diff options
Diffstat (limited to 'source/blender/blenlib/BLI_math_matrix.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_matrix.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h index f5d87667b73..814b13fa47f 100644 --- a/source/blender/blenlib/BLI_math_matrix.h +++ b/source/blender/blenlib/BLI_math_matrix.h @@ -252,6 +252,9 @@ void normalize_m4_m4(float R[4][4], const float A[4][4]) ATTR_NONNULL(); void orthogonalize_m3(float R[3][3], int axis); void orthogonalize_m4(float R[4][4], int axis); +void orthogonalize_m3_stable(float R[3][3], int axis, bool normalize); +void orthogonalize_m4_stable(float R[4][4], int axis, bool normalize); + bool is_orthogonal_m3(const float mat[3][3]); bool is_orthogonal_m4(const float mat[4][4]); bool is_orthonormal_m3(const float mat[3][3]); @@ -303,8 +306,11 @@ void size_to_mat4(float R[4][4], const float size[3]); void mat3_to_size(float r[3], const float M[3][3]); void mat4_to_size(float r[3], const float M[4][4]); +void mat4_to_size_fix_shear(float r[3], const float M[4][4]); + void translate_m4(float mat[4][4], float tx, float ty, float tz); void rotate_m4(float mat[4][4], const char axis, const float angle); +void rescale_m4(float mat[4][4], const float scale[3]); void transform_pivot_set_m4(float mat[4][4], const float pivot[3]); void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3]); @@ -314,6 +320,10 @@ void mat4_decompose(float loc[3], float quat[4], float size[3], const float wmat void mat3_polar_decompose(const float mat3[3][3], float r_U[3][3], float r_P[3][3]); +void loc_rot_size_to_mat4(float R[4][4], + const float loc[3], + const float rot[3][3], + const float size[3]); void loc_eul_size_to_mat4(float R[4][4], const float loc[3], const float eul[3], |