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Diffstat (limited to 'source/blender/blenlib/intern/scanfill.c')
-rw-r--r--source/blender/blenlib/intern/scanfill.c1927
1 files changed, 973 insertions, 954 deletions
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 80b4acc90a7..9b71c9e6797 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -44,1103 +44,1122 @@
#include "BLI_memarena.h"
#include "BLI_utildefines.h"
-#include "BLI_scanfill.h" /* own include */
+#include "BLI_scanfill.h" /* own include */
#include "BLI_strict_flags.h"
/* local types */
typedef struct PolyFill {
- unsigned int edges, verts;
- float min_xy[2], max_xy[2];
- unsigned short nr;
- bool f;
+ unsigned int edges, verts;
+ float min_xy[2], max_xy[2];
+ unsigned short nr;
+ bool f;
} PolyFill;
typedef struct ScanFillVertLink {
- ScanFillVert *vert;
- ScanFillEdge *edge_first, *edge_last;
+ ScanFillVert *vert;
+ ScanFillEdge *edge_first, *edge_last;
} ScanFillVertLink;
-
/* local funcs */
-#define SF_EPSILON 0.00003f
+#define SF_EPSILON 0.00003f
#define SF_EPSILON_SQ (SF_EPSILON * SF_EPSILON)
-
/* ScanFillVert.status */
-#define SF_VERT_NEW 0 /* all new verts have this flag set */
-#define SF_VERT_AVAILABLE 1 /* available - in an edge */
-#define SF_VERT_ZERO_LEN 2
-
+#define SF_VERT_NEW 0 /* all new verts have this flag set */
+#define SF_VERT_AVAILABLE 1 /* available - in an edge */
+#define SF_VERT_ZERO_LEN 2
/* ScanFillEdge.status */
/* Optionally set ScanFillEdge f to this to mark original boundary edges.
* Only needed if there are internal diagonal edges passed to BLI_scanfill_calc. */
-#define SF_EDGE_NEW 0 /* all new edges have this flag set */
+#define SF_EDGE_NEW 0 /* all new edges have this flag set */
// #define SF_EDGE_BOUNDARY 1 /* UNUSED */
-#define SF_EDGE_INTERNAL 2 /* edge is created while scan-filling */
-
+#define SF_EDGE_INTERNAL 2 /* edge is created while scan-filling */
/* PolyFill.status */
-#define SF_POLY_NEW 0 /* all polys initialized to this */
-#define SF_POLY_VALID 1 /* has at least 3 verts */
+#define SF_POLY_NEW 0 /* all polys initialized to this */
+#define SF_POLY_VALID 1 /* has at least 3 verts */
/* **** FUNCTIONS FOR QSORT *************************** */
-
static int vergscdata(const void *a1, const void *a2)
{
- const ScanFillVertLink *x1 = a1, *x2 = a2;
-
- if (x1->vert->xy[1] < x2->vert->xy[1]) { return 1; }
- else if (x1->vert->xy[1] > x2->vert->xy[1]) { return -1; }
- else if (x1->vert->xy[0] > x2->vert->xy[0]) { return 1; }
- else if (x1->vert->xy[0] < x2->vert->xy[0]) { return -1; }
-
- return 0;
+ const ScanFillVertLink *x1 = a1, *x2 = a2;
+
+ if (x1->vert->xy[1] < x2->vert->xy[1]) {
+ return 1;
+ }
+ else if (x1->vert->xy[1] > x2->vert->xy[1]) {
+ return -1;
+ }
+ else if (x1->vert->xy[0] > x2->vert->xy[0]) {
+ return 1;
+ }
+ else if (x1->vert->xy[0] < x2->vert->xy[0]) {
+ return -1;
+ }
+
+ return 0;
}
static int vergpoly(const void *a1, const void *a2)
{
- const PolyFill *x1 = a1, *x2 = a2;
-
- if (x1->min_xy[0] > x2->min_xy[0]) { return 1; }
- else if (x1->min_xy[0] < x2->min_xy[0]) { return -1; }
- else if (x1->min_xy[1] > x2->min_xy[1]) { return 1; }
- else if (x1->min_xy[1] < x2->min_xy[1]) { return -1; }
-
- return 0;
+ const PolyFill *x1 = a1, *x2 = a2;
+
+ if (x1->min_xy[0] > x2->min_xy[0]) {
+ return 1;
+ }
+ else if (x1->min_xy[0] < x2->min_xy[0]) {
+ return -1;
+ }
+ else if (x1->min_xy[1] > x2->min_xy[1]) {
+ return 1;
+ }
+ else if (x1->min_xy[1] < x2->min_xy[1]) {
+ return -1;
+ }
+
+ return 0;
}
/* **** FILL ROUTINES *************************** */
ScanFillVert *BLI_scanfill_vert_add(ScanFillContext *sf_ctx, const float vec[3])
{
- ScanFillVert *sf_v;
+ ScanFillVert *sf_v;
- sf_v = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillVert));
+ sf_v = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillVert));
- BLI_addtail(&sf_ctx->fillvertbase, sf_v);
+ BLI_addtail(&sf_ctx->fillvertbase, sf_v);
- sf_v->tmp.p = NULL;
- copy_v3_v3(sf_v->co, vec);
+ sf_v->tmp.p = NULL;
+ copy_v3_v3(sf_v->co, vec);
- /* just zero out the rest */
- zero_v2(sf_v->xy);
- sf_v->keyindex = 0;
- sf_v->poly_nr = sf_ctx->poly_nr;
- sf_v->edge_tot = 0;
- sf_v->f = SF_VERT_NEW;
- sf_v->user_flag = 0;
+ /* just zero out the rest */
+ zero_v2(sf_v->xy);
+ sf_v->keyindex = 0;
+ sf_v->poly_nr = sf_ctx->poly_nr;
+ sf_v->edge_tot = 0;
+ sf_v->f = SF_VERT_NEW;
+ sf_v->user_flag = 0;
- return sf_v;
+ return sf_v;
}
ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2)
{
- ScanFillEdge *sf_ed;
+ ScanFillEdge *sf_ed;
- sf_ed = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillEdge));
- BLI_addtail(&sf_ctx->filledgebase, sf_ed);
+ sf_ed = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillEdge));
+ BLI_addtail(&sf_ctx->filledgebase, sf_ed);
- sf_ed->v1 = v1;
- sf_ed->v2 = v2;
+ sf_ed->v1 = v1;
+ sf_ed->v2 = v2;
- /* just zero out the rest */
- sf_ed->poly_nr = sf_ctx->poly_nr;
- sf_ed->f = SF_EDGE_NEW;
- sf_ed->user_flag = 0;
- sf_ed->tmp.c = 0;
+ /* just zero out the rest */
+ sf_ed->poly_nr = sf_ctx->poly_nr;
+ sf_ed->f = SF_EDGE_NEW;
+ sf_ed->user_flag = 0;
+ sf_ed->tmp.c = 0;
- return sf_ed;
+ return sf_ed;
}
-static void addfillface(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2, ScanFillVert *v3)
+static void addfillface(ScanFillContext *sf_ctx,
+ ScanFillVert *v1,
+ ScanFillVert *v2,
+ ScanFillVert *v3)
{
- /* does not make edges */
- ScanFillFace *sf_tri;
+ /* does not make edges */
+ ScanFillFace *sf_tri;
- sf_tri = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillFace));
- BLI_addtail(&sf_ctx->fillfacebase, sf_tri);
+ sf_tri = BLI_memarena_alloc(sf_ctx->arena, sizeof(ScanFillFace));
+ BLI_addtail(&sf_ctx->fillfacebase, sf_tri);
- sf_tri->v1 = v1;
- sf_tri->v2 = v2;
- sf_tri->v3 = v3;
+ sf_tri->v1 = v1;
+ sf_tri->v2 = v2;
+ sf_tri->v3 = v3;
}
static bool boundisect(PolyFill *pf2, PolyFill *pf1)
{
- /* has pf2 been touched (intersected) by pf1 ? with bounding box */
- /* test first if polys exist */
-
- if (pf1->edges == 0 || pf2->edges == 0) { return false; }
-
- if (pf2->max_xy[0] < pf1->min_xy[0]) { return false; }
- if (pf2->max_xy[1] < pf1->min_xy[1]) { return false; }
-
- if (pf2->min_xy[0] > pf1->max_xy[0]) { return false; }
- if (pf2->min_xy[1] > pf1->max_xy[1]) { return false; }
-
- /* join */
- if (pf2->max_xy[0] < pf1->max_xy[0]) { pf2->max_xy[0] = pf1->max_xy[0]; }
- if (pf2->max_xy[1] < pf1->max_xy[1]) { pf2->max_xy[1] = pf1->max_xy[1]; }
-
- if (pf2->min_xy[0] > pf1->min_xy[0]) { pf2->min_xy[0] = pf1->min_xy[0]; }
- if (pf2->min_xy[1] > pf1->min_xy[1]) { pf2->min_xy[1] = pf1->min_xy[1]; }
-
- return true;
+ /* has pf2 been touched (intersected) by pf1 ? with bounding box */
+ /* test first if polys exist */
+
+ if (pf1->edges == 0 || pf2->edges == 0) {
+ return false;
+ }
+
+ if (pf2->max_xy[0] < pf1->min_xy[0]) {
+ return false;
+ }
+ if (pf2->max_xy[1] < pf1->min_xy[1]) {
+ return false;
+ }
+
+ if (pf2->min_xy[0] > pf1->max_xy[0]) {
+ return false;
+ }
+ if (pf2->min_xy[1] > pf1->max_xy[1]) {
+ return false;
+ }
+
+ /* join */
+ if (pf2->max_xy[0] < pf1->max_xy[0]) {
+ pf2->max_xy[0] = pf1->max_xy[0];
+ }
+ if (pf2->max_xy[1] < pf1->max_xy[1]) {
+ pf2->max_xy[1] = pf1->max_xy[1];
+ }
+
+ if (pf2->min_xy[0] > pf1->min_xy[0]) {
+ pf2->min_xy[0] = pf1->min_xy[0];
+ }
+ if (pf2->min_xy[1] > pf1->min_xy[1]) {
+ pf2->min_xy[1] = pf1->min_xy[1];
+ }
+
+ return true;
}
-
/* add pf2 to pf1 */
static void mergepolysSimp(ScanFillContext *sf_ctx, PolyFill *pf1, PolyFill *pf2)
{
- ScanFillVert *eve;
- ScanFillEdge *eed;
-
- /* replace old poly numbers */
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (eve->poly_nr == pf2->nr) {
- eve->poly_nr = pf1->nr;
- }
- }
-
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- if (eed->poly_nr == pf2->nr) {
- eed->poly_nr = pf1->nr;
- }
- }
-
- pf1->verts += pf2->verts;
- pf1->edges += pf2->edges;
- pf2->verts = pf2->edges = 0;
- pf1->f = (pf1->f | pf2->f);
+ ScanFillVert *eve;
+ ScanFillEdge *eed;
+
+ /* replace old poly numbers */
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (eve->poly_nr == pf2->nr) {
+ eve->poly_nr = pf1->nr;
+ }
+ }
+
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ if (eed->poly_nr == pf2->nr) {
+ eed->poly_nr = pf1->nr;
+ }
+ }
+
+ pf1->verts += pf2->verts;
+ pf1->edges += pf2->edges;
+ pf2->verts = pf2->edges = 0;
+ pf1->f = (pf1->f | pf2->f);
}
static bool testedgeside(const float v1[2], const float v2[2], const float v3[2])
/* is v3 to the right of v1-v2 ? With exception: v3 == v1 || v3 == v2 */
{
- float inp;
-
- inp = (v2[0] - v1[0]) * (v1[1] - v3[1]) +
- (v1[1] - v2[1]) * (v1[0] - v3[0]);
-
- if (inp < 0.0f) {
- return false;
- }
- else if (inp == 0.0f) {
- if (v1[0] == v3[0] && v1[1] == v3[1]) {
- return false;
- }
- if (v2[0] == v3[0] && v2[1] == v3[1]) {
- return false;
- }
- }
- return true;
+ float inp;
+
+ inp = (v2[0] - v1[0]) * (v1[1] - v3[1]) + (v1[1] - v2[1]) * (v1[0] - v3[0]);
+
+ if (inp < 0.0f) {
+ return false;
+ }
+ else if (inp == 0.0f) {
+ if (v1[0] == v3[0] && v1[1] == v3[1]) {
+ return false;
+ }
+ if (v2[0] == v3[0] && v2[1] == v3[1]) {
+ return false;
+ }
+ }
+ return true;
}
static bool addedgetoscanvert(ScanFillVertLink *sc, ScanFillEdge *eed)
{
- /* find first edge to the right of eed, and insert eed before that */
- ScanFillEdge *ed;
- float fac, fac1, x, y;
-
- if (sc->edge_first == NULL) {
- sc->edge_first = sc->edge_last = eed;
- eed->prev = eed->next = NULL;
- return 1;
- }
-
- x = eed->v1->xy[0];
- y = eed->v1->xy[1];
-
- fac1 = eed->v2->xy[1] - y;
- if (fac1 == 0.0f) {
- fac1 = 1.0e10f * (eed->v2->xy[0] - x);
-
- }
- else {
- fac1 = (x - eed->v2->xy[0]) / fac1;
- }
-
- for (ed = sc->edge_first; ed; ed = ed->next) {
-
- if (ed->v2 == eed->v2) {
- return false;
- }
-
- fac = ed->v2->xy[1] - y;
- if (fac == 0.0f) {
- fac = 1.0e10f * (ed->v2->xy[0] - x);
- }
- else {
- fac = (x - ed->v2->xy[0]) / fac;
- }
-
- if (fac > fac1) {
- break;
- }
- }
- if (ed) {
- BLI_insertlinkbefore((ListBase *)&(sc->edge_first), ed, eed);
- }
- else {
- BLI_addtail((ListBase *)&(sc->edge_first), eed);
- }
-
- return true;
+ /* find first edge to the right of eed, and insert eed before that */
+ ScanFillEdge *ed;
+ float fac, fac1, x, y;
+
+ if (sc->edge_first == NULL) {
+ sc->edge_first = sc->edge_last = eed;
+ eed->prev = eed->next = NULL;
+ return 1;
+ }
+
+ x = eed->v1->xy[0];
+ y = eed->v1->xy[1];
+
+ fac1 = eed->v2->xy[1] - y;
+ if (fac1 == 0.0f) {
+ fac1 = 1.0e10f * (eed->v2->xy[0] - x);
+ }
+ else {
+ fac1 = (x - eed->v2->xy[0]) / fac1;
+ }
+
+ for (ed = sc->edge_first; ed; ed = ed->next) {
+
+ if (ed->v2 == eed->v2) {
+ return false;
+ }
+
+ fac = ed->v2->xy[1] - y;
+ if (fac == 0.0f) {
+ fac = 1.0e10f * (ed->v2->xy[0] - x);
+ }
+ else {
+ fac = (x - ed->v2->xy[0]) / fac;
+ }
+
+ if (fac > fac1) {
+ break;
+ }
+ }
+ if (ed) {
+ BLI_insertlinkbefore((ListBase *)&(sc->edge_first), ed, eed);
+ }
+ else {
+ BLI_addtail((ListBase *)&(sc->edge_first), eed);
+ }
+
+ return true;
}
-
-static ScanFillVertLink *addedgetoscanlist(ScanFillVertLink *scdata, ScanFillEdge *eed, unsigned int len)
+static ScanFillVertLink *addedgetoscanlist(ScanFillVertLink *scdata,
+ ScanFillEdge *eed,
+ unsigned int len)
{
- /* inserts edge at correct location in ScanFillVertLink list */
- /* returns sc when edge already exists */
- ScanFillVertLink *sc, scsearch;
- ScanFillVert *eve;
-
- /* which vert is left-top? */
- if (eed->v1->xy[1] == eed->v2->xy[1]) {
- if (eed->v1->xy[0] > eed->v2->xy[0]) {
- eve = eed->v1;
- eed->v1 = eed->v2;
- eed->v2 = eve;
- }
- }
- else if (eed->v1->xy[1] < eed->v2->xy[1]) {
- eve = eed->v1;
- eed->v1 = eed->v2;
- eed->v2 = eve;
- }
- /* find location in list */
- scsearch.vert = eed->v1;
- sc = (ScanFillVertLink *)bsearch(&scsearch, scdata, len,
- sizeof(ScanFillVertLink), vergscdata);
-
- if (UNLIKELY(sc == NULL)) {
- printf("Error in search edge: %p\n", (void *)eed);
- }
- else if (addedgetoscanvert(sc, eed) == false) {
- return sc;
- }
-
- return NULL;
+ /* inserts edge at correct location in ScanFillVertLink list */
+ /* returns sc when edge already exists */
+ ScanFillVertLink *sc, scsearch;
+ ScanFillVert *eve;
+
+ /* which vert is left-top? */
+ if (eed->v1->xy[1] == eed->v2->xy[1]) {
+ if (eed->v1->xy[0] > eed->v2->xy[0]) {
+ eve = eed->v1;
+ eed->v1 = eed->v2;
+ eed->v2 = eve;
+ }
+ }
+ else if (eed->v1->xy[1] < eed->v2->xy[1]) {
+ eve = eed->v1;
+ eed->v1 = eed->v2;
+ eed->v2 = eve;
+ }
+ /* find location in list */
+ scsearch.vert = eed->v1;
+ sc = (ScanFillVertLink *)bsearch(&scsearch, scdata, len, sizeof(ScanFillVertLink), vergscdata);
+
+ if (UNLIKELY(sc == NULL)) {
+ printf("Error in search edge: %p\n", (void *)eed);
+ }
+ else if (addedgetoscanvert(sc, eed) == false) {
+ return sc;
+ }
+
+ return NULL;
}
static bool boundinsideEV(ScanFillEdge *eed, ScanFillVert *eve)
/* is eve inside boundbox eed */
{
- float minx, maxx, miny, maxy;
-
- if (eed->v1->xy[0] < eed->v2->xy[0]) {
- minx = eed->v1->xy[0];
- maxx = eed->v2->xy[0];
- }
- else {
- minx = eed->v2->xy[0];
- maxx = eed->v1->xy[0];
- }
- if (eve->xy[0] >= minx && eve->xy[0] <= maxx) {
- if (eed->v1->xy[1] < eed->v2->xy[1]) {
- miny = eed->v1->xy[1];
- maxy = eed->v2->xy[1];
- }
- else {
- miny = eed->v2->xy[1];
- maxy = eed->v1->xy[1];
- }
- if (eve->xy[1] >= miny && eve->xy[1] <= maxy) {
- return true;
- }
- }
- return false;
+ float minx, maxx, miny, maxy;
+
+ if (eed->v1->xy[0] < eed->v2->xy[0]) {
+ minx = eed->v1->xy[0];
+ maxx = eed->v2->xy[0];
+ }
+ else {
+ minx = eed->v2->xy[0];
+ maxx = eed->v1->xy[0];
+ }
+ if (eve->xy[0] >= minx && eve->xy[0] <= maxx) {
+ if (eed->v1->xy[1] < eed->v2->xy[1]) {
+ miny = eed->v1->xy[1];
+ maxy = eed->v2->xy[1];
+ }
+ else {
+ miny = eed->v2->xy[1];
+ maxy = eed->v1->xy[1];
+ }
+ if (eve->xy[1] >= miny && eve->xy[1] <= maxy) {
+ return true;
+ }
+ }
+ return false;
}
-
static void testvertexnearedge(ScanFillContext *sf_ctx)
{
- /* only vertices with (->edge_tot == 1) are being tested for
- * being close to an edge, if true insert */
-
- ScanFillVert *eve;
- ScanFillEdge *eed, *ed1;
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (eve->edge_tot == 1) {
- /* find the edge which has vertex eve,
- * note: we _know_ this will crash if 'ed1' becomes NULL
- * but this will never happen. */
- for (ed1 = sf_ctx->filledgebase.first;
- !(ed1->v1 == eve || ed1->v2 == eve);
- ed1 = ed1->next)
- {
- /* do nothing */
- }
-
- if (ed1->v1 == eve) {
- ed1->v1 = ed1->v2;
- ed1->v2 = eve;
- }
-
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- if (eve != eed->v1 && eve != eed->v2 && eve->poly_nr == eed->poly_nr) {
- if (compare_v2v2(eve->xy, eed->v1->xy, SF_EPSILON)) {
- ed1->v2 = eed->v1;
- eed->v1->edge_tot++;
- eve->edge_tot = 0;
- break;
- }
- else if (compare_v2v2(eve->xy, eed->v2->xy, SF_EPSILON)) {
- ed1->v2 = eed->v2;
- eed->v2->edge_tot++;
- eve->edge_tot = 0;
- break;
- }
- else {
- if (boundinsideEV(eed, eve)) {
- const float dist = dist_squared_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy);
- if (dist < SF_EPSILON_SQ) {
- /* new edge */
- ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
-
- /* printf("fill: vertex near edge %x\n", eve); */
- ed1->poly_nr = eed->poly_nr;
- eed->v1 = eve;
- eve->edge_tot = 3;
- break;
- }
- }
- }
- }
- }
- }
- }
+ /* only vertices with (->edge_tot == 1) are being tested for
+ * being close to an edge, if true insert */
+
+ ScanFillVert *eve;
+ ScanFillEdge *eed, *ed1;
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (eve->edge_tot == 1) {
+ /* find the edge which has vertex eve,
+ * note: we _know_ this will crash if 'ed1' becomes NULL
+ * but this will never happen. */
+ for (ed1 = sf_ctx->filledgebase.first; !(ed1->v1 == eve || ed1->v2 == eve);
+ ed1 = ed1->next) {
+ /* do nothing */
+ }
+
+ if (ed1->v1 == eve) {
+ ed1->v1 = ed1->v2;
+ ed1->v2 = eve;
+ }
+
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ if (eve != eed->v1 && eve != eed->v2 && eve->poly_nr == eed->poly_nr) {
+ if (compare_v2v2(eve->xy, eed->v1->xy, SF_EPSILON)) {
+ ed1->v2 = eed->v1;
+ eed->v1->edge_tot++;
+ eve->edge_tot = 0;
+ break;
+ }
+ else if (compare_v2v2(eve->xy, eed->v2->xy, SF_EPSILON)) {
+ ed1->v2 = eed->v2;
+ eed->v2->edge_tot++;
+ eve->edge_tot = 0;
+ break;
+ }
+ else {
+ if (boundinsideEV(eed, eve)) {
+ const float dist = dist_squared_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy);
+ if (dist < SF_EPSILON_SQ) {
+ /* new edge */
+ ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve);
+
+ /* printf("fill: vertex near edge %x\n", eve); */
+ ed1->poly_nr = eed->poly_nr;
+ eed->v1 = eve;
+ eve->edge_tot = 3;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
}
-static void splitlist(ScanFillContext *sf_ctx, ListBase *tempve, ListBase *temped, unsigned short nr)
+static void splitlist(ScanFillContext *sf_ctx,
+ ListBase *tempve,
+ ListBase *temped,
+ unsigned short nr)
{
- /* everything is in templist, write only poly nr to fillist */
- ScanFillVert *eve, *eve_next;
- ScanFillEdge *eed, *eed_next;
-
- BLI_movelisttolist(tempve, &sf_ctx->fillvertbase);
- BLI_movelisttolist(temped, &sf_ctx->filledgebase);
-
-
- for (eve = tempve->first; eve; eve = eve_next) {
- eve_next = eve->next;
- if (eve->poly_nr == nr) {
- BLI_remlink(tempve, eve);
- BLI_addtail(&sf_ctx->fillvertbase, eve);
- }
-
- }
-
- for (eed = temped->first; eed; eed = eed_next) {
- eed_next = eed->next;
- if (eed->poly_nr == nr) {
- BLI_remlink(temped, eed);
- BLI_addtail(&sf_ctx->filledgebase, eed);
- }
- }
+ /* everything is in templist, write only poly nr to fillist */
+ ScanFillVert *eve, *eve_next;
+ ScanFillEdge *eed, *eed_next;
+
+ BLI_movelisttolist(tempve, &sf_ctx->fillvertbase);
+ BLI_movelisttolist(temped, &sf_ctx->filledgebase);
+
+ for (eve = tempve->first; eve; eve = eve_next) {
+ eve_next = eve->next;
+ if (eve->poly_nr == nr) {
+ BLI_remlink(tempve, eve);
+ BLI_addtail(&sf_ctx->fillvertbase, eve);
+ }
+ }
+
+ for (eed = temped->first; eed; eed = eed_next) {
+ eed_next = eed->next;
+ if (eed->poly_nr == nr) {
+ BLI_remlink(temped, eed);
+ BLI_addtail(&sf_ctx->filledgebase, eed);
+ }
+ }
}
static unsigned int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
{
- ScanFillVertLink *scdata;
- ScanFillVertLink *sc = NULL, *sc1;
- ScanFillVert *eve, *v1, *v2, *v3;
- ScanFillEdge *eed, *eed_next, *ed1, *ed2, *ed3;
- unsigned int a, b, verts, maxface, totface;
- const unsigned short nr = pf->nr;
- bool twoconnected = false;
-
- /* PRINTS */
+ ScanFillVertLink *scdata;
+ ScanFillVertLink *sc = NULL, *sc1;
+ ScanFillVert *eve, *v1, *v2, *v3;
+ ScanFillEdge *eed, *eed_next, *ed1, *ed2, *ed3;
+ unsigned int a, b, verts, maxface, totface;
+ const unsigned short nr = pf->nr;
+ bool twoconnected = false;
+
+ /* PRINTS */
#if 0
- verts = pf->verts;
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- printf("vert: %x co: %f %f\n", eve, eve->xy[0], eve->xy[1]);
- }
-
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- printf("edge: %x verts: %x %x\n", eed, eed->v1, eed->v2);
- }
+ verts = pf->verts;
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ printf("vert: %x co: %f %f\n", eve, eve->xy[0], eve->xy[1]);
+ }
+
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ printf("edge: %x verts: %x %x\n", eed, eed->v1, eed->v2);
+ }
#endif
- /* STEP 0: remove zero sized edges */
- if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) {
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- if (equals_v2v2(eed->v1->xy, eed->v2->xy)) {
- if (eed->v1->f == SF_VERT_ZERO_LEN && eed->v2->f != SF_VERT_ZERO_LEN) {
- eed->v2->f = SF_VERT_ZERO_LEN;
- eed->v2->tmp.v = eed->v1->tmp.v;
- }
- else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f != SF_VERT_ZERO_LEN) {
- eed->v1->f = SF_VERT_ZERO_LEN;
- eed->v1->tmp.v = eed->v2->tmp.v;
- }
- else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f == SF_VERT_ZERO_LEN) {
- eed->v1->tmp.v = eed->v2->tmp.v;
- }
- else {
- eed->v2->f = SF_VERT_ZERO_LEN;
- eed->v2->tmp.v = eed->v1;
- }
- }
- }
- }
-
- /* STEP 1: make using FillVert and FillEdge lists a sorted
- * ScanFillVertLink list
- */
- sc = scdata = MEM_mallocN(sizeof(*scdata) * pf->verts, "Scanfill1");
- verts = 0;
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (eve->poly_nr == nr) {
- if (eve->f != SF_VERT_ZERO_LEN) {
- verts++;
- eve->f = SF_VERT_NEW; /* flag for connectedges later on */
- sc->vert = eve;
- sc->edge_first = sc->edge_last = NULL;
- /* Note, debug print only will work for curve polyfill, union is in use for mesh */
- /* if (even->tmp.v == NULL) eve->tmp.u = verts; */
- sc++;
- }
- }
- }
-
- qsort(scdata, verts, sizeof(ScanFillVertLink), vergscdata);
-
- if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) {
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) {
- eed_next = eed->next;
- BLI_remlink(&sf_ctx->filledgebase, eed);
- /* This code is for handling zero-length edges that get
- * collapsed in step 0. It was removed for some time to
- * fix trunk bug #4544, so if that comes back, this code
- * may need some work, or there will have to be a better
- * fix to #4544.
- *
- * warning, this can hang on un-ordered edges, see: [#33281]
- * for now disable 'BLI_SCANFILL_CALC_REMOVE_DOUBLES' for ngons.
- */
- if (eed->v1->f == SF_VERT_ZERO_LEN) {
- v1 = eed->v1;
- while ((eed->v1->f == SF_VERT_ZERO_LEN) && (eed->v1->tmp.v != v1) && (eed->v1 != eed->v1->tmp.v)) {
- eed->v1 = eed->v1->tmp.v;
- }
- }
- if (eed->v2->f == SF_VERT_ZERO_LEN) {
- v2 = eed->v2;
- while ((eed->v2->f == SF_VERT_ZERO_LEN) && (eed->v2->tmp.v != v2) && (eed->v2 != eed->v2->tmp.v)) {
- eed->v2 = eed->v2->tmp.v;
- }
- }
- if (eed->v1 != eed->v2) {
- addedgetoscanlist(scdata, eed, verts);
- }
- }
- }
- else {
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) {
- eed_next = eed->next;
- BLI_remlink(&sf_ctx->filledgebase, eed);
- if (eed->v1 != eed->v2) {
- addedgetoscanlist(scdata, eed, verts);
- }
- }
- }
+ /* STEP 0: remove zero sized edges */
+ if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) {
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ if (equals_v2v2(eed->v1->xy, eed->v2->xy)) {
+ if (eed->v1->f == SF_VERT_ZERO_LEN && eed->v2->f != SF_VERT_ZERO_LEN) {
+ eed->v2->f = SF_VERT_ZERO_LEN;
+ eed->v2->tmp.v = eed->v1->tmp.v;
+ }
+ else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f != SF_VERT_ZERO_LEN) {
+ eed->v1->f = SF_VERT_ZERO_LEN;
+ eed->v1->tmp.v = eed->v2->tmp.v;
+ }
+ else if (eed->v2->f == SF_VERT_ZERO_LEN && eed->v1->f == SF_VERT_ZERO_LEN) {
+ eed->v1->tmp.v = eed->v2->tmp.v;
+ }
+ else {
+ eed->v2->f = SF_VERT_ZERO_LEN;
+ eed->v2->tmp.v = eed->v1;
+ }
+ }
+ }
+ }
+
+ /* STEP 1: make using FillVert and FillEdge lists a sorted
+ * ScanFillVertLink list
+ */
+ sc = scdata = MEM_mallocN(sizeof(*scdata) * pf->verts, "Scanfill1");
+ verts = 0;
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (eve->poly_nr == nr) {
+ if (eve->f != SF_VERT_ZERO_LEN) {
+ verts++;
+ eve->f = SF_VERT_NEW; /* flag for connectedges later on */
+ sc->vert = eve;
+ sc->edge_first = sc->edge_last = NULL;
+ /* Note, debug print only will work for curve polyfill, union is in use for mesh */
+ /* if (even->tmp.v == NULL) eve->tmp.u = verts; */
+ sc++;
+ }
+ }
+ }
+
+ qsort(scdata, verts, sizeof(ScanFillVertLink), vergscdata);
+
+ if (flag & BLI_SCANFILL_CALC_REMOVE_DOUBLES) {
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) {
+ eed_next = eed->next;
+ BLI_remlink(&sf_ctx->filledgebase, eed);
+ /* This code is for handling zero-length edges that get
+ * collapsed in step 0. It was removed for some time to
+ * fix trunk bug #4544, so if that comes back, this code
+ * may need some work, or there will have to be a better
+ * fix to #4544.
+ *
+ * warning, this can hang on un-ordered edges, see: [#33281]
+ * for now disable 'BLI_SCANFILL_CALC_REMOVE_DOUBLES' for ngons.
+ */
+ if (eed->v1->f == SF_VERT_ZERO_LEN) {
+ v1 = eed->v1;
+ while ((eed->v1->f == SF_VERT_ZERO_LEN) && (eed->v1->tmp.v != v1) &&
+ (eed->v1 != eed->v1->tmp.v)) {
+ eed->v1 = eed->v1->tmp.v;
+ }
+ }
+ if (eed->v2->f == SF_VERT_ZERO_LEN) {
+ v2 = eed->v2;
+ while ((eed->v2->f == SF_VERT_ZERO_LEN) && (eed->v2->tmp.v != v2) &&
+ (eed->v2 != eed->v2->tmp.v)) {
+ eed->v2 = eed->v2->tmp.v;
+ }
+ }
+ if (eed->v1 != eed->v2) {
+ addedgetoscanlist(scdata, eed, verts);
+ }
+ }
+ }
+ else {
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed_next) {
+ eed_next = eed->next;
+ BLI_remlink(&sf_ctx->filledgebase, eed);
+ if (eed->v1 != eed->v2) {
+ addedgetoscanlist(scdata, eed, verts);
+ }
+ }
+ }
#if 0
- sc = sf_ctx->_scdata;
- for (a = 0; a < verts; a++) {
- printf("\nscvert: %x\n", sc->vert);
- for (eed = sc->edge_first; eed; eed = eed->next) {
- printf(" ed %x %x %x\n", eed, eed->v1, eed->v2);
- }
- sc++;
- }
+ sc = sf_ctx->_scdata;
+ for (a = 0; a < verts; a++) {
+ printf("\nscvert: %x\n", sc->vert);
+ for (eed = sc->edge_first; eed; eed = eed->next) {
+ printf(" ed %x %x %x\n", eed, eed->v1, eed->v2);
+ }
+ sc++;
+ }
#endif
-
- /* STEP 2: FILL LOOP */
-
- if (pf->f == SF_POLY_NEW) {
- twoconnected = true;
- }
-
- /* (temporal) security: never much more faces than vertices */
- totface = 0;
- if (flag & BLI_SCANFILL_CALC_HOLES) {
- maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
- }
- else {
- /* when we don't calc any holes, we assume face is a non overlapping loop */
- maxface = verts - 2;
- }
-
- sc = scdata;
- for (a = 0; a < verts; a++) {
- /* printf("VERTEX %d index %d\n", a, sc->vert->tmp.u); */
- /* set connectflags */
- for (ed1 = sc->edge_first; ed1; ed1 = eed_next) {
- eed_next = ed1->next;
- if (ed1->v1->edge_tot == 1 || ed1->v2->edge_tot == 1) {
- BLI_remlink((ListBase *)&(sc->edge_first), ed1);
- BLI_addtail(&sf_ctx->filledgebase, ed1);
- if (ed1->v1->edge_tot > 1) {
- ed1->v1->edge_tot--;
- }
- if (ed1->v2->edge_tot > 1) {
- ed1->v2->edge_tot--;
- }
- }
- else {
- ed1->v2->f = SF_VERT_AVAILABLE;
- }
- }
- while (sc->edge_first) { /* for as long there are edges */
- ed1 = sc->edge_first;
- ed2 = ed1->next;
-
- /* commented out... the ESC here delivers corrupted memory
- * (and doesnt work during grab) */
- /* if (callLocalInterruptCallBack()) break; */
- if (totface >= maxface) {
- /* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */
- a = verts;
- break;
- }
- if (ed2 == NULL) {
- sc->edge_first = sc->edge_last = NULL;
- /* printf("just 1 edge to vert\n"); */
- BLI_addtail(&sf_ctx->filledgebase, ed1);
- ed1->v2->f = SF_VERT_NEW;
- ed1->v1->edge_tot--;
- ed1->v2->edge_tot--;
- }
- else {
- /* test rest of vertices */
- ScanFillVertLink *best_sc = NULL;
- float angle_best_cos = -1.0f;
- float miny;
- bool firsttime = false;
-
- v1 = ed1->v2;
- v2 = ed1->v1;
- v3 = ed2->v2;
-
- /* this happens with a serial of overlapping edges */
- if (v1 == v2 || v2 == v3) {
- break;
- }
-
- /* printf("test verts %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */
- miny = min_ff(v1->xy[1], v3->xy[1]);
- sc1 = sc + 1;
-
- for (b = a + 1; b < verts; b++, sc1++) {
- if (sc1->vert->f == SF_VERT_NEW) {
- if (sc1->vert->xy[1] <= miny) {
- break;
- }
- if (testedgeside(v1->xy, v2->xy, sc1->vert->xy)) {
- if (testedgeside(v2->xy, v3->xy, sc1->vert->xy)) {
- if (testedgeside(v3->xy, v1->xy, sc1->vert->xy)) {
- /* point is in triangle */
-
- /* Because multiple points can be inside triangle
- * (concave holes) we continue searching and pick the
- * one with sharpest corner. */
- if (best_sc == NULL) {
- /* even without holes we need to keep checking [#35861] */
- best_sc = sc1;
- }
- else {
- /* Prevent angle calc for the simple cases
- * only 1 vertex is found. */
- if (firsttime == false) {
- angle_best_cos = cos_v2v2v2(v2->xy, v1->xy, best_sc->vert->xy);
- firsttime = true;
- }
-
- const float angle_test_cos = cos_v2v2v2(v2->xy, v1->xy, sc1->vert->xy);
- if (angle_test_cos > angle_best_cos) {
- best_sc = sc1;
- angle_best_cos = angle_test_cos;
- }
- }
- }
- }
- }
- }
- }
-
- if (best_sc) {
- /* make new edge, and start over */
- /* printf("add new edge %d %d and start again\n", v2->tmp.u, best_sc->vert->tmp.u); */
-
- ed3 = BLI_scanfill_edge_add(sf_ctx, v2, best_sc->vert);
- BLI_remlink(&sf_ctx->filledgebase, ed3);
- BLI_insertlinkbefore((ListBase *)&(sc->edge_first), ed2, ed3);
- ed3->v2->f = SF_VERT_AVAILABLE;
- ed3->f = SF_EDGE_INTERNAL;
- ed3->v1->edge_tot++;
- ed3->v2->edge_tot++;
- }
- else {
- /* new triangle */
- /* printf("add face %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */
- addfillface(sf_ctx, v1, v2, v3);
- totface++;
- BLI_remlink((ListBase *)&(sc->edge_first), ed1);
- BLI_addtail(&sf_ctx->filledgebase, ed1);
- ed1->v2->f = SF_VERT_NEW;
- ed1->v1->edge_tot--;
- ed1->v2->edge_tot--;
- /* ed2 can be removed when it's a boundary edge */
- if (((ed2->f == SF_EDGE_NEW) && twoconnected) /* || (ed2->f == SF_EDGE_BOUNDARY) */) {
- BLI_remlink((ListBase *)&(sc->edge_first), ed2);
- BLI_addtail(&sf_ctx->filledgebase, ed2);
- ed2->v2->f = SF_VERT_NEW;
- ed2->v1->edge_tot--;
- ed2->v2->edge_tot--;
- }
-
- /* new edge */
- ed3 = BLI_scanfill_edge_add(sf_ctx, v1, v3);
- BLI_remlink(&sf_ctx->filledgebase, ed3);
- ed3->f = SF_EDGE_INTERNAL;
- ed3->v1->edge_tot++;
- ed3->v2->edge_tot++;
-
- /* printf("add new edge %x %x\n", v1, v3); */
- sc1 = addedgetoscanlist(scdata, ed3, verts);
-
- if (sc1) { /* ed3 already exists: remove if a boundary */
- /* printf("Edge exists\n"); */
- ed3->v1->edge_tot--;
- ed3->v2->edge_tot--;
-
- for (ed3 = sc1->edge_first; ed3; ed3 = ed3->next) {
- if ((ed3->v1 == v1 && ed3->v2 == v3) || (ed3->v1 == v3 && ed3->v2 == v1)) {
- if (twoconnected /* || (ed3->f == SF_EDGE_BOUNDARY) */) {
- BLI_remlink((ListBase *)&(sc1->edge_first), ed3);
- BLI_addtail(&sf_ctx->filledgebase, ed3);
- ed3->v1->edge_tot--;
- ed3->v2->edge_tot--;
- }
- break;
- }
- }
- }
- }
- }
-
- /* test for loose edges */
- for (ed1 = sc->edge_first; ed1; ed1 = eed_next) {
- eed_next = ed1->next;
- if (ed1->v1->edge_tot < 2 || ed1->v2->edge_tot < 2) {
- BLI_remlink((ListBase *)&(sc->edge_first), ed1);
- BLI_addtail(&sf_ctx->filledgebase, ed1);
- if (ed1->v1->edge_tot > 1) {
- ed1->v1->edge_tot--;
- }
- if (ed1->v2->edge_tot > 1) {
- ed1->v2->edge_tot--;
- }
- }
- }
- /* done with loose edges */
- }
-
- sc++;
- }
-
- MEM_freeN(scdata);
-
- BLI_assert(totface <= maxface);
-
- return totface;
+ /* STEP 2: FILL LOOP */
+
+ if (pf->f == SF_POLY_NEW) {
+ twoconnected = true;
+ }
+
+ /* (temporal) security: never much more faces than vertices */
+ totface = 0;
+ if (flag & BLI_SCANFILL_CALC_HOLES) {
+ maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
+ }
+ else {
+ /* when we don't calc any holes, we assume face is a non overlapping loop */
+ maxface = verts - 2;
+ }
+
+ sc = scdata;
+ for (a = 0; a < verts; a++) {
+ /* printf("VERTEX %d index %d\n", a, sc->vert->tmp.u); */
+ /* set connectflags */
+ for (ed1 = sc->edge_first; ed1; ed1 = eed_next) {
+ eed_next = ed1->next;
+ if (ed1->v1->edge_tot == 1 || ed1->v2->edge_tot == 1) {
+ BLI_remlink((ListBase *)&(sc->edge_first), ed1);
+ BLI_addtail(&sf_ctx->filledgebase, ed1);
+ if (ed1->v1->edge_tot > 1) {
+ ed1->v1->edge_tot--;
+ }
+ if (ed1->v2->edge_tot > 1) {
+ ed1->v2->edge_tot--;
+ }
+ }
+ else {
+ ed1->v2->f = SF_VERT_AVAILABLE;
+ }
+ }
+ while (sc->edge_first) { /* for as long there are edges */
+ ed1 = sc->edge_first;
+ ed2 = ed1->next;
+
+ /* commented out... the ESC here delivers corrupted memory
+ * (and doesnt work during grab) */
+ /* if (callLocalInterruptCallBack()) break; */
+ if (totface >= maxface) {
+ /* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */
+ a = verts;
+ break;
+ }
+ if (ed2 == NULL) {
+ sc->edge_first = sc->edge_last = NULL;
+ /* printf("just 1 edge to vert\n"); */
+ BLI_addtail(&sf_ctx->filledgebase, ed1);
+ ed1->v2->f = SF_VERT_NEW;
+ ed1->v1->edge_tot--;
+ ed1->v2->edge_tot--;
+ }
+ else {
+ /* test rest of vertices */
+ ScanFillVertLink *best_sc = NULL;
+ float angle_best_cos = -1.0f;
+ float miny;
+ bool firsttime = false;
+
+ v1 = ed1->v2;
+ v2 = ed1->v1;
+ v3 = ed2->v2;
+
+ /* this happens with a serial of overlapping edges */
+ if (v1 == v2 || v2 == v3) {
+ break;
+ }
+
+ /* printf("test verts %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */
+ miny = min_ff(v1->xy[1], v3->xy[1]);
+ sc1 = sc + 1;
+
+ for (b = a + 1; b < verts; b++, sc1++) {
+ if (sc1->vert->f == SF_VERT_NEW) {
+ if (sc1->vert->xy[1] <= miny) {
+ break;
+ }
+ if (testedgeside(v1->xy, v2->xy, sc1->vert->xy)) {
+ if (testedgeside(v2->xy, v3->xy, sc1->vert->xy)) {
+ if (testedgeside(v3->xy, v1->xy, sc1->vert->xy)) {
+ /* point is in triangle */
+
+ /* Because multiple points can be inside triangle
+ * (concave holes) we continue searching and pick the
+ * one with sharpest corner. */
+ if (best_sc == NULL) {
+ /* even without holes we need to keep checking [#35861] */
+ best_sc = sc1;
+ }
+ else {
+ /* Prevent angle calc for the simple cases
+ * only 1 vertex is found. */
+ if (firsttime == false) {
+ angle_best_cos = cos_v2v2v2(v2->xy, v1->xy, best_sc->vert->xy);
+ firsttime = true;
+ }
+
+ const float angle_test_cos = cos_v2v2v2(v2->xy, v1->xy, sc1->vert->xy);
+ if (angle_test_cos > angle_best_cos) {
+ best_sc = sc1;
+ angle_best_cos = angle_test_cos;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (best_sc) {
+ /* make new edge, and start over */
+ /* printf("add new edge %d %d and start again\n", v2->tmp.u, best_sc->vert->tmp.u); */
+
+ ed3 = BLI_scanfill_edge_add(sf_ctx, v2, best_sc->vert);
+ BLI_remlink(&sf_ctx->filledgebase, ed3);
+ BLI_insertlinkbefore((ListBase *)&(sc->edge_first), ed2, ed3);
+ ed3->v2->f = SF_VERT_AVAILABLE;
+ ed3->f = SF_EDGE_INTERNAL;
+ ed3->v1->edge_tot++;
+ ed3->v2->edge_tot++;
+ }
+ else {
+ /* new triangle */
+ /* printf("add face %d %d %d\n", v1->tmp.u, v2->tmp.u, v3->tmp.u); */
+ addfillface(sf_ctx, v1, v2, v3);
+ totface++;
+ BLI_remlink((ListBase *)&(sc->edge_first), ed1);
+ BLI_addtail(&sf_ctx->filledgebase, ed1);
+ ed1->v2->f = SF_VERT_NEW;
+ ed1->v1->edge_tot--;
+ ed1->v2->edge_tot--;
+ /* ed2 can be removed when it's a boundary edge */
+ if (((ed2->f == SF_EDGE_NEW) && twoconnected) /* || (ed2->f == SF_EDGE_BOUNDARY) */) {
+ BLI_remlink((ListBase *)&(sc->edge_first), ed2);
+ BLI_addtail(&sf_ctx->filledgebase, ed2);
+ ed2->v2->f = SF_VERT_NEW;
+ ed2->v1->edge_tot--;
+ ed2->v2->edge_tot--;
+ }
+
+ /* new edge */
+ ed3 = BLI_scanfill_edge_add(sf_ctx, v1, v3);
+ BLI_remlink(&sf_ctx->filledgebase, ed3);
+ ed3->f = SF_EDGE_INTERNAL;
+ ed3->v1->edge_tot++;
+ ed3->v2->edge_tot++;
+
+ /* printf("add new edge %x %x\n", v1, v3); */
+ sc1 = addedgetoscanlist(scdata, ed3, verts);
+
+ if (sc1) { /* ed3 already exists: remove if a boundary */
+ /* printf("Edge exists\n"); */
+ ed3->v1->edge_tot--;
+ ed3->v2->edge_tot--;
+
+ for (ed3 = sc1->edge_first; ed3; ed3 = ed3->next) {
+ if ((ed3->v1 == v1 && ed3->v2 == v3) || (ed3->v1 == v3 && ed3->v2 == v1)) {
+ if (twoconnected /* || (ed3->f == SF_EDGE_BOUNDARY) */) {
+ BLI_remlink((ListBase *)&(sc1->edge_first), ed3);
+ BLI_addtail(&sf_ctx->filledgebase, ed3);
+ ed3->v1->edge_tot--;
+ ed3->v2->edge_tot--;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ /* test for loose edges */
+ for (ed1 = sc->edge_first; ed1; ed1 = eed_next) {
+ eed_next = ed1->next;
+ if (ed1->v1->edge_tot < 2 || ed1->v2->edge_tot < 2) {
+ BLI_remlink((ListBase *)&(sc->edge_first), ed1);
+ BLI_addtail(&sf_ctx->filledgebase, ed1);
+ if (ed1->v1->edge_tot > 1) {
+ ed1->v1->edge_tot--;
+ }
+ if (ed1->v2->edge_tot > 1) {
+ ed1->v2->edge_tot--;
+ }
+ }
+ }
+ /* done with loose edges */
+ }
+
+ sc++;
+ }
+
+ MEM_freeN(scdata);
+
+ BLI_assert(totface <= maxface);
+
+ return totface;
}
-
void BLI_scanfill_begin(ScanFillContext *sf_ctx)
{
- memset(sf_ctx, 0, sizeof(*sf_ctx));
- sf_ctx->poly_nr = SF_POLY_UNSET;
- sf_ctx->arena = BLI_memarena_new(BLI_SCANFILL_ARENA_SIZE, __func__);
+ memset(sf_ctx, 0, sizeof(*sf_ctx));
+ sf_ctx->poly_nr = SF_POLY_UNSET;
+ sf_ctx->arena = BLI_memarena_new(BLI_SCANFILL_ARENA_SIZE, __func__);
}
void BLI_scanfill_begin_arena(ScanFillContext *sf_ctx, MemArena *arena)
{
- memset(sf_ctx, 0, sizeof(*sf_ctx));
- sf_ctx->poly_nr = SF_POLY_UNSET;
- sf_ctx->arena = arena;
+ memset(sf_ctx, 0, sizeof(*sf_ctx));
+ sf_ctx->poly_nr = SF_POLY_UNSET;
+ sf_ctx->arena = arena;
}
void BLI_scanfill_end(ScanFillContext *sf_ctx)
{
- BLI_memarena_free(sf_ctx->arena);
- sf_ctx->arena = NULL;
+ BLI_memarena_free(sf_ctx->arena);
+ sf_ctx->arena = NULL;
- BLI_listbase_clear(&sf_ctx->fillvertbase);
- BLI_listbase_clear(&sf_ctx->filledgebase);
- BLI_listbase_clear(&sf_ctx->fillfacebase);
+ BLI_listbase_clear(&sf_ctx->fillvertbase);
+ BLI_listbase_clear(&sf_ctx->filledgebase);
+ BLI_listbase_clear(&sf_ctx->fillfacebase);
}
void BLI_scanfill_end_arena(ScanFillContext *sf_ctx, MemArena *arena)
{
- BLI_memarena_clear(arena);
- BLI_assert(sf_ctx->arena == arena);
+ BLI_memarena_clear(arena);
+ BLI_assert(sf_ctx->arena == arena);
- BLI_listbase_clear(&sf_ctx->fillvertbase);
- BLI_listbase_clear(&sf_ctx->filledgebase);
- BLI_listbase_clear(&sf_ctx->fillfacebase);
+ BLI_listbase_clear(&sf_ctx->fillvertbase);
+ BLI_listbase_clear(&sf_ctx->filledgebase);
+ BLI_listbase_clear(&sf_ctx->fillfacebase);
}
unsigned int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const int flag, const float nor_proj[3])
{
- /*
- * - fill works with its own lists, so create that first (no faces!)
- * - for vertices, put in ->tmp.v the old pointer
- * - struct elements xs en ys are not used here: don't hide stuff in it
- * - edge flag ->f becomes 2 when it's a new edge
- * - mode: & 1 is check for crossings, then create edges (TO DO )
- * - returns number of triangle faces added.
- */
- ListBase tempve, temped;
- ScanFillVert *eve;
- ScanFillEdge *eed, *eed_next;
- PolyFill *pflist, *pf;
- float *min_xy_p, *max_xy_p;
- unsigned int totfaces = 0; /* total faces added */
- unsigned short a, c, poly = 0;
- bool ok;
- float mat_2d[3][3];
-
- BLI_assert(!nor_proj || len_squared_v3(nor_proj) > FLT_EPSILON);
+ /*
+ * - fill works with its own lists, so create that first (no faces!)
+ * - for vertices, put in ->tmp.v the old pointer
+ * - struct elements xs en ys are not used here: don't hide stuff in it
+ * - edge flag ->f becomes 2 when it's a new edge
+ * - mode: & 1 is check for crossings, then create edges (TO DO )
+ * - returns number of triangle faces added.
+ */
+ ListBase tempve, temped;
+ ScanFillVert *eve;
+ ScanFillEdge *eed, *eed_next;
+ PolyFill *pflist, *pf;
+ float *min_xy_p, *max_xy_p;
+ unsigned int totfaces = 0; /* total faces added */
+ unsigned short a, c, poly = 0;
+ bool ok;
+ float mat_2d[3][3];
+
+ BLI_assert(!nor_proj || len_squared_v3(nor_proj) > FLT_EPSILON);
#ifdef DEBUG
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- /* these values used to be set,
- * however they should always be zero'd so check instead */
- BLI_assert(eve->f == 0);
- BLI_assert(sf_ctx->poly_nr || eve->poly_nr == 0);
- BLI_assert(eve->edge_tot == 0);
- }
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ /* these values used to be set,
+ * however they should always be zero'd so check instead */
+ BLI_assert(eve->f == 0);
+ BLI_assert(sf_ctx->poly_nr || eve->poly_nr == 0);
+ BLI_assert(eve->edge_tot == 0);
+ }
#endif
- /* first test vertices if they are in edges */
- /* including resetting of flags */
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- BLI_assert(sf_ctx->poly_nr != SF_POLY_UNSET || eed->poly_nr == SF_POLY_UNSET);
- eed->v1->f = SF_VERT_AVAILABLE;
- eed->v2->f = SF_VERT_AVAILABLE;
- }
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (eve->f == SF_VERT_AVAILABLE) {
- break;
- }
- }
-
- if (UNLIKELY(eve == NULL)) {
- return 0;
- }
- else {
- float n[3];
-
- if (nor_proj) {
- copy_v3_v3(n, nor_proj);
- }
- else {
- /* define projection: with 'best' normal */
- /* Newell's Method */
- /* Similar code used elsewhere, but this checks for double ups
- * which historically this function supports so better not change */
-
- /* warning: this only gives stable direction with single polygons,
- * ideally we'd calculate connectivity and each polys normal, see T41047 */
- const float *v_prev;
-
- zero_v3(n);
- eve = sf_ctx->fillvertbase.last;
- v_prev = eve->co;
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- if (LIKELY(!compare_v3v3(v_prev, eve->co, SF_EPSILON))) {
- add_newell_cross_v3_v3v3(n, v_prev, eve->co);
- v_prev = eve->co;
- }
- }
- }
-
- if (UNLIKELY(normalize_v3(n) == 0.0f)) {
- return 0;
- }
-
- axis_dominant_v3_to_m3(mat_2d, n);
- }
-
-
- /* STEP 1: COUNT POLYS */
- if (sf_ctx->poly_nr != SF_POLY_UNSET) {
- poly = (unsigned short)(sf_ctx->poly_nr + 1);
- sf_ctx->poly_nr = SF_POLY_UNSET;
- }
-
- if (flag & BLI_SCANFILL_CALC_POLYS && (poly == 0)) {
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- mul_v2_m3v3(eve->xy, mat_2d, eve->co);
-
- /* get first vertex with no poly number */
- if (eve->poly_nr == SF_POLY_UNSET) {
- unsigned int toggle = 0;
- /* now a sort of select connected */
- ok = true;
- eve->poly_nr = poly;
-
- while (ok) {
-
- ok = false;
-
- toggle++;
- for (eed = (toggle & 1) ? sf_ctx->filledgebase.first : sf_ctx->filledgebase.last;
- eed;
- eed = (toggle & 1) ? eed->next : eed->prev)
- {
- if (eed->v1->poly_nr == SF_POLY_UNSET && eed->v2->poly_nr == poly) {
- eed->v1->poly_nr = poly;
- eed->poly_nr = poly;
- ok = true;
- }
- else if (eed->v2->poly_nr == SF_POLY_UNSET && eed->v1->poly_nr == poly) {
- eed->v2->poly_nr = poly;
- eed->poly_nr = poly;
- ok = true;
- }
- else if (eed->poly_nr == SF_POLY_UNSET) {
- if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
- eed->poly_nr = poly;
- ok = true;
- }
- }
- }
- }
-
- poly++;
- }
- }
- /* printf("amount of poly's: %d\n", poly); */
- }
- else if (poly) {
- /* we pre-calculated poly_nr */
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- mul_v2_m3v3(eve->xy, mat_2d, eve->co);
- }
- }
- else {
- poly = 1;
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- mul_v2_m3v3(eve->xy, mat_2d, eve->co);
- eve->poly_nr = 0;
- }
-
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- eed->poly_nr = 0;
- }
- }
-
- /* STEP 2: remove loose edges and strings of edges */
- if (flag & BLI_SCANFILL_CALC_LOOSE) {
- unsigned int toggle = 0;
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- if (eed->v1->edge_tot++ > 250) {
- break;
- }
- if (eed->v2->edge_tot++ > 250) {
- break;
- }
- }
- if (eed) {
- /* otherwise it's impossible to be sure you can clear vertices */
+ /* first test vertices if they are in edges */
+ /* including resetting of flags */
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ BLI_assert(sf_ctx->poly_nr != SF_POLY_UNSET || eed->poly_nr == SF_POLY_UNSET);
+ eed->v1->f = SF_VERT_AVAILABLE;
+ eed->v2->f = SF_VERT_AVAILABLE;
+ }
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (eve->f == SF_VERT_AVAILABLE) {
+ break;
+ }
+ }
+
+ if (UNLIKELY(eve == NULL)) {
+ return 0;
+ }
+ else {
+ float n[3];
+
+ if (nor_proj) {
+ copy_v3_v3(n, nor_proj);
+ }
+ else {
+ /* define projection: with 'best' normal */
+ /* Newell's Method */
+ /* Similar code used elsewhere, but this checks for double ups
+ * which historically this function supports so better not change */
+
+ /* warning: this only gives stable direction with single polygons,
+ * ideally we'd calculate connectivity and each polys normal, see T41047 */
+ const float *v_prev;
+
+ zero_v3(n);
+ eve = sf_ctx->fillvertbase.last;
+ v_prev = eve->co;
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ if (LIKELY(!compare_v3v3(v_prev, eve->co, SF_EPSILON))) {
+ add_newell_cross_v3_v3v3(n, v_prev, eve->co);
+ v_prev = eve->co;
+ }
+ }
+ }
+
+ if (UNLIKELY(normalize_v3(n) == 0.0f)) {
+ return 0;
+ }
+
+ axis_dominant_v3_to_m3(mat_2d, n);
+ }
+
+ /* STEP 1: COUNT POLYS */
+ if (sf_ctx->poly_nr != SF_POLY_UNSET) {
+ poly = (unsigned short)(sf_ctx->poly_nr + 1);
+ sf_ctx->poly_nr = SF_POLY_UNSET;
+ }
+
+ if (flag & BLI_SCANFILL_CALC_POLYS && (poly == 0)) {
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ mul_v2_m3v3(eve->xy, mat_2d, eve->co);
+
+ /* get first vertex with no poly number */
+ if (eve->poly_nr == SF_POLY_UNSET) {
+ unsigned int toggle = 0;
+ /* now a sort of select connected */
+ ok = true;
+ eve->poly_nr = poly;
+
+ while (ok) {
+
+ ok = false;
+
+ toggle++;
+ for (eed = (toggle & 1) ? sf_ctx->filledgebase.first : sf_ctx->filledgebase.last; eed;
+ eed = (toggle & 1) ? eed->next : eed->prev) {
+ if (eed->v1->poly_nr == SF_POLY_UNSET && eed->v2->poly_nr == poly) {
+ eed->v1->poly_nr = poly;
+ eed->poly_nr = poly;
+ ok = true;
+ }
+ else if (eed->v2->poly_nr == SF_POLY_UNSET && eed->v1->poly_nr == poly) {
+ eed->v2->poly_nr = poly;
+ eed->poly_nr = poly;
+ ok = true;
+ }
+ else if (eed->poly_nr == SF_POLY_UNSET) {
+ if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
+ eed->poly_nr = poly;
+ ok = true;
+ }
+ }
+ }
+ }
+
+ poly++;
+ }
+ }
+ /* printf("amount of poly's: %d\n", poly); */
+ }
+ else if (poly) {
+ /* we pre-calculated poly_nr */
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ mul_v2_m3v3(eve->xy, mat_2d, eve->co);
+ }
+ }
+ else {
+ poly = 1;
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ mul_v2_m3v3(eve->xy, mat_2d, eve->co);
+ eve->poly_nr = 0;
+ }
+
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ eed->poly_nr = 0;
+ }
+ }
+
+ /* STEP 2: remove loose edges and strings of edges */
+ if (flag & BLI_SCANFILL_CALC_LOOSE) {
+ unsigned int toggle = 0;
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ if (eed->v1->edge_tot++ > 250) {
+ break;
+ }
+ if (eed->v2->edge_tot++ > 250) {
+ break;
+ }
+ }
+ if (eed) {
+ /* otherwise it's impossible to be sure you can clear vertices */
#ifdef DEBUG
- printf("No vertices with 250 edges allowed!\n");
+ printf("No vertices with 250 edges allowed!\n");
#endif
- return 0;
- }
-
- /* does it only for vertices with (->edge_tot == 1) */
- testvertexnearedge(sf_ctx);
-
- ok = true;
- while (ok) {
- ok = false;
-
- toggle++;
- for (eed = (toggle & 1) ? sf_ctx->filledgebase.first : sf_ctx->filledgebase.last;
- eed;
- eed = eed_next)
- {
- eed_next = (toggle & 1) ? eed->next : eed->prev;
- if (eed->v1->edge_tot == 1) {
- eed->v2->edge_tot--;
- BLI_remlink(&sf_ctx->fillvertbase, eed->v1);
- BLI_remlink(&sf_ctx->filledgebase, eed);
- ok = true;
- }
- else if (eed->v2->edge_tot == 1) {
- eed->v1->edge_tot--;
- BLI_remlink(&sf_ctx->fillvertbase, eed->v2);
- BLI_remlink(&sf_ctx->filledgebase, eed);
- ok = true;
- }
- }
- }
- if (BLI_listbase_is_empty(&sf_ctx->filledgebase)) {
- /* printf("All edges removed\n"); */
- return 0;
- }
- }
- else {
- /* skip checks for loose edges */
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- eed->v1->edge_tot++;
- eed->v2->edge_tot++;
- }
+ return 0;
+ }
+
+ /* does it only for vertices with (->edge_tot == 1) */
+ testvertexnearedge(sf_ctx);
+
+ ok = true;
+ while (ok) {
+ ok = false;
+
+ toggle++;
+ for (eed = (toggle & 1) ? sf_ctx->filledgebase.first : sf_ctx->filledgebase.last; eed;
+ eed = eed_next) {
+ eed_next = (toggle & 1) ? eed->next : eed->prev;
+ if (eed->v1->edge_tot == 1) {
+ eed->v2->edge_tot--;
+ BLI_remlink(&sf_ctx->fillvertbase, eed->v1);
+ BLI_remlink(&sf_ctx->filledgebase, eed);
+ ok = true;
+ }
+ else if (eed->v2->edge_tot == 1) {
+ eed->v1->edge_tot--;
+ BLI_remlink(&sf_ctx->fillvertbase, eed->v2);
+ BLI_remlink(&sf_ctx->filledgebase, eed);
+ ok = true;
+ }
+ }
+ }
+ if (BLI_listbase_is_empty(&sf_ctx->filledgebase)) {
+ /* printf("All edges removed\n"); */
+ return 0;
+ }
+ }
+ else {
+ /* skip checks for loose edges */
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ eed->v1->edge_tot++;
+ eed->v2->edge_tot++;
+ }
#ifdef DEBUG
- /* ensure we're right! */
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- BLI_assert(eed->v1->edge_tot != 1);
- BLI_assert(eed->v2->edge_tot != 1);
- }
+ /* ensure we're right! */
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ BLI_assert(eed->v1->edge_tot != 1);
+ BLI_assert(eed->v2->edge_tot != 1);
+ }
#endif
- }
-
-
- /* CURRENT STATUS:
- * - eve->f :1 = available in edges
- * - eve->poly_nr :polynumber
- * - eve->edge_tot :amount of edges connected to vertex
- * - eve->tmp.v :store! original vertex number
- *
- * - eed->f :1 = boundary edge (optionally set by caller)
- * - eed->poly_nr :poly number
- */
-
-
- /* STEP 3: MAKE POLYFILL STRUCT */
- pflist = MEM_mallocN(sizeof(*pflist) * (size_t)poly, "edgefill");
- pf = pflist;
- for (a = 0; a < poly; a++) {
- pf->edges = pf->verts = 0;
- pf->min_xy[0] = pf->min_xy[1] = 1.0e20f;
- pf->max_xy[0] = pf->max_xy[1] = -1.0e20f;
- pf->f = SF_POLY_NEW;
- pf->nr = a;
- pf++;
- }
- for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
- pflist[eed->poly_nr].edges++;
- }
-
- for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
- pflist[eve->poly_nr].verts++;
- min_xy_p = pflist[eve->poly_nr].min_xy;
- max_xy_p = pflist[eve->poly_nr].max_xy;
-
- min_xy_p[0] = (min_xy_p[0]) < (eve->xy[0]) ? (min_xy_p[0]) : (eve->xy[0]);
- min_xy_p[1] = (min_xy_p[1]) < (eve->xy[1]) ? (min_xy_p[1]) : (eve->xy[1]);
- max_xy_p[0] = (max_xy_p[0]) > (eve->xy[0]) ? (max_xy_p[0]) : (eve->xy[0]);
- max_xy_p[1] = (max_xy_p[1]) > (eve->xy[1]) ? (max_xy_p[1]) : (eve->xy[1]);
- if (eve->edge_tot > 2) {
- pflist[eve->poly_nr].f = SF_POLY_VALID;
- }
- }
-
- /* STEP 4: FIND HOLES OR BOUNDS, JOIN THEM
- * ( bounds just to divide it in pieces for optimization,
- * the edgefill itself has good auto-hole detection)
- * WATCH IT: ONLY WORKS WITH SORTED POLYS!!! */
-
- if ((flag & BLI_SCANFILL_CALC_HOLES) && (poly > 1)) {
- unsigned short *polycache, *pc;
-
- /* so, sort first */
- qsort(pflist, (size_t)poly, sizeof(PolyFill), vergpoly);
+ }
+
+ /* CURRENT STATUS:
+ * - eve->f :1 = available in edges
+ * - eve->poly_nr :polynumber
+ * - eve->edge_tot :amount of edges connected to vertex
+ * - eve->tmp.v :store! original vertex number
+ *
+ * - eed->f :1 = boundary edge (optionally set by caller)
+ * - eed->poly_nr :poly number
+ */
+
+ /* STEP 3: MAKE POLYFILL STRUCT */
+ pflist = MEM_mallocN(sizeof(*pflist) * (size_t)poly, "edgefill");
+ pf = pflist;
+ for (a = 0; a < poly; a++) {
+ pf->edges = pf->verts = 0;
+ pf->min_xy[0] = pf->min_xy[1] = 1.0e20f;
+ pf->max_xy[0] = pf->max_xy[1] = -1.0e20f;
+ pf->f = SF_POLY_NEW;
+ pf->nr = a;
+ pf++;
+ }
+ for (eed = sf_ctx->filledgebase.first; eed; eed = eed->next) {
+ pflist[eed->poly_nr].edges++;
+ }
+
+ for (eve = sf_ctx->fillvertbase.first; eve; eve = eve->next) {
+ pflist[eve->poly_nr].verts++;
+ min_xy_p = pflist[eve->poly_nr].min_xy;
+ max_xy_p = pflist[eve->poly_nr].max_xy;
+
+ min_xy_p[0] = (min_xy_p[0]) < (eve->xy[0]) ? (min_xy_p[0]) : (eve->xy[0]);
+ min_xy_p[1] = (min_xy_p[1]) < (eve->xy[1]) ? (min_xy_p[1]) : (eve->xy[1]);
+ max_xy_p[0] = (max_xy_p[0]) > (eve->xy[0]) ? (max_xy_p[0]) : (eve->xy[0]);
+ max_xy_p[1] = (max_xy_p[1]) > (eve->xy[1]) ? (max_xy_p[1]) : (eve->xy[1]);
+ if (eve->edge_tot > 2) {
+ pflist[eve->poly_nr].f = SF_POLY_VALID;
+ }
+ }
+
+ /* STEP 4: FIND HOLES OR BOUNDS, JOIN THEM
+ * ( bounds just to divide it in pieces for optimization,
+ * the edgefill itself has good auto-hole detection)
+ * WATCH IT: ONLY WORKS WITH SORTED POLYS!!! */
+
+ if ((flag & BLI_SCANFILL_CALC_HOLES) && (poly > 1)) {
+ unsigned short *polycache, *pc;
+
+ /* so, sort first */
+ qsort(pflist, (size_t)poly, sizeof(PolyFill), vergpoly);
#if 0
- pf = pflist;
- for (a = 0; a < poly; a++) {
- printf("poly:%d edges:%d verts:%d flag: %d\n", a, pf->edges, pf->verts, pf->f);
- PRINT2(f, f, pf->min[0], pf->min[1]);
- pf++;
- }
+ pf = pflist;
+ for (a = 0; a < poly; a++) {
+ printf("poly:%d edges:%d verts:%d flag: %d\n", a, pf->edges, pf->verts, pf->f);
+ PRINT2(f, f, pf->min[0], pf->min[1]);
+ pf++;
+ }
#endif
- polycache = pc = MEM_callocN(sizeof(*polycache) * (size_t)poly, "polycache");
- pf = pflist;
- for (a = 0; a < poly; a++, pf++) {
- for (c = (unsigned short)(a + 1); c < poly; c++) {
-
- /* if 'a' inside 'c': join (bbox too)
- * Careful: 'a' can also be inside another poly.
- */
- if (boundisect(pf, pflist + c)) {
- *pc = c;
- pc++;
- }
- /* only for optimize! */
- /* else if (pf->max_xy[0] < (pflist+c)->min[cox]) break; */
-
- }
- while (pc != polycache) {
- pc--;
- mergepolysSimp(sf_ctx, pf, pflist + *pc);
- }
- }
- MEM_freeN(polycache);
- }
+ polycache = pc = MEM_callocN(sizeof(*polycache) * (size_t)poly, "polycache");
+ pf = pflist;
+ for (a = 0; a < poly; a++, pf++) {
+ for (c = (unsigned short)(a + 1); c < poly; c++) {
+
+ /* if 'a' inside 'c': join (bbox too)
+ * Careful: 'a' can also be inside another poly.
+ */
+ if (boundisect(pf, pflist + c)) {
+ *pc = c;
+ pc++;
+ }
+ /* only for optimize! */
+ /* else if (pf->max_xy[0] < (pflist+c)->min[cox]) break; */
+ }
+ while (pc != polycache) {
+ pc--;
+ mergepolysSimp(sf_ctx, pf, pflist + *pc);
+ }
+ }
+ MEM_freeN(polycache);
+ }
#if 0
- printf("after merge\n");
- pf = pflist;
- for (a = 0; a < poly; a++) {
- printf("poly:%d edges:%d verts:%d flag: %d\n", a, pf->edges, pf->verts, pf->f);
- pf++;
- }
+ printf("after merge\n");
+ pf = pflist;
+ for (a = 0; a < poly; a++) {
+ printf("poly:%d edges:%d verts:%d flag: %d\n", a, pf->edges, pf->verts, pf->f);
+ pf++;
+ }
#endif
- /* STEP 5: MAKE TRIANGLES */
+ /* STEP 5: MAKE TRIANGLES */
- tempve.first = sf_ctx->fillvertbase.first;
- tempve.last = sf_ctx->fillvertbase.last;
- temped.first = sf_ctx->filledgebase.first;
- temped.last = sf_ctx->filledgebase.last;
- BLI_listbase_clear(&sf_ctx->fillvertbase);
- BLI_listbase_clear(&sf_ctx->filledgebase);
+ tempve.first = sf_ctx->fillvertbase.first;
+ tempve.last = sf_ctx->fillvertbase.last;
+ temped.first = sf_ctx->filledgebase.first;
+ temped.last = sf_ctx->filledgebase.last;
+ BLI_listbase_clear(&sf_ctx->fillvertbase);
+ BLI_listbase_clear(&sf_ctx->filledgebase);
- pf = pflist;
- for (a = 0; a < poly; a++) {
- if (pf->edges > 1) {
- splitlist(sf_ctx, &tempve, &temped, pf->nr);
- totfaces += scanfill(sf_ctx, pf, flag);
- }
- pf++;
- }
- BLI_movelisttolist(&sf_ctx->fillvertbase, &tempve);
- BLI_movelisttolist(&sf_ctx->filledgebase, &temped);
+ pf = pflist;
+ for (a = 0; a < poly; a++) {
+ if (pf->edges > 1) {
+ splitlist(sf_ctx, &tempve, &temped, pf->nr);
+ totfaces += scanfill(sf_ctx, pf, flag);
+ }
+ pf++;
+ }
+ BLI_movelisttolist(&sf_ctx->fillvertbase, &tempve);
+ BLI_movelisttolist(&sf_ctx->filledgebase, &temped);
- /* FREE */
+ /* FREE */
- MEM_freeN(pflist);
+ MEM_freeN(pflist);
- return totfaces;
+ return totfaces;
}
unsigned int BLI_scanfill_calc(ScanFillContext *sf_ctx, const int flag)
{
- return BLI_scanfill_calc_ex(sf_ctx, flag, NULL);
+ return BLI_scanfill_calc_ex(sf_ctx, flag, NULL);
}