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-rw-r--r--source/blender/blenkernel/intern/fluid.c10
-rw-r--r--source/blender/blenkernel/intern/object.c4
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c2
-rw-r--r--source/blender/blenkernel/intern/tracking_stabilize.c2
5 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 98488bb46d8..349bfa622fb 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -1018,7 +1018,7 @@ static void obstacles_from_mesh(Object *coll_ob,
looptri = BKE_mesh_runtime_looptri_ensure(me);
numverts = me->totvert;
- /* TODO (sebbas): Make initialization of vertex velocities optional? */
+ /* TODO(sebbas): Make initialization of vertex velocities optional? */
{
vert_vel = MEM_callocN(sizeof(float[3]) * numverts, "manta_obs_velocity");
@@ -1269,7 +1269,7 @@ static void compute_obstaclesemission(Scene *scene,
# endif
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
- * TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
+ * TODO(sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
* as subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
depsgraph, scene, effecobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
@@ -2729,7 +2729,7 @@ static bool escape_flowsobject(Object *flowobj,
return true;
}
/* Optimization: Static liquid flow objects don't need emission after first frame.
- * TODO (sebbas): Also do not use static mode if initial velocities are enabled. */
+ * TODO(sebbas): Also do not use static mode if initial velocities are enabled. */
if (liquid_flow && is_static && !is_first_frame && !is_resume && !use_velocity) {
return true;
}
@@ -2811,7 +2811,7 @@ static void compute_flowsemission(Scene *scene,
# endif
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
- * TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
+ * TODO(sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
* as subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
depsgraph, scene, flowobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
@@ -3788,7 +3788,7 @@ static void BKE_fluid_modifier_processDomain(FluidModifierData *fmd,
MEM_freeN(objs);
}
- /* TODO (sebbas): Cache reset for when flow / effector object need update flag is set. */
+ /* TODO(sebbas): Cache reset for when flow / effector object need update flag is set. */
# if 0
/* If the just updated flags now carry the 'outdated' flag, reset the cache here!
* Plus sanity check: Do not clear cache on file load. */
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 23faaff7734..8a3c15e2bff 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -4587,7 +4587,7 @@ bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
}
/* Check whether modifier is animated. */
- /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ /* TODO(Aligorith): this should be handled as part of build_animdata() */
if (ob->adt) {
AnimData *adt = ob->adt;
FCurve *fcu;
@@ -4622,7 +4622,7 @@ bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
}
/* Check whether effect is animated. */
- /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ /* TODO(Aligorith): this should be handled as part of build_animdata() */
if (ob->adt) {
AnimData *adt = ob->adt;
FCurve *fcu;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 6b433e5edaa..1263169a3a0 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1983,7 +1983,7 @@ static bool foreach_object_modifier_ptcache(Object *object,
}
}
else if (md->type == eModifierType_Simulation) {
- /* TODO(jacques) */
+ /* TODO(jacques): */
}
}
return true;
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 6c950c4b33f..caa2486b403 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3873,7 +3873,7 @@ static ImBuf *seq_render_preprocess_ibuf(const SeqRenderData *context,
if (use_preprocess) {
float cost = seq_estimate_render_cost_end(context->scene, begin);
- /* TODO (Richard): It should be possible to store in cache if image is proxy,
+ /* TODO(Richard): It should be possible to store in cache if image is proxy,
* but it adds quite a bit of complexity. Since proxies are fast to read, I would
* rather simplify existing code a bit. */
if (!is_proxy_image) {
diff --git a/source/blender/blenkernel/intern/tracking_stabilize.c b/source/blender/blenkernel/intern/tracking_stabilize.c
index 46e3e10b01b..d968ac4c03e 100644
--- a/source/blender/blenkernel/intern/tracking_stabilize.c
+++ b/source/blender/blenkernel/intern/tracking_stabilize.c
@@ -1492,7 +1492,7 @@ void BKE_tracking_stabilization_data_to_mat4(int buffer_width,
* applied after rotation/scale anyway. Thus effectively the image gets
* rotated around the desired pivot point
*/
- /* TODO(sergey) pivot shouldn't be calculated here, rather received
+ /* TODO(sergey): pivot shouldn't be calculated here, rather received
* as a parameter.
*/
float pivot[2];