diff options
Diffstat (limited to 'source/blender/blenlib/intern/mesh_intersect.cc')
-rw-r--r-- | source/blender/blenlib/intern/mesh_intersect.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc index e8aa359fbe4..a48df0aa977 100644 --- a/source/blender/blenlib/intern/mesh_intersect.cc +++ b/source/blender/blenlib/intern/mesh_intersect.cc @@ -2032,10 +2032,10 @@ static Array<Face *> polyfill_triangulate_poly(Face *f, IMeshArena *arena) } /* Project along negative face normal so (x,y) can be used in 2d. */ float axis_mat[3][3]; float(*projverts)[2]; - unsigned int(*tris)[3]; + uint(*tris)[3]; const int totfilltri = flen - 2; /* Prepare projected vertices and array to receive triangles in tessellation. */ - tris = static_cast<unsigned int(*)[3]>(MEM_malloc_arrayN(totfilltri, sizeof(*tris), __func__)); + tris = static_cast<uint(*)[3]>(MEM_malloc_arrayN(totfilltri, sizeof(*tris), __func__)); projverts = static_cast<float(*)[2]>(MEM_malloc_arrayN(flen, sizeof(*projverts), __func__)); axis_dominant_v3_to_m3_negate(axis_mat, no); for (int j = 0; j < flen; ++j) { @@ -2047,7 +2047,7 @@ static Array<Face *> polyfill_triangulate_poly(Face *f, IMeshArena *arena) /* Put tessellation triangles into Face form. Record original edges where they exist. */ Array<Face *> ans(totfilltri); for (int t = 0; t < totfilltri; ++t) { - unsigned int *tri = tris[t]; + uint *tri = tris[t]; int eo[3]; const Vert *v[3]; for (int k = 0; k < 3; k++) { |