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Diffstat (limited to 'source/blender/blenlib/intern/BLI_kdopbvh.c')
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index d43f8ae735b..2cc67b3f0aa 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1328,8 +1328,8 @@ static void bfs_find_nearest(BVHNearestData *data, BVHNode *node)
else
{
//adjust heap size
- if (heap_size >= max_heap_size
- && ADJUST_MEMORY(default_heap, (void**)&heap, heap_size+1, &max_heap_size, sizeof(heap[0])) == FALSE)
+ if ((heap_size >= max_heap_size) &&
+ ADJUST_MEMORY(default_heap, (void**)&heap, heap_size+1, &max_heap_size, sizeof(heap[0])) == FALSE)
{
printf("WARNING: bvh_find_nearest got out of memory\n");
@@ -1429,9 +1429,11 @@ static float ray_nearest_hit(BVHRayCastData *data, float *bv)
if (data->ray_dot_axis[i] == 0.0f)
{
//axis aligned ray
- if (data->ray.origin[i] < bv[0] - data->ray.radius
- || data->ray.origin[i] > bv[1] + data->ray.radius)
+ if (data->ray.origin[i] < bv[0] - data->ray.radius ||
+ data->ray.origin[i] > bv[1] + data->ray.radius)
+ {
return FLT_MAX;
+ }
}
else
{