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Diffstat (limited to 'source/blender/blenlib/BLI_rand.h')
-rw-r--r--source/blender/blenlib/BLI_rand.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index 2cfd868e943..6382c73d3cb 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -69,9 +69,9 @@ void BLI_rng_get_tri_sample_float_v3(RNG *rng,
void BLI_rng_shuffle_array(struct RNG *rng,
void *data,
unsigned int elem_size_i,
- unsigned int elem_tot) ATTR_NONNULL(1, 2);
+ unsigned int elem_num) ATTR_NONNULL(1, 2);
-void BLI_rng_shuffle_bitmap(struct RNG *rng, unsigned int *bitmap, unsigned int bits_tot)
+void BLI_rng_shuffle_bitmap(struct RNG *rng, unsigned int *bitmap, unsigned int bits_num)
ATTR_NONNULL(1, 2);
/** Note that skipping is as slow as generating n numbers! */
@@ -96,10 +96,10 @@ float BLI_hash_frand(unsigned int seed) ATTR_WARN_UNUSED_RESULT;
*/
void BLI_array_randomize(void *data,
unsigned int elem_size,
- unsigned int elem_tot,
+ unsigned int elem_num,
unsigned int seed);
-void BLI_bitmap_randomize(unsigned int *bitmap, unsigned int bits_tot, unsigned int seed)
+void BLI_bitmap_randomize(unsigned int *bitmap, unsigned int bits_num, unsigned int seed)
ATTR_NONNULL(1);
/** Better seed for the random number generator, using noise.c hash[] */