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Diffstat (limited to 'source/blender/blenlib/BLI_voronoi_2d.h')
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2012 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BLI_VORONOI_H__
+#define __BLI_VORONOI_H__
+
+struct ListBase;
+
+/** \file BLI_voronoi_2d.h
+ * \ingroup bli
+ */
+
+typedef struct VoronoiSite {
+ float co[2];
+ float color[3];
+} VoronoiSite;
+
+typedef struct VoronoiEdge {
+ struct VoronoiEdge *next, *prev;
+
+ float start[2], end[2]; /* start and end points */
+
+ /* this fields are used during diagram computation only */
+
+ float direction[2]; /* directional vector, from "start", points to "end", normal of |left, right| */
+
+ float left[2]; /* point on Voronoi place on the left side of edge */
+ float right[2]; /* point on Voronoi place on the right side of edge */
+
+ float f, g; /* directional coeffitients satisfying equation y = f * x + g (edge lies on this line) */
+
+ /* some edges consist of two parts, so we add the pointer to another part to connect them at the end of an algorithm */
+ struct VoronoiEdge *neighbor;
+} VoronoiEdge;
+
+typedef struct VoronoiTriangulationPoint {
+ float co[2];
+ float color[3];
+ int power;
+} VoronoiTriangulationPoint;
+
+void BLI_voronoi_compute(const VoronoiSite *sites, int sites_total, int width, int height, struct ListBase *edges);
+
+void BLI_voronoi_triangulate(const VoronoiSite *sites, int sites_total, struct ListBase *edges, int width, int height,
+ VoronoiTriangulationPoint **triangulated_points_r, int *triangulated_points_total_r,
+ int (**triangles_r)[3], int *triangles_total_r);
+
+#endif /* __BLI_VORONOI_H__ */