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Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r--source/blender/blenlib/intern/math_geom.c80
1 files changed, 80 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 470e5d71a45..2b94227099c 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -32,6 +32,7 @@
#include "BLI_math.h"
#include "BLI_memarena.h"
+#include "MEM_guardedalloc.h"
/********************************** Polygons *********************************/
@@ -1408,6 +1409,85 @@ void barycentric_transform(float pt_tar[3], float const pt_src[3],
madd_v3_v3v3fl(pt_tar, pt_tar, no_tar, (z_ofs_src / area_src) * area_tar);
}
+/* given an array with some invalid values this function interpolates valid values
+ * replacing the invalid ones */
+int interp_sparse_array(float *array, int list_size, float skipval)
+{
+ int found_invalid = 0;
+ int found_valid = 0;
+ int i;
+
+ for (i=0; i < list_size; i++) {
+ if(array[i] == skipval)
+ found_invalid= 1;
+ else
+ found_valid= 1;
+ }
+
+ if(found_valid==0) {
+ return -1;
+ }
+ else if (found_invalid==0) {
+ return 0;
+ }
+ else {
+ /* found invalid depths, interpolate */
+ float valid_last= skipval;
+ int valid_ofs= 0;
+
+ float *array_up= MEM_callocN(sizeof(float) * list_size, "interp_sparse_array up");
+ float *array_down= MEM_callocN(sizeof(float) * list_size, "interp_sparse_array up");
+
+ int *ofs_tot_up= MEM_callocN(sizeof(int) * list_size, "interp_sparse_array tup");
+ int *ofs_tot_down= MEM_callocN(sizeof(int) * list_size, "interp_sparse_array tdown");
+
+ for (i=0; i < list_size; i++) {
+ if(array[i] == skipval) {
+ array_up[i]= valid_last;
+ ofs_tot_up[i]= ++valid_ofs;
+ }
+ else {
+ valid_last= array[i];
+ valid_ofs= 0;
+ }
+ }
+
+ valid_last= skipval;
+ valid_ofs= 0;
+
+ for (i=list_size-1; i >= 0; i--) {
+ if(array[i] == skipval) {
+ array_down[i]= valid_last;
+ ofs_tot_down[i]= ++valid_ofs;
+ }
+ else {
+ valid_last= array[i];
+ valid_ofs= 0;
+ }
+ }
+
+ /* now blend */
+ for (i=0; i < list_size; i++) {
+ if(array[i] == skipval) {
+ if(array_up[i] != skipval && array_down[i] != skipval) {
+ array[i]= ((array_up[i] * ofs_tot_down[i]) + (array_down[i] * ofs_tot_up[i])) / (float)(ofs_tot_down[i] + ofs_tot_up[i]);
+ } else if (array_up[i] != skipval) {
+ array[i]= array_up[i];
+ } else if (array_down[i] != skipval) {
+ array[i]= array_down[i];
+ }
+ }
+ }
+
+ MEM_freeN(array_up);
+ MEM_freeN(array_down);
+
+ MEM_freeN(ofs_tot_up);
+ MEM_freeN(ofs_tot_down);
+ }
+
+ return 1;
+}
/* Mean value weights - smooth interpolation weights for polygons with
* more than 3 vertices */