diff options
Diffstat (limited to 'source/blender/blenlib/intern/mesh_boolean.cc')
-rw-r--r-- | source/blender/blenlib/intern/mesh_boolean.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc index c5c830bb4dd..9f7824a0029 100644 --- a/source/blender/blenlib/intern/mesh_boolean.cc +++ b/source/blender/blenlib/intern/mesh_boolean.cc @@ -1983,7 +1983,7 @@ static void populate_comp_bbs(const Vector<Vector<int>> &components, * absolute value of any coordinate. Do it first per component, * then get the overall max. */ Array<double> max_abs(components.size(), 0.0); - parallel_for(components.index_range(), comp_grainsize, [&](IndexRange comp_range) { + threading::parallel_for(components.index_range(), comp_grainsize, [&](IndexRange comp_range) { for (int c : comp_range) { BoundingBox &bb = comp_bb[c]; double &maxa = max_abs[c]; @@ -2691,7 +2691,7 @@ static IMesh raycast_tris_boolean(const IMesh &tm, tbb::spin_mutex mtx; # endif const int grainsize = 256; - parallel_for(IndexRange(tm.face_size()), grainsize, [&](IndexRange range) { + threading::parallel_for(IndexRange(tm.face_size()), grainsize, [&](IndexRange range) { Array<float> in_shape(nshapes, 0); Array<int> winding(nshapes, 0); for (int t : range) { @@ -3391,7 +3391,7 @@ static IMesh polymesh_from_trimesh_with_dissolve(const IMesh &tm_out, } /* For now: need plane normals for all triangles. */ const int grainsize = 1024; - parallel_for(tm_out.face_index_range(), grainsize, [&](IndexRange range) { + threading::parallel_for(tm_out.face_index_range(), grainsize, [&](IndexRange range) { for (int i : range) { Face *tri = tm_out.face(i); tri->populate_plane(false); |