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-rw-r--r--source/blender/blenkernel/BKE_attribute_math.hh80
-rw-r--r--source/blender/blenkernel/BKE_type_conversions.hh3
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc6
-rw-r--r--source/blender/blenkernel/intern/attribute_access_intern.hh2
-rw-r--r--source/blender/blenkernel/intern/attribute_math.cc51
-rw-r--r--source/blender/blenkernel/intern/customdata.cc5
-rw-r--r--source/blender/blenkernel/intern/geometry_component_mesh.cc25
-rw-r--r--source/blender/blenkernel/intern/type_conversions.cc89
8 files changed, 207 insertions, 54 deletions
diff --git a/source/blender/blenkernel/BKE_attribute_math.hh b/source/blender/blenkernel/BKE_attribute_math.hh
index 9efa64d1474..4482e13e1cf 100644
--- a/source/blender/blenkernel/BKE_attribute_math.hh
+++ b/source/blender/blenkernel/BKE_attribute_math.hh
@@ -5,6 +5,7 @@
#include "BLI_array.hh"
#include "BLI_color.hh"
#include "BLI_cpp_type.hh"
+#include "BLI_math_color.hh"
#include "BLI_math_vector.h"
#include "BLI_math_vector.hh"
@@ -18,17 +19,23 @@ namespace blender::attribute_math {
template<typename Func>
inline void convert_to_static_type(const CPPType &cpp_type, const Func &func)
{
- cpp_type.to_static_type_tag<float, float2, float3, int, bool, int8_t, ColorGeometry4f>(
- [&](auto type_tag) {
- using T = typename decltype(type_tag)::type;
- if constexpr (std::is_same_v<T, void>) {
- /* It's expected that the given cpp type is one of the supported ones. */
- BLI_assert_unreachable();
- }
- else {
- func(T());
- }
- });
+ cpp_type.to_static_type_tag<float,
+ float2,
+ float3,
+ int,
+ bool,
+ int8_t,
+ ColorGeometry4f,
+ ColorGeometry4b>([&](auto type_tag) {
+ using T = typename decltype(type_tag)::type;
+ if constexpr (std::is_same_v<T, void>) {
+ /* It's expected that the given cpp type is one of the supported ones. */
+ BLI_assert_unreachable();
+ }
+ else {
+ func(T());
+ }
+ });
}
template<typename Func>
@@ -91,6 +98,22 @@ inline ColorGeometry4f mix3(const float3 &weights,
return result;
}
+template<>
+inline ColorGeometry4b mix3(const float3 &weights,
+ const ColorGeometry4b &v0,
+ const ColorGeometry4b &v1,
+ const ColorGeometry4b &v2)
+{
+ const float4 v0_f{&v0.r};
+ const float4 v1_f{&v1.r};
+ const float4 v2_f{&v2.r};
+ const float4 mixed = v0_f * weights[0] + v1_f * weights[1] + v2_f * weights[2];
+ return ColorGeometry4b{static_cast<uint8_t>(mixed[0]),
+ static_cast<uint8_t>(mixed[1]),
+ static_cast<uint8_t>(mixed[2]),
+ static_cast<uint8_t>(mixed[3])};
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -134,9 +157,13 @@ template<> inline float3 mix2(const float factor, const float3 &a, const float3
template<>
inline ColorGeometry4f mix2(const float factor, const ColorGeometry4f &a, const ColorGeometry4f &b)
{
- ColorGeometry4f result;
- interp_v4_v4v4(result, a, b, factor);
- return result;
+ return math::interpolate(a, b, factor);
+}
+
+template<>
+inline ColorGeometry4b mix2(const float factor, const ColorGeometry4b &a, const ColorGeometry4b &b)
+{
+ return math::interpolate(a, b, factor);
}
/** \} */
@@ -278,19 +305,33 @@ class SimpleMixerWithAccumulationType {
}
};
-class ColorGeometryMixer {
+class ColorGeometry4fMixer {
private:
MutableSpan<ColorGeometry4f> buffer_;
ColorGeometry4f default_color_;
Array<float> total_weights_;
public:
- ColorGeometryMixer(MutableSpan<ColorGeometry4f> buffer,
- ColorGeometry4f default_color = ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
+ ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> buffer,
+ ColorGeometry4f default_color = ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f));
void mix_in(int64_t index, const ColorGeometry4f &color, float weight = 1.0f);
void finalize();
};
+class ColorGeometry4bMixer {
+ private:
+ MutableSpan<ColorGeometry4b> buffer_;
+ ColorGeometry4b default_color_;
+ Array<float> total_weights_;
+ Array<float4> accumulation_buffer_;
+
+ public:
+ ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
+ ColorGeometry4b default_color = ColorGeometry4b(0, 0, 0, 255));
+ void mix_in(int64_t index, const ColorGeometry4b &color, float weight = 1.0f);
+ void finalize();
+};
+
template<typename T> struct DefaultMixerStruct {
/* Use void by default. This can be checked for in `if constexpr` statements. */
using type = void;
@@ -307,7 +348,10 @@ template<> struct DefaultMixerStruct<float3> {
template<> struct DefaultMixerStruct<ColorGeometry4f> {
/* Use a special mixer for colors. ColorGeometry4f can't be added/multiplied, because this is not
* something one should usually do with colors. */
- using type = ColorGeometryMixer;
+ using type = ColorGeometry4fMixer;
+};
+template<> struct DefaultMixerStruct<ColorGeometry4b> {
+ using type = ColorGeometry4bMixer;
};
template<> struct DefaultMixerStruct<int> {
static int double_to_int(const double &value)
diff --git a/source/blender/blenkernel/BKE_type_conversions.hh b/source/blender/blenkernel/BKE_type_conversions.hh
index 5152989d137..1cca172e188 100644
--- a/source/blender/blenkernel/BKE_type_conversions.hh
+++ b/source/blender/blenkernel/BKE_type_conversions.hh
@@ -2,6 +2,7 @@
#pragma once
+#include "FN_field.hh"
#include "FN_multi_function.hh"
namespace blender::bke {
@@ -59,8 +60,8 @@ class DataTypeConversions {
void convert_to_initialized_n(GSpan from_span, GMutableSpan to_span) const;
GVArray try_convert(GVArray varray, const CPPType &to_type) const;
-
GVMutableArray try_convert(GVMutableArray varray, const CPPType &to_type) const;
+ fn::GField try_convert(fn::GField field, const CPPType &to_type) const;
};
const DataTypeConversions &get_implicit_type_conversions();
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index 7e1fc8ca02c..77c7857a528 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -70,11 +70,11 @@ static int attribute_data_type_complexity(const CustomDataType data_type)
return 4;
case CD_PROP_FLOAT3:
return 5;
- case CD_PROP_COLOR:
+ case CD_PROP_BYTE_COLOR:
return 6;
+ case CD_PROP_COLOR:
+ return 7;
#if 0 /* These attribute types are not supported yet. */
- case CD_PROP_BYTE_COLOR:
- return 3;
case CD_PROP_STRING:
return 6;
#endif
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh
index bfc4c8fcde0..8c021ed0e21 100644
--- a/source/blender/blenkernel/intern/attribute_access_intern.hh
+++ b/source/blender/blenkernel/intern/attribute_access_intern.hh
@@ -127,7 +127,7 @@ class CustomDataAttributeProvider final : public DynamicAttributesProvider {
static constexpr uint64_t supported_types_mask = CD_MASK_PROP_FLOAT | CD_MASK_PROP_FLOAT2 |
CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 |
CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL |
- CD_MASK_PROP_INT8;
+ CD_MASK_PROP_INT8 | CD_MASK_PROP_BYTE_COLOR;
const AttributeDomain domain_;
const CustomDataAccessInfo custom_data_access_;
diff --git a/source/blender/blenkernel/intern/attribute_math.cc b/source/blender/blenkernel/intern/attribute_math.cc
index df3cab474cd..c38df2a2969 100644
--- a/source/blender/blenkernel/intern/attribute_math.cc
+++ b/source/blender/blenkernel/intern/attribute_math.cc
@@ -4,8 +4,8 @@
namespace blender::attribute_math {
-ColorGeometryMixer::ColorGeometryMixer(MutableSpan<ColorGeometry4f> output_buffer,
- ColorGeometry4f default_color)
+ColorGeometry4fMixer::ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> output_buffer,
+ ColorGeometry4f default_color)
: buffer_(output_buffer),
default_color_(default_color),
total_weights_(output_buffer.size(), 0.0f)
@@ -13,9 +13,9 @@ ColorGeometryMixer::ColorGeometryMixer(MutableSpan<ColorGeometry4f> output_buffe
buffer_.fill(ColorGeometry4f(0.0f, 0.0f, 0.0f, 0.0f));
}
-void ColorGeometryMixer::mix_in(const int64_t index,
- const ColorGeometry4f &color,
- const float weight)
+void ColorGeometry4fMixer::mix_in(const int64_t index,
+ const ColorGeometry4f &color,
+ const float weight)
{
BLI_assert(weight >= 0.0f);
ColorGeometry4f &output_color = buffer_[index];
@@ -26,7 +26,7 @@ void ColorGeometryMixer::mix_in(const int64_t index,
total_weights_[index] += weight;
}
-void ColorGeometryMixer::finalize()
+void ColorGeometry4fMixer::finalize()
{
for (const int64_t i : buffer_.index_range()) {
const float weight = total_weights_[i];
@@ -44,4 +44,43 @@ void ColorGeometryMixer::finalize()
}
}
+ColorGeometry4bMixer::ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
+ ColorGeometry4b default_color)
+ : buffer_(buffer),
+ default_color_(default_color),
+ total_weights_(buffer.size(), 0.0f),
+ accumulation_buffer_(buffer.size(), float4(0, 0, 0, 0))
+{
+}
+
+void ColorGeometry4bMixer::mix_in(int64_t index, const ColorGeometry4b &color, float weight)
+{
+ BLI_assert(weight >= 0.0f);
+ float4 &accum_value = accumulation_buffer_[index];
+ accum_value[0] += color.r * weight;
+ accum_value[1] += color.g * weight;
+ accum_value[2] += color.b * weight;
+ accum_value[3] += color.a * weight;
+ total_weights_[index] += weight;
+}
+
+void ColorGeometry4bMixer::finalize()
+{
+ for (const int64_t i : buffer_.index_range()) {
+ const float weight = total_weights_[i];
+ const float4 &accum_value = accumulation_buffer_[i];
+ ColorGeometry4b &output_color = buffer_[i];
+ if (weight > 0.0f) {
+ const float weight_inv = 1.0f / weight;
+ output_color.r = accum_value[0] * weight_inv;
+ output_color.g = accum_value[1] * weight_inv;
+ output_color.b = accum_value[2] * weight_inv;
+ output_color.a = accum_value[3] * weight_inv;
+ }
+ else {
+ output_color = default_color_;
+ }
+ }
+}
+
} // namespace blender::attribute_math
diff --git a/source/blender/blenkernel/intern/customdata.cc b/source/blender/blenkernel/intern/customdata.cc
index a50351d19c0..1b3c914c69b 100644
--- a/source/blender/blenkernel/intern/customdata.cc
+++ b/source/blender/blenkernel/intern/customdata.cc
@@ -5399,6 +5399,8 @@ const blender::CPPType *custom_data_type_to_cpp_type(const CustomDataType type)
return &CPPType::get<bool>();
case CD_PROP_INT8:
return &CPPType::get<int8_t>();
+ case CD_PROP_BYTE_COLOR:
+ return &CPPType::get<ColorGeometry4b>();
default:
return nullptr;
}
@@ -5428,6 +5430,9 @@ CustomDataType cpp_type_to_custom_data_type(const blender::CPPType &type)
if (type.is<int8_t>()) {
return CD_PROP_INT8;
}
+ if (type.is<ColorGeometry4b>()) {
+ return CD_PROP_BYTE_COLOR;
+ }
return static_cast<CustomDataType>(-1);
}
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
index 597e4efe284..fb39861d3e7 100644
--- a/source/blender/blenkernel/intern/geometry_component_mesh.cc
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -903,22 +903,6 @@ static void set_loop_uv(MLoopUV &uv, float2 co)
copy_v2_v2(uv.uv, co);
}
-static ColorGeometry4f get_loop_color(const MLoopCol &col)
-{
- ColorGeometry4b encoded_color = ColorGeometry4b(col.r, col.g, col.b, col.a);
- ColorGeometry4f linear_color = encoded_color.decode();
- return linear_color;
-}
-
-static void set_loop_color(MLoopCol &col, ColorGeometry4f linear_color)
-{
- ColorGeometry4b encoded_color = linear_color.encode();
- col.r = encoded_color.r;
- col.g = encoded_color.g;
- col.b = encoded_color.b;
- col.a = encoded_color.a;
-}
-
static float get_crease(const MEdge &edge)
{
return edge.crease / 255.0f;
@@ -1293,14 +1277,6 @@ static ComponentAttributeProviders create_attribute_providers_for_mesh()
make_derived_read_attribute<MLoopUV, float2, get_loop_uv>,
make_derived_write_attribute<MLoopUV, float2, get_loop_uv, set_loop_uv>);
- static NamedLegacyCustomDataProvider vertex_colors(
- ATTR_DOMAIN_CORNER,
- CD_PROP_COLOR,
- CD_PROP_BYTE_COLOR,
- corner_access,
- make_derived_read_attribute<MLoopCol, ColorGeometry4f, get_loop_color>,
- make_derived_write_attribute<MLoopCol, ColorGeometry4f, get_loop_color, set_loop_color>);
-
static VertexGroupsAttributeProvider vertex_groups;
static CustomDataAttributeProvider corner_custom_data(ATTR_DOMAIN_CORNER, corner_access);
static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
@@ -1310,7 +1286,6 @@ static ComponentAttributeProviders create_attribute_providers_for_mesh()
return ComponentAttributeProviders(
{&position, &id, &material_index, &shade_smooth, &normal, &crease},
{&uvs,
- &vertex_colors,
&corner_custom_data,
&vertex_groups,
&point_custom_data,
diff --git a/source/blender/blenkernel/intern/type_conversions.cc b/source/blender/blenkernel/intern/type_conversions.cc
index e84ec5b3890..1c2665769db 100644
--- a/source/blender/blenkernel/intern/type_conversions.cc
+++ b/source/blender/blenkernel/intern/type_conversions.cc
@@ -2,6 +2,8 @@
#include "BKE_type_conversions.hh"
+#include "DNA_meshdata_types.h"
+
#include "FN_multi_function_builder.hh"
#include "BLI_color.hh"
@@ -61,6 +63,10 @@ static ColorGeometry4f float_to_color(const float &a)
{
return ColorGeometry4f(a, a, a, 1.0f);
}
+static ColorGeometry4b float_to_byte_color(const float &a)
+{
+ return float_to_color(a).encode();
+}
static float3 float2_to_float3(const float2 &a)
{
@@ -86,6 +92,10 @@ static ColorGeometry4f float2_to_color(const float2 &a)
{
return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f);
}
+static ColorGeometry4b float2_to_byte_color(const float2 &a)
+{
+ return float2_to_color(a).encode();
+}
static bool float3_to_bool(const float3 &a)
{
@@ -111,6 +121,10 @@ static ColorGeometry4f float3_to_color(const float3 &a)
{
return ColorGeometry4f(a.x, a.y, a.z, 1.0f);
}
+static ColorGeometry4b float3_to_byte_color(const float3 &a)
+{
+ return float3_to_color(a).encode();
+}
static bool int_to_bool(const int32_t &a)
{
@@ -137,6 +151,10 @@ static ColorGeometry4f int_to_color(const int32_t &a)
{
return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
}
+static ColorGeometry4b int_to_byte_color(const int32_t &a)
+{
+ return int_to_color(a).encode();
+}
static bool int8_to_bool(const int8_t &a)
{
@@ -162,6 +180,10 @@ static ColorGeometry4f int8_to_color(const int8_t &a)
{
return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
}
+static ColorGeometry4b int8_to_byte_color(const int8_t &a)
+{
+ return int8_to_color(a).encode();
+}
static float bool_to_float(const bool &a)
{
@@ -187,6 +209,10 @@ static ColorGeometry4f bool_to_color(const bool &a)
{
return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f);
}
+static ColorGeometry4b bool_to_byte_color(const bool &a)
+{
+ return bool_to_color(a).encode();
+}
static bool color_to_bool(const ColorGeometry4f &a)
{
@@ -212,6 +238,39 @@ static float3 color_to_float3(const ColorGeometry4f &a)
{
return float3(a.r, a.g, a.b);
}
+static ColorGeometry4b color_to_byte_color(const ColorGeometry4f &a)
+{
+ return a.encode();
+}
+
+static bool byte_color_to_bool(const ColorGeometry4b &a)
+{
+ return a.r > 0 || a.g > 0 || a.b > 0;
+}
+static float byte_color_to_float(const ColorGeometry4b &a)
+{
+ return color_to_float(a.decode());
+}
+static int32_t byte_color_to_int(const ColorGeometry4b &a)
+{
+ return color_to_int(a.decode());
+}
+static int8_t byte_color_to_int8(const ColorGeometry4b &a)
+{
+ return color_to_int8(a.decode());
+}
+static float2 byte_color_to_float2(const ColorGeometry4b &a)
+{
+ return color_to_float2(a.decode());
+}
+static float3 byte_color_to_float3(const ColorGeometry4b &a)
+{
+ return color_to_float3(a.decode());
+}
+static ColorGeometry4f byte_color_to_color(const ColorGeometry4b &a)
+{
+ return a.decode();
+}
static DataTypeConversions create_implicit_conversions()
{
@@ -223,6 +282,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<float, bool, float_to_bool>(conversions);
add_implicit_conversion<float, int8_t, float_to_int8>(conversions);
add_implicit_conversion<float, ColorGeometry4f, float_to_color>(conversions);
+ add_implicit_conversion<float, ColorGeometry4b, float_to_byte_color>(conversions);
add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
add_implicit_conversion<float2, float, float2_to_float>(conversions);
@@ -230,6 +290,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
add_implicit_conversion<float2, int8_t, float2_to_int8>(conversions);
add_implicit_conversion<float2, ColorGeometry4f, float2_to_color>(conversions);
+ add_implicit_conversion<float2, ColorGeometry4b, float2_to_byte_color>(conversions);
add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
add_implicit_conversion<float3, int8_t, float3_to_int8>(conversions);
@@ -237,6 +298,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
add_implicit_conversion<float3, ColorGeometry4f, float3_to_color>(conversions);
+ add_implicit_conversion<float3, ColorGeometry4b, float3_to_byte_color>(conversions);
add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
add_implicit_conversion<int32_t, int8_t, int_to_int8>(conversions);
@@ -244,6 +306,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
add_implicit_conversion<int32_t, ColorGeometry4f, int_to_color>(conversions);
+ add_implicit_conversion<int32_t, ColorGeometry4b, int_to_byte_color>(conversions);
add_implicit_conversion<int8_t, bool, int8_to_bool>(conversions);
add_implicit_conversion<int8_t, int32_t, int8_to_int>(conversions);
@@ -251,6 +314,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<int8_t, float2, int8_to_float2>(conversions);
add_implicit_conversion<int8_t, float3, int8_to_float3>(conversions);
add_implicit_conversion<int8_t, ColorGeometry4f, int8_to_color>(conversions);
+ add_implicit_conversion<int8_t, ColorGeometry4b, int8_to_byte_color>(conversions);
add_implicit_conversion<bool, float, bool_to_float>(conversions);
add_implicit_conversion<bool, int8_t, bool_to_int8>(conversions);
@@ -258,6 +322,7 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
add_implicit_conversion<bool, ColorGeometry4f, bool_to_color>(conversions);
+ add_implicit_conversion<bool, ColorGeometry4b, bool_to_byte_color>(conversions);
add_implicit_conversion<ColorGeometry4f, bool, color_to_bool>(conversions);
add_implicit_conversion<ColorGeometry4f, int8_t, color_to_int8>(conversions);
@@ -265,6 +330,15 @@ static DataTypeConversions create_implicit_conversions()
add_implicit_conversion<ColorGeometry4f, int32_t, color_to_int>(conversions);
add_implicit_conversion<ColorGeometry4f, float2, color_to_float2>(conversions);
add_implicit_conversion<ColorGeometry4f, float3, color_to_float3>(conversions);
+ add_implicit_conversion<ColorGeometry4f, ColorGeometry4b, color_to_byte_color>(conversions);
+
+ add_implicit_conversion<ColorGeometry4b, bool, byte_color_to_bool>(conversions);
+ add_implicit_conversion<ColorGeometry4b, int8_t, byte_color_to_int8>(conversions);
+ add_implicit_conversion<ColorGeometry4b, float, byte_color_to_float>(conversions);
+ add_implicit_conversion<ColorGeometry4b, int32_t, byte_color_to_int>(conversions);
+ add_implicit_conversion<ColorGeometry4b, float2, byte_color_to_float2>(conversions);
+ add_implicit_conversion<ColorGeometry4b, float3, byte_color_to_float3>(conversions);
+ add_implicit_conversion<ColorGeometry4b, ColorGeometry4f, byte_color_to_color>(conversions);
return conversions;
}
@@ -411,4 +485,19 @@ GVMutableArray DataTypeConversions::try_convert(GVMutableArray varray,
std::move(varray), to_type, *this);
}
+fn::GField DataTypeConversions::try_convert(fn::GField field, const CPPType &to_type) const
+{
+ const CPPType &from_type = field.cpp_type();
+ if (from_type == to_type) {
+ return field;
+ }
+ if (!this->is_convertible(from_type, to_type)) {
+ return {};
+ }
+ const fn::MultiFunction &fn =
+ *bke::get_implicit_type_conversions().get_conversion_multi_function(
+ fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type));
+ return {std::make_shared<fn::FieldOperation>(fn, Vector<fn::GField>{std::move(field)})};
+}
+
} // namespace blender::bke