ed,
frameno = 1;
}
else {
- frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, proxy_size_number, suffix);
}
@@ -1929,7 +1929,7 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
}
if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
- int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
+ int frameno = (int)BKE_sequencer_give_stripelem_index(seq, cfra) + seq->anim_startofs;
if (proxy->anim == NULL) {
if (seq_proxy_get_fname(ed, seq, cfra, psize, name, context->view_id) == 0) {
return NULL;
@@ -2894,15 +2894,15 @@ static void *render_effect_execute_do_thread(void *thread_data_v)
return NULL;
}
-static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh,
- const SeqRenderData *context,
- Sequence *seq,
- float cfra,
- float facf0,
- float facf1,
- ImBuf *ibuf1,
- ImBuf *ibuf2,
- ImBuf *ibuf3)
+ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
+ const SeqRenderData *context,
+ Sequence *seq,
+ float cfra,
+ float facf0,
+ float facf1,
+ ImBuf *ibuf1,
+ ImBuf *ibuf2,
+ ImBuf *ibuf3)
{
RenderEffectInitData init_data;
ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3);
@@ -2976,14 +2976,21 @@ static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context,
break;
case EARLY_DO_EFFECT:
for (i = 0; i < 3; i++) {
- if (input[i]) {
- ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ /* Speed effect requires time remapping of cfra for input(s). */
+ if (input[1] && seq->type == SEQ_TYPE_SPEED) {
+ float target_frame = BKE_sequencer_speed_effect_target_frame_get(context, seq, cfra, i);
+ ibuf[i] = seq_render_strip(context, state, input[i], target_frame);
+ }
+ else { /* Other effects. */
+ if (input[i]) {
+ ibuf[i] = seq_render_strip(context, state, input[i], cfra);
+ }
}
}
if (ibuf[0] && ibuf[1]) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
}
else {
@@ -3337,8 +3344,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(
- context->scene, &mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&mask_temp->id, adt, mask->sfra + nr, ADT_RECALC_ANIM, false);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3672,8 +3678,7 @@ static ImBuf *do_render_strip_seqbase(const SeqRenderData *context,
if (seqbase && !BLI_listbase_is_empty(seqbase)) {
if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
- BKE_animsys_evaluate_all_animation(
- context->bmain, context->depsgraph, seq->scene, nr + offset);
+ BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, nr + offset);
}
ibuf = seq_render_strip_stack(context,
@@ -3693,9 +3698,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
float cfra)
{
ImBuf *ibuf = NULL;
- float nr = give_stripelem_index(seq, cfra);
- int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT :
- seq->type;
+ float nr = BKE_sequencer_give_stripelem_index(seq, cfra);
+ int type = (seq->type & SEQ_TYPE_EFFECT) ? SEQ_TYPE_EFFECT : seq->type;
switch (type) {
case SEQ_TYPE_META: {
ibuf = do_render_strip_seqbase(context, state, seq, nr);
@@ -3737,21 +3741,8 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
break;
}
- case SEQ_TYPE_SPEED: {
- float f_cfra;
- SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
-
- BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
-
- /* weeek! */
- f_cfra = seq->start + s->frameMap[(int)nr];
- ibuf = seq_render_strip(context, state, seq->seq1, f_cfra);
-
- break;
- }
-
case SEQ_TYPE_EFFECT: {
- ibuf = seq_render_effect_strip_impl(context, state, seq, seq->start + nr);
+ ibuf = seq_render_effect_strip_impl(context, state, seq, cfra);
break;
}
@@ -3945,7 +3936,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
if (swap_input) {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
}
else {
@@ -3954,7 +3945,7 @@ static ImBuf *seq_render_strip_stack_apply_effect(
}
else {
if (sh.multithreaded) {
- out = seq_render_effect_execute_threaded(
+ out = BKE_sequencer_effect_execute_threaded(
&sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
}
else {
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c
index 8d692782413..0ad61de1ff2 100644
--- a/source/blender/blenkernel/intern/shader_fx.c
+++ b/source/blender/blenkernel/intern/shader_fx.c
@@ -59,7 +59,7 @@ bool BKE_shaderfx_has_gpencil(Object *ob)
{
ShaderFxData *fx;
for (fx = ob->shader_fx.first; fx; fx = fx->next) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if (fxi->type == eShaderFxType_GpencilType) {
return true;
}
@@ -75,7 +75,7 @@ void BKE_shaderfx_init(void)
ShaderFxData *BKE_shaderfx_new(int type)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type);
ShaderFxData *fx = MEM_callocN(fxi->struct_size, fxi->struct_name);
/* note, this name must be made unique later */
@@ -109,7 +109,7 @@ static void shaderfx_free_data_id_us_cb(void *UNUSED(userData),
void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
if (fxi->foreachIDLink) {
@@ -139,21 +139,21 @@ void BKE_shaderfx_free(ShaderFxData *fx)
bool BKE_shaderfx_unique_name(ListBase *shaders, ShaderFxData *fx)
{
if (shaders && fx) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
return BLI_uniquename(
shaders, fx, DATA_(fxi->name), '.', offsetof(ShaderFxData, name), sizeof(fx->name));
}
return false;
}
-bool BKE_shaderfx_dependsOnTime(ShaderFxData *fx)
+bool BKE_shaderfx_depends_ontime(ShaderFxData *fx)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
return fxi->dependsOnTime && fxi->dependsOnTime(fx);
}
-const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type)
+const ShaderFxTypeInfo *BKE_shaderfx_get_info(ShaderFxType type)
{
/* type unsigned, no need to check < 0 */
if (type < NUM_SHADER_FX_TYPES && shader_fx_types[type]->name[0] != '\0') {
@@ -164,9 +164,9 @@ const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type)
}
}
-void BKE_shaderfx_copyData_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
+void BKE_shaderfx_copydata_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx_src->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx_src->type);
/* fx_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
@@ -192,9 +192,9 @@ static void shaderfx_copy_data_id_us_cb(void *UNUSED(userData),
}
}
-void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
+void BKE_shaderfx_copydata_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
{
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
target->mode = fx->mode;
target->flag = fx->flag;
@@ -214,12 +214,12 @@ void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int
}
}
-void BKE_shaderfx_copyData(ShaderFxData *fx, ShaderFxData *target)
+void BKE_shaderfx_copydata(ShaderFxData *fx, ShaderFxData *target)
{
- BKE_shaderfx_copyData_ex(fx, target, 0);
+ BKE_shaderfx_copydata_ex(fx, target, 0);
}
-ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type)
+ShaderFxData *BKE_shaderfx_findby_type(Object *ob, ShaderFxType type)
{
ShaderFxData *fx = ob->shader_fx.first;
@@ -232,12 +232,12 @@ ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type)
return fx;
}
-void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userData)
+void BKE_shaderfx_foreach_ID_link(Object *ob, ShaderFxIDWalkFunc walk, void *userData)
{
ShaderFxData *fx = ob->shader_fx.first;
for (; fx; fx = fx->next) {
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(fx->type);
if (fxi->foreachIDLink) {
fxi->foreachIDLink(fx, ob, walk, userData);
@@ -250,7 +250,7 @@ void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userD
}
}
-ShaderFxData *BKE_shaderfx_findByName(Object *ob, const char *name)
+ShaderFxData *BKE_shaderfx_findby_name(Object *ob, const char *name)
{
return BLI_findstring(&(ob->shader_fx), name, offsetof(ShaderFxData, name));
}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index 06086cdf56a..c59042bc045 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -443,7 +443,7 @@ bool BKE_shrinkwrap_project_normal(char options,
BVHTreeRayHit *hit)
{
/* don't use this because this dist value could be incompatible
- * this value used by the callback for comparing prev/new dist values.
+ * this value used by the callback for comparing previous/new dist values.
* also, at the moment there is no need to have a corrected 'dist' value */
// #define USE_DIST_CORRECT
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
new file mode 100644
index 00000000000..50770125a18
--- /dev/null
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -0,0 +1,127 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_ID.h"
+#include "DNA_defaults.h"
+#include "DNA_scene_types.h"
+#include "DNA_simulation_types.h"
+
+#include "BLI_compiler_compat.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_animsys.h"
+#include "BKE_idtype.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_simulation.h"
+
+#include "NOD_simulation.h"
+
+#include "BLT_translation.h"
+
+#include "DEG_depsgraph.h"
+
+static void simulation_init_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(simulation, id));
+
+ MEMCPY_STRUCT_AFTER(simulation, DNA_struct_default_get(Simulation), id);
+
+ bNodeTree *ntree = ntreeAddTree(nullptr, "Simulation Nodetree", ntreeType_Simulation->idname);
+ simulation->nodetree = ntree;
+}
+
+static void simulation_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
+{
+ Simulation *simulation_dst = (Simulation *)id_dst;
+ Simulation *simulation_src = (Simulation *)id_src;
+
+ /* We always need allocation of our private ID data. */
+ const int flag_private_id_data = flag & ~LIB_ID_CREATE_NO_ALLOCATE;
+
+ if (simulation_src->nodetree) {
+ BKE_id_copy_ex(bmain,
+ (ID *)simulation_src->nodetree,
+ (ID **)&simulation_dst->nodetree,
+ flag_private_id_data);
+ }
+}
+
+static void simulation_free_data(ID *id)
+{
+ Simulation *simulation = (Simulation *)id;
+
+ BKE_animdata_free(&simulation->id, false);
+
+ if (simulation->nodetree) {
+ ntreeFreeEmbeddedTree(simulation->nodetree);
+ MEM_freeN(simulation->nodetree);
+ simulation->nodetree = nullptr;
+ }
+}
+
+static void simulation_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Simulation *simulation = (Simulation *)id;
+ if (simulation->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&simulation->nodetree);
+ }
+}
+
+IDTypeInfo IDType_ID_SIM = {
+ /* id_code */ ID_SIM,
+ /* id_filter */ FILTER_ID_SIM,
+ /* main_listbase_index */ INDEX_ID_SIM,
+ /* struct_size */ sizeof(Simulation),
+ /* name */ "Simulation",
+ /* name_plural */ "simulations",
+ /* translation_context */ BLT_I18NCONTEXT_ID_SIMULATION,
+ /* flags */ 0,
+
+ /* init_data */ simulation_init_data,
+ /* copy_data */ simulation_copy_data,
+ /* free_data */ simulation_free_data,
+ /* make_local */ nullptr,
+ /* foreach_id */ simulation_foreach_id,
+};
+
+void *BKE_simulation_add(Main *bmain, const char *name)
+{
+ Simulation *simulation = (Simulation *)BKE_libblock_alloc(bmain, ID_SIM, name, 0);
+
+ simulation_init_data(&simulation->id);
+
+ return simulation;
+}
+
+void BKE_simulation_data_update(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(scene))
+{
+}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index c358dde449f..68d0822a223 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -285,7 +285,7 @@ static ccd_Mesh *ccd_mesh_make(Object *ob)
float hull;
int i;
- cmd = (CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Collision);
/* first some paranoia checks */
if (!cmd) {
@@ -371,7 +371,7 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
float hull;
int i;
- cmd = (CollisionModifierData *)modifiers_findByType(ob, eModifierType_Collision);
+ cmd = (CollisionModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Collision);
/* first some paranoia checks */
if (!cmd) {
@@ -3010,7 +3010,7 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
* (C2= continuous in second derivate -> no jump in bending ) condition.
*
* Not too hard to do, but needs some more code to care for;
- * some one may want look at it JOW 2010/06/12. */
+ * some one may want look at it (JOW 2010/06/12). */
for (bezt = nu->bezt, a = 0; a < nu->pntsu; a++, bezt++, bp += 3, curindex += 3) {
if (setgoal) {
bp->goal *= bezt->weight;
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 64fe396d6a3..e8f31594cc0 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -127,6 +127,7 @@ IDTypeInfo IDType_ID_SO = {
.copy_data = sound_copy_data,
.free_data = sound_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
#ifdef WITH_AUDASPACE
@@ -751,12 +752,12 @@ static void sound_start_play_scene(Scene *scene)
}
}
-static float get_cur_time(Scene *scene)
+static double get_cur_time(Scene *scene)
{
/* We divide by the current framelen to take into account time remapping.
* Otherwise we will get the wrong starting time which will break A/V sync.
* See T74111 for further details. */
- return FRA2TIME((CFRA + SUBFRA) / scene->r.framelen);
+ return FRA2TIME((CFRA + SUBFRA) / (double)scene->r.framelen);
}
void BKE_sound_play_scene(Scene *scene)
@@ -764,7 +765,7 @@ void BKE_sound_play_scene(Scene *scene)
sound_verify_evaluated_id(&scene->id);
AUD_Status status;
- const float cur_time = get_cur_time(scene);
+ const double cur_time = get_cur_time(scene);
AUD_Device_lock(sound_device);
@@ -811,8 +812,8 @@ void BKE_sound_seek_scene(Main *bmain, Scene *scene)
bScreen *screen;
int animation_playing;
- const float one_frame = (float)(1.0 / FPS);
- const float cur_time = FRA2TIME(CFRA);
+ const double one_frame = 1.0 / FPS;
+ const double cur_time = FRA2TIME(CFRA);
AUD_Device_lock(sound_device);
@@ -869,7 +870,7 @@ void BKE_sound_seek_scene(Main *bmain, Scene *scene)
AUD_Device_unlock(sound_device);
}
-float BKE_sound_sync_scene(Scene *scene)
+double BKE_sound_sync_scene(Scene *scene)
{
sound_verify_evaluated_id(&scene->id);
@@ -1230,7 +1231,7 @@ void BKE_sound_stop_scene(Scene *UNUSED(scene))
void BKE_sound_seek_scene(Main *UNUSED(bmain), Scene *UNUSED(scene))
{
}
-float BKE_sound_sync_scene(Scene *UNUSED(scene))
+double BKE_sound_sync_scene(Scene *UNUSED(scene))
{
return NAN_FLT;
}
@@ -1341,7 +1342,7 @@ void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback)
#endif
}
-void BKE_sound_jack_scene_update(Scene *scene, int mode, float time)
+void BKE_sound_jack_scene_update(Scene *scene, int mode, double time)
{
sound_verify_evaluated_id(&scene->id);
diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c
index 980cc2a59fd..1f778f5fcd6 100644
--- a/source/blender/blenkernel/intern/speaker.c
+++ b/source/blender/blenkernel/intern/speaker.c
@@ -30,6 +30,7 @@
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_speaker.h"
@@ -42,6 +43,13 @@ static void speaker_init_data(ID *id)
MEMCPY_STRUCT_AFTER(speaker, DNA_struct_default_get(Speaker), id);
}
+static void speaker_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Speaker *speaker = (Speaker *)id;
+
+ BKE_LIB_FOREACHID_PROCESS(data, speaker->sound, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_SPK = {
.id_code = ID_SPK,
.id_filter = FILTER_ID_SPK,
@@ -56,6 +64,7 @@ IDTypeInfo IDType_ID_SPK = {
.copy_data = NULL,
.free_data = NULL,
.make_local = NULL,
+ .foreach_id = speaker_foreach_id,
};
void *BKE_speaker_add(Main *bmain, const char *name)
diff --git a/source/blender/blenkernel/intern/subdiv.c b/source/blender/blenkernel/intern/subdiv.c
index 1f7cb225fc7..fe1dd3835fd 100644
--- a/source/blender/blenkernel/intern/subdiv.c
+++ b/source/blender/blenkernel/intern/subdiv.c
@@ -38,6 +38,18 @@
#include "opensubdiv_evaluator_capi.h"
#include "opensubdiv_topology_refiner_capi.h"
+/* =================----====--===== MODULE ==========================------== */
+
+void BKE_subdiv_init()
+{
+ openSubdiv_init();
+}
+
+void BKE_subdiv_exit()
+{
+ openSubdiv_cleanup();
+}
+
/* ========================== CONVERSION HELPERS ============================ */
eSubdivFVarLinearInterpolation BKE_subdiv_fvar_interpolation_from_uv_smooth(int uv_smooth)
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 0ae32701cd5..d5d5530c1ce 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -40,9 +40,9 @@
#include "opensubdiv_topology_refiner_capi.h"
-/* =============================================================================
- * Various forward declarations.
- */
+/* -------------------------------------------------------------------- */
+/** \name Various forward declarations
+ * \{ */
static void subdiv_ccg_average_all_boundaries_and_corners(SubdivCCG *subdiv_ccg, CCGKey *key);
@@ -50,9 +50,11 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
CCGKey *key,
SubdivCCGFace *face);
-/* =============================================================================
- * Generally useful internal helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generally useful internal helpers
+ * \{ */
/* Number of floats in per-vertex elements. */
static int num_element_float_get(const SubdivCCG *subdiv_ccg)
@@ -74,9 +76,11 @@ static int element_size_bytes_get(const SubdivCCG *subdiv_ccg)
return sizeof(float) * num_element_float_get(subdiv_ccg);
}
-/* =============================================================================
- * Internal helpers for CCG creation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal helpers for CCG creation
+ * \{ */
static void subdiv_ccg_init_layers(SubdivCCG *subdiv_ccg, const SubdivToCCGSettings *settings)
{
@@ -158,9 +162,11 @@ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv)
}
}
-/* =============================================================================
- * Grids evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Grids evaluation
+ * \{ */
typedef struct CCGEvalGridsData {
SubdivCCG *subdiv_ccg;
@@ -556,9 +562,11 @@ static void subdiv_ccg_init_faces_neighborhood(SubdivCCG *subdiv_ccg)
subdiv_ccg_init_faces_vertex_neighborhood(subdiv_ccg);
}
-/* =============================================================================
- * Creation / evaluation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Creation / evaluation
+ * \{ */
SubdivCCG *BKE_subdiv_to_ccg(Subdiv *subdiv,
const SubdivToCCGSettings *settings,
@@ -670,9 +678,11 @@ void BKE_subdiv_ccg_key_top_level(CCGKey *key, const SubdivCCG *subdiv_ccg)
BKE_subdiv_ccg_key(key, subdiv_ccg, subdiv_ccg->level);
}
-/* =============================================================================
- * Normals.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Normals
+ * \{ */
typedef struct RecalcInnerNormalsData {
SubdivCCG *subdiv_ccg;
@@ -770,8 +780,8 @@ static void subdiv_ccg_recalc_inner_normal_task(void *__restrict userdata_v,
subdiv_ccg_average_inner_face_normals(data->subdiv_ccg, data->key, tls, grid_index);
}
-static void subdiv_ccg_recalc_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -791,7 +801,7 @@ static void subdiv_ccg_recalc_inner_grid_normals(SubdivCCG *subdiv_ccg)
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_inner_normal_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_grids,
&data,
@@ -834,8 +844,8 @@ static void subdiv_ccg_recalc_modified_inner_normal_task(void *__restrict userda
subdiv_ccg_average_inner_face_grids(subdiv_ccg, key, face);
}
-static void subdiv_ccg_recalc_modified_inner_normal_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_recalc_modified_inner_normal_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
RecalcInnerNormalsTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->face_normals);
@@ -857,7 +867,7 @@ static void subdiv_ccg_recalc_modified_inner_grid_normals(SubdivCCG *subdiv_ccg,
BLI_parallel_range_settings_defaults(&parallel_range_settings);
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_recalc_modified_inner_normal_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_recalc_modified_inner_normal_free;
BLI_task_parallel_range(0,
num_effected_faces,
&data,
@@ -885,9 +895,11 @@ void BKE_subdiv_ccg_update_normals(SubdivCCG *subdiv_ccg,
subdiv_ccg_average_all_boundaries_and_corners(subdiv_ccg, &key);
}
-/* =============================================================================
- * Boundary averaging/stitching.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Boundary averaging/stitching
+ * \{ */
typedef struct AverageInnerGridsData {
SubdivCCG *subdiv_ccg;
@@ -1077,8 +1089,8 @@ static void subdiv_ccg_average_grids_boundaries_task(void *__restrict userdata_v
subdiv_ccg_average_grids_boundary(subdiv_ccg, key, adjacent_edge, tls);
}
-static void subdiv_ccg_average_grids_boundaries_finalize(void *__restrict UNUSED(userdata),
- void *__restrict tls_v)
+static void subdiv_ccg_average_grids_boundaries_free(const void *__restrict UNUSED(userdata),
+ void *__restrict tls_v)
{
AverageGridsBoundariesTLSData *tls = tls_v;
MEM_SAFE_FREE(tls->accumulators);
@@ -1136,7 +1148,7 @@ static void subdiv_ccg_average_all_boundaries(SubdivCCG *subdiv_ccg, CCGKey *key
AverageGridsBoundariesTLSData tls_data = {NULL};
parallel_range_settings.userdata_chunk = &tls_data;
parallel_range_settings.userdata_chunk_size = sizeof(tls_data);
- parallel_range_settings.func_finalize = subdiv_ccg_average_grids_boundaries_finalize;
+ parallel_range_settings.func_free = subdiv_ccg_average_grids_boundaries_free;
BLI_task_parallel_range(0,
subdiv_ccg->num_adjacent_edges,
&boundaries_data,
@@ -1244,9 +1256,11 @@ void BKE_subdiv_ccg_topology_counters(const SubdivCCG *subdiv_ccg,
*r_num_loops = *r_num_faces * 4;
}
-/* =============================================================================
- * Neighbors.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Neighbors
+ * \{ */
void BKE_subdiv_ccg_print_coord(const char *message, const SubdivCCGCoord *coord)
{
@@ -1791,3 +1805,5 @@ int BKE_subdiv_ccg_grid_to_face_index(const SubdivCCG *subdiv_ccg, const int gri
const int face_index = face - subdiv_ccg->faces;
return face_index;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_deform.c b/source/blender/blenkernel/intern/subdiv_deform.c
index db0a51c390b..f03cf4c4d21 100644
--- a/source/blender/blenkernel/intern/subdiv_deform.c
+++ b/source/blender/blenkernel/intern/subdiv_deform.c
@@ -39,9 +39,9 @@
#include "MEM_guardedalloc.h"
-/* ================================================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision context
+ * \{ */
typedef struct SubdivDeformContext {
const Mesh *coarse_mesh;
@@ -77,9 +77,11 @@ static void subdiv_mesh_context_free(SubdivDeformContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* ================================================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
const int ptex_face_index,
@@ -105,9 +107,11 @@ static void subdiv_accumulate_vertex_displacement(SubdivDeformContext *ctx,
++ctx->accumulated_counters[vertex_index];
}
-/* ================================================================================================
- * Subdivision callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int UNUSED(num_vertices),
@@ -165,9 +169,11 @@ static void subdiv_mesh_vertex_corner(const SubdivForeachContext *foreach_contex
add_v3_v3(vertex_co, D);
}
-/* ================================================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -182,9 +188,11 @@ static void setup_foreach_callbacks(const SubdivDeformContext *subdiv_context,
foreach_context->vertex_corner = subdiv_mesh_vertex_corner;
}
-/* ================================================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
const struct Mesh *coarse_mesh,
@@ -234,3 +242,5 @@ void BKE_subdiv_deform_coarse_vertices(struct Subdiv *subdiv,
/* Free used memory. */
subdiv_mesh_context_free(&subdiv_context);
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index b31fb2c9312..ff7f6fad5f0 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -40,9 +40,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * General helpers.
- */
+/* -------------------------------------------------------------------- */
+/** \name General helpers
+ * \{ */
/* Number of ptex faces for a given polygon. */
BLI_INLINE int num_ptex_faces_per_poly_get(const MPoly *poly)
@@ -75,9 +75,11 @@ BLI_INLINE int ptex_face_resolution_get(const MPoly *poly, int resolution)
return (poly->totloop == 4) ? (resolution) : ((resolution >> 1) + 1);
}
-/* =============================================================================
- * Context which is passed to all threaded tasks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context which is passed to all threaded tasks
+ * \{ */
typedef struct SubdivForeachTaskContext {
const Mesh *coarse_mesh;
@@ -122,9 +124,11 @@ typedef struct SubdivForeachTaskContext {
BLI_bitmap *coarse_edges_used_map;
} SubdivForeachTaskContext;
-/* =============================================================================
- * Threading helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Threading helpers
+ * \{ */
static void *subdiv_foreach_tls_alloc(SubdivForeachTaskContext *ctx)
{
@@ -148,9 +152,11 @@ static void subdiv_foreach_tls_free(SubdivForeachTaskContext *ctx, void *tls)
MEM_freeN(tls);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
/* NOTE: Expects edge map to be zeroed. */
static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
@@ -294,9 +300,11 @@ static void subdiv_foreach_ctx_free(SubdivForeachTaskContext *ctx)
MEM_freeN(ctx->subdiv_polygon_offset);
}
-/* =============================================================================
- * Vertex traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex traversal process
+ * \{ */
/* Traversal of corner vertices. They are coming from coarse vertices. */
@@ -706,9 +714,11 @@ static void subdiv_foreach_vertices(SubdivForeachTaskContext *ctx, void *tls, co
}
}
-/* =============================================================================
- * Edge traversal process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge traversal process
+ * \{ */
/* TODO(sergey): Coarse edge are always NONE, consider getting rid of it. */
static int subdiv_foreach_edges_row(SubdivForeachTaskContext *ctx,
@@ -1022,9 +1032,11 @@ static void subdiv_foreach_boundary_edges(SubdivForeachTaskContext *ctx,
ctx->foreach_context, tls, coarse_edge_index, subdiv_edge_index, v1, v2);
}
-/* =============================================================================
- * Loops traversal.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops traversal
+ * \{ */
static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
{
@@ -1666,9 +1678,11 @@ static void subdiv_foreach_loops(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Polygons traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons traverse process
+ * \{ */
static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int poly_index)
{
@@ -1697,9 +1711,11 @@ static void subdiv_foreach_polys(SubdivForeachTaskContext *ctx, void *tls, int p
}
}
-/* =============================================================================
- * Loose elements traverse process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements traverse process
+ * \{ */
static void subdiv_foreach_loose_vertices_task(void *__restrict userdata,
const int coarse_vertex_index,
@@ -1754,9 +1770,11 @@ static void subdiv_foreach_vertices_of_loose_edges_task(void *__restrict userdat
}
}
-/* =============================================================================
- * Subdivision process entry points.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Subdivision process entry points
+ * \{ */
static void subdiv_foreach_single_geometry_vertices(SubdivForeachTaskContext *ctx, void *tls)
{
@@ -1838,9 +1856,9 @@ static void subdiv_foreach_boundary_edges_task(void *__restrict userdata,
subdiv_foreach_boundary_edges(ctx, tls->userdata_chunk, edge_index);
}
-static void subdiv_foreach_finalize(void *__restrict userdata, void *__restrict userdata_chunk)
+static void subdiv_foreach_free(const void *__restrict userdata, void *__restrict userdata_chunk)
{
- SubdivForeachTaskContext *ctx = userdata;
+ const SubdivForeachTaskContext *ctx = userdata;
ctx->foreach_context->user_data_tls_free(userdata_chunk);
}
@@ -1873,7 +1891,7 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
parallel_range_settings.userdata_chunk_size = context->user_data_tls_size;
parallel_range_settings.min_iter_per_thread = 1;
if (context->user_data_tls_free != NULL) {
- parallel_range_settings.func_finalize = subdiv_foreach_finalize;
+ parallel_range_settings.func_free = subdiv_foreach_free;
}
/* TODO(sergey): Possible optimization is to have a single pool and push all
@@ -1908,3 +1926,5 @@ bool BKE_subdiv_foreach_subdiv_geometry(Subdiv *subdiv,
subdiv_foreach_ctx_free(&ctx);
return true;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index bd091108b11..987cc0311c7 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -41,9 +41,9 @@
#include "MEM_guardedalloc.h"
-/* =============================================================================
- * Subdivision context.
- */
+/* -------------------------------------------------------------------- */
+/** \name Subdivision Context
+ * \{ */
typedef struct SubdivMeshContext {
const SubdivToMeshSettings *settings;
@@ -119,9 +119,11 @@ static void subdiv_mesh_context_free(SubdivMeshContext *ctx)
MEM_SAFE_FREE(ctx->accumulated_counters);
}
-/* =============================================================================
- * Loop custom data copy helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data copy helpers
+ * \{ */
typedef struct LoopsOfPtex {
/* First loop of the ptex, starts at ptex (0, 0) and goes in u direction. */
@@ -159,9 +161,11 @@ static void loops_of_ptex_get(const SubdivMeshContext *ctx,
}
}
-/* =============================================================================
- * Vertex custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex custom data interpolation helpers
+ * \{ */
/* TODO(sergey): Somehow de-duplicate with loops storage, without too much
* exception cases all over the code. */
@@ -295,9 +299,11 @@ static void vertex_interpolation_end(VerticesForInterpolation *vertex_interpolat
}
}
-/* =============================================================================
- * Loop custom data interpolation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop custom data interpolation helpers
+ * \{ */
typedef struct LoopsForInterpolation {
/* This field points to a loop data which is to be used for interpolation.
@@ -413,9 +419,11 @@ static void loop_interpolation_end(LoopsForInterpolation *loop_interpolation)
}
}
-/* =============================================================================
- * TLS.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name TLS
+ * \{ */
typedef struct SubdivMeshTLS {
bool vertex_interpolation_initialized;
@@ -440,9 +448,11 @@ static void subdiv_mesh_tls_free(void *tls_v)
}
}
-/* =============================================================================
- * Evaluation helper functions.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Evaluation helper functions
+ * \{ */
static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
const int ptex_face_index,
@@ -459,9 +469,11 @@ static void eval_final_point_and_vertex_normal(Subdiv *subdiv,
}
}
-/* =============================================================================
- * Accumulation helpers.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Accumulation helpers
+ * \{ */
static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *ctx,
const int ptex_face_index,
@@ -490,9 +502,11 @@ static void subdiv_accumulate_vertex_normal_and_displacement(SubdivMeshContext *
++ctx->accumulated_counters[subdiv_vertex_index];
}
-/* =============================================================================
- * Callbacks.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks
+ * \{ */
static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_context,
const int num_vertices,
@@ -513,9 +527,11 @@ static bool subdiv_mesh_topology_info(const SubdivForeachContext *foreach_contex
return true;
}
-/* =============================================================================
- * Vertex subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Vertex subdivision process
+ * \{ */
static void subdiv_vertex_data_copy(const SubdivMeshContext *ctx,
const MVert *coarse_vertex,
@@ -778,9 +794,11 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vert, u, v);
}
-/* =============================================================================
- * Edge subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Edge subdivision process
+ * \{ */
static void subdiv_copy_edge_data(SubdivMeshContext *ctx,
MEdge *subdiv_edge,
@@ -827,9 +845,11 @@ static void subdiv_mesh_edge(const SubdivForeachContext *foreach_context,
subdiv_edge->v2 = subdiv_v2;
}
-/* =============================================================================
- * Loops creation/interpolation.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loops creation/interpolation
+ * \{ */
static void subdiv_interpolate_loop_data(const SubdivMeshContext *ctx,
MLoop *subdiv_loop,
@@ -921,9 +941,11 @@ static void subdiv_mesh_loop(const SubdivForeachContext *foreach_context,
subdiv_loop->e = subdiv_edge_index;
}
-/* =============================================================================
- * Polygons subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Polygons subdivision process
+ * \{ */
static void subdiv_copy_poly_data(const SubdivMeshContext *ctx,
MPoly *subdiv_poly,
@@ -955,9 +977,11 @@ static void subdiv_mesh_poly(const SubdivForeachContext *foreach_context,
subdiv_poly->totloop = num_loops;
}
-/* =============================================================================
- * Loose elements subdivision process.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loose elements subdivision process
+ * \{ */
static void subdiv_mesh_vertex_loose(const SubdivForeachContext *foreach_context,
void *UNUSED(tls),
@@ -1127,9 +1151,11 @@ static void subdiv_mesh_vertex_of_loose_edge(const struct SubdivForeachContext *
normal_float_to_short_v3(subdiv_vertex->no, no);
}
-/* =============================================================================
- * Initialization.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Initialization
+ * \{ */
static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
SubdivForeachContext *foreach_context)
@@ -1157,9 +1183,11 @@ static void setup_foreach_callbacks(const SubdivMeshContext *subdiv_context,
foreach_context->user_data_tls_free = subdiv_mesh_tls_free;
}
-/* =============================================================================
- * Public entry point.
- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public entry point
+ * \{ */
Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
const SubdivToMeshSettings *settings,
@@ -1206,3 +1234,5 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
subdiv_mesh_context_free(&subdiv_context);
return result;
}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index c21d640a4c1..7a0a5645b80 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -71,18 +71,13 @@
#include "CCGSubSurf.h"
-#ifdef WITH_OPENSUBDIV
-# include "opensubdiv_capi.h"
-#endif
-
/* assumes MLoop's are laid out 4 for each poly, in order */
#define USE_LOOP_LAYOUT_FAST
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
- DerivedMesh *dm,
- bool use_gpu_backend);
+ DerivedMesh *dm);
///
static void *arena_alloc(CCGAllocatorHDL a, int numBytes)
@@ -404,82 +399,6 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
return 1;
}
-#ifdef WITH_OPENSUBDIV
-static void UNUSED_FUNCTION(set_subsurf_osd_ccg_uv)(CCGSubSurf *ss,
- DerivedMesh *dm,
- DerivedMesh *result,
- int layer_index)
-{
- CCGFace **faceMap;
- MTFace *tf;
- MLoopUV *mluv;
- CCGFaceIterator fi;
- int index, gridSize, gridFaces, totface, x, y, S;
- MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, layer_index);
- /* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
- * just tface except applying the modifier then looses subsurf UV */
- MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, layer_index);
- MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, layer_index);
-
- if (dmloopuv == NULL || (tface == NULL && mloopuv == NULL)) {
- return;
- }
-
- ccgSubSurf_evaluatorSetFVarUV(ss, dm, layer_index);
-
- /* get some info from CCGSubSurf */
- totface = ccgSubSurf_getNumFaces(ss);
- gridSize = ccgSubSurf_getGridSize(ss);
- gridFaces = gridSize - 1;
-
- /* make a map from original faces to CCGFaces */
- faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
- for (ccgSubSurf_initFaceIterator(ss, &fi); !ccgFaceIterator_isStopped(&fi);
- ccgFaceIterator_next(&fi)) {
- CCGFace *f = ccgFaceIterator_getCurrent(&fi);
- faceMap[POINTER_AS_INT(ccgSubSurf_getFaceFaceHandle(f))] = f;
- }
-
- /* load coordinates from uvss into tface */
- tf = tface;
- mluv = mloopuv;
- for (index = 0; index < totface; index++) {
- CCGFace *f = faceMap[index];
- int numVerts = ccgSubSurf_getFaceNumVerts(f);
- for (S = 0; S < numVerts; S++) {
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- const int delta[4][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}};
- float uv[4][2];
- int i;
- for (i = 0; i < 4; i++) {
- const int dx = delta[i][0], dy = delta[i][1];
- const float grid_u = ((float)(x + dx)) / (gridSize - 1),
- grid_v = ((float)(y + dy)) / (gridSize - 1);
- ccgSubSurf_evaluatorFVarUV(ss, index, S, grid_u, grid_v, uv[i]);
- }
- if (tf) {
- copy_v2_v2(tf->uv[0], uv[0]);
- copy_v2_v2(tf->uv[1], uv[1]);
- copy_v2_v2(tf->uv[2], uv[2]);
- copy_v2_v2(tf->uv[3], uv[3]);
- tf++;
- }
- if (mluv) {
- copy_v2_v2(mluv[0].uv, uv[0]);
- copy_v2_v2(mluv[1].uv, uv[1]);
- copy_v2_v2(mluv[2].uv, uv[2]);
- copy_v2_v2(mluv[3].uv, uv[3]);
- mluv += 4;
- }
- }
- }
- }
- }
- MEM_freeN(faceMap);
-}
-#endif /* WITH_OPENSUBDIV */
-
static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int n)
{
CCGSubSurf *uvss;
@@ -564,16 +483,7 @@ static void set_subsurf_legacy_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *
static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int layer_index)
{
-#ifdef WITH_OPENSUBDIV
- if (!ccgSubSurf_needGrids(ss)) {
- /* GPU backend is used, no need to evaluate UVs on CPU. */
- /* TODO(sergey): Think of how to support edit mode of UVs. */
- }
- else
-#endif
- {
- set_subsurf_legacy_uv(ss, dm, result, layer_index);
- }
+ set_subsurf_legacy_uv(ss, dm, result, layer_index);
}
/* face weighting */
@@ -763,40 +673,13 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
#endif
}
-#ifdef WITH_OPENSUBDIV
-static void ss_sync_osd_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm)
-{
- ccgSubSurf_initFullSync(ss);
- ccgSubSurf_prepareTopologyRefiner(ss, dm);
- ccgSubSurf_processSync(ss);
-}
-#endif /* WITH_OPENSUBDIV */
-
static void ss_sync_from_derivedmesh(CCGSubSurf *ss,
DerivedMesh *dm,
float (*vertexCos)[3],
int use_flat_subdiv,
- bool use_subdiv_uvs)
+ bool UNUSED(use_subdiv_uvs))
{
-#ifndef WITH_OPENSUBDIV
- UNUSED_VARS(use_subdiv_uvs);
-#endif
-
-#ifdef WITH_OPENSUBDIV
- /* Reset all related descriptors if actual mesh topology changed or if
- * other evaluation-related settings changed.
- */
- if (!ccgSubSurf_needGrids(ss)) {
- /* TODO(sergey): Use vertex coordinates and flat subdiv flag. */
- ccgSubSurf__sync_subdivUvs(ss, use_subdiv_uvs);
- ccgSubSurf_checkTopologyChanged(ss, dm);
- ss_sync_osd_from_derivedmesh(ss, dm);
- }
- else
-#endif
- {
- ss_sync_ccg_from_derivedmesh(ss, dm, vertexCos, use_flat_subdiv);
- }
+ ss_sync_ccg_from_derivedmesh(ss, dm, vertexCos, use_flat_subdiv);
}
/***/
@@ -850,13 +733,6 @@ static void UNUSED_FUNCTION(ccgDM_getMinMax)(DerivedMesh *dm, float r_min[3], fl
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- ccgSubSurf_getMinMax(ccgdm->ss, r_min, r_max);
- return;
- }
-#endif
-
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss)) {
@@ -1642,11 +1518,9 @@ static void ccgDM_release(DerivedMesh *dm)
}
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
- if (ccgdm->useGpuBackend == false) {
- MEM_freeN(ccgdm->vertMap);
- MEM_freeN(ccgdm->edgeMap);
- MEM_freeN(ccgdm->faceMap);
- }
+ MEM_freeN(ccgdm->vertMap);
+ MEM_freeN(ccgdm->edgeMap);
+ MEM_freeN(ccgdm->faceMap);
BLI_mutex_end(&ccgdm->loops_cache_lock);
BLI_rw_mutex_end(&ccgdm->origindex_cache_rwlock);
@@ -2417,76 +2291,44 @@ static void set_ccgdm_all_geometry(CCGDerivedMesh *ccgdm,
BLI_assert(faceNum == ccgSubSurf_getNumFinalFaces(ss));
}
-/* Fill in only geometry arrays needed for the GPU tessellation. */
-static void set_ccgdm_gpu_geometry(CCGDerivedMesh *ccgdm, DerivedMesh *dm)
-{
- const int totface = dm->getNumPolys(dm);
- MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
- int index;
- DMFlagMat *faceFlags = ccgdm->faceFlags;
-
- for (index = 0; index < totface; index++) {
- faceFlags->flag = mpoly ? mpoly[index].flag : 0;
- faceFlags->mat_nr = mpoly ? mpoly[index].mat_nr : 0;
- faceFlags++;
- }
-
- /* TODO(sergey): Fill in edge flags. */
-}
-
-static CCGDerivedMesh *getCCGDerivedMesh(
- CCGSubSurf *ss, int drawInteriorEdges, int useSubsurfUv, DerivedMesh *dm, bool use_gpu_backend)
+static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
+ int drawInteriorEdges,
+ int useSubsurfUv,
+ DerivedMesh *dm)
{
-#ifdef WITH_OPENSUBDIV
- const int totedge = dm->getNumEdges(dm);
- const int totface = dm->getNumPolys(dm);
-#else
const int totedge = ccgSubSurf_getNumEdges(ss);
const int totface = ccgSubSurf_getNumFaces(ss);
-#endif
CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
- if (use_gpu_backend == false) {
- BLI_assert(totedge == ccgSubSurf_getNumEdges(ss));
- BLI_assert(totface == ccgSubSurf_getNumFaces(ss));
- DM_from_template(&ccgdm->dm,
- dm,
- DM_TYPE_CCGDM,
- ccgSubSurf_getNumFinalVerts(ss),
- ccgSubSurf_getNumFinalEdges(ss),
- 0,
- ccgSubSurf_getNumFinalFaces(ss) * 4,
- ccgSubSurf_getNumFinalFaces(ss));
+ BLI_assert(totedge == ccgSubSurf_getNumEdges(ss));
+ BLI_assert(totface == ccgSubSurf_getNumFaces(ss));
+ DM_from_template(&ccgdm->dm,
+ dm,
+ DM_TYPE_CCGDM,
+ ccgSubSurf_getNumFinalVerts(ss),
+ ccgSubSurf_getNumFinalEdges(ss),
+ 0,
+ ccgSubSurf_getNumFinalFaces(ss) * 4,
+ ccgSubSurf_getNumFinalFaces(ss));
- CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL, ccgdm->dm.numPolyData);
+ CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL, ccgdm->dm.numPolyData);
- ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss),
- "reverseFaceMap");
+ ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss),
+ "reverseFaceMap");
- create_ccgdm_maps(ccgdm, ss);
- }
- else {
- DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM, 0, 0, 0, 0, dm->getNumPolys(dm));
- CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, 0, 0, dm->getNumPolys(dm));
- }
+ create_ccgdm_maps(ccgdm, ss);
set_default_ccgdm_callbacks(ccgdm);
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
- ccgdm->useGpuBackend = use_gpu_backend;
/* CDDM hack. */
ccgdm->edgeFlags = MEM_callocN(sizeof(short) * totedge, "edgeFlags");
ccgdm->faceFlags = MEM_callocN(sizeof(DMFlagMat) * totface, "faceFlags");
- if (use_gpu_backend == false) {
- set_ccgdm_all_geometry(ccgdm, ss, dm, useSubsurfUv != 0);
- }
- else {
- set_ccgdm_gpu_geometry(ccgdm, dm);
- }
+ set_ccgdm_all_geometry(ccgdm, ss, dm, useSubsurfUv != 0);
ccgdm->dm.numVertData = ccgSubSurf_getNumFinalVerts(ss);
ccgdm->dm.numEdgeData = ccgSubSurf_getNumFinalEdges(ss);
@@ -2502,21 +2344,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(
/***/
-static bool subsurf_use_gpu_backend(SubsurfFlags flags)
-{
-#ifdef WITH_OPENSUBDIV
- /* Use GPU backend if it's a last modifier in the stack
- * and user chose to use any of the OSD compute devices,
- * but also check if GPU has all needed features.
- */
- return (flags & SUBSURF_USE_GPU_BACKEND) != 0 &&
- (U.opensubdiv_compute_type != USER_OPENSUBDIV_COMPUTE_NONE);
-#else
- (void)flags;
- return false;
-#endif
-}
-
struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
const struct Scene *scene,
@@ -2527,7 +2354,6 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
const CCGFlags useAging = (smd->flags & eSubsurfModifierFlag_DebugIncr) ? CCG_USE_AGING : 0;
const int useSubsurfUv = (smd->uv_smooth != SUBSURF_UV_SMOOTH_NONE);
const int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- const bool use_gpu_backend = subsurf_use_gpu_backend(flags);
const bool ignore_simplify = (flags & SUBSURF_IGNORE_SIMPLIFY);
CCGDerivedMesh *result;
@@ -2546,11 +2372,8 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
smd->emCache = _getSubSurf(smd->emCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
-#ifdef WITH_OPENSUBDIV
- ccgSubSurf_setSkipGrids(smd->emCache, use_gpu_backend);
-#endif
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(smd->emCache, drawInteriorEdges, useSubsurfUv, dm, use_gpu_backend);
+ result = getCCGDerivedMesh(smd->emCache, drawInteriorEdges, useSubsurfUv, dm);
}
else if (flags & SUBSURF_USE_RENDER_PARAMS) {
/* Do not use cache in render mode. */
@@ -2567,7 +2390,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm, false);
+ result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
result->freeSS = 1;
}
@@ -2600,32 +2423,15 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(smd->mCache, drawInteriorEdges, useSubsurfUv, dm, false);
+ result = getCCGDerivedMesh(smd->mCache, drawInteriorEdges, useSubsurfUv, dm);
}
else {
CCGFlags ccg_flags = useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS;
CCGSubSurf *prevSS = NULL;
if (smd->mCache && (flags & SUBSURF_IS_FINAL_CALC)) {
-#ifdef WITH_OPENSUBDIV
- /* With OpenSubdiv enabled we always tries to re-use previous
- * subsurf structure in order to save computation time since
- * re-creation is rather a complicated business.
- *
- * TODO(sergey): There was a good reason why final calculation
- * used to free entirely cached subsurf structure. reason of
- * this is to be investigated still to be sure we don't have
- * regressions here.
- */
- if (use_gpu_backend) {
- prevSS = smd->mCache;
- }
- else
-#endif
- {
- ccgSubSurf_free(smd->mCache);
- smd->mCache = NULL;
- }
+ ccgSubSurf_free(smd->mCache);
+ smd->mCache = NULL;
}
if (flags & SUBSURF_ALLOC_PAINT_MASK) {
@@ -2633,12 +2439,9 @@ struct DerivedMesh *subsurf_make_derived_from_derived(struct DerivedMesh *dm,
}
ss = _getSubSurf(prevSS, levels, 3, ccg_flags);
-#ifdef WITH_OPENSUBDIV
- ccgSubSurf_setSkipGrids(ss, use_gpu_backend);
-#endif
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple, useSubsurfUv);
- result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm, use_gpu_backend);
+ result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
if (flags & SUBSURF_IS_FINAL_CALC) {
smd->mCache = ss;
@@ -2710,26 +2513,10 @@ void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
bool subsurf_has_edges(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- return true;
- }
-#else
- (void)ccgdm;
-#endif
return dm->getNumEdges(dm) != 0;
}
bool subsurf_has_faces(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
-#ifdef WITH_OPENSUBDIV
- if (ccgdm->useGpuBackend) {
- return true;
- }
-#else
- (void)ccgdm;
-#endif
return dm->getNumPolys(dm) != 0;
}
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 3cdf3b40ce3..527b54a1aa2 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -206,6 +206,7 @@ IDTypeInfo IDType_ID_TXT = {
.copy_data = text_copy_data,
.free_data = text_free_data,
.make_local = NULL,
+ .foreach_id = NULL,
};
/***/
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index fe10861f96e..e2c3c20e36e 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -57,6 +57,7 @@
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_scene.h"
@@ -112,7 +113,7 @@ static void texture_free_data(ID *id)
/* is no lib link block, but texture extension */
if (texture->nodetree) {
- ntreeFreeNestedTree(texture->nodetree);
+ ntreeFreeEmbeddedTree(texture->nodetree);
MEM_freeN(texture->nodetree);
texture->nodetree = NULL;
}
@@ -123,6 +124,16 @@ static void texture_free_data(ID *id)
BKE_previewimg_free(&texture->preview);
}
+static void texture_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Tex *texture = (Tex *)id;
+ if (texture->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&texture->nodetree);
+ }
+ BKE_LIB_FOREACHID_PROCESS(data, texture->ima, IDWALK_CB_USER);
+}
+
IDTypeInfo IDType_ID_TE = {
.id_code = ID_TE,
.id_filter = FILTER_ID_TE,
@@ -137,8 +148,16 @@ IDTypeInfo IDType_ID_TE = {
.copy_data = texture_copy_data,
.free_data = texture_free_data,
.make_local = NULL,
+ .foreach_id = texture_foreach_id,
};
+/* Utils for all IDs using those texture slots. */
+void BKE_texture_mtex_foreach_id(LibraryForeachIDData *data, MTex *mtex)
+{
+ BKE_LIB_FOREACHID_PROCESS(data, mtex->object, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS(data, mtex->tex, IDWALK_CB_USER);
+}
+
/* ****************** Mapping ******************* */
TexMapping *BKE_texture_mapping_add(int type)
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 0204667b3bd..97d95cb7e46 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -2288,13 +2288,15 @@ void BKE_tracking_distortion_free(MovieDistortion *distortion)
MEM_freeN(distortion);
}
-void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_distort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
/* Normalize coordinates. */
@@ -2309,13 +2311,15 @@ void BKE_tracking_distort_v2(MovieTracking *tracking, const float co[2], float r
r_co[1] = y;
}
-void BKE_tracking_undistort_v2(MovieTracking *tracking, const float co[2], float r_co[2])
+void BKE_tracking_undistort_v2(
+ MovieTracking *tracking, int image_width, int image_height, const float co[2], float r_co[2])
{
const MovieTrackingCamera *camera = &tracking->camera;
const float aspy = 1.0f / tracking->camera.pixel_aspect;
libmv_CameraIntrinsicsOptions camera_intrinsics_options;
- tracking_cameraIntrinscisOptionsFromTracking(tracking, 0, 0, &camera_intrinsics_options);
+ tracking_cameraIntrinscisOptionsFromTracking(
+ tracking, image_width, image_height, &camera_intrinsics_options);
libmv_CameraIntrinsics *intrinsics = libmv_cameraIntrinsicsNew(&camera_intrinsics_options);
double x = co[0], y = co[1];
@@ -2361,13 +2365,19 @@ ImBuf *BKE_tracking_distort_frame(MovieTracking *tracking,
}
void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
+ int image_width,
+ int image_height,
rcti *rect,
bool undistort,
float delta[2])
{
float pos[2], warped_pos[2];
const int coord_delta = 5;
- void (*apply_distortion)(MovieTracking * tracking, const float pos[2], float out[2]);
+ void (*apply_distortion)(MovieTracking * tracking,
+ int image_width,
+ int image_height,
+ const float pos[2],
+ float out[2]);
if (undistort) {
apply_distortion = BKE_tracking_undistort_v2;
@@ -2387,7 +2397,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymin;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2396,7 +2406,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = a;
pos[1] = rect->ymax;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2415,7 +2425,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmin;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
@@ -2424,7 +2434,7 @@ void BKE_tracking_max_distortion_delta_across_bound(MovieTracking *tracking,
pos[0] = rect->xmax;
pos[1] = a;
- apply_distortion(tracking, pos, warped_pos);
+ apply_distortion(tracking, image_width, image_height, pos, warped_pos);
delta[0] = max_ff(delta[0], fabsf(pos[0] - warped_pos[0]));
delta[1] = max_ff(delta[1], fabsf(pos[1] - warped_pos[1]));
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 5f7452e4775..dcaa9082026 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -451,6 +451,12 @@ static void distortion_model_parameters_from_tracking(
camera_intrinsics_options->division_k1 = camera->division_k1;
camera_intrinsics_options->division_k2 = camera->division_k2;
return;
+
+ case TRACKING_DISTORTION_MODEL_NUKE:
+ camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_NUKE;
+ camera_intrinsics_options->nuke_k1 = camera->nuke_k1;
+ camera_intrinsics_options->nuke_k2 = camera->nuke_k2;
+ return;
}
/* Unknown distortion model, which might be due to opening newer file in older Blender.
@@ -479,6 +485,12 @@ static void distortion_model_parameters_from_options(
camera->division_k1 = camera_intrinsics_options->division_k1;
camera->division_k2 = camera_intrinsics_options->division_k2;
return;
+
+ case LIBMV_DISTORTION_MODEL_NUKE:
+ camera->distortion_model = TRACKING_DISTORTION_MODEL_NUKE;
+ camera->nuke_k1 = camera_intrinsics_options->nuke_k1;
+ camera->nuke_k2 = camera_intrinsics_options->nuke_k2;
+ return;
}
/* Libmv returned distortion model which is not known to Blender. This is a logical error in code
@@ -701,7 +713,7 @@ static ImBuf *make_grayscale_ibuf_copy(ImBuf *ibuf)
*/
const size_t size = (size_t)grayscale->x * (size_t)grayscale->y * sizeof(float);
grayscale->channels = 1;
- if ((grayscale->rect_float = MEM_mapallocN(size, "tracking grayscale image")) != NULL) {
+ if ((grayscale->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
grayscale->mall |= IB_rectfloat;
grayscale->flags |= IB_rectfloat;
@@ -729,7 +741,7 @@ static ImBuf *float_image_to_ibuf(libmv_FloatImage *float_image)
ImBuf *ibuf = IMB_allocImBuf(float_image->width, float_image->height, 32, 0);
size_t size = (size_t)ibuf->x * (size_t)ibuf->y * float_image->channels * sizeof(float);
ibuf->channels = float_image->channels;
- if ((ibuf->rect_float = MEM_mapallocN(size, "tracking grayscale image")) != NULL) {
+ if ((ibuf->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
ibuf->mall |= IB_rectfloat;
ibuf->flags |= IB_rectfloat;
diff --git a/source/blender/blenkernel/intern/volume.cc b/source/blender/blenkernel/intern/volume.cc
index b0b7a60b556..26c5810aefa 100644
--- a/source/blender/blenkernel/intern/volume.cc
+++ b/source/blender/blenkernel/intern/volume.cc
@@ -21,6 +21,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_volume_types.h"
@@ -442,26 +443,6 @@ static void volume_init_data(ID *id)
BKE_volume_init_grids(volume);
}
-void BKE_volume_init_grids(Volume *volume)
-{
-#ifdef WITH_OPENVDB
- if (volume->runtime.grids == NULL) {
- volume->runtime.grids = OBJECT_GUARDED_NEW(VolumeGridVector);
- }
-#else
- UNUSED_VARS(volume);
-#endif
-}
-
-void *BKE_volume_add(Main *bmain, const char *name)
-{
- Volume *volume = (Volume *)BKE_libblock_alloc(bmain, ID_VO, name, 0);
-
- volume_init_data(&volume->id);
-
- return volume;
-}
-
static void volume_copy_data(Main *UNUSED(bmain),
ID *id_dst,
const ID *id_src,
@@ -483,18 +464,6 @@ static void volume_copy_data(Main *UNUSED(bmain),
#endif
}
-Volume *BKE_volume_copy(Main *bmain, const Volume *volume)
-{
- Volume *volume_copy;
- BKE_id_copy(bmain, &volume->id, (ID **)&volume_copy);
- return volume_copy;
-}
-
-static void volume_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
static void volume_free_data(ID *id)
{
Volume *volume = (Volume *)id;
@@ -506,6 +475,14 @@ static void volume_free_data(ID *id)
#endif
}
+static void volume_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Volume *volume = (Volume *)id;
+ for (int i = 0; i < volume->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS(data, volume->mat[i], IDWALK_CB_USER);
+ }
+}
+
IDTypeInfo IDType_ID_VO = {
/* id_code */ ID_VO,
/* id_filter */ FILTER_ID_VO,
@@ -519,9 +496,37 @@ IDTypeInfo IDType_ID_VO = {
/* init_data */ volume_init_data,
/* copy_data */ volume_copy_data,
/* free_data */ volume_free_data,
- /* make_local */ volume_make_local,
+ /* make_local */ nullptr,
+ /* foreach_id */ volume_foreach_id,
};
+void BKE_volume_init_grids(Volume *volume)
+{
+#ifdef WITH_OPENVDB
+ if (volume->runtime.grids == NULL) {
+ volume->runtime.grids = OBJECT_GUARDED_NEW(VolumeGridVector);
+ }
+#else
+ UNUSED_VARS(volume);
+#endif
+}
+
+void *BKE_volume_add(Main *bmain, const char *name)
+{
+ Volume *volume = (Volume *)BKE_libblock_alloc(bmain, ID_VO, name, 0);
+
+ volume_init_data(&volume->id);
+
+ return volume;
+}
+
+Volume *BKE_volume_copy(Main *bmain, const Volume *volume)
+{
+ Volume *volume_copy;
+ BKE_id_copy(bmain, &volume->id, (ID **)&volume_copy);
+ return volume_copy;
+}
+
/* Sequence */
static int volume_sequence_frame(const Depsgraph *depsgraph, const Volume *volume)
@@ -795,12 +800,52 @@ bool BKE_volume_is_points_only(const Volume *volume)
/* Dependency Graph */
-static Volume *volume_evaluate_modifiers(struct Depsgraph *UNUSED(depsgraph),
- struct Scene *UNUSED(scene),
- Object *UNUSED(object),
+static Volume *volume_evaluate_modifiers(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ Object *object,
Volume *volume_input)
{
- return volume_input;
+ Volume *volume = volume_input;
+
+ /* Modifier evaluation modes. */
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+ ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
+ const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
+
+ /* Get effective list of modifiers to execute. Some effects like shape keys
+ * are added as virtual modifiers before the user created modifiers. */
+ VirtualModifierData virtualModifierData;
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
+
+ /* Evaluate modifiers. */
+ for (; md; md = md->next) {
+ const ModifierTypeInfo *mti = (const ModifierTypeInfo *)BKE_modifier_get_info(
+ (ModifierType)md->type);
+
+ if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->modifyVolume) {
+ /* Ensure we are not modifying the input. */
+ if (volume == volume_input) {
+ volume = BKE_volume_copy_for_eval(volume, true);
+ }
+
+ Volume *volume_next = mti->modifyVolume(md, &mectx, volume);
+
+ if (volume_next && volume_next != volume) {
+ /* If the modifier returned a new volume, release the old one. */
+ if (volume != volume_input) {
+ BKE_id_free(NULL, volume);
+ }
+ volume = volume_next;
+ }
+ }
+ }
+
+ return volume;
}
void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, Volume *volume)
diff --git a/source/blender/blenkernel/intern/workspace.c b/source/blender/blenkernel/intern/workspace.c
index c65d55785c1..3a69b95c114 100644
--- a/source/blender/blenkernel/intern/workspace.c
+++ b/source/blender/blenkernel/intern/workspace.c
@@ -32,6 +32,7 @@
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -65,6 +66,23 @@ static void workspace_free_data(ID *id)
MEM_SAFE_FREE(workspace->status_text);
}
+static void workspace_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ WorkSpace *workspace = (WorkSpace *)id;
+ ListBase *layouts = BKE_workspace_layouts_get(workspace);
+
+ LISTBASE_FOREACH (WorkSpaceLayout *, layout, layouts) {
+ bScreen *screen = BKE_workspace_layout_screen_get(layout);
+
+ /* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer.
+ * However we can't access layout->screen here
+ * since we are outside the workspace project. */
+ BKE_LIB_FOREACHID_PROCESS(data, screen, IDWALK_CB_USER);
+ /* allow callback to set a different screen */
+ BKE_workspace_layout_screen_set(layout, screen);
+ }
+}
+
IDTypeInfo IDType_ID_WS = {
.id_code = ID_WS,
.id_filter = FILTER_ID_WS,
@@ -79,6 +97,7 @@ IDTypeInfo IDType_ID_WS = {
.copy_data = NULL,
.free_data = workspace_free_data,
.make_local = NULL,
+ .foreach_id = workspace_foreach_id,
};
/** \name Internal Utils
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index f2219ad1cf8..e3b58e03d93 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -38,6 +38,7 @@
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_world.h"
@@ -59,7 +60,7 @@ static void world_free_data(ID *id)
/* is no lib link block, but world extension */
if (wrld->nodetree) {
- ntreeFreeNestedTree(wrld->nodetree);
+ ntreeFreeEmbeddedTree(wrld->nodetree);
MEM_freeN(wrld->nodetree);
wrld->nodetree = NULL;
}
@@ -78,17 +79,6 @@ static void world_init_data(ID *id)
MEMCPY_STRUCT_AFTER(wrld, DNA_struct_default_get(World), id);
}
-World *BKE_world_add(Main *bmain, const char *name)
-{
- World *wrld;
-
- wrld = BKE_libblock_alloc(bmain, ID_WO, name, 0);
-
- world_init_data(&wrld->id);
-
- return wrld;
-}
-
/**
* Only copy internal data of World ID from source
* to already allocated/initialized destination.
@@ -122,6 +112,44 @@ static void world_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
}
}
+static void world_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ World *world = (World *)id;
+
+ if (world->nodetree) {
+ /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
+ BKE_library_foreach_ID_embedded(data, (ID **)&world->nodetree);
+ }
+}
+
+IDTypeInfo IDType_ID_WO = {
+ .id_code = ID_WO,
+ .id_filter = FILTER_ID_WO,
+ .main_listbase_index = INDEX_ID_WO,
+ .struct_size = sizeof(World),
+ .name = "World",
+ .name_plural = "worlds",
+ .translation_context = BLT_I18NCONTEXT_ID_WORLD,
+ .flags = 0,
+
+ .init_data = world_init_data,
+ .copy_data = world_copy_data,
+ .free_data = world_free_data,
+ .make_local = NULL,
+ .foreach_id = world_foreach_id,
+};
+
+World *BKE_world_add(Main *bmain, const char *name)
+{
+ World *wrld;
+
+ wrld = BKE_libblock_alloc(bmain, ID_WO, name, 0);
+
+ world_init_data(&wrld->id);
+
+ return wrld;
+}
+
World *BKE_world_copy(Main *bmain, const World *wrld)
{
World *wrld_copy;
@@ -159,27 +187,6 @@ World *BKE_world_localize(World *wrld)
return wrldn;
}
-static void world_make_local(Main *bmain, ID *id, const int flags)
-{
- BKE_lib_id_make_local_generic(bmain, id, flags);
-}
-
-IDTypeInfo IDType_ID_WO = {
- .id_code = ID_WO,
- .id_filter = FILTER_ID_WO,
- .main_listbase_index = INDEX_ID_WO,
- .struct_size = sizeof(World),
- .name = "World",
- .name_plural = "worlds",
- .translation_context = BLT_I18NCONTEXT_ID_WORLD,
- .flags = 0,
-
- .init_data = world_init_data,
- .copy_data = world_copy_data,
- .free_data = world_free_data,
- .make_local = world_make_local,
-};
-
void BKE_world_eval(struct Depsgraph *depsgraph, World *world)
{
DEG_debug_print_eval(depsgraph, __func__, world->id.name, world);