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Diffstat (limited to 'source/blender/blenlib/intern/math_rotation.c')
-rw-r--r--source/blender/blenlib/intern/math_rotation.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index b3ce4ba88d4..d728f49c3cd 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -711,7 +711,7 @@ void axis_angle_to_mat3(float mat[3][3], const float axis[3], const float angle)
{
float nor[3], nsi[3], co, si, ico;
- /* normalise the axis first (to remove unwanted scaling) */
+ /* normalize the axis first (to remove unwanted scaling) */
if(normalize_v3_v3(nor, axis) == 0.0f) {
unit_m3(mat);
return;
@@ -1421,7 +1421,7 @@ void eulO_to_gimbal_axis(float gmat[][3], const float eul[3], const short order)
* \author Ladislav Kavan, kavanl@cs.tcd.ie
*
* Changes for Blender:
- * - renaming, style changes and optimizations
+ * - renaming, style changes and optimization's
* - added support for scaling
*/