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Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index f159a6b9d17..3fb3d2b58ff 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -1111,7 +1111,7 @@ void mat3_to_rot_size(float rot[3][3], float size[3], float mat3[3][3]) /* rotation & scale are linked, we need to create the mat's * for these together since they are related. */ - /* so scale doesnt interfear with rotation [#24291] */ + /* so scale doesn't interfere with rotation [#24291] */ /* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */ normalize_m3_m3(mat3_n, mat3); if (is_negative_m3(mat3)) { |