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Diffstat (limited to 'source/blender/blenlib/BLI_rand.h')
-rw-r--r--source/blender/blenlib/BLI_rand.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index 011b6ea572f..045cadbcc6f 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -51,7 +51,7 @@ unsigned int BLI_rng_get_uint(struct RNG *rng);
double BLI_rng_get_double(struct RNG *rng);
float BLI_rng_get_float(struct RNG *rng);
void BLI_rng_get_float_unit_v3(struct RNG *rng, float v[3]);
-void BLI_rng_shuffle_array(struct RNG *rng, void *data, size_t elem_size, unsigned int elem_tot);
+void BLI_rng_shuffle_array(struct RNG *rng, void *data, unsigned int elem_size_i, unsigned int elem_tot);
/** Note that skipping is as slow as generating n numbers! */
void BLI_rng_skip(struct RNG *rng, int n);
@@ -73,7 +73,7 @@ float BLI_hash_frand(unsigned int seed);
* contents. This routine does not use nor modify
* the state of the BLI random number generator.
*/
-void BLI_array_randomize(void *data, size_t elem_size, unsigned int elem_tot, unsigned int seed);
+void BLI_array_randomize(void *data, unsigned int elem_size, unsigned int elem_tot, unsigned int seed);
/** Better seed for the random number generator, using noise.c hash[] */