diff options
Diffstat (limited to 'source/blender/blenlib/BLI_float4x4.hh')
-rw-r--r-- | source/blender/blenlib/BLI_float4x4.hh | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh index 81c969d02d0..b7f839f4ddf 100644 --- a/source/blender/blenlib/BLI_float4x4.hh +++ b/source/blender/blenlib/BLI_float4x4.hh @@ -16,9 +16,8 @@ #pragma once +#include "BLI_float3.hh" #include "BLI_math_matrix.h" -#include "BLI_math_vec_types.hh" -#include "BLI_math_vector.h" namespace blender { @@ -64,7 +63,7 @@ struct float4x4 { * Without the negation, the result would be a so called improper rotation. That means it * contains a reflection. Such an improper rotation matrix could not be converted to another * representation of a rotation such as euler angles. */ - const float3 cross = -math::cross(forward, up); + const float3 cross = -float3::cross(forward, up); float4x4 matrix; matrix.values[0][0] = forward.x; |