diff options
Diffstat (limited to 'source/blender/blenlib/BLI_math_vector.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index e259071a27a..9930960d745 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -38,6 +38,8 @@ extern "C" { #ifdef BLI_MATH_INLINE_H #include "intern/math_vector_inline.c" +#else +#define MINLINE #endif /************************************* Init ***********************************/ @@ -92,8 +94,6 @@ MINLINE void madd_v3_v3v3fl(float r[3], const float a[3], const float b[3], floa MINLINE void madd_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]); MINLINE void madd_v4_v4fl(float r[4], const float a[4], float f); -MINLINE void negate_v2(float r[2]); -MINLINE void negate_v2_v2(float r[2], const float a[2]); MINLINE void negate_v3(float r[3]); MINLINE void negate_v3_v3(float r[3], const float a[3]); MINLINE void negate_v4(float r[4]); @@ -163,6 +163,7 @@ float angle_v3v3v3(const float a[3], const float b[3], const float c[3]); float angle_normalized_v3v3(const float v1[3], const float v2[3]); void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3]); void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const float v3[3], const float v4[3]); +void angle_poly_v3(float* angles, const float* verts[3], int len); /********************************* Geometry **********************************/ |