diff options
Diffstat (limited to 'source/blender/blenlib/intern/math_boolean.cc')
-rw-r--r-- | source/blender/blenlib/intern/math_boolean.cc | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/blenlib/intern/math_boolean.cc b/source/blender/blenlib/intern/math_boolean.cc index 885d2c13b49..132d5dfda65 100644 --- a/source/blender/blenlib/intern/math_boolean.cc +++ b/source/blender/blenlib/intern/math_boolean.cc @@ -1857,23 +1857,23 @@ double incircle(const double *pa, const double *pb, const double *pc, const doub } /** - * inspherefast() Approximate 3D insphere test. Non-robust. - * insphere() Adaptive exact 3D insphere test. Robust. + * inspherefast() Approximate 3D insphere test. Non-robust. + * insphere() Adaptive exact 3D insphere test. Robust. * - * Return a positive value if the point pe lies inside the - * sphere passing through pa, pb, pc, and pd; a negative value - * if it lies outside; and zero if the five points are - * co-spherical. The points pa, pb, pc, and pd must be ordered - * so that they have a positive orientation (as defined by - * orient3d()), or the sign of the result will be reversed. + * Return a positive value if the point pe lies inside the + * sphere passing through pa, pb, pc, and pd; a negative value + * if it lies outside; and zero if the five points are + * co-spherical. The points pa, pb, pc, and pd must be ordered + * so that they have a positive orientation (as defined by + * orient3d()), or the sign of the result will be reversed. * - * The second uses exact arithmetic to ensure a correct answer. The - * result returned is the determinant of a matrix. In insphere() only, - * this determinant is computed adaptively, in the sense that exact - * arithmetic is used only to the degree it is needed to ensure that the - * returned value has the correct sign. Hence, insphere() is usually quite - * fast, but will run more slowly when the input points are co-spherical or - * nearly so. + * The second uses exact arithmetic to ensure a correct answer. The + * result returned is the determinant of a matrix. In insphere() only, + * this determinant is computed adaptively, in the sense that exact + * arithmetic is used only to the degree it is needed to ensure that the + * returned value has the correct sign. Hence, insphere() is usually quite + * fast, but will run more slowly when the input points are co-spherical or + * nearly so. */ double inspherefast( |