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Diffstat (limited to 'source/blender/blenlib/BLI_double3.hh')
-rw-r--r--source/blender/blenlib/BLI_double3.hh246
1 files changed, 0 insertions, 246 deletions
diff --git a/source/blender/blenlib/BLI_double3.hh b/source/blender/blenlib/BLI_double3.hh
deleted file mode 100644
index ab258c9121b..00000000000
--- a/source/blender/blenlib/BLI_double3.hh
+++ /dev/null
@@ -1,246 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-/** \file
- * \ingroup bli
- */
-
-#include <iostream>
-
-#include "BLI_math_vector.h"
-#include "BLI_span.hh"
-
-namespace blender {
-
-struct double3 {
- double x, y, z;
-
- double3() = default;
-
- double3(const double *ptr) : x{ptr[0]}, y{ptr[1]}, z{ptr[2]}
- {
- }
-
- double3(const double (*ptr)[3]) : double3((const double *)ptr)
- {
- }
-
- explicit double3(double value) : x(value), y(value), z(value)
- {
- }
-
- explicit double3(int value) : x(value), y(value), z(value)
- {
- }
-
- double3(double x, double y, double z) : x{x}, y{y}, z{z}
- {
- }
-
- operator const double *() const
- {
- return &x;
- }
-
- operator double *()
- {
- return &x;
- }
-
- double normalize_and_get_length()
- {
- return normalize_v3_db(*this);
- }
-
- double3 normalized() const
- {
- double3 result;
- normalize_v3_v3_db(result, *this);
- return result;
- }
-
- double length() const
- {
- return len_v3_db(*this);
- }
-
- double length_squared() const
- {
- return len_squared_v3_db(*this);
- }
-
- void reflect(const double3 &normal)
- {
- *this = this->reflected(normal);
- }
-
- double3 reflected(const double3 &normal) const
- {
- double3 result;
- reflect_v3_v3v3_db(result, *this, normal);
- return result;
- }
-
- static double3 safe_divide(const double3 &a, const double3 &b)
- {
- double3 result;
- result.x = (b.x == 0.0) ? 0.0 : a.x / b.x;
- result.y = (b.y == 0.0) ? 0.0 : a.y / b.y;
- result.z = (b.z == 0.0) ? 0.0 : a.z / b.z;
- return result;
- }
-
- void invert()
- {
- x = -x;
- y = -y;
- z = -z;
- }
-
- friend double3 operator+(const double3 &a, const double3 &b)
- {
- return {a.x + b.x, a.y + b.y, a.z + b.z};
- }
-
- void operator+=(const double3 &b)
- {
- this->x += b.x;
- this->y += b.y;
- this->z += b.z;
- }
-
- friend double3 operator-(const double3 &a, const double3 &b)
- {
- return {a.x - b.x, a.y - b.y, a.z - b.z};
- }
-
- friend double3 operator-(const double3 &a)
- {
- return {-a.x, -a.y, -a.z};
- }
-
- void operator-=(const double3 &b)
- {
- this->x -= b.x;
- this->y -= b.y;
- this->z -= b.z;
- }
-
- void operator*=(const double &scalar)
- {
- this->x *= scalar;
- this->y *= scalar;
- this->z *= scalar;
- }
-
- void operator*=(const double3 &other)
- {
- this->x *= other.x;
- this->y *= other.y;
- this->z *= other.z;
- }
-
- friend double3 operator*(const double3 &a, const double3 &b)
- {
- return {a.x * b.x, a.y * b.y, a.z * b.z};
- }
-
- friend double3 operator*(const double3 &a, const double &b)
- {
- return {a.x * b, a.y * b, a.z * b};
- }
-
- friend double3 operator*(const double &a, const double3 &b)
- {
- return b * a;
- }
-
- friend double3 operator/(const double3 &a, const double &b)
- {
- BLI_assert(b != 0.0);
- return {a.x / b, a.y / b, a.z / b};
- }
-
- friend bool operator==(const double3 &a, const double3 &b)
- {
- return a.x == b.x && a.y == b.y && a.z == b.z;
- }
-
- friend bool operator!=(const double3 &a, const double3 &b)
- {
- return a.x != b.x || a.y != b.y || a.z != b.z;
- }
-
- friend std::ostream &operator<<(std::ostream &stream, const double3 &v)
- {
- stream << "(" << v.x << ", " << v.y << ", " << v.z << ")";
- return stream;
- }
-
- static double dot(const double3 &a, const double3 &b)
- {
- return a.x * b.x + a.y * b.y + a.z * b.z;
- }
-
- static double3 cross_high_precision(const double3 &a, const double3 &b)
- {
- double3 result;
- cross_v3_v3v3_db(result, a, b);
- return result;
- }
-
- static double3 project(const double3 &a, const double3 &b)
- {
- double3 result;
- project_v3_v3v3_db(result, a, b);
- return result;
- }
-
- static double distance(const double3 &a, const double3 &b)
- {
- return (a - b).length();
- }
-
- static double distance_squared(const double3 &a, const double3 &b)
- {
- double3 diff = a - b;
- return double3::dot(diff, diff);
- }
-
- static double3 interpolate(const double3 &a, const double3 &b, double t)
- {
- return a * (1 - t) + b * t;
- }
-
- static double3 abs(const double3 &a)
- {
- return double3(fabs(a.x), fabs(a.y), fabs(a.z));
- }
-
- static int dominant_axis(const double3 &a)
- {
- double x = (a.x >= 0) ? a.x : -a.x;
- double y = (a.y >= 0) ? a.y : -a.y;
- double z = (a.z >= 0) ? a.z : -a.z;
- return ((x > y) ? ((x > z) ? 0 : 2) : ((y > z) ? 1 : 2));
- }
-
- static double3 cross_poly(Span<double3> poly);
-};
-
-} // namespace blender