Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenlib/intern/freetypefont.c')
-rw-r--r--source/blender/blenlib/intern/freetypefont.c561
1 files changed, 0 insertions, 561 deletions
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
deleted file mode 100644
index 34de8fe7f6d..00000000000
--- a/source/blender/blenlib/intern/freetypefont.c
+++ /dev/null
@@ -1,561 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is written by Rob Haarsma (phase)
- * All rights reserved.
- *
- * This code parses the Freetype font outline data to chains of Blender's bezier-triples.
- * Additional information can be found at the bottom of this file.
- *
- * Code that uses exotic character maps is present but commented out.
- */
-
-/** \file
- * \ingroup bli
- */
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-/* not needed yet */
-// #include FT_GLYPH_H
-// #include FT_BBOX_H
-// #include FT_SIZES_H
-// #include <freetype/ttnameid.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_ghash.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_string.h"
-#include "BLI_string_utf8.h"
-#include "BLI_utildefines.h"
-#include "BLI_vfontdata.h"
-
-#include "DNA_curve_types.h"
-#include "DNA_packedFile_types.h"
-#include "DNA_vfont_types.h"
-
-/* local variables */
-static FT_Library library;
-static FT_Error err;
-
-static VChar *freetypechar_to_vchar(FT_Face face, FT_ULong charcode, VFontData *vfd)
-{
- const float scale = vfd->scale;
- const float eps = 0.0001f;
- const float eps_sq = eps * eps;
- /* Blender */
- struct Nurb *nu;
- struct VChar *che;
- struct BezTriple *bezt;
-
- /* Freetype2 */
- FT_GlyphSlot glyph;
- FT_UInt glyph_index;
- FT_Outline ftoutline;
- float dx, dy;
- int j, k, l, l_first = 0;
-
- /*
- * Generate the character 3D data
- *
- * Get the FT Glyph index and load the Glyph */
- glyph_index = FT_Get_Char_Index(face, charcode);
- err = FT_Load_Glyph(face, glyph_index, FT_LOAD_NO_SCALE | FT_LOAD_NO_BITMAP);
-
- /* If loading succeeded, convert the FT glyph to the internal format */
- if (!err) {
- /* initialize as -1 to add 1 on first loop each time */
- int contour_prev;
- int *onpoints;
-
- /* First we create entry for the new character to the character list */
- che = (VChar *)MEM_callocN(sizeof(struct VChar), "objfnt_char");
-
- /* Take some data for modifying purposes */
- glyph = face->glyph;
- ftoutline = glyph->outline;
-
- /* Set the width and character code */
- che->index = charcode;
- che->width = glyph->advance.x * scale;
-
- BLI_ghash_insert(vfd->characters, POINTER_FROM_UINT(che->index), che);
-
- /* Start converting the FT data */
- onpoints = (int *)MEM_callocN((ftoutline.n_contours) * sizeof(int), "onpoints");
-
- /* get number of on-curve points for beziertriples (including conic virtual on-points) */
- for (j = 0, contour_prev = -1; j < ftoutline.n_contours; j++) {
- const int n = ftoutline.contours[j] - contour_prev;
- contour_prev = ftoutline.contours[j];
-
- for (k = 0; k < n; k++) {
- l = (j > 0) ? (k + ftoutline.contours[j - 1] + 1) : k;
- if (k == 0) {
- l_first = l;
- }
-
- if (ftoutline.tags[l] == FT_Curve_Tag_On) {
- onpoints[j]++;
- }
-
- {
- const int l_next = (k < n - 1) ? (l + 1) : l_first;
- if (ftoutline.tags[l] == FT_Curve_Tag_Conic &&
- ftoutline.tags[l_next] == FT_Curve_Tag_Conic) {
- onpoints[j]++;
- }
- }
- }
- }
-
- /* contour loop, bezier & conic styles merged */
- for (j = 0, contour_prev = -1; j < ftoutline.n_contours; j++) {
- const int n = ftoutline.contours[j] - contour_prev;
- contour_prev = ftoutline.contours[j];
-
- /* add new curve */
- nu = (Nurb *)MEM_callocN(sizeof(struct Nurb), "objfnt_nurb");
- bezt = (BezTriple *)MEM_callocN((onpoints[j]) * sizeof(BezTriple), "objfnt_bezt");
- BLI_addtail(&che->nurbsbase, nu);
-
- nu->type = CU_BEZIER;
- nu->pntsu = onpoints[j];
- nu->resolu = 8;
- nu->flagu = CU_NURB_CYCLIC;
- nu->bezt = bezt;
-
- /* individual curve loop, start-end */
- for (k = 0; k < n; k++) {
- l = (j > 0) ? (k + ftoutline.contours[j - 1] + 1) : k;
- if (k == 0) {
- l_first = l;
- }
-
- /* virtual conic on-curve points */
- {
- const int l_next = (k < n - 1) ? (l + 1) : l_first;
- if (ftoutline.tags[l] == FT_Curve_Tag_Conic &&
- ftoutline.tags[l_next] == FT_Curve_Tag_Conic) {
- dx = (ftoutline.points[l].x + ftoutline.points[l_next].x) * scale / 2.0f;
- dy = (ftoutline.points[l].y + ftoutline.points[l_next].y) * scale / 2.0f;
-
- /* left handle */
- bezt->vec[0][0] = (dx + (2 * ftoutline.points[l].x) * scale) / 3.0f;
- bezt->vec[0][1] = (dy + (2 * ftoutline.points[l].y) * scale) / 3.0f;
-
- /* midpoint (virtual on-curve point) */
- bezt->vec[1][0] = dx;
- bezt->vec[1][1] = dy;
-
- /* right handle */
- bezt->vec[2][0] = (dx + (2 * ftoutline.points[l_next].x) * scale) / 3.0f;
- bezt->vec[2][1] = (dy + (2 * ftoutline.points[l_next].y) * scale) / 3.0f;
-
- bezt->h1 = bezt->h2 = HD_ALIGN;
- bezt->radius = 1.0f;
- bezt++;
- }
- }
-
- /* on-curve points */
- if (ftoutline.tags[l] == FT_Curve_Tag_On) {
- const int l_prev = (k > 0) ? (l - 1) : ftoutline.contours[j];
- const int l_next = (k < n - 1) ? (l + 1) : l_first;
-
- /* left handle */
- if (ftoutline.tags[l_prev] == FT_Curve_Tag_Cubic) {
- bezt->vec[0][0] = ftoutline.points[l_prev].x * scale;
- bezt->vec[0][1] = ftoutline.points[l_prev].y * scale;
- bezt->h1 = HD_FREE;
- }
- else if (ftoutline.tags[l_prev] == FT_Curve_Tag_Conic) {
- bezt->vec[0][0] = (ftoutline.points[l].x + (2 * ftoutline.points[l_prev].x)) * scale /
- 3.0f;
- bezt->vec[0][1] = (ftoutline.points[l].y + (2 * ftoutline.points[l_prev].y)) * scale /
- 3.0f;
- bezt->h1 = HD_FREE;
- }
- else {
- bezt->vec[0][0] = ftoutline.points[l].x * scale -
- (ftoutline.points[l].x - ftoutline.points[l_prev].x) * scale / 3.0f;
- bezt->vec[0][1] = ftoutline.points[l].y * scale -
- (ftoutline.points[l].y - ftoutline.points[l_prev].y) * scale / 3.0f;
- bezt->h1 = HD_VECT;
- }
-
- /* midpoint (on-curve point) */
- bezt->vec[1][0] = ftoutline.points[l].x * scale;
- bezt->vec[1][1] = ftoutline.points[l].y * scale;
-
- /* right handle */
- if (ftoutline.tags[l_next] == FT_Curve_Tag_Cubic) {
- bezt->vec[2][0] = ftoutline.points[l_next].x * scale;
- bezt->vec[2][1] = ftoutline.points[l_next].y * scale;
- bezt->h2 = HD_FREE;
- }
- else if (ftoutline.tags[l_next] == FT_Curve_Tag_Conic) {
- bezt->vec[2][0] = (ftoutline.points[l].x + (2 * ftoutline.points[l_next].x)) * scale /
- 3.0f;
- bezt->vec[2][1] = (ftoutline.points[l].y + (2 * ftoutline.points[l_next].y)) * scale /
- 3.0f;
- bezt->h2 = HD_FREE;
- }
- else {
- bezt->vec[2][0] = ftoutline.points[l].x * scale -
- (ftoutline.points[l].x - ftoutline.points[l_next].x) * scale / 3.0f;
- bezt->vec[2][1] = ftoutline.points[l].y * scale -
- (ftoutline.points[l].y - ftoutline.points[l_next].y) * scale / 3.0f;
- bezt->h2 = HD_VECT;
- }
-
- /* get the handles that are aligned, tricky...
- * - check if one of them is a vector handle.
- * - dist_squared_to_line_v2, check if the three beztriple points are on one line
- * - len_squared_v2v2, see if there's a distance between the three points
- * - len_squared_v2v2 again, to check the angle between the handles
- */
- if ((bezt->h1 != HD_VECT && bezt->h2 != HD_VECT) &&
- (dist_squared_to_line_v2(bezt->vec[0], bezt->vec[1], bezt->vec[2]) <
- (0.001f * 0.001f)) &&
- (len_squared_v2v2(bezt->vec[0], bezt->vec[1]) > eps_sq) &&
- (len_squared_v2v2(bezt->vec[1], bezt->vec[2]) > eps_sq) &&
- (len_squared_v2v2(bezt->vec[0], bezt->vec[2]) > eps_sq) &&
- (len_squared_v2v2(bezt->vec[0], bezt->vec[2]) >
- max_ff(len_squared_v2v2(bezt->vec[0], bezt->vec[1]),
- len_squared_v2v2(bezt->vec[1], bezt->vec[2])))) {
- bezt->h1 = bezt->h2 = HD_ALIGN;
- }
- bezt->radius = 1.0f;
- bezt++;
- }
- }
- }
-
- MEM_freeN(onpoints);
-
- return che;
- }
-
- return NULL;
-}
-
-static VChar *objchr_to_ftvfontdata(VFont *vfont, FT_ULong charcode)
-{
- VChar *che;
-
- /* Freetype2 */
- FT_Face face;
-
- /* Load the font to memory */
- if (vfont->temp_pf) {
- err = FT_New_Memory_Face(library, vfont->temp_pf->data, vfont->temp_pf->size, 0, &face);
- if (err) {
- return NULL;
- }
- }
- else {
- err = true;
- return NULL;
- }
-
- /* Read the char */
- che = freetypechar_to_vchar(face, charcode, vfont->data);
-
- /* And everything went ok */
- return che;
-}
-
-static VFontData *objfnt_to_ftvfontdata(PackedFile *pf)
-{
- /* Variables */
- FT_Face face;
- const FT_ULong charcode_reserve = 256;
- FT_ULong charcode = 0, lcode;
- FT_UInt glyph_index;
- VFontData *vfd;
-
- /* load the freetype font */
- err = FT_New_Memory_Face(library, pf->data, pf->size, 0, &face);
-
- if (err) {
- return NULL;
- }
-
- /* allocate blender font */
- vfd = MEM_callocN(sizeof(*vfd), "FTVFontData");
-
- /* Get the name. */
- if (face->family_name) {
- BLI_snprintf(vfd->name, sizeof(vfd->name), "%s %s", face->family_name, face->style_name);
- BLI_str_utf8_invalid_strip(vfd->name, strlen(vfd->name));
- }
-
- /* Select a character map. */
- err = FT_Select_Charmap(face, FT_ENCODING_UNICODE);
- if (err) {
- err = FT_Select_Charmap(face, FT_ENCODING_APPLE_ROMAN);
- }
- if (err && face->num_charmaps > 0) {
- err = FT_Select_Charmap(face, face->charmaps[0]->encoding);
- }
- if (err) {
- FT_Done_Face(face);
- MEM_freeN(vfd);
- return NULL;
- }
-
- /* Extract the first 256 character from TTF */
- lcode = charcode = FT_Get_First_Char(face, &glyph_index);
-
- /* Blender default BFont is not "complete". */
- const bool complete_font = (face->ascender != 0) && (face->descender != 0) &&
- (face->ascender != face->descender);
-
- if (complete_font) {
- /* We can get descender as well, but we simple store descender in relation to the ascender.
- * Also note that descender is stored as a negative number. */
- vfd->ascender = (float)face->ascender / (face->ascender - face->descender);
- }
- else {
- vfd->ascender = 0.8f;
- vfd->em_height = 1.0f;
- }
-
- /* Adjust font size */
- if (face->bbox.yMax != face->bbox.yMin) {
- vfd->scale = (float)(1.0 / (double)(face->bbox.yMax - face->bbox.yMin));
-
- if (complete_font) {
- vfd->em_height = (float)(face->ascender - face->descender) /
- (face->bbox.yMax - face->bbox.yMin);
- }
- }
- else {
- vfd->scale = 1.0f / 1000.0f;
- }
-
- /* Load characters */
- vfd->characters = BLI_ghash_int_new_ex(__func__, charcode_reserve);
-
- while (charcode < charcode_reserve) {
- /* Generate the font data */
- freetypechar_to_vchar(face, charcode, vfd);
-
- /* Next glyph */
- charcode = FT_Get_Next_Char(face, charcode, &glyph_index);
-
- /* Check that we won't start infinite loop */
- if (charcode <= lcode) {
- break;
- }
- lcode = charcode;
- }
-
- return vfd;
-}
-
-static bool check_freetypefont(PackedFile *pf)
-{
- FT_Face face = NULL;
- FT_UInt glyph_index = 0;
- bool success = false;
-
- err = FT_New_Memory_Face(library, pf->data, pf->size, 0, &face);
- if (err) {
- return false;
- // XXX error("This is not a valid font");
- }
-
- FT_Get_First_Char(face, &glyph_index);
- if (glyph_index) {
- err = FT_Load_Glyph(face, glyph_index, FT_LOAD_NO_SCALE | FT_LOAD_NO_BITMAP);
- if (!err) {
- success = (face->glyph->format == ft_glyph_format_outline);
- }
- }
-
- FT_Done_Face(face);
-
- return success;
-}
-
-/**
- * Construct a new VFontData structure from
- * Freetype font data in a PackedFile.
- *
- * \param pf: The font data.
- * \retval A new VFontData structure, or NULL
- * if unable to load.
- */
-VFontData *BLI_vfontdata_from_freetypefont(PackedFile *pf)
-{
- VFontData *vfd = NULL;
-
- /* init Freetype */
- err = FT_Init_FreeType(&library);
- if (err) {
- /* XXX error("Failed to load the Freetype font library"); */
- return NULL;
- }
-
- if (check_freetypefont(pf)) {
- vfd = objfnt_to_ftvfontdata(pf);
- }
-
- /* free Freetype */
- FT_Done_FreeType(library);
-
- return vfd;
-}
-
-static void *vfontdata_copy_characters_value_cb(const void *src)
-{
- return BLI_vfontchar_copy(src, 0);
-}
-
-VFontData *BLI_vfontdata_copy(const VFontData *vfont_src, const int UNUSED(flag))
-{
- VFontData *vfont_dst = MEM_dupallocN(vfont_src);
-
- if (vfont_src->characters != NULL) {
- vfont_dst->characters = BLI_ghash_copy(
- vfont_src->characters, NULL, vfontdata_copy_characters_value_cb);
- }
-
- return vfont_dst;
-}
-
-VChar *BLI_vfontchar_from_freetypefont(VFont *vfont, unsigned long character)
-{
- VChar *che = NULL;
-
- if (!vfont) {
- return NULL;
- }
-
- /* Init Freetype */
- err = FT_Init_FreeType(&library);
- if (err) {
- /* XXX error("Failed to load the Freetype font library"); */
- return NULL;
- }
-
- /* Load the character */
- che = objchr_to_ftvfontdata(vfont, character);
-
- /* Free Freetype */
- FT_Done_FreeType(library);
-
- return che;
-}
-
-/* Yeah, this is very bad... But why is this in BLI in the first place, since it uses Nurb data?
- * Anyway, do not feel like duplicating whole Nurb copy code here,
- * so unless someone has a better idea... */
-#include "../../blenkernel/BKE_curve.h"
-
-VChar *BLI_vfontchar_copy(const VChar *vchar_src, const int UNUSED(flag))
-{
- VChar *vchar_dst = MEM_dupallocN(vchar_src);
-
- BLI_listbase_clear(&vchar_dst->nurbsbase);
- BKE_nurbList_duplicate(&vchar_dst->nurbsbase, &vchar_src->nurbsbase);
-
- return vchar_dst;
-}
-
-/**
- * from: http://www.freetype.org/freetype2/docs/glyphs/glyphs-6.html#section-1
- *
- * Vectorial representation of Freetype glyphs
- *
- * The source format of outlines is a collection of closed paths called "contours". Each contour is
- * made of a series of line segments and bezier arcs. Depending on the file format, these can be
- * second-order or third-order polynomials. The former are also called quadratic or conic arcs, and
- * they come from the TrueType format. The latter are called cubic arcs and mostly come from the
- * Type1 format.
- *
- * Each arc is described through a series of start, end and control points.
- * Each point of the outline has a specific tag which indicates whether it is
- * used to describe a line segment or an arc.
- * The following rules are applied to decompose the contour's points into segments and arcs :
- *
- * # two successive "on" points indicate a line segment joining them.
- *
- * # one conic "off" point amidst two "on" points indicates a conic bezier arc,
- * the "off" point being the control point, and the "on" ones the start and end points.
- *
- * # Two successive cubic "off" points amidst two "on" points indicate a cubic bezier arc.
- * There must be exactly two cubic control points and two on points for each cubic arc
- * (using a single cubic "off" point between two "on" points is forbidden, for example).
- *
- * # finally, two successive conic "off" points forces the rasterizer to create
- * (during the scan-line conversion process exclusively) a virtual "on" point amidst them,
- * at their exact middle.
- * This greatly facilitates the definition of successive conic bezier arcs.
- * Moreover, it's the way outlines are described in the TrueType specification.
- *
- * Note that it is possible to mix conic and cubic arcs in a single contour, even though no current
- * font driver produces such outlines.
- *
- * <pre>
- * * # on
- * * off
- * __---__
- * #-__ _-- -_
- * --__ _- -
- * --__ # \
- * --__ #
- * -#
- * Two "on" points
- * Two "on" points and one "conic" point
- * between them
- * *
- * # __ Two "on" points with two "conic"
- * \ - - points between them. The point
- * \ / \ marked '0' is the middle of the
- * - 0 \ "off" points, and is a 'virtual'
- * -_ _- # "on" point where the curve passes.
- * -- It does not appear in the point
- * list.
- * *
- * * # on
- * * * off
- * __---__
- * _-- -_
- * _- -
- * # \
- * #
- *
- * Two "on" points
- * and two "cubic" point
- * between them
- * </pre>
- *
- * Each glyphs original outline points are located on a grid of indivisible units.
- * The points are stored in the font file as 16-bit integer grid coordinates,
- * with the grid origin's being at (0, 0); they thus range from -16384 to 16383.
- *
- * Convert conic to bezier arcs:
- * Conic P0 P1 P2
- * Bezier B0 B1 B2 B3
- * B0=P0
- * B1=(P0+2*P1)/3
- * B2=(P2+2*P1)/3
- * B3=P2
- */