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Diffstat (limited to 'source/blender/blenlib/intern/math_vector_inline.c')
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c347
1 files changed, 175 insertions, 172 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 9c26c1ee79a..62e582c89c4 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -17,7 +17,7 @@
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
-
+ *
* The Original Code is: some of this file.
*
* ***** END GPL LICENSE BLOCK *****
@@ -37,131 +37,131 @@
MINLINE void zero_v2(float r[2])
{
- r[0]= 0.0f;
- r[1]= 0.0f;
+ r[0] = 0.0f;
+ r[1] = 0.0f;
}
MINLINE void zero_v3(float r[3])
{
- r[0]= 0.0f;
- r[1]= 0.0f;
- r[2]= 0.0f;
+ r[0] = 0.0f;
+ r[1] = 0.0f;
+ r[2] = 0.0f;
}
MINLINE void zero_v4(float r[4])
{
- r[0]= 0.0f;
- r[1]= 0.0f;
- r[2]= 0.0f;
- r[3]= 0.0f;
+ r[0] = 0.0f;
+ r[1] = 0.0f;
+ r[2] = 0.0f;
+ r[3] = 0.0f;
}
MINLINE void copy_v2_v2(float r[2], const float a[2])
{
- r[0]= a[0];
- r[1]= a[1];
+ r[0] = a[0];
+ r[1] = a[1];
}
MINLINE void copy_v3_v3(float r[3], const float a[3])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
}
MINLINE void copy_v4_v4(float r[4], const float a[4])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
- r[3]= a[3];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+ r[3] = a[3];
}
MINLINE void copy_v2_fl(float r[2], float f)
{
- r[0]= f;
- r[1]= f;
+ r[0] = f;
+ r[1] = f;
}
MINLINE void copy_v3_fl(float r[3], float f)
{
- r[0]= f;
- r[1]= f;
- r[2]= f;
+ r[0] = f;
+ r[1] = f;
+ r[2] = f;
}
MINLINE void copy_v4_fl(float r[4], float f)
{
- r[0]= f;
- r[1]= f;
- r[2]= f;
- r[3]= f;
+ r[0] = f;
+ r[1] = f;
+ r[2] = f;
+ r[3] = f;
}
/* short */
MINLINE void copy_v2_v2_char(char r[2], const char a[2])
{
- r[0]= a[0];
- r[1]= a[1];
+ r[0] = a[0];
+ r[1] = a[1];
}
MINLINE void copy_v3_v3_char(char r[3], const char a[3])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
}
MINLINE void copy_v4_v4_char(char r[4], const char a[4])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
- r[3]= a[3];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+ r[3] = a[3];
}
/* short */
MINLINE void copy_v2_v2_short(short r[2], const short a[2])
{
- r[0]= a[0];
- r[1]= a[1];
+ r[0] = a[0];
+ r[1] = a[1];
}
MINLINE void copy_v3_v3_short(short r[3], const short a[3])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
}
MINLINE void copy_v4_v4_short(short r[4], const short a[4])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
- r[3]= a[3];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+ r[3] = a[3];
}
/* int */
MINLINE void copy_v2_v2_int(int r[2], const int a[2])
{
- r[0]= a[0];
- r[1]= a[1];
+ r[0] = a[0];
+ r[1] = a[1];
}
MINLINE void copy_v3_v3_int(int r[3], const int a[3])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
}
MINLINE void copy_v4_v4_int(int r[4], const int a[4])
{
- r[0]= a[0];
- r[1]= a[1];
- r[2]= a[2];
- r[3]= a[3];
+ r[0] = a[0];
+ r[1] = a[1];
+ r[2] = a[2];
+ r[3] = a[3];
}
/* double -> float */
@@ -208,7 +208,6 @@ MINLINE void copy_v4db_v4fl(double r[4], const float a[4])
r[3] = (double)a[3];
}
-
MINLINE void swap_v2_v2(float a[2], float b[2])
{
SWAP(float, a[0], b[0]);
@@ -255,8 +254,8 @@ MINLINE void add_v2_v2(float r[2], const float a[2])
MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2])
{
- r[0]= a[0] + b[0];
- r[1]= a[1] + b[1];
+ r[0] = a[0] + b[0];
+ r[1] = a[1] + b[1];
}
MINLINE void add_v3_v3(float r[3], const float a[3])
@@ -268,9 +267,9 @@ MINLINE void add_v3_v3(float r[3], const float a[3])
MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3])
{
- r[0]= a[0] + b[0];
- r[1]= a[1] + b[1];
- r[2]= a[2] + b[2];
+ r[0] = a[0] + b[0];
+ r[1] = a[1] + b[1];
+ r[2] = a[2] + b[2];
}
MINLINE void sub_v2_v2(float r[2], const float a[2])
@@ -281,8 +280,8 @@ MINLINE void sub_v2_v2(float r[2], const float a[2])
MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2])
{
- r[0]= a[0] - b[0];
- r[1]= a[1] - b[1];
+ r[0] = a[0] - b[0];
+ r[1] = a[1] - b[1];
}
MINLINE void sub_v3_v3(float r[3], const float a[3])
@@ -294,9 +293,9 @@ MINLINE void sub_v3_v3(float r[3], const float a[3])
MINLINE void sub_v3_v3v3(float r[3], const float a[3], const float b[3])
{
- r[0]= a[0] - b[0];
- r[1]= a[1] - b[1];
- r[2]= a[2] - b[2];
+ r[0] = a[0] - b[0];
+ r[1] = a[1] - b[1];
+ r[2] = a[2] - b[2];
}
MINLINE void sub_v4_v4(float r[4], const float a[4])
@@ -309,23 +308,22 @@ MINLINE void sub_v4_v4(float r[4], const float a[4])
MINLINE void sub_v4_v4v4(float r[4], const float a[4], const float b[4])
{
- r[0]= a[0] - b[0];
- r[1]= a[1] - b[1];
- r[2]= a[2] - b[2];
- r[3]= a[3] - b[3];
+ r[0] = a[0] - b[0];
+ r[1] = a[1] - b[1];
+ r[2] = a[2] - b[2];
+ r[3] = a[3] - b[3];
}
-
MINLINE void mul_v2_fl(float r[2], float f)
{
- r[0]*= f;
- r[1]*= f;
+ r[0] *= f;
+ r[1] *= f;
}
MINLINE void mul_v2_v2fl(float r[2], const float a[2], float f)
{
- r[0]= a[0]*f;
- r[1]= a[1]*f;
+ r[0] = a[0] * f;
+ r[1] = a[1] * f;
}
MINLINE void mul_v3_fl(float r[3], float f)
@@ -337,9 +335,9 @@ MINLINE void mul_v3_fl(float r[3], float f)
MINLINE void mul_v3_v3fl(float r[3], const float a[3], float f)
{
- r[0]= a[0]*f;
- r[1]= a[1]*f;
- r[2]= a[2]*f;
+ r[0] = a[0] * f;
+ r[1] = a[1] * f;
+ r[2] = a[2] * f;
}
MINLINE void mul_v2_v2(float r[2], const float a[2])
@@ -357,58 +355,58 @@ MINLINE void mul_v3_v3(float r[3], const float a[3])
MINLINE void mul_v4_fl(float r[4], float f)
{
- r[0]*= f;
- r[1]*= f;
- r[2]*= f;
- r[3]*= f;
+ r[0] *= f;
+ r[1] *= f;
+ r[2] *= f;
+ r[3] *= f;
}
MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f)
{
- r[0] += a[0]*f;
- r[1] += a[1]*f;
+ r[0] += a[0] * f;
+ r[1] += a[1] * f;
}
MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f)
{
- r[0] += a[0]*f;
- r[1] += a[1]*f;
- r[2] += a[2]*f;
+ r[0] += a[0] * f;
+ r[1] += a[1] * f;
+ r[2] += a[2] * f;
}
MINLINE void madd_v3_v3v3(float r[3], const float a[3], const float b[3])
{
- r[0] += a[0]*b[0];
- r[1] += a[1]*b[1];
- r[2] += a[2]*b[2];
+ r[0] += a[0] * b[0];
+ r[1] += a[1] * b[1];
+ r[2] += a[2] * b[2];
}
MINLINE void madd_v2_v2v2fl(float r[2], const float a[2], const float b[2], float f)
{
- r[0] = a[0] + b[0]*f;
- r[1] = a[1] + b[1]*f;
+ r[0] = a[0] + b[0] * f;
+ r[1] = a[1] + b[1] * f;
}
MINLINE void madd_v3_v3v3fl(float r[3], const float a[3], const float b[3], float f)
{
- r[0] = a[0] + b[0]*f;
- r[1] = a[1] + b[1]*f;
- r[2] = a[2] + b[2]*f;
+ r[0] = a[0] + b[0] * f;
+ r[1] = a[1] + b[1] * f;
+ r[2] = a[2] + b[2] * f;
}
MINLINE void madd_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3])
{
- r[0] = a[0] + b[0]*c[0];
- r[1] = a[1] + b[1]*c[1];
- r[2] = a[2] + b[2]*c[2];
+ r[0] = a[0] + b[0] * c[0];
+ r[1] = a[1] + b[1] * c[1];
+ r[2] = a[2] + b[2] * c[2];
}
MINLINE void madd_v4_v4fl(float r[4], const float a[4], float f)
{
- r[0] += a[0]*f;
- r[1] += a[1]*f;
- r[2] += a[2]*f;
- r[3] += a[3]*f;
+ r[0] += a[0] * f;
+ r[1] += a[1] * f;
+ r[2] += a[2] * f;
+ r[3] += a[3] * f;
}
MINLINE void mul_v3_v3v3(float r[3], const float v1[3], const float v2[3])
@@ -420,98 +418,103 @@ MINLINE void mul_v3_v3v3(float r[3], const float v1[3], const float v2[3])
MINLINE void negate_v2(float r[3])
{
- r[0]= -r[0];
- r[1]= -r[1];
+ r[0] = -r[0];
+ r[1] = -r[1];
}
MINLINE void negate_v2_v2(float r[2], const float a[2])
{
- r[0]= -a[0];
- r[1]= -a[1];
+ r[0] = -a[0];
+ r[1] = -a[1];
}
MINLINE void negate_v3(float r[3])
{
- r[0]= -r[0];
- r[1]= -r[1];
- r[2]= -r[2];
+ r[0] = -r[0];
+ r[1] = -r[1];
+ r[2] = -r[2];
}
MINLINE void negate_v3_v3(float r[3], const float a[3])
{
- r[0]= -a[0];
- r[1]= -a[1];
- r[2]= -a[2];
+ r[0] = -a[0];
+ r[1] = -a[1];
+ r[2] = -a[2];
}
MINLINE void negate_v4(float r[4])
{
- r[0]= -r[0];
- r[1]= -r[1];
- r[2]= -r[2];
- r[3]= -r[3];
+ r[0] = -r[0];
+ r[1] = -r[1];
+ r[2] = -r[2];
+ r[3] = -r[3];
}
MINLINE void negate_v4_v4(float r[4], const float a[4])
{
- r[0]= -a[0];
- r[1]= -a[1];
- r[2]= -a[2];
- r[3]= -a[3];
+ r[0] = -a[0];
+ r[1] = -a[1];
+ r[2] = -a[2];
+ r[3] = -a[3];
}
MINLINE float dot_v2v2(const float a[2], const float b[2])
{
- return a[0]*b[0] + a[1]*b[1];
+ return a[0] * b[0] + a[1] * b[1];
}
MINLINE float dot_v3v3(const float a[3], const float b[3])
{
- return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
+ return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
}
MINLINE float cross_v2v2(const float a[2], const float b[2])
{
- return a[0]*b[1] - a[1]*b[0];
+ return a[0] * b[1] - a[1] * b[0];
}
MINLINE void cross_v3_v3v3(float r[3], const float a[3], const float b[3])
{
- r[0]= a[1]*b[2] - a[2]*b[1];
- r[1]= a[2]*b[0] - a[0]*b[2];
- r[2]= a[0]*b[1] - a[1]*b[0];
+ r[0] = a[1] * b[2] - a[2] * b[1];
+ r[1] = a[2] * b[0] - a[0] * b[2];
+ r[2] = a[0] * b[1] - a[1] * b[0];
}
MINLINE void star_m3_v3(float rmat[][3], float a[3])
{
- rmat[0][0]= rmat[1][1]= rmat[2][2]= 0.0;
- rmat[0][1]= -a[2];
- rmat[0][2]= a[1];
- rmat[1][0]= a[2];
- rmat[1][2]= -a[0];
- rmat[2][0]= -a[1];
- rmat[2][1]= a[0];
+ rmat[0][0] = rmat[1][1] = rmat[2][2] = 0.0;
+ rmat[0][1] = -a[2];
+ rmat[0][2] = a[1];
+ rmat[1][0] = a[2];
+ rmat[1][2] = -a[0];
+ rmat[2][0] = -a[1];
+ rmat[2][1] = a[0];
}
/*********************************** Length **********************************/
MINLINE float len_squared_v2(const float v[2])
{
- return v[0]*v[0] + v[1]*v[1];
+ return v[0] * v[0] + v[1] * v[1];
+}
+
+MINLINE float len_squared_v3(const float v[3])
+{
+ return v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
}
MINLINE float len_v2(const float v[2])
{
- return (float)sqrtf(v[0]*v[0] + v[1]*v[1]);
+ return (float)sqrtf(v[0] * v[0] + v[1] * v[1]);
}
MINLINE float len_v2v2(const float v1[2], const float v2[2])
{
float x, y;
- x = v1[0]-v2[0];
- y = v1[1]-v2[1];
- return (float)sqrtf(x*x+y*y);
+ x = v1[0] - v2[0];
+ y = v1[1] - v2[1];
+ return (float)sqrtf(x * x + y * y);
}
MINLINE float len_v3(const float a[3])
@@ -545,15 +548,15 @@ MINLINE float len_squared_v3v3(const float a[3], const float b[3])
MINLINE float normalize_v2_v2(float r[2], const float a[2])
{
- float d= dot_v2v2(a, a);
+ float d = dot_v2v2(a, a);
if (d > 1.0e-35f) {
- d= sqrtf(d);
- mul_v2_v2fl(r, a, 1.0f/d);
+ d = sqrtf(d);
+ mul_v2_v2fl(r, a, 1.0f / d);
}
else {
zero_v2(r);
- d= 0.0f;
+ d = 0.0f;
}
return d;
@@ -566,17 +569,17 @@ MINLINE float normalize_v2(float n[2])
MINLINE float normalize_v3_v3(float r[3], const float a[3])
{
- float d= dot_v3v3(a, a);
+ float d = dot_v3v3(a, a);
/* a larger value causes normalize errors in a
* scaled down models with camera xtreme close */
if (d > 1.0e-35f) {
- d= sqrtf(d);
- mul_v3_v3fl(r, a, 1.0f/d);
+ d = sqrtf(d);
+ mul_v3_v3fl(r, a, 1.0f / d);
}
else {
zero_v3(r);
- d= 0.0f;
+ d = 0.0f;
}
return d;
@@ -584,14 +587,14 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3])
MINLINE double normalize_v3_d(double n[3])
{
- double d= n[0]*n[0] + n[1]*n[1] + n[2]*n[2];
+ double d = n[0] * n[0] + n[1] * n[1] + n[2] * n[2];
/* a larger value causes normalize errors in a
* scaled down models with camera xtreme close */
if (d > 1.0e-35) {
double mul;
- d= sqrt(d);
+ d = sqrt(d);
mul = 1.0 / d;
n[0] *= mul;
@@ -600,7 +603,7 @@ MINLINE double normalize_v3_d(double n[3])
}
else {
n[0] = n[1] = n[2] = 0;
- d= 0.0;
+ d = 0.0;
}
return d;
@@ -613,16 +616,16 @@ MINLINE float normalize_v3(float n[3])
MINLINE void normal_short_to_float_v3(float out[3], const short in[3])
{
- out[0] = in[0]*(1.0f/32767.0f);
- out[1] = in[1]*(1.0f/32767.0f);
- out[2] = in[2]*(1.0f/32767.0f);
+ out[0] = in[0] * (1.0f / 32767.0f);
+ out[1] = in[1] * (1.0f / 32767.0f);
+ out[2] = in[2] * (1.0f / 32767.0f);
}
MINLINE void normal_float_to_short_v3(short out[3], const float in[3])
{
- out[0] = (short)(in[0]*32767.0f);
- out[1] = (short)(in[1]*32767.0f);
- out[2] = (short)(in[2]*32767.0f);
+ out[0] = (short) (in[0] * 32767.0f);
+ out[1] = (short) (in[1] * 32767.0f);
+ out[2] = (short) (in[2] * 32767.0f);
}
/********************************* Comparison ********************************/
@@ -650,24 +653,24 @@ MINLINE int is_one_v3(const float v[3])
MINLINE int equals_v2v2(const float v1[2], const float v2[2])
{
- return ((v1[0]==v2[0]) && (v1[1]==v2[1]));
+ return ((v1[0] == v2[0]) && (v1[1] == v2[1]));
}
MINLINE int equals_v3v3(const float v1[3], const float v2[3])
{
- return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2]));
+ return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
}
MINLINE int equals_v4v4(const float v1[4], const float v2[4])
{
- return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2]) && (v1[3]==v2[3]));
+ return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
}
MINLINE int compare_v3v3(const float v1[3], const float v2[3], const float limit)
{
- if (fabsf(v1[0]-v2[0])<limit)
- if (fabsf(v1[1]-v2[1])<limit)
- if (fabsf(v1[2]-v2[2])<limit)
+ if (fabsf(v1[0] - v2[0]) < limit)
+ if (fabsf(v1[1] - v2[1]) < limit)
+ if (fabsf(v1[2] - v2[2]) < limit)
return 1;
return 0;
@@ -675,21 +678,21 @@ MINLINE int compare_v3v3(const float v1[3], const float v2[3], const float limit
MINLINE int compare_len_v3v3(const float v1[3], const float v2[3], const float limit)
{
- float x,y,z;
+ float x, y, z;
- x=v1[0]-v2[0];
- y=v1[1]-v2[1];
- z=v1[2]-v2[2];
+ x = v1[0] - v2[0];
+ y = v1[1] - v2[1];
+ z = v1[2] - v2[2];
- return ((x*x + y*y + z*z) < (limit*limit));
+ return ((x * x + y * y + z * z) < (limit * limit));
}
MINLINE int compare_v4v4(const float v1[4], const float v2[4], const float limit)
{
- if (fabsf(v1[0]-v2[0])<limit)
- if (fabsf(v1[1]-v2[1])<limit)
- if (fabsf(v1[2]-v2[2])<limit)
- if (fabsf(v1[3]-v2[3])<limit)
+ if (fabsf(v1[0] - v2[0]) < limit)
+ if (fabsf(v1[1] - v2[1]) < limit)
+ if (fabsf(v1[2] - v2[2]) < limit)
+ if (fabsf(v1[3] - v2[3]) < limit)
return 1;
return 0;
@@ -697,8 +700,8 @@ MINLINE int compare_v4v4(const float v1[4], const float v2[4], const float limit
MINLINE float line_point_side_v2(const float l1[2], const float l2[2], const float pt[2])
{
- return ((l1[0]-pt[0]) * (l2[1]-pt[1])) -
- ((l2[0]-pt[0]) * (l1[1]-pt[1]));
+ return (((l1[0] - pt[0]) * (l2[1] - pt[1])) -
+ ((l2[0] - pt[0]) * (l1[1] - pt[1])));
}
#endif /* __MATH_VECTOR_INLINE_C__ */