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Diffstat (limited to 'source/blender/blenlib/BLI_rand.h')
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+/**
+ * @file BLI_rand.h
+ *
+ * Random number functions.
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BLI_RAND_H
+#define BLI_RAND_H
+
+ /* RNG is just an abstract random number generator
+ * type that avoids using globals, otherwise identical
+ * to BLI_rand functions below.
+ */
+struct RNG;
+typedef struct RNG RNG;
+
+struct RNG* rng_new (unsigned int seed);
+void rng_free (struct RNG* rng);
+
+void rng_seed (struct RNG* rng, unsigned int seed);
+int rng_getInt (struct RNG* rng);
+double rng_getDouble (struct RNG* rng);
+float rng_getFloat (struct RNG* rng);
+void rng_shuffleArray(struct RNG *rng, void *data, int elemSize, int numElems);
+
+ /** Seed the random number generator */
+void BLI_srand (unsigned int seed);
+
+ /** Better seed for the random number generator, using noise.c hash[] */
+void BLI_srandom (unsigned int seed);
+
+ /** Return a pseudo-random number N where 0<=N<(2^31) */
+int BLI_rand (void);
+
+ /** Return a pseudo-random number N where 0.0<=N<1.0 */
+double BLI_drand (void);
+
+ /** Return a pseudo-random number N where 0.0f<=N<1.0f */
+float BLI_frand (void);
+
+ /** Fills a block of memory starting at @a addr
+ * and extending @a len bytes with pseudo-random
+ * contents. This routine does not use nor modify
+ * the state of the BLI random number generator.
+ */
+void BLI_fillrand (void *addr, int len);
+
+ /** Shuffle an array randomly using the given seed.
+ * contents. This routine does not use nor modify
+ * the state of the BLI random number generator.
+ */
+void BLI_array_randomize (void *data, int elemSize, int numElems, unsigned int seed);
+
+
+ /** Better seed for the random number generator, using noise.c hash[] */
+ /** Allows up to 16 threads to address */
+void BLI_thread_srandom (int thread, unsigned int seed);
+
+ /** Return a pseudo-random number N where 0<=N<(2^31) */
+ /** Allows up to 16 threads to address */
+int BLI_thread_rand (int thread);
+
+ /** Return a pseudo-random number N where 0.0f<=N<1.0f */
+ /** Allows up to 16 threads to address */
+float BLI_thread_frand (int thread);
+
+
+
+#endif
+