diff options
Diffstat (limited to 'source/blender/blenlib/BLI_kdopbvh.h')
-rw-r--r-- | source/blender/blenlib/BLI_kdopbvh.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h index 1e56faaff55..d090784e450 100644 --- a/source/blender/blenlib/BLI_kdopbvh.h +++ b/source/blender/blenlib/BLI_kdopbvh.h @@ -57,6 +57,7 @@ typedef struct BVHTreeRayHit { int index; /* index of the tree node (untouched if no hit is found) */ float co[3]; /* coordinates of the hit point */ + float no[3]; /* normal on hit point */ float dist; /* distance to the hit point */ } BVHTreeRayHit; @@ -84,9 +85,9 @@ BVHTreeOverlap *BLI_bvhtree_overlap(BVHTree *tree1, BVHTree *tree2, int *result) float BLI_bvhtree_getepsilon(BVHTree *tree); /* find nearest node to the given coordinates (if nearest is given it will only search nodes where square distance is smaller than nearest->dist) */ -int BLI_bvhtree_find_nearest(BVHTree *tree, float *co, BVHTreeNearest *nearest, BVHTree_NearestPointCallback callback, void *userdata); +int BLI_bvhtree_find_nearest(BVHTree *tree, const float *co, BVHTreeNearest *nearest, BVHTree_NearestPointCallback callback, void *userdata); -int BLI_bvhtree_ray_cast(BVHTree *tree, float *co, float *dir, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata); +int BLI_bvhtree_ray_cast(BVHTree *tree, const float *co, const float *dir, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata); #endif // BLI_KDOPBVH_H |