diff options
Diffstat (limited to 'source/blender/blenlib/BLI_threads.h')
-rw-r--r-- | source/blender/blenlib/BLI_threads.h | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h index 60ecce3f9d8..5a7e84c42fb 100644 --- a/source/blender/blenlib/BLI_threads.h +++ b/source/blender/blenlib/BLI_threads.h @@ -39,16 +39,41 @@ #define BLENDER_MAX_THREADS 8 struct ListBase; - void BLI_init_threads (struct ListBase *threadbase, void *(*do_thread)(void *), int tot); int BLI_available_threads(struct ListBase *threadbase); int BLI_available_thread_index(struct ListBase *threadbase); void BLI_insert_thread (struct ListBase *threadbase, void *callerdata); void BLI_remove_thread (struct ListBase *threadbase, void *callerdata); +void BLI_remove_thread_index(struct ListBase *threadbase, int index); +void BLI_remove_threads(struct ListBase *threadbase); void BLI_end_threads (struct ListBase *threadbase); void BLI_lock_thread (int type); void BLI_unlock_thread (int type); +int BLI_system_thread_count( void ); /* gets the number of threads the system can make use of */ + +/* ThreadedWorker is a simple tool for dispatching work to a limited number of threads in a transparent + * fashion from the caller's perspective + * */ + +struct ThreadedWorker; + +/* Create a new worker supporting tot parallel threads. + * When new work in inserted and all threads are busy, sleep(sleep_time) before checking again + */ +struct ThreadedWorker *BLI_create_worker(void *(*do_thread)(void *), int tot, int sleep_time); + +/* join all working threads */ +void BLI_end_worker(struct ThreadedWorker *worker); + +/* also ends all working threads */ +void BLI_destroy_worker(struct ThreadedWorker *worker); + +/* Spawns a new work thread if possible, sleeps until one is available otherwise + * NOTE: inserting work is NOT thread safe, so make sure it is only done from one thread */ +void BLI_insert_work(struct ThreadedWorker *worker, void *param); + + #endif |