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Diffstat (limited to 'source/blender/blenlib/BLI_quadric.h')
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diff --git a/source/blender/blenlib/BLI_quadric.h b/source/blender/blenlib/BLI_quadric.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Laurence Bourn, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BLI_QUADRIC_H__
+#define __BLI_QUADRIC_H__
+
+/** \file BLI_quadric.h
+ * \ingroup bli
+ */
+
+typedef struct Quadric {
+ float a2, ab, ac, ad,
+ b2, bc, bd,
+ c2, cd,
+ d2;
+} Quadric;
+
+/* conversion */
+void BLI_quadric_from_v3_dist(Quadric *q, const float v[3], const float offset);
+void BLI_quadric_to_tensor_m3(const Quadric *q, float m[3][3]);
+void BLI_quadric_to_vector_v3(const Quadric *q, float v[3]);
+
+void BLI_quadric_clear(Quadric *q);
+
+/* math */
+void BLI_quadric_add_qu_qu(Quadric *a, const Quadric *b);
+void BLI_quadric_add_qu_ququ(Quadric *r, const Quadric *a, const Quadric *b);
+void BLI_quadric_mul(Quadric *a, const float scalar);
+
+/* solve */
+float BLI_quadric_evaluate(const Quadric *q, const float v[3]);
+int BLI_quadric_optimize(const Quadric *q, float v[3], const float epsilon);
+
+#endif /* __BLI_QUADRIC_H__ */