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Diffstat (limited to 'source/blender/blenlib/BLI_dial_2d.h')
-rw-r--r--source/blender/blenlib/BLI_dial_2d.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenlib/BLI_dial_2d.h b/source/blender/blenlib/BLI_dial_2d.h
index dbd71a8ad3f..4a265164e10 100644
--- a/source/blender/blenlib/BLI_dial_2d.h
+++ b/source/blender/blenlib/BLI_dial_2d.h
@@ -25,14 +25,14 @@
* \ingroup bli
*
* \note dials act similar to old rotation based phones and output an angle.
- *
+ *
* They just are initialized with the center of the dial and a threshold value as input.
- *
- * When the distance of the current position of the dial from the center
- * exceeds the threshold, this position is used to calculate the initial direction.
+ *
+ * When the distance of the current position of the dial from the center
+ * exceeds the threshold, this position is used to calculate the initial direction.
* After that, the angle from the initial direction is calculated based on
* current and previous directions of the digit, and returned to the user.
- *
+ *
* Usage examples:
*
* \code{.c}
@@ -41,11 +41,11 @@
* float threshold = 0.5f;
* float angle;
* Dial *dial;
- *
+ *
* dial = BLI_dial_initialize(start_position, threshold);
*
* angle = BLI_dial_angle(dial, curent_position);
- *
+ *
* MEM_freeN(dial);
* \endcode
*/