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Diffstat (limited to 'source/blender/blenlib/BLI_double3.hh')
-rw-r--r-- | source/blender/blenlib/BLI_double3.hh | 246 |
1 files changed, 0 insertions, 246 deletions
diff --git a/source/blender/blenlib/BLI_double3.hh b/source/blender/blenlib/BLI_double3.hh deleted file mode 100644 index ab258c9121b..00000000000 --- a/source/blender/blenlib/BLI_double3.hh +++ /dev/null @@ -1,246 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - */ - -#pragma once - -/** \file - * \ingroup bli - */ - -#include <iostream> - -#include "BLI_math_vector.h" -#include "BLI_span.hh" - -namespace blender { - -struct double3 { - double x, y, z; - - double3() = default; - - double3(const double *ptr) : x{ptr[0]}, y{ptr[1]}, z{ptr[2]} - { - } - - double3(const double (*ptr)[3]) : double3((const double *)ptr) - { - } - - explicit double3(double value) : x(value), y(value), z(value) - { - } - - explicit double3(int value) : x(value), y(value), z(value) - { - } - - double3(double x, double y, double z) : x{x}, y{y}, z{z} - { - } - - operator const double *() const - { - return &x; - } - - operator double *() - { - return &x; - } - - double normalize_and_get_length() - { - return normalize_v3_db(*this); - } - - double3 normalized() const - { - double3 result; - normalize_v3_v3_db(result, *this); - return result; - } - - double length() const - { - return len_v3_db(*this); - } - - double length_squared() const - { - return len_squared_v3_db(*this); - } - - void reflect(const double3 &normal) - { - *this = this->reflected(normal); - } - - double3 reflected(const double3 &normal) const - { - double3 result; - reflect_v3_v3v3_db(result, *this, normal); - return result; - } - - static double3 safe_divide(const double3 &a, const double3 &b) - { - double3 result; - result.x = (b.x == 0.0) ? 0.0 : a.x / b.x; - result.y = (b.y == 0.0) ? 0.0 : a.y / b.y; - result.z = (b.z == 0.0) ? 0.0 : a.z / b.z; - return result; - } - - void invert() - { - x = -x; - y = -y; - z = -z; - } - - friend double3 operator+(const double3 &a, const double3 &b) - { - return {a.x + b.x, a.y + b.y, a.z + b.z}; - } - - void operator+=(const double3 &b) - { - this->x += b.x; - this->y += b.y; - this->z += b.z; - } - - friend double3 operator-(const double3 &a, const double3 &b) - { - return {a.x - b.x, a.y - b.y, a.z - b.z}; - } - - friend double3 operator-(const double3 &a) - { - return {-a.x, -a.y, -a.z}; - } - - void operator-=(const double3 &b) - { - this->x -= b.x; - this->y -= b.y; - this->z -= b.z; - } - - void operator*=(const double &scalar) - { - this->x *= scalar; - this->y *= scalar; - this->z *= scalar; - } - - void operator*=(const double3 &other) - { - this->x *= other.x; - this->y *= other.y; - this->z *= other.z; - } - - friend double3 operator*(const double3 &a, const double3 &b) - { - return {a.x * b.x, a.y * b.y, a.z * b.z}; - } - - friend double3 operator*(const double3 &a, const double &b) - { - return {a.x * b, a.y * b, a.z * b}; - } - - friend double3 operator*(const double &a, const double3 &b) - { - return b * a; - } - - friend double3 operator/(const double3 &a, const double &b) - { - BLI_assert(b != 0.0); - return {a.x / b, a.y / b, a.z / b}; - } - - friend bool operator==(const double3 &a, const double3 &b) - { - return a.x == b.x && a.y == b.y && a.z == b.z; - } - - friend bool operator!=(const double3 &a, const double3 &b) - { - return a.x != b.x || a.y != b.y || a.z != b.z; - } - - friend std::ostream &operator<<(std::ostream &stream, const double3 &v) - { - stream << "(" << v.x << ", " << v.y << ", " << v.z << ")"; - return stream; - } - - static double dot(const double3 &a, const double3 &b) - { - return a.x * b.x + a.y * b.y + a.z * b.z; - } - - static double3 cross_high_precision(const double3 &a, const double3 &b) - { - double3 result; - cross_v3_v3v3_db(result, a, b); - return result; - } - - static double3 project(const double3 &a, const double3 &b) - { - double3 result; - project_v3_v3v3_db(result, a, b); - return result; - } - - static double distance(const double3 &a, const double3 &b) - { - return (a - b).length(); - } - - static double distance_squared(const double3 &a, const double3 &b) - { - double3 diff = a - b; - return double3::dot(diff, diff); - } - - static double3 interpolate(const double3 &a, const double3 &b, double t) - { - return a * (1 - t) + b * t; - } - - static double3 abs(const double3 &a) - { - return double3(fabs(a.x), fabs(a.y), fabs(a.z)); - } - - static int dominant_axis(const double3 &a) - { - double x = (a.x >= 0) ? a.x : -a.x; - double y = (a.y >= 0) ? a.y : -a.y; - double z = (a.z >= 0) ? a.z : -a.z; - return ((x > y) ? ((x > z) ? 0 : 2) : ((y > z) ? 1 : 2)); - } - - static double3 cross_poly(Span<double3> poly); -}; - -} // namespace blender |