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Diffstat (limited to 'source/blender/blenlib/intern/path_util.c')
-rw-r--r--source/blender/blenlib/intern/path_util.c160
1 files changed, 80 insertions, 80 deletions
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index ec8e1cf6b82..41a73aaf4ba 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -335,7 +335,7 @@ void BLI_cleanup_path(const char *relabase, char *dir)
* is the same as
* strcpy( start, eind );
* except strcpy should not be used because there is overlap,
- * so use memmove's slightly more obscure syntax - Campbell
+ * so use memmove's slightly more obscure syntax - Campbell
*/
#ifdef WIN32
@@ -439,7 +439,7 @@ void BLI_path_rel(char *file, const char *relfile)
if (BLI_strnlen(relfile, 3) > 2 && relfile[1] != ':') {
char* ptemp;
/* fix missing volume name in relative base,
- can happen with old recent-files.txt files */
+ * can happen with old recent-files.txt files */
get_default_root(temp);
ptemp = &temp[2];
if (relfile[0] != '\\' && relfile[0] != '/') {
@@ -471,7 +471,7 @@ void BLI_path_rel(char *file, const char *relfile)
if (lslash)
{
/* find the prefix of the filename that is equal for both filenames.
- This is replaced by the two slashes at the beginning */
+ * This is replaced by the two slashes at the beginning */
char *p= temp;
char *q= file;
@@ -490,8 +490,8 @@ void BLI_path_rel(char *file, const char *relfile)
}
/* we might have passed the slash when the beginning of a dir matches
- so we rewind. Only check on the actual filename
- */
+ * so we rewind. Only check on the actual filename
+ */
if (*q != '/') {
while ( (q >= file) && (*q != '/') ) { --q; --p; }
}
@@ -502,10 +502,10 @@ void BLI_path_rel(char *file, const char *relfile)
strcpy(res, "//");
/* p now points to the slash that is at the beginning of the part
- where the path is different from the relative path.
- We count the number of directories we need to go up in the
- hierarchy to arrive at the common 'prefix' of the path
- */
+ * where the path is different from the relative path.
+ * We count the number of directories we need to go up in the
+ * hierarchy to arrive at the common 'prefix' of the path
+ */
while (p && p < lslash) {
if (*p == '/')
strcat(res, "../");
@@ -646,9 +646,9 @@ int BLI_path_abs(char *path, const char *basepath)
BLI_strncpy(vol, path, 3);
/* we are checking here if we have an absolute path that is not in the current
- blend file as a lib main - we are basically checking for the case that a
- UNIX root '/' is passed.
- */
+ * blend file as a lib main - we are basically checking for the case that a
+ * UNIX root '/' is passed.
+ */
if (!wasrelative && (vol[1] != ':' && (vol[0] == '\0' || vol[0] == '/' || vol[0] == '\\'))) {
char *p = path;
get_default_root(tmp);
@@ -685,11 +685,11 @@ int BLI_path_abs(char *path, const char *basepath)
BLI_cleanup_path(NULL, base);
/* push slashes into unix mode - strings entering this part are
- potentially messed up: having both back- and forward slashes.
- Here we push into one conform direction, and at the end we
- push them into the system specific dir. This ensures uniformity
- of paths and solving some problems (and prevent potential future
- ones) -jesterKing. */
+ * potentially messed up: having both back- and forward slashes.
+ * Here we push into one conform direction, and at the end we
+ * push them into the system specific dir. This ensures uniformity
+ * of paths and solving some problems (and prevent potential future
+ * ones) -jesterKing. */
BLI_char_switch(tmp, '\\', '/');
BLI_char_switch(base, '\\', '/');
@@ -716,11 +716,11 @@ int BLI_path_abs(char *path, const char *basepath)
#ifdef WIN32
/* skip first two chars, which in case of
- absolute path will be drive:/blabla and
- in case of relpath //blabla/. So relpath
- // will be retained, rest will be nice and
- shiny win32 backward slashes :) -jesterKing
- */
+ * absolute path will be drive:/blabla and
+ * in case of relpath //blabla/. So relpath
+ * // will be retained, rest will be nice and
+ * shiny win32 backward slashes :) -jesterKing
+ */
BLI_char_switch(path+2, '/', '\\');
#endif
@@ -753,12 +753,12 @@ int BLI_path_cwd(char *path)
printf( "Could not get the current working directory - $PWD for an unknown reason.");
} else {
/* uses the blend path relative to cwd important for loading relative linked files.
- *
- * cwd should contain c:\ etc on win32 so the relbase can be NULL
- * relbase being NULL also prevents // being misunderstood as relative to the current
- * blend file which isnt a feature we want to use in this case since were dealing
- * with a path from the command line, rather than from inside Blender */
-
+ *
+ * cwd should contain c:\ etc on win32 so the relbase can be NULL
+ * relbase being NULL also prevents // being misunderstood as relative to the current
+ * blend file which isnt a feature we want to use in this case since were dealing
+ * with a path from the command line, rather than from inside Blender */
+
char origpath[FILE_MAX];
BLI_strncpy(origpath, path, FILE_MAX);
@@ -805,7 +805,7 @@ void BLI_getlastdir(const char* dir, char *last, const size_t maxlen)
/* This is now only used to really get the user's default document folder */
/* On Windows I chose the 'Users/<MyUserName>/Documents' since it's used
- as default location to save documents */
+ * as default location to save documents */
const char *BLI_getDefaultDocumentFolder(void)
{
#ifndef WIN32
@@ -1196,8 +1196,8 @@ void BLI_setenv(const char *env, const char*val)
/**
- Only set an env var if already not there.
- Like Unix setenv(env, val, 0);
+ * Only set an env var if already not there.
+ * Like Unix setenv(env, val, 0);
*/
void BLI_setenv_if_new(const char *env, const char* val)
{
@@ -1288,13 +1288,13 @@ void BLI_make_file_string(const char *relabase, char *string, const char *dir,
/* we first push all slashes into unix mode, just to make sure we don't get
- any mess with slashes later on. -jesterKing */
+ * any mess with slashes later on. -jesterKing */
/* constant strings can be passed for those parameters - don't change them - elubie */
- /*
+#if 0
BLI_char_switch(relabase, '\\', '/');
BLI_char_switch(dir, '\\', '/');
BLI_char_switch(file, '\\', '/');
- */
+#endif
/* Resolve relative references */
if (relabase && dir[0] == '/' && dir[1] == '/') {
@@ -1547,31 +1547,31 @@ char *BLI_path_basename(char *path)
return filename ? filename + 1 : path;
}
-/*
- Produce image export path.
-
- Fails returning 0 if image filename is empty or if destination path
- matches image path (i.e. both are the same file).
-
- Trailing slash in dest_dir is optional.
-
- Logic:
-
- - if an image is "below" current .blend file directory, rebuild the
- same dir structure in dest_dir
-
- For example //textures/foo/bar.png becomes
- [dest_dir]/textures/foo/bar.png.
-
- - if an image is not "below" current .blend file directory,
- disregard it's path and copy it in the same directory where 3D file
- goes.
-
- For example //../foo/bar.png becomes [dest_dir]/bar.png.
-
- This logic will help ensure that all image paths are relative and
- that a user gets his images in one place. It'll also provide
- consistent behavior across exporters.
+/**
+ * Produce image export path.
+ *
+ * Fails returning 0 if image filename is empty or if destination path
+ * matches image path (i.e. both are the same file).
+ *
+ * Trailing slash in dest_dir is optional.
+ *
+ * Logic:
+ *
+ * - if an image is "below" current .blend file directory, rebuild the
+ * same dir structure in dest_dir
+ *
+ * For example //textures/foo/bar.png becomes
+ * [dest_dir]/textures/foo/bar.png.
+ *
+ * - if an image is not "below" current .blend file directory,
+ * disregard it's path and copy it in the same directory where 3D file
+ * goes.
+ *
+ * For example //../foo/bar.png becomes [dest_dir]/bar.png.
+ *
+ * This logic will help ensure that all image paths are relative and
+ * that a user gets his images in one place. It'll also provide
+ * consistent behavior across exporters.
*/
int BKE_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const char *base_dir, const char *src_dir, const char *dest_dir)
{
@@ -1740,18 +1740,18 @@ static int add_win32_extension(char *name)
return (retval);
}
-/*
-* Checks if name is a fully qualified filename to an executable.
-* If not it searches $PATH for the file. On Windows it also
-* adds the correct extension (.com .exe etc) from
-* $PATHEXT if necessary. Also on Windows it translates
-* the name to its 8.3 version to prevent problems with
-* spaces and stuff. Final result is returned in fullname.
-*
-* \param fullname The full path and full name of the executable
-* (must be FILE_MAX minimum)
-* \param name The name of the executable (usually argv[0]) to be checked
-*/
+/**
+ * Checks if name is a fully qualified filename to an executable.
+ * If not it searches $PATH for the file. On Windows it also
+ * adds the correct extension (.com .exe etc) from
+ * $PATHEXT if necessary. Also on Windows it translates
+ * the name to its 8.3 version to prevent problems with
+ * spaces and stuff. Final result is returned in fullname.
+ *
+ * \param fullname The full path and full name of the executable
+ * (must be FILE_MAX minimum)
+ * \param name The name of the executable (usually argv[0]) to be checked
+ */
static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name)
{
char filename[FILE_MAX];
@@ -1849,15 +1849,15 @@ const char *BLI_program_dir(void)
}
/**
-* Gets the temp directory when blender first runs.
-* If the default path is not found, use try $TEMP
-*
-* Also make sure the temp dir has a trailing slash
-*
-* \param fullname The full path to the temp directory
-* \param maxlen The size of the fullname buffer
-* \param userdir Directory specified in user preferences
-*/
+ * Gets the temp directory when blender first runs.
+ * If the default path is not found, use try $TEMP
+ *
+ * Also make sure the temp dir has a trailing slash
+ *
+ * \param fullname The full path to the temp directory
+ * \param maxlen The size of the fullname buffer
+ * \param userdir Directory specified in user preferences
+ */
static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir)
{
fullname[0] = '\0';