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Diffstat (limited to 'source/blender/blenlib/BLI_math_vec_mpq_types.hh')
-rw-r--r--source/blender/blenlib/BLI_math_vec_mpq_types.hh91
1 files changed, 0 insertions, 91 deletions
diff --git a/source/blender/blenlib/BLI_math_vec_mpq_types.hh b/source/blender/blenlib/BLI_math_vec_mpq_types.hh
deleted file mode 100644
index 36eb0cac83c..00000000000
--- a/source/blender/blenlib/BLI_math_vec_mpq_types.hh
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-/** \file
- * \ingroup bli
- */
-
-#ifdef WITH_GMP
-
-# include "BLI_math_mpq.hh"
-# include "BLI_math_vec_types.hh"
-
-namespace blender {
-
-using mpq2 = vec_base<mpq_class, 2>;
-using mpq3 = vec_base<mpq_class, 3>;
-
-namespace math {
-
-uint64_t hash_mpq_class(const mpq_class &value);
-
-template<> inline uint64_t vector_hash(const mpq2 &vec)
-{
- return hash_mpq_class(vec.x) ^ (hash_mpq_class(vec.y) * 33);
-}
-
-template<> inline uint64_t vector_hash(const mpq3 &vec)
-{
- return hash_mpq_class(vec.x) ^ (hash_mpq_class(vec.y) * 33) ^ (hash_mpq_class(vec.z) * 33 * 37);
-}
-
-/**
- * Cannot do this exactly in rational arithmetic!
- * Approximate by going in and out of doubles.
- */
-template<> inline mpq_class length(const mpq2 &a)
-{
- return mpq_class(sqrt(length_squared(a).get_d()));
-}
-
-/**
- * Cannot do this exactly in rational arithmetic!
- * Approximate by going in and out of doubles.
- */
-template<> inline mpq_class length(const mpq3 &a)
-{
- return mpq_class(sqrt(length_squared(a).get_d()));
-}
-
-/**
- * The buffer avoids allocating a temporary variable.
- */
-inline mpq_class distance_squared_with_buffer(const mpq3 &a, const mpq3 &b, mpq3 &buffer)
-{
- buffer = a;
- buffer -= b;
- return dot(buffer, buffer);
-}
-
-/**
- * The buffer avoids allocating a temporary variable.
- */
-inline mpq_class dot_with_buffer(const mpq3 &a, const mpq3 &b, mpq3 &buffer)
-{
- buffer = a;
- buffer *= b;
- buffer.x += buffer.y;
- buffer.x += buffer.z;
- return buffer.x;
-}
-
-} // namespace math
-
-} // namespace blender
-
-#endif /* WITH_GMP */