diff options
Diffstat (limited to 'source/blender/blenlib/BLI_pbvh.h')
-rw-r--r-- | source/blender/blenlib/BLI_pbvh.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenlib/BLI_pbvh.h b/source/blender/blenlib/BLI_pbvh.h index 3b52c9b77db..f60f8d90b09 100644 --- a/source/blender/blenlib/BLI_pbvh.h +++ b/source/blender/blenlib/BLI_pbvh.h @@ -60,8 +60,8 @@ void BLI_pbvh_build_grids(PBVH *bvh, struct DMGridData **grids, void BLI_pbvh_free(PBVH *bvh); /* Hierarchical Search in the BVH, two methods: - * for each hit calling a callback - * gather nodes in an array (easy to multithread) */ + * - for each hit calling a callback + * - gather nodes in an array (easy to multithread) */ void BLI_pbvh_search_callback(PBVH *bvh, BLI_pbvh_SearchCallback scb, void *search_data, @@ -72,9 +72,9 @@ void BLI_pbvh_search_gather(PBVH *bvh, PBVHNode ***array, int *tot); /* Raycast - the hit callback is called for all leaf nodes intersecting the ray; - it's up to the callback to find the primitive within the leaves that is - hit first */ + * the hit callback is called for all leaf nodes intersecting the ray; + * it's up to the callback to find the primitive within the leaves that is + * hit first */ void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data, float ray_start[3], float ray_normal[3], int original); @@ -131,8 +131,8 @@ int BLI_pbvh_isDeformed(struct PBVH *pbvh); /* Vertex Iterator */ /* this iterator has quite a lot of code, but it's designed to: - - allow the compiler to eliminate dead code and variables - - spend most of the time in the relatively simple inner loop */ + * - allow the compiler to eliminate dead code and variables + * - spend most of the time in the relatively simple inner loop */ #define PBVH_ITER_ALL 0 #define PBVH_ITER_UNIQUE 1 @@ -159,7 +159,7 @@ typedef struct PBVHVertexIter { int *vert_indices; /* result: these are all computed in the macro, but we assume - that compiler optimizations will skip the ones we don't use */ + * that compiler optimizations will skip the ones we don't use */ struct MVert *mvert; float *co; short *no; |